Here is russia 1. I could not use the Forum connection, but since there is no combat, should not be a problem.
Hope we can fix things tomorrow.
Dang, I missed the part about the transport. Ok.
I will reverse all that on my next turn.
I dont know, maybe you are right after all…… I will post to the forum and see what people say
No, it is pretty clear. I cannot target your transports with kamikaze attacks. I made an error, I didn’t realize transports were not subject to kamikaze attacks.
No, it is pretty clear. I cannot target your transports with kamikaze attacks. I made an error, I didn’t realize transports were not subject to kamikaze attacks.
but in the first paragraph it says something about an amphious assult. what I am doing is not an amphibious assult?
Ok so it is two parts:
Part 1, when you can do it: if the enemy (you) are attacking Japanese ships and/or conduct an amphibious assault on a japanese territory.
You were conducting an amphibious assault. So this part is satisfied.
Part 2, what can be targeted: surface warships but not submarines or transports.
I cannot target your transport. (Note: if you had a cruiser or battleship taking part in the amphibious assault I could have targeted them. Targeting a Destroyer not taking part in an amphibious assault is doubtful.)
Part 2 was my error, I cannot target your transport even though you were conducting an amphibious assault.
Ok so it is two parts:
Part 1, when you can do it: if the enemy (you) are attacking Japanese ships and/or conduct an amphibious assault on a japanese territory.
You were conducting an amphibious assault. So this part is satisfied.Part 2, what can be targeted: surface warships but not submarines or transports.
I cannot target your transport. (Note: if you had a cruiser or battleship taking part in the amphibious assault I could have targeted them. Targeting a Destroyer not taking part in an amphibious assault is doubtful.)Part 2 was my error, I cannot target your transport even though you were conducting an amphibious assault.
OK so if I had a cruiser there and was doing an amphibiois assult you could target both the cruiser and the transport?
No, if you are conducting an amphibious assault with a cruiser and transport I could target the cruiser but not the transport.
The transport can never be targeted by kamikaze attacks under any circumstances. It’s a strange rule but it is the rule.
No, if you are conducting an amphibious assault with a cruiser and transport I could target the cruiser but not the transport.
The transport can never be targeted by kamikaze attacks under any circumstances. It’s a strange rule but it is the rule.
Why is amphibious assult mentioned in the first red paragraph then.
Because warships such as Cruisers and Battleships can be targeted.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
5 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Western Germany
2 aaGuns and 5 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Holland Belgium to Western Germany
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,6,5
Italians collect 7 PUs (3 lost to blockades); end with 9 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Americans from 35 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Philippines: 1 infantry
EDIT: Changing ownership of Philippines from Americans to Japanese
EDIT: Changing PUs for Americans from 86 to 79
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 35 Sea Zone: 1 transport
EDIT: Changing ownership of Philippines from Japanese to Americans
EDIT: Adding units owned by Americans to Philippines: 1 infantry
EDIT: Changing PUs for Americans from 79 to 86
EDIT: Turning off Edit Mode
I have returned the units (transport, infantry), territory, and production units.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
3 infantry moved from Persia to Northwest Persia
3 fighters moved from Northwest Persia to Russia
Place Units - ANZAC
2 destroyers placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Non Combat Move - French
1 infantry moved from Persia to Northwest Persia
1 fighter moved from Northwest Persia to Russia
Turn Complete - French
let the battle begin……A successfull battle is less then 10 german land units remaing
I accidentally hit space bar too fast and didnt change to keep one tank (instead kept 1 tacbomber). I am swapping the T.bomber for the tank (same attack value so the rolls didnt change).
I accidentally hit space bar too fast and didnt change to keep one tank (instead kept 1 tacbomber). I am swapping the T.bomber for the tank (same attack value so the rolls didnt change).
ok
It does mean ‘victory’ by your standards btw, I was left with 1 tank and 8 S.Bombers.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 18 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
10 bombers, 5 fighters and 5 tactical_bombers moved from Bryansk to Russia
2 bombers moved from Western Germany to Russia
17 armour, 18 artilleries, 52 infantry and 21 mech_infantrys moved from Bryansk to Russia
5 mech_infantrys moved from Belarus to Russia
3 armour moved from Western Ukraine to Russia
3 armour moved from Ukraine to Russia
3 armour moved from Rostov to Russia
1 infantry moved from Tambov to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Smolensk to Russia
2 artilleries and 2 infantry moved from France to Normandy Bordeaux
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 artilleries and 2 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Russia
Germans attack with 26 armour, 18 artilleries, 12 bombers, 5 fighters, 55 infantry, 26 mech_infantrys and 5 tactical_bombers
British defend with 10 fighters and 1 tactical_bomber; French defend with 1 fighter; Americans defend with 1 tactical_bomber; ANZAC defend with 3 fighters; Russians defend with 6 aaGuns, 1 airfield, 3 armour, 23 artilleries, 1 bomber, 1 factory_major, 1 fighter and 82 infantry
Germans win with 8 bombers and 1 tactical_bomber remaining. Battle score for attacker is -69
Casualties for Germans: 26 armour, 18 artilleries, 4 bombers, 5 fighters, 55 infantry, 26 mech_infantrys and 4 tactical_bombers
Casualties for British: 10 fighters and 1 tactical_bomber
Casualties for French: 1 fighter
Casualties for Americans: 1 tactical_bomber
Casualties for ANZAC: 3 fighters
Casualties for Russians: 6 aaGuns, 3 armour, 23 artilleries, 1 bomber, 1 fighter and 82 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Russia: 1 tactical_bomber
EDIT: Adding units owned by Germans to Russia: 1 armour
EDIT: Changing ownership of Russia from Russians to Germans
EDIT: Turning off Edit Mode
8 bombers moved from Russia to Volgograd
3 infantry moved from Vyborg to Novgorod
10 mech_infantrys moved from Western Germany to Poland
3 aaGuns moved from Bryansk to Tambov
Place Units - Germans
3 infantry placed in Rostov
3 infantry placed in Volgograd
3 infantry placed in Novgorod
3 artilleries placed in France
3 mech_infantrys placed in Western Germany
Germans undo move 5.
3 mech_infantrys placed in Ukraine
Germans undo move 5.
3 mech_infantrys placed in Western Germany
3 infantry placed in Ukraine
3 infantry placed in Southern France
3 infantry placed in Western Germany
Germans undo move 5.
3 mech_infantrys placed in Western Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,4
Germans collect 61 PUs (2 lost to blockades); end with 61 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Changing PUs for Russians from 20 to 0
EDIT: Changing PUs for Germans from 76 to 96
EDIT: Turning off Edit Mode
wow
that was more than I could hope for
Yeah, that was a lot of bad rolling for me. I should have come out of that with about 30 units, not 9.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - Russians
Non Combat Move - Russians
1 mech_infantry moved from Northwest Persia to Persia
1 armour moved from Iraq to Persia
1 submarine moved from 92 Sea Zone to 97 Sea Zone
Turn Complete - Russians