TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Szechwan to Kweichow
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
14 infantry moved from Szechwan to Shensi
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Hopei
1 infantry placed in Suiyuyan
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Territory Summary for Chinese :
Shensi : 1 fighter and 15 infantry
Suiyuyan : 1 infantry
Kweichow : 2 infantry
Hopei : 1 infantry
Szechwan : 1 infantry
Production/PUs Summary :
Germans : 35 / 53
Russians : 28 / 35
Japanese : 53 / 65
Americans : 72 / 97
Chinese : 8 / 8
British : 29 / 41
UK_Pacific : 2 / 0
Italians : 19 / 22
ANZAC : 13 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3.793
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 29
Japanese Combat
4 was rolled 3 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4
Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
1 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 8 times
6 was rolled 2 times
Average roll : 3.900
Median : 4.500
Variance : 1.579
Standard Deviation : 1.257
Total rolls : 20
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 18
Purchase Units - British
British buy 1 armour, 2 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from West India to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
4 artilleries, 12 infantry and 1 mech_infantry moved from West India to India
2 mech_infantrys moved from Eastern Persia to Persia
3 fighters moved from West India to Persia
1 submarine moved from 42 Sea Zone to 35 Sea Zone
UK_Pacific take 35 Sea Zone from Japanese
Combat - British
Battle in India
British attack with 4 artilleries, 12 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 4 artilleries, 12 infantry and 1 mech_infantry in India, round 2 : 5/17 hits
Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in India
British win, taking India from Japanese, taking Borneo from Americans with 4 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Burma
Battle in Persia
British attack with 3 fighters and 2 mech_infantrys
Germans defend with 1 infantry
British roll dice for 3 fighters and 2 mech_infantrys in Persia, round 2 : 3/5 hits
Germans roll dice for 1 infantry in Persia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Persia
British win, taking Burma from Japanese, taking Persia from Germans with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
3 fighters moved from Persia to West India
3 aaGuns moved from West India to India
1 artillery moved from Trans-Jordan to Egypt
3 infantry moved from Trans-Jordan to Egypt
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from Karelia to Novgorod
4 fighters moved from 110 Sea Zone to Algeria
1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 5 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from Scotland to 92 Sea Zone
1 bomber moved from Russia to Egypt
Place Units - British
3 infantry placed in Egypt
1 armour and 2 infantry placed in Union of South Africa
2 fighters placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Territory Summary for British, UK_Pacific :
Burma : 2 infantry
India : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour, 12 infantry and 1 mech_infantry
Timguska : 1 armour
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag
35 Sea Zone : 1 flag, 1 submarine
38 Sea Zone : 1 transport
West India : 1 aaGun and 3 fighters
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 8 infantry and 1 mech_infantry
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield and 1 factory_minor
United Kingdom : 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
Algeria : 1 flag, 4 fighters
Tobruk : 1 flag
Belarus : 5 fighters
Novgorod : 1 infantry
106 Sea Zone : 1 flag
92 Sea Zone : 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 fighter, 5 infantry and 3 transports
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 destroyer and 1 transport
Persia : 1 flag, 2 mech_infantrys
98 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 33 / 53
Russians : 28 / 35
Japanese : 49 / 65
Americans : 68 / 97
Chinese : 8 / 8
British : 31 / 36
UK_Pacific : 10 / 10
Italians : 19 / 22
ANZAC : 13 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 10 times
5 was rolled 13 times
6 was rolled 9 times
Average roll : 3.755
Median : 4.000
Variance : 0.788
Standard Deviation : 0.888
Total rolls : 53
Japanese Combat
4 was rolled 3 times
6 was rolled 2 times
Average roll : 4.800
Median : 4.000
Variance : 3.250
Standard Deviation : 1.803
Total rolls : 5
Germans Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
British Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.545
Median : 4.000
Variance : 0.381
Standard Deviation : 0.617
Total rolls : 22
Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
1 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 8 times
6 was rolled 2 times
Average roll : 3.900
Median : 4.500
Variance : 1.579
Standard Deviation : 1.257
Total rolls : 20
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 18
Purchase Units - Italians
Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Iraq to Trans-Jordan
1 bomber and 1 fighter moved from Caucasus to Trans-Jordan
