G4018L Farmboy Allies vs Karl7 Axis +4

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Romania to Yugoslavia
                1 bomber moved from Russia to Yugoslavia
                1 armour and 1 mech_infantry moved from Romania to Bulgaria
                1 tactical_bomber moved from Bessarabia to Bulgaria
                15 armour, 2 artilleries, 1 infantry and 27 mech_infantrys moved from Romania to Eastern Poland
                1 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland
                4 mech_infantrys moved from Bryansk to Eastern Poland
                3 infantry moved from Novgorod to Baltic States
                1 fighter and 1 tactical_bomber moved from Finland to Baltic States
                1 armour moved from Novgorod to Eastern Poland
                1 mech_infantry moved from Volgograd to Sikang
                1 bomber moved from Novgorod to Germany
                1 fighter and 1 tactical_bomber moved from Russia to Sikang
                1 mech_infantry moved from Iraq to Syria
                      Russians take Syria from Germans
                1 tactical_bomber moved from Russia to Baltic States

    Combat - Russians
                Strategic bombing raid in Germany
                        AA fire in Germany : 0/1 hits, 0.17 expected hits
                    Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in Germany causes 8 damage total.
                Battle in Yugoslavia
                    Russians attack with 1 bomber and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 bomber and 2 infantry in Yugoslavia, round 2 : 0/3 hits, 1.00 expected hits
                        Italians roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Yugoslavia
                        Russians roll dice for 1 bomber and 1 infantry in Yugoslavia, round 3 : 1/2 hits, 0.83 expected hits
                        Italians roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Yugoslavia
                    Russians win, taking Yugoslavia from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 fighter, 3 infantry and 2 tactical_bombers
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Baltic States, round 2 : 1/6 hits, 2.17 expected hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 infantry
                Battle in Bulgaria
                    Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Bulgaria, round 2 : 0/3 hits, 1.33 expected hits
                        Italians roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Russians lost in Bulgaria
                        Russians roll dice for 1 armour and 1 tactical_bomber in Bulgaria, round 3 : 2/2 hits, 1.17 expected hits
                        Italians roll dice for 1 infantry in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Bulgaria
                    Russians win, taking Bulgaria from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Italians: 1 infantry
                Battle in Sikang
                    Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 1/3 hits, 1.33 expected hits
                        Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese lost in Sikang
                    Russians win, taking Sikang from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Eastern Poland
                    Russians attack with 17 armour, 2 artilleries, 1 infantry and 33 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 17 armour, 2 artilleries, 1 infantry and 33 mech_infantrys in Eastern Poland, round 2 : 18/53 hits, 15.17 expected hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 17 armour, 2 artilleries and 33 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Romania to Eastern Poland
                1 tactical_bomber moved from Bulgaria to Bessarabia
                1 bomber moved from Yugoslavia to Bessarabia
                3 armour and 1 mech_infantry moved from Rostov to Bessarabia
                10 mech_infantrys moved from Russia to Western Ukraine
                1 fighter and 2 tactical_bombers moved from Baltic States to Novgorod
                1 bomber moved from Germany to Novgorod
                1 fighter and 1 tactical_bomber moved from Sikang to Caucasus
                1 armour and 3 mech_infantrys moved from Central Mongolia to Kansu
                1 mech_infantry moved from Olgiy to Kansu

    Place Units - Russians
                2 artilleries and 1 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                1 armour and 2 mech_infantrys placed in Iraq
                6 mech_infantrys placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,2
                Russians collect 45 PUs (2 lost to blockades); end with 45 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 64 PUs

    Combat Hit Differential Summary :

    Germans : 1.33
        Italians : 0.67
        Russians : 0.00
        Japanese : -0.33
        AA fire in Germany : : -0.17

    triplea_41871_Rus15.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 2 carriers, 2 destroyers, 3 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                3 armour, 1 infantry and 3 mech_infantrys moved from Chahar to Hopei
                2 armour and 1 mech_infantry moved from Shantung to Hopei
                1 infantry moved from Jehol to Chahar
                2 infantry moved from Anhwe to Hopei
                13 armour, 5 artilleries, 15 infantry and 4 mech_infantrys moved from West India to Eastern Persia
                      Japanese take Eastern Persia from British
                1 bomber moved from Caroline Islands to 49 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
                1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
                4 bombers moved from Caroline Islands to Solomon Islands
                1 bomber moved from 49 Sea Zone to Solomon Islands
                1 fighter moved from Caroline Islands to 49 Sea Zone
                1 mech_infantry moved from Hunan to Hopei
                1 mech_infantry moved from Kweichow to Hopei
                1 mech_infantry moved from Szechwan to Hopei
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Kweichow
                2 infantry moved from French Indo China to Yunnan
                1 armour and 1 mech_infantry moved from Kwangtung to Hunan
                1 infantry moved from Kwangtung to Kwangsi

