scramble?
833c5aeb-7b60-4328-aa0f-de651d07c75b-triplea_41360_4-anz-amp-fre scramble.tsvg
18L MrRoboto (Axis) vs JWW(Allies) BM3 Game 2
-
TripleA Move Summary: Russians round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans 1 infantry moved from Ukraine to Bessarabia 4 infantry moved from Ukraine to Western Ukraine 1 fighter moved from Russia to Western Ukraine 3 infantry moved from Smolensk to Belarus 1 fighter moved from Russia to Belarus 1 infantry moved from Smolensk to Archangel Russians take Archangel from Germans 5 infantry moved from Ukraine to Rostov 1 armour moved from Ukraine to Rostov 3 mech_infantrys moved from Russia to Vologda 1 mech_infantry moved from Novosibirsk to Vologda 2 artilleries moved from Smolensk to Vologda 2 infantry moved from Smolensk to Vologda
-
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans 1 infantry moved from Ukraine to Bessarabia 4 infantry moved from Ukraine to Western Ukraine 1 fighter moved from Russia to Western Ukraine 3 infantry moved from Smolensk to Belarus 1 fighter moved from Russia to Belarus 1 infantry moved from Smolensk to Archangel Russians take Archangel from Germans 5 infantry moved from Ukraine to Rostov 1 armour moved from Ukraine to Rostov 3 mech_infantrys moved from Russia to Vologda 1 mech_infantry moved from Novosibirsk to Vologda 2 artilleries moved from Smolensk to Vologda 2 infantry moved from Smolensk to Vologda Combat - Russians Battle in Bessarabia Russians attack with 1 infantry Italians defend with 1 aaGun 1 aaGun owned by the Italians lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 aaGun Battle in Western Ukraine Russians attack with 1 fighter and 4 infantry Italians defend with 1 artillery and 2 infantry Russians roll dice for 1 fighter and 4 infantry in Western Ukraine, round 2 : 1/5 hits, 1.17 expected hits Italians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Italians lost in Western Ukraine Russians roll dice for 1 fighter and 4 infantry in Western Ukraine, round 3 : 2/5 hits, 1.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 2 infantry Casualties for Russians: 1 infantry Battle in Belarus Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Belarus, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 2 artilleries, 2 infantry and 4 mech_infantrys Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 artilleries, 2 infantry and 4 mech_infantrys in Vologda, round 2 : 4/8 hits, 2.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Rostov Russians attack with 1 armour and 5 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 armour and 5 infantry in Rostov, round 2 : 0/6 hits, 1.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 armour and 5 infantry in Rostov, round 3 : 1/6 hits, 1.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Rostov, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians roll dice for 1 armour and 3 infantry in Rostov, round 4 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Rostov, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Rostov Russians roll dice for 1 armour and 3 infantry in Rostov, round 5 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 artillery in Rostov, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour and 3 infantry in Rostov, round 6 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 artillery in Rostov, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Russians roll dice for 1 armour and 2 infantry in Rostov, round 7 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Rostov, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is -2 Casualties for Russians: 4 infantry Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Russians 1 mech_infantry moved from Ukraine to Russia 1 aaGun moved from Ukraine to Bryansk 1 infantry moved from Tambov to Samara 1 aaGun, 28 infantry and 1 mech_infantry moved from Tambov to Russia 1 fighter moved from Western Ukraine to Russia 1 fighter moved from Belarus to Russia Place Units - Russians 3 infantry placed in Ukraine 6 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : 0.33 Italians : -0.67 Russians : -0.83
Territory Summary for Russians :
Amur : 2 aaGuns and 18 infantry Kazakhstan : 1 infantry Belarus : 3 infantry Bryansk : 1 aaGun and 1 infantry Rostov : 1 armour and 1 infantry Archangel : 1 infantry Bessarabia : 1 infantry Russia : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 40 infantry and 2 mech_infantrys Tambov : 1 infantry Ukraine : 1 factory_minor and 3 infantry Western Ukraine : 3 infantry Vologda : 2 artilleries, 1 infantry and 4 mech_infantrys Smolensk : 1 aaGun and 6 infantry Samara : 1 infantry 113 Sea Zone : 1 cruiser and 1 submarine 91 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 59 / 93 Russians : 28 / 35 Japanese : 34 / 43 Americans : 55 / 88 Chinese : 8 / 10 British : 31 / 42 UK_Pacific : 14 / 13 Italians : 12 / 15 ANZAC : 22 / 32 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
-