2 fighters moved from Southern Italy to Trans-Jordan
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 18
Purchase Units - Italians
Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Iraq to Trans-Jordan
1 bomber and 1 fighter moved from Caucasus to Trans-Jordan
2 fighters moved from Southern Italy to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 armour, 1 bomber and 3 fighters
ANZAC defend with 3 fighters; British defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 3 fighters in Trans-Jordan, round 2 : 4/5 hits
British roll dice for 3 fighters and 1 infantry in Trans-Jordan, round 2 : 1/4 hits
1 infantry owned by the British , 1 fighter owned by the Italians and 3 fighters owned by the ANZAC lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 23
Casualties for ANZAC: 3 fighters
Casualties for British: 1 infantry
Casualties for Italians: 1 fighter
Non Combat Move - Italians
1 bomber and 2 fighters moved from Trans-Jordan to Iraq
1 aaGun, 8 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
2 aaGuns, 1 artillery and 16 infantry moved from Western Germany to Northern Italy
2 infantry moved from France to Northern Italy
1 artillery and 1 infantry moved from Normandy Bordeaux to France
2 mech_infantrys moved from Caucasus to Iraq
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,3,3,4,4,6,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2
Italians collect 5 PUs (15 lost to blockades); end with 5 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 7 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag, 1 armour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 artillery and 1 infantry
Poland : 2 aaGuns and 3 mech_infantrys
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 20 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 16 infantry and 1 mech_infantry
Bessarabia : 1 flag
Caucasus : 1 flag
Greece : 1 flag
Iraq : 1 flag, 1 bomber, 2 fighters and 2 mech_infantrys
Production/PUs Summary :
Germans : 33 / 53
Russians : 28 / 35
Japanese : 49 / 65
Americans : 68 / 97
Chinese : 8 / 8
British : 30 / 36
UK_Pacific : 10 / 10
Italians : 20 / 7
ANZAC : 13 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.909
Median : 4.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11
Null / Other
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
British Combat
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.500
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Italians Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
Non Combat Move - ANZAC
1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from New South Wales to Western Australia
2 aaGuns moved from South Australia to Western Australia
1 artillery and 1 infantry moved from New South Wales to Queensland
1 infantry moved from Queensland to Northern Territory
1 fighter moved from Novgorod to Russia
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 18
Combat Move - French
Non Combat Move - French
1 fighter moved from Norway to Russia
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 19
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour and 4 fighters; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from Poland to Eastern Poland
2 infantry moved from Poland to Slovakia Hungary
1 tactical_bomber moved from Southern Italy to Slovakia Hungary
1 fighter moved from France to Slovakia Hungary
1 fighter moved from Western Germany to Eastern Poland
1 bomber moved from France to Eastern Poland
1 armour moved from Caucasus to Persia
1 infantry moved from Iraq to Persia
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Tambov
2 infantry moved from Volgograd to Samara
1 bomber moved from Caucasus to Tambov
1 bomber moved from Caucasus to Samara
1 bomber moved from Caucasus to Samara
1 fighter moved from Volgograd to Samara
1 fighter moved from Volgograd to Tambov
1 fighter moved from Caucasus to Kazakhstan
1 tactical_bomber moved from Caucasus to Kazakhstan
1 artillery moved from Volgograd to Samara
1 artillery moved from Volgograd to Tambov
2 fighters and 1 tactical_bomber moved from Iraq to Persia
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 19
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour and 4 fighters; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from Poland to Eastern Poland
2 infantry moved from Poland to Slovakia Hungary
1 tactical_bomber moved from Southern Italy to Slovakia Hungary
1 fighter moved from France to Slovakia Hungary
1 fighter moved from Western Germany to Eastern Poland
1 bomber moved from France to Eastern Poland
1 armour moved from Caucasus to Persia
1 infantry moved from Iraq to Persia
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Tambov
2 infantry moved from Volgograd to Samara
1 bomber moved from Caucasus to Tambov
1 bomber moved from Caucasus to Samara
1 bomber moved from Caucasus to Samara
1 fighter moved from Volgograd to Samara
1 fighter moved from Volgograd to Tambov
1 fighter moved from Caucasus to Kazakhstan
1 tactical_bomber moved from Caucasus to Kazakhstan
1 artillery moved from Volgograd to Samara
1 artillery moved from Volgograd to Tambov
2 fighters and 1 tactical_bomber moved from Iraq to Persia
