Assumed no scramble from Guam.
I think that was easier than I expected. Seems I’ll keep all my transports. Probably should have been ships in SZ54.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
4 armour moved from Iraq to Egypt
1 infantry moved from Slovakia Hungary to Romania
Germans take Romania from Russians
3 infantry moved from Germany to Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
1 artillery and 1 infantry moved from Germany to Poland
10 infantry moved from Slovakia Hungary to Poland
1 armour moved from Slovakia Hungary to Poland
1 submarine moved from 97 Sea Zone to 92 Sea Zone
2 tactical_bombers moved from Western Germany to 92 Sea Zone
2 fighters moved from United Kingdom to 92 Sea Zone
1 bomber moved from Albania to 96 Sea Zone
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 3 fighters, 3 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Germans roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/7 hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 3/6 hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Poland
Germans attack with 1 armour, 1 artillery and 14 infantry
Russians defend with 1 artillery and 1 mech_infantry
Germans roll dice for 1 armour, 1 artillery and 14 infantry in Poland, round 2 : 4/16 hits
Russians roll dice for 1 artillery and 1 mech_infantry in Poland, round 2 : 1/2 hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 armour, 1 artillery and 13 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 mech_infantry
Battle in 96 Sea Zone
Germans attack with 1 bomber, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 96 Sea Zone
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 92 Sea Zone
Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 92 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
2 carriers moved from 98 Sea Zone to 92 Sea Zone
1 battleship moved from 98 Sea Zone to 92 Sea Zone
9 transports moved from 98 Sea Zone to 97 Sea Zone
2 destroyers moved from 98 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to Southern Italy
1 bomber moved from 96 Sea Zone to Southern Italy
8 artilleries and 6 infantry moved from Albania to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 armour moved from Southern Italy to Yugoslavia
2 fighters moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from Holland Belgium to United Kingdom
14 infantry moved from Western Germany to France
2 infantry moved from Western Germany to France
2 infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to France
1 aaGun moved from Western Germany to Germany
Place Units - Germans
2 artilleries placed in France
5 infantry placed in Germany
7 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,1,5,2,5
Germans collect 41 PUs (4 lost to blockades); end with 41 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 97 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 92 Sea Zone: 1 submarine
EDIT: Removing units owned by Italians from Belgian Congo: 2 aaGuns
EDIT: Adding units owned by Italians to Rhodesia: 2 aaGuns
EDIT: Turning off Edit Mode
wanted to make sure you saw this. its fine if I’m too late but thought I would check.
realized that I forgot to land the units in south east mexico. no worries if it is too late but would like to edit that too.
ok
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 armour, 3 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Novgorod to Eastern Poland
1 armour moved from Novgorod to Eastern Poland
1 bomber moved from Northwest Persia to Eastern Poland
1 bomber moved from Russia to Eastern Poland
2 artilleries and 4 infantry moved from Bessarabia to Romania
9 armour and 26 mech_infantrys moved from Western Ukraine to Romania
3 armour moved from Ukraine to Romania
1 mech_infantry moved from Northwest Persia to Iraq
Russians take Iraq from Italians
1 tactical_bomber moved from Northwest Persia to Romania
Combat - Russians
Battle in Romania
Russians attack with 12 armour, 2 artilleries, 4 infantry, 26 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 12 armour, 2 artilleries, 4 infantry, 26 mech_infantrys and 1 tactical_bomber in Romania, round 2 : 15/45 hits, 12.67 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 12 armour, 2 artilleries, 4 infantry, 26 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 armour, 2 bombers and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 2 bombers and 1 mech_infantry in Eastern Poland, round 2 : 2/4 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 bomber moved from Eastern Poland to Russia
1 bomber moved from Eastern Poland to Novgorod
4 armour and 2 mech_infantrys moved from Baltic States to Romania
2 aaGuns moved from Bessarabia to Romania
1 tactical_bomber moved from Romania to Bessarabia
3 armour and 1 mech_infantry moved from Northwest Persia to Rostov
3 mech_infantrys moved from Volgograd to Bryansk
2 infantry moved from Timguska to Olgiy
1 infantry moved from Yenisey to Olgiy
1 armour and 1 mech_infantry moved from Olgiy to Central Mongolia
2 mech_infantrys moved from Kansu to Central Mongolia
1 aaGun moved from Baltic States to Novgorod
1 mech_infantry moved from Russia to Belarus
1 mech_infantry moved from Urals to Olgiy
1 fighter and 2 tactical_bombers moved from Northwest Persia to Russia
1 cruiser and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 fighter moved from Normandy Bordeaux to Gibraltar
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Finland
Place Units - Russians
3 infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Ukraine
10 mech_infantrys placed in Russia
1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 43 PUs; end with 43 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 armour, 3 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Novgorod to Eastern Poland
1 armour moved from Novgorod to Eastern Poland
1 bomber moved from Northwest Persia to Eastern Poland
1 bomber moved from Russia to Eastern Poland