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 artilleries, 7 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from French Indo China to Shan State 1 cruiser moved from 35 Sea Zone to 36 Sea Zone 1 marine moved from French Indo China to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Malaya 1 destroyer and 2 fighters moved from 35 Sea Zone to 43 Sea Zone 2 fighters moved from 35 Sea Zone to Kwangsi 2 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 infantry moved from Anhwe to Hunan Japanese take Hunan from Chinese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 cruiser and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 37 Sea Zone Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 43 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 submarine; ANZAC defend with 1 transport Japanese roll dice for 1 destroyer and 2 fighters in 43 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 43 Sea Zone 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine Casualties for ANZAC: 1 transport Battle in Iwo Jima Japanese attack with 1 artillery and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Japanese roll dice for 1 artillery in Iwo Jima, round 3 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Kwangsi Japanese attack with 2 fighters and 2 infantry British defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Kwangsi, round 2 : 0/4 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Japanese roll dice for 2 fighters and 1 infantry in Kwangsi, round 3 : 1/3 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi Japanese win with 2 fighters remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 artillery and 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2,00 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 2/4 hits, 1,83 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 2 infantry Battle in Malaya Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber Americans defend with 1 infantry and 1 mech_infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Malaya, round 2 : 2/5 hits, 2,17 expected hits UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone 2 battleships, 4 carriers, 1 cruiser, 5 destroyers and 3 submarines moved from 35 Sea Zone to 37 Sea Zone 2 fighters moved from 43 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone 2 fighters moved from Kwangsi to 37 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 fighter moved from 37 Sea Zone to French Indo China 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 3 infantry moved from Manchuria to Jehol Place Units - Japanese 2 transports placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Kwangtung Japanese undo move 2. Japanese undo move 2. 3 infantry placed in Manchuria 1 artillery and 2 infantry placed in Kwangtung 1 artillery and 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 41 PUs; end with 41 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
Combat Hit Differential Summary :
Americans : 0,17 Chinese : 1,33 UK_Pacific : 0,00 Japanese : -1,83
-
TripleA Move Summary: Americans round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 3 artilleries, 2 bombers, 1 destroyer, 5 infantry and 4 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 57 Sea Zone to 43 Sea Zone 7 fighters moved from 42 Sea Zone to 43 Sea Zone 1 mech_infantry moved from Algeria to Tunisia Americans take Tunisia from Germans 1 bomber moved from Yunnan to Anhwe
-
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 3 artilleries, 2 bombers, 1 destroyer, 5 infantry and 4 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 57 Sea Zone to 43 Sea Zone 7 fighters moved from 42 Sea Zone to 43 Sea Zone 1 mech_infantry moved from Algeria to Tunisia Americans take Tunisia from Germans 1 bomber moved from Yunnan to Anhwe Combat - Americans Battle in 43 Sea Zone Americans attack with 1 destroyer and 7 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 7 fighters in 43 Sea Zone, round 2 : 3/8 hits, 3.83 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Japanese with 1 destroyer and 7 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Anhwe Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Anhwe, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans lost in Anhwe Japanese win with 1 infantry remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Non Combat Move - Americans 7 fighters moved from 43 Sea Zone to 42 Sea Zone 5 submarines moved from 63 Sea Zone to 42 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 submarine moved from 91 Sea Zone to 93 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 7 Sea Zone 1 fighter moved from Western United States to 7 Sea Zone 3 infantry moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 3 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom Place Units - Americans 1 transport placed in 10 Sea Zone 1 destroyer placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 3 transports placed in 101 Sea Zone 2 artilleries, 2 bombers and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 7 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 110 Sea Zone: 5 infantry EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports EDIT: Adding units owned by Americans to 125 Sea Zone: 2 transports EDIT: Adding units owned by British to 125 Sea Zone: 4 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -1.50 Japanese : 0.33