    Combat - Japanese
                Battle in 49 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 49 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Hopei
                    Japanese attack with 5 armour, 3 infantry and 7 mech_infantrys
                    Chinese defend with 2 infantry
                        Japanese roll dice for 5 armour, 3 infantry and 7 mech_infantrys in Hopei, round 2 :  5/15 hits
                        Chinese roll dice for 2 infantry in Hopei, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 5 armour, 2 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Solomon Islands
                    Japanese attack with 1 artillery, 5 bombers and 1 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 5 bombers and 1 infantry in Solomon Islands, round 2 :  5/7 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Solomon Islands
                    Japanese win, taking Solomon Islands from ANZAC with 1 artillery and 5 bombers remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from 49 Sea Zone to New Britain
                5 bombers moved from Solomon Islands to New Britain
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 fighter moved from Manchuria to Japan
                1 fighter moved from Caroline Islands to Midway
                1 submarine moved from 26 Sea Zone to 24 Sea Zone
                1 infantry moved from Jehol to Anhwe
                1 infantry moved from Manchuria to Jehol
                2 infantry moved from Manchuria to Korea
                1 tactical_bomber moved from Manchuria to Anhwe
                3 aaGuns moved from West India to Eastern Persia
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - Japanese
                2 carriers, 2 destroyers, 3 fighters and 1 submarine placed in 6 Sea Zone
                3 mech_infantrys placed in Shantung

    Turn Complete - Japanese
                Japanese collect 71 PUs; end with 71 PUs
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 94 PUs

    triplea_41871_Jap15.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 carriers, 2 fighters, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber and 2 tactical_bombers moved from French Guiana to Gibraltar
                2 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
                2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 89 Sea Zone
                1 artillery moved from Southeast Mexico to 89 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from Southeast Mexico to 64 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 64 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from French West Africa to 83 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 83 Sea Zone to 91 Sea Zone
                7 artilleries, 7 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
                3 fighters moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 7 artilleries, 1 bomber, 3 fighters, 7 infantry, 1 marine and 2 tactical_bombers
                    Germans defend with 1 airfield, 1 armour, 8 artilleries, 1 harbour and 3 infantry
                        Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
                        Americans roll dice for 7 artilleries, 1 bomber, 3 fighters, 7 infantry, 1 marine and 2 tactical_bombers in Gibraltar, round 2 : 9/21 hits, 8.50 expected hits
                        Germans roll dice for 1 armour, 8 artilleries and 3 infantry in Gibraltar, round 2 : 0/12 hits, 4.17 expected hits
                        7 artilleries owned by the Germans and 3 infantry owned by the Germans lost in Gibraltar
                        Americans roll dice for 7 artilleries, 1 bomber, 3 fighters, 7 infantry, 1 marine and 2 tactical_bombers in Gibraltar, round 3 : 9/21 hits, 8.50 expected hits
                        Germans roll dice for 1 armour and 1 artillery in Gibraltar, round 3 : 1/2 hits, 0.83 expected hits
                        1 artillery owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
                    Americans win, taking Gibraltar from Germans with 7 artilleries, 1 bomber, 3 fighters, 6 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 44
                    Casualties for Germans: 1 armour, 8 artilleries and 3 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 transports moved from 91 Sea Zone to 89 Sea Zone
                1 carrier moved from 64 Sea Zone to 91 Sea Zone
                3 fighters moved from Gibraltar to 91 Sea Zone
                2 tactical_bombers moved from Gibraltar to 91 Sea Zone
                1 bomber moved from Gibraltar to French Guiana
                2 fighters moved from Western United States to Hawaiian Islands
                1 destroyer moved from 65 Sea Zone to 64 Sea Zone
                1 mech_infantry moved from Belgian Congo to Italian Somaliland
                1 tactical_bomber moved from 64 Sea Zone to Hawaiian Islands
                1 fighter moved from 64 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 artilleries and 2 infantry placed in Central United States
                2 transports placed in 101 Sea Zone
                2 carriers, 2 fighters and 1 tactical_bomber placed in 10 Sea Zone
                Americans undo move 3.
                2 carriers placed in 10 Sea Zone
                2 fighters and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs

    Combat Hit Differential Summary :

    Germans : -4.00
        Americans : 1.50

    triplea_41871_Ame15.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Kweichow
                1 fighter moved from Kansu to Kweichow
                1 artillery and 1 infantry moved from Shensi to Szechwan

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Sikang
                1 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs

    Combat Hit Differential Summary :

    Chinese : -0.33
        Japanese : 0.00

    triplea_41871_Chi15.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 carriers, 2 fighters, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber and 2 tactical_bombers moved from French Guiana to Gibraltar
                2 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
                2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 89 Sea Zone
                1 artillery moved from Southeast Mexico to 89 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from Southeast Mexico to 64 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 64 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from French West Africa to 83 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 83 Sea Zone to 91 Sea Zone
                7 artilleries, 7 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
                3 fighters moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 7 artilleries, 1 bomber, 3 fighters, 7 infantry, 1 marine and 2 tactical_bombers
                    Germans defend with 1 airfield, 1 armour, 8 artilleries, 1 harbour and 3 infantry
                        Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
                        Americans roll dice for 7 artilleries, 1 bomber, 3 fighters, 7 infantry, 1 marine and 2 tactical_bombers in Gibraltar, round 2 : 9/21 hits, 8.50 expected hits
                        Germans roll dice for 1 armour, 8 artilleries and 3 infantry in Gibraltar, round 2 : 0/12 hits, 4.17 expected hits
                        7 artilleries owned by the Germans and 3 infantry owned by the Germans lost in Gibraltar
                        Americans roll dice for 7 artilleries, 1 bomber, 3 fighters, 7 infantry, 1 marine and 2 tactical_bombers in Gibraltar, round 3 : 9/21 hits, 8.50 expected hits
                        Germans roll dice for 1 armour and 1 artillery in Gibraltar, round 3 : 1/2 hits, 0.83 expected hits
                        1 artillery owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
                    Americans win, taking Gibraltar from Germans with 7 artilleries, 1 bomber, 3 fighters, 6 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 44
                    Casualties for Germans: 1 armour, 8 artilleries and 3 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 transports moved from 91 Sea Zone to 89 Sea Zone
                1 carrier moved from 64 Sea Zone to 91 Sea Zone
                3 fighters moved from Gibraltar to 91 Sea Zone
                2 tactical_bombers moved from Gibraltar to 91 Sea Zone
                1 bomber moved from Gibraltar to French Guiana
                2 fighters moved from Western United States to Hawaiian Islands
                1 destroyer moved from 65 Sea Zone to 64 Sea Zone
                1 mech_infantry moved from Belgian Congo to Italian Somaliland
                1 tactical_bomber moved from 64 Sea Zone to Hawaiian Islands
                1 fighter moved from 64 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 artilleries and 2 infantry placed in Central United States
                2 transports placed in 101 Sea Zone
                2 carriers, 2 fighters and 1 tactical_bomber placed in 10 Sea Zone
                Americans undo move 3.
                2 carriers placed in 10 Sea Zone
                2 fighters and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Kweichow
                1 fighter moved from Kansu to Kweichow
                1 artillery and 1 infantry moved from Shensi to Szechwan

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Sikang
                1 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Romania: 1 fighter
                EDIT: Adding units owned by Americans to Eastern Poland: 1 fighter
                EDIT: Turning off Edit Mode

    Combat Move - British
                1 fighter moved from 91 Sea Zone to 94 Sea Zone
                2 artilleries and 6 infantry moved from Iraq to Trans-Jordan
                1 tactical_bomber moved from Iraq to Trans-Jordan

    Combat - British
                Battle in 94 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 94 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Trans-Jordan
                    British attack with 2 artilleries, 6 infantry and 1 tactical_bomber
                    Italians defend with 2 infantry
                        British roll dice for 2 artilleries, 6 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 4/9 hits, 2.50 expected hits
                        Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 2/2 hits, 0.67 expected hits
                        2 infantry owned by the Italians and 2 infantry owned by the British lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 2 artilleries, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Trans-Jordan to Italian Somaliland
                1 fighter moved from 94 Sea Zone to Gibraltar
                1 tactical_bomber moved from Union of South Africa to Italian Somaliland
                1 aaGun moved from Shensi to Szechwan
                1 artillery and 1 infantry moved from Iraq to Trans-Jordan

