JWW (Allies) vs Simon33 (Axis) BM3
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Your turn.
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@simon33 sorry for the delay, December is a crazy busy time for work and life, with the holidays, and there has been a death in the family. My play will be slow for the remainder of the year. I am sorry.
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Sorry for your loss.
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Combat Move - Russians 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese Combat - Russians Non Combat Move - Russians 2 aaGuns, 16 infantry and 1 tactical_bomber moved from Anhwe to Hunan Turn Complete - Russians
Combat Hit Differential Summary :
Territory Summary for Russians :
Kiangsi : 1 infantry Hunan : 2 aaGuns, 16 infantry and 1 tactical_bomber
Production/PUs Summary :
Germans : 52 / 77 Russians : 6 / 0 Japanese : 50 / 76 Americans : 62 / 92 Chinese : 13 / 13 British : 37 / 47 UK_Pacific : 0 / 0 Italians : 21 / 18 ANZAC : 15 / 21 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 7 artilleries, 1 carrier, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 2 fighters moved from Kiangsu to Shantung 1 bomber and 1 infantry moved from Kiangsu to Anhwe 1 fighter moved from 35 Sea Zone to 43 Sea Zone 2 fighters and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from Philippines to 42 Sea Zone 1 bomber moved from Shan State to 41 Sea Zone 1 bomber moved from Shan State to Shensi 1 infantry moved from Szechwan to Shensi 1 infantry moved from Kiangsu to Kiangsi 2 armour, 6 artilleries, 9 infantry and 1 mech_infantry moved from Kiangsu to Kiangsi 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Shantung Airborne Attack Move - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 41 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Shantung Japanese attack with 1 artillery, 2 fighters and 1 infantry Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Shantung, round 2 : 0/4 hits, 1.67 expected hits Chinese roll dice for 3 infantry in Shantung, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Shantung Japanese roll dice for 1 artillery and 2 fighters in Shantung, round 3 : 0/3 hits, 1.33 expected hits Chinese roll dice for 3 infantry in Shantung, round 3 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 2 fighters in Shantung, round 4 : 1/3 hits, 1.33 expected hits Chinese roll dice for 3 infantry in Shantung, round 4 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Chinese win with 2 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 1 infantry 2 fighters owned by the Japanese retreated Battle in 42 Sea Zone Japanese attack with 5 fighters and 5 tactical_bombers ANZAC defend with 1 cruiser and 1 transport Japanese roll dice for 5 fighters and 5 tactical_bombers in 42 Sea Zone, round 2 : 5/10 hits, 5.83 expected hits ANZAC roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 transport owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 42 Sea Zone Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 19 Casualties for ANZAC: 1 cruiser and 1 transport Battle in Kiangsi Japanese attack with 2 armour, 6 artilleries, 10 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 2 armour, 6 artilleries, 10 infantry and 1 mech_infantry in Kiangsi, round 2 : 6/19 hits, 5.83 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 2 armour, 6 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Shensi Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 2 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 3 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 4 : 2/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Shensi to French Indo China 1 infantry moved from Yunnan to Szechwan 3 artilleries moved from Yunnan to French Indo China 1 fighter moved from 43 Sea Zone to Philippines 5 fighters and 5 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 1 bomber moved from 41 Sea Zone to French Indo China 1 bomber moved from Anhwe to Kiangsu 1 artillery and 1 infantry moved from Korea to Manchuria 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from Shantung to Kiangsu 1 fighter moved from Shantung to 6 Sea Zone 1 battleship, 1 destroyer and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Philippines to 6 Sea Zone 3 artilleries and 3 infantry moved from India to Burma Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 3 artilleries placed in Kiangsu Japanese undo move 2. 2 artilleries and 1 infantry placed in Kiangsu 1 artillery and 2 infantry placed in India 1 artillery and 2 infantry placed in French Indo China 3 artilleries and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
ANZAC : -0.50 Chinese : -1.67 Japanese : -4.33
