I believe the lone legionnaire in Algeria needs to be awarded a Croix de Guerre as well
18L G40 BM3 ArtofWar1947 (Axis+3) vs. Giallo (Allies)
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 fighter and 1 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi retreated to Shensi Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs
Combat Hit Differential Summary :
Chinese : -0,67 Japanese : 0,67
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 battleship, 1 cruiser, 3 destroyers, 2 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 3 carriers, 1 destroyer and 1 tactical_bomber moved from 64 Sea Zone to 26 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 89 Sea Zone to 50 Sea Zone 1 transport moved from 89 Sea Zone to 10 Sea Zone 1 carrier moved from 89 Sea Zone to 50 Sea Zone 1 aaGun and 1 infantry moved from 50 Sea Zone to Fiji 2 fighters moved from Eastern United States to 26 Sea Zone 2 mech_infantrys moved from British Columbia to Western United States 1 armour moved from Trans-Jordan to Iraq 1 bomber and 1 tactical_bomber moved from Egypt to Iraq 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone 1 artillery moved from 81 Sea Zone to Trans-Jordan Place Units - Americans 1 infantry placed in Western United States 1 infantry placed in Central United States 2 tactical_bombers placed in Western United States 1 battleship, 1 cruiser and 3 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 fighter and 1 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi retreated to Shensi Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British buy 2 destroyers, 1 fighter and 3 mech_infantrys; Remaining resources: 5 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 106 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 armour moved from Iraq to Northwest Persia British take Northwest Persia from Germans 1 armour moved from Northwest Persia to Iraq 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 armour moved from Tobruk to Egypt 3 mech_infantrys moved from Belgian Congo to Egypt 2 tactical_bombers moved from Gibraltar to Egypt Combat - British Non Combat Move - British 3 aaGuns, 6 artilleries and 15 infantry moved from Persia to Iraq 1 infantry moved from Egypt to Trans-Jordan Place Units - British 2 destroyers placed in 81 Sea Zone 1 fighter placed in United Kingdom 1 mech_infantry placed in Egypt 2 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4,5,4 British collect 34 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese : -0,67 Japanese : 0,67
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 2 PUs; Combat Move - Italians Non Combat Move - Italians 1 marine moved from Southern Italy to Northern Italy 1 infantry moved from Northern Italy to Southern Italy 1 armour and 1 mech_infantry moved from Bessarabia to Bryansk 1 armour and 1 mech_infantry moved from Bryansk to Caucasus Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 12 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 tactical_bomber; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 cruiser and 1 destroyer moved from 63 Sea Zone to 54 Sea Zone 2 armour, 1 artillery, 1 bomber, 5 fighters, 1 infantry and 4 tactical_bombers moved from New South Wales to Queensland Combat - ANZAC Battle in Iwo Jima Non Combat Move - ANZAC 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Germans
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Germans Germans buy 3 artilleries, 1 fighter and 15 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 armour moved from Volgograd to Samara Germans take Samara from Russians 1 armour moved from Samara to Volgograd 1 armour moved from Caucasus to Northwest Persia Germans take Northwest Persia from British 1 armour moved from Northwest Persia to Caucasus 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone 2 infantry moved from 123 Sea Zone to Iceland Combat - Germans Battle in Iceland Non Combat Move - Germans 1 infantry moved from Smolensk to Bryansk 2 infantry moved from Ukraine to Bryansk 1 mech_infantry moved from Ukraine to Caucasus 11 mech_infantrys moved from Bessarabia to Bryansk 1 mech_infantry moved from Eastern Poland to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 15 mech_infantrys moved from Bryansk to Caucasus 1 armour, 2 infantry and 6 mech_infantrys moved from Volgograd to Caucasus 9 mech_infantrys moved from Yugoslavia to Bessarabia 1 mech_infantry moved from Germany to Eastern Poland 9 mech_infantrys moved from Western Germany to Yugoslavia 1 fighter moved from Western Germany to Bryansk 1 fighter moved from Bryansk to Volgograd 1 submarine moved from 119 Sea Zone to 123 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 112 Sea Zone to 123 Sea Zone 4 infantry moved from France to Western Germany 4 artilleries and 4 infantry moved from France to Northern Italy Place Units - Germans 1 fighter placed in Western Germany 9 mech_infantrys placed in Germany 3 mech_infantrys placed in Novgorod 3 artilleries placed in Ukraine 3 mech_infantrys placed in Volgograd Turn Complete - Germans Germans collect 62 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 1 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 127 Sea Zone to 126 Sea Zone Combat - Russians Non Combat Move - Russians Place Units - Russians 1 armour and 1 infantry placed in Russia Turn Complete - Russians Russians collect 3 PUs; end with 3 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 4 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 1 fighter moved from Japan to 17 Sea Zone 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Iwo Jima 1 infantry moved from Timguska to Kansu 1 infantry moved from Novosibirsk to Kansu 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Shensi to Kansu 1 infantry moved from Tsinghai to Kansu 1 mech_infantry moved from Hopei to Kansu 1 fighter and 1 tactical_bomber moved from Sikang to Kansu 1 bomber moved from Caucasus to Kansu 1 bomber moved from India to Kansu Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 17 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Iwo Jima Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Iwo Jima, round 2 : 4/8 hits, 3.83 expected hits ANZAC roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Iwo Jima Japanese win, taking Iwo Jima from ANZAC with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Kansu Japanese attack with 2 bombers, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 fighter and 5 infantry Japanese roll dice for 2 bombers, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Kansu, round 2 : 2/10 hits, 3.50 expected hits Chinese roll dice for 1 fighter and 5 infantry in Kansu, round 2 : 2/6 hits, 2.33 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu Japanese roll dice for 2 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Kansu, round 3 : 2/8 hits, 3.17 expected hits Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 3 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu Japanese roll dice for 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kansu, round 4 : 2/7 hits, 3.00 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 4 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Japanese: 4 infantry Casualties for Chinese: 1 fighter and 5 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Kansu to Sikang 1 bomber moved from Kansu to Volgograd 1 bomber moved from Kansu to Sikang 1 aaGun, 9 artilleries and 11 infantry moved from West India to Eastern Persia 2 armour and 6 mech_infantrys moved from Turkmenistan to Eastern Persia 1 mech_infantry moved from Kazakhstan to Eastern Persia 1 mech_infantry moved from Sikang to Caucasus 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Chahar 1 mech_infantry moved from Kweichow to Tsinghai 1 mech_infantry moved from Yunnan to Sikang 1 mech_infantry moved from Kiangsu to Hopei 1 mech_infantry moved from Kiangsu to Kweichow 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kwangtung to Yunnan 1 mech_infantry moved from Kwangtung to Yunnan 1 armour moved from India to Eastern Persia 1 infantry moved from Ceylon to 39 Sea Zone 7 infantry moved from India to 39 Sea Zone 3 carriers, 3 destroyers, 2 fighters, 8 infantry, 2 submarines, 2 tactical_bombers and 4 transports moved from 39 Sea Zone to 80 Sea Zone 8 infantry moved from 80 Sea Zone to Eastern Persia 2 fighters moved from India to 80 Sea Zone 3 infantry moved from Malaya to 37 Sea Zone 3 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone 2 infantry moved from India to West India 3 infantry moved from 39 Sea Zone to India 1 submarine moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from 17 Sea Zone to Japan 3 fighters and 3 tactical_bombers moved from Iwo Jima to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from Philippines to Japan 1 bomber moved from Kwangsi to Malaya Place Units - Japanese 1 fighter and 2 infantry placed in India 1 infantry placed in Kiangsu 1 carrier, 2 destroyers, 3 fighters and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 81 PUs; end with 81 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 84 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Chinese : -1.00 Japanese : -3.50
