Ichabod Allies +20 -VS- dawgoneit Axis

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Szechwan to Yunnan

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Combat Hit Differential Summary :

    triplea_42076_Chi10.tsvg

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - British
                1 armour and 3 mech_infantrys moved from India to Shan State
                3 mech_infantrys moved from Burma to Kwangsi
                2 fighters moved from Yunnan to Kwangsi
                1 armour moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 armour moved from French Indo China to Kwangsi
                1 armour and 1 infantry moved from Yunnan to Hunan
                2 mech_infantrys moved from Yunnan to Hunan
                2 infantry moved from Burma to Yunnan
                1 artillery moved from Burma to Yunnan
                1 artillery moved from Eastern Persia to West India
                1 armour and 1 mech_infantry moved from Eastern Persia to India
                1 mech_infantry moved from Persia to West India
                1 tactical_bomber moved from Persia to India
                3 infantry moved from Bryansk to Russia
                2 fighters moved from Gibraltar to United Kingdom
                1 mech_infantry moved from Norway to Finland
                3 infantry moved from Norway to Finland
                1 fighter moved from Norway to Finland
                3 fighters moved from Bryansk to Russia
                3 fighters moved from Egypt to Bessarabia

    triplea_42076_Bri10.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 3 armour, 1 destroyer, 15 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 artillery and 1 infantry moved from Soviet Far East to Siberia
                1 submarine moved from 33 Sea Zone to 36 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                2 fighters moved from 33 Sea Zone to 36 Sea Zone
                1 fighter moved from Bryansk to Finland
                1 infantry moved from Karelia to Vyborg
                2 infantry moved from Karelia to Finland
                1 infantry moved from Karelia to Finland
                1 infantry moved from Karelia to Finland
                1 artillery moved from Karelia to Finland
                1 armour moved from Karelia to Finland
                3 mech_infantrys moved from Karelia to Finland
                3 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Norway to Finland
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                5 transports moved from 112 Sea Zone to 109 Sea Zone
                2 transports moved from 127 Sea Zone to 125 Sea Zone
                1 bomber moved from Norway to Germany
                1 bomber moved from Norway to Novgorod
                1 fighter moved from 4 Sea Zone to Siberia
                2 fighters moved from 10 Sea Zone to Hawaiian Islands
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from 4 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 33 Sea Zone to 26 Sea Zone

    Combat - Americans
                Strategic bombing raid in Novgorod
                        AA fire in Novgorod : 0/1 hits, 0.17 expected hits
                    Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Novgorod causes 4 damage total.
                Strategic bombing raid in Germany
                        AA fire in Germany : 0/1 hits, 0.17 expected hits
                    Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Germany causes 7 damage total.
                Battle in 92 Sea Zone
                    Americans attack with 1 destroyer
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Siberia
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Siberia, round 2 : 2/3 hits, 1.17 expected hits
                        Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Siberia
                    Americans win, taking Siberia from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 36 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer and 2 transports
                        Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 2 fighters in 36 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                        Japanese roll dice for 1 destroyer and 2 transports in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 transport owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 36 Sea Zone
                        1 transport owned by the Japanese lost in 36 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 16
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer and 2 transports

    Non Combat Move - Americans
                2 fighters moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from Siberia to Soviet Far East
                1 destroyer moved from 33 Sea Zone to 16 Sea Zone
                1 destroyer moved from 4 Sea Zone to 7 Sea Zone
                2 carriers, 1 submarine and 1 transport moved from 4 Sea Zone to 1 Sea Zone
                1 bomber moved from Western United States to United Kingdom
                1 bomber moved from Germany to Norway
                1 bomber moved from Novgorod to Norway
                1 carrier and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                7 transports moved from 102 Sea Zone to 101 Sea Zone
                1 battleship moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                1 carrier moved from 91 Sea Zone to 93 Sea Zone
                2 artilleries moved from Gibraltar to 91 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
                2 artilleries and 2 infantry moved from 112 Sea Zone to Norway

    Place Units - Americans
                3 infantry placed in Finland
                3 armour placed in Norway
                10 infantry placed in Eastern United States
                2 submarines placed in 101 Sea Zone
                2 infantry placed in Central United States
                1 destroyer placed in 10 Sea Zone
                1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 66 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Szechwan to Yunnan

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Purchase Units - British
                British buy 1 armour, 3 artilleries, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 3 mech_infantrys moved from India to Shan State
                3 mech_infantrys moved from Burma to Kwangsi
                2 fighters moved from Yunnan to Kwangsi
                1 armour moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 armour moved from French Indo China to Kwangsi
                1 armour and 1 infantry moved from Yunnan to Hunan
                2 mech_infantrys moved from Yunnan to Hunan
                2 infantry moved from Burma to Yunnan
                1 artillery moved from Burma to Yunnan
                1 artillery moved from Eastern Persia to West India
                1 armour and 1 mech_infantry moved from Eastern Persia to India
                1 mech_infantry moved from Persia to West India
                1 tactical_bomber moved from Persia to India
                3 infantry moved from Bryansk to Russia
                2 fighters moved from Gibraltar to United Kingdom
                1 mech_infantry moved from Norway to Finland
                3 infantry moved from Norway to Finland
                1 fighter moved from Norway to Finland
                3 fighters moved from Bryansk to Russia
                3 fighters moved from Egypt to Bessarabia

    Combat - British
                Battle in Hunan
                    British attack with 1 armour, 1 infantry and 2 mech_infantrys
                    Japanese defend with 1 artillery
                        British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Hunan, round 2 : 0/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Hunan, round 3 : 1/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 artillery in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese and 1 infantry owned by the British lost in Hunan
                    British win, taking Hunan from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Kwangsi
                    British attack with 1 armour, 2 fighters and 3 mech_infantrys
                    Japanese defend with 1 airfield, 2 artilleries and 1 infantry
                        British roll dice for 1 armour, 2 fighters and 3 mech_infantrys in Kwangsi, round 2 : 2/6 hits, 2.00 expected hits
                        Japanese roll dice for 2 artilleries and 1 infantry in Kwangsi, round 2 : 2/3 hits, 1.00 expected hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 mech_infantrys owned by the British lost in Kwangsi
                        British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Kwangsi, round 3 : 3/4 hits, 1.67 expected hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is -1
                    Casualties for British: 3 mech_infantrys
                    Casualties for Japanese: 2 artilleries and 1 infantry
                Battle in Shan State
                    British attack with 1 armour and 3 mech_infantrys
                    Japanese defend with 1 artillery
                        British roll dice for 1 armour and 3 mech_infantrys in Shan State, round 2 : 1/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
                    British win, taking Shan State from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                2 fighters moved from Kwangsi to Philippines
                1 aaGun moved from Yunnan to Hunan
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                4 infantry moved from 112 Sea Zone to Norway

    Place Units - British
                2 artilleries placed in United Kingdom
                1 armour, 1 artillery and 1 mech_infantry placed in Persia
                3 submarines placed in 98 Sea Zone

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 16 PUs
                Some Units in India change ownership: 1 armour and 2 mech_infantrys

    Combat Hit Differential Summary :

    British : 0.33
        Americans : 1.50
        Japanese : 3.00
        AA fire in Novgorod : : -0.17
        AA fire in Germany : : -0.17

    triplea_42076_UK_10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Morocco to Algeria
                      Italians take Algeria from Americans
                1 mech_infantry moved from Yugoslavia to Romania
                1 fighter moved from Yugoslavia to Southern Italy
                1 infantry moved from Normandy Bordeaux to France
                2 artilleries and 2 infantry moved from France to Southern France
                1 infantry moved from Southern France to Northern Italy
                2 artilleries and 3 infantry moved from Northern Italy to Yugoslavia

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone

    Non Combat Move - Italians

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 infantry and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
                Italians collect 16 PUs; end with 16 PUs

    triplea_42076_Ita10.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                2 submarines moved from 54 Sea Zone to 35 Sea Zone
                2 infantry moved from Bryansk to Russia
                2 fighters moved from Bryansk to Western Ukraine

    Combat - ANZAC
                Battle in Kwangtung

    Non Combat Move - ANZAC
                1 armour and 1 infantry moved from New South Wales to Queensland
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                2 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Combat Move - French
                2 infantry moved from Norway to Finland
                1 infantry moved from Egypt to Alexandria

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42076_Fre10.tsvg

  • '17

    I don’t see how the allies can’t win at this point in the game.

    No offense dawgoneit…but are you close to surrendering yet?

    Also, if you want we could get another game going…switch sides; you take a bid of 20.


  • OK I Guess you win. :wink:
    i do stretch out my games.
    yeah a new game sounds great.
    i’ll take a US carrier on the east coast.
    and a russian mech in moscow

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