@Baron:
Fg D4 vs Armor C6:
3 Fg A2D4C8 = A6D12C24, 3 hits vs 4 Arm A3D3C6 = A12D12C24, 4 hits
Here Armor will be better on defense because of 4 hits but, at least, this is the same Def factor.
Actual Fg D3 vs Armor C6:
3 Fg A2D3C8 = A6D9C24, 3 hits vs 4 Arm A3D3C6 = A12D12C24, 4 hits
I think you have at least to either keep Armor at 6 IPCs or boost Fighter on defence somehow.
Don’t forget that Armor C5 or also good on offense and much better than Fg.
Also, Armors don’t have to be under a direct hit (loosing at least 8 IPCs) during a Combat Air Phase, they should have plenty of Inf as cannon fodder (loosing a few 3 IPCs).
The more I think about it, the more I wonder the usefulness of the actual FgA2D3C8M4.
On a fully loaded CV:
1 TcB A3D3M4C10 + 1 Fg A2D3M4C8=
1TcB+1Fg= A6D6M4C18 12 A/D points
compare to 2 TcBs = A6D6M4C20 12 A/D points
or 2 Fgs = A4D6M4C16 10 A/D points
Same attack, same defence, just the 2 IPCs lower cost, and even A-2 with 2 Fgs, with no further advantage on defense.
And for strategy, you don’t have to always paired your TcB, you have no real gain, and you can have 2 different targets without impairing any air support attack (using the Fg).
Now, vs TcB + Tank
Here you are: A7D6C16, 2 IPCs lower cost and +1A factor. 13 A/D points.
Greatest mix!
Why bother to buy Fgs for Germany or Russia?
For a rare scramble, defender’s choice (for 1 single round) situation in a AirBase Territory?
Anyway, I’m Russia, I have a lot of TcB, I go Scramble without any Fg,
if Germany attack with Fighter there will be no more dangerous than TcB in Combat Phase,
and still less dangerous after this single round.
Fg Defense must raise to D4.
So Full CV 1 TcB A3+1*D3M4C10 + 1 Fg A2D4M4C8
1TcB+1Fg= A6D7M4C18 13 A/D points
vs 2 TcBs = A6D6M4C20 12 A/D points
or 2 Fgs = A4D8M4C16 12 A/D points
Now there is much more strategical choice for carriers and her flight units.
And the optimal choice in A/D/C will be the mix of 1 TcB and 1 Fg.
Fg need D4 or
a bonus which give it D4:
like being paired with TcB, at least,
any Air superiority bonus: if no Fgs on the attacking side means D+1?
Or have a much wider scope for Air combat which includes Naval and can work outside AirBase territory…
Let’s think about it… :?
Another way to see how feeble is a Fg A2D3C8
is by taking a OOB Fg A3D4C10 A/D points = 7 pts /10 IPCs = .7 A/D point/IPC
.7A/D point/IPC x 8 IPCs = 5.6 A/D points rounding up = 6 A/D
keeping A2 then D4 is needed to get the same ratio for this new Fighter.
Convinced? :wink: