18L Giallo (x) vs JWW (l) BM3


  • @Giallo not sending an anzac ss into that naval battle in z37 was a big blunder. got greedy, didn’t think you would hit with the 1 on D. stupid mistake by me as it has big consequences which you are capitalizing on…no scramble

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 infantry moved from Amur to Manchuria
            1 armour moved from Amur to Manchuria
            2 bombers moved from French Indo China to India
            1 fighter and 1 tactical_bomber moved from French Indo China to India
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            2 marines moved from French Indo China to 36 Sea Zone
            2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
            2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 2 marines and 2 transports moved from 36 Sea Zone to 39 Sea Zone
            2 artilleries, 2 infantry and 2 marines moved from 39 Sea Zone to India
            1 submarine moved from 43 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to Shan State
            1 infantry moved from French Indo China to Shan State
            1 mech_infantry moved from Kwangtung to Anhwe
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Anhwe
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from French Indo China to Yunnan
            1 submarine moved from 34 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from French Indo China to Kwangsi
            1 fighter moved from French Indo China to Yunnan
            1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi
            1 armour moved from French Indo China to Shan State
    
        Combat - Japanese
            Battle in 39 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
                British defend with 1 battleship, 1 destroyer and 2 transports
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports in 39 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 destroyer and 2 transports in 39 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports in 39 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits
                    British roll dice for 1 battleship, 1 destroyer and 2 transports in 39 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the British and 1 carrier owned by the Japanese lost in 39 Sea Zone
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 39 Sea Zone, round 4 : 1/3 hits, 1,50 expected hits
                    British roll dice for 1 battleship and 2 transports in 39 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                    1 submarine owned by the Japanese and 1 battleship owned by the British lost in 39 Sea Zone
                    2 transports owned by the British lost in 39 Sea Zone
                Japanese win, taking 39 Sea Zone from UK_Pacific with 1 battleship, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 20
                Casualties for Japanese: 1 carrier and 1 submarine
                Casualties for British: 1 battleship, 1 destroyer and 2 transports
            Battle in Yunnan
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 0/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 3 : 1/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
                    Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Japanese lost in 41 Sea Zone
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
                    Americans roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 41 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 42 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Shan State
                Japanese attack with 1 armour, 1 artillery and 2 infantry
                British defend with 1 artillery and 1 marine
                    Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Shan State, round 2 : 0/4 hits, 1,33 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 marine in Shan State, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Shan State, round 3 : 2/4 hits, 1,33 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 marine in Shan State, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 marine owned by the British and 1 artillery owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 1 marine
            Battle in Anhwe
                Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in India
                Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry, 2 marines and 1 tactical_bomber
                British defend with 1 artillery, 1 fighter and 4 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 2 infantry, 2 marines and 1 tactical_bomber in India, round 2 : 6/10 hits, 4,50 expected hits
                    UK_Pacific roll dice for 1 artillery, 1 fighter and 4 infantry in India, round 2 : 3/6 hits, 2,33 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 artillery owned by the British, 4 infantry owned by the British and 1 fighter owned by the British lost in India
                Japanese captures 14PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers, 1 fighter, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for British: 1 artillery, 1 fighter and 4 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from India: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Japanese to India: 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from India: 1 infantry
            EDIT: Adding units owned by Japanese to India: 1 artillery
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Manchuria: 1 armour
            EDIT: Adding units owned by Japanese to Jehol: 1 armour
            EDIT: Turning off Edit Mode
            2 bombers moved from India to French Indo China
            1 fighter moved from Yunnan to French Indo China
            2 mech_infantrys moved from Kwangtung to French Indo China
            1 tactical_bomber moved from Kwangsi to French Indo China
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Siam
            1 fighter and 1 tactical_bomber moved from Anhwe to Jehol
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 carriers moved from 6 Sea Zone to 36 Sea Zone
            1 battleship moved from 19 Sea Zone to 6 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to French Indo China
            1 submarine moved from 35 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            3 mech_infantrys placed in Kwangtung
            3 infantry placed in French Indo China
            3 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,4
            Japanese collect 45 PUs (1 lost to blockades); end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    British : 1,33
    Americans : 0,33
    ANZAC : -0,33
    Chinese : 1,67
    UK_Pacific : 0,33
    Japanese : -3,50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    @JWWII Maybe a chance for me, let’s see