Combat - Germans
Battle in Persia
Germans attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 2 mech_infantrys
Germans roll dice for 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Persia, round 2 : 2/5 hits
British roll dice for 2 mech_infantrys in Persia, round 2 : 0/2 hits
2 mech_infantrys owned by the British lost in Persia
Germans win, taking Persia from British with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Kazakhstan
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits
Russians roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
retreated to Kazakhstan
Russians win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Tambov, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Tambov
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Tambov, round 3 : 3/4 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Samara
Germans attack with 1 artillery, 2 bombers, 1 fighter and 2 infantry
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 2 bombers, 1 fighter and 2 infantry in Samara, round 2 : 5/6 hits
Russians roll dice for 3 infantry in Samara, round 2 : 0/3 hits
3 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 artillery, 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Eastern Poland
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Eastern Poland, round 2 : 4/4 hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Slovakia Hungary
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 mech_infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 1/4 hits
Americans roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 1/1 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Northern Italy
1 bomber moved from Eastern Poland to Western Germany
1 fighter moved from Eastern Poland to Poland
2 armour moved from Greater Southern Germany to Poland
1 infantry moved from Holland Belgium to France
1 armour moved from France to Northern Italy
1 aaGun, 5 armour, 9 artilleries, 4 infantry and 2 mech_infantrys moved from Iraq to Trans-Jordan
2 armour moved from Caucasus to Iraq
2 fighters and 1 tactical_bomber moved from Persia to Trans-Jordan
1 fighter and 2 tactical_bombers moved from Caucasus to Iraq
1 aaGun, 2 artilleries and 1 infantry moved from Caucasus to Northwest Persia
1 fighter and 1 tactical_bomber moved from Kazakhstan to Northwest Persia
1 bomber and 1 fighter moved from Tambov to Northwest Persia
1 fighter moved from Samara to Northwest Persia
2 bombers moved from Samara to Northwest Persia
6 infantry moved from Western Germany to Northern Italy
Place Units - Germans
3 fighters placed in Volgograd
2 armour and 1 fighter placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,3,6,6,5,6,2
Germans collect 39 PUs (2 lost to blockades); end with 40 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 44 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Territory Summary for Germans :
Trans-Jordan : 1 aaGun, 5 armour, 9 artilleries, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
France : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 fighter and 4 infantry
Slovakia Hungary : 1 infantry
Western Germany : 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 12 infantry
Poland : 10 armour, 4 artilleries, 1 fighter, 22 infantry and 2 mech_infantrys
Germany : 1 factory_major
Denmark : 2 infantry
Northern Italy : 1 armour, 1 fighter, 6 infantry and 1 tactical_bomber
Southern Italy : 1 fighter and 1 tactical_bomber
Eastern Poland : 1 flag, 1 infantry
Tambov : 1 flag, 1 artillery and 1 infantry
Volgograd : 1 flag, 1 aaGun, 6 armour, 3 artilleries, 1 factory_minor, 3 fighters and 21 infantry
Samara : 1 flag, 1 artillery and 2 infantry
Bulgaria : 1 flag
Iraq : 2 armour, 1 fighter and 2 tactical_bombers
114 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 1 aaGun, 2 artilleries, 3 bombers, 3 fighters, 1 infantry and 1 tactical_bomber
Persia : 1 flag, 1 armour and 1 infantry
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 41 / 54
Russians : 25 / 35
Japanese : 49 / 65
Americans : 65 / 97
Chinese : 8 / 8
British : 28 / 36
UK_Pacific : 10 / 10
Italians : 20 / 7
ANZAC : 13 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 9 times
3 was rolled 11 times
4 was rolled 10 times
5 was rolled 7 times
6 was rolled 14 times
Average roll : 3.565
Median : 3.500
Variance : 0.459
Standard Deviation : 0.678
Total rolls : 62
Null / Other
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 4.600
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 10
Germans Combat
1 was rolled 10 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 2.767
Median : 3.000
Variance : 1.517
Standard Deviation : 1.232
Total rolls : 30
Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.800
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10
British Combat
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Americans Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 4.600
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 10
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 19
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour and 4 fighters; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from Poland to Eastern Poland
