@nikola1975 savegame is so I don’t lose it. done with US & China, will do UK tomorrow
JWW (Allies) vs Simon33 (Axis) BM3
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Iraq to Persia Place Units - ANZAC 1 carrier and 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Politics - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from New Zealand: 1 infantry EDIT: Adding units owned by ANZAC to Queensland: 1 infantry EDIT: Turning off Edit Mode Combat Move - French Non Combat Move - French 1 infantry moved from Egypt to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 5 infantry, 1 marine and 1 mech_infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour New Guinea : 1 infantry Dutch New Guinea : 1 flag 44 Sea Zone : 1 flag, 1 destroyer 54 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports Trans-Jordan : 2 infantry United Kingdom : 2 infantry Morocco : 2 infantry Normandy Bordeaux : 1 factory_minor and 1 harbour Ethiopia : 1 flag 99 Sea Zone : 1 destroyer Northwest Persia : 1 flag, 1 infantry Persia : 1 infantry
Production/PUs Summary :
Germans : 49 / 61 Russians : 24 / 32 Japanese : 53 / 74 Americans : 56 / 87 Chinese : 12 / 13 British : 32 / 45 UK_Pacific : 2 / 0 Italians : 17 / 17 ANZAC : 11 / 18 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: Germans round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 2 bombers and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 fighter moved from Eastern Poland to Bryansk 1 fighter moved from Novgorod to Bryansk 2 bombers moved from Western Germany to Bryansk 4 bombers and 3 fighters moved from Bryansk to Russia 1 tactical_bomber moved from Bryansk to Vologda 1 mech_infantry moved from Archangel to Vologda 1 cruiser and 1 submarine moved from 113 Sea Zone to 114 Sea Zone 1 fighter moved from Western Germany to 114 Sea Zone
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Intercept in Moscow?
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@simon33 no
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 2 bombers and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 fighter moved from Eastern Poland to Bryansk 1 fighter moved from Novgorod to Bryansk 2 bombers moved from Western Germany to Bryansk 4 bombers and 3 fighters moved from Bryansk to Russia 1 tactical_bomber moved from Bryansk to Vologda 1 mech_infantry moved from Archangel to Vologda 1 cruiser and 1 submarine moved from 113 Sea Zone to 114 Sea Zone 1 fighter moved from Western Germany to 114 Sea Zone Combat - Germans Air Battle in Russia Germans attacks with 7 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 1/4 hits, 0.67 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 3,5,7 and causes: 15 damage to unit: factory_major Bombing raid in Russia causes 15 damage total. Battle in 114 Sea Zone Germans attack with 1 cruiser, 1 fighter and 1 submarine Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Vologda Germans attack with 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 tactical_bomber moved from Vologda to Bryansk 5 artilleries and 4 infantry moved from Belarus to Bryansk 5 artilleries and 2 infantry moved from Western Ukraine to Bryansk 3 mech_infantrys moved from Bessarabia to Ukraine 2 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk 1 mech_infantry moved from Poland to Belarus 1 infantry moved from Novgorod to Belarus 3 armour moved from Novgorod to Bryansk 3 armour and 4 mech_infantrys moved from Archangel to Bryansk 1 fighter moved from 114 Sea Zone to Belarus 1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Finland 2 artilleries and 2 infantry moved from France to Northern Italy 1 destroyer moved from 125 Sea Zone to 113 Sea Zone 2 bombers and 2 fighters moved from Russia to Ukraine 1 bomber and 1 fighter moved from Russia to Bryansk 2 bombers moved from Ukraine to Bryansk Place Units - Germans 3 armour placed in Ukraine 1 artillery, 2 bombers and 5 infantry placed in Western Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.33 Germans : 2.00 Russians : -0.33
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TripleA Move Summary: Russians round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 13x factory_major; Remaining resources: 19 PUs; Russians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Nenetsia to Vologda 5 fighters moved from Russia to Vologda
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 13x factory_major; Remaining resources: 19 PUs; Russians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Nenetsia to Vologda 5 fighters moved from Russia to Vologda Combat - Russians Battle in Vologda Russians attack with 5 fighters and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 5 fighters and 1 infantry in Vologda, round 2 : 4/6 hits, 2.67 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Russians win with 5 fighters remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 aaGuns, 17 infantry and 1 tactical_bomber moved from Manchuria to Jehol 5 fighters moved from Vologda to Russia 2 armour and 4 mech_infantrys moved from Kazakhstan to Russia Place Units - Russians 5 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : 1.33