  • TripleA Move Summary: Americans round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 airfield, 2 destroyers, 1 fighter, 7 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Italians
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            3 fighters moved from 54 Sea Zone to 42 Sea Zone
            2 fighters moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 airfield, 2 destroyers, 1 fighter, 7 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Italians
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            3 fighters moved from 54 Sea Zone to 42 Sea Zone
            2 fighters moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 1 destroyer and 3 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            2 fighters moved from Hawaiian Islands to 49 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from Queensland to 54 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 fighter, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            3 fighters moved from 42 Sea Zone to 37 Sea Zone
            1 submarine moved from 44 Sea Zone to 37 Sea Zone
            2 fighters moved from 49 Sea Zone to Queensland
            2 fighters moved from 16 Sea Zone to 26 Sea Zone
            1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 3 infantry, 3 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
            2 destroyers and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Western United States to Queensland
            1 carrier moved from 110 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 93 Sea Zone to 92 Sea Zone
            1 submarine moved from 96 Sea Zone to 92 Sea Zone
            1 fighter moved from Cyprus to Iraq
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            1 fighter moved from Gibraltar to Normandy Bordeaux
            1 fighter moved from Eastern United States to Gibraltar
            4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 airfield placed in Normandy Bordeaux
            3 infantry placed in Normandy Bordeaux
            4 infantry placed in Eastern United States
            2 transports placed in 101 Sea Zone
            2 destroyers and 4 submarines placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            Americans undo move 5.
            2 destroyers and 4 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 70 PUs; end with 70 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 110 Sea Zone: 5 transports
            EDIT: Adding units owned by Americans to 107 Sea Zone: 5 transports
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : -0.17
    Japanese : 0.50
    

    Territory Summary for Americans :

    Queensland : 1 artillery, 1 bomber, 2 fighters and 3 infantry
    Philippines : 1 airfield, 1 harbour and 1 infantry
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_upgrade, 1 harbour and 1 mech_infantry
    Hawaiian Islands : 1 airfield and 1 harbour
    Midway : 1 airfield
    Sumatra : 1 flag, 1 infantry
    42 Sea Zone : 1 flag, 1 destroyer
    41 Sea Zone : 1 flag
    37 Sea Zone : 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 fighters, 1 infantry, 1 marine, 3 submarines and 1 transport
    26 Sea Zone : 2 carriers, 3 destroyers, 4 fighters and 5 submarines
    25 Sea Zone : 1 destroyer
    17 Sea Zone : 1 flag
    54 Sea Zone : 3 submarines and 2 transports
    Central United States : 1 factory_upgrade
    Eastern United States : 1 aaGun, 1 airfield, 1 factory_upgrade, 1 fighter, 1 harbour and 4 infantry
    Gibraltar : 2 bombers and 3 fighters
    Morocco : 1 flag, 1 artillery and 7 infantry
    Normandy Bordeaux : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry, 1 marine and 1 mech_infantry
    French Guiana : 1 aaGun
    Algeria : 1 flag
    Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
    Tunisia : 1 flag
    Holland Belgium : 1 flag
    Tobruk : 1 flag
    Libya : 1 flag
    125 Sea Zone : 1 flag
    Iraq : 1 fighter
    92 Sea Zone : 1 carrier, 1 destroyer, 2 submarines and 2 transports
    101 Sea Zone : 2 destroyers, 4 submarines and 2 transports
    Brazil : 1 flag
    91 Sea Zone : 2 transports
    107 Sea Zone : 5 transports
    110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
    

    Production/PUs Summary :

    Germans : 48 / 78
    Russians : 18 / 26
    Japanese : 46 / 68
    Americans : 70 / 105
    Chinese : 11 / 15
    British : 32 / 41
    UK_Pacific : 10 / 0
    Italians : 10 / 18
    ANZAC : 15 / 24
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: Chinese round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Kwangsi
            1 fighter moved from Chahar to Kwangsi
            2 artilleries and 3 infantry moved from Kweichow to Yunnan
    

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Kwangsi
            1 fighter moved from Chahar to Kwangsi
            2 artilleries and 3 infantry moved from Kweichow to Yunnan
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Yunnan
                Chinese attack with 2 artilleries and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 3 infantry in Yunnan, round 2 : 1/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Hunan
    
        Place Units - Chinese
            4 infantry placed in Hunan
            1 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.17
    Japanese : 0.33
    

    Territory Summary for Chinese :

    Kwangsi : 1 infantry
    Yunnan : 2 artilleries and 2 infantry
    Hunan : 1 fighter and 4 infantry
    Chahar : 1 infantry
    Anhwe : 1 infantry
    

    Production/PUs Summary :

