JWW (Allies) vs Simon33 (Axis) BM3
-
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 3 destroyers, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 3 submarines moved from 97 Sea Zone to 95 Sea Zone 2 fighters moved from 97 Sea Zone to 95 Sea Zone 5 fighters moved from Greece to 95 Sea Zone 1 infantry moved from Greece to Bulgaria Americans take Bulgaria from Italians 1 destroyer moved from 97 Sea Zone to 95 Sea Zone Combat - Americans Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone Battle in 42 Sea Zone Americans attack with 2 fighters Japanese defend with 1 carrier Americans roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 carrier in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 carrier owned by the Japanese lost in 42 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 16 Casualties for Japanese: 1 carrier Battle in Holland Belgium Americans attack with 4 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 4 fighters and 1 infantry in Holland Belgium, round 2 : 3/5 hits, 2.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 95 Sea Zone Americans attack with 1 destroyer, 7 fighters and 3 submarines Italians defend with 1 battleship, 2 cruisers, 2 destroyers and 3 fighters Americans roll dice for 3 submarines in 95 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Italians Americans roll dice for 1 destroyer and 7 fighters in 95 Sea Zone, round 2 : 3/8 hits, 3.83 expected hits Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 3 fighters in 95 Sea Zone, round 2 : 3/8 hits, 4.33 expected hits 3 submarines owned by the Americans, 1 destroyer owned by the Italians and 2 cruisers owned by the Italians lost in 95 Sea Zone Americans roll dice for 1 destroyer and 7 fighters in 95 Sea Zone, round 3 : 3/8 hits, 3.83 expected hits Italians roll dice for 1 battleship, 1 destroyer and 3 fighters in 95 Sea Zone, round 3 : 2/5 hits, 3.00 expected hits 1 destroyer owned by the Italians, 1 destroyer owned by the Americans, 1 fighter owned by the Americans, 1 fighter owned by the Italians and 1 battleship owned by the Italians lost in 95 Sea Zone retreated to 95 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 34 Casualties for Americans: 1 destroyer, 1 fighter and 3 submarines Casualties for Italians: 1 battleship, 2 cruisers, 2 destroyers and 1 fighter Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy Non Combat Move - Americans 1 marine moved from Greece to 97 Sea Zone 1 carrier, 1 cruiser and 1 marine moved from 97 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Egypt 2 fighters moved from 95 Sea Zone to Egypt 2 fighters moved from 95 Sea Zone to 98 Sea Zone 2 transports moved from 97 Sea Zone to 92 Sea Zone 1 carrier and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 2 fighters moved from 95 Sea Zone to 92 Sea Zone 1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 108 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 2 mech_infantrys moved from Tobruk to Egypt 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 2 transports moved from 107 Sea Zone to 101 Sea Zone 2 transports moved from 110 Sea Zone to 107 Sea Zone 4 fighters moved from Holland Belgium to United Kingdom 2 fighters moved from 42 Sea Zone to 54 Sea Zone 1 infantry moved from Marshall Islands to 32 Sea Zone 1 infantry and 1 transport moved from 32 Sea Zone to 30 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island 2 destroyers and 1 submarine moved from 30 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 3 infantry placed in Greece 2 carriers, 3 destroyers and 1 submarine placed in 10 Sea Zone 1 artillery and 3 infantry placed in Eastern United States 3 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
Germans : -0.33 Italians : -2.33 Americans : -0.83 Japanese : -0.33
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Iwo Jima : 1 flag, 1 artillery Paulau Island : 1 flag, 1 infantry Marshall Islands : 1 flag Marianas : 1 flag, 1 artillery and 1 infantry Queensland : 2 marines and 1 mech_infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Johnston Island : 1 infantry Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield 30 Sea Zone : 1 transport 26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine 10 Sea Zone : 2 carriers, 3 destroyers, 1 submarine and 3 transports 54 Sea Zone : 1 carrier, 7 destroyers, 2 fighters and 1 submarine Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry Egypt : 2 fighters, 1 marine and 2 mech_infantrys United Kingdom : 4 fighters Morocco : 2 artilleries and 7 infantry Tunisia : 1 flag Holland Belgium : 1 flag, 1 infantry Libya : 1 flag 106 Sea Zone : 1 flag Bulgaria : 1 flag, 1 infantry Greece : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry 92 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports 101 Sea Zone : 2 transports Brazil : 1 flag 98 Sea Zone : 1 carrier, 1 cruiser and 2 fighters 91 Sea Zone : 1 destroyer and 4 transports 107 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 56 / 90 Russians : 0 / 0 Japanese : 59 / 65 Americans : 61 / 101 Chinese : 7 / 12 British : 28 / 41 UK_Pacific : 2 / 0 Italians : 28 / 20 ANZAC : 15 / 21 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