2 infantry moved from Poland to Slovakia Hungary
1 tactical_bomber moved from Southern Italy to Slovakia Hungary
1 fighter moved from France to Slovakia Hungary
1 fighter moved from Western Germany to Eastern Poland
1 bomber moved from France to Eastern Poland
1 armour moved from Caucasus to Persia
1 infantry moved from Iraq to Persia
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Tambov
2 infantry moved from Volgograd to Samara
1 bomber moved from Caucasus to Tambov
1 bomber moved from Caucasus to Samara
1 bomber moved from Caucasus to Samara
1 fighter moved from Volgograd to Samara
1 fighter moved from Volgograd to Tambov
1 fighter moved from Caucasus to Kazakhstan
1 tactical_bomber moved from Caucasus to Kazakhstan
1 artillery moved from Volgograd to Samara
1 artillery moved from Volgograd to Tambov
2 fighters and 1 tactical_bomber moved from Iraq to Persia
Combat - Germans
Battle in Persia
Germans attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 2 mech_infantrys
Germans roll dice for 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Persia, round 2 : 2/5 hits
British roll dice for 2 mech_infantrys in Persia, round 2 : 0/2 hits
2 mech_infantrys owned by the British lost in Persia
Germans win, taking Persia from British with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Kazakhstan
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits
Russians roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
retreated to Kazakhstan
Russians win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Tambov, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Tambov
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Tambov, round 3 : 3/4 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Samara
Germans attack with 1 artillery, 2 bombers, 1 fighter and 2 infantry
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 2 bombers, 1 fighter and 2 infantry in Samara, round 2 : 5/6 hits
Russians roll dice for 3 infantry in Samara, round 2 : 0/3 hits
3 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 artillery, 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Eastern Poland
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Eastern Poland, round 2 : 4/4 hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Slovakia Hungary
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 mech_infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 1/4 hits
Americans roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 1/1 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Northern Italy
1 bomber moved from Eastern Poland to Western Germany
1 fighter moved from Eastern Poland to Poland
2 armour moved from Greater Southern Germany to Poland
1 infantry moved from Holland Belgium to France
1 armour moved from France to Northern Italy
1 aaGun, 5 armour, 9 artilleries, 4 infantry and 2 mech_infantrys moved from Iraq to Trans-Jordan
2 armour moved from Caucasus to Iraq
2 fighters and 1 tactical_bomber moved from Persia to Trans-Jordan
1 fighter and 2 tactical_bombers moved from Caucasus to Iraq
1 aaGun, 2 artilleries and 1 infantry moved from Caucasus to Northwest Persia
1 fighter and 1 tactical_bomber moved from Kazakhstan to Northwest Persia
1 bomber and 1 fighter moved from Tambov to Northwest Persia
1 fighter moved from Samara to Northwest Persia
2 bombers moved from Samara to Northwest Persia
6 infantry moved from Western Germany to Northern Italy
Place Units - Germans
3 fighters placed in Volgograd
2 armour and 1 fighter placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,3,6,6,5,6,2
Germans collect 39 PUs (2 lost to blockades); end with 40 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 44 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Changing ownership of Syria from French to Germans
EDIT: Changing PUs for Germans from 54 to 55
EDIT: Turning off Edit Mode
Territory Summary for Germans :
Trans-Jordan : 1 aaGun, 5 armour, 9 artilleries, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Syria : 1 flag
France : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 fighter and 4 infantry
Slovakia Hungary : 1 infantry
Western Germany : 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 12 infantry
Poland : 10 armour, 4 artilleries, 1 fighter, 22 infantry and 2 mech_infantrys
Germany : 1 factory_major
Denmark : 2 infantry
Northern Italy : 1 armour, 1 fighter, 6 infantry and 1 tactical_bomber
Southern Italy : 1 fighter and 1 tactical_bomber
Eastern Poland : 1 flag, 1 infantry
Tambov : 1 flag, 1 artillery and 1 infantry
Volgograd : 1 flag, 1 aaGun, 6 armour, 3 artilleries, 1 factory_minor, 3 fighters and 21 infantry
Samara : 1 flag, 1 artillery and 2 infantry
Bulgaria : 1 flag
Iraq : 2 armour, 1 fighter and 2 tactical_bombers
114 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 1 aaGun, 2 artilleries, 3 bombers, 3 fighters, 1 infantry and 1 tactical_bomber
Persia : 1 flag, 1 armour and 1 infantry
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 42 / 55
Russians : 25 / 35
Japanese : 49 / 65
Americans : 65 / 97
Chinese : 8 / 8
British : 28 / 36
UK_Pacific : 10 / 10
Italians : 20 / 7
ANZAC : 13 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 19