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 aaGun, 1 airfield, 1 artillery, 3 destroyers, 1 harbour, 4 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Greece to Romania Americans take Romania from Germans Combat - Americans Non Combat Move - Americans 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 mech_infantrys moved from Morocco to Tunisia 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from Gibraltar to 97 Sea Zone 2 fighters moved from 97 Sea Zone to Greece 1 infantry moved from Greece to Albania 1 fighter and 1 marine moved from Bulgaria to Greece 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone 2 fighters moved from Eastern United States to 110 Sea Zone 2 fighters moved from 110 Sea Zone to United Kingdom 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 airfield and 1 harbour placed in Greece 1 aaGun, 1 infantry and 1 mech_infantry placed in Greece 1 transport placed in 101 Sea Zone 1 artillery and 3 infantry placed in Eastern United States 2 destroyers and 1 submarine placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Combat Hit Differential Summary :
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Borneo : 1 flag, 1 infantry Queensland : 2 infantry, 2 marines and 1 mech_infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour and 2 infantry Midway : 1 airfield 26 Sea Zone : 1 carrier, 4 destroyers, 2 fighters and 2 transports 25 Sea Zone : 1 destroyer 10 Sea Zone : 2 destroyers and 1 submarine 54 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters, 6 submarines and 2 transports Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry United Kingdom : 2 fighters Morocco : 1 infantry Normandy Bordeaux : 2 infantry Tunisia : 1 flag, 2 mech_infantrys Romania : 1 flag, 1 mech_infantry Albania : 1 flag, 1 infantry Libya : 1 flag 108 Sea Zone : 4 infantry and 2 transports 106 Sea Zone : 1 flag Bulgaria : 1 flag Greece : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry, 1 marine and 1 mech_infantry 97 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 2 transports 101 Sea Zone : 1 destroyer and 2 transports Brazil : 1 flag 110 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
Production/PUs Summary :
Germans : 49 / 77 Russians : 4 / 0 Japanese : 54 / 62 Americans : 65 / 100 Chinese : 11 / 13 British : 37 / 47 UK_Pacific : 0 / 0 Italians : 21 / 18 ANZAC : 15 / 21 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shantung to Anhwe 1 artillery moved from Chahar to Anhwe 1 fighter moved from Kweichow to Sikang 1 infantry moved from Tsinghai to Sikang 3 infantry moved from Kweichow to Szechwan 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 1 artillery and 11 infantry moved from Hunan to Yunnan 4 infantry moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Szechwan Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang retreated to Sikang Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Szechwan Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Szechwan, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 artillery and 15 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 15 infantry in Yunnan, round 2 : 5/16 hits, 3.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery and 15 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Hopei 1 infantry moved from Chahar to Jehol 3 infantry moved from Chahar to Hopei 3 infantry moved from Kweichow to Yunnan Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Tsinghai 1 infantry placed in Hunan 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese : 2.00 Japanese : 0.67
Territory Summary for Chinese :
Shantung : 1 infantry Kwangsi : 1 infantry Jehol : 1 infantry Yunnan : 1 artillery and 19 infantry Hunan : 1 infantry Kansu : 1 infantry Hopei : 1 fighter and 3 infantry Tsinghai : 1 infantry Szechwan : 4 infantry Anhwe : 1 artillery
Production/PUs Summary :
Germans : 49 / 77 Russians : 4 / 0 Japanese : 50 / 62 Americans : 65 / 100 Chinese : 15 / 16 British : 37 / 47 UK_Pacific : 0 / 0 Italians : 21 / 18 ANZAC : 15 / 21 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 aaGun, 1 airfield, 1 artillery, 3 destroyers, 1 harbour, 4 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Greece to Romania Americans take Romania from Germans Combat - Americans Non Combat Move - Americans 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 mech_infantrys moved from Morocco to Tunisia 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from Gibraltar to 97 Sea Zone 2 fighters moved from 97 Sea Zone to Greece 1 infantry moved from Greece to Albania 1 fighter and 1 marine moved from Bulgaria to Greece 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone 2 fighters moved from Eastern United States to 110 Sea Zone 2 fighters moved from 110 Sea Zone to United Kingdom 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 airfield and 1 harbour placed in Greece 1 aaGun, 1 infantry and 1 mech_infantry placed in Greece 1 transport placed in 101 Sea Zone 1 artillery and 3 infantry placed in Eastern United States 2 destroyers and 1 submarine placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shantung to Anhwe 1 artillery moved from Chahar to Anhwe 1 fighter moved from Kweichow to Sikang 1 infantry moved from Tsinghai to Sikang 3 infantry moved from Kweichow to Szechwan 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 1 artillery and 11 infantry moved from Hunan to Yunnan 4 infantry moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Szechwan Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang retreated to Sikang Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Szechwan Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Szechwan, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 artillery and 15 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 15 infantry in Yunnan, round 2 : 5/16 hits, 3.