2018 Playoffs Adam (Allies) vs Farmboy (Axis) BM

  • '19 '17

    Max defense, kill all French and then US for this round.


  • @Adam514 I assume with max defense I kill the British bomber first?

  • '19 '17

    Yeah kill the bomber.

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post: Italians round 47

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 47
    
        Purchase Units - Italians
            Italians buy 2 aaGuns, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 transports moved from 93 Sea Zone to 97 Sea Zone
            1 artillery and 2 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery and 2 infantry moved from 97 Sea Zone to Northern Italy
            1 battleship and 2 cruisers moved from 93 Sea Zone to 97 Sea Zone
            32 artilleries, 1 fighter, 66 infantry and 1 mech_infantry moved from Southern France to France
            2 fighters and 2 tactical_bombers moved from 93 Sea Zone to France
            1 infantry moved from Western Germany to France
            3 fighters moved from Southern Italy to France
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 1 artillery and 2 infantry
                British defend with 1 factory_minor and 1 mech_infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Northern Italy, round 2 : 1/3 hits, 1.67 expected hits
                    British roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Northern Italy
                Italians win, taking Northern Italy from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in France
                Italians attack with 32 artilleries, 6 fighters, 67 infantry, 1 mech_infantry and 2 tactical_bombers
                British defend with 1 armour, 1 artillery, 1 bomber and 53 infantry; French defend with 1 airfield, 1 artillery, 1 factory_minor and 2 mech_infantrys; Americans defend with 5 armour, 6 artilleries and 46 infantry
                    Italians roll dice for 32 artilleries, 6 fighters, 67 infantry, 1 mech_infantry and 2 tactical_bombers in France, round 2 : 38/108 hits, 31.67 expected hits
                    French roll dice for 6 armour, 8 artilleries, 1 bomber, 99 infantry and 2 mech_infantrys in France, round 2 : 46/116 hits, 39.50 expected hits
                    2 mech_infantrys owned by the French, 1 bomber owned by the British, 34 infantry owned by the Americans, 46 infantry owned by the Italians and 1 artillery owned by the French lost in France
                    Italians roll dice for 32 artilleries, 6 fighters, 21 infantry, 1 mech_infantry and 2 tactical_bombers in France, round 3 : 15/62 hits, 22.33 expected hits
    

    Combat Hit Differential Summary :

    Italians : -1.67
    British : -0.33
    French : 6.50
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    continue with the US?

  • '19 '17

    Yeah 12 inf 3 art.

  • '23 '22 '21 '20 '19 '18 '17

    well that first round was good for me. But not so much the second. Probably going to retreat to to W Germany but will need a couple of minutes to decide.

  • '19 '17

    If you continue, max defense after you kill the US art.

