@Tigerman77:
Both are in progress.� Hoping to have same rule system for each game for ease of play. Not to give too much away, the games should have a battleboard that you will be able to advance and retreat during the battle.� Workimg on this concept right now.
That should not be too hard to accomplish, just let the rule say, that after each round of combat, the attacker press 1) Attack, 2) Retreat or 3) Stay to make the territory contested. Then, as in a real war, the defender should have a menu of responses too. After each round of combat , and after the Attacker has pressed his option, the defender press 1) Defend, 2) Retreat or 3) Stay to make the territory contested. The combat end when one side control the territory because the other side is killed or retreated, or both sides agree to stay and contest the place