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery and 15 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Hopei 1 infantry moved from Chahar to Jehol 3 infantry moved from Chahar to Hopei 3 infantry moved from Kweichow to Yunnan Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Tsinghai 1 infantry placed in Hunan 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 15 PUs; end with 16 PUs Purchase Units - British British buy 1 carrier, 1 destroyer, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Eastern Persia to Northwest Persia 1 infantry moved from Iraq to Northwest Persia 1 bomber moved from Eastern Persia to Northwest Persia 1 armour moved from Eastern Persia to West India UK_Pacific take West India from Japanese 1 armour moved from West India to Eastern Persia 1 infantry moved from Eastern Persia to Turkmenistan 1 fighter moved from Eastern Persia to Northwest Persia Combat - British Battle in Northwest Persia British attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry Italians defend with 1 armour British roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 3/4 hits, 1.50 expected hits Italians roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Northwest Persia British win, taking Northwest Persia from Italians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 1 armour Non Combat Move - British 1 fighter moved from Northwest Persia to Eastern Persia 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from Syria to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Albania 1 infantry moved from Greece to Bulgaria 1 infantry moved from Greece to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Yugoslavia 1 fighter moved from Bulgaria to Greece 1 marine moved from Bulgaria to Greece 2 infantry moved from Syria to Iraq 2 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Egypt to Trans-Jordan 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 carrier and 2 fighters moved from 97 Sea Zone to 81 Sea Zone 1 fighter moved from Greece to 97 Sea Zone 1 fighter moved from 110 Sea Zone to 97 Sea Zone 1 fighter moved from United Kingdom to 110 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Northwest Persia to Greece Place Units - British 1 carrier and 1 destroyer placed in 110 Sea Zone 2 infantry and 1 mech_infantry placed in Egypt 2 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 1.50 Italians : 0.50 Chinese : 2.00 Japanese : 0.67
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Shantung : 1 infantry Kwangsi : 1 infantry Jehol : 1 infantry Yunnan : 1 artillery and 19 infantry Hunan : 1 infantry Kansu : 1 infantry Hopei : 1 fighter and 3 infantry Tsinghai : 1 infantry Szechwan : 4 infantry Anhwe : 1 artillery Borneo : 1 infantry Queensland : 2 infantry, 2 marines and 1 mech_infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour and 2 infantry Midway : 1 airfield 26 Sea Zone : 1 carrier, 4 destroyers, 2 fighters and 2 transports 25 Sea Zone : 1 destroyer 10 Sea Zone : 2 destroyers and 1 submarine 54 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters, 6 submarines and 2 transports Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry Belgian Congo : 1 mech_infantry Iceland : 1 airfield Quebec : 1 factory_minor Trans-Jordan : 4 infantry and 1 mech_infantry Gibraltar : 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry Scotland : 1 airfield United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry Morocco : 1 infantry Normandy Bordeaux : 1 aaGun and 3 infantry Tunisia : 1 flag, 1 aaGun and 2 mech_infantrys Romania : 1 flag, 1 mech_infantry Holland Belgium : 1 flag Tobruk : 1 flag Albania : 1 flag, 3 infantry Libya : 1 flag Italian Somaliland : 1 flag Turkmenistan : 1 infantry 108 Sea Zone : 4 infantry and 2 transports 106 Sea Zone : 1 flag Crete : 1 flag Bulgaria : 1 flag, 1 artillery and 1 infantry Greece : 1 flag, 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry, 2 marines and 1 mech_infantry 97 Sea Zone : 2 carriers, 3 cruisers, 2 destroyers, 4 fighters, 5 submarines and 4 transports Iraq : 1 flag, 2 infantry Eastern Persia : 1 flag, 1 armour, 2 artilleries, 1 fighter, 8 infantry and 1 mech_infantry 101 Sea Zone : 1 destroyer and 2 transports 71 Sea Zone : 1 transport 81 Sea Zone : 1 carrier, 2 fighters and 1 transport Brazil : 1 flag Northwest Persia : 1 flag, 1 mech_infantry Persia : 1 flag Yugoslavia : 1 flag, 1 infantry 110 Sea Zone : 3 carriers, 1 cruiser, 3 destroyers, 6 fighters and 5 transports
Production/PUs Summary :