Purchase Units - Russians
Russians buy 4 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Rostov to Bessarabia
Russians take Bessarabia from Italians
1 mech_infantry moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Western Ukraine to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
1 tactical_bomber moved from Russia to Eastern Poland
1 artillery and 2 infantry moved from Russia to Samara
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Italians
5 fighters moved from Russia to Samara
10 armour, 8 artilleries, 28 infantry and 9 mech_infantrys moved from Russia to Tambov
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 19
Purchase Units - Russians
Russians buy 4 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Rostov to Bessarabia
Russians take Bessarabia from Italians
1 mech_infantry moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Western Ukraine to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
1 tactical_bomber moved from Russia to Eastern Poland
1 artillery and 2 infantry moved from Russia to Samara
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Italians
5 fighters moved from Russia to Samara
10 armour, 8 artilleries, 28 infantry and 9 mech_infantrys moved from Russia to Tambov
Combat - Russians
Battle in Samara
Russians attack with 1 artillery, 5 fighters and 2 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 5 fighters and 2 infantry in Samara, round 2 : 1/8 hits
Germans roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Russians roll dice for 1 artillery, 5 fighters and 1 infantry in Samara, round 3 : 4/7 hits
Germans roll dice for 1 artillery and 1 infantry in Samara, round 3 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 10 armour, 8 artilleries, 28 infantry and 9 mech_infantrys
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 10 armour, 8 artilleries, 28 infantry and 9 mech_infantrys in Tambov, round 2 : 16/55 hits
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 10 armour, 8 artilleries, 28 infantry and 9 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Eastern Poland to Novgorod
1 infantry moved from Bryansk to Rostov
1 artillery moved from Bryansk to Ukraine
4 aaGuns moved from Russia to Tambov
3 fighters moved from Samara to Russia
2 fighters moved from Samara to Novgorod
Place Units - Russians
4 armour placed in Russia
1 infantry placed in Novgorod
2 mech_infantrys placed in Ukraine
Russians undo move 3.
2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUs
Territory Summary for Russians :
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Rostov : 1 infantry
Eastern Poland : 2 mech_infantrys
Bessarabia : 1 mech_infantry
Russia : 1 airfield, 4 armour, 1 factory_major, 3 fighters and 2 mech_infantrys
Tambov : 4 aaGuns, 10 armour, 8 artilleries, 28 infantry and 9 mech_infantrys
Ukraine : 1 artillery and 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Caucasus : 1 infantry
Samara : 1 artillery and 1 infantry
93 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 39 / 55
Russians : 30 / 36
Japanese : 49 / 65
Americans : 65 / 97
Chinese : 8 / 8
British : 28 / 36
UK_Pacific : 10 / 10
Italians : 18 / 7
ANZAC : 13 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 9 times
3 was rolled 13 times
4 was rolled 16 times
5 was rolled 18 times
6 was rolled 12 times
Average roll : 3.622
Median : 4.000
Variance : 0.642
Standard Deviation : 0.801
Total rolls : 82
Germans Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.125
Median : 4.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8
Russians Combat
1 was rolled 14 times
2 was rolled 8 times
3 was rolled 11 times
4 was rolled 15 times
5 was rolled 15 times
6 was rolled 11 times
Average roll : 3.568
Median : 4.000
Variance : 0.548
Standard Deviation : 0.740
Total rolls : 74
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 4 fighters, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Kwangtung to 38 Sea Zone
3 mech_infantrys moved from Yunnan to Burma
1 artillery moved from Chahar to Hopei
1 infantry moved from Anhwe to Kweichow
1 bomber moved from Kwangtung to Kweichow
2 tactical_bombers moved from Malaya to Burma
1 bomber moved from Kwangtung to Burma
1 tactical_bomber moved from Hunan to Kweichow
1 bomber moved from Kwangtung to Hopei
1 mech_infantry moved from Anhwe to Kweichow
1 submarine moved from 37 Sea Zone to 36 Sea Zone
Japanese take 37 Sea Zone from UK_Pacific
1 submarine moved from 37 Sea Zone to 43 Sea Zone
5 fighters and 2 tactical_bombers moved from 37 Sea Zone to 43 Sea Zone
5 fighters and 2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 4 fighters, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Kwangtung to 38 Sea Zone
3 mech_infantrys moved from Yunnan to Burma
1 artillery moved from Chahar to Hopei
1 infantry moved from Anhwe to Kweichow
1 bomber moved from Kwangtung to Kweichow
2 tactical_bombers moved from Malaya to Burma
1 bomber moved from Kwangtung to Burma
1 tactical_bomber moved from Hunan to Kweichow
1 bomber moved from Kwangtung to Hopei
1 mech_infantry moved from Anhwe to Kweichow
1 submarine moved from 37 Sea Zone to 36 Sea Zone
