G40 Gauss_Death (Allies +13) vs oysteilo (Axis)

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                3 infantry moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Novgorod
                1 mech_infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 artillery moved from Poland to Baltic States
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                2 infantry moved from Eastern Poland to Western Ukraine
                5 bombers moved from Greece to Western Ukraine

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Western Ukraine
                    Germans attack with 5 bombers and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 5 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                5 bombers moved from Western Ukraine to Greece
                2 transports moved from 99 Sea Zone to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 armour moved from Northern Italy to 97 Sea Zone
                2 infantry moved from Northern Italy to 97 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 2 infantry moved from 99 Sea Zone to Syria
                1 armour moved from 99 Sea Zone to Syria
                2 infantry moved from Southern France to Northern Italy
                1 mech_infantry moved from Southern France to Northern Italy
                2 submarines moved from 110 Sea Zone to 109 Sea Zone
                1 submarine moved from 125 Sea Zone to 119 Sea Zone
                1 armour and 9 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                1 armour placed in Southern France
                4 armour and 2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Bryansk to Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Ukraine
                2 armour and 2 mech_infantrys moved from Bryansk to Novgorod
                1 infantry moved from Belarus to Novgorod
                2 fighters and 1 tactical_bomber moved from Bryansk to Novgorod

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 2 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
                    Russians win, taking Novgorod from Germans with 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 5 infantry
                    Casualties for Russians: 1 infantry and 1 mech_infantry
                Battle in Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Novgorod to Vologda
                6 infantry moved from Novosibirsk to Timguska
                1 infantry moved from Olgiy to Timguska
                2 infantry moved from Bryansk to Belarus
                4 armour and 2 mech_infantrys moved from Russia to Bryansk

    Place Units - Russians
                2 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Americans

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    now it is the usa. Again i hit done instead of post……

    Japan is doing OK for the moment. 60 IPC not bad

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    @oysteilo:

    now it is the usa. Again i hit done instead of post……

    Japan is doing OK for the moment. 60 IPC not bad

    I need an edit. I landed a fighter and a tac from sz 42 (java) on the carriers in sz 36. I need to land that one fighter on Java instead. That means the carriers in sz 36 will have two fighters and 3 tacs. I can edit it myself on Italy. Just want you to know.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Americans

    Purchase Units - Americans
                Americans buy 2 artilleries, 8 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                7 fighters moved from Western United States to 6 Sea Zone
                3 fighters moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                2 submarines moved from 22 Sea Zone to 19 Sea Zone
                4 fighters moved from 6 Sea Zone to Siberia
                1 armour and 1 infantry moved from Soviet Far East to Siberia
                1 armour, 2 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 6 Sea Zone to Korea


  • Scramble/Kamikaze? (Korea)


  • Oh, also…kamikaze in sz19?

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    no scramble, no kamis


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Americans

    Purchase Units - Americans
                Americans buy 2 artilleries, 8 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                7 fighters moved from Western United States to 6 Sea Zone
                3 fighters moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                2 submarines moved from 22 Sea Zone to 19 Sea Zone
                4 fighters moved from 6 Sea Zone to Siberia
                1 armour and 1 infantry moved from Soviet Far East to Siberia
                1 armour, 2 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 6 Sea Zone to Korea

    Combat - Americans
                Battle in Siberia
                    Americans attack with 1 armour, 4 fighters and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Siberia from Japanese with 1 armour, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 19 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters and 2 submarines
                    Japanese defend with 1 submarine
                    Americans win, taking 19 Sea Zone from Japanese with 1 destroyer, 3 fighters and 2 submarines remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Korea

    Non Combat Move - Americans
                4 fighters moved from Siberia to 6 Sea Zone
                2 fighters moved from 19 Sea Zone to 6 Sea Zone
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 infantry moved from Eastern United States to Central United States
                1 fighter moved from 19 Sea Zone to Guam

    Place Units - Americans
                5 transports placed in 10 Sea Zone
                5 infantry placed in Western United States
                2 artilleries and 3 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Kweichow
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Szechwan to Kweichow
                1 fighter moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Shensi
                5 infantry moved from Tsinghai to Shensi
                5 infantry moved from Szechwan to Shensi
                1 infantry moved from Kansu to Shensi

    Place Units - Chinese
                3 infantry placed in Chahar
                Chinese undo move 1.
                3 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 11 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 artillery, 1 factory_minor, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 2 infantry moved from Egypt to Alexandria
                2 armour and 1 mech_infantry moved from Egypt to Syria
                7 fighters and 2 tactical_bombers moved from Egypt to Syria
                1 artillery and 1 infantry moved from Burma to Shan State

