No scramble
G4018L Farmboy Allies vs Karl7 Axis +4
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Karl, maybe you did not forget but your consciousness tells you that the Chinese people suffered enough and that the time has come to show some merci?
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for sure
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Japanese empire is too big! losing track of what is going on
Sikang
Japanese attack w/6tanks 6 Mech vs 1art/aa
A
Rolls: 6@1 6@3; Total Hits: 66@1: (6, 1, 4, 3, 2, 1)6@3: (3, 6, 1, 6, 2, 2)D
Rolls: 1@2; Total Hits: 01@2: (5) -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 95 PUs;
Japanese buy 5 carriers, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 artilleries, 4 infantry and 1 marine moved from French Indo China to 36 Sea Zone
1 carrier moved from 36 Sea Zone to 41 Sea Zone
2 artilleries, 1 battleship, 1 destroyer, 1 fighter, 4 infantry, 1 marine and 3 transports moved from 36 Sea Zone to 41 Sea Zone
2 artilleries, 4 infantry and 1 marine moved from 41 Sea Zone to Sumatra
1 fighter moved from 41 Sea Zone to Sumatra
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 fighter moved from Midway to 31 Sea Zone
3 bombers moved from Midway to Wake Island
1 submarine moved from 12 Sea Zone to 9 Sea Zone
1 bomber moved from Midway to 9 Sea Zone
1 carrier and 2 fighters moved from 33 Sea Zone to 6 Sea Zone
2 destroyers moved from 33 Sea Zone to 6 Sea Zone
1 bomber moved from Midway to 49 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 battleship and 1 marine moved from 33 Sea Zone to 47 Sea Zone
1 marine moved from 47 Sea Zone to New Britain
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
1 submarine moved from 33 Sea Zone to 62 Sea Zone
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from French Indo China to 41 Sea Zone
1 fighter moved from 36 Sea Zone to Japan
1 destroyer moved from 33 Sea Zone to 47 Sea Zone
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 49 Sea Zone
2 artilleries and 2 infantry moved from 49 Sea Zone to Solomon Islands
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to New Britain
1 carrier moved from 33 Sea Zone to 47 Sea ZoneCombat - Japanese
Battle in 49 Sea Zone
Japanese attack with 1 bomber and 2 transports
Americans defend with 1 transport; ANZAC defend with 1 transport
1 transport owned by the Americans and 1 transport owned by the ANZAC lost in 49 Sea Zone
Japanese win with 1 bomber and 2 transports remaining. Battle score for attacker is 14
Casualties for Americans: 1 transport
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 tactical_bomber and 3 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 destroyer, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 31 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 31 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 47 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 47 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 9 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber in 9 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 9 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 9 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 bomber in 9 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer in 9 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 9 Sea Zone
Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in New Britain
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 1 armour and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in New Britain, round 2 : 4/5 hits
ANZAC roll dice for 1 armour and 1 infantry in New Britain, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in New Britain
Japanese win, taking New Britain from ANZAC with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 armour and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
Japanese attack with 2 artilleries, 1 fighter, 4 infantry and 1 marine
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 marine in Sumatra, round 2 : 3/8 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 2 : 0/2 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 2 artilleries, 1 fighter, 4 infantry and 1 marine remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Wake Island
Japanese attack with 3 bombers and 2 infantry
Americans defend with 1 airfield, 1 artillery and 1 infantry
Japanese roll dice for 3 bombers and 2 infantry in Wake Island, round 2 : 3/5 hits
Americans roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Wake Island
Japanese win, taking Wake Island from Americans with 3 bombers and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Solomon Islands
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Solomon Islands, round 2 : 3/4 hits
ANZAC roll dice for 2 infantry in Solomon Islands, round 2 : 0/2 hits
2 infantry owned by the ANZAC lost in Solomon Islands
Japanese win, taking Solomon Islands from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Sikang from Chinese to Japanese
EDIT: Removing units owned by British from Sikang: 1 aaGun
EDIT: Removing units owned by Chinese from Sikang: 1 artillery
EDIT: Turning off Edit Mode
1 bomber moved from 49 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from New Britain to 47 Sea Zone
1 fighter moved from 31 Sea Zone to 6 Sea Zone
10 fighters moved from Midway to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
3 bombers moved from Wake Island to Caroline Islands
1 bomber moved from 9 Sea Zone to Japan
1 infantry moved from Evenkiyskiy to Yenisey
11 mech_infantrys moved from Shensi to Sikang
6 armour moved from Shensi to Sikang
1 infantry moved from Szechwan to Sikang
1 infantry moved from Shensi to Sikang
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Hunan to Szechwan
1 mech_infantry moved from French Indo China to Szechwan
2 mech_infantrys moved from Shantung to Kweichow
3 artilleries, 1 infantry and 1 mech_infantry moved from Timguska to Yenisey
2 armour and 4 mech_infantrys moved from India to West India
1 fighter moved from Sumatra to 41 Sea ZonePlace Units - Japanese
5 carriers and 1 destroyer placed in 6 Sea Zone
1 mech_infantry placed in India
1 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 79 PUs; end with 79 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 99 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 102 PUs -
You going to attack 6? :evil:
If so, full scram, all Kamikazes as evenly spread as can on your dd’s.