2 artilleries and 4 infantry moved from Bessarabia to Romania
9 armour and 26 mech_infantrys moved from Western Ukraine to Romania
3 armour moved from Ukraine to Romania
1 mech_infantry moved from Northwest Persia to Iraq
Russians take Iraq from Italians
1 tactical_bomber moved from Northwest Persia to Romania
Combat - Russians
Battle in Romania
Russians attack with 12 armour, 2 artilleries, 4 infantry, 26 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 12 armour, 2 artilleries, 4 infantry, 26 mech_infantrys and 1 tactical_bomber in Romania, round 2 : 15/45 hits, 12.67 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 12 armour, 2 artilleries, 4 infantry, 26 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 armour, 2 bombers and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 2 bombers and 1 mech_infantry in Eastern Poland, round 2 : 2/4 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 bomber moved from Eastern Poland to Russia
1 bomber moved from Eastern Poland to Novgorod
4 armour and 2 mech_infantrys moved from Baltic States to Romania
2 aaGuns moved from Bessarabia to Romania
1 tactical_bomber moved from Romania to Bessarabia
3 armour and 1 mech_infantry moved from Northwest Persia to Rostov
3 mech_infantrys moved from Volgograd to Bryansk
2 infantry moved from Timguska to Olgiy
1 infantry moved from Yenisey to Olgiy
1 armour and 1 mech_infantry moved from Olgiy to Central Mongolia
2 mech_infantrys moved from Kansu to Central Mongolia
1 aaGun moved from Baltic States to Novgorod
1 mech_infantry moved from Russia to Belarus
1 mech_infantry moved from Urals to Olgiy
1 fighter and 2 tactical_bombers moved from Northwest Persia to Russia
1 cruiser and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 fighter moved from Normandy Bordeaux to Gibraltar
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Finland
Place Units - Russians
3 infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Ukraine
10 mech_infantrys placed in Russia
1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 43 PUs; end with 43 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 1 mech_infantry
EDIT: Adding units owned by Russians to Bryansk: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.67
Russians : 2.33
reposted with an NCM edit. Will still edit the US land units onto SE Mexico from the transports at the beginning of the US turn. Forgot to do that here.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 1 destroyer, 2 fighters, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
5 bombers moved from Wake Island to 33 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from Wake Island to 26 Sea Zone
13 armour, 5 artilleries, 16 infantry and 4 mech_infantrys moved from India to West India
1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
3 armour, 1 infantry and 3 mech_infantrys moved from Hopei to Chahar
1 fighter and 1 tactical_bomber moved from Kwangsi to Chahar
1 fighter moved from Wake Island to 33 Sea Zone
1 fighter moved from Wake Island to 33 Sea Zone
Combat - Japanese
Battle in Shensi
Japanese attack with 1 infantry
British defend with 1 aaGun
1 aaGun owned by the British lost in Shensi
Japanese win, taking Shensi from Chinese with 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in 33 Sea Zone
Japanese attack with 5 bombers, 1 destroyer and 2 fighters
ANZAC defend with 2 destroyers
Japanese roll dice for 5 bombers, 1 destroyer and 2 fighters in 33 Sea Zone, round 2 : 4/8 hits
ANZAC roll dice for 2 destroyers in 33 Sea Zone, round 2 : 0/2 hits
2 destroyers owned by the ANZAC lost in 33 Sea Zone
Japanese win with 5 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 16
Casualties for ANZAC: 2 destroyers
Battle in West India
Japanese attack with 13 armour, 5 artilleries, 16 infantry and 4 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 13 armour, 5 artilleries, 16 infantry and 4 mech_infantrys in West India, round 2 : 12/38 hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 13 armour, 5 artilleries, 15 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Japanese attack with 3 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 3 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Chahar, round 2 : 2/9 hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 3 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 26 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 5 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 3/6 hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 26 Sea Zone
Japanese win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
2 carriers moved from 25 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 carrier, 2 destroyers and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
4 bombers and 2 fighters moved from 33 Sea Zone to Caroline Islands
1 bomber moved from 33 Sea Zone to Caroline Islands
2 battleships, 3 destroyers and 4 transports moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 artillery and 2 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Chahar to Manchuria
2 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Yunnan to Kweichow
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Jehol
1 infantry moved from Anhwe to Jehol
3 infantry moved from Shantung to Anhwe
3 aaGuns moved from India to West India
2 fighters moved from 26 Sea Zone to Midway
Place Units - Japanese
1 carrier, 1 destroyer, 2 fighters and 1 submarine placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Shantung
3 infantry placed in Manchuria
1 infantry placed in French Indo China
1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung
1 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 96 PUs
damn, no change :x
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 64 Sea Zone: 6 artilleries, 12 infantry and 5 transports
EDIT: Adding units owned by Americans to Southeast Mexico: 3 artilleries and 6 infantry
EDIT: Adding units owned by Americans to 64 Sea Zone: 5 transports