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    Germans : -4.00
        British : 1.50
        Italians : 1.33
        Americans : 1.50
        Chinese : -0.33
        Japanese : 0.00

    triplea_41871_UK_15.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 carriers, 2 fighters, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber and 2 tactical_bombers moved from French Guiana to Gibraltar
                2 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
                2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 89 Sea Zone
                1 artillery moved from Southeast Mexico to 89 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from Southeast Mexico to 64 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 64 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from French West Africa to 83 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 83 Sea Zone to 91 Sea Zone
                7 artilleries, 7 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
                3 fighters moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 7 artilleries, 1 bomber, 3 fighters, 7 infantry, 1 marine and 2 tactical_bombers
                    Germans defend with 1 airfield, 1 armour, 8 artilleries, 1 harbour and 3 infantry
                        Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
                        Americans roll dice for 7 artilleries, 1 bomber, 3 fighters, 7 infantry, 1 marine and 2 tactical_bombers in Gibraltar, round 2 : 9/21 hits, 8.50 expected hits
                        Germans roll dice for 1 armour, 8 artilleries and 3 infantry in Gibraltar, round 2 : 0/12 hits, 4.17 expected hits
                        7 artilleries owned by the Germans and 3 infantry owned by the Germans lost in Gibraltar
                        Americans roll dice for 7 artilleries, 1 bomber, 3 fighters, 7 infantry, 1 marine and 2 tactical_bombers in Gibraltar, round 3 : 9/21 hits, 8.50 expected hits
                        Germans roll dice for 1 armour and 1 artillery in Gibraltar, round 3 : 1/2 hits, 0.83 expected hits
                        1 artillery owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
                    Americans win, taking Gibraltar from Germans with 7 artilleries, 1 bomber, 3 fighters, 6 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 44
                    Casualties for Germans: 1 armour, 8 artilleries and 3 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 transports moved from 91 Sea Zone to 89 Sea Zone
                1 carrier moved from 64 Sea Zone to 91 Sea Zone
                3 fighters moved from Gibraltar to 91 Sea Zone
                2 tactical_bombers moved from Gibraltar to 91 Sea Zone
                1 bomber moved from Gibraltar to French Guiana
                2 fighters moved from Western United States to Hawaiian Islands
                1 destroyer moved from 65 Sea Zone to 64 Sea Zone
                1 mech_infantry moved from Belgian Congo to Italian Somaliland
                1 tactical_bomber moved from 64 Sea Zone to Hawaiian Islands
                1 fighter moved from 64 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 artilleries and 2 infantry placed in Central United States
                2 transports placed in 101 Sea Zone
                2 carriers, 2 fighters and 1 tactical_bomber placed in 10 Sea Zone
                Americans undo move 3.
                2 carriers placed in 10 Sea Zone
                2 fighters and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Kweichow
                1 fighter moved from Kansu to Kweichow
                1 artillery and 1 infantry moved from Shensi to Szechwan

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Sikang
                1 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Romania: 1 fighter
                EDIT: Adding units owned by Americans to Eastern Poland: 1 fighter
                EDIT: Turning off Edit Mode

    Combat Move - British
                1 fighter moved from 91 Sea Zone to 94 Sea Zone
                2 artilleries and 6 infantry moved from Iraq to Trans-Jordan
                1 tactical_bomber moved from Iraq to Trans-Jordan

    Combat - British
                Battle in 94 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 94 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Trans-Jordan
                    British attack with 2 artilleries, 6 infantry and 1 tactical_bomber
                    Italians defend with 2 infantry
                        British roll dice for 2 artilleries, 6 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 4/9 hits, 2.50 expected hits
                        Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 2/2 hits, 0.67 expected hits
                        2 infantry owned by the Italians and 2 infantry owned by the British lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 2 artilleries, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Trans-Jordan to Italian Somaliland
                1 fighter moved from 94 Sea Zone to Gibraltar
                1 tactical_bomber moved from Union of South Africa to Italian Somaliland
                1 aaGun moved from Shensi to Szechwan
                1 artillery and 1 infantry moved from Iraq to Trans-Jordan

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Adding units owned by British to Trans-Jordan: 1 infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : -4.00
        British : 1.50
        Italians : 1.33
        Americans : 1.50
        Chinese : -0.33
        Japanese : 0.00

    triplea_41871_UK_15.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    I had a crash the first time through the UK turn. Was trying to use edit to move the US fighter in Europe (I had forgotten on the US turn.) So I redid the turn and then edited back in one inf in transjordan. You’ll see from the dice that your two inf there got one hit originally and then two when I redid. Let me know if anything isn’t clear.

