Just how balanced is the Balanced Mod?


  • Taking marines out would have a negligible effect on balance, I would say.  They’re just fun, adding more options no matter which side you play


  • @Gamerman01:

    Taking marines out would have a negligible effect on balance, I would say.  They’re just fun, adding more options no matter which side you play

    I agree with this.


  • @Young:

    I don’t play online, so I guess I have nothing to offer here.

    You are missing out.
    We would love to have you here in League.


  • @Young:

    I don’t play online, so I guess I have nothing to offer here.

    you should, you’ll be able to playtest your ideas against some really top-notch competition and a lot of different approaches from opponents

  • '17 '16

    @regularkid:

    @Baron:

    I was just trying to add more consistent historical feel on peripherical components.

    I’m not sure what that sentence means.

    @Baron:

    For instance, not using Marines units does it really affect the balance of the game?

    Lets play and find out.

    Sorry, I should have written “peripheral”, meaning marginal.

    About play-tests.
    Any rooky player cannot be relevant to determine if Balance Mode is indeed balanced.


  • @Baron:

    About play-tests.
    Any rooky player cannot be relevant to determine if Balance Mode is indeed balanced.

    Rookies are kind of like the “five year old child” test, so they’re not completely useless for playtesting, but that wasn’t who I was suggesting to use. There are some very skilled and experienced players online - possibly some of the most experienced, given how easy it is to play lots and lots of games in that format.

    You could play two games of G40 a day online if you wanted to, and against a wide variety of opponents, so to be good online one can’t merely optimize against a particular opponent, but has to be ready to deal with all sorts of opponent approaches and strategies. There’s no way that could be achieved face-to-face. Overall level of game experience has to favor online players, and the best of the best are probably found in their number.


  • Oi! Careful what you say about us rookies! Our feelings can be easily hurt!

    At what point does a rookie become a non-rookie?

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    @regularkid:

    @Young:

    I don’t play online, so I guess I have nothing to offer here.

    really? that’s a shame. i actually have been wanting a game against u (your tutorial videos on youtube were my first introduction to G40 strategy). Why don’t u play online? U don’t even do email games?

    I tried tripple A 4 years ago just after Gargantua introduced it at the FMG convention in Toronto. I was the Axis and got diced hard… like biblically epic, I lost 5 German planes and all my subs before I had to retreat, and the Brits were left with all their scrambled fighters a damaged battleship and a cruiser. That was my first and last experience with the automated dice, but there are other factors… I have more than enough opportunities to play table top games with my friends, and it’s not like I don’t get diced on my table, but I feel it’s different when it rolls from my own hand. Next, I’m just too busy with renovations, inventory at work, and designing customizations not that I would play if I had time… there’s something about looking at a screen that feels like time wasted. But to be honest, I’m not that great of a player and don’t wish to be exposed by some of the better players here… just to name a few reasons.


  • @Private:

    Oi! Careful what you say about us rookies! Our feelings can be easily hurt!

    At what point does a rookie become a non-rookie?

    I’d say at the point where you can beat other rookies every time (excepting getting totally diced), you’re no longer a rookie.


  • @SubmersedElk:

    @Private:

    Oi! Careful what you say about us rookies! Our feelings can be easily hurt!

    At what point does a rookie become a non-rookie?

    I’d say at the point where you can beat other rookies every time (excepting getting totally diced), you’re no longer a rookie.

    Good answer - I was thinking about how to answer this too
    One way is to play some league games - if you can rise above the lowest tier (tier 3) of players, you are most likely not a rookie any more.
    Here’s another way - you don’t have an “oh CRAP” moment every single time your opponent moves
    You don’t resign in 5 rounds or less every time
    You have a good understanding of the ramifications of turn order (you’re not getting blindsided by can openers or other move combinations)
    You have a good understanding of the map (no oh crap moments from “I didn’t know you could do that”), especially the notorious Z42 and Z46
    This is fun - who’s got more?


  • @SubmersedElk:

    I’d say at the point where you can beat other rookies every time (excepting getting totally diced), you’re no longer a rookie.

    Mmm! I generally play much more experienced players than myself, so don’t know on that one.

    @Gamerman01:

    One way is to play some league games - if you can rise above the lowest tier (tier 3) of players, you are most likely not a rookie any more.

    I’ll have a look at that then Gamerman. Rookies are welcome in the League then?

    I don’t think any of the other things you mention apply to me. In particular I have never resigned in 5 rounds or less. Or my selective memory is helping me to think that! Even in my first game of 1940G I drew with witt after 30 odd rounds. But then he was allies with no bid.

    So there is a vague possibility I am now longer a rookie! Hooray!


  • @Private:

    I’ll have a look at that then Gamerman. Rookies are welcome in the League then?

