@DoManMacgee that puts us at -8.43 Germany… just 2 more points to raise the bar!
G40 Gauss_Death (Allies +13) vs oysteilo (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
3 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 mech_infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 artillery moved from Poland to Baltic States
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Eastern Poland to Western Ukraine
5 bombers moved from Greece to Western UkraineCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Western Ukraine
Germans attack with 5 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 5 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
5 bombers moved from Western Ukraine to Greece
2 transports moved from 99 Sea Zone to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 armour moved from Northern Italy to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 2 infantry moved from 99 Sea Zone to Syria
1 armour moved from 99 Sea Zone to Syria
2 infantry moved from Southern France to Northern Italy
1 mech_infantry moved from Southern France to Northern Italy
2 submarines moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 armour and 9 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
1 artillery and 2 infantry placed in France
1 armour placed in Southern France
4 armour and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Ukraine
2 armour and 2 mech_infantrys moved from Bryansk to Novgorod
1 infantry moved from Belarus to Novgorod
2 fighters and 1 tactical_bomber moved from Bryansk to NovgorodCombat - Russians
Battle in Novgorod
Russians attack with 2 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Russians win, taking Novgorod from Germans with 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 5 infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Novgorod to Vologda
6 infantry moved from Novosibirsk to Timguska
1 infantry moved from Olgiy to Timguska
2 infantry moved from Bryansk to Belarus
4 armour and 2 mech_infantrys moved from Russia to BryanskPlace Units - Russians
2 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Americans
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now it is the usa. Again i hit done instead of post……
Japan is doing OK for the moment. 60 IPC not bad
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now it is the usa. Again i hit done instead of post……
Japan is doing OK for the moment. 60 IPC not bad
I need an edit. I landed a fighter and a tac from sz 42 (java) on the carriers in sz 36. I need to land that one fighter on Java instead. That means the carriers in sz 36 will have two fighters and 3 tacs. I can edit it myself on Italy. Just want you to know.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Americans
Purchase Units - Americans
Americans buy 2 artilleries, 8 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
7 fighters moved from Western United States to 6 Sea Zone
3 fighters moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from Japanese
2 submarines moved from 22 Sea Zone to 19 Sea Zone
4 fighters moved from 6 Sea Zone to Siberia
1 armour and 1 infantry moved from Soviet Far East to Siberia
1 armour, 2 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 6 Sea Zone to Korea -
Scramble/Kamikaze? (Korea)
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Oh, also…kamikaze in sz19?
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no scramble, no kamis
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Americans
Purchase Units - Americans
Americans buy 2 artilleries, 8 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
7 fighters moved from Western United States to 6 Sea Zone
3 fighters moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from Japanese
2 submarines moved from 22 Sea Zone to 19 Sea Zone
4 fighters moved from 6 Sea Zone to Siberia
1 armour and 1 infantry moved from Soviet Far East to Siberia
1 armour, 2 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 6 Sea Zone to KoreaCombat - Americans
Battle in Siberia
Americans attack with 1 armour, 4 fighters and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Siberia from Japanese with 1 armour, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 19 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 2 submarines
Japanese defend with 1 submarine
Americans win, taking 19 Sea Zone from Japanese with 1 destroyer, 3 fighters and 2 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in KoreaNon Combat Move - Americans
4 fighters moved from Siberia to 6 Sea Zone
2 fighters moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 infantry moved from Eastern United States to Central United States
1 fighter moved from 19 Sea Zone to GuamPlace Units - Americans
5 transports placed in 10 Sea Zone
5 infantry placed in Western United States
2 artilleries and 3 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
5 infantry moved from Tsinghai to Shensi
5 infantry moved from Szechwan to Shensi
1 infantry moved from Kansu to ShensiPlace Units - Chinese
3 infantry placed in Chahar
Chinese undo move 1.