-
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 1 infantry placed in Hopei 1 infantry placed in Shensi 1 infantry placed in Szechwan 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Shensi : 1 infantry Suiyuyan : 2 infantry Hopei : 1 infantry Szechwan : 1 infantry Sikang : 4 infantry
Production/PUs Summary :
Germans : 56 / 90 Russians : 0 / 0 Japanese : 59 / 65 Americans : 61 / 101 Chinese : 7 / 7 British : 28 / 41 UK_Pacific : 2 / 0 Italians : 28 / 20 ANZAC : 15 / 21 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
-
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 3 destroyers, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 3 submarines moved from 97 Sea Zone to 95 Sea Zone 2 fighters moved from 97 Sea Zone to 95 Sea Zone 5 fighters moved from Greece to 95 Sea Zone 1 infantry moved from Greece to Bulgaria Americans take Bulgaria from Italians 1 destroyer moved from 97 Sea Zone to 95 Sea Zone Combat - Americans Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone Battle in 42 Sea Zone Americans attack with 2 fighters Japanese defend with 1 carrier Americans roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 carrier in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 carrier owned by the Japanese lost in 42 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 16 Casualties for Japanese: 1 carrier Battle in Holland Belgium Americans attack with 4 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 4 fighters and 1 infantry in Holland Belgium, round 2 : 3/5 hits, 2.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 95 Sea Zone Americans attack with 1 destroyer, 7 fighters and 3 submarines Italians defend with 1 battleship, 2 cruisers, 2 destroyers and 3 fighters Americans roll dice for 3 submarines in 95 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Italians Americans roll dice for 1 destroyer and 7 fighters in 95 Sea Zone, round 2 : 3/8 hits, 3.83 expected hits Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 3 fighters in 95 Sea Zone, round 2 : 3/8 hits, 4.33 expected hits 3 submarines owned by the Americans, 1 destroyer owned by the Italians and 2 cruisers owned by the Italians lost in 95 Sea Zone Americans roll dice for 1 destroyer and 7 fighters in 95 Sea Zone, round 3 : 3/8 hits, 3.83 expected hits Italians roll dice for 1 battleship, 1 destroyer and 3 fighters in 95 Sea Zone, round 3 : 2/5 hits, 3.00 expected hits 1 destroyer owned by the Italians, 1 destroyer owned by the Americans, 1 fighter owned by the Americans, 1 fighter owned by the Italians and 1 battleship owned by the Italians lost in 95 Sea Zone retreated to 95 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 34 Casualties for Americans: 1 destroyer, 1 fighter and 3 submarines Casualties for Italians: 1 battleship, 2 cruisers, 2 destroyers and 1 fighter Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy Non Combat Move - Americans 1 marine moved from Greece to 97 Sea Zone 1 carrier, 1 cruiser and 1 marine moved from 97 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Egypt 2 fighters moved from 95 Sea Zone to Egypt 2 fighters moved from 95 Sea Zone to 98 Sea Zone 2 transports moved from 97 Sea Zone to 92 Sea Zone 1 carrier and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 2 fighters moved from 95 Sea Zone to 92 Sea Zone 1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 108 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 2 mech_infantrys moved from Tobruk to Egypt 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 2 transports moved from 107 Sea Zone to 101 Sea Zone 2 transports moved from 110 Sea Zone to 107 Sea Zone 4 fighters moved from Holland Belgium to United Kingdom 2 fighters moved from 42 Sea Zone to 54 Sea Zone 1 infantry moved from Marshall Islands to 32 Sea Zone 1 infantry and 1 transport moved from 32 Sea Zone to 30 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island 2 destroyers and 1 submarine moved from 30 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 3 infantry placed in Greece 2 carriers, 3 destroyers and 1 submarine placed in 10 Sea Zone 1 artillery and 3 infantry placed in Eastern United States 3 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 1 infantry