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield Java : 1 marine 42 Sea Zone : 1 flag, 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 7 fighters and 5 submarines 43 Sea Zone : 1 flag, 1 destroyer 25 Sea Zone : 1 destroyer 10 Sea Zone : 1 destroyer and 1 transport 7 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 transport Central United States : 1 factory_major Eastern United States : 1 aaGun, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 1 harbour and 4 infantry Gibraltar : 1 infantry United Kingdom : 1 fighter, 3 infantry and 1 mech_infantry Morocco : 1 flag French Guiana : 1 flag Algeria : 1 flag Tunisia : 1 flag, 1 mech_infantry 125 Sea Zone : 1 flag, 2 transports 93 Sea Zone : 1 submarine 101 Sea Zone : 3 transports Brazil : 1 flag 110 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports 105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 58 / 93 Russians : 28 / 35 Japanese : 41 / 44 Americans : 55 / 81 Chinese : 6 / 10 British : 31 / 42 UK_Pacific : 10 / 13 Italians : 12 / 15 ANZAC : 22 / 32 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
-
TripleA Move Summary: Chinese round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang 1 artillery and 2 infantry moved from Yunnan to Hunan 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Shensi to Suiyuyan
-
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang 1 artillery and 2 infantry moved from Yunnan to Hunan 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Shensi to Suiyuyan Combat - Chinese Chinese creates battle in territory Tsinghai Chinese creates battle in territory Sikang Battle in Hunan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Tsinghai from Germans, taking Sikang from Germans, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 2/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan Place Units - Chinese 1 artillery and 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese : 1.00 Japanese : 1.00
Territory Summary for Chinese :
Yunnan : 2 artilleries and 4 infantry Suiyuyan : 1 artillery and 3 infantry Hunan : 1 artillery and 1 infantry Tsinghai : 1 infantry Sikang : 1 infantry
Production/PUs Summary :
Germans : 56 / 93 Russians : 28 / 35 Japanese : 39 / 44 Americans : 55 / 81 Chinese : 10 / 13 British : 31 / 42 UK_Pacific : 10 / 13 Italians : 12 / 15 ANZAC : 22 / 32 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
-
TripleA Move Summary: British round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to United Kingdom: 1 fighter EDIT: Turning off Edit Mode 4 infantry moved from 125 Sea Zone to Norway 3 fighters moved from United Kingdom to Norway 1 artillery and 3 infantry moved from Trans-Jordan to Iraq 1 tactical_bomber moved from Egypt to Iraq 2 fighters moved from 98 Sea Zone to Iraq 1 armour moved from Tobruk to Libya British take Libya from Italians 1 armour moved from Libya to Tobruk 1 bomber moved from India to Shan State 1 fighter moved from Java to Shan State 2 infantry moved from Yunnan to Shan State
-
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 3 artilleries, 2 bombers, 1 destroyer, 5 infantry and 4 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 57 Sea Zone to 43 Sea Zone 7 fighters moved from 42 Sea Zone to 43 Sea Zone 1 mech_infantry moved from Algeria to Tunisia Americans take Tunisia from Germans 1 bomber moved from Yunnan to Anhwe Combat - Americans Battle in 43 Sea Zone Americans attack with 1 destroyer and 7 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 7 fighters in 43 Sea Zone, round 2 : 3/8 hits, 3.83 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Japanese with 1 destroyer and 7 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Anhwe Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Anhwe, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans lost in Anhwe Japanese win with 1 infantry remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Non Combat Move - Americans 7 fighters moved from 43 Sea Zone to 42 Sea Zone 5 submarines moved from 63 Sea Zone to 42 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 submarine moved from 91 Sea Zone to 93 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 7 Sea Zone 1 fighter moved from Western United States to 7 Sea Zone 3 infantry moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 3 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom Place Units - Americans 1 transport placed in 10 Sea Zone 1 destroyer placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 3 transports placed in 101 Sea Zone 2 artilleries, 2 bombers and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 7 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 110 Sea Zone: 5 infantry EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports EDIT: Adding units owned by Americans to 125 Sea Zone: 2 transports EDIT: Adding units owned by British to 125 Sea Zone: 4 infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang 1 artillery and 2 infantry moved from Yunnan to Hunan 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Shensi to Suiyuyan Combat - Chinese Chinese creates battle in territory Tsinghai Chinese creates battle in territory Sikang Battle in Hunan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Tsinghai from Germans, taking Sikang from Germans, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 2/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan Place Units - Chinese 1 artillery and 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 bomber, 1 carrier, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to United Kingdom: 1 fighter EDIT: Turning off Edit Mode 4 infantry moved from 125 Sea Zone to Norway 3 fighters moved from United Kingdom to Norway 1 artillery and 3 infantry moved from Trans-Jordan to Iraq 1 tactical_bomber moved from Egypt to Iraq 2 fighters moved from 98 Sea Zone to Iraq 1 armour moved from Tobruk to Libya British take Libya from Italians 1 armour moved from Libya to Tobruk 1 bomber moved from India to Shan State 1 fighter moved from Java to Shan State 2 infantry moved from Yunnan to Shan State Combat - British Battle in Norway British attack with 3 fighters and 4 infantry Germans defend with 1 airfield, 3 armour and 1 factory_minor British roll dice for 3 fighters and 4 infantry in Norway, round 2 : 3/7 hits, 2.17 expected hits Germans roll dice for 3 armour in Norway, round 2 : 1/3 hits, 1.50 expected hits 3 armour owned by the Germans and 1 infantry owned by the British lost in Norway British win, taking Norway from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 15 Casualties for British: 1 infantry Casualties for Germans: 3 armour Battle in Iraq British attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 2 armour British roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/7 hits, 2.67 expected hits Germans roll dice for 2 armour in Iraq, round 2 : 1/2 hits, 1.00 expected hits 2 armour owned by the Germans and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Germans: 2 armour Battle in Shan State British attack with 1 bomber, 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 1 bomber, 1 fighter and 2 infantry in Shan State, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 1 bomber moved from Shan State to India 1 fighter moved from Shan State to India 3 infantry moved from Burma to India 2 infantry moved from West India to India 2 infantry moved from Yunnan to Burma 1 infantry moved from Szechwan to Yunnan 2 fighters moved from Iraq to 98 Sea Zone 1 tactical_bomber moved from Iraq to Trans-Jordan 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 3 fighters moved from Norway to 110 Sea Zone Place Units - British 1 carrier and 1 transport placed in 110 Sea Zone 1 bomber placed in United Kingdom 1 infantry and 1 mech_infantry placed in Egypt Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 fighter and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,2,5,1,5,4,5,6,6,5,3,6,3,6,5,1,3,6,2,4,3,1,6,4,1,6,6,1 UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 1 fighter and 1 infantry
Combat Hit Differential Summary :
Germans : -0.50 British : 0.67 Americans : -1.50 Chinese : 1.00 Japanese : 0.67
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Yunnan : 3 aaGuns, 2 artilleries and 12 infantry Suiyuyan : 1 artillery and 3 infantry Hunan : 1 artillery and 1 infantry Tsinghai : 1 infantry Sikang : 1 infantry Shan State : 2 infantry Burma : 2 infantry India : 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield Java : 1 marine 42 Sea Zone : 1 flag, 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 7 fighters and 5 submarines 43 Sea Zone : 1 flag, 1 destroyer 25 Sea Zone : 1 destroyer 10 Sea Zone : 1 destroyer and 1 transport 7 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 transport Central United States : 1 factory_major Eastern United States : 1 aaGun, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 1 harbour and 4 infantry Iceland : 1 airfield Quebec : 1 factory_minor Trans-Jordan : 1 airfield and 1 tactical_bomber Gibraltar : 1 airfield, 1 artillery, 1 harbour and 3 infantry New Brunswick Nova Scotia : 1 harbour Egypt : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield Malta : 1 infantry United Kingdom : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 2 mech_infantrys Morocco : 1 flag French Madagascar : 1 flag French Guiana : 1 flag Algeria : 1 flag Syria : 1 flag French West Africa : 1 flag Tunisia : 1 flag, 1 mech_infantry Norway : 1 flag, 1 airfield, 1 factory_minor and 3 infantry Tobruk : 1 flag, 1 armour Libya : 1 flag Italian Somaliland : 1 flag 125 Sea Zone : 1 flag, 2 transports 93 Sea Zone : 1 submarine Iraq : 1 flag, 1 artillery and 2 infantry Eastern Persia : 1 flag 101 Sea Zone : 3 transports Brazil : 1 flag 98 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 submarines 110 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 5 transports 105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 51 / 93 Russians : 28 / 35 Japanese : 38 / 44 Americans : 55 / 81 Chinese : 10 / 13 British : 37 / 43 UK_Pacific : 11 / 13 Italians : 11 / 15 ANZAC : 22 / 32 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
