I am not at my computer, but if you make a picture post of the situation i can reply shortly
JWW (Allies) vs Simon33 (Axis) BM3
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@simon33 2 sub hit in z 42…can you give OOL?
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@JWWII said in JWW (Allies) vs Simon33 (Axis) BM3:
@simon33 you were intending to send the luftwaffe at the allies med fleet?
Yes, if I’m bombing the airbase (which I’m not sure if you can determine from Triple-A) I would think that is reasonably obvious. Mobilising the DD into SZ97 would have taken the French DD out too, I didn’t even take that into account. I just wanted to kill some subs.
Never posted the above!
You didn’t post your attack but I’m assuming you’re attacking with everything. Keep 1CV undamaged in the first round. So dent 4CVs, 2BBs, lose 2 subs and up to 3DDs. If you get more than 11 hits you can lose some damaged CVs.
In round 2 you can lose some damaged CVs to sub hits if I don’t have any DDs left. After that can you ask?
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@simon33 said in JWW (Allies) vs Simon33 (Axis) BM3:
@JWWII said in JWW (Allies) vs Simon33 (Axis) BM3:
@simon33 you were intending to send the luftwaffe at the allies med fleet?
Yes, if I’m bombing the airbase (which I’m not sure if you can determine from Triple-A) I would think that is reasonably obvious. Mobilising the DD into SZ97 would have taken the French DD out too, I didn’t even take that into account. I just wanted to kill some subs.
Never posted the above!
You didn’t post your attack but I’m assuming you’re attacking with everything. Keep 1CV undamaged in the first round. So dent 4CVs, 2BBs, lose 2 subs and up to 3DDs. If you get more than 11 hits you can lose some damaged CVs.
In round 2 you can lose some damaged CVs to sub hits if I don’t have any DDs left. After that can you ask?
yes, on both counts
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters and 6 submarines moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 infantry moved from Queensland to 54 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 23 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 23 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans Combat - Americans Battle in Paulau Island Battle in Marshall Islands Battle in Marianas Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Americans roll dice for 1 artillery in Iwo Jima, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 7 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 7 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 8 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 8 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Paulau Island from Japanese, taking Marshall Islands from Japanese, taking Marianas from Japanese, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 42 Sea Zone Americans attack with 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters and 6 submarines Japanese defend with 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 6 fighters, 2 submarines, 4 tactical_bombers and 1 transport Americans roll dice for 6 submarines in 42 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits Units damaged: 2 battleships owned by the Japanese Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 5 destroyers and 8 fighters in 42 Sea Zone, round 2 : 6/16 hits, 7.33 expected hits Units damaged: 4 carriers owned by the Japanese Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 6 fighters, 4 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 9/22 hits, 10.83 expected hits Units damaged: 1 battleship owned by the Americans 2 submarines owned by the Japanese and 4 carriers owned by the Americans lost in 42 Sea Zone Americans roll dice for 6 submarines in 42 Sea Zone, round 3 : 0/6 hits, 2.00 expected hits Americans roll dice for 1 battleship, 2 cruisers, 5 destroyers and 8 fighters in 42 Sea Zone, round 3 : 7/16 hits, 7.33 expected hits
Combat Hit Differential Summary :
Americans : -6.00 Japanese : -3.50
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7 hits round 2
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gotta love that -6 for the USA after two rounds
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Lose 3DDs, dent last CV, lose 3 dented CVs.
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@JWWII said in JWW (Allies) vs Simon33 (Axis) BM3:
gotta love that -6 for the USA after two rounds
A lot of that would be Iwo Jima though.