placed in Hopei 1 infantry placed in Shensi 1 infantry placed in Szechwan 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 2 fighters and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 1 bomber moved from Normandy Bordeaux to Southern France 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from West India to India Combat - British Battle in Southern France British attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 artillery, 1 bomber and 1 infantry in Southern France, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France British win, taking Southern France from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in India British attack with 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry British roll dice for 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry in India, round 2 : 1/12 hits, 3.00 expected hits Japanese roll dice for 1 artillery and 5 infantry in India, round 2 : 2/6 hits, 2.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in India British roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in India, round 3 : 3/10 hits, 2.67 expected hits Japanese roll dice for 1 artillery and 4 infantry in India, round 3 : 0/5 hits, 1.67 expected hits 3 infantry owned by the Japanese lost in India British roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in India, round 4 : 0/10 hits, 2.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in India, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in India British roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in India, round 5 : 5/9 hits, 2.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in India, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in India British win, taking India from Japanese with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for British: 4 infantry Casualties for Japanese: 1 artillery and 5 infantry Non Combat Move - British 2 transports moved from 97 Sea Zone to 99 Sea Zone 4 infantry moved from Syria to 99 Sea Zone 1 marine moved from Greece to 97 Sea Zone 1 transport moved from 81 Sea Zone to 72 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 2 mech_infantrys moved from Trans-Jordan to Egypt 4 infantry moved from Trans-Jordan to Egypt 1 fighter moved from Trans-Jordan to Egypt 1 transport moved from 72 Sea Zone to 71 Sea Zone 4 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone 4 infantry moved from 98 Sea Zone to Egypt 1 carrier and 2 fighters moved from 97 Sea Zone to 81 Sea Zone 1 destroyer moved from 97 Sea Zone to 81 Sea Zone 1 carrier moved from 110 Sea Zone to 91 Sea Zone 2 fighters moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria 1 aaGun moved from Tunisia to Algeria 1 carrier, 2 cruisers, 2 fighters and 1 marine moved from 97 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Egypt 1 bomber moved from Southern France to Egypt 1 fighter moved from 98 Sea Zone to Egypt 1 fighter moved from 81 Sea Zone to Egypt Place Units - British 3 infantry placed in Egypt 1 armour and 2 infantry placed in Union of South Africa 2 fighters placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Germans : -0.33 Italians : -2.67 British : -2.17 Americans : -0.83 Japanese : -1.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Iwo Jima : 1 flag, 1 artillery Paulau Island : 1 flag, 1 infantry Marshall Islands : 1 flag Marianas : 1 flag, 1 artillery and 1 infantry Shensi : 1 infantry Suiyuyan : 2 infantry Hopei : 1 infantry Szechwan : 1 infantry Sikang : 4 infantry India : 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry Queensland : 2 marines and 1 mech_infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Johnston Island : 1 infantry Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield 30 Sea Zone : 1 transport 26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine 10 Sea Zone : 2 carriers, 3 destroyers, 1 submarine and 3 transports 54 Sea Zone : 1 carrier, 7 destroyers, 2 fighters and 1 submarine Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry Belgian Congo : 1 mech_infantry Iceland : 1 airfield Quebec : 1 factory_minor Trans-Jordan : 1 infantry Gibraltar : 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 aaGun, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour, 15 infantry, 2 marines and 5 mech_infantrys Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 infantry Scotland : 1 airfield United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 6 fighters and 1 harbour Morocco : 2 artilleries and 7 infantry Algeria : 2 aaGuns, 1 artillery, 3 infantry and 1 mech_infantry Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Tunisia : 1 flag Holland Belgium : 1 flag, 1 infantry Tobruk : 1 flag Libya : 1 flag Italian Somaliland : 