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Iraq to 39 Sea Zone 1 armour moved from Iraq to Northwest Persia Americans take Northwest Persia from Germans 1 armour moved from Northwest Persia to Iraq 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 8 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Japanese scrambles 1 units out of India to defend against the attack in 39 Sea Zone Battle in 17 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 16 Sea Zone Americans attack with 8 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 8 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/9 hits, 4,67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 8 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 39 Sea Zone Americans attack with 1 bomber Japanese defend with 1 fighter and 2 transports Americans roll dice for 1 bomber in 39 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 fighter and 2 transports in 39 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Japanese lost in 39 Sea Zone 2 transports owned by the Japanese lost in 39 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 24 Casualties for Japanese: 1 fighter and 2 transports Non Combat Move - Americans 1 bomber moved from 39 Sea Zone to Iraq 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 battleship, 1 cruiser, 3 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 3 transports moved from 26 Sea Zone to 10 Sea Zone 8 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 2 tactical_bombers moved from Western United States to 26 Sea Zone 1 aaGun and 1 infantry moved from Fiji to 50 Sea Zone 1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 50 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 aaGun moved from Eastern United States to Central United States 1 destroyer moved from 106 Sea Zone to 101 Sea Zone 2 fighters moved from Gibraltar to 101 Sea Zone 4 infantry moved from Algeria to Morocco 2 artilleries and 1 infantry moved from Trans-Jordan to Iraq Place Units - Americans 1 carrier placed in 101 Sea Zone 1 armour, 1 artillery, 3 infantry and 2 tactical_bombers placed in Western United States 1 destroyer and 2 submarines placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans : -2,00 Japanese : -1,00
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Iraq to 39 Sea Zone 1 armour moved from Iraq to Northwest Persia Americans take Northwest Persia from Germans 1 armour moved from Northwest Persia to Iraq 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 8 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Japanese scrambles 1 units out of India to defend against the attack in 39 Sea Zone Battle in 17 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 16 Sea Zone Americans attack with 8 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 8 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/9 hits, 4,67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 8 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 39 Sea Zone Americans attack with 1 bomber Japanese defend with 1 fighter and 2 transports Americans roll dice for 1 bomber in 39 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 fighter and 2 transports in 39 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Japanese lost in 39 Sea Zone 2 transports owned by the Japanese lost in 39 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 24 Casualties for Japanese: 1 fighter and 2 transports Non Combat Move - Americans 1 bomber moved from 39 Sea Zone to Iraq 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 battleship, 1 cruiser, 3 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 3 transports moved from 26 Sea Zone to 10 Sea Zone 8 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 2 tactical_bombers moved from Western United States to 26 Sea Zone 1 aaGun and 1 infantry moved from Fiji to 50 Sea Zone 1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 50 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 aaGun moved from Eastern United States to Central United States 1 destroyer moved from 106 Sea Zone to 101 Sea Zone 2 fighters moved from Gibraltar to 101 Sea Zone 4 infantry moved from Algeria to Morocco 2 artilleries and 1 infantry moved from Trans-Jordan to Iraq Place Units - Americans 1 carrier placed in 101 Sea Zone 1 armour, 1 artillery, 3 infantry and 2 tactical_bombers placed in Western United States 1 destroyer and 2 submarines placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 1 battleship, 1 carrier and 2 submarines; Remaining resources: 0 PUs; Combat Move - British 2 fighters and 2 tactical_bombers moved from Egypt to 81 Sea Zone 1 fighter moved from Egypt to 81 Sea Zone 1 fighter moved from Gibraltar to 81 Sea Zone 3 fighters moved from Gibraltar to Egypt 5 fighters moved from United Kingdom to Gibraltar 2 mech_infantrys moved from Union of South Africa to Belgian Congo 2 mech_infantrys moved from Egypt to Belgian Congo 1 infantry moved from Trans-Jordan to Iraq Non Combat Move - British Place Units - British 1 battleship, 1 carrier and 1 submarine placed in 81 Sea Zone 1 submarine placed in 71 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3,6,4,3,6,2,2,4,1,5,6,5,5,6,2,2,5,1,6,1,3,3 British collect 30 PUs (4 lost to blockades); end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 36 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : -2,00 Japanese : -1,00
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 fighter moved from Ukraine to Caucasus 1 armour moved from Bryansk to Caucasus 1 bomber moved from Bryansk to Caucasus 1 marine moved from Northern Italy to Western Germany 1 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to Western Germany Place Units - Italians 1 fighter placed in Southern Italy 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 1 bomber moved from Queensland to Java 1 infantry moved from Iraq to Northwest Persia Combat - ANZAC Battle in Java ANZAC attack with 1 armour, 1 bomber and 1 infantry Japanese defend with 1 fighter and 2 infantry ANZAC roll dice for 1 armour, 1 bomber and 1 infantry in Java, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Java, round 2 : 1/3 hits, 1,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 armour and 1 bomber in Java, round 3 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 fighter and 1 infantry in Java, round 3 : 2/2 hits, 1,00 expected hits 1 infantry owned by the Japanese, 1 fighter owned by the Japanese, 1 armour owned by the ANZAC and 1 bomber owned by the ANZAC lost in Java Japanese win with no units remaining. Battle score for attacker is -5 Casualties for ANZAC: 1 armour, 1 bomber and 1 infantry Casualties for Japanese: 1 fighter and 2 infantry Non Combat Move - ANZAC 1 tactical_bomber moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
ANZAC : 0,50 Japanese : 0,67
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 1 bomber moved from Queensland to Java 1 infantry moved from Iraq to Northwest Persia Combat - ANZAC Battle in Java ANZAC attack with 1 armour, 1 bomber and 1 infantry Japanese defend with 1 fighter and 2 infantry ANZAC roll dice for 1 armour, 1 bomber and 1 infantry in Java, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Java, round 2 : 1/3 hits, 1,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 armour and 1 bomber in Java, round 3 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 fighter and 1 infantry in Java, round 3 : 2/2 hits, 1,00 expected hits 1 infantry owned by the Japanese, 1 fighter owned by the Japanese, 1 armour owned by the ANZAC and 1 bomber owned by the ANZAC lost in Java Japanese win with no units remaining. Battle score for attacker is -5 Casualties for ANZAC: 1 armour, 1 bomber and 1 infantry Casualties for Japanese: 1 fighter and 2 infantry Non Combat Move - ANZAC 1 tactical_bomber moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,50 Japanese : 0,67
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 14 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 2 armour, 1 bomber, 1 fighter, 5 infantry, 40 mech_infantrys and 3 tactical_bombers moved from Caucasus to Northwest Persia 1 armour, 1 fighter and 3 mech_infantrys moved from Volgograd to Northwest Persia Combat - Germans Battle in Northwest Persia Germans attack with 3 armour, 1 bomber, 2 fighters, 5 infantry, 43 mech_infantrys and 3 tactical_bombers ANZAC defend with 1 infantry Germans roll dice for 3 armour, 1 bomber, 2 fighters, 5 infantry, 43 mech_infantrys and 3 tactical_bombers in Northwest Persia, round 2 : 12/57 hits, 13.17 expected hits Americans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Northwest Persia Germans win, taking Northwest Persia from Americans with 3 armour, 1 bomber, 2 fighters, 5 infantry, 43 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Germans 3 mech_infantrys moved from Novgorod to Bryansk 1 mech_infantry moved from Eastern Poland to Bryansk 3 artilleries moved from Ukraine to Bryansk 9 mech_infantrys moved from Bessarabia to Bryansk 9 mech_infantrys moved from Germany to Eastern Poland 1 aaGun moved from Caucasus to Northwest Persia 1 bomber, 2 fighters and 3 tactical_bombers moved from Northwest Persia to Volgograd 1 fighter moved from Bryansk to Volgograd 1 fighter and 2 tactical_bombers moved from Bryansk to Volgograd 8 mech_infantrys moved from Bryansk to Caucasus 2 fighters moved from Western Germany to Caucasus 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport moved from 123 Sea Zone to 109 Sea Zone 3 submarines moved from 112 Sea Zone to 109 Sea Zone 6 mech_infantrys moved from Yugoslavia to Bessarabia 3 mech_infantrys moved from Yugoslavia to Bessarabia 1 aaGun moved from Yugoslavia to Northern Italy Place Units - Germans 3 mech_infantrys placed in Novgorod 1 armour and 2 mech_infantrys placed in Volgograd 3 artilleries placed in Ukraine 9 mech_infantrys placed in Germany 1 tactical_bomber placed in Western Germany Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : -1.17 Americans : -0.33
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Vologda Russians take Vologda from Germans 1 armour moved from Vologda to Russia 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 1 submarine moved from 126 Sea Zone to 125 Sea Zone Combat - Russians Non Combat Move - Russians Place Units - Russians 2 infantry placed in Russia Turn Complete - Russians Russians collect 5 PUs; end with 5 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 5 fighters, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 3 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone 1 fighter moved from Japan to 17 Sea Zone 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 armour moved from Eastern Persia to Persia Japanese take Persia from British 1 armour moved from Persia to Eastern Persia Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 17 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 17 Sea Zone Japanese win, taking 17 Sea Zone from Americans with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 16 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 4 fighters and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone 3 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone 2 infantry moved from West India to Eastern Persia 4 fighters and 2 tactical_bombers moved from 80 Sea Zone to Eastern Persia 4 mech_infantrys moved from Caucasus to Northwest Persia 1 fighter and 1 tactical_bomber moved from Sikang to Northwest Persia 3 carriers, 3 destroyers, 4 submarines and 4 transports moved from 80 Sea Zone to 39 Sea Zone 1 bomber moved from Malaya to India 1 bomber moved from Sikang to India 1 bomber moved from Volgograd to India 1 mech_infantry moved from Sikang to Caucasus 1 mech_infantry moved from Tsinghai to Caucasus 1 mech_infantry moved from Yunnan to India 1 mech_infantry moved from Kansu to Tsinghai 1 mech_infantry moved from Szechwan to Sikang 1 mech_infantry moved from Kweichow to Szechwan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kiangsu to Anhwe Place Units - Japanese 2 fighters placed in India 1 submarine placed in 39 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 3 fighters placed in Japan 2 mech_infantrys placed in Kwangtung Turn Complete - Japanese Japanese collect 83 PUs; end with 83 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 86 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Americans : -0.33 Japanese : -0.17
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Bump.
Let me know if you are interested in continuing the game.
Thanks.
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@ArtofWar1947 Sorry Art, thanks for the reminder. Will do my turn tomorrow!
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Good, Eduard. Thanks for letting g me know. Art
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 10 submarines and 2 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 6 fighters and 3 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East Combat - Americans Battle in Soviet Far East Battle in 17 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 17 Sea Zone Japanese win, taking Soviet Far East from Japanese with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Battle in 16 Sea Zone Americans attack with 6 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 6 fighters and 3 tactical_bombers in 16 Sea Zone, round 2 : 5/9 hits, 5,00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 6 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 6 fighters and 3 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 tactical_bombers moved from Western United States to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 4 infantry moved from Morocco to Algeria 2 fighters moved from 101 Sea Zone to Gibraltar 1 armour, 5 artilleries, 1 bomber, 4 infantry and 1 tactical_bomber moved from Iraq to Trans-Jordan 1 bomber moved from Trans-Jordan to Egypt 1 tactical_bomber moved from Trans-Jordan to Egypt Place Units - Americans 10 submarines placed in 10 Sea Zone 2 tactical_bombers placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans : -0,67 Japanese : 0,33