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@simon33 hmmm, good point
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters and 6 submarines moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 infantry moved from Queensland to 54 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 23 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 23 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans Combat - Americans Battle in Paulau Island Battle in Marshall Islands Battle in Marianas Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Americans roll dice for 1 artillery in Iwo Jima, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 7 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 7 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 8 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 8 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Paulau Island from Japanese, taking Marshall Islands from Japanese, taking Marianas from Japanese, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 42 Sea Zone Americans attack with 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters and 6 submarines Japanese defend with 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 6 fighters, 2 submarines, 4 tactical_bombers and 1 transport Americans roll dice for 6 submarines in 42 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits Units damaged: 2 battleships owned by the Japanese Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 5 destroyers and 8 fighters in 42 Sea Zone, round 2 : 6/16 hits, 7.33 expected hits Units damaged: 4 carriers owned by the Japanese Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 6 fighters, 4 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 9/22 hits, 10.83 expected hits Units damaged: 1 battleship owned by the Americans 2 submarines owned by the Japanese and 4 carriers owned by the Americans lost in 42 Sea Zone Americans roll dice for 6 submarines in 42 Sea Zone, round 3 : 0/6 hits, 2.00 expected hits Americans roll dice for 1 battleship, 2 cruisers, 5 destroyers and 8 fighters in 42 Sea Zone, round 3 : 7/16 hits, 7.33 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 6 fighters, 4 tactical_bombers and 1 transport in 42 Sea Zone, round 3 : 11/22 hits, 10.83 expected hits 6 submarines owned by the Americans, 5 destroyers owned by the Americans, 3 carriers owned by the Japanese and 3 destroyers owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 battleship, 2 cruisers and 8 fighters in 42 Sea Zone, round 4 : 5/11 hits, 5.67 expected hits
Combat Hit Differential Summary :
Americans : -6.67 Japanese : -3.33
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@simon33 5 more hits
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@simon33 said in JWW (Allies) vs Simon33 (Axis) BM3:
Lose 3DDs, dent last CV, lose 3 dented CVs.
Actually, is it too late to change this?
Lose 3DDs, lose all 4 dented CVs.
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Hmm, something strange happened there. Somehow I didn’t get the update that you’d moved.
Lose the DD, 2CVs, Cruiser and a tac.
Assuming you keep the attack going, you can lose the BBs and then fighters in the last round.
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters and 6 submarines moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 infantry moved from Queensland to 54 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 23 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 23 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans Combat - Americans Battle in Paulau Island Battle in Marshall Islands Battle in Marianas Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Americans roll dice for 1 artillery in Iwo Jima, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 7 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 7 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 8 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 8 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Paulau Island from Japanese, taking Marshall Islands from Japanese, taking Marianas from Japanese, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 42 Sea Zone Americans attack with 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters and 6 submarines Japanese defend with 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 6 fighters, 2 submarines, 4 tactical_bombers and 1 transport Americans roll dice for 6 submarines in 42 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits Units damaged: 2 battleships owned by the Japanese Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 5 destroyers and 8 fighters in 42 Sea Zone, round 2 : 6/16 hits, 7.33 expected hits Units damaged: 4 carriers owned by the Japanese Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 6 fighters, 4 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 9/22 hits, 10.83 expected hits Units damaged: 1 battleship owned by the Americans 2 submarines owned by the Japanese and 4 carriers owned by the Americans lost in 42 Sea Zone Americans roll dice for 6 submarines in 42 Sea Zone, round 3 : 0/6 hits, 2.00 expected hits Americans roll dice for 1 battleship, 2 cruisers, 5 