  • 2023 '22 '21 '20 '19 '18 '17

    Will want to edit an ncm. I won’t move a tac from  south Africa to Italian Somaliland. I can’t do this for a few hours. If you could make the edit before the Italy turn that would be appreciated.

  • '15 '14

    Germans roll dice for 1 armour, 8 artilleries and 3 infantry in Gibraltar, round 2 : 0/12 hits, 4.17 expected hits

    Karl, please do something about it. The people need a scapegoat to blame!

  • '15 '14

    I think public execution of 1-2 Generals is appropriate here.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @JDOW:

    Germans roll dice for 1 armour, 8 artilleries and 3 infantry in Gibraltar, round 2 : 0/12 hits, 4.17 expected hits

    Karl, please do something about it. The people need a scapegoat to blame!

    Yeah, that’s pretty amazing!  :-P

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - Italians
                Italians repair damage of 5x factory_major; Remaining resources: 30 PUs;
                Italians buy 2 artilleries, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Algeria to Morocco
                      Italians take Morocco from Americans
                1 infantry moved from Algeria to Tunisia
                      Italians take Tunisia from Americans
                5 infantry moved from Northern Italy to Yugoslavia
                3 fighters moved from Southern Italy to Yugoslavia

    Combat - Italians
                Battle in Yugoslavia
                    Italians attack with 3 fighters and 5 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 3 fighters and 5 infantry in Yugoslavia, round 2 :  2/8 hits
                        Russians roll dice for 1 infantry in Yugoslavia, round 2 :  1/1 hits
                        1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Yugoslavia
                    Italians win, taking Yugoslavia from Russians with 3 fighters and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Changing ownership of Belgian Congo from Americans to Italians
                EDIT: Turning off Edit Mode
                3 fighters moved from Yugoslavia to Southern Italy
                2 transports moved from 92 Sea Zone to 95 Sea Zone
                1 carrier and 2 fighters moved from 97 Sea Zone to 95 Sea Zone
                2 artilleries and 2 infantry moved from Algeria to Tunisia
                3 fighters moved from Egypt to Rhodesia
                1 armour moved from Anglo Egyptian Sudan to Rhodesia
                5 infantry moved from Southern France to Northern Italy
                2 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 transport placed in 95 Sea Zone
                2 artilleries and 5 infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 2 artilleries and 3 infantry
                EDIT: Adding units owned by Italians to Yugoslavia: 2 artilleries and 3 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 42 PUs

    triplea_41871_Ita15.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - Italians
                Italians repair damage of 5x factory_major; Remaining resources: 30 PUs;
                Italians buy 2 artilleries, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Algeria to Morocco
                      Italians take Morocco from Americans
                1 infantry moved from Algeria to Tunisia
                      Italians take Tunisia from Americans
                5 infantry moved from Northern Italy to Yugoslavia
                3 fighters moved from Southern Italy to Yugoslavia

    Combat - Italians
                Battle in Yugoslavia
                    Italians attack with 3 fighters and 5 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 3 fighters and 5 infantry in Yugoslavia, round 2 :  2/8 hits
                        Russians roll dice for 1 infantry in Yugoslavia, round 2 :  1/1 hits
                        1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Yugoslavia
                    Italians win, taking Yugoslavia from Russians with 3 fighters and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Changing ownership of Belgian Congo from Americans to Italians
                EDIT: Turning off Edit Mode
                3 fighters moved from Yugoslavia to Southern Italy
                2 transports moved from 92 Sea Zone to 95 Sea Zone
                1 carrier and 2 fighters moved from 97 Sea Zone to 95 Sea Zone
                2 artilleries and 2 infantry moved from Algeria to Tunisia
                3 fighters moved from Egypt to Rhodesia
                1 armour moved from Anglo Egyptian Sudan to Rhodesia
                5 infantry moved from Southern France to Northern Italy
                2 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 transport placed in 95 Sea Zone
                2 artilleries and 5 infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 2 artilleries and 3 infantry
                EDIT: Adding units owned by Italians to Yugoslavia: 2 artilleries and 3 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 42 PUs
                Turning on Edit Mode
                EDIT: Changing ownership of Kenya from British to Italians
                EDIT: Changing PUs for Italians from 42 to 43
                EDIT: Removing units owned by Italians from Anglo Egyptian Sudan: 2 infantry
                EDIT: Adding units owned by Italians to Kenya: 2 infantry
                EDIT: Turning off Edit Mode

    triplea_41871_Ita15.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    made your edit

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @JDOW:

    I think public execution of 1-2 Generals is appropriate here.