Territory Summary for Russians :
Korea : 1 flag Jehol : 2 aaGuns, 17 infantry and 1 tactical_bomber Russia : 3 aaGuns, 1 airfield, 2 armour, 5 artilleries, 1 factory_major, 5 fighters, 58 infantry and 5 mech_infantrys
Production/PUs Summary :
Germans : 54 / 74 Russians : 19 / 26 Japanese : 53 / 74 Americans : 56 / 87 Chinese : 12 / 13 British : 32 / 45 UK_Pacific : 2 / 0 Italians : 17 / 17 ANZAC : 11 / 18 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese repair damage of 3x factory_minor; Remaining resources: 71 PUs; 6 SuicideAttackTokens; Japanese buy 3 armour, 4 artilleries, 2 fighters, 4 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 transports moved from 35 Sea Zone to 6 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries and 2 infantry moved from 6 Sea Zone to Korea 1 bomber moved from Hunan to West India 1 infantry moved from India to West India 1 bomber moved from Hunan to West India 5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone 3 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese Combat - Japanese Battle in Korea Battle in West India Japanese attack with 2 bombers and 1 infantry British defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in West India, round 2 : 1/3 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in West India Japanese win, taking Korea from Russians, taking West India from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 44 Sea Zone Japanese attack with 5 fighters and 4 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 5 fighters and 4 tactical_bombers in 44 Sea Zone, round 2 : 4/9 hits, 5.17 expected hits ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 44 Sea Zone Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 4 fighters and 4 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone 1 battleship, 2 destroyers and 1 submarine moved from 35 Sea Zone to 6 Sea Zone 2 carriers, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 7 infantry moved from Anhwe to Kiangsu 1 infantry moved from Hunan to Anhwe 1 armour and 1 mech_infantry moved from Hunan to Kiangsu 1 aaGun, 2 artilleries and 1 infantry moved from Hunan to Kiangsi 1 bomber moved from Hunan to Japan 3 artilleries and 3 infantry moved from Yunnan to Hunan 2 artilleries and 1 infantry moved from French Indo China to Yunnan 1 transport moved from 42 Sea Zone to 36 Sea Zone 2 bombers moved from West India to India Place Units - Japanese 1 armour, 1 artillery and 1 infantry placed in India 1 armour, 1 artillery and 1 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu 1 armour, 1 artillery, 2 fighters and 1 marine placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
ANZAC : 0.67 UK_Pacific : -0.33 Japanese : -1.67
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@simon33 with the new forum, is there a way to roll dice outside of marti?
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@JWWII said in JWW (Allies) vs Simon33 (Axis) BM3:
@simon33 with the new forum, is there a way to roll dice outside of marti?
Apparently it’s still being worked on.
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 4 destroyers, 1 factory_minor, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Greece to Romania Americans take Bulgaria from Germans Americans take Romania from Germans 1 marine moved from Greece to Albania Americans take Albania from Italians 1 bomber moved from Eastern Persia to Volgograd 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in Holland Belgium Battle in Volgograd Americans attack with 1 bomber Germans defend with 1 factory_minor and 1 mech_infantry Americans roll dice for 1 bomber in Volgograd, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Holland Belgium from Germans with no units remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 1 mech_infantry moved from Cyprus to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Russia 1 carrier, 1 cruiser, 1 destroyer, 1 mech_infantry, 3 submarines and 2 transports moved from 99 Sea Zone to 97 Sea Zone 1 mech_infantry moved from 97 Sea Zone to Greece 2 fighters moved from 91 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom 2 fighters moved from Eastern United States to 110 Sea Zone 3 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 2 infantry and 2 marines moved from Western United States to 10 Sea Zone 2 infantry, 2 marines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Western United States to Eastern United States 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 factory_minor placed in Greece 2 transports placed in 101 Sea Zone 3 infantry placed in Eastern United States 2 fighters placed in Eastern United States 4 destroyers placed in 10 Sea Zone Americans undo move 5. 1 destroyer placed in 101 Sea Zone 3 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Combat Hit Differential Summary :
Germans : 0.67 Americans : 0.33
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Chahar 1 fighter moved from Jehol to Chahar 1 artillery moved from Hopei to Chahar 1 artillery and 18 infantry moved from Hopei to Anhwe 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 5 infantry moved from Jehol to Anhwe Combat - Chinese Battle in Chahar Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Chahar, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 artillery and 23 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 23 infantry in Anhwe, round 2 : 4/24 hits, 4.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 23 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Hopei Place Units - Chinese 4 infantry placed in Hopei Turn Complete - Chinese Chinese collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese : -0.50 Japanese : -0.67
Territory Summary for Chinese :
Shantung : 1 infantry Hopei : 1 fighter and 4 infantry Chahar : 1 artillery and 1 infantry Anhwe : 1 artillery and 23 infantry
Production/PUs Summary :
Germans : 47 / 74 Russians : 16 / 26 Japanese : 55 / 72 Americans : 64 / 99 Chinese : 15 / 16 British : 32 / 45 UK_Pacific : 0 / 0 Italians : 16 / 17 ANZAC : 11 / 18 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 4 destroyers, 1 factory_minor, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Greece to Romania Americans take Bulgaria from Germans Americans take Romania from Germans 1 marine moved from Greece to Albania Americans take Albania from Italians 1 bomber moved from Eastern Persia to Volgograd 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in Holland Belgium Battle in Volgograd Americans attack with 1 bomber Germans defend with 1 factory_minor and 1 mech_infantry Americans roll dice for 1 bomber in Volgograd, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Holland Belgium from Germans with no units remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 1 mech_infantry moved from Cyprus to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Russia 1 carrier, 1 cruiser, 1 destroyer, 1 mech_infantry, 3 submarines and 2 transports moved from 99 Sea Zone to 97 Sea Zone 1 mech_infantry moved from 97 Sea Zone to Greece 2 fighters moved from 91 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom 2 fighters moved from Eastern United States to 110 Sea Zone 3 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 2 infantry and 2 marines moved from Western United States to 10 Sea Zone 2 infantry, 2 marines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Western United States to Eastern United States 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 factory_minor placed in Greece 2 transports placed in 101 Sea Zone 3 infantry placed in Eastern United States 2 fighters placed in Eastern United States 4 destroyers placed in 10 Sea Zone Americans undo move 5. 1 destroyer placed in 101 Sea Zone 3 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Chahar 1 fighter moved from Jehol to Chahar 1 artillery moved from Hopei to Chahar 1 artillery and 18 infantry moved from Hopei to Anhwe 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 5 infantry moved from Jehol to Anhwe Combat - Chinese Battle in Chahar Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Chahar, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 artillery and 23 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 23 infantry in Anhwe, round 2 : 4/24 hits, 4.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 23 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Hopei Place Units - Chinese 4 infantry placed in Hopei Turn Complete - Chinese Chinese collect 15 PUs; end with 16 PUs Purchase Units - British British buy 1 carrier, 2 fighters and 1 transport; Remaining resources: 2 PUs; Combat Move - British 2 infantry moved from Eastern Persia to West India 1 bomber moved from Trans-Jordan to West India 1 infantry moved from Crete to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Yugoslavia 1 fighter moved from United Kingdom to 97 Sea Zone 1 fighter moved from Morocco to 97 Sea Zone 2 carriers and 2 cruisers moved from 99 Sea Zone to 97 Sea Zone 2 submarines moved from 99 Sea Zone to 97 Sea Zone 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to Norway Combat - British Battle in Yugoslavia Battle in Norway Battle in West India British attack with 1 bomber and 2 infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 2 infantry in West India, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India British win, taking Yugoslavia from Germans, taking Norway from Germans, taking West India from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber moved from West India to Eastern Persia 3 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Greece to Russia 1 fighter moved from 99 Sea Zone to Russia 1 artillery and 1 marine moved from Crete to 99 Sea Zone 1 artillery, 1 destroyer, 1 marine and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 artillery and 1 marine moved from 97 Sea Zone to Albania 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom Place Units - British 1 carrier, 2 fighters and 1 transport placed in 110 Sea Zone Turn Complete - British British collect 37 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.67 British : 0.00 Americans : 0.33 Chinese : -0.50 Japanese : 0.00