-
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 1 fighter and 1 marine; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 1 fighter and 2 submarines moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 1 fighter moved from 96 Sea Zone to Malta 1 fighter moved from Western Germany to 125 Sea Zone 1 fighter moved from Western Germany to 93 Sea Zone 1 destroyer moved from 96 Sea Zone to 93 Sea Zone Combat - Italians Battle in 125 Sea Zone Italians attack with 1 fighter Americans defend with 2 transports 2 transports owned by the Americans lost in 125 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in 93 Sea Zone Italians attack with 1 destroyer and 1 fighter Americans defend with 1 submarine Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits Americans roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Malta Italians attack with 1 fighter and 2 infantry British defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Malta to 96 Sea Zone 1 fighter moved from 93 Sea Zone to 96 Sea Zone 1 fighter moved from 125 Sea Zone to Western Germany Place Units - Italians 1 fighter and 1 marine placed in Southern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians : -0,83 British : -0,33 Americans : -0,33
-
TripleA Move Summary: ANZAC round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 3 fighters moved from 42 Sea Zone to Malaya 1 fighter moved from Java to Malaya
-
TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 3 fighters moved from 42 Sea Zone to Malaya 1 fighter moved from Java to Malaya Combat - ANZAC Battle in Malaya ANZAC attack with 4 fighters Japanese defend with 1 artillery, 1 harbour and 1 marine ANZAC roll dice for 4 fighters in Malaya, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 1 marine in Malaya, round 2 : 1/2 hits, 0.67 expected hits 1 marine owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Malaya ANZAC win with 3 fighters remaining. Battle score for attacker is -1 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 artillery and 1 marine Non Combat Move - ANZAC 1 fighter moved from Malaya to Yunnan 2 fighters moved from Malaya to 42 Sea Zone 2 submarines moved from 62 Sea Zone to 42 Sea Zone 1 marine moved from Johnston Island to 30 Sea Zone 1 cruiser and 1 marine moved from 30 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 destroyer and 1 transport placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 22 PUs; end with 23 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
ANZAC : 0.00 Japanese : 0.33
Territory Summary for ANZAC :
Caroline Islands : 1 infantry Marshall Islands : 1 flag Yunnan : 1 fighter Borneo : 1 artillery and 1 infantry Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry, 1 marine and 1 mech_infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Celebes : 1 flag, 1 infantry Java : 1 flag, 1 airfield and 1 infantry Dutch New Guinea : 1 flag Sumatra : 1 flag, 1 artillery 42 Sea Zone : 2 fighters and 2 submarines 17 Sea Zone : 1 flag 54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport 62 Sea Zone : 1 submarine Trans-Jordan : 2 fighters Ethiopia : 1 flag 98 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 51 / 93 Russians : 28 / 35 Japanese : 38 / 44 Americans : 55 / 81 Chinese : 10 / 13 British : 37 / 43 UK_Pacific : 11 / 13 Italians : 11 / 11 ANZAC : 22 / 29 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
-
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 3 fighters moved from 42 Sea Zone to Malaya 1 fighter moved from Java to Malaya Combat - ANZAC Battle in Malaya ANZAC attack with 4 fighters Japanese defend with 1 artillery, 1 harbour and 1 marine ANZAC roll dice for 4 fighters in Malaya, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 1 marine in Malaya, round 2 : 1/2 hits, 0.67 expected hits 1 marine owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Malaya ANZAC win with 3 fighters remaining. Battle score for attacker is -1 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 artillery and 1 marine Non Combat Move - ANZAC 1 fighter moved from Malaya to Yunnan 2 fighters moved from Malaya to 42 Sea Zone 2 submarines moved from 62 Sea Zone to 42 Sea Zone 1 marine moved from Johnston Island to 30 Sea Zone 1 cruiser and 1 marine moved from 30 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 destroyer and 1 transport placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 22 PUs; end with 23 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.00 Japanese : 0.33
Territory Summary for ANZAC and French :
Caroline Islands : 1 infantry Marshall Islands : 1 flag Yunnan : 1 fighter Borneo : 1 artillery and 1 infantry Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry, 1 marine and 1 mech_infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Celebes : 1 flag, 1 infantry Java : 1 flag, 1 airfield and 1 infantry Dutch New Guinea : 1 flag Sumatra : 1 flag, 1 artillery 42 Sea Zone : 2 fighters and 2 submarines 17 Sea Zone : 1 flag 54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport 62 Sea Zone : 1 submarine Trans-Jordan : 2 fighters Egypt : 1 infantry United Kingdom : 2 infantry Ethiopia : 1 flag 98 Sea Zone : 1 cruiser and 3 destroyers