  • '23 '22 '21 '20 '19 '18 '17

    retreating

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 47

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 47
    
        Purchase Units - Italians
            Italians buy 2 aaGuns, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 transports moved from 93 Sea Zone to 97 Sea Zone
            1 artillery and 2 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery and 2 infantry moved from 97 Sea Zone to Northern Italy
            1 battleship and 2 cruisers moved from 93 Sea Zone to 97 Sea Zone
            32 artilleries, 1 fighter, 66 infantry and 1 mech_infantry moved from Southern France to France
            2 fighters and 2 tactical_bombers moved from 93 Sea Zone to France
            1 infantry moved from Western Germany to France
            3 fighters moved from Southern Italy to France
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 1 artillery and 2 infantry
                British defend with 1 factory_minor and 1 mech_infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Northern Italy, round 2 : 1/3 hits, 1.67 expected hits
                    British roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Northern Italy
                Italians win, taking Northern Italy from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in France
                Italians attack with 32 artilleries, 6 fighters, 67 infantry, 1 mech_infantry and 2 tactical_bombers
                British defend with 1 armour, 1 artillery, 1 bomber and 53 infantry; French defend with 1 airfield, 1 artillery, 1 factory_minor and 2 mech_infantrys; Americans defend with 5 armour, 6 artilleries and 46 infantry
                    Italians roll dice for 32 artilleries, 6 fighters, 67 infantry, 1 mech_infantry and 2 tactical_bombers in France, round 2 : 38/108 hits, 31.67 expected hits
                    French roll dice for 6 armour, 8 artilleries, 1 bomber, 99 infantry and 2 mech_infantrys in France, round 2 : 46/116 hits, 39.50 expected hits
                    2 mech_infantrys owned by the French, 1 bomber owned by the British, 34 infantry owned by the Americans, 46 infantry owned by the Italians and 1 artillery owned by the French lost in France
                    Italians roll dice for 32 artilleries, 6 fighters, 21 infantry, 1 mech_infantry and 2 tactical_bombers in France, round 3 : 15/62 hits, 22.33 expected hits
                    French roll dice for 6 armour, 7 artilleries and 65 infantry in France, round 3 : 26/78 hits, 27.00 expected hits
                    12 infantry owned by the Americans, 3 artilleries owned by the Americans, 5 artilleries owned by the Italians and 21 infantry owned by the Italians lost in France
                1 mech_infantry owned by the Italians and 27 artilleries owned by the Italians retreated to Western Germany
                French win with 6 armour, 4 artilleries and 53 infantry remaining. Battle score for attacker is -47
                Casualties for Italians: 5 artilleries and 67 infantry
                Casualties for Americans: 3 artilleries and 46 infantry
                Casualties for British: 1 bomber
                Casualties for French: 1 artillery and 2 mech_infantrys
    
        Non Combat Move - Italians
            3 armour and 1 mech_infantry moved from Caucasus to Bryansk
            2 carriers and 2 transports moved from 93 Sea Zone to 97 Sea Zone
            1 submarine moved from 95 Sea Zone to 97 Sea Zone
            1 destroyer moved from 93 Sea Zone to 94 Sea Zone
            6 fighters and 2 tactical_bombers moved from France to Southern Italy
    
        Place Units - Italians
            1 destroyer placed in 93 Sea Zone
            2 aaGuns and 1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.67
    British : -0.33
    French : 5.50
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    just posted but realized I might need to rethink whether that Italian air is in West Germany or in S Italy. Can’t get to that right away.

  • '19 '17

    No worries, won’t move for 4-5 hours.

  • '23 '22 '21 '20 '19 '18 '17

    I’ll stick with it.

  • '15 '14

    @farmboy said in 2018 Playoffs Adam (Allies) vs Farmboy (Axis) BM:

    Might be a huge mistake but I think it is too dangerous to me to let your stack in France get between the Italians and Germany.

    Once I roll the dice I’ll need casualty orders around the bomber and which countries should lose units first. And while I’m starting this now, I might not get a chance to finish it until tomorrow.

    I never understood why you kept your Italians at SF instead of France. I assume you did not want to fight attrition battles around SF?

    Do the Germans have a punch on France now?

  • '23 '22 '21 '20 '19 '18 '17

    @JDOW

    There were a couple of reasons. Partly was to be able to use the factory to produce, but also because I could set up the fleet there too. If I didn’t hold the terrain, there was a possibility that the US could take it and then the British could wipe out my navy and land. But yes, given his move now, it might have been a mistake. Or at least a mistake not to expect this on the last turn and move back into France.

    If I stuck it out another round, the Germans would have had a shot, but it wasn’t certainly that I could get the odds above 80% or so. I can hold West Germany I think (and maybe S Italy too). If I went another round and rolled poorly, that probably wouldn’t have been possible. Might regret not doing another round.

  • '19 '17

    Do you still have some NCM to change?


  • @Adam514 nope. I’ll go with this

  • '19 '17

    TripleA Turn Summary: French round 47

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 47
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Java to 41 Sea Zone
            1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            1 fighter moved from Queensland to 41 Sea Zone
            1 fighter moved from Queensland to 41 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Okinawa
            1 fighter moved from Queensland to 41 Sea Zone
    
        Combat - ANZAC
            Battle in Okinawa
            Battle in 41 Sea Zone
                ANZAC attack with 1 destroyer and 4 fighters
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 4 fighters in 41 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 41 Sea Zone
                ANZAC win, taking Okinawa from Japanese, taking 41 Sea Zone from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            3 fighters moved from 41 Sea Zone to Sumatra
            1 fighter moved from 41 Sea Zone to Sumatra
            2 fighters moved from Guam to Java
            1 submarine moved from 43 Sea Zone to 37 Sea Zone
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            1 submarine moved from 44 Sea Zone to 36 Sea Zone
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from Caroline Islands to Queensland
    
        Place Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Solomon Islands: 1 infantry
            EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
            EDIT: Turning off Edit Mode
            1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 22 PUs; end with 23 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
    
        Combat Move - French
    
        Turn Complete - French
            French collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Japanese : -0.17
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Germans round 48

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 48
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 65 PUs; 
            Germans buy 2 artilleries and 19 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Volgograd to Samara
            1 infantry moved from Rostov to Tambov
            1 infantry moved from Volgograd to Tambov
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 bomber moved from Novgorod to Samara
            1 bomber moved from Novgorod to Tambov
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in Tambov
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Samara, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Samara
                    Germans roll dice for 1 bomber and 1 infantry in Samara, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            20 armour and 42 mech_infantrys moved from Volgograd to Bryansk
            55 artilleries and 26 infantry moved from Rostov to Bryansk
            3 infantry moved from Ukraine to Bryansk
            1 infantry moved from Novgorod to Belarus
            2 fighters and 2 tactical_bombers moved from Novgorod to Western Germany
            1 fighter, 9 infantry and 2 tactical_bombers moved from Germany to Western Germany
            3 armour and 5 mech_infantrys moved from Baltic States to Germany
            5 mech_infantrys moved from Eastern Poland to Germany
            7 mech_infantrys moved from Vyborg to Baltic States
            2 mech_infantrys moved from Vyborg to Baltic States
            1 battleship, 1 carrier and 1 transport moved from 93 Sea Zone to 97 Sea Zone
            1 bomber moved from Samara to Novgorod
            1 bomber moved from Tambov to Novgorod
            42 mech_infantrys moved from Caucasus to Bryansk
            2 mech_infantrys moved from Vyborg to Novgorod
            1 mech_infantry moved from Vyborg to Novgorod
    
        Place Units - Germans
            2 infantry placed in Volgograd
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            2 artilleries and 1 infantry placed in Western Germany
            10 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1,3,2
            Germans collect 43 PUs (3 lost to blockades); end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.83
    Russians : 0.00
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Russians round 48

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 48
    
        Purchase Units - Russians
            Russians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novosibirsk to Urals
            2 infantry moved from Smolensk to Archangel
            2 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Samara
            1 fighter and 1 tactical_bomber moved from Russia to Tambov
            1 fighter moved from Russia to Archangel
            2 fighters moved from Russia to Samara
            2 fighters moved from Russia to Urals
    
        Combat - Russians
            Battle in Urals
                Russians attack with 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Urals, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Urals
                Russians win, taking Urals from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tambov
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Tambov, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 infantry
            Battle in Archangel
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Archangel, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Samara, round 2 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                 retreated to Samara
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Tambov to Russia
            2 fighters moved from Samara to Russia
            1 fighter moved from Archangel to Russia
            2 fighters moved from Urals to Russia
            1 aaGun and 2 infantry moved from Smolensk to Vologda
            2 armour, 35 artilleries, 67 infantry and 1 mech_infantry moved from Smolensk to Russia
            1 submarine moved from 105 Sea Zone to 92 Sea Zone
    
        Place Units - Russians
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 8 PUs; end with 8 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 10 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Russians : -0.50
    Japanese : -0.33
    

    Savegame

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