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Shantung : 1 infantry Hopei : 1 fighter and 4 infantry Chahar : 1 artillery and 1 infantry Anhwe : 1 artillery and 23 infantry Queensland : 1 infantry and 1 mech_infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 airfield, 1 harbour, 2 infantry and 2 marines Midway : 1 airfield 26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports 25 Sea Zone : 1 destroyer 10 Sea Zone : 3 destroyers 54 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 8 fighters, 6 submarines and 1 transport Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry West India : 1 infantry Iceland : 1 airfield Quebec : 1 factory_minor Trans-Jordan : 5 infantry Gibraltar : 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 factory_minor and 1 harbour Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 1 mech_infantry Morocco : 1 mech_infantry Tunisia : 1 flag, 1 aaGun Romania : 1 flag, 1 armour Norway : 1 flag, 1 armour and 1 infantry Holland Belgium : 1 flag, 2 infantry Tobruk : 1 flag Albania : 1 flag, 1 artillery and 2 marines Libya : 1 flag Italian Somaliland : 1 flag Russia : 3 fighters and 2 tactical_bombers 112 Sea Zone : 1 transport 106 Sea Zone : 1 flag Crete : 1 flag Bulgaria : 1 flag Greece : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry 97 Sea Zone : 3 carriers, 3 cruisers, 2 destroyers, 4 fighters, 5 submarines and 4 transports Iraq : 1 flag Eastern Persia : 1 flag, 1 armour, 2 artilleries, 1 bomber, 1 fighter, 9 infantry and 2 mech_infantrys 101 Sea Zone : 1 destroyer and 2 transports 81 Sea Zone : 1 transport Brazil : 1 flag Persia : 1 flag, 1 infantry Yugoslavia : 1 flag, 1 infantry 110 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 4 transports
Production/PUs Summary :
Germans : 42 / 74 Russians : 16 / 26 Japanese : 53 / 72 Americans : 64 / 99 Chinese : 15 / 16 British : 37 / 48 UK_Pacific : 2 / 0 Italians : 16 / 17 ANZAC : 11 / 18 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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@simon33 assumed you wouldn’t scramble out of ITA
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TripleA Manual Gamesave Post: UK_Pacific round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 4 destroyers, 1 factory_minor, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Greece to Romania Americans take Bulgaria from Germans Americans take Romania from Germans 1 marine moved from Greece to Albania Americans take Albania from Italians 1 bomber moved from Eastern Persia to Volgograd 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in Holland Belgium Battle in Volgograd Americans attack with 1 bomber Germans defend with 1 factory_minor and 1 mech_infantry Americans roll dice for 1 bomber in Volgograd, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Holland Belgium from Germans with no units remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 1 mech_infantry moved from Cyprus to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Russia 1 carrier, 1 cruiser, 1 destroyer, 1 mech_infantry, 3 submarines and 2 transports moved from 99 Sea Zone to 97 Sea Zone 1 mech_infantry moved from 97 Sea Zone to Greece 2 fighters moved from 91 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom 2 fighters moved from Eastern United States to 110 Sea Zone 3 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 2 infantry and 2 marines moved from Western United States to 10 Sea Zone 2 infantry, 2 marines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Western United States to Eastern United States 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 factory_minor placed in Greece 2 transports placed in 101 Sea Zone 3 infantry placed in Eastern United States 2 fighters placed in Eastern United States 4 destroyers placed in 10 Sea Zone Americans undo move 5. 1 destroyer placed in 101 Sea Zone 3 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Chahar 1 fighter moved from Jehol to Chahar 1 artillery moved from Hopei to Chahar 1 artillery and 18 infantry moved from Hopei to Anhwe 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 5 infantry moved from Jehol to Anhwe Combat - Chinese Battle in Chahar Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Chahar, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 artillery and 23 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 23 infantry in Anhwe, round 2 : 4/24 hits, 4.