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considered it but don’t think I will do that. Don’t think I have the odds.
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considered it but don’t think I will do that. Don’t think I have the odds.
no, but you’ve proven you have the BALLS! :lol:
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers, 2 fighters, 7 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
11 fighters and 1 tactical_bomber moved from 7 Sea Zone to Midway
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 bomber and 1 tactical_bomber moved from Hawaiian Islands to Midway
1 fighter moved from Hawaiian Islands to Midway
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 91 Sea Zone to Morocco
1 artillery, 1 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
Americans take Anglo Egyptian Sudan from Germans
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
3 fighters moved from Hawaiian Islands to 9 Sea Zone
1 destroyer moved from 10 Sea Zone to 9 Sea Zone
1 fighter moved from Western United States to 9 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea ZoneCombat - Americans
Battle in Morocco
Americans attack with 6 artilleries, 2 fighters and 6 infantry
Italians defend with 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 6 artilleries, 2 fighters and 6 infantry in Morocco, round 2 : 4/14 hits, 5.00 expected hits
Italians roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 6 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in 9 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 4 fighters in 9 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits
Japanese roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 9 Sea Zone
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Midway
Americans attack with 1 artillery, 1 bomber, 12 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 7 infantry
AA fire in Midway : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 1 bomber, 12 fighters, 1 infantry and 2 tactical_bombers in Midway, round 2 : 4/17 hits, 8.67 expected hits
Japanese roll dice for 1 aaGun and 7 infantry in Midway, round 2 : 2/7 hits, 2.33 expected hits
3 infantry owned by the Japanese, 1 aaGun owned by the Japanese, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Midway
Americans roll dice for 1 artillery, 1 bomber, 11 fighters and 2 tactical_bombers in Midway, round 3 : 12/15 hits, 7.83 expected hits
Japanese roll dice for 4 infantry in Midway, round 3 : 1/4 hits, 1.33 expected hits
4 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Midway
Americans win, taking Midway from Japanese with 1 artillery, 1 bomber, 10 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 2 fighters and 1 infantry
Casualties for Japanese: 1 aaGun and 7 infantryNon Combat Move - Americans
6 carriers moved from 7 Sea Zone to 25 Sea Zone
1 destroyer moved from 7 Sea Zone to 24 Sea Zone
1 destroyer moved from 7 Sea Zone to 16 Sea Zone
1 destroyer moved from 10 Sea Zone to 15 Sea Zone
10 fighters and 2 tactical_bombers moved from Midway to 25 Sea Zone
1 carrier moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from 9 Sea Zone to Hawaiian Islands
2 fighters moved from 9 Sea Zone to 25 Sea Zone
1 fighter moved from 9 Sea Zone to Western United States
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Morocco to 91 Sea Zone
1 fighter moved from Romania to Egypt
1 fighter and 1 tactical_bomber moved from Gibraltar to Egypt
1 bomber moved from Midway to Hawaiian IslandsPlace Units - Americans
2 destroyers and 1 transport placed in 10 Sea Zone
1 bomber, 2 fighters and 1 infantry placed in Western United States
4 infantry placed in Eastern United States
2 infantry placed in Egypt
1 destroyer placed in 81 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
AA fire in Midway : : -0.50
Italians : 0.67
Americans : -0.33
Japanese : -0.83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in HunanCombat - Chinese
Chinese creates battle in territory HunanNon Combat Move - Chinese
1 infantry moved from Tsinghai to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers, 2 fighters, 7 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
11 fighters and 1 tactical_bomber moved from 7 Sea Zone to Midway
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 bomber and 1 tactical_bomber moved from Hawaiian Islands to Midway
1 fighter moved from Hawaiian Islands to Midway
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 91 Sea Zone to Morocco
1 artillery, 1 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
Americans take Anglo Egyptian Sudan from Germans
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
3 fighters moved from Hawaiian Islands to 9 Sea Zone
1 destroyer moved from 10 Sea Zone to 9 Sea Zone
1 fighter moved from Western United States to 9 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea ZoneCombat - Americans
Battle in Morocco
Americans attack with 6 artilleries, 2 fighters and 6 infantry
Italians defend with 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 6 artilleries, 2 fighters and 6 infantry in Morocco, round 2 : 4/14 hits, 5.00 expected hits
Italians roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 6 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in 9 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 4 fighters in 9 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits
Japanese roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 9 Sea Zone
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Midway
Americans attack with 1 artillery, 1 bomber, 12 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 7 infantry
AA fire in Midway : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 1 bomber, 12 fighters, 1 infantry and 2 tactical_bombers in Midway, round 2 : 4/17 hits, 8.67 expected hits
Japanese roll dice for 1 aaGun and 7 infantry in Midway, round 2 : 2/7 hits, 2.33 expected hits
3 infantry owned by the Japanese, 1 aaGun owned by the Japanese, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Midway
Americans roll dice for 1 artillery, 1 bomber, 11 fighters and 2 tactical_bombers in Midway, round 3 : 12/15 hits, 7.83 expected hits
Japanese roll dice for 4 infantry in Midway, round 3 : 1/4 hits, 1.33 expected hits
4 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Midway
Americans win, taking Midway from Japanese with 1 artillery, 1 bomber, 10 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 2 fighters and 1 infantry
Casualties for Japanese: 1 aaGun and 7 infantryNon Combat Move - Americans
6 carriers moved from 7 Sea Zone to 25 Sea Zone
1 destroyer moved from 7 Sea Zone to 24 Sea Zone
1 destroyer moved from 7 Sea Zone to 16 Sea Zone
1 destroyer moved from 10 Sea Zone to 15 Sea Zone
10 fighters and 2 tactical_bombers moved from Midway to 25 Sea Zone
1 carrier moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from 9 Sea Zone to Hawaiian Islands
2 fighters moved from 9 Sea Zone to 25 Sea Zone
1 fighter moved from 9 Sea Zone to Western United States
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Morocco to 91 Sea Zone
1 fighter moved from Romania to Egypt
1 fighter and 1 tactical_bomber moved from Gibraltar to Egypt
1 bomber moved from Midway to Hawaiian IslandsPlace Units - Americans
2 destroyers and 1 transport placed in 10 Sea Zone
1 bomber, 2 fighters and 1 infantry placed in Western United States
4 infantry placed in Eastern United States
2 infantry placed in Egypt
1 destroyer placed in 81 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in HunanCombat - Chinese
Chinese creates battle in territory HunanNon Combat Move - Chinese
1 infantry moved from Tsinghai to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUsCombat Move - British
1 infantry moved from Egypt to Alexandria
British take Alexandria from ItaliansCombat - British
Non Combat Move - British
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 armour and 4 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 tactical_bomber moved from Gibraltar to Egypt
1 fighter moved from Gibraltar to MoroccoTurn Complete - UK_Pacific
Combat Hit Differential Summary :
AA fire in Midway : : -0.50
Italians : 0.67
Americans : -0.33
Japanese : -0.83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Yugoslavia to Bulgaria
Italians take Bulgaria from Russians
3 infantry moved from Yugoslavia to Albania
1 artillery moved from Yugoslavia to Albania
1 artillery moved from Yugoslavia to Albania
1 infantry moved from Yugoslavia to Albania
1 infantry moved from Yugoslavia to Albania
1 artillery moved from Yugoslavia to Albania
2 artilleries and 2 infantry moved from Yugoslavia to Slovakia Hungary
1 marine moved from Yugoslavia to Slovakia Hungary
2 fighters moved from Germany to Slovakia Hungary
2 fighters moved from Germany to United Kingdom
1 armour moved from French Central Africa to Belgian CongoCombat - Italians
Battle in Albania
Italians attack with 3 artilleries and 5 infantry
Russians defend with 1 armour
Italians roll dice for 3 artilleries and 5 infantry in Albania, round 2 : 4/8 hits
Russians roll dice for 1 armour in Albania, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Italians lost in Albania