    Absolutely!  Stick your toe in the water - if you have any questions, ask them.  One of the coolest things about the league, is the point system helps a lot to size up your potential competition!  You can basically pick your difficulty level.  You can also see how many games someone has played, so you can avoid other players who are very new to the league if you so desire.  There is no commitment and you don’t sign up really or “join”.  Just play someone in the league section, report the game result when it’s over, and you’ve played a league game

    I don’t think any of the other things you mention apply to me. In particular I have never resigned in 5 rounds or less. Or my selective memory is helping me to think that! Even in my first game of 1940G I drew with witt after 30 odd rounds. But then he was allies with no bid.

    So there is a vague possibility I am now longer a rookie! Hooray!

    Sounds promising, yes!


  • Thx for the encouragement Gamerman


  • I look forward to seeing your league game results if you choose to try it out
    Again - there is no commitment - no minimum number of games - no special start time - no special registration process
    It’s really as simple as playing someone a game of A&A in the league section.  Oh, you probably should spend a couple minutes looking over the “league rules” in the stickied thread in the league section


  • @Gamerman01:

    I look forward to seeing your league game results if you choose to try it out

    I certainly will give it a go Gamerman and risk the embarrassment of being bottom! :-D

    Got a number of games on the go but the next one I start I will look to do so as part of the league.

    Cheers
    PP


  • @Young:

    I tried tripple A 4 years ago just after Gargantua introduced it at the FMG convention in Toronto. I was the Axis and got diced hard… like biblically epic, I lost 5 German planes and all my subs before I had to retreat, and the Brits were left with all their scrambled fighters a damaged battleship and a cruiser. That was my first and last experience with the automated dice, but there are other factors… I have more than enough opportunities to play table top games with my friends, and it’s not like I don’t get diced on my table, but I feel it’s different when it rolls from my own hand. Next, I’m just too busy with renovations, inventory at work, and designing customizations not that I would play if I had time… there’s something about looking at a screen that feels like time wasted. But to be honest, I’m not that great of a player and don’t wish to be exposed by some of the better players here… just to name a few reasons.

    I for one am really happy you are apart of the Axis and Allies community as a whole. You’ve brought a lot of good ideas and excitement to the forums. We wouldn’t feel any less of your posts if we played you and beat you online. It isn’t really a fair test. Online players have a lot more options than live players have which gives them a massive advantage over just live players. When I used to played poker professionally I did it mainly online. Whenever I had to play a live game the competition was incredibly easy because of the amount of hands that online players see vs live players. The options you get from online play over live play I’d say are:

    1. Being able to save a game. This one is huge. It is really hard to play a full game of global in 1 or even 2 full days of play live, but online you can save and come back to a game weeks/months/years later.

    2. Larger player base. This one is pretty simple. There are more players to play giving you a more diverse playing experience.

    3. You can watch other people play games. This is really fun if you want to observe some of the best players and see what their strategies are.

    4. You can review your history. Triple A has a function where you can go back and see the entire history of the game. If you were in a game and at round 10 and you were wondering what Germany did on turn 2 you can go back and see exactly what his purchases/combat/non combat/income were.

    5. There are over 100 maps/rules that you can instantly load up and play. This is my personal favorite because after playing thousands of games from only Larry Harris designed boards got boring. Being able to play Rome Total War in an Axis and allies variant, or a Zombie breakout in the US is amazing! :)

    6. There is no set up/breakdown. This is just convenience, but greatly reduces overall time to play the actual game.


  • not to be overlooked, some advantages of IRL games (based on my distant memories of playing the original A&A board game in high school)

    1. face to face human interaction

    2. unloading and loading transports is not a pain in the arse as it sometimes is with online

    3. some “edits” are easier to execute

    4. tactility: there is something to be said for being able to physically handle/touch game pieces–a certain satisfaction in placing your  marker on a hard-won territory, for example

    5. dice rolling (personally I think folks’ apprehension with the online dice generator is a lot of superstition–but I can see the appeal to physically rolling dice; when the four consecutive rolls of 6 come from your own hand, it is a little easier to take than when they’re spat out by an invisible computer algorithm)

    6. (related to the first) games are an excuse to have a party and drink to excess with friends


  • The dice rolling apprehension goes back to the Hasbro version of A&A where the dice generator was really funky to begin with, and some people figured out how to hack it so that they’d always roll hits. So there is some historical memory grounding the apprehension.

    However, I’m pretty sure the Triple A dice roller is fair. It doesn’t do the things that the old Hasbro one did, like rolling all 1s or all 6s at a frequency that was obviously far beyond what one would get with honest dice.


  • I agree Regular Kid that it is more fun playing in person, but it isn’t always so easy to get a group together to play.

  • '19

    I have only played the balance mod once so I do not have a lot of experience with the map but my biggest grievance with the mod is that it is impossible to play in person.

    The oob setup is not designed for the Vichy rule set and there are obviously no pieces available to use marines.  I do like a lot of the ideas in the mod but the fact that it is only playable over TripleA will prevent me from ever taking it seriously.

    I really do like the idea and commend the effort that was placed into this mod but I wish you would have kept that simple premise in mind when designing this.  You can call me old fashioned I guess but I just wanted to express this thought.

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