@koala I messed my maths up in the purchase phase and over repaired london. Changed 1 ipc of damage back which enabled the 3rd inf in egypt.
also forgot the us walk in to french guiana, also edited in.
18L MrRoboto (Axis) vs JWW(Allies) BM3 Game 2
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And also, make sure to update the Game ID. The game ID is a not the same as in the old forum
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@MrRoboto…I just downloaded the newest version…the game ID is attached, within the previous, old, files no?
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My problem earlier today was, that I downloaded the newest version, but my desktop shortcut was still linked to the older version. Please double check the version you use (see it in the top left corner, before opening the map)
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@MrRoboto…nope wouldn’t post…hmmm, here is the file…0_1542663024159_32902933-95da-464d-9bb4-555d2d02b94b-683406_triplea_43703_r3.tsvg
683406_triplea_43703_r3.tsvg -
@MrRoboto I am using version 13066
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@JWWII Please adjust the game (topic)-id to the new one (32360). I see from your savegame that there is still the old one in the game settings:
See https://www.axisandallies.org/forums/topic/32464/triplea-new-stable-release-working-with-the-forum
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 mech_infantrys moved from Sikang to Suiyuyan Combat - Russians Battle in Suiyuyan Russians attack with 3 mech_infantrys Japanese defend with 1 infantry Russians roll dice for 3 mech_infantrys in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 mech_infantrys in Suiyuyan, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Russians win, taking Suiyuyan from Japanese with 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 mech_infantry moved from Volgograd to Tsinghai 5 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Bryansk to Western Ukraine 3 infantry moved from Novgorod to Belarus 5 infantry moved from Russia to Bryansk Place Units - Russians 3 infantry placed in Ukraine 3 infantry placed in Novgorod 1 fighter and 3 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Russians : 0.00 Japanese : -0.67
Territory Summary for Russians :
Suiyuyan : 3 mech_infantrys Tsinghai : 1 mech_infantry Amur : 2 aaGuns and 18 infantry Belarus : 2 aaGuns, 1 artillery and 22 infantry Baltic States : 1 infantry Bryansk : 5 infantry Eastern Poland : 1 infantry Russia : 1 airfield, 1 factory_major, 1 fighter and 3 infantry Ukraine : 1 factory_minor and 3 infantry Western Ukraine : 2 aaGuns, 3 artilleries and 16 infantry Volgograd : 1 factory_minor Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry 125 Sea Zone : 1 submarine 115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 45 / 55 Russians : 37 / 37 Japanese : 32 / 43 Americans : 52 / 52 Chinese : 6 / 7 British : 30 / 37 UK_Pacific : 17 / 17 Italians : 11 / 24 ANZAC : 19 / 19 French : 1 / 0 Dutch : 3 / 0 Mongolians : 0 / 0 Neutral_Axis : 10 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
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@Panther …awesome, where do i find the new topic id for each file/game? where did you get 32360? and thanks for the help
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@Panther …i see, it was in the previous post. thanks again
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@JWWII
You are welcome.
Enjoy gaming :-) -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 destroyer, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 2 infantry moved from 43 Sea Zone to Borneo 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State 2 infantry moved from Siam to Shan State 1 artillery and 1 infantry moved from Kiangsi to Kwangtung 2 infantry moved from Kwangsi to Kwangtung 1 bomber moved from Kwangsi to 41 Sea Zone 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 2 infantry and 1 marine moved from Japan to 6 Sea Zone 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 marine moved from 21 Sea Zone to Guam 2 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from Kwangsi to Philippines 1 fighter moved from 33 Sea Zone to 46 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 42 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 55 Sea Zone 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from Kwangsi to Philippines Combat - Japanese Battle in Borneo Battle in Celebes Battle in 46 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Guam Battle in 41 Sea Zone Japanese attack with 1 bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking Guam from Americans with 1 bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Malaya Battle in 55 Sea Zone Japanese attack with 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 tactical_bomber in 55 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone Japanese roll dice for 1 tactical_bomber in 55 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win, taking Malaya from UK_Pacific with 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Java Japanese attack with 1 artillery and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for ANZAC: 1 infantry Battle in Kwangtung Japanese attack with 1 artillery and 3 infantry British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery and 3 infantry in Kwangtung, round 2 : 1/4 hits, 1,00 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung Japanese roll dice for 1 artillery and 2 infantry in Kwangtung, round 3 : 1/3 hits, 0,83 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Battle