EDIT: Turning off Edit Mode
Americans buy 2 artilleries, 2 carriers, 2 destroyers, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
Americans take Belgian Congo from Italians
1 mech_infantry moved from Southern France to Holland Belgium
3 infantry moved from Normandy Bordeaux to Holland Belgium
1 destroyer moved from 64 Sea Zone to 65 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 65 Sea Zone
Combat - Americans
Battle in Holland Belgium
Americans attack with 3 infantry and 1 mech_infantry
Germans defend with 2 infantry
Americans roll dice for 3 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/4 hits, 0.67 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in 65 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 65 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in 65 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 65 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in 65 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 65 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 tactical_bomber moved from 64 Sea Zone to Gibraltar
2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 marine moved from 64 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from French Equatorial Africa to 82 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 82 Sea Zone to 83 Sea Zone
2 artilleries and 2 infantry moved from 83 Sea Zone to French West Africa
1 artillery, 2 infantry and 1 mech_infantry moved from French Equatorial Africa to 82 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 82 Sea Zone to 71 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 71 Sea Zone to Union of South Africa
1 fighter and 1 tactical_bomber moved from 65 Sea Zone to 64 Sea Zone
1 transport moved from 64 Sea Zone to 89 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
2 tactical_bombers moved from Western United States to French Guiana
1 fighter moved from 10 Sea Zone to Hawaiian Islands
1 fighter moved from 10 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 91 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
2 infantry moved from Southeast Mexico to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Southeast Mexico to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Normandy Bordeaux to Romania
1 aaGun, 1 artillery and 3 infantry moved from Southern France to Normandy Bordeaux
1 bomber moved from Hawaiian Islands to French Guiana
Place Units - Americans
2 artilleries and 3 infantry placed in Eastern United States
Americans undo move 1.
2 artilleries and 3 infantry placed in Central United States
1 transport placed in 101 Sea Zone
2 carriers and 2 destroyers placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,3
Americans collect 67 PUs (1 lost to blockades); end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : 0.00
Americans : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Hopei
1 fighter moved from Suiyuyan to Hopei
1 artillery and 3 infantry moved from Suiyuyan to Shensi
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Shensi, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Kansu
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : 0.33
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 64 Sea Zone: 6 artilleries, 12 infantry and 5 transports
EDIT: Adding units owned by Americans to Southeast Mexico: 3 artilleries and 6 infantry
EDIT: Adding units owned by Americans to 64 Sea Zone: 5 transports
EDIT: Turning off Edit Mode
Americans buy 2 artilleries, 2 carriers, 2 destroyers, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
Americans take Belgian Congo from Italians
1 mech_infantry moved from Southern France to Holland Belgium
3 infantry moved from Normandy Bordeaux to Holland Belgium
1 destroyer moved from 64 Sea Zone to 65 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 65 Sea Zone
Combat - Americans
Battle in Holland Belgium
Americans attack with 3 infantry and 1 mech_infantry
Germans defend with 2 infantry
Americans roll dice for 3 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/4 hits, 0.67 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in 65 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 65 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in 65 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 65 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in 65 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 65 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 tactical_bomber moved from 64 Sea Zone to Gibraltar
2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 marine moved from 64 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from French Equatorial Africa to 82 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 82 Sea Zone to 83 Sea Zone
2 artilleries and 2 infantry moved from 83 Sea Zone to French West Africa
1 artillery, 2 infantry and 1 mech_infantry moved from French Equatorial Africa to 82 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 82 Sea Zone to 71 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 71 Sea Zone to Union of South Africa
1 fighter and 1 tactical_bomber moved from 65 Sea Zone to 64 Sea Zone
1 transport moved from 64 Sea Zone to 89 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
2 tactical_bombers moved from Western United States to French Guiana
1 fighter moved from 10 Sea Zone to Hawaiian Islands
1 fighter moved from 10 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 91 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
2 infantry moved from Southeast Mexico to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Southeast Mexico to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Normandy Bordeaux to Romania
1 aaGun, 1 artillery and 3 infantry moved from Southern France to Normandy Bordeaux
1 bomber moved from Hawaiian Islands to French Guiana
Place Units - Americans
2 artilleries and 3 infantry placed in Eastern United States
Americans undo move 1.