    Germans : 48 / 78
    Russians : 18 / 26
    Japanese : 44 / 68
    Americans : 70 / 105
    Chinese : 13 / 13
    British : 32 / 41
    UK_Pacific : 10 / 0
    Italians : 10 / 18
    ANZAC : 15 / 24
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: British round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - British
            British buy 1 artillery, 7 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - British
                British converts factory_major into different units
            1 mech_infantry moved from Normandy Bordeaux to Northern Italy
                  British take Northern Italy from Italians
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 airfield, 2 destroyers, 1 fighter, 7 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Italians
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            3 fighters moved from 54 Sea Zone to 42 Sea Zone
            2 fighters moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 1 destroyer and 3 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            2 fighters moved from Hawaiian Islands to 49 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from Queensland to 54 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 fighter, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            3 fighters moved from 42 Sea Zone to 37 Sea Zone
            1 submarine moved from 44 Sea Zone to 37 Sea Zone
            2 fighters moved from 49 Sea Zone to Queensland
            2 fighters moved from 16 Sea Zone to 26 Sea Zone
            1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 3 infantry, 3 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
            2 destroyers and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Western United States to Queensland
            1 carrier moved from 110 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 93 Sea Zone to 92 Sea Zone
            1 submarine moved from 96 Sea Zone to 92 Sea Zone
            1 fighter moved from Cyprus to Iraq
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            1 fighter moved from Gibraltar to Normandy Bordeaux
            1 fighter moved from Eastern United States to Gibraltar
            4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 airfield placed in Normandy Bordeaux
            3 infantry placed in Normandy Bordeaux
            4 infantry placed in Eastern United States
            2 transports placed in 101 Sea Zone
            2 destroyers and 4 submarines placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            Americans undo move 5.
            2 destroyers and 4 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 70 PUs; end with 70 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 110 Sea Zone: 5 transports
            EDIT: Adding units owned by Americans to 107 Sea Zone: 5 transports
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Kwangsi
            1 fighter moved from Chahar to Kwangsi
            2 artilleries and 3 infantry moved from Kweichow to Yunnan
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Yunnan
                Chinese attack with 2 artilleries and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 3 infantry in Yunnan, round 2 : 1/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Hunan
    
        Place Units - Chinese
            4 infantry placed in Hunan
            1 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 artillery, 7 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - British
                British converts factory_major into different units
            1 mech_infantry moved from Normandy Bordeaux to Northern Italy
                  British take Northern Italy from Italians
    
        Combat - British
    
        Non Combat Move - British
            1 aaGun moved from Kweichow to Hunan
            1 aaGun, 5 artilleries and 7 infantry moved from Kweichow to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 mech_infantry moved from Eastern Persia to Iraq
            4 infantry moved from West India to Eastern Persia
            1 fighter moved from Trans-Jordan to Iraq
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            1 aaGun, 1 armour and 4 infantry moved from United Kingdom to 110 Sea Zone
            2 aaGuns, 1 armour and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - British
            1 transport placed in 71 Sea Zone
            1 artillery and 1 infantry placed in Union of South Africa
            3 infantry placed in Iraq
            3 infantry and 2 mech_infantrys placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5
            British collect 32 PUs (4 lost to blockades); end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans : -0.17
    Chinese : -0.17
    Japanese : 0.83
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Kwangsi : 1 infantry
    Yunnan : 1 aaGun, 7 artilleries and 10 infantry
    Hunan : 1 aaGun, 1 fighter and 4 infantry
    Chahar : 1 infantry
    Anhwe : 1 infantry
    Malaya : 1 harbour
    Borneo : 1 infantry
    Queensland : 1 artillery, 1 bomber, 2 fighters and 3 infantry
    Philippines : 1 airfield, 1 harbour and 1 infantry
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_upgrade, 1 harbour and 1 mech_infantry
    Hawaiian Islands : 1 airfield and 1 harbour
    Midway : 1 airfield
    Sumatra : 1 flag, 1 infantry
    42 Sea Zone : 1 flag, 1 destroyer
    41 Sea Zone : 1 flag
    37 Sea Zone : 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 fighters, 1 infantry, 1 marine, 3 submarines and 1 transport
    26 Sea Zone : 2 carriers, 3 destroyers, 4 fighters and 5 submarines
    25 Sea Zone : 1 destroyer
    17 Sea Zone : 1 flag
    54 Sea Zone : 3 submarines and 2 transports
    Central United States : 1 factory_upgrade
    Eastern United States : 1 aaGun, 1 airfield, 1 factory_upgrade, 1 fighter, 1 harbour and 4 infantry
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Gibraltar : 1 airfield, 2 bombers, 3 fighters and 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 harbour
    Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
    Scotland : 1 airfield
    Malta : 1 aaGun
    United Kingdom : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 2 mech_infantrys
    Morocco : 1 flag, 1 artillery and 7 infantry
    Normandy Bordeaux : 1 flag, 4 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 7 fighters, 1 harbour, 14 infantry, 1 marine and 1 mech_infantry
    French Guiana : 1 aaGun
    Algeria : 1 flag
    Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
    Tunisia : 1 flag
    Holland Belgium : 1 flag
    Tobruk : 1 flag
    Northern Italy : 1 flag, 1 factory_minor and 1 mech_infantry
    Libya : 1 flag
    125 Sea Zone : 1 flag
    80 Sea Zone : 1 transport
    106 Sea Zone : 1 flag
    Iraq : 1 flag, 1 artillery, 1 factory_minor, 3 fighters, 4 infantry and 1 mech_infantry
    92 Sea Zone : 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 2 transports
    Eastern Persia : 1 flag, 4 infantry
    101 Sea Zone : 2 destroyers, 4 submarines and 2 transports
    71 Sea Zone : 1 transport
    Brazil : 1 flag
    Persia : 1 flag
    91 Sea Zone : 2 transports
    107 Sea Zone : 5 transports
    110 Sea Zone : 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 3 submarines, 1 tactical_bomber and 4 transports
    

