@dawgoneit no scramble
15L G40 Entek (Axis) vs. Entek artofwar1947 (Allies + 11) LL Match #2
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Scramble 3 fighters to 112, and kamis on each of the destroyers and the Cruisers off the Philippines
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 bombers, 2 fighters and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from United Kingdom to 112 Sea Zone
1 carrier and 2 fighters moved from 91 Sea Zone to 112 Sea Zone
2 carriers, 1 cruiser, 2 destroyers and 4 fighters moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 armour moved from 112 Sea Zone to Norway
1 destroyer and 2 submarines moved from 30 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 3 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 artillery and 3 infantry moved from 35 Sea Zone to PhilippinesCombat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1
Battle in 26 Sea Zone
Americans attack with 2 destroyers, 4 fighters, 3 submarines and 2 tactical_bombers
Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport
Americans roll dice for 3 submarines in 26 Sea Zone, round 2 : 1/0 hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 2 destroyers, 4 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 4/0 hits
Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 26 Sea Zone, round 2 : 2/0 hits
2 submarines owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 2 fighters owned by the Japanese lost in 26 Sea Zone
1 transport owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits
Americans win, taking 26 Sea Zone from Neutral with 2 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 39
Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 1 transport
Casualties for Americans: 2 submarines
Battle in Philippines
Battle in 45 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 45 Sea Zone
Americans win, taking Philippines from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 112 Sea Zone
Americans attack with 3 carriers, 1 cruiser, 2 destroyers, 7 fighters and 1 transport
Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 11 transports
Americans roll dice for 3 carriers, 1 cruiser, 2 destroyers, 7 fighters and 1 transport in 112 Sea Zone, round 2 : 5/1 hits
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 11 transports in 112 Sea Zone, round 2 : 4/1 hits
1 tactical_bomber owned by the Germans, 2 carriers owned by the Americans, 1 cruiser owned by the Germans, 1 carrier owned by the Germans and 1 destroyer owned by the Germans lost in 112 Sea Zone
Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 7 fighters and 1 transport in 112 Sea Zone, round 3 : 4/1 hits
Germans roll dice for 4 fighters and 11 transports in 112 Sea Zone, round 3 : 2/1 hits
2 destroyers owned by the Americans and 4 fighters owned by the Germans lost in 112 Sea Zone
11 transports owned by the Germans lost in 112 Sea Zone
Americans win with 1 carrier, 1 cruiser, 7 fighters and 1 transport remaining. Battle score for attacker is 116
Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 11 transports
Casualties for Americans: 2 carriers and 2 destroyers
Battle in NorwayNon Combat Move - Americans
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
5 fighters moved from 112 Sea Zone to United Kingdom
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 45 Sea Zone to 35 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
2 bombers placed in Eastern United States
1 bomber and 2 fighters placed in Western United States
Americans undo move 1.
2 submarines placed in 101 Sea Zone
2 bombers placed in Eastern United States
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 artillery, 1 harbour and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
Midway : 1 airfield
45 Sea Zone : 1 destroyer
35 Sea Zone : 1 flag, 1 battleship, 3 carriers, 3 destroyers, 2 fighters, 1 submarine and 2 transports
26 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
10 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major and 1 harbour
Gibraltar : 3 infantry and 1 mech_infantry
United Kingdom : 5 fighters
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Norway : 1 flag, 1 armour, 1 artillery and 2 infantry
112 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 3 transports
101 Sea Zone : 2 submarines
Brazil : 1 flag
91 Sea Zone : 2 submarines and 1 transportProduction/PUs Summary :
Germans : 43 / 58
Russians : 32 / 35
Japanese : 59 / 66
Americans : 59 / 84
Chinese : 4 / 7
British : 28 / 28
UK_Pacific : 5 / 5
Italians : 17 / 27
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.308
Median : 3.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.857
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Germans Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Shensi
1 fighter and 4 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery and 3 infantry
Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 2 : 2/1 hits
Japanese roll dice for 1 artillery and 3 infantry in Shensi, round 2 : 2/1 hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 1/0 hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Shensi, round 4 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 5 : 1/1 hits
Japanese roll dice for 1 artillery in Shensi, round 5 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Chinese: 4 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to Kansu
1 infantry moved from Suiyuyan to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Kansu : 1 fighter and 14 infantryProduction/PUs Summary :
Germans : 43 / 58
Russians : 32 / 35
Japanese : 58 / 66
Americans : 59 / 84
Chinese : 5 / 6
British : 28 / 28
UK_Pacific : 5 / 5
Italians : 17 / 27
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.050