Production/PUs Summary :
Germans : 51 / 93 Russians : 28 / 35 Japanese : 38 / 44 Americans : 55 / 81 Chinese : 10 / 13 British : 37 / 43 UK_Pacific : 11 / 13 Italians : 11 / 11 ANZAC : 22 / 29 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
-
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 4 bombers and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 armour and 2 mech_infantrys moved from Karelia to Finland 2 armour, 2 mech_infantrys and 2 tactical_bombers moved from Finland to Norway 1 artillery and 2 infantry moved from Novgorod to Archangel 1 artillery and 3 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 artillery and 2 infantry moved from Volgograd to Kazakhstan 1 artillery and 2 infantry moved from Volgograd to Samara 1 artillery and 2 infantry moved from Volgograd to Tambov 2 artilleries and 4 infantry moved from Volgograd to Rostov 1 artillery and 2 infantry moved from Volgograd to Rostov 1 artillery and 2 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Rostov 1 fighter and 1 tactical_bomber moved from Western Germany to Bessarabia 2 armour, 2 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Bessarabia Combat - Germans Battle in Bessarabia Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Norway Germans attack with 2 armour, 2 mech_infantrys and 2 tactical_bombers British defend with 1 airfield, 1 factory_minor and 3 infantry Germans roll dice for 2 armour, 2 mech_infantrys and 2 tactical_bombers in Norway, round 2 : 3/6 hits, 2,67 expected hits British roll dice for 3 infantry in Norway, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the British lost in Norway Germans win, taking Norway from British with 2 armour, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Battle in Tambov Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 2 armour, 2 infantry and 4 mech_infantrys Russians defend with 3 infantry Germans roll dice for 2 armour, 2 infantry and 4 mech_infantrys in Western Ukraine, round 2 : 2/8 hits, 2,00 expected hits Russians roll dice for 3 infantry in Western Ukraine, round 2 : 3/3 hits, 1,00 expected hits 2 infantry owned by the Russians, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Western Ukraine Germans roll dice for 2 armour and 3 mech_infantrys in Western Ukraine, round 3 : 1/5 hits, 1,50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 2 infantry and 1 mech_infantry Casualties for Russians: 3 infantry Battle in Archangel Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 4 artilleries and 9 infantry Russians defend with 1 armour and 1 infantry Germans roll dice for 4 artilleries and 9 infantry in Rostov, round 2 : 4/13 hits, 3,50 expected hits Russians roll dice for 1 armour and 1 infantry in Rostov, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 4 artilleries and 8 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour and 1 infantry Battle in Belarus Germans attack with 1 artillery and 4 infantry Russians defend with 3 infantry Germans roll dice for 1 artillery and 4 infantry in Belarus, round 2 : 1/5 hits, 1,17 expected hits Russians roll dice for 3 infantry in Belarus, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Russians lost in Belarus Germans roll dice for 1 artillery and 4 infantry in Belarus, round 3 : 0/5 hits, 1,17 expected hits Russians roll dice for 2 infantry in Belarus, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Belarus Germans roll dice for 1 artillery and 3 infantry in Belarus, round 4 : 2/4 hits, 1,00 expected hits Russians roll dice for 2 infantry in Belarus, round 4 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 3 infantry Casualties for Germans: 1 infantry Battle in Kazakhstan Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Kazakhstan, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Samara, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 2 infantry in Samara, round 3 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 infantry moved from Poland to Eastern Poland 1 infantry moved from Eastern Poland to Western Ukraine 1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland 3 armour and 3 mech_infantrys moved from Western Germany to Poland 2 tactical_bombers moved from Norway to Western Germany 1 artillery and 2 infantry moved from Holland Belgium to Western Germany 1 artillery and 2 infantry moved from Normandy Bordeaux to France 2 carriers, 1 cruiser and 1 destroyer moved from 97 Sea Zone to 96 Sea Zone 1 fighter moved from Western Germany to 96 Sea Zone 3 infantry moved from Caucasus to Northwest Persia 7 armour moved from Volgograd to Northwest Persia 2 aaGuns moved from Volgograd to Rostov 4 aaGuns moved from Volgograd to Rostov 3 infantry moved from France to Western Germany Place Units - Germans 4 bombers placed in Western Germany 3 artilleries and 7 infantry placed in Germany Germans undo move 2. 1 artillery and 2 infantry placed in Novgorod 1 artillery and 2 infantry placed in Volgograd 1 artillery and 2 infantry placed in Caucasus 5 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Poland: 1 armour and 1 mech_infantry EDIT: Adding units owned by Germans to Germany: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Adding units owned by Germans to Germany: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3 Germans collect 61 PUs (2 lost to blockades); end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : -0,33 British : -1,00 Russians : 0,17