1 flag 106 Sea Zone : 1 flag Crete : 1 flag Bulgaria : 1 flag, 1 infantry Greece : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry 97 Sea Zone : 2 submarines 92 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 5 transports 101 Sea Zone : 2 transports 71 Sea Zone : 1 transport 81 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport Brazil : 1 flag 98 Sea Zone : 2 carriers, 3 cruisers, 3 fighters and 2 transports 91 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 4 transports 107 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 56 / 90 Russians : 0 / 0 Japanese : 56 / 65 Americans : 61 / 101 Chinese : 7 / 7 British : 31 / 40 UK_Pacific : 5 / 8 Italians : 25 / 20 ANZAC : 15 / 21 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
-
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 4 PUs; Combat Move - Italians 1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Albania to Greece 1 infantry moved from Albania to Bulgaria 1 fighter moved from Southern Italy to Bulgaria 2 fighters moved from Southern Italy to Southern France 2 infantry moved from France to Southern France 1 infantry moved from France to Holland Belgium 1 bomber moved from Southern Italy to Holland Belgium Combat - Italians Battle in Greece Italians attack with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry Americans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry Italians roll dice for 1 armour, 1 artillery, 5 infantry and 1 mech_infantry in Greece, round 2 : 5/8 hits, 2.00 expected hits Americans roll dice for 1 aaGun, 4 infantry and 1 mech_infantry in Greece, round 2 : 1/5 hits, 1.67 expected hits 1 aaGun owned by the Americans, 4 infantry owned by the Americans and 1 infantry owned by the Italians lost in Greece Italians roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Greece, round 3 : 0/7 hits, 1.83 expected hits Americans roll dice for 1 mech_infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Greece Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Greece, round 4 : 3/6 hits, 1.67 expected hits Americans roll dice for 1 mech_infantry in Greece, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Greece Italians win, taking Greece from Americans with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 15 Casualties for Italians: 2 infantry Casualties for Americans: 1 aaGun, 4 infantry and 1 mech_infantry Battle in Southern France Italians attack with 2 fighters and 2 infantry British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 2 fighters and 2 infantry in Southern France, round 3 : 2/4 hits, 1.33 expected hits British roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France Italians win, taking Southern France from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Bulgaria Italians attack with 1 fighter and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Bulgaria retreated to Bulgaria Americans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Battle in Holland Belgium Italians attack with 1 bomber and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium Italians win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 bomber moved from Holland Belgium to Southern Italy 2 fighters moved from Southern France to Southern Italy 1 fighter moved from Bulgaria to Romania 1 armour and 1 mech_infantry moved from Amur to Jehol Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,6,6,4 Italians collect 28 PUs (2 lost to blockades); end with 32 PUs
Combat Hit Differential Summary :
Italians : 1.33 British : -0.33 Americans : 1.00
-
TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 45 Sea Zone to 43 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone ANZAC take 42 Sea Zone from Japanese Combat - ANZAC Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Celebes, round 6 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Celebes, round 6 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the ANZAC lost in Celebes Japanese win with no units remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in 43 Sea Zone ANZAC attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer and 1 submarine ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 43 Sea Zone ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 43 Sea Zone ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -8 Casualties for ANZAC: 1 destroyer and 1 submarine Casualties for Japanese: 1 submarine Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
ANZAC : -0.67 Japanese : 0.33
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry Northern Territory : 1 airfield New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Dutch New Guinea : 1 flag Sumatra : 1 flag, 1 artillery and 1 infantry 42 Sea Zone : 1 flag 44 Sea Zone : 1 flag, 1 transport 54 Sea Zone : 1 transport Ethiopia : 1 flag