    Production/PUs Summary :

    Germans : 48 / 78
    Russians : 18 / 26
    Japanese : 44 / 68
    Americans : 70 / 105
    Chinese : 13 / 13
    British : 36 / 42
    UK_Pacific : 10 / 0
    Italians : 6 / 18
    ANZAC : 15 / 24
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 bomber and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Southern Italy to Northern Italy
            1 destroyer and 2 submarines moved from 99 Sea Zone to 97 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            3 fighters moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 3 fighters and 2 infantry
                British defend with 1 factory_minor and 1 mech_infantry
                    Italians roll dice for 3 fighters and 2 infantry in Northern Italy, round 2 : 2/5 hits, 1,83 expected hits
                    British roll dice for 1 mech_infantry in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy
                Italians win, taking Northern Italy from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            3 fighters moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 bomber and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,17
    British : 0,67
    

    Savegame


  • TripleA Move Summary: ANZAC round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 bombers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 marine moved from Queensland to 54 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                  ANZAC take 37 Sea Zone from Japanese
            1 artillery, 1 fighter, 1 infantry and 1 marine moved from 37 Sea Zone to Shan State
            1 fighter moved from Malaya to Shan State
    

    Savegame


  • TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 bombers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 marine moved from Queensland to 54 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                  ANZAC take 37 Sea Zone from Japanese
            1 artillery, 1 fighter, 1 infantry and 1 marine moved from 37 Sea Zone to Shan State
            1 fighter moved from Malaya to Shan State
    
        Combat - ANZAC
            Battle in Shan State
                ANZAC attack with 1 artillery, 2 fighters, 1 infantry and 1 marine
                Japanese defend with 1 armour, 1 artillery and 1 infantry
                    ANZAC roll dice for 1 cruiser in Shan State, round 2 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 artillery, 2 fighters, 1 infantry and 1 marine in Shan State, round 2 : 2/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Shan State, round 2 : 2/3 hits, 1.17 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Shan State
                    ANZAC roll dice for 2 fighters and 1 marine in Shan State, round 3 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour in Shan State, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Shan State
                ANZAC win, taking Shan State from Japanese with 2 fighters and 1 marine remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 artillery and 1 infantry
                Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 54 Sea Zone to 37 Sea Zone
            2 fighters moved from Shan State to 37 Sea Zone
    
        Place Units - ANZAC
            2 bombers placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 fighter
            EDIT: Adding units owned by ANZAC to Yunnan: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : -0.83
    Japanese : 0.33
    

    Territory Summary for ANZAC :

    Paulau Island : 1 flag, 1 infantry
    Marshall Islands : 1 flag
    Marianas : 1 flag, 1 infantry
    Yunnan : 1 fighter
    Shan State : 1 flag, 1 marine
    Queensland : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 5 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    Java : 1 flag
    Dutch New Guinea : 1 flag
    37 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines and 1 transport
    Trans-Jordan : 1 infantry
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    

    Production/PUs Summary :

    Germans : 48 / 78
    Russians : 18 / 26
    Japanese : 43 / 68
    Americans : 70 / 105
    Chinese : 13 / 13
    British : 32 / 42
    UK_Pacific : 10 / 0
    Italians : 10 / 10
    ANZAC : 16 / 25
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 bombers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 marine moved from Queensland to 54 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                  ANZAC take 37 Sea Zone from Japanese
            1 artillery, 1 fighter, 1 infantry and 1 marine moved from 37 Sea Zone to Shan State
            1 fighter moved from Malaya to Shan State
    
        Combat - ANZAC
            Battle in Shan State
                ANZAC attack with 1 artillery, 2 fighters, 1 infantry and 1 marine
                Japanese defend with 1 armour, 1 artillery and 1 infantry
                    ANZAC roll dice for 1 cruiser in Shan State, round 2 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 artillery, 2 fighters, 1 infantry and 1 marine in Shan State, round 2 : 2/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Shan State, round 2 : 2/3 hits, 1.17 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Shan State
                    ANZAC roll dice for 2 fighters and 1 marine in Shan State, round 3 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour in Shan State, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Shan State
                ANZAC win, taking Shan State from Japanese with 2 fighters and 1 marine remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 artillery and 1 infantry
                Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 54 Sea Zone to 37 Sea Zone
            2 fighters moved from Shan State to 37 Sea Zone
    
        Place Units - ANZAC
            2 bombers placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 fighter
            EDIT: Adding units owned by ANZAC to Yunnan: 1 fighter
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.83
    Japanese : 0.33
    

    Territory Summary for ANZAC and French :

    Paulau Island : 1 flag, 1 infantry
    Marshall Islands : 1 flag
    Marianas : 1 flag, 1 infantry
    Yunnan : 1 fighter
    Shan State : 1 flag, 1 marine
    Queensland : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 5 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    Java : 1 flag
    Dutch New Guinea : 1 flag
    37 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines and 1 transport
    Trans-Jordan : 1 infantry
    Normandy Bordeaux : 2 infantry
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    110 Sea Zone : 1 fighter
    

    Production/PUs Summary :

    Germans : 48 / 78
    Russians : 18 / 26
    Japanese : 43 / 68
    Americans : 70 / 105
    Chinese : 13 / 13
    British : 32 / 42
    UK_Pacific : 10 / 0
    Italians : 10 / 10
    ANZAC : 16 / 25
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 15 artilleries, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Evenkiyskiy to Timguska
                  Germans take Timguska from Russians
            1 armour moved from Evenkiyskiy to Yakut S.S.R.
            6 mech_infantrys moved from Caucasus to Iraq
            1 armour, 2 bombers, 2 fighters and 7 mech_infantrys moved from Northwest Persia to Iraq
            1 armour moved from Northwest Persia to Persia
                  Germans take Persia from British
            1 armour moved from Persia to Iraq
            1 infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from Americans
            2 infantry moved from France to Southern France
            3 fighters and 3 tactical_bombers moved from Western Germany to Southern France
            3 artilleries and 3 infantry moved from Ukraine to Rostov
            3 artilleries and 3 infantry moved from Ukraine to Bryansk
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 3 artilleries and 3 infantry
                Russians defend with 1 artillery and 3 infantry
                    Germans roll dice for 3 artilleries and 3 infantry in Bryansk, round 2 : 2/6 hits, 2,00 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                3 artilleries owned by the Germans and 1 infantry owned by the Germans retreated to Ukraine
                Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Rostov
                Germans attack with 3 artilleries and 3 infantry
                Russians defend with 4 infantry
                    Germans roll dice for 3 artilleries and 3 infantry in Rostov, round 2 : 3/6 hits, 2,00 expected hits
                    Russians roll dice for 4 infantry in Rostov, round 2 : 1/4 hits, 1,33 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                3 artilleries owned by the Germans and 2 infantry owned by the Germans retreated to Ukraine
                Russians win with 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in Iraq
                Germans attack with 2 armour, 2 bombers, 2 fighters and 13 mech_infantrys
                British defend with 1 artillery, 1 factory_minor, 2 fighters, 4 infantry and 1 mech_infantry; Americans defend with 1 fighter; Russians defend with 4 fighters
                    Germans roll dice for 2 armour, 2 bombers, 2 fighters and 13 mech_infantrys in Iraq, round 2 : 7/19 hits, 5,50 expected hits
                    British roll dice for 1 artillery, 7 fighters, 4 infantry and 1 mech_infantry in Iraq, round 2 : 8/13 hits, 6,67 expected hits
                    1 fighter owned by the Russians, 1 mech_infantry owned by the British, 1 artillery owned by the British, 8 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in Iraq
                    Germans roll dice for 2 armour, 2 bombers, 2 fighters and 5 mech_infantrys in Iraq, round 3 : 5/11 hits, 4,17 expected hits
                    British roll dice for 6 fighters in Iraq, round 3 : 2/6 hits, 4,00 expected hits
                    3 fighters owned by the Russians, 1 fighter owned by the Americans, 2 mech_infantrys owned by the Germans and 1 fighter owned by the British lost in Iraq
                    Germans roll dice for 2 armour, 2 bombers, 2 fighters and 3 mech_infantrys in Iraq, round 4 : 3/9 hits, 3,83 expected hits
                    British roll dice for 1 fighter in Iraq, round 4 : 1/1 hits, 0,67 expected hits
                    1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Iraq
                Germans win, taking Iraq from British with 2 armour, 2 bombers, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 46
                Casualties for Germans: 11 mech_infantrys
                Casualties for British: 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry
                Casualties for Russians: 4 fighters
                Casualties for Americans: 1 fighter
            Battle in Southern France
                Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Southern France, round 2 : 4/8 hits, 3,83 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            3 fighters and 3 tactical_bombers moved from Southern France to Western Germany
            1 infantry moved from Norway to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Western Germany
            1 mech_infantry moved from Finland to Vyborg
            1 aaGun, 3 artilleries, 4 infantry and 8 mech_infantrys moved from France to Western Germany
            2 fighters moved from Iraq to Greece
            1 fighter moved from Western Germany to Greece
            2 bombers moved from Iraq to Southern Italy
            6 mech_infantrys moved from Western Germany to Germany
            1 mech_infantry moved from Vyborg to Novgorod
    
        Place Units - Germans
            1 submarine placed in 113 Sea Zone
            10 artilleries placed in Western Germany
            2 artilleries and 1 infantry placed in Ukraine
            2 artilleries and 1 infantry placed in Novgorod
            1 artillery and 2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 59 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Germans : 2,67
    British : -0,33
    Americans : -0,33
    Russians : 0,33
    

    Savegame


  • TripleA Move Summary: Russians round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Urals to Timguska
            1 armour and 1 mech_infantry moved from Novosibirsk to Timguska
            1 mech_infantry moved from Novosibirsk to Timguska
            1 armour and 3 mech_infantrys moved from Novosibirsk to Evenkiyskiy
                  Russians take Evenkiyskiy from Germans
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 infantry moved from Belarus to Baltic States
                  Russians take Baltic States from Germans
            1 armour moved from Volgograd to Northwest Persia
                  Russians take Caucasus from Germans
                  Russians take Northwest Persia from Germans
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Urals to Timguska
            1 armour and 1 mech_infantry moved from Novosibirsk to Timguska
            1 mech_infantry moved from Novosibirsk to Timguska
            1 armour and 3 mech_infantrys moved from Novosibirsk to Evenkiyskiy
                  Russians take Evenkiyskiy from Germans
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 infantry moved from Belarus to Baltic States
                  Russians take Baltic States from Germans
            1 armour moved from Volgograd to Northwest Persia
                  Russians take Caucasus from Germans
                  Russians take Northwest Persia from Germans
    
        Combat - Russians
            Battle in Timguska
                Russians attack with 1 armour, 1 infantry and 2 mech_infantrys
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Timguska, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 mech_infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Timguska
                Russians win, taking Timguska from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 infantry moved from Smolensk to Belarus
            3 mech_infantrys moved from Novosibirsk to Volgograd
            1 aaGun, 1 armour and 30 infantry moved from Volgograd to Rostov
            6 armour and 1 fighter moved from Russia to Rostov
            1 artillery moved from Bryansk to Rostov
            1 infantry moved from Russia to Bryansk
            1 artillery and 3 infantry moved from Vologda to Smolensk
            7 infantry moved from Russia to Smolensk
            1 aaGun moved from Russia to Smolensk
            1 infantry moved from Kazakhstan to Caucasus
            1 infantry moved from Archangel to Smolensk
            1 infantry moved from Nenetsia to Archangel
    
        Place Units - Russians
            3 mech_infantrys placed in Volgograd
            1 armour and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : 0.00
    

    Territory Summary for Russians :

    Evenkiyskiy : 1 armour and 3 mech_infantrys
    Timguska : 1 armour and 2 mech_infantrys
    Belarus : 2 infantry
    Baltic States : 1 infantry
    Bryansk : 1 infantry
    Rostov : 1 aaGun, 7 armour, 1 artillery, 1 fighter and 31 infantry
    Archangel : 1 infantry
    Russia : 1 airfield, 1 armour, 1 factory_major and 2 mech_infantrys
    Western Ukraine : 1 infantry
    Volgograd : 1 factory_minor and 6 mech_infantrys
    Caucasus : 1 infantry
    Smolensk : 1 aaGun, 1 artillery and 11 infantry
    Northwest Persia : 1 flag, 1 armour
    115 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 52 / 80
    Russians : 24 / 29
    Japanese : 43 / 68
    Americans : 64 / 105
    Chinese : 13 / 13
    British : 28 / 42
    UK_Pacific : 10 / 0
    Italians : 10 / 10
    ANZAC : 16 / 25
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 4 destroyers, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            2 marines moved from India to 39 Sea Zone
            1 battleship and 1 marine moved from 39 Sea Zone to 72 Sea Zone
            1 marine moved from 72 Sea Zone to French Madagascar
            1 cruiser and 1 marine moved from 39 Sea Zone to 72 Sea Zone
            1 marine moved from 72 Sea Zone to Tanganyika Territory
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery moved from India to 39 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 39 Sea Zone to 72 Sea Zone
            2 artilleries and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
            1 destroyer moved from 39 Sea Zone to 80 Sea Zone
            1 infantry moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from Siam to Shan State
            1 infantry moved from French Indo China to Kwangsi
            1 fighter and 1 tactical_bomber moved from Jehol to Hunan
            1 armour moved from Jehol to Anhwe
            1 infantry moved from Manchuria to Jehol
            2 mech_infantrys moved from Kwangtung to Hunan
            2 bombers moved from French Indo China to Hunan
            1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 mech_infantry moved from Kwangtung to Hunan
            1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
            1 infantry and 1 mech_infantry moved from 2 Sea Zone to Alaska
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            3 fighters moved from Japan to 25 Sea Zone
            1 tactical_bomber moved from French Indo China to Hunan
            1 fighter moved from French Indo China to Kwangsi
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Anhwe
    