Italians win, taking Albania from Russians with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 1 armour
Battle in Slovakia Hungary
Italians attack with 2 artilleries, 2 fighters, 2 infantry and 1 marine
Russians defend with 1 mech_infantry
Italians roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 marine in Slovakia Hungary, round 2 : 4/7 hits
Russians roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Slovakia Hungary
Italians win, taking Slovakia Hungary from Russians with 2 artilleries, 2 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
1 aaGun moved from Yugoslavia to Slovakia Hungary
2 fighters moved from Slovakia Hungary to 95 Sea Zone
2 artilleries and 2 infantry moved from Algeria to Tunisia
3 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
1 artillery moved from Northern Italy to Greater Southern Germany
7 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Union of South Africa
1 fighter placed in Southern Italy
4 infantry placed in Northern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 3 PUs;Combat Move - ANZAC
1 bomber moved from South Australia to 49 Sea Zone
1 bomber moved from Hawaiian Islands to 31 Sea ZoneCombat - ANZAC
Battle in 31 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 49 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 49 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transportsNon Combat Move - ANZAC
1 bomber moved from 49 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to Midway
1 bomber moved from 31 Sea Zone to Queensland
1 bomber moved from Hawaiian Islands to Queensland
2 aaGuns, 3 armour and 4 mech_infantrys moved from New South Wales to Queensland
1 mech_infantry moved from New South Wales to Queensland
4 infantry moved from South Australia to Queensland
2 fighters moved from Iraq to EgyptPlace Units - ANZAC
1 fighter placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from South Australia: 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,2
ANZAC collect 8 PUs (2 lost to blockades); end with 11 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 3 PUs;Combat Move - ANZAC
1 bomber moved from South Australia to 49 Sea Zone
1 bomber moved from Hawaiian Islands to 31 Sea ZoneCombat - ANZAC
Battle in 31 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 49 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 49 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transportsNon Combat Move - ANZAC
1 bomber moved from 49 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to Midway
1 bomber moved from 31 Sea Zone to Queensland
1 bomber moved from Hawaiian Islands to Queensland
2 aaGuns, 3 armour and 4 mech_infantrys moved from New South Wales to Queensland
1 mech_infantry moved from New South Wales to Queensland
4 infantry moved from South Australia to Queensland
2 fighters moved from Iraq to EgyptPlace Units - ANZAC
1 fighter placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from South Australia: 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,2
ANZAC collect 8 PUs (2 lost to blockades); end with 11 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Germany to Poland
Germans take Poland from RussiansCombat - Germans
4 aaGuns, 1 armour, 31 artilleries and 41 infantry moved from Germany to Slovakia Hungary
2 artilleries moved from Yugoslavia to Slovakia Hungary
5 infantry moved from Yugoslavia to Slovakia Hungary
1 fighter moved from Germany to Western Germany
2 tactical_bombers moved from Germany to Western Germany
2 tactical_bombers moved from 95 Sea Zone to Western GermanyPlace Units - Germans
3 infantry placed in United Kingdom
3 armour and 1 mech_infantry placed in Germany
1 destroyer placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1,5,1,6,4
Germans collect 38 PUs (3 lost to blockades); end with 39 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 44 PUs -
Yes I scram if you attack my dd, 3 ftrs
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Russians
Russians buy 8 artilleries, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
2 mech_infantrys moved from Romania to Bulgaria
2 infantry moved from Baltic States to Poland
1 artillery moved from Baltic States to Poland
1 bomber moved from Iraq to Bulgaria
1 bomber moved from Iraq to BulgariaCombat - Russians
Battle in Poland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Poland, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Poland, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Poland
Russians roll dice for 1 artillery and 1 infantry in Poland, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Poland, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 artillery remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Bulgaria