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 23 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Hopei Place Units - Chinese 4 infantry placed in Hopei Turn Complete - Chinese Chinese collect 15 PUs; end with 16 PUs Purchase Units - British British buy 1 carrier, 2 fighters and 1 transport; Remaining resources: 2 PUs; Combat Move - British 2 infantry moved from Eastern Persia to West India 1 bomber moved from Trans-Jordan to West India 1 infantry moved from Crete to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Yugoslavia 1 fighter moved from United Kingdom to 97 Sea Zone 1 fighter moved from Morocco to 97 Sea Zone 2 carriers and 2 cruisers moved from 99 Sea Zone to 97 Sea Zone 2 submarines moved from 99 Sea Zone to 97 Sea Zone 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to Norway Combat - British Battle in Yugoslavia Battle in Norway Battle in West India British attack with 1 bomber and 2 infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 2 infantry in West India, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India British win, taking Yugoslavia from Germans, taking Norway from Germans, taking West India from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber moved from West India to Eastern Persia 3 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Greece to Russia 1 fighter moved from 99 Sea Zone to Russia 1 artillery and 1 marine moved from Crete to 99 Sea Zone 1 artillery, 1 destroyer, 1 marine and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 artillery and 1 marine moved from 97 Sea Zone to Albania 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom Place Units - British 1 carrier, 2 fighters and 1 transport placed in 110 Sea Zone Turn Complete - British British collect 37 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.67 British : 0.00 Americans : 0.33 Chinese : -0.50 Japanese : 0.00
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters moved from Southern Italy to Yugoslavia 1 fighter moved from Southern Italy to 112 Sea Zone 1 infantry moved from Northern Italy to Yugoslavia 1 bomber moved from Western Germany to Romania 1 mech_infantry moved from Ukraine to Romania 1 armour moved from Bryansk to Samara Italians take Samara from Russians 1 mech_infantry moved from Smolensk to Urals Italians take Urals from Russians Combat - Italians Battle in 112 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 112 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Romania Italians attack with 1 bomber and 1 mech_infantry Americans defend with 1 armour Italians roll dice for 1 bomber and 1 mech_infantry in Romania, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 armour in Romania, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Romania Italians win, taking Romania from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Battle in Yugoslavia Italians attack with 2 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 2 fighters and 1 infantry in Yugoslavia, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Yugoslavia Italians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Yugoslavia to Southern Italy 1 bomber moved from Romania to Southern Italy 1 mech_infantry moved from Northern Italy to Slovakia Hungary 1 fighter moved from 112 Sea Zone to Western Germany 1 armour moved from Bryansk to Caucasus 1 armour moved from Bryansk to Bessarabia Place Units - Italians 1 infantry and 1 mech_infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,3,6,6,2,5,4,2,1,1,4,6,2,5,5,5,4,3,6,5,3 Italians collect 11 PUs (7 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Italians : 1.00 British : 0.67 Americans : -0.50
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 destroyer and 1 fighter placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone 1 destroyer moved from 99 Sea Zone to 97 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 5 infantry, 1 marine and 1 mech_infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour New Guinea : 1 infantry Dutch New Guinea : 1 flag 44 Sea Zone : 1 flag 54 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 2 transports Trans-Jordan : 1 infantry Morocco : 2 infantry Normandy Bordeaux : 1 factory_minor and 1 harbour Ethiopia : 1 flag 97 Sea Zone : 1 destroyer Iraq : 1 infantry Northwest Persia : 1 flag, 1 infantry Persia : 1 infantry 110 Sea Zone : 2 infantry
Production/PUs Summary :
Germans : 45 / 74 Russians : 14 / 26 Japanese : 53 / 72 Americans : 61 / 99 Chinese : 15 / 16 British : 37 / 48 UK_Pacific : 2 / 0 Italians : 18 / 11 ANZAC : 11 / 17 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 2 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Western Germany to Russia 1 fighter and 1 mech_infantry moved from Belarus to Russia 3 armour, 2 fighters and 7 mech_infantrys moved from Ukraine to Russia 13 armour, 17 artilleries, 3 bombers, 1 fighter, 33 infantry, 8 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia 1 artillery and 1 infantry moved from Finland to Norway 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 1 artillery and 2 infantry moved from Western Germany to Holland Belgium Combat - Germans Battle in Norway Germans attack with 1 artillery and 3 infantry British defend with 1 armour and 1 infantry Germans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 artillery and 3 infantry in Norway, round 2 : 0/4 hits, 1.00 expected hits British roll dice for 1 armour and 1 infantry in Norway, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 artillery and 3 infantry in Norway, round 3 : 1/4 hits, 1.00 expected hits British roll dice for 1 armour and 1 infantry in Norway, round 3 : 0/2 hits, 0.83 expected hits 1 infantry owned by the British