    Combat - British
                Battle in Syria
                    British attack with 2 armour, 7 fighters, 1 mech_infantry and 2 tactical_bombers
                    Germans defend with 1 armour, 1 artillery and 2 infantry; Italians defend with 2 infantry
                    British win, taking Syria from Italians with 1 armour, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 armour, 1 artillery and 2 infantry
                    Casualties for British: 1 armour and 1 mech_infantry
                    Casualties for Italians: 2 infantry
                Battle in Shan State
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Alexandria
                    British attack with 1 artillery and 2 infantry
                    Italians defend with 1 infantry
                    British win, taking Alexandria from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                7 fighters and 2 tactical_bombers moved from Syria to Egypt
                2 infantry and 1 transport moved from 64 Sea Zone to 101 Sea Zone
                2 destroyers moved from 101 Sea Zone to 106 Sea Zone
                1 armour moved from Quebec to Eastern United States
                2 infantry moved from 101 Sea Zone to Eastern United States
                1 destroyer moved from 58 Sea Zone to 37 Sea Zone
                3 aaGuns, 2 artilleries and 16 infantry moved from India to Burma

    Place Units - British
                1 factory_minor placed in Iraq
                1 artillery and 2 infantry placed in Egypt
                2 infantry placed in Union of South Africa
                1 transport placed in 106 Sea Zone
                British undo move 1.
                1 factory_minor placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2,4,1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5,6,2,6,1,1,5
                British collect 30 PUs (6 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 2 infantry


  • Italy’s turn, you can move that japanese fighter (I kept forgetting to move it).

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - ANZAC


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - ANZAC

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from New Guinea to Guam
                2 fighters moved from Caroline Islands to Guam
                2 submarines moved from 62 Sea Zone to 33 Sea Zone
                2 aaGuns, 1 artillery and 2 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from French West Africa to Egypt
                2 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 bombers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 bombers moved from Greece to Russia
                1 artillery and 1 mech_infantry moved from Baltic States to Novgorod
                1 bomber moved from Greece to Belarus
                1 bomber moved from Greece to Novgorod
                2 mech_infantrys moved from Eastern Poland to Novgorod
                1 artillery, 1 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
                11 armour moved from Eastern Poland to Western Ukraine
                9 mech_infantrys moved from Eastern Poland to Western Ukraine
                12 artilleries moved from Eastern Poland to Western Ukraine
                18 infantry moved from Eastern Poland to Western Ukraine

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 1 artillery, 1 bomber and 3 mech_infantrys
                    Russians defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Germans win, taking Novgorod from Russians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 armour and 1 mech_infantry
                Battle in Belarus
                    Germans attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
                    Russians defend with 2 infantry
                    Germans win, taking Belarus from Russians with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 4,8,6 and causes: 18 damage to unit: factory_major
                    Bombing raid in Russia causes 18 damage total.
                Battle in Western Ukraine
                    Germans attack with 11 armour, 12 artilleries, 18 infantry and 9 mech_infantrys
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Western Ukraine from Russians with 11 armour, 12 artilleries, 16 infantry and 9 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                4 armour moved from Germany to Eastern Poland
                2 mech_infantrys moved from Germany to Eastern Poland
                1 bomber moved from Belarus to Eastern Poland
                3 bombers moved from Russia to Eastern Poland
                2 transports moved from 99 Sea Zone to 97 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
                1 artillery moved from 99 Sea Zone to Syria
                2 infantry and 1 mech_infantry moved from 99 Sea Zone to Syria
                1 fighter moved from 99 Sea Zone to Syria
                1 fighter moved from Greece to Syria
                2 fighters moved from Syria to 99 Sea Zone
                1 cruiser moved from 96 Sea Zone to 99 Sea Zone
                1 tactical_bomber moved from 99 Sea Zone to Greece
                1 bomber moved from Novgorod to Eastern Poland
                1 artillery moved from France to Northern Italy
                2 infantry moved from France to Northern Italy
                1 armour moved from Southern France to Northern Italy
                2 submarines moved from 109 Sea Zone to 110 Sea Zone
                1 submarine moved from 119 Sea Zone to 110 Sea Zone

    Place Units - Germans
                1 armour, 1 infantry and 1 mech_infantry placed in Southern France
                1 infantry placed in France
                1 infantry placed in Normandy Bordeaux
                1 armour and 3 bombers placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
                Germans collect 47 PUs (3 lost to blockades); end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair damage of 13x factory_major; Remaining resources: 15 PUs;
                Russians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Timguska to Evenkiyskiy
                1 infantry moved from Timguska to Yenisey
                      Russians take Yenisey from Japanese
                2 fighters and 1 tactical_bomber moved from Vologda to Evenkiyskiy

    Combat - Russians
                Battle in Evenkiyskiy
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    Russians win, taking Evenkiyskiy from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Evenkiyskiy to Novosibirsk
                5 infantry moved from Timguska to Urals

    Place Units - Russians
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Russia: 4 aaGuns, 4 armour, 12 artilleries, 28 infantry and 2 mech_infantrys
                EDIT: Removing units owned by Russians from Bryansk: 4 aaGuns, 4 armour, 12 artilleries, 28 infantry and 2 mech_infantrys
                EDIT: Turning off Edit Mode
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total


  • I accidentally hit “done” on my non-combat turn before I was done moving my non-combat units. I used edit mode to correct it.


  • Hmmm, looking at Russia again, I think I shouldve left my troops in Bryansk after all. LOL, oh well. :)

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