    Indeed.  Although the real action is in the Pacific right now.

  • 2023 '22 '21 '20 '19 '18 '17

    Yeah, if I somehow pull off a win still, that dicing in Gibraltar will be a reason, but Pearl Harbour is likely to fall in 2 or 3 turns and I don’t think I can block it (or get Germany in time). Still going to try though. :)

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @farmboy:

    Yeah, if I somehow pull off a win still, that dicing in Gibraltar will be a reason, but Pearl Harbour is likely to fall in 2 or 3 turns and I don’t think I can block it (or get Germany in time). Still going to try though. :)

    KILL!

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - ANZAC
                ANZAC buy 1 bomber; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 bomber moved from New South Wales to 49 Sea Zone

    Combat - ANZAC
                Battle in 49 Sea Zone
                    ANZAC attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 49 Sea Zone
                    ANZAC win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 bomber moved from 49 Sea Zone to Queensland
                5 infantry moved from Queensland to New South Wales
                3 fighters moved from Shensi to Szechwan

    Place Units - ANZAC
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs

    Combat Hit Differential Summary :

    triplea_41871_ANZ15.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - ANZAC
                ANZAC buy 1 bomber; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 bomber moved from New South Wales to 49 Sea Zone

    Combat - ANZAC
                Battle in 49 Sea Zone
                    ANZAC attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 49 Sea Zone
                    ANZAC win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 bomber moved from 49 Sea Zone to Queensland
                5 infantry moved from Queensland to New South Wales
                3 fighters moved from Shensi to Szechwan

    Place Units - ANZAC
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41871_Fre15.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 8x factory_major; Remaining resources: 34 PUs;
                Germans buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 armour moved from Ethiopia to Kenya
                3 infantry moved from Poland to Baltic States
                2 infantry moved from Slovakia Hungary to Romania
                1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Baltic States
                1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Romania
                1 armour moved from Slovakia Hungary to Bulgaria
                2 fighters moved from Slovakia Hungary to Bulgaria
                1 fighter moved from Slovakia Hungary to Baltic States
                1 bomber moved from Western Germany to Baltic States

    Combat - Germans
                Battle in Romania
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Romania, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Romania
                    Germans win, taking Romania from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bulgaria
                    Germans attack with 1 armour and 2 fighters
                    Russians defend with 1 armour
                        Germans roll dice for 1 armour and 2 fighters in Bulgaria, round 2 :  3/3 hits
                        Russians roll dice for 1 armour in Bulgaria, round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 armour owned by the Germans lost in Bulgaria
                    Germans win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 armour
                Battle in Baltic States
                    Germans attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Baltic States, round 2 :  3/7 hits
                        Russians roll dice for 2 infantry in Baltic States, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                3 infantry moved from Holland Belgium to Western Germany
                2 artilleries and 5 infantry moved from Normandy Bordeaux to France
                8 infantry moved from Southern France to Northern Italy
                1 battleship, 2 carriers, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 9 transports moved from 92 Sea Zone to 95 Sea Zone
                2 fighters and 1 tactical_bomber moved from Baltic States to Germany
                2 fighters moved from Bulgaria to Greater Southern Germany
                1 fighter and 1 tactical_bomber moved from Romania to Germany
                9 infantry moved from Slovakia Hungary to Yugoslavia
                6 infantry moved from Slovakia Hungary to Greater Southern Germany
                4 aaGuns, 10 artilleries and 20 infantry moved from Slovakia Hungary to Germany
                1 fighter moved from Germany to Western Germany
                1 bomber moved from Baltic States to Western Germany

    Place Units - Germans
                7 infantry placed in Western Germany
                1 artillery and 3 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2,1,6,3,5
                Germans collect 40 PUs (6 lost to blockades); end with 40 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 45 PUs

    triplea_41871_Ger16.tsvg

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