@DoManMacgee that puts us at -8.43 Germany… just 2 more points to raise the bar!
G40 Gauss_Death (Allies +13) vs oysteilo (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
3 infantry moved from Shensi to Tsinghai
1 fighter and 2 infantry moved from Sikang to Tsinghai
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery
Chinese win, taking Tsinghai from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Tsinghai to Sikang
1 fighter moved from Sikang to SzechwanPlace Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total -
I totally missed an attack I was going to perform, with your permission I will still do it. Sometimes I really hate forgetting this stuff.
Two destroyers from sz106 to sz101 2@2 vs 1@1
Rolling 2:
(1, 2) vsRolling 1:
(5) -
It’s OK. I expected this!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 3 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Iraq to Syria
2 fighters moved from Trans-Jordan to Syria
1 infantry moved from Trans-Jordan to Syria
1 fighter and 2 tactical_bombers moved from Egypt to Syria
2 fighters moved from India to 41 Sea Zone
1 artillery and 2 infantry moved from India to Burma
1 bomber moved from Trans-Jordan to SyriaCombat - British
British creates battle in territory 106 Sea Zone
Battle in 41 Sea Zone
British attack with 2 fighters
Japanese defend with 1 destroyer and 1 transport
Japanese win, taking 106 Sea Zone from Germans with 1 destroyer and 1 transport remaining. Battle score for attacker is -20
Casualties for British: 2 fighters
Battle in Syria
British attack with 1 bomber, 3 fighters, 4 infantry and 2 tactical_bombers
Germans defend with 1 armour, 1 artillery and 2 infantry; Italians defend with 1 artillery and 1 infantry
British win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 armour, 1 artillery and 2 infantry
Casualties for British: 1 bomber and 4 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from 106 Sea Zone: 2 destroyers
EDIT: Removing units owned by Germans from 101 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to 101 Sea Zone: 2 destroyers
EDIT: Turning off Edit Mode
3 fighters and 2 tactical_bombers moved from Syria to Egypt
1 artillery and 2 infantry moved from Ontario to Quebec
1 armour moved from Central United States to Quebec
2 armour and 1 mech_infantry moved from Trans-Jordan to Egypt
1 fighter moved from Trans-Jordan to Egypt
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 destroyer moved from 71 Sea Zone to 58 Sea Zone
2 infantry and 1 transport moved from 65 Sea Zone to 64 Sea Zone
3 aaGuns and 13 infantry moved from India to West IndiaPlace Units - British
3 fighters placed in EgyptTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantry -
I got totally derailed attacking your japanese destroyer+transport. It shot down two fighters. I probably should have retreated after losing the first fighter but I needed that transport sunk. Oh well.
In other news, Syria was fought to a draw. Sometimes I think I should try low luck dice. :)
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Hmmm, I am thinking maybe I should have kept my troops in India. When you do your italian turn would you move them back?
Con: you can still take India if you want to.