in Philippines Japanese attack with 1 bomber, 1 fighter and 2 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship in Philippines, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Philippines, round 2 : 2/4 hits, 1,50 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0,67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Americans: 2 infantry Battle in Sumatra Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Shan State Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 1,50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 infantry moved from Kwangsi to French Indo China Japanese take French Indo China from Neutral_Axis 1 artillery moved from Kwangsi to Yunnan 1 mech_infantry moved from Hunan to Chahar 1 infantry moved from Hunan to Yunnan 3 infantry moved from Manchuria to Jehol 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 carrier and 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 fighter moved from 46 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone 1 bomber moved from 41 Sea Zone to Hainan 1 bomber moved from Philippines to Kiangsi 1 carrier and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone Place Units - Japanese 1 destroyer and 1 submarine placed in 6 Sea Zone 3 infantry placed in Manchuria 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans : 1,67 ANZAC : 1,67 UK_Pacific : 1,67 Japanese : 0,33
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Meh, your dice continue to serve you ;-)
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TripleA Move Summary: Americans round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 armour, 1 artillery and 2 infantry moved from Southeast Mexico to 89 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 fighters moved from Hawaiian Islands to 16 Sea Zone 1 bomber moved from Hawaiian Islands to 16 Sea Zone 2 fighters moved from 26 Sea Zone to 16 Sea Zone
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TripleA Move Summary: Chinese round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 4 infantry moved from Szechwan to Kweichow
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 4 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Kweichow, round 2 : 3/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : 2.33 Japanese : -0.33
Territory Summary for Chinese :
Kweichow : 6 infantry
Production/PUs Summary :
Germans : 45 / 55 Russians : 37 / 37 Japanese : 52 / 57 Americans : 53 / 73 Chinese : 7 / 8 British : 30 / 37 UK_Pacific : 6 / 17 Italians : 11 / 24 ANZAC : 15 / 19 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 8 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: British round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 61 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 63 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 2 infantry moved from Italian Somaliland to 76 Sea Zone 2 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone 2 infantry moved from 72 Sea Zone to French Madagascar 1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 tactical_bomber moved from Trans-Jordan to Iraq 2 fighters moved from 98 Sea Zone to Iraq 2 infantry moved from Burma to Yunnan 2 mech_infantrys moved from India to Yunnan 1 fighter and 1 tactical_bomber moved from India to Yunnan 1 mech_infantry moved from Egypt to Syria British take Syria from Neutral_Axis 1 armour moved from Egypt to Iraq
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 armour, 1 artillery and 2 infantry moved from Southeast Mexico to 89 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 fighters moved from Hawaiian Islands to 16 Sea Zone 1 bomber moved from Hawaiian Islands to 16 Sea Zone 2 fighters moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in Iwo Jima Battle in Gibraltar Americans attack with 1 armour, 1 artillery and 2 infantry Italians defend with 1 artillery, 1 harbour and 1 infantry Americans roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 1 armour and 1 artillery in Gibraltar, round 3 : 2/2 hits, 0.83 expected hits Italians roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Gibraltar Americans win, taking Iwo Jima from Japanese, taking Gibraltar from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 1 Casualties for Americans: 2 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in 16 Sea Zone Americans attack with 1 bomber, 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 4 fighters in 16 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 4 fighters moved from 16 Sea Zone to 17 Sea Zone 1 bomber moved from 16 Sea Zone to Midway 2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 marine moved from Eastern United States to 101 Sea Zone 1 cruiser and 1 marine moved from 101 Sea Zone to 86 Sea Zone 1 marine moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 carrier, 1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 86 Sea Zone 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 bomber moved from Eastern United States to United Kingdom Place Units - Americans 1 destroyer and 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 1 submarine placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 4 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Kweichow, round 2 : 3/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 1 destroyer, 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 61 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 63 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 2 infantry moved from Italian Somaliland to 76 Sea Zone 2 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone 2 infantry moved from 72 Sea Zone to French Madagascar 1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 tactical_bomber moved from Trans-Jordan to Iraq 2 fighters moved from 98 Sea Zone to Iraq 2 infantry moved from Burma to Yunnan 2 mech_infantrys moved from India to Yunnan 1 fighter and 1 tactical_bomber moved from India to Yunnan 1 mech_infantry moved from Egypt to Syria British take Syria from Neutral_Axis 1 armour moved from Egypt to Iraq Combat - British Battle in French Madagascar Battle in Iraq British attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 2.83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Axis, 1 artillery owned by the British and 1 infantry owned by the British lost in Iraq British roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Iraq, round 3 : 2/4 hits, 2.17 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking French Madagascar from Neutral_Axis, taking Iraq from Neutral_Axis with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 1 artillery and 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in Yunnan British attack with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 2 artilleries and 2 infantry British roll dice for 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 2/6 hits, 1.83 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in Yunnan British roll dice for 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 : 0/6 hits, 1.83 expected hits Japanese roll dice for 2 artilleries in Yunnan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Yunnan British roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 4 : 2/5 hits, 1.67 expected hits Japanese roll dice for 2 artilleries in Yunnan, round 4 : 2/2 hits, 0.67 expected hits 2 artilleries owned by the Japanese, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 2 artilleries and 2 infantry Casualties for British: 2 infantry and 1 mech_infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Yunnan to India 1 aaGun moved from Burma to India 2 infantry moved from India to Burma 1 battleship and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 2 fighters moved from Iraq to 98 Sea Zone 1 tactical_bomber moved from Iraq to Trans-Jordan 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan Place Units - British 1 factory_minor placed in Egypt 1 destroyer and 1 transport placed in 106 Sea Zone 1 fighter placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3 British collect 31 PUs (3 lost to blockades); end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 1 artillery, 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Italians : 1.00 British : -2.33 Americans : 0.83 Chinese : 2.33 Neutral_Axis : 0.67 Japanese : 0.67
Territory Summary for Americans, British, Chinese and UK_Pacific :
Iwo Jima : 1 flag, 1 artillery and 3 infantry Yunnan : 1 mech_infantry Kweichow : 6 infantry Burma : 2 infantry India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 14 infantry, 1 mech_infantry and 1 tactical_bomber Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour Midway : 1 airfield and 1 bomber 26 Sea Zone : 2 carriers and 1 destroyer 10 Sea Zone : 1 submarine 17 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 transports 63 Sea Zone : 1 submarine Central United States : 1 factory_major and 3 mech_infantrys Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry Iceland : 1 airfield Quebec : 1 artillery, 1 factory_minor and 1 infantry Trans-Jordan : 1 airfield, 1 artillery, 3 infantry and 1 tactical_bomber Gibraltar : 1 armour, 1 artillery and 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 factory_minor and 1 harbour Union of South Africa : 1 factory_minor, 1 fighter and 1 harbour Scotland : 1 airfield Malta : 1 aaGun and 1 infantry United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry Anglo Egyptian Sudan : 2 infantry French Madagascar : 1 flag, 2 infantry Syria : 1 flag, 1 mech_infantry Italian Somaliland : 1 flag 80 Sea Zone : 1 transport 106 Sea Zone : 1 cruiser, 2 destroyers and 1 transport 86 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber Iraq : 1 flag, 1 armour Eastern Persia : 1 flag 72 Sea Zone : 1 transport 101 Sea Zone : 1 destroyer and 2 transports Brazil : 1 flag, 3 infantry and 1 marine Persia : 1 flag 98 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters 91 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 45 / 55 Russians : 37 / 37 Japanese : 51 / 57 Americans : 53 / 73 Chinese : 8 / 8 British : 34 / 37 UK_Pacific : 6 / 9 Italians : 11 / 24 ANZAC : 15 / 19 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 4 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 armour moved from Romania to Bessarabia Italians take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland 2 infantry moved from Romania to Eastern Poland 1 bomber moved from Normandy Bordeaux to Baltic States Combat - Italians Battle in Eastern Poland Italians attack with 1 armour and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 armour and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Baltic States Italians attack with 1 bomber Russians defend with 1 infantry Italians roll dice for 1 bomber in Baltic States, round 2 : 0/1 hits, 0,67 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber in Baltic States, round 3 : 1/1 hits, 0,67 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Italians win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Alexandria Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry ANZAC defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 0/8 hits, 2,33 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Alexandria Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Alexandria, round 3 : 2/7 hits, 2,17 expected hits British roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Italians: 2 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Italians 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport moved from 92 Sea Zone to 95 Sea Zone 1 artillery moved from Bulgaria to Romania 2 aaGuns moved from Romania to Eastern Poland 1 bomber moved from Baltic States to Poland 2 fighters moved from Southern Italy to 95 Sea Zone Place Units - Italians 1 carrier and 1 destroyer placed in 95 Sea Zone Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians : -2,67 British : 1,33 Russians : 0,00