Japanese take 37 Sea Zone from UK_Pacific
1 submarine moved from 37 Sea Zone to 43 Sea Zone
5 fighters and 2 tactical_bombers moved from 37 Sea Zone to 43 Sea Zone
5 fighters and 2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in 38 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 38 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 43 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer; Americans defend with 1 transport
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 5 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 4/7 hits
ANZAC roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Americans , 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 43 Sea Zone
Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 transport
Battle in 36 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 5 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 : 5/7 hits
ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 36 Sea Zone
Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Burma
Japanese attack with 1 bomber, 3 mech_infantrys and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 bomber, 3 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 4/6 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits
2 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 infantry
Battle in Kweichow
Japanese attack with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 3 : 2/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Hopei
Japanese attack with 1 artillery and 1 bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 bomber in Hopei, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 armour and 2 mech_infantrys moved from Buryatia to Manchuria
1 armour moved from Amur to Manchuria
1 bomber moved from Hopei to Kiangsu
1 bomber moved from Kweichow to Kiangsu
1 tactical_bomber moved from Kweichow to Kiangsu
2 tactical_bombers moved from Burma to Hunan
1 bomber moved from Burma to Hunan
1 mech_infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Hunan to Yunnan
2 mech_infantrys moved from Kiangsu to Hunan
1 armour moved from Kwangtung to Hunan
1 armour moved from Kwangtung to Hunan
1 bomber moved from 38 Sea Zone to Yunnan
7 carriers and 2 destroyers moved from 37 Sea Zone to 19 Sea Zone
2 submarines moved from 20 Sea Zone to 19 Sea Zone
5 fighters and 2 tactical_bombers moved from 36 Sea Zone to 19 Sea Zone
5 fighters and 2 tactical_bombers moved from 43 Sea Zone to 19 Sea Zone
1 destroyer moved from 37 Sea Zone to 21 Sea Zone
1 aaGun moved from Kwangtung to Kwangsi
Place Units - Japanese
4 fighters placed in Japan
1 submarine placed in 19 Sea Zone
3 mech_infantrys placed in Kiangsu
1 mech_infantry placed in Shantung
1 infantry placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,3,1
Japanese collect 46 PUs (6 lost to blockades); end with 46 PUs total
Territory Summary for Japanese :
Shantung : 1 flag, 1 factory_minor and 1 mech_infantry
Kwangsi : 1 flag, 1 aaGun
Kiangsu : 1 flag, 2 bombers, 1 factory_minor, 3 mech_infantrys and 1 tactical_bomber
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 6 infantry
Jehol : 1 flag
Manchuria : 1 flag, 3 armour and 2 mech_infantrys
Yunnan : 1 flag, 14 armour, 1 bomber and 5 mech_infantrys
Kweichow : 1 flag, 1 infantry and 1 mech_infantry
Hunan : 1 flag, 2 armour, 1 bomber, 2 mech_infantrys and 2 tactical_bombers
Hopei : 1 flag, 1 artillery
Chahar : 1 flag
Anhwe : 1 flag, 2 infantry
Shan State : 1 flag
Burma : 1 flag, 2 mech_infantrys
Malaya : 1 flag, 1 factory_minor and 1 harbour
Kwangtung : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
New Britain : 1 flag, 1 infantry
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag
Sumatra : 1 flag, 1 armour and 1 infantry
37 Sea Zone : 1 flag
21 Sea Zone : 1 destroyer
19 Sea Zone : 7 carriers, 2 destroyers, 10 fighters, 3 submarines and 4 tactical_bombers
Production/PUs Summary :
Germans : 39 / 55
Russians : 30 / 36
Japanese : 52 / 46
Americans : 65 / 97
Chinese : 6 / 8
British : 28 / 36
UK_Pacific : 9 / 10
Italians : 18 / 7
ANZAC : 13 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.386
Median : 3.000
Variance : 0.279
Standard Deviation : 0.528
Total rolls : 44
Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
Japanese Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.375
Median : 3.000
Variance : 0.710
Standard Deviation : 0.842
Total rolls : 32
ANZAC Combat
2 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
UK_Pacific Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Chinese Combat
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 5.250
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 bomber, 6 fighters and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 battleship moved from 35 Sea Zone to 41 Sea Zone
4 fighters moved from 35 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
Americans take 6 Sea Zone from Japanese
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 mech_infantry moved from Belarus to Romania
Americans take Romania from Germans
2 mech_infantrys moved from Belarus to Slovakia Hungary
2 bombers moved from Belarus to Slovakia Hungary
2 bombers moved from Russia to Volgograd
3 fighters moved from Belarus to Volgograd