2 artilleries and 3 infantry placed in Central United States
1 transport placed in 101 Sea Zone
2 carriers and 2 destroyers placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,3
Americans collect 67 PUs (1 lost to blockades); end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Hopei
1 fighter moved from Suiyuyan to Hopei
1 artillery and 3 infantry moved from Suiyuyan to Shensi
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Shensi, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Kansu
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Combat Move - British
1 mech_infantry moved from Northwest Persia to Trans-Jordan
British take Trans-Jordan from Italians
Combat - British
Non Combat Move - British
1 fighter moved from Gibraltar to 91 Sea Zone
1 armour and 1 infantry moved from Ethiopia to Italian Somaliland
1 artillery moved from Ethiopia to Italian Somaliland
2 fighters moved from Ethiopia to Union of South Africa
1 tactical_bomber moved from Ethiopia to Union of South Africa
4 mech_infantrys moved from Northwest Persia to Iraq
1 aaGun moved from Suiyuyan to Shensi
1 aaGun, 4 artilleries and 22 infantry moved from Persia to Iraq
1 infantry moved from Persia to Iraq
1 tactical_bomber moved from Ethiopia to Iraq
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.00
Americans : -0.67
Chinese : 0.33
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Italians
Italians buy 2 artilleries and 1 carrier; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Algeria
2 infantry moved from Egypt to Trans-Jordan
3 fighters moved from Egypt to Trans-Jordan
1 armour and 2 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from Americans
1 armour moved from Rhodesia to South West Africa
Italians take South West Africa from British
1 armour moved from South West Africa to Rhodesia
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from Americans
Combat - Italians
Battle in Algeria
Battle in Trans-Jordan
Italians attack with 3 fighters and 2 infantry
British defend with 1 mech_infantry
Italians roll dice for 3 fighters and 2 infantry in Trans-Jordan, round 2 : 3/5 hits
British roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Trans-Jordan
Italians win, taking Algeria from Americans, taking Trans-Jordan from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
3 fighters moved from Trans-Jordan to Egypt
2 fighters moved from Southern Italy to 97 Sea Zone
2 fighters moved from Yugoslavia to Southern Italy
3 infantry moved from Northern Italy to Western Germany
2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
2 artilleries moved from 92 Sea Zone to Algeria
4 infantry moved from Northern Italy to Southern France
Place Units - Italians
1 carrier placed in 97 Sea Zone
2 artilleries placed in Northern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 bomber; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 bomber moved from Queensland to Solomon Islands
Combat - ANZAC
Battle in Solomon Islands
ANZAC attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Solomon Islands, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Solomon Islands
ANZAC win, taking Solomon Islands from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 bomber moved from Solomon Islands to Queensland
1 armour, 6 infantry and 1 mech_infantry moved from New South Wales to Queensland
2 fighters moved from Hawaiian Islands to Queensland
3 fighters moved from Suiyuyan to Shensi
Place Units - ANZAC
1 bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_major; Remaining resources: 43 PUs;
Germans buy 1 artillery and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 8 artilleries moved from Yugoslavia to 97 Sea Zone
6 infantry moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 8 artilleries, 7 infantry and 9 transports moved from 97 Sea Zone to 92 Sea Zone
1 armour, 8 artilleries and 7 infantry moved from 92 Sea Zone to Gibraltar
2 tactical_bombers moved from 92 Sea Zone to Gibraltar
2 fighters moved from 92 Sea Zone to Gibraltar
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
3 infantry moved from Poland to Eastern Poland
2 fighters moved from Germany to Eastern Poland
1 bomber moved from Southern Italy to Eastern Poland
4 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 artilleries and 5 infantry moved from France to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Eastern Poland
4 armour moved from Egypt to Ethiopia
Italians take Ethiopia from ANZAC
Combat - Germans
Battle in Holland Belgium
Germans attack with 2 fighters, 5 infantry and 1 tactical_bomber
Americans defend with 2 infantry and 1 mech_infantry
Germans roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/8 hits
Americans roll dice for 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/3 hits
1 mech_infantry owned by the Americans, 2 infantry owned by the Americans and 2 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry and 1 mech_infantry
Battle in Gibraltar
Germans attack with 1 armour, 8 artilleries, 2 fighters, 7 infantry and 2 tactical_bombers
Russians defend with 1 fighter; Americans defend with 1 airfield, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
Germans roll dice for 1 battleship in Gibraltar, round 2 : 0/1 hits
Germans roll dice for 1 armour, 8 artilleries, 2 fighters, 7 infantry and 2 tactical_bombers in Gibraltar, round 2 : 10/20 hits
Americans roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Gibraltar, round 2 : 4/7 hits
1 tactical_bomber owned by the Americans, 1 fighter owned by the Russians, 4 infantry owned by the Americans, 4 infantry owned by the Germans and 1 fighter owned by the Americans lost in Gibraltar
Germans win, taking Gibraltar from Americans with 1 armour, 8 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 31
Casualties for Germans: 4 infantry
Casualties for Russians: 1 fighter
Casualties for Americans: 1 fighter, 4 infantry and 1 tactical_bomber
Battle in Eastern Poland
Germans attack with 1 bomber, 3 fighters and 3 infantry
Russians defend with 1 armour and 1 mech_infantry
Germans roll dice for 1 bomber, 3 fighters and 3 infantry in Eastern Poland, round 2 : 3/7 hits
Russians roll dice for 1 armour and 1 mech_infantry in Eastern Poland, round 2 : 2/2 hits
1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries and 8 infantry
Americans defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 2 artilleries and 8 infantry in Normandy Bordeaux, round 2 : 2/10 hits
Americans roll dice for 1 aaGun, 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 3/4 hits
1 aaGun owned by the Americans, 1 infantry owned by the Americans and 3 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 artilleries and 5 infantry in Normandy Bordeaux, round 3 : 3/7 hits
Americans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 0/3 hits
1 artillery owned by the Americans and 2 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries and 5 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Casualties for Americans: 1 aaGun, 1 artillery and 3 infantry
Non Combat Move - Germans
8 infantry moved from France to Southern France
1 aaGun moved from France to Western Germany
4 infantry moved from Poland to Slovakia Hungary
1 armour and 1 artillery moved from Poland to Slovakia Hungary
1 aaGun and 7 infantry moved from Germany to Slovakia Hungary
1 bomber moved from Eastern Poland to Western Germany
3 fighters moved from Eastern Poland to Slovakia Hungary
2 fighters moved from Holland Belgium to Slovakia Hungary
1 tactical_bomber moved from Holland Belgium to Slovakia Hungary
1 tactical_bomber moved from Southern Italy to Slovakia Hungary
2 fighters moved from Gibraltar to 92 Sea Zone
2 tactical_bombers moved from Gibraltar to 92 Sea Zone
2 infantry moved from Western Germany to Germany
Place Units - Germans
1 artillery and 9 infantry placed in Germany
4 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6,3,2,4,2
Germans collect 37 PUs (8 lost to blockades); end with 37 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Slovakia Hungary: 1 infantry
EDIT: Adding units owned by Germans to Yugoslavia: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Romania to Yugoslavia
1 bomber moved from Russia to Yugoslavia
1 armour and 1 mech_infantry moved from Romania to Bulgaria
1 tactical_bomber moved from Bessarabia to Bulgaria
15 armour, 2 artilleries, 1 infantry and 27 mech_infantrys moved from Romania to Eastern Poland
1 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland
4 mech_infantrys moved from Bryansk to Eastern Poland
3 infantry moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Finland to Baltic States
1 armour moved from Novgorod to Eastern Poland
1 mech_infantry moved from Volgograd to Sikang
1 bomber moved from Novgorod to Germany
1 fighter and 1 tactical_bomber moved from Russia to Sikang
1 mech_infantry moved from Iraq to Syria
Russians take Syria from Germans
1 tactical_bomber moved from Russia to Baltic States
Combat - Russians
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in Yugoslavia
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Yugoslavia, round 2 : 0/3 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yugoslavia
Russians roll dice for 1 bomber and 1 infantry in Yugoslavia, round 3 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Yugoslavia
Russians win, taking Yugoslavia from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter, 3 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Baltic States, round 2 : 1/6 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Bulgaria
Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Bulgaria, round 2 : 0/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Bulgaria
