Scenario B would be correct. The rules specifically say that while it is legal to onload troops onto friendly transports, they must onload on your turn, and may only be offloaded on your next turn. The U.K may not offload the troops for you or you may not hop scotch using a transport.
Global 2nd edition Q+A ( AAG40.2)
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One Allied country takes it over and can use its Remaining Inf in its go. UK makes the most sense, but the Allies choose.
It is no longer Pro Allied, as the German invasion has activated it. -
Sorry Wittman, that’s not exactly accurate. From pg. 11 of the rulebook: “If the attack upon the formerly neutral territory is unsuccessful (the territory is not captured), any remaining defending units stay in the territory but can’t move. The territory remains uncontrolled (place a national control marker on it face down to indicate its new status), but units from the side it’s now allied with can move into it and take control of it and its remaining units in the same way as if it were a friendly neutral.”
Even though the territory is now a part of the appropriate alliance, the units still cannot move until activated by a major power.
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Thank you. Do remember someone saying that now.
Thank you Ziggurat.
Makes sense, otherwise Yugoslavia/UK could leave and activate Greece and really stir things up for poor old good meaning Germany!
My apologies Karl. -
Which begs the question - can England land there now, since Germany failed to take it? (yea right, aint never gunna happen, but it may be a plausible landing zone now.)
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England can land there anytime, but it would be madness!
First SZ 97 has to be made friendly, then they would have to face the wrath of 15+ German and Italian units.
Greece I can understand, a half dead Yugoslavia landing, never! -
Thanks all. I figured it out after reading the rule 3 times. Not the clearest exposition.
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on the turn a friendly neutral is occupied(liberated?) by a power at war, can the power land air?
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Allweneedislove: No. See page 22 of Europe Rules. They can only land on a territory that was Friendly at the beginning of the turn. Not in a recently converted Friendly Neutral.
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@wittmann:
Allweneedislove: No. See page 22 of Europe Rules. They can only land on a territory that was Friendly at the beginning of the turn. Not in a recently converted Friendly Neutral.
thank you wittman, it was on page 22, i must have missed it.
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@wittmann:
Hi Antholin. The only map changes I can see are that the National Production chart is on the map now(40 on each) and the two Canadian territories on the Pacific map(Yukon and BC) are now one (no change in IPCs)called Western Canada.
As you said, rules and some pieces have changed.Thank you for the info. I was hoping that WoTC didn’t re-issue the games with major changes to the map.
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So can Anzac still land 3 fighters on Java the same round it takes Dutch island? But yugoslavia or northern persia etc (pro allied neutrals) are a no go.
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@Cow:
So can Anzac still land 3 fighters on Java the same round it takes Dutch island? But yugoslavia or northern persia etc (pro allied neutrals) are a no go.
The DEI are already friendly territories. They’re not neutral. The only difference between DEI and a french territory (for example) is that control is transferred to the UK/Anzac should a land unit of their enter the territory, which would not occur with a french territory. But both are allied friendly and NOT neutral.
So yes, the planes can land. And no, they cannot land in a neutral.
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I’m trying to clarify retreat rules and amphibious assaults. If you attack a territory by amphibious assault with planes I know the land units can not retreat, but can the planes retreat after any round of combat? Do you have to wait until all the land units were killed before you can retreat your planes, or can they retreat after any complete round of combat regardless of whether or not ground units are still alive. If they can, do they all have to land in the same territory? Does that territory have to be one that at least one plane came from?
If you amphibious assault and attack overland to the same territory, can the amphibious units retreat if you so choose? As long as it is to a territory that overland units came from of course.
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I have understood that Air units can retreat at the end of any round of combat along with any Ground units that did not land amphibiously, leaving the amphibiously landed Ground units to fight to the death. Air can retreat therefore, but the eligible Ground units would have to retreat too(usual one space from which at least one came). Amphibiously landed units cannot ever retreat. See page 18 of Europe.
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Air units can retreat at any time after the first round of combat. They don’t “retreat” to a territory, though. They stay in the territory, removed from the battle. Then in their NCM phase they can use any remaining movement points to get where they want.
If an amphibious assault includes overland units, overland units may retreat at any point after the first round of combat. The overland units may retreat to any territory that any overland units came from. All overland units must retreat simultaneously and to the same territory (ie, no split retreats) that at least one unit came from.
Units which assaulted amphibiously can never retreat once they leave the transport. If there was a sea battle prior to the land battle, and a retreat was needed in the sea battle, the loaded transports could retreat with the retreating naval units. They would then have to remain loaded until the next turn. If an amphibious assault is aborted in this fashion, all overland and air units are still committed to at least one round of battle before they are allowed to retreat.
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Thank you Fortress. You explained that more clearly than me.
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Follow-up questions about retreating:
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So amphibiously landed troops can not retreat ever, even if land troops also attacked overland?
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Let’s say you are attacking overland from one territory to another with air units. Can the air units retreat after any round of combat while the land units keep attacking, or does this only work with amphibious assaults?
Thanks!
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(1) Correct. If you land amphibious assault, those units may not retreat - it is win or die for them.
(2) You may retreat your aircraft before any round of combat - just choose to do so before throwing dice for them. (and if they are in the battle, you must throw dice for them!) -
@Cmdr:
(2) You may retreat your aircraft before any round of combat - just choose to do so before throwing dice for them. (and if they are in the battle, you must throw dice for them!)
To be clear (because I can’t tell if you answered incorrectly or simple incompletely):
If you retreat, ALL units that can retreat MUST retreat. Amphibious units can NEVER retreat. However, in Ryguy’s example, you cannot retreat air units leaving land units behind if they weren’t an amphibious assault. Air units cannot retreat separately from other units that are retreating. Per page 18 of the Pac 1940 rules:
If there is a retreat, air units and overland units (if any) must retreat at the same time. Air units will land during the Noncombat Move phase.
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I’m not quite sure how this would play out. SZ 6 only has subs and ANZAC amphibious assaults Korea with a transport, cruiser and destroyer. Since only subs are there they are ignored, but Japan sends kamikazes and sinks both ANZAC ships. My question is can ANZAC still ignore subs and land troops or now that escorts are dead they can’t unload? Also would kamikazes make it a sea battle so that now the subs can defend an take shots at my transport since my other surface vessels were sunk?