Russians attack with 2 bombers and 2 mech_infantrys
Italians defend with 1 infantry
Russians roll dice for 2 bombers and 2 mech_infantrys in Bulgaria, round 2 : 2/4 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Bulgaria
Russians win, taking Bulgaria from Italians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - Russians
19 armour and 17 mech_infantrys moved from Romania to Western Ukraine
2 bombers moved from Bulgaria to Ukraine
3 infantry moved from Ukraine to Bessarabia
4 mech_infantrys moved from Baltic States to Novgorod
3 infantry moved from Novgorod to Baltic States
3 artilleries moved from Eastern Poland to Bessarabia
2 aaGuns moved from Eastern Poland to Bessarabia
1 aaGun, 4 armour, 1 artillery and 8 mech_infantrys moved from Eastern Poland to Baltic States
1 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Novosibirsk to Kazakhstan
10 infantry moved from Russia to Samara
3 mech_infantrys moved from Novosibirsk to Samara
1 armour moved from Caucasus to Iraq
3 mech_infantrys moved from Caucasus to Volgograd
1 armour and 2 mech_infantrys moved from Kazakhstan to Volgograd
1 fighter and 1 tactical_bomber moved from Caucasus to NovgorodPlace Units - Russians
3 artilleries placed in Volgograd
3 artilleries placed in Iraq
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
7 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Samara: 1 mech_infantry
EDIT: Adding units owned by Russians to Volgograd: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 43 PUs; end with 43 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 63 PUsCombat Hit Differential Summary :
Germans : 1.00
Italians : 0.67
Russians : -1.00 -
I’m pretty wiped but realized I will need to think about moving the Soviet subs which involves thinking about the US turn. If you don’t mind I will look at that in the morning. I doubt it would effect the Japan turn.
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actually, will just put it next to Gibraltar.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers, 1 factory_minor, 2 fighters, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 artilleries, 2 infantry and 1 mech_infantry moved from Yenisey to Timguska
1 infantry moved from Yunnan to Hunan
1 infantry moved from Kweichow to Hunan
1 mech_infantry moved from Kweichow to Kansu
4 armour moved from Sikang to Tsinghai
2 armour moved from Sikang to Kansu
2 mech_infantrys moved from Szechwan to Kansu
1 mech_infantry moved from Sikang to Kansu
6 mech_infantrys moved from Sikang to Tsinghai
1 mech_infantry moved from Sikang to Tsinghai
1 mech_infantry moved from Sikang to Tsinghai
1 infantry moved from Sikang to Tsinghai
1 mech_infantry moved from Sikang to Kansu
1 mech_infantry moved from Sikang to Tsinghai
1 bomber moved from Japan to Hunan
1 bomber moved from Japan to Kansu
1 destroyer moved from 6 Sea Zone to 15 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 24 Sea Zone
4 fighters moved from 6 Sea Zone to 15 Sea Zone
4 fighters moved from 6 Sea Zone to 24 Sea Zone
4 fighters moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 fighter moved from Japan to 24 Sea ZoneCombat - Japanese
Battle in Hunan
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Hunan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Timguska
Japanese attack with 3 artilleries, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 3 artilleries, 2 infantry and 1 mech_infantry in Timguska, round 2 : 3/6 hits
Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Timguska
Japanese win, taking Timguska from Russians with 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 24 Sea Zone
Japanese attack with 1 destroyer and 5 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 5 fighters in 24 Sea Zone, round 2 : 3/6 hits
Americans roll dice for 1 destroyer in 24 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 24 Sea Zone
Japanese win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Tsinghai
Japanese attack with 4 armour, 1 infantry and 9 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 4 armour, 1 infantry and 9 mech_infantrys in Tsinghai, round 2 : 3/14 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 4 armour, 1 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kansu
Japanese attack with 2 armour, 1 bomber and 5 mech_infantrys
Chinese defend with 3 infantry
Japanese roll dice for 2 armour, 1 bomber and 5 mech_infantrys in Kansu, round 2 : 1/8 hits
Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kansu