Median : 3.000
Variance : 0.632
Standard Deviation : 0.795
Total rolls : 20Japanese Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 2.636
Median : 2.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11Germans Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 bombers and 1 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;Combat Move - British
Non Combat Move - British
1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
2 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Tanganyika Territory to Anglo Egyptian Sudan
2 transports moved from 72 Sea Zone to 71 Sea Zone
3 aaGuns, 4 artilleries, 1 fighter, 21 infantry and 1 tactical_bomber moved from India to West India
1 fighter and 1 tactical_bomber moved from West India to 81 Sea Zone
1 fighter moved from 81 Sea Zone to Anglo Egyptian Sudan
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
1 fighter moved from United Kingdom to NorwayPlace Units - British
2 bombers and 1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4,2
British collect 27 PUs (1 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific
1 artillery placed in India
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from Eastern Persia: 1 mech_infantry
EDIT: Adding units owned by British to Iraq: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artilleryTerritory Summary for British and UK_Pacific :
India : 1 airfield, 1 artillery, 1 factory_major and 1 harbour
West India : 3 aaGuns, 4 artilleries and 21 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 2 artilleries, 2 bombers, 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 bomber, 1 factory_major, 1 harbour, 22 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 armour, 1 artillery, 1 fighter, 4 infantry and 2 mech_infantrys
Norway : 1 armour, 1 artillery, 1 fighter and 2 infantry
Tobruk : 1 flag
112 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
Eire : 1 flag
Iraq : 2 infantry and 1 mech_infantry
Eastern Persia : 1 flag
71 Sea Zone : 2 transports
81 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Northwest Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 43 / 58
Russians : 32 / 35
Japanese : 58 / 66
Americans : 59 / 84
Chinese : 5 / 6
British : 28 / 28
UK_Pacific : 5 / 6
Italians : 17 / 27
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.682
Standard Deviation : 0.826
Total rolls : 23Null / Other
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Japanese Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 2.636
Median : 2.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11Germans Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to TobrukCombat - Italians
Battle in TobrukNon Combat Move - Italians
1 aaGun and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 98 Sea Zone to EgyptPlace Units - Italians
1 destroyer placed in 95 Sea Zone
3 infantry placed in Egypt
1 artillery and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 infantry
Egypt : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 8 infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Tobruk : 1 artillery and 1 infantry
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
96 Sea Zone : 1 transport
95 Sea Zone : 1 destroyer
93 Sea Zone : 1 flag
Greece : 1 flag, 1 bomber
99 Sea Zone : 1 flag
92 Sea Zone : 1 destroyer
98 Sea Zone : 1 battleship, 1 carrier, 2 cruisers and 2 transportsProduction/PUs Summary :
Germans : 43 / 58
Russians : 32 / 35
Japanese : 58 / 66
Americans : 59 / 84
Chinese : 5 / 6
British : 27 / 28
UK_Pacific : 5 / 6
Italians : 18 / 28
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
5 fighters moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 5 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 5 fighters in 42 Sea Zone, round 2 : 2/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win with 5 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
4 fighters moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to Northern Territory
1 cruiser moved from 54 Sea Zone to 35 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery and 1 mech_infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 harbour, 2 infantry and 1 mech_infantry
Northern Territory : 1 fighter
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Dutch New Guinea : 1 flag, 2 infantry
35 Sea Zone : 1 cruiser and 4 fighters
54 Sea Zone : 1 transport
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 43 / 58
Russians : 32 / 35
Japanese : 58 / 66
Americans : 59 / 84
Chinese : 5 / 6
British : 27 / 28
UK_Pacific : 5 / 6
Italians : 18 / 28
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to MoroccoTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 1 fighter and 3 infantry
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 43 / 58
Russians : 32 / 35
Japanese : 58 / 66
Americans : 59 / 84
Chinese : 5 / 6
British : 27 / 28
UK_Pacific : 5 / 6
Italians : 18 / 28
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from RussiansCombat - Germans
Non Combat Move - Germans
2 artilleries and 3 infantry moved from Poland to Eastern Poland
2 infantry moved from Germany to Poland
1 infantry moved from Novgorod to Karelia
2 artilleries moved from Novgorod to Belarus
2 armour moved from France to Germany
2 armour and 3 mech_infantrys moved from Western Germany to Poland
2 infantry moved from France to Western GermanyPlace Units - Germans
3 infantry placed in Romania
2 fighters placed in Germany
2 armour, 3 infantry and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUsTerritory Summary for Germans :
Egypt : 4 fighters
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 4 tactical_bombers
Romania : 1 artillery, 1 factory_minor and 5 infantry
Poland : 2 armour, 2 infantry and 3 mech_infantrys
