@SS-GEN said in Global War 1940 2nd ed.:
Also I’m a bit hesitant on naval fig D4 in a DF
Hi SS, what makes you so reluctant about Fighter defending @4 (4/12 is 33%) in a Dogfight?
Most game with DF features allows such Fighter defending with 33% odds.
I’m thinking also about Balanced Mode, which play fighter interceptor and escort @2.
You wrote:
Land-based Fighter C10 A@6 D@7 M5 DF A@3 D@3
Naval Fighter C10 A@5 D@7 M4 DF A@3 D@4
Also, for same 10 IPCs cost, I feel that it is a correct trade off between better offense and range compared to landing on Carriers and a small bonus in dogfight.
You wrote:
Land-based Tactical Bomber
C10 A@7 D@5 M5 DF@1
Roll a 3 or less can pick target with return shot
Naval-based Dive Bomber
C10 A@7 D@5 M4 DF@1
Roll a 3 or less can pick target with return shot.
For same 10 IPCs cost, in that case, there is no trade off between better range compared to landing on Carriers.
In addition, with D12, it may be relevant to use the option to increment Dogfight for these two aircraft. After all, 1 out of 6, is not an OP value.
Maybe, you can improve Dogfight of Naval Dive bomber compared to “Stuka” as Land-based TcBomber. If a single value for A/D is what you are looking for these bombers, then @2 might be also correct.