Pro: you will have to take aircraft out of position to take India, defending Japan will be very difficult at that point. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Italians
1 artillery moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
1 armour moved from Romania to Bessarabia
1 infantry moved from Romania to Bessarabia
1 bomber moved from Greece to Bessarabia
1 fighter moved from Greece to Bessarabia
1 fighter moved from Greece to Bessarabia
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from BritishCombat - Italians
Battle in Bessarabia
Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 1 infantry
Russians defend with 5 infantry
Italians win, taking Bessarabia from Russians with 1 armour, 2 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 12
Casualties for Italians: 1 infantry
Casualties for Russians: 5 infantryNon Combat Move - Italians
2 fighters moved from Bessarabia to Greece
1 bomber moved from Bessarabia to Greece
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 armour moved from Libya to Tobruk
1 mech_infantry moved from Libya to TobrukPlace Units - Italians
1 fighter and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by British to India: 3 aaGuns and 13 infantry
EDIT: Removing units owned by British from West India: 3 aaGuns and 13 infantry
EDIT: Turning off Edit ModePurchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
2 submarines moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 45 Sea Zone
2 fighters moved from Queensland to 34 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 cruiser and 1 transport
ANZAC win, taking 42 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 19
Casualties for Japanese: 1 cruiser and 1 transport
Battle in 45 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer
ANZAC win with 1 fighter remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer
ANZAC win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 34 Sea Zone to Caroline Islands
1 fighter moved from 45 Sea Zone to New Guinea
2 aaGuns, 1 artillery and 3 infantry moved from Queensland to New South Wales
1 transport moved from 54 Sea Zone to 62 Sea ZonePlace Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from United Kingdom to French West AfricaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
3 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 mech_infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 artillery moved from Poland to Baltic States
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Eastern Poland to Western Ukraine
5 bombers moved from Greece to Western UkraineCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Western Ukraine
Germans attack with 5 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 5 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
5 bombers moved from Western Ukraine to Greece
2 transports moved from 99 Sea Zone to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 armour moved from Northern Italy to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 2 infantry moved from 99 Sea Zone to Syria
1 armour moved from 99 Sea Zone to Syria
2 infantry moved from Southern France to Northern Italy
1 mech_infantry moved from Southern France to Northern Italy
2 submarines moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 armour and 9 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
1 artillery and 2 infantry placed in France
1 armour placed in Southern France
4 armour and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Ukraine
2 armour and 2 mech_infantrys moved from Bryansk to Novgorod
1 infantry moved from Belarus to Novgorod
2 fighters and 1 tactical_bomber moved from Bryansk to NovgorodCombat - Russians
Battle in Novgorod
Russians attack with 2 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Russians win, taking Novgorod from Germans with 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 5 infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Novgorod to Vologda
6 infantry moved from Novosibirsk to Timguska
1 infantry moved from Olgiy to Timguska
2 infantry moved from Bryansk to Belarus
4 armour and 2 mech_infantrys moved from Russia to BryanskPlace Units - Russians
2 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Americans
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now it is the usa. Again i hit done instead of post……
Japan is doing OK for the moment. 60 IPC not bad
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now it is the usa. Again i hit done instead of post……
Japan is doing OK for the moment. 60 IPC not bad
I need an edit. I landed a fighter and a tac from sz 42 (java) on the carriers in sz 36. I need to land that one fighter on Java instead. That means the carriers in sz 36 will have two fighters and 3 tacs. I can edit it myself on Italy. Just want you to know.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Americans
Purchase Units - Americans
Americans buy 2 artilleries, 8 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
7 fighters moved from Western United States to 6 Sea Zone
3 fighters moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from Japanese
2 submarines moved from 22 Sea Zone to 19 Sea Zone
4 fighters moved from 6 Sea Zone to Siberia
1 armour and 1 infantry moved from Soviet Far East to Siberia
1 armour, 2 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 6 Sea Zone to Korea -
Scramble/Kamikaze? (Korea)
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Oh, also…kamikaze in sz19?
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no scramble, no kamis
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Americans
Purchase Units - Americans
Americans buy 2 artilleries, 8 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
7 fighters moved from Western United States to 6 Sea Zone
3 fighters moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from Japanese
2 submarines moved from 22 Sea Zone to 19 Sea Zone
4 fighters moved from 6 Sea Zone to Siberia
1 armour and 1 infantry moved from Soviet Far East to Siberia
1 armour, 2 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 6 Sea Zone to KoreaCombat - Americans
Battle in Siberia
Americans attack with 1 armour, 4 fighters and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Siberia from Japanese with 1 armour, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 19 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 2 submarines
Japanese defend with 1 submarine
Americans win, taking 19 Sea Zone from Japanese with 1 destroyer, 3 fighters and 2 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in KoreaNon Combat Move - Americans
4 fighters moved from Siberia to 6 Sea Zone
2 fighters moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 infantry moved from Eastern United States to Central United States
1 fighter moved from 19 Sea Zone to GuamPlace Units - Americans
5 transports placed in 10 Sea Zone
5 infantry placed in Western United States
2 artilleries and 3 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
5 infantry moved from Tsinghai to Shensi
5 infantry moved from Szechwan to Shensi
1 infantry moved from Kansu to ShensiPlace Units - Chinese
3 infantry placed in Chahar
Chinese undo move 1.
3 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs total