I checked “Depends on what happened G1”.
This would include:
**If the Luftwaffe took a hit or not.
**Is the Kriegsmarine in tact (did they lose the BB, or purchase any ships)
**Is the German navy a better target?
**How much of the RN survived (sz91 UK cruiser alive?)
**Did the UK scramble, and lose some planes?
With that said, we see a UK1 Taranto in most games. UK cripples the Italian navy, but is subject to a pretty lethal counter attack by one of the Euro Axis, so the UK Med fleet will go down. This slug fest costs both sides a lot of valuable expensive units.
I’m starting to like the wait and see if with enough rope Italy can hang itself approach. They have to leave port sometime……
BTW, about the bid for the allies. This game is pretty balanced IMO, and as others have pointed out a patient allied team can win w/o a bid. Games won by the allies tend to be much longer 15+ rounds (barring bad dice, or horrible axis play). The allies shouldn’t have the option of placing a unit at set-up that can be used right away for the purpose of changing the odds or out come of a major battle. The set-up is how it is so that there are consequences for certain battles. Giving the UK a sub in the Med at set-up just so they can sink the Italian fleet easier, and with less risk to the RAF just seems wrong IMO.
If one was to use a bid for the allies, I would think that the unit placed shouldn’t effect the first round of play. The fighter in Canada would be much more acceptable to me if a bid was to be used.