Production/PUs Summary :
Germans : 56 / 90 Russians : 0 / 0 Japanese : 56 / 65 Americans : 59 / 101 Chinese : 7 / 7 British : 28 / 40 UK_Pacific : 5 / 8 Italians : 30 / 32 ANZAC : 15 / 21 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
-
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 45 Sea Zone to 43 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone ANZAC take 42 Sea Zone from Japanese Combat - ANZAC Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Celebes, round 6 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Celebes, round 6 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the ANZAC lost in Celebes Japanese win with no units remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in 43 Sea Zone ANZAC attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer and 1 submarine ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 43 Sea Zone ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 43 Sea Zone ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -8 Casualties for ANZAC: 1 destroyer and 1 submarine Casualties for Japanese: 1 submarine Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.67 Japanese : 0.33
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry Northern Territory : 1 airfield New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Dutch New Guinea : 1 flag Sumatra : 1 flag, 1 artillery and 1 infantry 42 Sea Zone : 1 flag 44 Sea Zone : 1 flag, 1 transport 54 Sea Zone : 1 transport Normandy Bordeaux : 1 factory_minor and 1 harbour Ethiopia : 1 flag 98 Sea Zone : 1 destroyer 91 Sea Zone : 2 infantry
Production/PUs Summary :
Germans : 56 / 90 Russians : 0 / 0 Japanese : 56 / 65 Americans : 59 / 101 Chinese : 7 / 7 British : 28 / 40 UK_Pacific : 5 / 8 Italians : 30 / 32 ANZAC : 15 / 21 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
-
TripleA Manual Gamesave Post: Germans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 carrier, 1 factory_minor, 3 fighters and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from France to Western Germany Germans take Holland Belgium from Americans 3 bombers and 2 fighters moved from Western Germany to United Kingdom 2 fighters moved from 113 Sea Zone to United Kingdom 3 artilleries and 2 infantry moved from Romania to Bulgaria 16 armour and 4 mech_infantrys moved from Iraq to Trans-Jordan Germans take Syria from French Combat - Germans Air Battle in United Kingdom
Combat Hit Differential Summary :
-
Intercept in London?
-
@simon33 said in JWW (Allies) vs Simon33 (Axis) BM3:
Intercept in London?
Actually, also, will the USSR’s 3 remaining units just retreat back to Sikang?
-
@simon33 yes intercept in london, aa to SIK, tac to IND
-
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 carrier, 1 factory_minor, 3 fighters and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from France to Western Germany Germans take Holland Belgium from Americans 3 bombers and 2 fighters moved from Western Germany to United Kingdom 2 fighters moved from 113 Sea Zone to United Kingdom 3 artilleries and 2 infantry moved from Romania to Bulgaria 16 armour and 4 mech_infantrys moved from Iraq to Trans-Jordan Germans take Syria from French Combat - Germans Air Battle in United Kingdom Germans attacks with 7 units heading to United Kingdom British launches 6 interceptors out of United Kingdom Attackers Fire, : 1/7 hits, 1.83 expected hits Defenders Fire, : 2/6 hits, 2.00 expected hits 2 fighters owned by the Germans lost in United Kingdom 1 fighter owned by the Americans lost in United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/3 hits, 0.50 expected hits Bombing raid in United Kingdom rolls: 4,3,3 and causes: 10 damage to unit: factory_major Bombing raid in United Kingdom causes 10 damage total. Battle in Trans-Jordan Germans attack with 16 armour and 4 mech_infantrys British defend with 1 infantry Germans roll dice for 16 armour and 4 mech_infantrys in Trans-Jordan, round 2 : 5/20 hits, 8.67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 16 armour and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Bulgaria Germans attack with 3 artilleries and 2 infantry Americans defend with 1 infantry Germans roll dice for 3 artilleries and 2 infantry in Bulgaria, round 2 : 1/5 hits, 1.67 expected hits Americans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Bulgaria Germans win, taking Bulgaria from Americans with 3 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Cleaning up after air battles Non Combat Move - Germans 3 infantry moved from Albania to Greece 2 mech_infantrys moved from Romania to Greece 3 fighters moved from Albania to Iraq 2 aaGuns and 3 artilleries moved from Iraq to Trans-Jordan 1 mech_infantry moved from Eastern Persia to Iraq 1 mech_infantry moved from Caucasus to Iraq 1 aaGun and 1 infantry moved from Northwest Persia to Iraq 2 artilleries moved from Caucasus to Northwest Persia 3 mech_infantrys moved from Volgograd to Northwest Persia 1 mech_infantry moved from Ukraine to Caucasus 3 bombers moved from United Kingdom to Western Germany 1 carrier, 1 cruiser, 1 destroyer and 6 submarines moved from 113 Sea Zone to 112 Sea Zone 1 transport moved from 115 Sea Zone to 112 Sea Zone 2 fighters moved from United Kingdom to 112 Sea Zone 1 fighter moved from France to 112 Sea Zone 1 fighter moved from Western Germany to 112 Sea Zone 5 mech_infantrys moved from France to Southern Italy 4 mech_infantrys moved from Persia to Iraq 1 artillery and 1 infantry moved from Ukraine to Rostov 1 artillery and 6 infantry moved from Finland to Norway 1 aaGun and 6 infantry moved from Germany to Western Germany 6 infantry moved from Western Germany to France 2 bombers moved from Northwest Persia to Iraq 1 tactical_bomber moved from Western Germany to Iraq Place Units - Germans 1 carrier placed in 112 Sea Zone 2 artilleries placed in Western Germany 3 mech_infantrys placed in Volgograd 1 factory_minor placed in Iraq 3 mech_infantrys placed in Ukraine 3 fighters placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,2,3,6,5,3,6,4,5 Germans collect 60 PUs (2 lost to blockades); end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans : -4.33 Defenders Fire, : : 0.00 British : -0.33 Americans : 0.67 Attackers Fire, : : -0.83 AA fire in United Kingdom : : -0.50
-
Scramble from India?
-
TripleA Manual Gamesave Post: Japanese round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 3 artilleries, 1 destroyer, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to India 2 bombers moved from Java to India 2 armour and 1 mech_infantry moved from Burma to India 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 armour and 1 mech_infantry moved from Yunnan to India 1 fighter and 1 tactical_bomber moved from Java to 39 Sea Zone 1 fighter moved from Java to 44 Sea Zone 5 artilleries and 2 infantry moved from Anhwe to Hopei 3 artilleries and 3 infantry moved from Yunnan to Szechwan 1 armour, 1 artillery and 3 infantry moved from Kweichow to Shensi 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 fighter moved from Japan to Iwo Jima 1 artillery and 1 infantry moved from Yunnan to Szechwan Combat - Japanese
Combat Hit Differential Summary :
-
@simon33 said in JWW (Allies) vs Simon33 (Axis) BM3:
Scramble from India?
Oops, forgot to post. Same Q.
-
@simon33 yes, scramble…might be able to take out jpn tac?
-
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 3 artilleries, 1 destroyer, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to India 2 bombers moved from Java to India 2 armour and 1 mech_infantry moved from Burma to India 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 armour and 1 mech_infantry moved from Yunnan to India 1 fighter and 1 tactical_bomber moved from Java to 39 Sea Zone 1 fighter moved from Java to 44 Sea Zone 5 artilleries and 2 infantry moved from Anhwe to Hopei 3 artilleries and 3 infantry moved from Yunnan to Szechwan 1 armour, 1 artillery and 3 infantry moved from Kweichow to Shensi 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 fighter moved from Japan to Iwo Jima 1 artillery and 1 infantry moved from Yunnan to Szechwan Combat - Japanese UK_Pacific scrambles 1 units out of India to defend against the attack in 39 Sea Zone UK_Pacific scrambles to create a battle in territory 39 Sea Zone Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 39 Sea Zone Japanese attack with 1 fighter, 1 tactical_bomber and 1 transport Russians defend with 1 tactical_bomber Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 39 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 tactical_bomber in 39 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Russians lost in 39 Sea Zone Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 11 Casualties for Russians: 1 tactical_bomber Battle in India Japanese attack with 3 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber British defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 3 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 4/11 hits, 5.00 expected hits UK_Pacific roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in India, round 2 : 0/8 hits, 2.83 expected hits 4 infantry owned by the British lost in India Japanese roll dice for 3 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 3 : 4/11 hits, 5.00 expected hits UK_Pacific roll dice for 1 armour, 2 artilleries