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 fighter moved from India to 41 Sea Zone Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 2 fighters moved from India to Trans-Jordan 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 destroyer moved from 39 Sea Zone to 76 Sea Zone 1 fighter moved from 41 Sea Zone to India 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 cruiser moved from 26 Sea Zone to 17 Sea Zone Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,3,2,4,5,3,3,3,1 ANZAC collect 11 PUs (4 lost to blockades); end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
India : 1 fighter Queensland : 1 airfield and 1 harbour New Zealand : 1 airfield and 1 harbour New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry Java : 1 flag, 1 infantry Dutch New Guinea : 1 flag, 1 infantry 17 Sea Zone : 1 cruiser Trans-Jordan : 2 fighters Egypt : 1 infantry United Kingdom : 2 infantry Anglo Egyptian Sudan : 1 infantry Ethiopia : 1 flag 76 Sea Zone : 1 destroyer 98 Sea Zone : 1 cruiser and 2 destroyers
Production/PUs Summary :
Germans : 45 / 55 Russians : 36 / 37 Japanese : 51 / 57 Americans : 53 / 73 Chinese : 8 / 8 British : 34 / 37 UK_Pacific : 6 / 9 Italians : 12 / 12 ANZAC : 15 / 19 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 4 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 artillery, 1 carrier, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 6 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 armour and 1 mech_infantry moved from Poland to Novgorod Germans take Baltic States from Russians 1 fighter moved from Algeria to Gibraltar 1 fighter moved from 92 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 92 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone 1 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar 1 bomber moved from Southern Italy to Gibraltar 1 bomber moved from Southern Italy to Gibraltar 1 armour and 1 mech_infantry moved from Poland to Novgorod Combat - Germans Battle in 91 Sea Zone Germans attack with 1 fighter Americans defend with 2 transports 2 transports owned by the Americans lost in 91 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Novgorod Germans attack with 2 armour and 2 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 2 armour and 2 mech_infantrys in Novgorod, round 2 : 1/4 hits, 1,33 expected hits Russians roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod Germans roll dice for 2 armour and 1 mech_infantry in Novgorod, round 3 : 1/3 hits, 1,17 expected hits Russians roll dice for 2 infantry in Novgorod, round 3 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod Germans roll dice for 1 armour in Novgorod, round 4 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour in Novgorod, round 5 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Novgorod, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour remaining. Battle score for attacker is -5 Casualties for Germans: 1 armour and 2 mech_infantrys Casualties for Russians: 3 infantry Battle in Gibraltar Germans attack with 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 harbour; Americans defend with 1 armour and 1 artillery Germans roll dice for 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Gibraltar, round 2 : 2/6 hits, 2,83 expected hits British roll dice for 1 armour and 1 artillery in Gibraltar, round 2 : 2/2 hits, 0,83 expected hits 1 fighter owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Americans and 1 artillery owned by the Americans lost in Gibraltar Germans win, taking Gibraltar from British with 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Germans: 1 fighter and 1 infantry Casualties for Americans: 1 armour and 1 artillery Non Combat Move - Germans 1 fighter moved from 91 Sea Zone to 93 Sea Zone 1 tactical_bomber moved from Gibraltar to 93 Sea Zone 1 fighter moved from Normandy Bordeaux to 93 Sea Zone 1 fighter moved from Normandy Bordeaux to 93 Sea Zone 1 infantry moved from Normandy Bordeaux to Southern France 1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 1 armour moved from Southern France to Yugoslavia 4 infantry moved from Romania to Eastern Poland 6 aaGuns, 7 armour, 11 artilleries and 24 infantry moved from Poland to Eastern Poland 8 armour and 3 mech_infantrys moved from Germany to Eastern Poland 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 submarine moved from 109 Sea Zone to 110 Sea Zone 2 bombers moved from Gibraltar to Southern France 1 infantry moved from Algeria to Morocco Germans take Morocco from Neutral_Axis 1 infantry moved from Algeria to Tunisia Germans take Tunisia from Neutral_Axis Place Units - Germans 1 carrier and 1 transport placed in 93 Sea Zone 1 artillery placed in Southern France 2 armour and 4 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2 Germans collect 49 PUs (2 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : -1,33 British : 1,17 Russians : 0,67