Germany : 4 armour, 1 factory_major, 2 fighters, 3 infantry and 2 mech_infantrys
Denmark : 2 infantry
Belarus : 1 flag, 3 artilleries and 5 infantry
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 2 artilleries and 6 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
125 Sea Zone : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 46 / 51
Russians : 31 / 35
Japanese : 58 / 66
Americans : 57 / 84
Chinese : 5 / 6
British : 27 / 28
UK_Pacific : 5 / 6
Italians : 18 / 28
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Western Ukraine to Romania
4 mech_infantrys moved from Ukraine to Romania
1 armour, 12 artilleries and 3 mech_infantrys moved from Bessarabia to Romania
1 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
1 fighter moved from Russia to Bryansk
1 artillery and 9 infantry moved from Smolensk to Belarus
2 mech_infantrys moved from Russia to Archangel
1 bomber moved from Russia to Archangel
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Russia to Belarus
2 armour and 3 mech_infantrys moved from Iraq to Trans-JordanCombat - Russians
Battle in Archangel
Russians attack with 1 bomber and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 2 mech_infantrys in Archangel, round 2 : 1/0 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 artillery, 1 fighter, 9 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 3 artilleries and 5 infantry
Russians roll dice for 1 artillery, 1 fighter, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 4/1 hits
Germans roll dice for 3 artilleries and 5 infantry in Belarus, round 2 : 3/1 hits
3 infantry owned by the Russians and 4 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 artillery, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 3 : 3/1 hits
Germans roll dice for 3 artilleries and 1 infantry in Belarus, round 3 : 1/1 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Belarus
Russians roll dice for 1 artillery, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 4 : 2/1 hits
Germans roll dice for 1 artillery in Belarus, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 3 artilleries and 5 infantry
Casualties for Russians: 5 infantry
Battle in Bryansk
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 2 : 1/0 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 1 armour, 12 artilleries and 8 mech_infantrys
Germans defend with 1 artillery, 1 factory_minor and 5 infantry
Russians roll dice for 1 armour, 12 artilleries and 8 mech_infantrys in Romania, round 2 : 7/1 hits
Germans roll dice for 1 artillery and 5 infantry in Romania, round 2 : 2/0 hits
5 infantry owned by the Germans, 2 mech_infantrys owned by the Russians and 1 artillery owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 armour, 12 artilleries and 6 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 1 artillery and 5 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Trans-Jordan
Russians attack with 2 armour and 3 mech_infantrys
Italians defend with 1 infantry
Russians roll dice for 2 armour and 3 mech_infantrys in Trans-Jordan, round 2 : 1/1 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
Russians win, taking Trans-Jordan from Italians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
3 aaGuns moved from Bessarabia to Romania
1 fighter moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 bomber moved from Archangel to Russia
2 aaGuns and 18 infantry moved from Novosibirsk to Vologda
1 aaGun moved from Smolensk to BelarusPlace Units - Russians
3 mech_infantrys placed in Ukraine
1 infantry and 5 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUsTerritory Summary for Russians :
Trans-Jordan : 2 armour and 3 mech_infantrys
Romania : 1 flag, 3 aaGuns, 1 armour, 12 artilleries, 1 factory_minor and 6 mech_infantrys
Belarus : 1 aaGun, 1 artillery, 4 infantry and 1 mech_infantry
Bryansk : 3 infantry
Archangel : 2 mech_infantrys
Russia : 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 infantry, 5 mech_infantrys and 1 tactical_bomber
Ukraine : 1 factory_minor and 3 mech_infantrys
Vologda : 2 aaGuns and 18 infantry
Volgograd : 1 factory_minor
Iraq : 1 flagProduction/PUs Summary :
Germans : 40 / 51
Russians : 37 / 48
Japanese : 58 / 66
Americans : 57 / 84
Chinese : 5 / 6
British : 28 / 28
UK_Pacific : 5 / 6
Italians : 17 / 28
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.545
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 11Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5Russians Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5Italians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 destroyers, 1 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 armour, 4 artilleries, 7 fighters, 4 infantry, 2 mech_infantrys and 6 tactical_bombers moved from Burma to India
1 armour and 1 mech_infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour and 1 mech_infantry moved from Suiyuyan to Shensi
1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 fighter and 1 tactical_bomber moved from Hopei to Shensi
1 mech_infantry moved from Chahar to ShensiCombat - Japanese
Battle in Shensi
Japanese attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 2/0 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 2 armour, 4 artilleries, 7 fighters, 4 infantry, 2 mech_infantrys and 6 tactical_bombers
British defend with 1 airfield, 1 artillery and 1 harbour; UK_Pacific defend with 1 factory_major
Japanese roll dice for 2 armour, 4 artilleries, 7 fighters, 4 infantry, 2 mech_infantrys and 6 tactical_bombers in India, round 2 : 11/1 hits
UK_Pacific roll dice for 1 artillery in India, round 2 : 0/1 hits
1 artillery owned by the British lost in India
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 armour, 4 artilleries, 7 fighters, 4 infantry, 2 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Japanese
7 fighters and 6 tactical_bombers moved from India to Kwangsi
2 artilleries and 1 infantry moved from Shan State to French Indo China
2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 1 submarine and 4 transports moved from 38 Sea Zone to 36 Sea Zone
1 fighter moved from Kwangsi to 36 Sea Zone
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
3 fighters moved from Japan to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 41 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Shensi to Kwangsi
1 aaGun moved from Hopei to Shensi
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
1 artillery and 1 infantry moved from Yunnan to French Indo ChinaPlace Units - Japanese
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
3 destroyers, 1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 64 PUs; end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 1 armour, 2 bombers, 8 fighters, 2 mech_infantrys and 7 tactical_bombers
Korea : 4 infantry
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 aaGun, 1 armour and 2 mech_infantrys
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 mech_infantry
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 2 armour, 4 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 2 mech_infantrys
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
French Indo China : 1 flag, 7 artilleries, 1 factory_minor and 5 infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 destroyer
36 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine, 1 tactical_bomber and 6 transports
20 Sea Zone : 1 destroyer
21 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
6 Sea Zone : 3 destroyers, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 40 / 51
Russians : 37 / 48
Japanese : 64 / 81
Americans : 57 / 84
Chinese : 2 / 6
British : 28 / 28
UK_Pacific : 2 / 0
Italians : 17 / 28
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 45 Sea Zone to 43 Sea Zone
Americans take 44 Sea Zone from Japanese
2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Eastern United States to 92 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 1 bomber and 2 submarines
Italians defend with 1 destroyer
Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 92 Sea Zone
Americans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 bomber in 92 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 bomber in 92 Sea Zone, round 4 : 1/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Italians: 1 destroyer
Casualties for Americans: 2 submarines
Battle in Sumatra
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Sumatra
Americans win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 43 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 43 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Borneo
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Borneo from Japanese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Queensland
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Midway
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Queensland
1 bomber moved from Eastern United States to Norway
3 fighters moved from United Kingdom to Norway
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to Norway
1 fighter moved from 43 Sea Zone to 54 Sea Zone
1 fighter moved from 43 Sea Zone to 54 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 battleship, 3 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Western United States to Midway
1 fighter moved from Western United States to Midway
1 bomber moved from 92 Sea Zone to GibraltarPlace Units - Americans
1 bomber and 1 infantry placed in Western United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters placed in Western United States
1 factory_minor placed in NorwayTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUsTerritory Summary for Americans :
Borneo : 1 flag, 2 infantry
Queensland : 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 mech_infantrys
Midway : 1 airfield, 3 fighters and 1 tactical_bomber
Sumatra : 1 flag, 1 artillery and 1 infantry
41 Sea Zone : 1 transport
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 destroyer and 1 transport
37 Sea Zone : 1 destroyer
35 Sea Zone : 1 flag, 1 destroyer
26 Sea Zone : 1 flag, 1 submarine
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 1 transport
54 Sea Zone : 1 battleship, 4 carriers, 2 destroyers, 4 fighters, 1 submarine and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry
Norway : 1 flag, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 4 fighters and 2 infantry
112 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 3 transports
101 Sea Zone : 1 transport
Brazil : 1 flag
91 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 40 / 51
Russians : 37 / 48
Japanese : 56 / 81
Americans : 65 / 90
Chinese : 2 / 6
British : 28 / 28
UK_Pacific : 2 / 0
Italians : 17 / 28
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 1.067
Standard Deviation : 1.033
Total rolls : 16Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Italians Combat
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
8 infantry moved from Kansu to Shensi
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Battle in Shensi
Chinese attack with 8 infantry
Japanese defend with 1 aaGun, 1 armour and 2 mech_infantrys
Chinese roll dice for 8 infantry in Shensi, round 2 : 1/1 hits
Japanese roll dice for 1 aaGun, 1 armour and 2 mech_infantrys in Shensi, round 2 : 1/1 hits
1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 7 infantry in Shensi, round 3 : 1/1 hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Shensi, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
Chinese roll dice for 6 infantry in Shensi, round 4 : 1/0 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 4 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
Chinese roll dice for 5 infantry in Shensi, round 5 : 1/1 hits
Japanese roll dice for 1 armour in Shensi, round 5 : 0/1 hits
1 armour owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 5 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 aaGun, 1 armour and 2 mech_infantrys
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Shensi : 7 infantry
Suiyuyan : 1 infantry
Kansu : 1 fighter and 5 infantryProduction/PUs Summary :
Germans : 40 / 51
Russians : 37 / 48
Japanese : 54 / 81
Americans : 65 / 90
Chinese : 4 / 4
British : 28 / 28
UK_Pacific : 2 / 0
Italians : 17 / 28
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.565
Median : 4.000
Variance : 0.773
Standard Deviation : 0.879
Total rolls : 23Japanese Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.714
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Italians Combat
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Chinese Combat
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 artilleries, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Iraq to Egypt
2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
2 artilleries and 2 infantry moved from 81 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Egypt
1 armour, 1 artillery, 1 fighter, 4 infantry and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
2 bombers moved from Union of South Africa to Egypt
4 artilleries and 21 infantry moved from West India to India
1 armour moved from Norway to Finland
British take Finland from Germans
1 armour moved from Finland to NorwayCombat - British
Battle in Egypt
British attack with 1 armour, 3 artilleries, 2 bombers, 2 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 4 fighters; Italians defend with 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 8 infantry
AA fire in Egypt : 1/1 hits
1 fighter owned by the British lost in Egypt
British roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 1/1 hits
British roll dice for 1 armour, 3 artilleries, 2 bombers, 1 fighter, 6 infantry, 3 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 6/0 hits
Italians roll dice for 1 aaGun, 2 artilleries, 4 fighters and 8 infantry in Egypt, round 2 : 6/0 hits
6 infantry owned by the British, 1 aaGun owned by the Italians and 6 infantry owned by the Italians lost in Egypt
British roll dice for 1 armour, 3 artilleries, 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Egypt, round 3 : 5/0 hits
Italians roll dice for 2 artilleries, 4 fighters and 2 infantry in Egypt, round 3 : 4/0 hits
2 artilleries owned by the Italians, 1 artillery owned by the British, 3 mech_infantrys owned by the British, 2 infantry owned by the Italians and 1 fighter owned by the Germans lost in Egypt
British roll dice for 1 armour, 2 artilleries, 2 bombers, 1 fighter and 1 tactical_bomber in Egypt, round 4 : 4/1 hits
Italians roll dice for 3 fighters in Egypt, round 4 : 2/0 hits
2 bombers owned by the British and 3 fighters owned by the Germans lost in Egypt
British win, taking Egypt from Italians with 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 4 fighters
Casualties for British: 1 artillery, 2 bombers, 1 fighter, 6 infantry and 3 mech_infantrys
Casualties for Italians: 1 aaGun, 2 artilleries and 8 infantry
Battle in India
British attack with 4 artilleries and 21 infantry
Japanese defend with 1 airfield, 2 armour, 4 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 2 mech_infantrys
British roll dice for 4 artilleries and 21 infantry in India, round 2 : 6/1 hits
Japanese roll dice for 2 armour, 4 artilleries, 4 infantry and 2 mech_infantrys in India, round 2 : 4/1 hits
4 infantry owned by the British, 4 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in India
British roll dice for 4 artilleries and 17 infantry in India, round 3 : 5/1 hits
Japanese roll dice for 2 armour and 4 artilleries in India, round 3 : 2/1 hits
2 infantry owned by the British, 1 armour owned by the Japanese and 4 artilleries owned by the Japanese lost in India
British roll dice for 4 artilleries and 15 infantry in India, round 4 : 5/1 hits
Japanese roll dice for 1 armour in India, round 4 : 0/1 hits
1 armour owned by the Japanese lost in India
British win, taking India from Japanese, taking Borneo from Americans with 4 artilleries and 15 infantry remaining. Battle score for attacker is 30
Casualties for Japanese: 2 armour, 4 artilleries, 4 infantry and 2 mech_infantrys
Casualties for British: 6 infantryNon Combat Move - British
3 aaGuns moved from West India to India
2 infantry moved from Iraq to Trans-Jordan
1 bomber moved from United Kingdom to Gibraltar
1 fighter and 1 tactical_bomber moved from Egypt to 81 Sea ZonePlace Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 artillery and 1 fighter placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 1 transport
EDIT: Adding units owned by British to 72 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1,4
British collect 31 PUs (1 lost to blockades); end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs totalTerritory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 15 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 infantry
Gibraltar : 1 bomber, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_major, 1 fighter, 1 harbour, 22 infantry and 1 mech_infantry
Norway : 1 armour, 1 artillery, 1 fighter and 2 infantry
112 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
Eire : 1 flag
Eastern Persia : 1 flag
72 Sea Zone : 1 transport
71 Sea Zone : 1 transport
81 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Northwest Persia : 1 flag
Persia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 38 / 51
Russians : 37 / 48
Japanese : 51 / 81
Americans : 61 / 90
Chinese : 4 / 4
British : 32 / 36
UK_Pacific : 9 / 9
Italians : 15 / 28
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 11 times
3 was rolled 5 times
4 was rolled 11 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.476
Median : 4.000
Variance : 1.220
Standard Deviation : 1.104
Total rolls : 42Null / Other
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Japanese Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.500
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10British Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Italians Combat
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Chinese Combat
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 artilleries, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Iraq to Egypt
2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
2 artilleries and 2 infantry moved from 81 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Egypt
1 armour, 1 artillery, 1 fighter, 4 infantry and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
2 bombers moved from Union of South Africa to Egypt
4 artilleries and 21 infantry moved from West India to India
1 armour moved from Norway to Finland
British take Finland from Germans
1 armour moved from Finland to NorwayCombat - British
Battle in Egypt
British attack with 1 armour, 3 artilleries, 2 bombers, 2 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 4 fighters; Italians defend with 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 8 infantry
AA fire in Egypt : 1/1 hits
1 fighter owned by the British lost in Egypt
British roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 1/1 hits
British roll dice for 1 armour, 3 artilleries, 2 bombers, 1 fighter, 6 infantry, 3 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 6/0 hits
Italians roll dice for 1 aaGun, 2 artilleries, 4 fighters and 8 infantry in Egypt, round 2 : 6/0 hits
6 infantry owned by the British, 1 aaGun owned by the Italians and 6 infantry owned by the Italians lost in Egypt
British roll dice for 1 armour, 3 artilleries, 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Egypt, round 3 : 5/0 hits
Italians roll dice for 2 artilleries, 4 fighters and 2 infantry in Egypt, round 3 : 4/0 hits
2 artilleries owned by the Italians, 1 artillery owned by the British, 3 mech_infantrys owned by the British, 2 infantry owned by the Italians and 1 fighter owned by the Germans lost in Egypt
British roll dice for 1 armour, 2 artilleries, 2 bombers, 1 fighter and 1 tactical_bomber in Egypt, round 4 : 4/1 hits
Italians roll dice for 3 fighters in Egypt, round 4 : 2/0 hits
2 bombers owned by the British and 3 fighters owned by the Germans lost in Egypt
British win, taking Egypt from Italians with 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 4 fighters
Casualties for British: 1 artillery, 2 bombers, 1 fighter, 6 infantry and 3 mech_infantrys
Casualties for Italians: 1 aaGun, 2 artilleries and 8 infantry
Battle in India
British attack with 4 artilleries and 21 infantry
Japanese defend with 1 airfield, 2 armour, 4 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 2 mech_infantrys
British roll dice for 4 artilleries and 21 infantry in India, round 2 : 6/1 hits
Japanese roll dice for 2 armour, 4 artilleries, 4 infantry and 2 mech_infantrys in India, round 2 : 4/1 hits
4 infantry owned by the British, 4 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in India
British roll dice for 4 artilleries and 17 infantry in India, round 3 : 5/1 hits
Japanese roll dice for 2 armour and 4 artilleries in India, round 3 : 2/1 hits
2 infantry owned by the British, 1 armour owned by the Japanese and 4 artilleries owned by the Japanese lost in India
British roll dice for 4 artilleries and 15 infantry in India, round 4 : 5/1 hits
Japanese roll dice for 1 armour in India, round 4 : 0/1 hits
1 armour owned by the Japanese lost in India
British win, taking India from Japanese, taking Borneo from Americans with 4 artilleries and 15 infantry remaining. Battle score for attacker is 30
Casualties for Japanese: 2 armour, 4 artilleries, 4 infantry and 2 mech_infantrys
Casualties for British: 6 infantryNon Combat Move - British
3 aaGuns moved from West India to India
2 infantry moved from Iraq to Trans-Jordan
1 bomber moved from United Kingdom to Gibraltar
1 fighter and 1 tactical_bomber moved from Egypt to 81 Sea ZonePlace Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 artillery and 1 fighter placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 1 transport
EDIT: Adding units owned by British to 72 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1,4
British collect 31 PUs (1 lost to blockades); end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Turning on Edit Mode
EDIT: Adding units owned by British to Norway: 1 artillery and 1 infantry
EDIT: Removing units owned by British from United Kingdom: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 15 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 infantry
Gibraltar : 1 bomber, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 1 fighter, 1 harbour, 21 infantry and 1 mech_infantry
Norway : 1 armour, 2 artilleries, 1 fighter and 3 infantry
112 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
Eire : 1 flag
Eastern Persia : 1 flag
72 Sea Zone : 1 transport
71 Sea Zone : 1 transport
81 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Northwest Persia : 1 flag
Persia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 38 / 51
Russians : 37 / 48
Japanese : 51 / 81
Americans : 61 / 90
Chinese : 4 / 4
British : 32 / 36
UK_Pacific : 9 / 9
Italians : 15 / 28
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 11 times
3 was rolled 5 times
4 was rolled 11 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.476
Median : 4.000
Variance : 1.220
Standard Deviation : 1.104
Total rolls : 42Null / Other
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Japanese Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.500
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10British Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Italians Combat
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Chinese Combat
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Greece to Egypt
2 fighters moved from Southern Italy to EgyptCombat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
British defend with 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/1 hits
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Egypt, round 2 : 2/1 hits
British roll dice for 1 armour and 2 artilleries in Egypt, round 2 : 1/1 hits
1 armour owned by the British, 2 artilleries owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 11
Casualties for British: 1 armour and 2 artilleries
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 fighters moved from Egypt to 98 Sea Zone
1 bomber moved from Egypt to Greece
1 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for Italians :
Egypt : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
93 Sea Zone : 1 flag
Greece : 1 flag, 1 bomber
99 Sea Zone : 1 flag
97 Sea Zone : 1 destroyer and 3 transports
92 Sea Zone : 1 destroyer
Yugoslavia : 1 infantry
98 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 38 / 51
Russians : 37 / 48
Japanese : 51 / 81
Americans : 61 / 90
Chinese : 4 / 4
British : 30 / 36
UK_Pacific : 9 / 9
Italians : 17 / 27
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Celebes
Battle in JavaNon Combat Move - ANZAC
2 infantry moved from Dutch New Guinea to New Guinea
1 fighter moved from Northern Territory to Queensland
1 mech_infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 35 Sea Zone: 1 cruiser
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 cruiser
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 fighter, 1 harbour and 2 mech_infantrys
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 2 infantry
Celebes : 1 flag, 2 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 transport
44 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser and 4 fighters
62 Sea Zone : 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 38 / 51
Russians : 37 / 48
Japanese : 44 / 81
Americans : 61 / 90
Chinese : 4 / 4
British : 30 / 36
UK_Pacific : 9 / 9
Italians : 17 / 27
ANZAC : 17 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 1 fighter and 3 infantry
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 38 / 51
Russians : 37 / 48
Japanese : 44 / 81
Americans : 61 / 90
Chinese : 4 / 4
British : 30 / 36
UK_Pacific : 9 / 9
Italians : 17 / 27
ANZAC : 17 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 17 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia to Finland
Germans take Finland from British
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 artilleries and 5 infantry moved from Eastern Poland to Romania
2 armour and 3 mech_infantrys moved from Poland to Romania
4 armour, 2 fighters and 2 mech_infantrys moved from Germany to Romania
2 bombers, 1 fighter and 4 tactical_bombers moved from Western Germany to RomaniaCombat - Germans
Battle in Romania
Germans attack with 6 armour, 2 artilleries, 2 bombers, 3 fighters, 5 infantry, 5 mech_infantrys and 4 tactical_bombers
Russians defend with 3 aaGuns, 1 armour, 12 artilleries, 1 factory_minor and 6 mech_infantrys
AA fire in Romania : 2/1 hits
1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in Romania
Germans roll dice for 6 armour, 2 artilleries, 2 bombers, 2 fighters, 5 infantry, 5 mech_infantrys and 3 tactical_bombers in Romania, round 2 : 10/0 hits
Russians roll dice for 3 aaGuns, 1 armour, 12 artilleries and 6 mech_infantrys in Romania, round 2 : 6/1 hits
5 infantry owned by the Germans, 1 artillery owned by the Russians, 6 mech_infantrys owned by the Russians, 1 mech_infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Romania
Germans roll dice for 6 armour, 2 artilleries, 2 bombers, 2 fighters, 4 mech_infantrys and 3 tactical_bombers in Romania, round 3 : 9/0 hits
Russians roll dice for 1 armour and 11 artilleries in Romania, round 3 : 4/1 hits
9 artilleries owned by the Russians and 4 mech_infantrys owned by the Germans lost in Romania
Germans roll dice for 6 armour, 2 artilleries, 2 bombers, 2 fighters and 3 tactical_bombers in Romania, round 4 : 8/0 hits
Russians roll dice for 1 armour and 2 artilleries in Romania, round 4 : 1/1 hits
1 armour owned by the Russians, 2 artilleries owned by the Russians and 1 artillery owned by the Germans lost in Romania
Germans win, taking Romania from Russians with 6 armour, 1 artillery, 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Germans: 1 artillery, 1 fighter, 5 infantry, 5 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 3 aaGuns, 1 armour, 12 artilleries and 6 mech_infantrysNon Combat Move - Germans
2 bombers moved from Romania to Western Germany
2 fighters and 3 tactical_bombers moved from Romania to Germany
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Eastern PolandPlace Units - Germans
3 infantry placed in Novgorod
7 infantry placed in Germany
7 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 9 infantry
Romania : 6 armour, 1 artillery and 1 factory_minor
Germany : 1 factory_major, 2 fighters, 10 infantry and 3 tactical_bombers
Denmark : 2 infantry
Karelia : 1 flag
Baltic States : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 infantry
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