lost in Norway Germans roll dice for 1 artillery and 3 infantry in Norway, round 4 : 1/4 hits, 1.00 expected hits British roll dice for 1 armour in Norway, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in Norway Germans win, taking Norway from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour and 1 infantry Casualties for Germans: 1 infantry Battle in Holland Belgium Germans attack with 1 artillery and 2 infantry Americans defend with 2 infantry Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Americans: 2 infantry Battle in Russia Germans attack with 16 armour, 17 artilleries, 5 bombers, 4 fighters, 33 infantry, 16 mech_infantrys and 1 tactical_bomber British defend with 2 fighters and 1 tactical_bomber; Americans defend with 1 fighter and 1 tactical_bomber; Russians defend with 3 aaGuns, 1 airfield, 2 armour, 5 artilleries, 1 factory_major, 5 fighters, 58 infantry and 5 mech_infantrys AA fire in Russia : 0/9 hits, 1.50 expected hits Germans roll dice for 16 armour, 17 artilleries, 5 bombers, 4 fighters, 33 infantry, 16 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 31/92 hits, 30.67 expected hits Russians roll dice for 3 aaGuns, 2 armour, 5 artilleries, 8 fighters, 58 infantry, 5 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 26/80 hits, 30.00 expected hits 28 infantry owned by the Russians, 26 infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Russia Germans roll dice for 16 armour, 17 artilleries, 5 bombers, 4 fighters, 7 infantry, 16 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 28/66 hits, 26.33 expected hits Russians roll dice for 2 armour, 5 artilleries, 8 fighters, 30 infantry, 5 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 21/52 hits, 20.67 expected hits 28 infantry owned by the Russians, 7 artilleries owned by the Germans, 7 infantry owned by the Germans and 7 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 16 armour, 10 artilleries, 5 bombers, 4 fighters, 9 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 19/45 hits, 20.33 expected hits Russians roll dice for 2 armour, 5 artilleries, 8 fighters, 2 infantry, 5 mech_infantrys and 2 tactical_bombers in Russia, round 4 : 12/24 hits, 11.33 expected hits 5 mech_infantrys owned by the Russians, 3 fighters owned by the Russians, 2 infantry owned by the Russians, 2 armour owned by the Russians, 1 tactical_bomber owned by the British, 5 artilleries owned by the Russians, 6 artilleries owned by the Germans, 1 tactical_bomber owned by the Americans and 6 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 16 armour, 4 artilleries, 5 bombers, 4 fighters, 3 mech_infantrys and 1 tactical_bomber in Russia, round 5 : 20/33 hits, 16.33 expected hits Russians roll dice for 5 fighters in Russia, round 5 : 2/5 hits, 3.33 expected hits 2 fighters owned by the Russians, 2 artilleries owned by the Germans, 1 fighter owned by the Americans and 2 fighters owned by the British lost in Russia Germans captures 26PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 16 armour, 2 artilleries, 5 bombers, 4 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 132 Casualties for Germans: 15 artilleries, 33 infantry and 13 mech_infantrys Casualties for Russians: 3 aaGuns, 2 armour, 5 artilleries, 5 fighters, 58 infantry and 5 mech_infantrys Casualties for Americans: 1 fighter and 1 tactical_bomber Casualties for British: 2 fighters and 1 tactical_bomber triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 2 artilleries and 2 infantry moved from Northern Italy to Western Germany 1 aaGun and 1 infantry moved from Western Germany to Germany 3 bombers moved from Russia to Germany 2 bombers moved from Russia to Bryansk 2 aaGuns moved from Bryansk to Rostov 1 infantry moved from Belarus to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Caucasus 3 fighters moved from Russia to Ukraine Place Units - Germans 3 artilleries placed in Volgograd 3 mech_infantrys placed in Ukraine 1 armour, 2 fighters and 2 infantry placed in Western Germany 6 infantry placed in Germany Germans undo move 4. 2 infantry placed in Western Germany 4 infantry placed in Germany Turn Complete - Germans Germans collect 54 PUs; end with 80 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs
Combat Hit Differential Summary :
Germans : 3.33 AA fire in Russia : : -1.50 British : -1.17 Americans : 1.00 Russians : -4.33
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@simon33 132 ipc loss, that was pretty bad…hoped for a few aa hits, knew Russia was going down but…ouch
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Combat Move - Russians Non Combat Move - Russians 2 aaGuns, 17 infantry and 1 tactical_bomber moved from Jehol to Anhwe Turn Complete - Russians
Combat Hit Differential Summary :
Territory Summary for Russians :
Anhwe : 2 aaGuns, 17 infantry and 1 tactical_bomber
Production/PUs Summary :
Germans : 54 / 105 Russians : 11 / 0 Japanese : 53 / 72 Americans : 58 / 99 Chinese : 15 / 16 British : 34 / 48 UK_Pacific : 2 / 0 Italians : 18 / 11 ANZAC : 11 / 17 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0