Japanese roll dice for 2 armour, 1 bomber and 4 mech_infantrys in Kansu, round 3 : 1/7 hits
Chinese roll dice for 2 infantry in Kansu, round 3 : 0/2 hits
1 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 2 armour, 1 bomber and 4 mech_infantrys in Kansu, round 4 : 3/7 hits
Chinese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in 15 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 4 fighters in 15 Sea Zone, round 2 : 4/5 hits
Americans roll dice for 1 destroyer in 15 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 15 Sea Zone
Japanese win with 4 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 5 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 5 fighters in 16 Sea Zone, round 2 : 5/6 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
5 fighters moved from 16 Sea Zone to 6 Sea Zone
4 fighters moved from 15 Sea Zone to 6 Sea Zone
5 fighters moved from 24 Sea Zone to 6 Sea Zone
1 transport moved from 47 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 47 Sea Zone to 46 Sea Zone
2 artilleries, 4 infantry and 1 marine moved from Sumatra to 41 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 marine, 1 tactical_bomber and 3 transports moved from 41 Sea Zone to 56 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 bomber moved from Hunan to Shensi
1 bomber moved from Kansu to Shensi
2 armour and 4 mech_infantrys moved from West India to Persia
1 mech_infantry moved from India to Eastern Persia
4 bombers moved from Caroline Islands to JapanPlace Units - Japanese
2 carriers, 2 destroyers, 2 fighters and 2 submarines placed in 6 Sea Zone
1 factory_minor placed in Persia
1 infantry placed in Shantung
1 infantry placed in French Indo China
1 mech_infantry placed in IndiaTurn Complete - Japanese
Japanese collect 81 PUs; end with 81 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 99 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Russians from 109 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Americans buy 3 carriers, 3 destroyers and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 mech_infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Americans take French Equatorial Africa from Italians
1 infantry moved from Anglo Egyptian Sudan to Kenya
Americans take Kenya from Germans
1 artillery moved from Midway to 25 Sea Zone
1 artillery and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 bomber and 1 fighter moved from Hawaiian Islands to Solomon Islands
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 infantry and 1 marine moved from 31 Sea Zone to Wake Island
4 fighters and 1 tactical_bomber moved from 25 Sea Zone to Wake Island
4 fighters and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Solomon Islands
Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Solomon Islands, round 2 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Solomon Islands
Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Solomon Islands, round 3 : 3/4 hits, 1.83 expected hits
Japanese roll dice for 1 artillery in Solomon Islands, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Wake Island
Americans attack with 4 fighters, 1 infantry, 1 marine and 1 tactical_bomber
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 4 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Wake Island, round 2 : 3/7 hits, 3.17 expected hits
Japanese roll dice for 2 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island
Americans win, taking Wake Island from Japanese with 4 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Americans
4 fighters and 1 tactical_bomber moved from Wake Island to 26 Sea Zone
3 carriers and 4 fighters moved from 25 Sea Zone to 49 Sea Zone
1 fighter moved from Solomon Islands to 49 Sea Zone
4 carriers moved from 25 Sea Zone to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from 16 Sea Zone to Hawaiian Islands
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 9 Sea Zone to 25 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 bomber and 2 fighters moved from Western United States to 91 Sea Zone
1 bomber moved from 91 Sea Zone to Gibraltar
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from Western United States to Central United States
4 infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from Gibraltar to 81 Sea Zone
2 fighters and 1 tactical_bomber moved from Egypt to 81 Sea Zone
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Solomon Islands to Johnston Island
2 submarines moved from 109 Sea Zone to 91 Sea ZonePlace Units - Americans
2 carriers and 1 destroyer placed in 81 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
Americans : 1.50
Japanese : -1.00