Russians roll dice for 1 armour and 1 tactical_bomber in Bulgaria, round 3 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Bulgaria
Russians win, taking Bulgaria from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Sikang
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Sikang
Russians win, taking Sikang from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 17 armour, 2 artilleries, 1 infantry and 33 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 17 armour, 2 artilleries, 1 infantry and 33 mech_infantrys in Eastern Poland, round 2 : 18/53 hits, 15.17 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 17 armour, 2 artilleries and 33 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Romania to Eastern Poland
1 tactical_bomber moved from Bulgaria to Bessarabia
1 bomber moved from Yugoslavia to Bessarabia
3 armour and 1 mech_infantry moved from Rostov to Bessarabia
10 mech_infantrys moved from Russia to Western Ukraine
1 fighter and 2 tactical_bombers moved from Baltic States to Novgorod
1 bomber moved from Germany to Novgorod
1 fighter and 1 tactical_bomber moved from Sikang to Caucasus
1 armour and 3 mech_infantrys moved from Central Mongolia to Kansu
1 mech_infantry moved from Olgiy to Kansu
Place Units - Russians
2 artilleries and 1 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Iraq
6 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,2
Russians collect 45 PUs (2 lost to blockades); end with 45 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : 1.33
Italians : 0.67
Russians : 0.00
Japanese : -0.33
AA fire in Germany : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers, 3 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
3 armour, 1 infantry and 3 mech_infantrys moved from Chahar to Hopei
2 armour and 1 mech_infantry moved from Shantung to Hopei
1 infantry moved from Jehol to Chahar
2 infantry moved from Anhwe to Hopei
13 armour, 5 artilleries, 15 infantry and 4 mech_infantrys moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 bomber moved from Caroline Islands to 49 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
4 bombers moved from Caroline Islands to Solomon Islands
1 bomber moved from 49 Sea Zone to Solomon Islands
1 fighter moved from Caroline Islands to 49 Sea Zone
1 mech_infantry moved from Hunan to Hopei
1 mech_infantry moved from Kweichow to Hopei
1 mech_infantry moved from Szechwan to Hopei
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
2 infantry moved from French Indo China to Yunnan
1 armour and 1 mech_infantry moved from Kwangtung to Hunan
1 infantry moved from Kwangtung to Kwangsi
Combat - Japanese
Battle in 49 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 49 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hopei
Japanese attack with 5 armour, 3 infantry and 7 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 5 armour, 3 infantry and 7 mech_infantrys in Hopei, round 2 : 5/15 hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 5 armour, 2 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Solomon Islands
Japanese attack with 1 artillery, 5 bombers and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 5 bombers and 1 infantry in Solomon Islands, round 2 : 5/7 hits
ANZAC roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Solomon Islands
Japanese win, taking Solomon Islands from ANZAC with 1 artillery and 5 bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from 49 Sea Zone to New Britain
5 bombers moved from Solomon Islands to New Britain
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 fighter moved from Manchuria to Japan
1 fighter moved from Caroline Islands to Midway
1 submarine moved from 26 Sea Zone to 24 Sea Zone
1 infantry moved from Jehol to Anhwe
1 infantry moved from Manchuria to Jehol
2 infantry moved from Manchuria to Korea
1 tactical_bomber moved from Manchuria to Anhwe
3 aaGuns moved from West India to Eastern Persia
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - Japanese
2 carriers, 2 destroyers, 3 fighters and 1 submarine placed in 6 Sea Zone
3 mech_infantrys placed in Shantung
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 94 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 2 fighters, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber and 2 tactical_bombers moved from French Guiana to Gibraltar
2 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 89 Sea Zone
1 artillery moved from Southeast Mexico to 89 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Southeast Mexico to 64 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 64 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from French West Africa to 83 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 83 Sea Zone to 91 Sea Zone
7 artilleries, 7 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