destroyers and 8 fighters in 42 Sea Zone, round 3 : 7/16 hits, 7.33 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 6 fighters, 4 tactical_bombers and 1 transport in 42 Sea Zone, round 3 : 11/22 hits, 10.83 expected hits 6 submarines owned by the Americans, 5 destroyers owned by the Americans, 3 carriers owned by the Japanese and 3 destroyers owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 battleship, 2 cruisers and 8 fighters in 42 Sea Zone, round 4 : 5/11 hits, 5.67 expected hits Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 6 fighters, 4 tactical_bombers and 1 transport in 42 Sea Zone, round 4 : 9/16 hits, 8.83 expected hits 1 tactical_bomber owned by the Japanese, 1 cruiser owned by the Americans, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 8 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 42 Sea Zone 1 cruiser owned by the Americans and 1 battleship owned by the Americans retreated to 55 Sea Zone Japanese win with 2 battleships, 6 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is -85 Casualties for Americans: 4 carriers, 1 cruiser, 5 destroyers, 8 fighters and 6 submarines Casualties for Japanese: 5 carriers, 1 cruiser, 4 destroyers, 2 submarines and 1 tactical_bomber 3 tactical_bombers owned by the Japanese and 6 fighters owned by the Japanese forced to land in Java Non Combat Move - Americans 1 carrier, 4 destroyers and 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 2 destroyers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 2 mech_infantrys moved from Tunisia to Tobruk 2 transports moved from 110 Sea Zone to 107 Sea Zone 4 infantry and 2 transports moved from 108 Sea Zone to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 1 artillery and 3 infantry placed in Eastern United States 2 fighters and 1 infantry placed in Greece Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Combat Hit Differential Summary :
Americans : -6.67 Japanese : -3.17
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Iwo Jima : 1 flag, 1 artillery Paulau Island : 1 flag, 1 infantry Marshall Islands : 1 flag, 1 infantry Marianas : 1 flag, 1 artillery and 1 infantry Queensland : 2 marines and 1 mech_infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield 32 Sea Zone : 1 transport 30 Sea Zone : 2 destroyers and 1 submarine 34 Sea Zone : 1 transport 26 Sea Zone : 1 destroyer 22 Sea Zone : 1 transport 10 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine 17 Sea Zone : 1 transport 54 Sea Zone : 1 carrier, 4 destroyers and 2 fighters 55 Sea Zone : 1 battleship and 1 cruiser Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry United Kingdom : 2 fighters Morocco : 1 infantry Normandy Bordeaux : 4 infantry Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry Tunisia : 1 flag Holland Belgium : 1 flag, 1 infantry Tobruk : 2 mech_infantrys Albania : 1 flag, 1 infantry Libya : 1 flag 108 Sea Zone : 1 artillery, 1 destroyer, 3 infantry and 2 transports 106 Sea Zone : 1 flag Bulgaria : 1 flag Greece : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 5 fighters, 1 harbour, 2 infantry, 1 marine and 1 mech_infantry 97 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 2 transports 101 Sea Zone : 2 transports Brazil : 1 flag 107 Sea Zone : 2 transports 110 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
Production/PUs Summary :
Germans : 52 / 83 Russians : 2 / 0 Japanese : 59 / 69 Americans : 65 / 105 Chinese : 9 / 16 British : 32 / 46 UK_Pacific : 0 / 0 Italians : 22 / 17 ANZAC : 15 / 25 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter moved from Hopei to Burma 1 artillery and 19 infantry moved from Yunnan to Burma 4 infantry moved from Szechwan to Sikang 3 infantry moved from Hopei to Anhwe 1 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Burma Chinese attack with 1 artillery, 1 fighter and 19 infantry Japanese defend with 10 artilleries, 1 bomber and 10 infantry Chinese roll dice for 1 artillery, 1 fighter and 19 infantry in Burma, round 2 : 2/21 hits, 4.17 expected hits Japanese roll dice for 10 artilleries, 1 bomber and 10 infantry in Burma, round 2 : 7/21 hits, 6.83 expected hits 2 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Burma Chinese roll dice for 1 artillery, 1 fighter and 12 infantry in Burma, round 3 : 4/14 hits, 3.00 expected hits Japanese roll dice for 10 artilleries, 1 bomber and 8 infantry in Burma, round 3 : 9/19 hits, 6.17 expected hits 4 infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Burma Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Burma, round 4 : 1/5 hits, 1.50 expected hits Japanese roll dice for 10 artilleries, 1 bomber and 4 infantry in Burma, round 4 : 6/15 hits, 4.83 expected hits 1 infantry owned by the Japanese, 3 infantry owned by the Chinese, 1 fighter owned by the Chinese and 1 artillery owned by the Chinese lost in Burma Japanese win with 10 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is -50 Casualties for Chinese: 1 artillery, 1 fighter and 19 infantry Casualties for Japanese: 7 infantry Battle in Anhwe Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Anhwe, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 2 infantry in Anhwe, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Anhwe, round 5 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Sikang Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Sikang, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 5 infantry in Sikang, round 3 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Chinese roll dice for 4 infantry in Sikang, round 4 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan Place Units - Chinese 5 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : -3.67 Japanese : 3.83