Germans : 49 / 77 Russians : 4 / 0 Japanese : 48 / 62 Americans : 65 / 100 Chinese : 15 / 16 British : 37 / 46 UK_Pacific : 2 / 0 Italians : 21 / 18 ANZAC : 15 / 21 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 destroyer and 3 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Timguska to Yakut S.S.R. Italians take Yenisey from Russians Italians take Yakut S.S.R. from Russians 1 bomber moved from Caucasus to Greece 3 fighters moved from Southern Italy to Greece 1 armour and 1 mech_infantry moved from Slovakia Hungary to Romania 1 artillery and 5 infantry moved from Northern Italy to Yugoslavia 1 fighter moved from Western Germany to Greece 2 infantry moved from Northern Italy to Yugoslavia Combat - Italians Air Battle in Greece Italians attacks with 5 units heading to Greece Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Greece AA fire in Greece : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Greece causes 0 damage total. Battle in Yugoslavia Italians attack with 1 artillery and 7 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 7 infantry in Yugoslavia, round 2 : 3/8 hits, 1.67 expected hits British roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yugoslavia Italians win, taking Yugoslavia from British with 1 artillery and 7 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Romania Italians attack with 1 armour and 1 mech_infantry Americans defend with 1 mech_infantry Italians roll dice for 1 armour and 1 mech_infantry in Romania, round 2 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Romania Italians win, taking Romania from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Cleaning up after air battles Non Combat Move - Italians 1 fighter moved from Greece to Western Germany 3 fighters moved from Greece to Southern Italy 2 infantry moved from Southern Italy to Northern Italy 1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R. Place Units - Italians 1 destroyer placed in 95 Sea Zone 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,2,2,2,6,2,5,1,5,2,6,2,6,1,5,4,6,2,5,5,1,1,6 Italians collect 16 PUs (9 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
AA fire in Greece : : 0.83 Italians : 2.67 British : -0.33 Americans : -0.33
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Nice AA hit! That changes things.
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@simon33 you were intending to send the luftwaffe at the allies med fleet?
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 4 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 19 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
ANZAC : 0.00 Japanese : -1.00
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour New Guinea : 1 infantry Java : 1 flag, 1 marine Dutch New Guinea : 1 flag Sumatra : 1 flag, 1 artillery and 1 infantry 41 Sea Zone : 1 transport 44 Sea Zone : 1 flag 54 Sea Zone : 1 carrier, 3 destroyers, 2 fighters, 2 submarines and 1 transport Ethiopia : 1 flag
Production/PUs Summary :
Germans : 52 / 77 Russians : 2 / 0 Japanese : 44 / 62 Americans : 62 / 100 Chinese : 15 / 16 British : 35 / 46 UK_Pacific : 2 / 0 Italians : 25 / 17 ANZAC : 19 / 25 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 4 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 19 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French 1 infantry moved from Iraq to Persia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.00 Japanese : -1.00
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour New Guinea : 1 infantry Java : 1 flag, 1 marine Dutch New Guinea : 1 flag Sumatra : 1 flag, 1 artillery and 1 infantry 41 Sea Zone : 1 transport 44 Sea Zone : 1 flag 54 Sea Zone : 1 carrier, 3 destroyers, 2 fighters, 2 submarines and 1 transport Morocco : 2 infantry Normandy Bordeaux : 1 factory_minor, 1 harbour and 2 infantry Ethiopia : 1 flag 97 Sea Zone : 1 destroyer Persia : 1 infantry
Production/PUs Summary :
Germans : 52 / 77 Russians : 2 / 0 Japanese : 44 / 62 Americans : 62 / 100 Chinese : 15 / 16 British : 35 / 46 UK_Pacific : 2 / 0 Italians : 25 / 17 ANZAC : 19 / 25 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 2 fighters and 11 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 armour moved from Western Germany to Holland Belgium Germans take Holland Belgium from British 1 armour moved from Holland Belgium to Western Germany 3 bombers moved from Western Germany to Bulgaria 2 bombers and 1 mech_infantry moved from Caucasus to Turkmenistan 16 armour and 3 mech_infantrys moved from Kazakhstan to Northwest Persia 4 fighters and 1 tactical_bomber moved from Caucasus to Bulgaria 3 artilleries and 2 mech_infantrys moved from Caucasus to Northwest Persia 3 mech_infantrys moved from Volgograd to Northwest Persia Combat - Germans Battle in Northwest Persia Germans attack with 16 armour, 3 artilleries and 8 mech_infantrys British defend with 1 mech_infantry Germans roll dice for 16 armour, 3 artilleries and 8 mech_infantrys in Northwest Persia, round 2 : 14/27 hits, 10.83 expected hits British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 16 armour, 3 artilleries and 8 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Bulgaria Germans attack with 3 bombers, 4 fighters and 1 tactical_bomber British defend with 1 artillery and 1 infantry Germans roll dice for 3 bombers, 4 fighters and 1 tactical_bomber in Bulgaria, round 2 : 3/8 hits, 4.