3 fighters moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in Gibraltar
Americans attack with 7 artilleries, 1 bomber, 3 fighters, 7 infantry, 1 marine and 2 tactical_bombers
Germans defend with 1 airfield, 1 armour, 8 artilleries, 1 harbour and 3 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 7 artilleries, 1 bomber, 3 fighters, 7 infantry, 1 marine and 2 tactical_bombers in Gibraltar, round 2 : 9/21 hits, 8.50 expected hits
Germans roll dice for 1 armour, 8 artilleries and 3 infantry in Gibraltar, round 2 : 0/12 hits, 4.17 expected hits
7 artilleries owned by the Germans and 3 infantry owned by the Germans lost in Gibraltar
Americans roll dice for 7 artilleries, 1 bomber, 3 fighters, 7 infantry, 1 marine and 2 tactical_bombers in Gibraltar, round 3 : 9/21 hits, 8.50 expected hits
Germans roll dice for 1 armour and 1 artillery in Gibraltar, round 3 : 1/2 hits, 0.83 expected hits
1 artillery owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 7 artilleries, 1 bomber, 3 fighters, 6 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 44
Casualties for Germans: 1 armour, 8 artilleries and 3 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
2 transports moved from 91 Sea Zone to 89 Sea Zone
1 carrier moved from 64 Sea Zone to 91 Sea Zone
3 fighters moved from Gibraltar to 91 Sea Zone
2 tactical_bombers moved from Gibraltar to 91 Sea Zone
1 bomber moved from Gibraltar to French Guiana
2 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 65 Sea Zone to 64 Sea Zone
1 mech_infantry moved from Belgian Congo to Italian Somaliland
1 tactical_bomber moved from 64 Sea Zone to Hawaiian Islands
1 fighter moved from 64 Sea Zone to Hawaiian Islands
Place Units - Americans
2 artilleries and 2 infantry placed in Central United States
2 transports placed in 101 Sea Zone
2 carriers, 2 fighters and 1 tactical_bomber placed in 10 Sea Zone
Americans undo move 3.
2 carriers placed in 10 Sea Zone
2 fighters and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : -4.00
Americans : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Kansu to Kweichow
1 artillery and 1 infantry moved from Shensi to Szechwan
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Sikang
1 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese : -0.33
Japanese : 0.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 2 fighters, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber and 2 tactical_bombers moved from French Guiana to Gibraltar
2 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 89 Sea Zone
1 artillery moved from Southeast Mexico to 89 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Southeast Mexico to 64 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 64 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from French West Africa to 83 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 83 Sea Zone to 91 Sea Zone
7 artilleries, 7 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
3 fighters moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in Gibraltar
Americans attack with 7 artilleries, 1 bomber, 3 fighters, 7 infantry, 1 marine and 2 tactical_bombers
Germans defend with 1 airfield, 1 armour, 8 artilleries, 1 harbour and 3 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 7 artilleries, 1 bomber, 3 fighters, 7 infantry, 1 marine and 2 tactical_bombers in Gibraltar, round 2 : 9/21 hits, 8.50 expected hits
Germans roll dice for 1 armour, 8 artilleries and 3 infantry in Gibraltar, round 2 : 0/12 hits, 4.17 expected hits
7 artilleries owned by the Germans and 3 infantry owned by the Germans lost in Gibraltar
Americans roll dice for 7 artilleries, 1 bomber, 3 fighters, 7 infantry, 1 marine and 2 tactical_bombers in Gibraltar, round 3 : 9/21 hits, 8.50 expected hits
Germans roll dice for 1 armour and 1 artillery in Gibraltar, round 3 : 1/2 hits, 0.83 expected hits
1 artillery owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 7 artilleries, 1 bomber, 3 fighters, 6 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 44
Casualties for Germans: 1 armour, 8 artilleries and 3 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
2 transports moved from 91 Sea Zone to 89 Sea Zone
1 carrier moved from 64 Sea Zone to 91 Sea Zone
3 fighters moved from Gibraltar to 91 Sea Zone
2 tactical_bombers moved from Gibraltar to 91 Sea Zone
1 bomber moved from Gibraltar to French Guiana
2 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 65 Sea Zone to 64 Sea Zone
1 mech_infantry moved from Belgian Congo to Italian Somaliland
1 tactical_bomber moved from 64 Sea Zone to Hawaiian Islands
1 fighter moved from 64 Sea Zone to Hawaiian Islands
Place Units - Americans
2 artilleries and 2 infantry placed in Central United States
2 transports placed in 101 Sea Zone
2 carriers, 2 fighters and 1 tactical_bomber placed in 10 Sea Zone
Americans undo move 3.