Territory Summary for Chinese :
Yunnan : 5 infantry Suiyuyan : 1 infantry Sikang : 4 infantry Anhwe : 2 infantry
Production/PUs Summary :
Germans : 52 / 83 Russians : 2 / 0 Japanese : 57 / 69 Americans : 65 / 105 Chinese : 11 / 12 British : 32 / 46 UK_Pacific : 0 / 0 Italians : 22 / 17 ANZAC : 15 / 25 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters and 6 submarines moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 infantry moved from Queensland to 54 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 23 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 23 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans Combat - Americans Battle in Paulau Island Battle in Marshall Islands Battle in Marianas Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Americans roll dice for 1 artillery in Iwo Jima, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 7 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 7 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 8 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 8 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Paulau Island from Japanese, taking Marshall Islands from Japanese, taking Marianas from Japanese, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 42 Sea Zone Americans attack with 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters and 6 submarines Japanese defend with 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 6 fighters, 2 submarines, 4 tactical_bombers and 1 transport Americans roll dice for 6 submarines in 42 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits Units damaged: 2 battleships owned by the Japanese Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 5 destroyers and 8 fighters in 42 Sea Zone, round 2 : 6/16 hits, 7.33 expected hits Units damaged: 4 carriers owned by the Japanese Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 6 fighters, 4 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 9/22 hits, 10.83 expected hits Units damaged: 1 battleship owned by the Americans 2 submarines owned by the Japanese and 4 carriers owned by the Americans lost in 42 Sea Zone Americans roll dice for 6 submarines in 42 Sea Zone, round 3 : 0/6 hits, 2.00 expected hits Americans roll dice for 1 battleship, 2 cruisers, 5 destroyers and 8 fighters in 42 Sea Zone, round 3 : 7/16 hits, 7.33 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 6 fighters, 4 tactical_bombers and 1 transport in 42 Sea Zone, round 3 : 11/22 hits, 10.83 expected hits 6 submarines owned by the Americans, 5 destroyers owned by the Americans, 3 carriers owned by the Japanese and 3 destroyers owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 battleship, 2 cruisers and 8 fighters in 42 Sea Zone, round 4 : 5/11 hits, 5.67 expected hits Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 6 fighters, 4 tactical_bombers and 1 transport in 42 Sea Zone, round 4 : 9/16 hits, 8.83 expected hits 1 tactical_bomber owned by the Japanese, 1 cruiser owned by the Americans, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 8 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 42 Sea Zone 1 cruiser owned by the Americans and 1 battleship owned by the Americans retreated to 55 Sea Zone Japanese win with 2 battleships, 6 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is -85 Casualties for Americans: 4 carriers, 1 cruiser, 5 destroyers, 8 fighters and 6 submarines Casualties for Japanese: 5 carriers, 1 cruiser, 4 destroyers, 2 submarines and 1 tactical_bomber 3 tactical_bombers owned by the Japanese and 6 fighters owned by the Japanese forced to land in Java Non Combat Move - Americans 1 carrier, 4 destroyers and 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 2 destroyers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 2 mech_infantrys moved from Tunisia to Tobruk 2 transports moved from 110 Sea Zone to 107 Sea Zone 4 infantry and 2 transports moved from 108 Sea Zone to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 1 artillery and 3 infantry placed in Eastern United States 2 fighters and 1 infantry placed in Greece Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter moved from Hopei to Burma 1 artillery and 19 infantry moved from Yunnan to Burma 4 infantry moved from Szechwan to Sikang 3 infantry moved from Hopei to Anhwe 1 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Burma Chinese attack with 1 artillery, 1 fighter and 19 infantry Japanese defend with 10 artilleries, 1 bomber and 10 infantry Chinese roll dice for 1 artillery, 1 fighter and 19 infantry in Burma, round 2 : 2/21 hits, 4.17 expected hits Japanese roll dice for 10 artilleries, 1 bomber and 