        Combat - Japanese
            Battle in 80 Sea Zone
                Japanese attack with 1 destroyer
                British defend with 1 transport
                    1 transport owned by the British lost in 80 Sea Zone
                Japanese win, taking 80 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Alaska
            Battle in French Madagascar
            Battle in Tanganyika Territory
            Battle in Hunan
                Japanese attack with 2 bombers, 1 fighter, 3 mech_infantrys and 2 tactical_bombers
                British defend with 1 aaGun; Chinese defend with 1 fighter and 4 infantry
                    AA fire in Hunan : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 2 bombers, 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Hunan, round 2 : 4/8 hits, 3,50 expected hits
                    Chinese roll dice for 1 aaGun, 1 fighter and 4 infantry in Hunan, round 2 : 2/5 hits, 2,00 expected hits
                    2 mech_infantrys owned by the Japanese, 1 aaGun owned by the British and 3 infantry owned by the Chinese lost in Hunan
                    Japanese roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Hunan, round 3 : 3/6 hits, 3,17 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 0/2 hits, 1,00 expected hits
                    1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Hunan
                Japanese win, taking Alaska from Americans, taking French Madagascar from French, taking Tanganyika Territory from British, taking Hunan from Chinese with 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 19
                Casualties for Japanese: 2 mech_infantrys
                Casualties for British: 1 aaGun
                Casualties for Chinese: 1 fighter and 4 infantry
            Battle in Philippines
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter and 1 infantry in Kwangsi, round 3 : 1/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 marine
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1,33 expected hits
                    ANZAC roll dice for 1 marine in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 marine owned by the ANZAC lost in Shan State
                Japanese win, taking Shan State from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for ANZAC: 1 marine
            Battle in 25 Sea Zone
                Japanese attack with 3 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 3 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Anhwe
                Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits, 1,67 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Changing ownership of Kenya from British to Japanese
            EDIT: Removing units owned by Japanese from Tanganyika Territory: 1 artillery
            EDIT: Adding units owned by Japanese to Kenya: 1 artillery
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
            1 bomber, 1 fighter and 2 tactical_bombers moved from Hunan to French Indo China
            1 fighter moved from Kwangsi to French Indo China
            1 fighter and 1 tactical_bomber moved from Anhwe to Shantung
            2 carriers, 1 cruiser and 1 submarine moved from 36 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to French Indo China
            3 fighters moved from 25 Sea Zone to 6 Sea Zone
            1 bomber moved from Hunan to French Indo China
    
        Place Units - Japanese
            1 infantry and 2 mech_infantrys placed in Kwangtung
            1 armour and 2 infantry placed in French Indo China
            4 destroyers and 1 transport placed in 6 Sea Zone
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,3,6,2,3,6,5,4,2,2,4,3,3,5,5,1,4,2,5,2,3,1,2,2,5,3,1,3
            Japanese collect 52 PUs (2 lost to blockades); end with 52 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    AA fire in Hunan : : -0,50
    Americans : -0,67
    ANZAC : -0,33
    Chinese : -2,00
    Japanese : -1,50
    

    Savegame


  • TripleA Move Summary: Americans round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 14 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
                  Americans take 43 Sea Zone from Japanese
            1 bomber moved from Queensland to 35 Sea Zone
            1 submarine moved from 37 Sea Zone to 36 Sea Zone
            3 fighters moved from 37 Sea Zone to 36 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            4 fighters moved from 26 Sea Zone to 25 Sea Zone
            2 bombers moved from Gibraltar to Southern France
            2 infantry moved from Normandy Bordeaux to Southern France
            1 fighter moved from Normandy Bordeaux to Holland Belgium
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from 110 Sea Zone to Southern France
            1 fighter moved from 110 Sea Zone to Southern France
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
    

    Savegame


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 14 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
                  Americans take 43 Sea Zone from Japanese
            1 bomber moved from Queensland to 35 Sea Zone
            1 submarine moved from 37 Sea Zone to 36 Sea Zone
            3 fighters moved from 37 Sea Zone to 36 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            4 fighters moved from 26 Sea Zone to 25 Sea Zone
            2 bombers moved from Gibraltar to Southern France
            2 infantry moved from Normandy Bordeaux to Southern France
            1 fighter moved from Normandy Bordeaux to Holland Belgium
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from 110 Sea Zone to Southern France
            1 fighter moved from 110 Sea Zone to Southern France
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
    