2 fighters moved from Russia to Volgograd
1 armour moved from Evenkiyskiy to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
2 infantry moved from 37 Sea Zone to Malaya
1 cruiser moved from 35 Sea Zone to 41 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 bomber, 6 fighters and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 battleship moved from 35 Sea Zone to 41 Sea Zone
4 fighters moved from 35 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
Americans take 6 Sea Zone from Japanese
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 mech_infantry moved from Belarus to Romania
Americans take Romania from Germans
2 mech_infantrys moved from Belarus to Slovakia Hungary
2 bombers moved from Belarus to Slovakia Hungary
2 bombers moved from Russia to Volgograd
3 fighters moved from Belarus to Volgograd
2 fighters moved from Russia to Volgograd
1 armour moved from Evenkiyskiy to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
2 infantry moved from 37 Sea Zone to Malaya
1 cruiser moved from 35 Sea Zone to 41 Sea Zone
Combat - Americans
Air Battle in Volgograd
Americans attacks with 7 units heading to Volgograd
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/2 hits
Bombing raid in Volgograd rolls: 5,8 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Sumatra
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 armour and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 1/2 hits
Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits
Japanese roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 1/2 hits
1 armour owned by the Japanese , 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
Americans win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Americans: 1 infantry
Battle in Malaya
Battle in New Britain
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 artilleries and 2 infantry in New Britain, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in New Britain, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Britain
Americans win, taking Malaya from Japanese, taking New Britain from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Slovakia Hungary
Americans attack with 2 bombers and 2 mech_infantrys
Germans defend with 1 infantry
Americans roll dice for 2 bombers and 2 mech_infantrys in Slovakia Hungary, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Slovakia Hungary
Americans win, taking Slovakia Hungary from Germans with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 21 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 4 fighters in 21 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Cleaning up after air battles
Non Combat Move - Americans
5 carriers, 1 cruiser, 3 destroyers, 5 fighters and 3 submarines moved from 35 Sea Zone to 37 Sea Zone
4 fighters moved from 21 Sea Zone to 37 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from West India to 37 Sea Zone
1 fighter moved from West India to India
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 carrier, 5 destroyers, 2 fighters, 4 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 5 infantry moved from Central United States to 101 Sea Zone
10 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 15 infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 15 infantry moved from 91 Sea Zone to Morocco
4 fighters moved from 92 Sea Zone to Egypt
3 destroyers moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
2 carriers moved from 92 Sea Zone to 91 Sea Zone
2 bombers moved from Slovakia Hungary to Belarus
2 tactical_bombers moved from Belarus to Tambov
5 fighters moved from Volgograd to Tambov
2 bombers moved from Volgograd to Russia
2 armour and 2 mech_infantrys moved from Russia to Tambov
2 mech_infantrys moved from Belarus to Tambov
3 mech_infantrys moved from Karelia to Belarus
3 mech_infantrys moved from Finland to Novgorod
3 mech_infantrys moved from Novgorod to Belarus
3 mech_infantrys moved from Norway to Karelia
4 infantry moved from 54 Sea Zone to Queensland
Place Units - Americans
3 mech_infantrys placed in Norway
3 mech_infantrys placed in Finland
1 bomber and 6 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 75 PUs; end with 76 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
India : 1 fighter
Malaya : 2 infantry
Borneo : 1 infantry
Queensland : 4 infantry
New Britain : 2 artilleries and 1 infantry
Philippines : 1 airfield and 1 harbour
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
Yakut S.S.R. : 1 armour
Java : 1 flag
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 flag, 1 destroyer
41 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 transport
44 Sea Zone : 1 flag
47 Sea Zone : 1 submarine and 2 transports
37 Sea Zone : 5 carriers, 1 cruiser, 4 destroyers, 10 fighters, 3 submarines and 1 transport
39 Sea Zone : 1 destroyer
21 Sea Zone : 1 submarine
6 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 1 carrier, 5 destroyers, 2 fighters and 2 transports
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 bomber, 1 factory_major, 6 fighters and 1 harbour
Egypt : 4 fighters
Morocco : 1 artillery and 15 infantry
Tunisia : 1 flag
Slovakia Hungary : 1 flag, 2 mech_infantrys
