@kilroynothere:
Map question. The map in version 2.8 shows a “4 corners” connections between 30,31,32,26. My original Pacific 40 map shows it differently with 31 and 30 being connected, but not 26 and 32.
Minor issue, but wanted to clarify if this was something modified intentionally or just and error.
Yes, you are right! This is an error in the TripleA map.
There are two situations: In TripleA’s map SZ 26 and 32 are positioned “corner to corner” but in fact they are not connected.
You cannot move from 26 to 32 directly or vice versa. Getting from 26 to 32 (or vice versa) requires two moves either via SZ 30 or SZ 31.
So this reflects the original map and is ok.
The error is regarding SZ 30 and 31 which are connected in the original map - where you need ony one move to get from the one to the other.
In TripleA’s map SZ 30 and 31 are “corner to corner”, too - and you need two moves to get from one to the other.