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Bulgaria Germans win with 3 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Turkmenistan Germans attack with 2 bombers and 1 mech_infantry British defend with 1 infantry Germans roll dice for 2 bombers and 1 mech_infantry in Turkmenistan, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Turkmenistan Germans win, taking Turkmenistan from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 2 aaGuns moved from Caucasus to Northwest Persia 1 aaGun and 1 infantry moved from Rostov to Caucasus 2 bombers moved from Turkmenistan to Volgograd 2 artilleries moved from Samara to Volgograd 3 artilleries moved from Ukraine to Bessarabia 2 infantry moved from Slovakia Hungary to Romania 3 bombers moved from Bulgaria to Western Germany 3 infantry moved from Slovakia Hungary to Yugoslavia 3 fighters moved from Bulgaria to Romania 1 fighter and 1 tactical_bomber moved from Bulgaria to Yugoslavia 5 artilleries moved from Western Germany to France 4 infantry moved from Western Germany to Germany 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 artillery and 2 infantry moved from Norway to Finland 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Finland Place Units - Germans 3 artilleries placed in France 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Volgograd 2 fighters and 5 mech_infantrys placed in Western Germany Germans undo move 1. 1 artillery placed in Western Germany 2 artilleries placed in France Turn Complete - Germans Germans collect 55 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans : 2.00 British : -0.33 Americans : -0.67 Russians : -0.33
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Combat Move - Russians Non Combat Move - Russians 2 aaGuns, 16 infantry and 1 tactical_bomber moved from Hunan to Yunnan Turn Complete - Russians
Combat Hit Differential Summary :
Territory Summary for Russians :
Yunnan : 2 aaGuns, 16 infantry and 1 tactical_bomber
Production/PUs Summary :
Germans : 55 / 83 Russians : 2 / 0 Japanese : 44 / 62 Americans : 62 / 100 Chinese : 15 / 16 British : 32 / 46 UK_Pacific : 2 / 0 Italians : 25 / 17 ANZAC : 19 / 25 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 4 artilleries, 1 carrier, 1 destroyer and 7 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 artilleries and 3 infantry moved from Manchuria to Jehol 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Shantung 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Shantung 1 bomber, 1 fighter and 1 infantry moved from Kiangsu to Anhwe 2 armour, 6 artilleries, 10 infantry and 1 mech_infantry moved from Kiangsi to Hunan 1 infantry moved from India to West India Japanese take West India from UK_Pacific 1 bomber and 1 infantry moved from French Indo China to Kwangsi 1 fighter moved from 35 Sea Zone to 41 Sea Zone 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to Java 2 transports moved from 35 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 bomber moved from French Indo China to Kwangsi 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 fighter moved from Philippines to Borneo 2 battleships and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers ANZAC defend with 1 marine Japanese roll dice for 2 battleships in Java, round 2 : 1/2 hits, 1.33 expected hits ANZAC roll dice for 1 marine in Java, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 5 Casualties for ANZAC: 1 marine Battle in Borneo Japanese attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Borneo Japanese win, taking Borneo from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Hunan Japanese attack with 2 armour, 6 artilleries, 10 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 armour, 6 artilleries, 10 infantry and 1 mech_infantry in Hunan, round 2 : 3/19 hits, 5.83 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 armour, 6 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shantung Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 1/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Jehol Japanese attack with 3 artilleries and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 3 artilleries and 3 infantry in Jehol, round 2 : 3/6 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Kwangsi, round 2 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 1 bomber, 1 fighter and 1 infantry Chinese defend with 1 artillery Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Anhwe, round 2 : 3/3 hits, 1.33 expected hits Chinese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery Non Combat Move - Japanese 1 fighter moved from Borneo to 42 Sea Zone 4 fighters and 4 tactical_bombers moved from Java to 42 Sea Zone 1 fighter moved from 41 Sea Zone to 42 Sea Zone 5 carriers, 4 destroyers and 2 submarines moved from 35 Sea Zone to 42 Sea Zone 5 artilleries and 7 infantry moved from India to Burma 1 bomber moved from Kwangsi to Burma 1 bomber moved from Kwangsi to French Indo China 1 bomber and 1 fighter moved from Anhwe to French Indo China 1 tactical_bomber moved from 35 Sea Zone to French Indo China 2 artilleries moved from Shan State to Burma 2 armour, 1 artillery and 1 infantry moved from Shan State to French Indo China 1 fighter and 1 tactical_bomber moved from Shantung to 6 Sea Zone 2 artilleries moved from Kiangsu to Kiangsi 1 carrier, 3 destroyers and 2 submarines moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 1 artillery and 2 infantry placed in India 1 artillery and 2 infantry placed in French Indo China 2 artilleries and 1 infantry placed in Kiangsu 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Americans : -0.33 Chinese : 0.33 Japanese : -2.00
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@simon33 2 sub hit in z 42…can you give OOL?