3 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 4 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 2 infantry moved from Egypt to Alexandria
2 armour and 1 mech_infantry moved from Egypt to Syria
7 fighters and 2 tactical_bombers moved from Egypt to Syria
1 artillery and 1 infantry moved from Burma to Shan StateCombat - British
Battle in Syria
British attack with 2 armour, 7 fighters, 1 mech_infantry and 2 tactical_bombers
Germans defend with 1 armour, 1 artillery and 2 infantry; Italians defend with 2 infantry
British win, taking Syria from Italians with 1 armour, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 1 armour, 1 artillery and 2 infantry
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Italians: 2 infantry
Battle in Shan State
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Alexandria
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
7 fighters and 2 tactical_bombers moved from Syria to Egypt
2 infantry and 1 transport moved from 64 Sea Zone to 101 Sea Zone
2 destroyers moved from 101 Sea Zone to 106 Sea Zone
1 armour moved from Quebec to Eastern United States
2 infantry moved from 101 Sea Zone to Eastern United States
1 destroyer moved from 58 Sea Zone to 37 Sea Zone
3 aaGuns, 2 artilleries and 16 infantry moved from India to BurmaPlace Units - British
1 factory_minor placed in Iraq
1 artillery and 2 infantry placed in Egypt
2 infantry placed in Union of South Africa
1 transport placed in 106 Sea Zone
British undo move 1.
1 factory_minor placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2,4,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5,6,2,6,1,1,5
British collect 30 PUs (6 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry -
Italy’s turn, you can move that japanese fighter (I kept forgetting to move it).
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from New Guinea to Guam
2 fighters moved from Caroline Islands to Guam
2 submarines moved from 62 Sea Zone to 33 Sea Zone
2 aaGuns, 1 artillery and 2 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 fighter moved from French West Africa to Egypt
2 infantry moved from Egypt to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 bombers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers moved from Greece to Russia
1 artillery and 1 mech_infantry moved from Baltic States to Novgorod
1 bomber moved from Greece to Belarus
1 bomber moved from Greece to Novgorod
2 mech_infantrys moved from Eastern Poland to Novgorod
1 artillery, 1 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
11 armour moved from Eastern Poland to Western Ukraine
9 mech_infantrys moved from Eastern Poland to Western Ukraine
12 artilleries moved from Eastern Poland to Western Ukraine
18 infantry moved from Eastern Poland to Western UkraineCombat - Germans
Battle in Novgorod
Germans attack with 1 artillery, 1 bomber and 3 mech_infantrys
Russians defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans win, taking Novgorod from Russians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 armour and 1 mech_infantry
Battle in Belarus
Germans attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 4,8,6 and causes: 18 damage to unit: factory_major
Bombing raid in Russia causes 18 damage total.
Battle in Western Ukraine
Germans attack with 11 armour, 12 artilleries, 18 infantry and 9 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans win, taking Western Ukraine from Russians with 11 armour, 12 artilleries, 16 infantry and 9 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
4 armour moved from Germany to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Belarus to Eastern Poland
3 bombers moved from Russia to Eastern Poland
2 transports moved from 99 Sea Zone to 97 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Syria
2 infantry and 1 mech_infantry moved from 99 Sea Zone to Syria
1 fighter moved from 99 Sea Zone to Syria
1 fighter moved from Greece to Syria
2 fighters moved from Syria to 99 Sea Zone
1 cruiser moved from 96 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from 99 Sea Zone to Greece
1 bomber moved from Novgorod to Eastern Poland
1 artillery moved from France to Northern Italy
2 infantry moved from France to Northern Italy
1 armour moved from Southern France to Northern Italy
2 submarines moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 119 Sea Zone to 110 Sea ZonePlace Units - Germans
1 armour, 1 infantry and 1 mech_infantry placed in Southern France
1 infantry placed in France
1 infantry placed in Normandy Bordeaux
1 armour and 3 bombers placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Germans collect 47 PUs (3 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 15 PUs;
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Timguska to Evenkiyskiy
1 infantry moved from Timguska to Yenisey
Russians take Yenisey from Japanese
2 fighters and 1 tactical_bomber moved from Vologda to EvenkiyskiyCombat - Russians
Battle in Evenkiyskiy
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win, taking Evenkiyskiy from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Evenkiyskiy to Novosibirsk
5 infantry moved from Timguska to UralsPlace Units - Russians
Turning on Edit Mode
EDIT: Adding units owned by Russians to Russia: 4 aaGuns, 4 armour, 12 artilleries, 28 infantry and 2 mech_infantrys
EDIT: Removing units owned by Russians from Bryansk: 4 aaGuns, 4 armour, 12 artilleries, 28 infantry and 2 mech_infantrys
EDIT: Turning off Edit Mode
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total -
I accidentally hit “done” on my non-combat turn before I was done moving my non-combat units. I used edit mode to correct it.
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Hmmm, looking at Russia again, I think I shouldve left my troops in Bryansk after all. LOL, oh well. :)