@Gargantua:
I find alot of people turtle too often with the Russia defense.
I believe the secret lies in the ability/threat of Russian counterattacks.
Separating German ground units from their air force is a major key.
That is to say, do not expose your medium stacks to german attacks that will overwhelm them, but be prepared to counter attack moves of german stacks that are pushing towards the front.
Focusing on Russian income and NO’s is also critically important. Make a small task force of 3 or 4 units, to liberate Persia, and attack Iraq. Iraq is worth 5 to russia. Then continue to work your way into africa, and get one or two italian territories. Again boosting your economy.
And don’t be afraid to take some risks!
Garg - I admire your spirit, and that mentality can take you a long way toward holding out :-D My standard Russian purchase for the first three turns has begun to include a healthy dose of artillery (at least 3 + per early turns)… as I noted to you in another thread, I call it “toothing the bear”. You have to get some fangs to go with the Russian infantry, and make up for the lack of air power for spot attacks. Sometimes an infantry and an artillery become your best friend when in need. So I very much back up your assertion that Russia needs to scrap and fight, tooth and nail, to hang on and not let Moscow fall.
However… without some sort of a dice swing, a determined and skilled German player utilizing a full-on Barbarossa will take Moscow every time. I don’t see any way around it. Therefore, in the bigger picture, a savvy Allied player will prepare for it from the beginning of the game, recognizing that the game (unlike other versions, as cb4 noted) is not over with the fall of the Russian capital. It’s only over on the Europe map when 8 VCs have been taken and secured.