10 infantry in Burma, round 2 : 7/21 hits, 6.83 expected hits 2 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Burma Chinese roll dice for 1 artillery, 1 fighter and 12 infantry in Burma, round 3 : 4/14 hits, 3.00 expected hits Japanese roll dice for 10 artilleries, 1 bomber and 8 infantry in Burma, round 3 : 9/19 hits, 6.17 expected hits 4 infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Burma Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Burma, round 4 : 1/5 hits, 1.50 expected hits Japanese roll dice for 10 artilleries, 1 bomber and 4 infantry in Burma, round 4 : 6/15 hits, 4.83 expected hits 1 infantry owned by the Japanese, 3 infantry owned by the Chinese, 1 fighter owned by the Chinese and 1 artillery owned by the Chinese lost in Burma Japanese win with 10 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is -50 Casualties for Chinese: 1 artillery, 1 fighter and 19 infantry Casualties for Japanese: 7 infantry Battle in Anhwe Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Anhwe, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 2 infantry in Anhwe, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Anhwe, round 5 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Sikang Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Sikang, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 5 infantry in Sikang, round 3 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Chinese roll dice for 4 infantry in Sikang, round 4 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan Place Units - Chinese 5 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs Purchase Units - British British buy 1 aaGun, 1 artillery, 1 destroyer, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Eastern Persia to West India 1 bomber moved from Greece to France Combat - British Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in West India British attack with 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry in West India, round 2 : 4/12 hits, 3.00 expected hits Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in West India British win, taking West India from Japanese with 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 carrier and 2 fighters moved from 81 Sea Zone to 97 Sea Zone 2 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan 1 fighter moved from Eastern Persia to Trans-Jordan 1 transport moved from 81 Sea Zone to 72 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 4 infantry moved from Trans-Jordan to Syria 1 mech_infantry moved from Belgian Congo to Egypt 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from France to Normandy Bordeaux Place Units - British 1 aaGun and 2 infantry placed in Egypt 2 infantry and 1 mech_infantry placed in Union of South Africa 1 artillery, 3 infantry and 1 mech_infantry placed in United Kingdom 1 destroyer placed in 110 Sea Zone Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 1.00 AA fire in France : : -0.17 Americans : -6.67 Chinese : -3.67 Japanese : 0.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Iwo Jima : 1 flag, 1 artillery Paulau Island : 1 flag, 1 infantry Marshall Islands : 1 flag, 1 infantry Marianas : 1 flag, 1 artillery and 1 infantry Yunnan : 5 infantry Suiyuyan : 1 infantry Sikang : 4 infantry Anhwe : 2 infantry Queensland : 2 marines and 1 mech_infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield 32 Sea Zone : 1 transport 30 Sea Zone : 2 destroyers and 1 submarine 34 Sea Zone : 1 transport 26 Sea Zone : 1 destroyer 22 Sea Zone : 1 transport 10 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine 17 Sea Zone : 1 transport 54 Sea Zone : 1 carrier, 4 destroyers and 2 fighters 55 Sea Zone : 1 battleship and 1 cruiser Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry West India : 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry Iceland : 1 airfield Quebec : 1 factory_minor Trans-Jordan : 1 fighter, 4 infantry and 2 mech_infantrys Gibraltar : 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 aaGun, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry Union of South Africa : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry Scotland : 1 airfield United Kingdom : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry Morocco : 1 infantry Normandy Bordeaux : 2 aaGuns, 1 artillery, 1 bomber, 8 infantry and 1 mech_infantry Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry Syria : 4 infantry Tunisia : 1 flag, 1 aaGun Holland Belgium : 1 flag, 1 infantry Tobruk : 1 flag, 2 mech_infantrys Albania : 1 flag, 3 infantry Libya : 1 flag Italian Somaliland : 1 flag 108 Sea Zone : 1 artillery, 1 destroyer, 3 infantry and 2 transports 106 Sea Zone : 1 flag Crete : 1 flag Bulgaria : 1 flag Greece : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 5 fighters, 1 harbour, 2 infantry, 2 marines and 1 mech_infantry 97 Sea Zone : 3 carriers, 3 cruisers, 2 destroyers, 6 fighters, 5 submarines and 4 transports Iraq : 1 flag, 2 infantry Eastern Persia : 1 flag 101 Sea Zone : 2 transports 71 Sea Zone : 1 transport 81 Sea Zone : 1 transport Brazil : 1 flag Persia : 1 flag 107 Sea Zone : 2 transports 110 Sea Zone : 3 carriers, 1 cruiser, 4 destroyers, 6 fighters and 5 transports
Production/PUs Summary :
Germans : 52 / 83 Russians : 2 / 0 Japanese : 55 / 69 Americans : 65 / 105 Chinese : 11 / 12 British : 32 / 41 UK_Pacific : 2 / 0 Italians : 22 / 17 ANZAC : 15 / 25 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Manual Gamesave Post: UK_Pacific round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters and 6 submarines moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 infantry moved from Queensland to 54 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 23 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 23 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans Combat - Americans Battle in Paulau Island Battle in Marshall Islands Battle in Marianas Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Americans roll dice for 1 artillery in Iwo Jima, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 7 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 7 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 8 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 8 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Paulau Island from Japanese, taking Marshall Islands from Japanese, taking Marianas from Japanese, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 42 Sea Zone Americans attack with 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters and 6 submarines Japanese defend with 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 6 fighters, 2 submarines, 4 tactical_bombers and 1 transport Americans roll dice for 6 submarines in 42 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits Units damaged: 2 battleships owned by the Japanese Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 5 destroyers and 8 fighters in 42 Sea Zone, round 2 : 6/16 hits, 7.33 expected hits Units damaged: 4 carriers owned by the Japanese Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 6 fighters, 4 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 9/22 hits, 10.83 expected hits Units damaged: 1 battleship owned by the Americans 2 submarines owned by the Japanese and 4 carriers owned by the Americans lost in 42 Sea Zone Americans roll dice for 6 submarines in 42 Sea Zone, round 3 : 0/6 hits, 2.00 expected hits Americans roll dice for 1 battleship, 2 cruisers, 5 destroyers and 8 fighters in 42 Sea Zone, round 3 : 7/16 hits, 7.33 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 6 fighters, 4 tactical_bombers and 1 transport in 42 Sea Zone, round 3 : 11/22 hits, 10.83 expected hits 6 submarines owned by the Americans, 5 destroyers owned by the Americans, 3 carriers owned by the Japanese and 3 destroyers owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 battleship, 2 cruisers and 8 fighters in 42 Sea Zone, round 4 : 5/11 hits, 5.67 expected hits Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 6 fighters, 4 tactical_bombers and 1 transport in 42 Sea Zone, round 4 : 9/16 hits, 8.83 expected hits 1 tactical_bomber owned by the Japanese, 1 cruiser owned by the Americans, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 8 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 42 Sea Zone 1 cruiser owned by the Americans and 1 battleship owned by the Americans retreated to 55 Sea Zone Japanese win with 2 battleships, 6 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is -85 Casualties for Americans: 4 carriers, 1 cruiser, 5 destroyers, 8 fighters and 6 submarines Casualties for Japanese: 5 carriers, 1 cruiser, 4 destroyers, 2 submarines and 1 tactical_bomber 3 tactical_bombers owned by the Japanese and 6 fighters owned by the Japanese forced to land in Java Non Combat Move - Americans 1 carrier, 4 destroyers and 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 2 destroyers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 2 mech_infantrys moved from Tunisia to Tobruk 2 transports moved from 110 Sea Zone to 107 Sea Zone 4 infantry and 2 transports moved from 108 Sea Zone to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 1 artillery and 3 infantry placed in Eastern United States 2 fighters and 1 infantry placed in Greece Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter moved from Hopei to Burma 1 artillery and 19 infantry moved from Yunnan to Burma 4 infantry moved from Szechwan to Sikang 3 infantry moved from Hopei to Anhwe 1 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Burma Chinese attack with 1 artillery, 1 fighter and 19 infantry Japanese defend with 10 artilleries, 1 bomber and 10 infantry Chinese roll dice for 1 artillery, 1 fighter and 19 infantry in Burma, round 2 : 2/21 hits, 4.17 expected hits Japanese roll dice for 10 artilleries, 1 bomber and 10 infantry in Burma, round 2 : 7/21 hits, 6.83 expected hits 2 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Burma Chinese roll dice for 1 artillery, 1 fighter and 12 infantry in Burma, round 3 : 4/14 hits, 3.00 expected hits Japanese roll dice for 10 artilleries, 1 bomber and 8 infantry in Burma, round 3 : 9/19 hits, 6.17 expected hits 4 infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Burma Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Burma, round 4 : 1/5 hits, 1.50 expected hits Japanese roll dice for 10 artilleries, 1 bomber and 4 infantry in Burma, round 4 : 6/15 hits, 4.83 expected hits 1 infantry owned by the Japanese, 3 infantry owned by the Chinese, 1 fighter owned by the Chinese and 1 artillery owned by the Chinese lost in Burma Japanese win with 10 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is -50 Casualties for Chinese: 1 artillery, 1 fighter and 19 infantry Casualties for Japanese: 7 infantry Battle in Anhwe Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Anhwe, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 2 infantry in Anhwe, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Anhwe, round 5 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Sikang Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Sikang, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 5 infantry in Sikang, round 3 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Chinese roll dice for 4 infantry in Sikang, round 4 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan Place Units - Chinese 5 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs Purchase Units - British British buy 1 aaGun, 1 artillery, 1 destroyer, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Eastern Persia to West India 1 bomber moved from Greece to France Combat - British Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in West India British attack with 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry in West India, round 2 : 4/12 hits, 3.00 expected hits Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in West India British win, taking West India from Japanese with 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 carrier and 2 fighters moved from 81 Sea Zone to 97 Sea Zone 2 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan 1 fighter moved from Eastern Persia to Trans-Jordan 1 transport moved from 81 Sea Zone to 72 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 4 infantry moved from Trans-Jordan to Syria 1 mech_infantry moved from Belgian Congo to Egypt 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from France to Normandy Bordeaux Place Units - British 1 aaGun and 2 infantry placed in Egypt 2 infantry and 1 mech_infantry placed in Union of South Africa 1 artillery, 3 infantry and 1 mech_infantry placed in United Kingdom 1 destroyer placed in 110 Sea Zone Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Iraq: 1 infantry EDIT: Adding units owned by British to Trans-Jordan: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 1.00 AA fire in France : : -0.17 Americans : -6.67 Chinese : -3.67 Japanese : 0.33
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@simon33 not a great round for the allies…
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 1 artillery and 1 bomber; Remaining resources: 1 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Romania to Albania Italians take Bulgaria from Americans 1 artillery and 7 infantry moved from Yugoslavia to Albania 1 infantry moved from Northern Italy to Southern France 1 fighter moved from Western Germany to Southern France 1 fighter moved from Southern Italy to Southern France 2 fighters moved from Southern Italy to Albania 1 armour and 1 mech_infantry moved from Yakut S.S.R. to Amur Italians take Buryatia from Russians Italians take Amur from Russians Combat - Italians Battle in Albania Italians attack with 1 armour, 1 artillery, 2 fighters, 7 infantry and 1 mech_infantry British defend with 2 infantry; Americans defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 2 fighters, 7 infantry and 1 mech_infantry in Albania, round 2 : 2/12 hits, 3.33 expected hits Americans roll dice for 3 infantry in Albania, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Albania Italians roll dice for 1 armour, 1 artillery, 2 fighters, 6 infantry and 1 mech_infantry in Albania, round 3 : 4/11 hits, 3.17 expected hits Americans roll dice for 1 infantry in Albania, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Albania Italians win, taking Albania from Americans with 1 armour, 1 artillery, 2 fighters, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Casualties for British: 2 infantry Battle in Southern France Italians attack with 2 fighters and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 2 fighters moved from Southern France to Southern Italy 2 fighters moved from Albania to Southern Italy 2 aaGuns and 3 infantry moved from Northern Italy to France 2 infantry moved from Northern Italy to France 3 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 artillery and 1 bomber placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,5,6,3,1,5,2,5,2,3,4,3,1,5,6,1,6,1,3,2,6,1,2,2,1,5 Italians collect 19 PUs (10 lost to blockades); end with 20 PUs
Combat Hit Differential Summary :
Italians : -0.67 Americans : -0.67
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@JWWII said in JWW (Allies) vs Simon33 (Axis) BM3:
@simon33 not a great round for the allies…
Yeah, that -50 TUV swing for China was pretty radical too. They’re not going to be a fighting force any more.
Interestingly though on paper the allies are still in it. Might be going to reclaim India and you still have the income advantage.