Romania : 1 flag, 1 mech_infantry
Norway : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Libya : 1 flag
Belarus : 2 aaGuns, 3 armour, 7 artilleries, 2 bombers, 19 infantry and 6 mech_infantrys
Karelia : 3 mech_infantrys
Baltic States : 2 infantry
Russia : 2 bombers
Tambov : 2 armour, 5 fighters, 4 mech_infantrys and 2 tactical_bombers
Novgorod : 3 mech_infantrys
Eire : 1 flag, 1 harbour
97 Sea Zone : 1 flag, 4 submarines
Brazil : 1 flag
98 Sea Zone : 4 destroyers
91 Sea Zone : 3 carriers, 1 cruiser, 2 destroyers, 2 fighters and 8 transports
Finland : 1 flag, 1 factory_minor and 3 mech_infantrys
Production/PUs Summary :
Germans : 33 / 55
Russians : 31 / 36
Japanese : 44 / 46
Americans : 75 / 101
Chinese : 6 / 8
British : 28 / 36
UK_Pacific : 12 / 10
Italians : 18 / 7
ANZAC : 13 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
3 infantry moved from Shensi to Hopei
4 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
3 infantry moved from Shensi to Hopei
4 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 1/5 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Kweichow, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 3 : 0/5 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 4 : 1/4 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 4 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Hopei, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Hopei, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total
Territory Summary for Chinese :
Shensi : 1 fighter and 10 infantry
Kweichow : 3 infantry
Hopei : 3 infantry
Szechwan : 1 infantry
Chahar : 1 infantry
Production/PUs Summary :
Germans : 33 / 55
Russians : 31 / 36
Japanese : 41 / 46
Americans : 75 / 101
Chinese : 9 / 11
British : 28 / 36
UK_Pacific : 12 / 10
Italians : 18 / 7
ANZAC : 13 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 19
Combat Move - British
2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 artillery and 2 infantry moved from India to Burma
3 fighters moved from West India to Burma
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 19
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 artillery and 2 infantry moved from India to Burma
3 fighters moved from West India to Burma
Combat - British
Battle in Greece
Battle in Burma
British attack with 1 artillery, 3 fighters and 2 infantry
Japanese defend with 2 mech_infantrys
British roll dice for 1 artillery, 3 fighters and 2 infantry in Burma, round 2 : 1/6 hits
Japanese roll dice for 2 mech_infantrys in Burma, round 2 : 0/2 hits
1 mech_infantry owned by the Japanese lost in Burma
British roll dice for 1 artillery, 3 fighters and 2 infantry in Burma, round 3 : 2/6 hits
Japanese roll dice for 1 mech_infantry in Burma, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Burma
British win, taking Greece from Italians, taking Burma from Japanese with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - British
3 fighters moved from Burma to India
1 aaGun moved from West India to India
1 mech_infantry moved from India to Eastern Persia
1 bomber moved from Egypt to India
1 transport moved from 81 Sea Zone to 72 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 armour moved from Union of South Africa to Belgian Congo
1 transport moved from 72 Sea Zone to 71 Sea Zone
4 fighters moved from Algeria to Egypt
1 carrier moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from 92 Sea Zone to 98 Sea Zone
1 battleship and 1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
1 carrier moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from United Kingdom to Algeria
1 submarine moved from 35 Sea Zone to 20 Sea Zone
Place Units - British
3 infantry placed in Egypt
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 34 PUs total
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Malaya
UK_Pacific undo move 1.
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry
Territory Summary for British, UK_Pacific :
Burma : 1 artillery and 2 infantry
India : 4 aaGuns, 1 airfield, 4 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 12 infantry
Malaya : 1 factory_minor and 1 harbour
Timguska : 1 armour
43 Sea Zone : 1 flag
36 Sea Zone : 1 flag
35 Sea Zone : 1 flag
20 Sea Zone : 1 submarine
Belgian Congo : 1 armour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 4 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 16 infantry and 1 mech_infantry
Union of South Africa : 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield and 1 factory_minor
United Kingdom : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Algeria : 1 flag, 2 fighters
Tobruk : 1 flag
Belarus : 5 fighters
Novgorod : 1 infantry
106 Sea Zone : 1 flag
Greece : 1 flag, 2 infantry
99 Sea Zone : 1 transport
Eastern Persia : 1 flag, 1 mech_infantry
71 Sea Zone : 1 transport
81 Sea Zone : 1 destroyer and 1 transport
98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
91 Sea Zone : 1 carrier
Production/PUs Summary :
Germans : 33 / 55
Russians : 31 / 36
Japanese : 40 / 46
Americans : 75 / 101
Chinese : 9 / 11
British : 30 / 34
UK_Pacific : 13 / 13
Italians : 16 / 7
ANZAC : 13 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0