125 Sea Zone : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 45 / 50
Russians : 32 / 48
Japanese : 44 / 81
Americans : 61 / 90
Chinese : 4 / 4
British : 28 / 36
UK_Pacific : 9 / 9
Italians : 17 / 27
ANZAC : 17 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 artilleries and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 mech_infantrys moved from Archangel to Novgorod
2 infantry moved from Belarus to Baltic States
1 artillery, 2 infantry and 1 mech_infantry moved from Belarus to Novgorod
1 bomber moved from Russia to Baltic States
3 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
1 armour and 3 mech_infantrys moved from Trans-Jordan to EgyptCombat - Russians
Battle in Egypt
Russians attack with 1 armour and 3 mech_infantrys
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
Russians roll dice for 1 armour and 3 mech_infantrys in Egypt, round 2 : 1/0 hits
Italians roll dice for 1 artillery in Egypt, round 2 : 1/1 hits
1 artillery owned by the Italians and 1 mech_infantry owned by the Russians lost in Egypt
Russians win, taking Egypt from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 artillery
Battle in Western Ukraine
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Western Ukraine, round 2 : 1/0 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Baltic States, round 2 : 1/0 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 1 artillery, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 3/1 hits
Germans roll dice for 3 infantry in Novgorod, round 2 : 1/0 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns and 12 infantry moved from Vologda to Smolensk
6 infantry moved from Vologda to Novosibirsk
1 fighter moved from Western Ukraine to Ukraine
1 bomber moved from Baltic States to Ukraine
1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
1 infantry moved from Russia to Bryansk
1 mech_infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from Russia to Western Ukraine
4 mech_infantrys moved from Russia to UkrainePlace Units - Russians
2 artilleries and 1 mech_infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
2 artilleries and 4 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Trans-Jordan: 1 armour
EDIT: Adding units owned by Russians to Anglo Egyptian Sudan: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 1 aaGun
EDIT: Adding units owned by Russians to Novgorod: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUsTerritory Summary for Russians :
Egypt : 1 armour and 2 mech_infantrys
Anglo Egyptian Sudan : 1 armour
Baltic States : 2 infantry
Bryansk : 1 infantry
Bessarabia : 1 mech_infantry
Russia : 1 airfield, 2 artilleries, 1 factory_major and 4 mech_infantrys
Ukraine : 1 bomber, 1 factory_minor, 1 fighter and 9 mech_infantrys
Western Ukraine : 2 infantry and 1 mech_infantry
Novosibirsk : 6 infantry
Volgograd : 2 artilleries, 1 factory_minor and 1 mech_infantry
Novgorod : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
Smolensk : 2 aaGuns, 1 fighter, 12 infantry and 1 tactical_bomber
Iraq : 1 flagProduction/PUs Summary :
Germans : 40 / 50
Russians : 37 / 45
Japanese : 44 / 81
Americans : 61 / 90
Chinese : 4 / 4
British : 30 / 36
UK_Pacific : 9 / 9
Italians : 15 / 27
ANZAC : 17 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
5 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Germans Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 fighters moved from 36 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 bomber moved from Kwangsi to 41 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 20 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
1 bomber moved from Kwangsi to 35 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Kwangsi to 44 Sea Zone
1 fighter moved from Kwangsi to 42 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber, 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/0 hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 bomber, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/1 hits
Americans roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in PhilippinesNon Combat Move - Japanese
6 artilleries and 4 infantry moved from French Indo China to Shan State
1 armour and 2 mech_infantrys moved from Kwangsi to Yunnan
1 mech_infantry moved from Sikang to Yunnan
2 battleships, 3 carriers, 2 cruisers and 5 transports moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
1 bomber moved from 41 Sea Zone to Kwangsi
1 bomber moved from 35 Sea Zone to Kwangsi
1 fighter moved from 44 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
2 destroyers, 1 submarine and 1 transport moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
2 artilleries and 1 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
1 carrier, 2 destroyers and 2 transports placed in 6 Sea Zone
1 fighter placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 2 bombers, 5 fighters and 6 tactical_bombers
Korea : 4 infantry
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Yunnan : 1 flag, 1 armour and 3 mech_infantrys
Kweichow : 1 flag
Hunan : 1 flag, 1 armour and 2 mech_infantrys
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 6 artilleries and 4 infantry
Burma : 1 flag
Malaya : 1 flag, 1 harbour
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
French Indo China : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine, 2 tactical_bombers and 5 transports
36 Sea Zone : 1 flag, 2 destroyers, 1 submarine and 1 transport
35 Sea Zone : 1 destroyer and 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 2 transportsProduction/PUs Summary :
Germans : 40 / 50
Russians : 37 / 45
Japanese : 46 / 46
Americans : 59 / 90
Chinese : 4 / 4
British : 30 / 36
UK_Pacific : 9 / 9
Italians : 15 / 27
ANZAC : 17 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0