and 1 mech_infantry in India, round 3 : 0/4 hits, 1.50 expected hits 1 mech_infantry owned by the British, 2 artilleries owned by the British and 1 armour owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 3 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 30 Casualties for British: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry Battle in Iwo Jima Japanese attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 artillery Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Iwo Jima, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Shensi Japanese attack with 1 armour, 1 artillery and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Shensi, round 2 : 1/5 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 5 artilleries and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 5 artilleries and 2 infantry in Hopei, round 2 : 1/7 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 5 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 4 artilleries and 4 infantry Chinese defend with 1 infantry Japanese roll dice for 4 artilleries and 4 infantry in Szechwan, round 2 : 1/8 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 4 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from India to Burma 1 artillery and 1 infantry moved from Yunnan to Burma 1 infantry moved from Yunnan to Kweichow 5 artilleries and 1 infantry moved from Yunnan to Szechwan 2 artilleries and 1 infantry moved from French Indo China to Yunnan 1 destroyer moved from 43 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 38 Sea Zone 2 bombers moved from India to Burma 2 artilleries and 1 infantry moved from Kiangsu to Anhwe 1 aaGun moved from Anhwe to Hopei 1 infantry moved from Amur to Manchuria 1 infantry moved from Siberia to Amur 1 fighter moved from Iwo Jima to 17 Sea Zone 1 fighter moved from 35 Sea Zone to 17 Sea Zone 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Japan 2 fighters moved from Philippines to Japan 1 fighter moved from 44 Sea Zone to Java 1 carrier moved from 35 Sea Zone to 38 Sea Zone Place Units - Japanese 1 artillery and 2 mech_infantrys placed in French Indo China 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 1 destroyer placed in 6 Sea Zone 1 artillery, 2 fighters and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans : -0.33 Chinese : 0.00 UK_Pacific : -4.33 Russians : -0.50 Japanese : -5.83
-
TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 4 fighters, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in Holland Belgium Non Combat Move - Americans 4 infantry moved from Morocco to 92 Sea Zone 4 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone 4 infantry moved from 98 Sea Zone to Egypt 1 carrier moved from 92 Sea Zone to 110 Sea Zone 2 fighters moved from 92 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 2 transports moved from 107 Sea Zone to 101 Sea Zone 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 carrier and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 artillery and 3 infantry placed in Western United States 1 transport placed in 101 Sea Zone 1 artillery and 5 infantry placed in Eastern United States 2 fighters placed in Western United States 2 fighters placed in Western United States 1 destroyer and 1 submarine placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Paulau Island : 1 flag, 1 infantry Marshall Islands : 1 flag Marianas : 1 flag, 1 artillery and 1 infantry Queensland : 2 marines and 1 mech_infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour and 3 infantry Johnston Island : 1 infantry Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield 42 Sea Zone : 1 submarine 30 Sea Zone : 1 transport 26 Sea Zone : 1 carrier, 4 destroyers, 2 fighters and 1 submarine 10 Sea Zone : 1 carrier, 1 destroyer and 2 transports 54 Sea Zone : 2 carriers, 7 destroyers, 2 fighters, 1 submarine and 1 transport Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry Egypt : 2 fighters, 4 infantry, 1 marine and 2 mech_infantrys United Kingdom : 2 artilleries, 3 fighters and 2 infantry Morocco : 1 artillery and 3 infantry Tunisia : 1 flag Holland Belgium : 1 flag, 1 infantry Libya : 1 flag 106 Sea Zone : 1 flag 101 Sea Zone : 1 destroyer, 1 submarine and 3 transports Brazil : 1 flag 98 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 2 transports 91 Sea Zone : 1 destroyer and 2 transports 110 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 4 transports
Production/PUs Summary :
Germans : 59 / 91 Russians : 0 / 0 Japanese : 63 / 75 Americans : 57 / 97 Chinese : 4 / 7 British : 27 / 40 UK_Pacific : 2 / 0 Italians : 30 / 32 ANZAC : 15 / 21 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
-
TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Suiyuyan : 1 infantry Kansu : 1 infantry Tsinghai : 1 infantry Sikang : 5 infantry
Production/PUs Summary :
Germans : 59 / 91 Russians : 0 / 0 Japanese : 63 / 75 Americans : 57 / 97 Chinese : 4 / 5 British : 27 / 40 UK_Pacific : 2 / 0 Italians : 30 / 32 ANZAC : 15 / 21 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
-
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 4 fighters, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in Holland Belgium Non Combat Move - Americans 4 infantry moved from Morocco to 92 Sea Zone 4 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone 4 infantry moved from 98 Sea Zone to Egypt 1 carrier moved from 92 Sea Zone to 110 Sea Zone 2 fighters moved from 92 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 2 transports moved from 107 Sea Zone to 101 Sea Zone 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 carrier and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 artillery and 3 infantry placed in Western United States 1 transport placed in 101 Sea Zone 1 artillery and 5 infantry placed in Eastern United States 2 fighters placed in Western United States 2 fighters placed in Western United States 1 destroyer and 1 submarine placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British repair damage of 5x factory_major; Remaining resources: 35 PUs; British buy 1 aaGun, 1 armour and 8 infantry; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 2 infantry moved from Union of South Africa to 71 Sea Zone 1 mech_infantry moved from Belgian Congo to Egypt 1 armour moved from Union of South Africa to Belgian Congo 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 fighter moved from 98 Sea Zone to 81 Sea Zone 2 fighters moved from 92 Sea Zone to 98 Sea Zone 1 carrier, 1 cruiser and 2 destroyers moved from 92 Sea Zone to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone 1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone 1 aaGun, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt Place Units - British 1 armour and 2 infantry placed in Union of South Africa 3 infantry placed in Egypt 1 aaGun and 3 infantry placed in United Kingdom Turn Complete - British British collect 27 PUs; end with 27 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from United Kingdom: 1 infantry EDIT: Removing units owned by Americans from Morocco: 1 artillery and 2 infantry EDIT: Adding units owned by Americans to New Brunswick Nova Scotia: 1 artillery and 3 infantry EDIT: Adding units owned by Americans to 106 Sea Zone: 1 destroyer and 2 transports EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer and 2 transports EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Paulau Island : 1 flag, 1 infantry Marshall Islands : 1 flag Marianas : 1 flag, 1 artillery and 1 infantry Suiyuyan : 1 infantry Kansu : 1 infantry Tsinghai : 1 infantry Sikang : 5 infantry Queensland : 2 marines and 1 mech_infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour and 3 infantry Johnston Island : 1 infantry Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield 42 Sea Zone : 1 submarine 30 Sea Zone : 1 transport 26 Sea Zone : 1 carrier, 4 destroyers, 2 fighters and 1 submarine 10 Sea Zone : 1 carrier, 1 destroyer and 2 transports 54 Sea Zone : 2 carriers, 7 destroyers, 2 fighters, 1 submarine and 1 transport Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry Belgian Congo : 1 armour Iceland : 1 airfield Quebec : 1 factory_minor Gibraltar : 1 harbour New Brunswick Nova Scotia : 1 artillery, 1 harbour and 3 infantry Egypt : 2 aaGuns, 1 artillery, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour, 27 infantry, 2 marines and 7 mech_infantrys Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 infantry Scotland : 1 airfield United Kingdom : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 4 infantry Morocco : 1 infantry Algeria : 1 aaGun Tunisia : 1 flag Holland Belgium : 1 flag, 1 infantry Tobruk : 1 flag Libya : 1 flag Italian Somaliland : 1 flag 106 Sea Zone : 1 flag, 1 destroyer and 2 transports Crete : 1 flag 97 Sea Zone : 2 submarines 101 Sea Zone : 1 destroyer, 1 submarine and 3 transports 71 Sea Zone : 1 transport 81 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport Brazil : 1 flag 98 Sea Zone : 2 carriers, 3 cruisers, 4 fighters and 7 transports 110 Sea Zone : 3 carriers, 1 cruiser, 4 destroyers, 6 fighters and 4 transports
Production/PUs Summary :
Germans : 59 / 91 Russians : 0 / 0 Japanese : 63 / 75 Americans : 57 / 97 Chinese : 4 / 5 British : 27 / 33 UK_Pacific : 2 / 0 Italians : 30 / 32 ANZAC : 15 / 21 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
-
things started off quite well for me in this game but it all went to shit