Ok
Latest posts made by Gauss_Death
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RE: G40 Gauss_Death (Allies +16) vs oysteilo REMATCH
Ok, why don’t we start it when you return?
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RE: G40 Gauss_Death (Allies +16) vs oysteilo REMATCH
Anyhow, want to start a new one?
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RE: G40 Gauss_Death (Allies +16) vs oysteilo REMATCH
I take it back, I figured out how to defend against a sub being present.
What happened:
Attacker: Transport + 6 fighters
Defender: 2 Fighters
Result: attacker wins, can land.What I was thinking:
Attacker: Transport + 6 fighters
Defender: 1 fighter + Submarine
Result: Transports lost, Defender Fighter lost.Counter I thought I would be forced to use: Commit destroyers which would then be subject to your suicide attacks.
Counter that would work without being subject to suicide attacks: Commit 2 submarines to deal with your submarine. Submarines wouldn’t be subject to the suicide attack.
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RE: G40 Gauss_Death (Allies +16) vs oysteilo REMATCH
Was thinking about this, a Submarine left next to Japan would prevent the tactic I used (transport landing with fighter only cover).
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RE: G40 Gauss_Death (Allies +16) vs oysteilo REMATCH
Oh, and the other thing is I wouldn’t let Russia hang around with that large of a stack with the americans able to land a force in Korea.
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RE: G40 Gauss_Death (Allies +16) vs oysteilo REMATCH
Honestly? I am still learning how to play this version of A&A. Every time I think I have it figured out I learn something new. Playing with you has helped a lot.
How would I have defended? Well, at one point I built a lot of production on the Chinese mainland in order to reduce the need for a ferry to reinforce it. That seemed to work alright. Then I built many more carriers to put the existing aircraft on in order to counter the american buildup.
My strategy was to hold off the Americans in the pacific while Germany won europe.
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RE: G40 Gauss_Death (Allies +16) vs oysteilo REMATCH
Ok.
Just a note, Russia wont fall in two turns.
This assumes you brought all of the big stack + 10tanks (stack behind it) and all your aircraft + 5 S.Bombers.Russia will have the current stack plus 5 fighters and 1 T.Bomber from the UK, 1 fighter from France, 3 fighters from ANZAC, and next turn’s production (probably 9 infantry and 1 fighter, not sure yet).
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RE: G40 Gauss_Death (Allies +16) vs oysteilo REMATCH
I…don’t know what to say about the battle in sz98 except…wow?
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RE: G40 Gauss_Death (Allies +16) vs oysteilo REMATCH
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 3 fighters and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
4 submarines moved from 81 Sea Zone to 98 Sea Zone
1 bomber, 3 fighters and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 fighter moved from India to 41 Sea Zone
1 destroyer moved from 60 Sea Zone to 41 Sea Zone
4 infantry moved from Burma to Yunnan
3 artilleries and 10 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from India to YunnanCombat - British
Battle in 98 Sea Zone
British attack with 1 bomber, 3 fighters, 4 submarines and 1 tactical_bomber
Germans defend with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports; Italians defend with 1 destroyer
Units damaged: 1 carrier owned by the Germans
British win, taking 98 Sea Zone from Neutral with 1 bomber, 3 fighters, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 71
Casualties for Germans: 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
Casualties for Italians: 1 destroyer
Battle in Yunnan
British attack with 1 fighter, 4 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Yunnan from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in 41 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine and 2 transports
British win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 20
Casualties for Japanese: 1 submarine and 2 transports
Battle in Shan State
British attack with 3 artilleries and 10 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 3 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 fighter moved from 41 Sea Zone to India
2 infantry and 1 transport moved from 52 Sea Zone to 62 Sea Zone
2 infantry moved from 62 Sea Zone to New South Wales
1 destroyer moved from 71 Sea Zone to 74 Sea Zone
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 71 Sea Zone
1 infantry moved from 71 Sea Zone to Union of South Africa
2 fighters moved from United Kingdom to Karelia
3 destroyers moved from 121 Sea Zone to 106 Sea Zone
3 fighters and 1 tactical_bomber moved from 98 Sea Zone to Persia
1 bomber moved from 98 Sea Zone to Persia
1 bomber moved from Persia to West India
1 infantry moved from India to West India
1 infantry moved from India to West India
1 infantry moved from India to West India
3 artilleries and 6 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 aaGun moved from India to BurmaPlace Units - British
3 fighters placed in Egypt
1 infantry placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,5,2
UK_Pacific collect 7 PUs (4 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 1 artillery and 3 infantry