-
TripleA Move Summary: Russians round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 5 armour and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Russians 4 infantry moved from Smolensk to Archangel 1 artillery moved from Vologda to Archangel 1 infantry moved from Smolensk to Archangel 3 infantry moved from Russia to Samara 1 infantry moved from Vologda to Samara 1 artillery moved from Vologda to Samara 1 fighter moved from Russia to Samara 1 fighter moved from Russia to Archangel 37 infantry moved from Russia to Tambov 1 infantry moved from Bryansk to Tambov
-
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 5 armour and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Russians 4 infantry moved from Smolensk to Archangel 1 artillery moved from Vologda to Archangel 1 infantry moved from Smolensk to Archangel 3 infantry moved from Russia to Samara 1 infantry moved from Vologda to Samara 1 artillery moved from Vologda to Samara 1 fighter moved from Russia to Samara 1 fighter moved from Russia to Archangel 37 infantry moved from Russia to Tambov 1 infantry moved from Bryansk to Tambov Combat - Russians Battle in Archangel Russians attack with 1 artillery, 1 fighter and 5 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 artillery, 1 fighter and 5 infantry in Archangel, round 2 : 3/7 hits, 1.83 expected hits Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 artillery and 2 infantry Battle in Samara Russians attack with 1 artillery, 1 fighter and 4 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Samara, round 2 : 3/6 hits, 1.67 expected hits Germans roll dice for 1 artillery and 2 infantry in Samara, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 artillery and 2 infantry Battle in Tambov Russians attack with 38 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 38 infantry in Tambov, round 2 : 8/38 hits, 6.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 38 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 1 aaGun moved from Bryansk to Tambov 1 aaGun moved from Russia to Tambov 2 mech_infantrys moved from Russia to Tambov 1 fighter moved from Samara to Russia 1 fighter moved from Archangel to Russia 1 aaGun moved from Smolensk to Russia 4 mech_infantrys moved from Vologda to Russia 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bryansk Place Units - Russians 5 armour and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : -2.67 Russians : 4.17
Territory Summary for Russians :
Amur : 2 aaGuns and 18 infantry Bryansk : 1 infantry Archangel : 1 artillery and 5 infantry Bessarabia : 1 infantry Russia : 2 aaGuns, 1 airfield, 5 armour, 1 factory_major, 2 fighters and 5 mech_infantrys Tambov : 2 aaGuns, 38 infantry and 2 mech_infantrys Ukraine : 1 factory_minor and 1 infantry Smolensk : 1 infantry Samara : 1 artillery and 4 infantry 113 Sea Zone : 1 cruiser and 1 submarine 91 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 60 / 87 Russians : 22 / 30 Japanese : 38 / 44 Americans : 55 / 81 Chinese : 10 / 13 British : 34 / 43 UK_Pacific : 11 / 13 Italians : 11 / 11 ANZAC : 22 / 29 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
-
soooo. 8 units score 0 hits again.
-
You know what? Let’s not steal both our time. This game is over.
I need a break from A&A. It triggers me too much.And I don’t know a solution. I thought about LL rerolls, but those would have actually hurt me here. There was only one big battle and that went in my favour (too little too late). All those dozens of small battles, especially in Asia decided the game. And in my opinion, those were the only factor. I feel like we are at a similar skill level, but both games have been decided by luck.
Now I realize I might be wrong and I’m misjudging myself. But A&A is lowering my mood way more often than it’s uplifting it.
I’ll report the game
-
@MrRoboto I understand, we both care too much. Do yourself a favor and play and beat some lower tier players. It will feel good. You are right for equally skilled players it will/might, come down to luck…
-
@Panther
Idk want to spend too much time searching. I’ve gone through the rules and looked here as well.
Question is:“In triplea 3 subs kill an aircraft carrier and subs are then asked to retreat” I’m thinking they shouldn’t be given the option ? I should add that a plane was scrambled to the SZ, so maybe that’s why triplea gave it that option ? I guess I can test that.
At any rate, what do you think ? Plane legitimately offers the subs a chance to retreat ?