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@JWWII said in JWW (Allies) vs Simon33 (Axis) BM3:
@simon33 you were intending to send the luftwaffe at the allies med fleet?
Yes, if I’m bombing the airbase (which I’m not sure if you can determine from Triple-A) I would think that is reasonably obvious. Mobilising the DD into SZ97 would have taken the French DD out too, I didn’t even take that into account. I just wanted to kill some subs.
Never posted the above!
You didn’t post your attack but I’m assuming you’re attacking with everything. Keep 1CV undamaged in the first round. So dent 4CVs, 2BBs, lose 2 subs and up to 3DDs. If you get more than 11 hits you can lose some damaged CVs.
In round 2 you can lose some damaged CVs to sub hits if I don’t have any DDs left. After that can you ask?
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@simon33 said in JWW (Allies) vs Simon33 (Axis) BM3:
@JWWII said in JWW (Allies) vs Simon33 (Axis) BM3:
@simon33 you were intending to send the luftwaffe at the allies med fleet?
Yes, if I’m bombing the airbase (which I’m not sure if you can determine from Triple-A) I would think that is reasonably obvious. Mobilising the DD into SZ97 would have taken the French DD out too, I didn’t even take that into account. I just wanted to kill some subs.
Never posted the above!
You didn’t post your attack but I’m assuming you’re attacking with everything. Keep 1CV undamaged in the first round. So dent 4CVs, 2BBs, lose 2 subs and up to 3DDs. If you get more than 11 hits you can lose some damaged CVs.
In round 2 you can lose some damaged CVs to sub hits if I don’t have any DDs left. After that can you ask?
yes, on both counts
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters and 6 submarines moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 infantry moved from Queensland to 54 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 23 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 23 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans Combat - Americans Battle in Paulau Island Battle in Marshall Islands Battle in Marianas Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Americans roll dice for 1 artillery in Iwo Jima, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 7 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 7 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 8 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 8 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Paulau Island from Japanese, taking Marshall Islands from Japanese, taking Marianas from Japanese, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 42 Sea Zone Americans attack with 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters and 6 submarines Japanese defend with 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 6 fighters, 2 submarines, 4 tactical_bombers and 1 transport Americans roll dice for 6 submarines in 42 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits Units damaged: 2 battleships owned by the Japanese Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 5 destroyers and 8 fighters in 42 Sea Zone, round 2 : 6/16 hits, 7.33 expected hits Units damaged: 4 carriers owned by the Japanese Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 6 fighters, 4 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 9/22 hits, 10.83 expected hits Units damaged: 1 battleship owned by the Americans 2 submarines owned by the Japanese and 4 carriers owned by the Americans lost in 42 Sea Zone Americans roll dice for 6 submarines in 42 Sea Zone, round 3 : 0/6 hits, 2.00 expected hits Americans roll dice for 1 battleship, 2 cruisers, 5 destroyers and 8 fighters in 42 Sea Zone, round 3 : 7/16 hits, 7.33 expected hits
Combat Hit Differential Summary :
Americans : -6.00 Japanese : -3.50