2 carriers placed in 10 Sea Zone
2 fighters and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Kansu to Kweichow
1 artillery and 1 infantry moved from Shensi to Szechwan
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Sikang
1 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Romania: 1 fighter
EDIT: Adding units owned by Americans to Eastern Poland: 1 fighter
EDIT: Turning off Edit Mode
Combat Move - British
1 fighter moved from 91 Sea Zone to 94 Sea Zone
2 artilleries and 6 infantry moved from Iraq to Trans-Jordan
1 tactical_bomber moved from Iraq to Trans-Jordan
Combat - British
Battle in 94 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Trans-Jordan
British attack with 2 artilleries, 6 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 2 artilleries, 6 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 4/9 hits, 2.50 expected hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Italians and 2 infantry owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 2 artilleries, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
1 tactical_bomber moved from Trans-Jordan to Italian Somaliland
1 fighter moved from 94 Sea Zone to Gibraltar
1 tactical_bomber moved from Union of South Africa to Italian Somaliland
1 aaGun moved from Shensi to Szechwan
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -4.00
British : 1.50
Italians : 1.33
Americans : 1.50
Chinese : -0.33
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 2 fighters, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber and 2 tactical_bombers moved from French Guiana to Gibraltar
2 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 89 Sea Zone
1 artillery moved from Southeast Mexico to 89 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Southeast Mexico to 64 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 64 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from French West Africa to 83 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 83 Sea Zone to 91 Sea Zone
7 artilleries, 7 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
3 fighters moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in Gibraltar
Americans attack with 7 artilleries, 1 bomber, 3 fighters, 7 infantry, 1 marine and 2 tactical_bombers
Germans defend with 1 airfield, 1 armour, 8 artilleries, 1 harbour and 3 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 7 artilleries, 1 bomber, 3 fighters, 7 infantry, 1 marine and 2 tactical_bombers in Gibraltar, round 2 : 9/21 hits, 8.50 expected hits
Germans roll dice for 1 armour, 8 artilleries and 3 infantry in Gibraltar, round 2 : 0/12 hits, 4.17 expected hits
7 artilleries owned by the Germans and 3 infantry owned by the Germans lost in Gibraltar
Americans roll dice for 7 artilleries, 1 bomber, 3 fighters, 7 infantry, 1 marine and 2 tactical_bombers in Gibraltar, round 3 : 9/21 hits, 8.50 expected hits
Germans roll dice for 1 armour and 1 artillery in Gibraltar, round 3 : 1/2 hits, 0.83 expected hits
1 artillery owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 7 artilleries, 1 bomber, 3 fighters, 6 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 44
Casualties for Germans: 1 armour, 8 artilleries and 3 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
2 transports moved from 91 Sea Zone to 89 Sea Zone
1 carrier moved from 64 Sea Zone to 91 Sea Zone
3 fighters moved from Gibraltar to 91 Sea Zone
2 tactical_bombers moved from Gibraltar to 91 Sea Zone
1 bomber moved from Gibraltar to French Guiana
2 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 65 Sea Zone to 64 Sea Zone
1 mech_infantry moved from Belgian Congo to Italian Somaliland
1 tactical_bomber moved from 64 Sea Zone to Hawaiian Islands
1 fighter moved from 64 Sea Zone to Hawaiian Islands
Place Units - Americans
2 artilleries and 2 infantry placed in Central United States
2 transports placed in 101 Sea Zone
2 carriers, 2 fighters and 1 tactical_bomber placed in 10 Sea Zone
Americans undo move 3.
2 carriers placed in 10 Sea Zone
2 fighters and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Kansu to Kweichow
1 artillery and 1 infantry moved from Shensi to Szechwan
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Sikang
1 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Romania: 1 fighter
EDIT: Adding units owned by Americans to Eastern Poland: 1 fighter
EDIT: Turning off Edit Mode
Combat Move - British
1 fighter moved from 91 Sea Zone to 94 Sea Zone
2 artilleries and 6 infantry moved from Iraq to Trans-Jordan
1 tactical_bomber moved from Iraq to Trans-Jordan
Combat - British
Battle in 94 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Trans-Jordan
British attack with 2 artilleries, 6 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 2 artilleries, 6 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 4/9 hits, 2.50 expected hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Italians and 2 infantry owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 2 artilleries, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
1 tactical_bomber moved from Trans-Jordan to Italian Somaliland
1 fighter moved from 94 Sea Zone to Gibraltar
1 tactical_bomber moved from Union of South Africa to Italian Somaliland
1 aaGun moved from Shensi to Szechwan
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by British to Trans-Jordan: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -4.00
British : 1.50
Italians : 1.33
Americans : 1.50
Chinese : -0.33
Japanese : 0.00