        Combat - Americans
            Battle in Celebes
            Battle in India
            Battle in Holland Belgium
                Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Celebes from Japanese, taking India from Japanese, taking Holland Belgium from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Southern France
                Americans attack with 2 bombers, 2 fighters and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 2 bombers, 2 fighters and 2 infantry in Southern France, round 2 : 2/6 hits, 2.67 expected hits
                    Germans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                Americans win, taking Southern France from Germans with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in 36 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 36 Sea Zone
                Americans win, taking 36 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer and 4 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 4 fighters in 25 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 35 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in 35 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                    1 transport owned by the Japanese lost in 35 Sea Zone
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Americans win, taking 35 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - Americans
            4 fighters moved from 25 Sea Zone to 26 Sea Zone
            1 submarine moved from 26 Sea Zone to 10 Sea Zone
            1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
            3 infantry moved from Morocco to 92 Sea Zone
            1 carrier, 4 infantry and 2 transports moved from 92 Sea Zone to 104 Sea Zone
            5 transports moved from 107 Sea Zone to 106 Sea Zone
            1 transport moved from 110 Sea Zone to 107 Sea Zone
            1 carrier, 4 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
            3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from Southern France to 110 Sea Zone
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
            2 bombers moved from Southern France to Normandy Bordeaux
            2 carriers moved from 37 Sea Zone to 39 Sea Zone
            3 fighters moved from 36 Sea Zone to 39 Sea Zone
            1 fighter moved from Queensland to 39 Sea Zone
            1 battleship and 1 submarine moved from 37 Sea Zone to 39 Sea Zone
            2 cruisers and 1 marine moved from 37 Sea Zone to 39 Sea Zone
            1 destroyer moved from 42 Sea Zone to 39 Sea Zone
            1 marine moved from 39 Sea Zone to India
            1 bomber moved from 35 Sea Zone to Java
            1 aaGun and 1 mech_infantry moved from Western United States to British Columbia
            1 fighter moved from Eastern United States to British Columbia
            4 infantry moved from Eastern United States to 101 Sea Zone
            2 destroyers, 4 infantry, 4 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
            5 transports moved from 106 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
            1 artillery, 1 fighter and 1 infantry placed in Western United States
            3 infantry placed in Normandy Bordeaux
            1 artillery and 1 infantry placed in Western United States
            1 fighter placed in Western United States
            1 artillery and 9 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 69 PUs; end with 69 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Americans : 0.33
    Japanese : -0.83
    

    Territory Summary for Americans :

    British Columbia : 1 aaGun, 1 fighter and 1 mech_infantry
    India : 1 artillery, 1 infantry and 1 marine
    Queensland : 1 artillery, 1 fighter and 1 infantry
    Wake Island : 1 airfield
    Western United States : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_upgrade, 2 fighters, 1 harbour and 2 infantry
    Hawaiian Islands : 1 airfield and 1 harbour
    Midway : 1 airfield
    Celebes : 1 flag, 2 infantry
    Java : 1 bomber
    Sumatra : 1 flag, 1 infantry
    42 Sea Zone : 1 flag
    41 Sea Zone : 1 flag
    44 Sea Zone : 1 transport
    43 Sea Zone : 1 flag
    37 Sea Zone : 1 carrier
    36 Sea Zone : 1 flag, 1 submarine
    35 Sea Zone : 1 flag, 1 submarine
    39 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine and 1 transport
    26 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 4 submarines
    25 Sea Zone : 1 destroyer
    10 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 1 transport
    17 Sea Zone : 1 flag
    54 Sea Zone : 3 submarines and 1 transport
    Central United States : 1 factory_upgrade
    Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_upgrade, 1 harbour and 9 infantry
    Gibraltar : 3 fighters
    Morocco : 1 flag, 5 infantry
    Normandy Bordeaux : 1 flag, 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 1 harbour, 10 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
    French Guiana : 1 aaGun
    Algeria : 1 flag
    Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
    Tunisia : 1 flag
    Holland Belgium : 1 flag, 2 infantry
    Tobruk : 1 flag
    Libya : 1 flag
    125 Sea Zone : 1 flag
    92 Sea Zone : 1 destroyer and 2 submarines
    101 Sea Zone : 5 transports
    Brazil : 1 flag
    91 Sea Zone : 2 destroyers, 4 submarines and 2 transports
    107 Sea Zone : 1 transport
    110 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines and 4 transports
    

    Production/PUs Summary :

    Germans : 46 / 80
    Russians : 24 / 29
    Japanese : 48 / 60
    Americans : 69 / 94
    Chinese : 10 / 13
    British : 26 / 42
    UK_Pacific : 13 / 0
    Italians : 10 / 10
    ANZAC : 15 / 25
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: Chinese round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Yunnan to Hunan
            1 artillery and 1 infantry moved from Yunnan to Hunan
    

    Savegame

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