WaW Witt Germany best, Ron Italy, Seb and Wayne as Japan.


  • TripleA Turn Summary: Dutch round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Combat Move - Dutch
            4 Infantrys moved from Amazon to Bolivia
            2 Tanks moved from Suriname to Bolivia
    
        Purchase Units - Dutch
            Dutch buy 2 ArmoredCars, 1 Bunker and 1 Elite; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Bolivia
                Dutch attack with 4 Infantrys and 2 Tanks
                Neutral defend with 3 Infantrys
                    Dutch roll dice for 4 Infantrys and 2 Tanks in Bolivia, round 2 : 1/6 hits, 1.67 expected hits
                    Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Dutch lost in Bolivia
                    1 Infantry owned by the Neutral lost in Bolivia
                    Dutch roll dice for 3 Infantrys and 2 Tanks in Bolivia, round 3 : 2/5 hits, 1.50 expected hits
                    Neutral roll dice for 2 Infantrys in Bolivia, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Dutch lost in Bolivia
                    2 Infantrys owned by the Neutral lost in Bolivia
                Dutch loses 0 PUs for violating Bolivias neutrality.
                Dutch win, taking Bolivia from Neutral with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Dutch: 2 Infantrys
                Casualties for Neutral: 3 Infantrys
    
        Non Combat Move - Dutch
            2 Infantrys moved from Suriname to Amazon
    
        Place Units - Dutch
            2 ArmoredCars and 1 Elite placed in Suriname
            1 Bunker placed in Flores
    
        Turn Complete - Dutch
            Dutch collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Neutral regular : 0.33
    Dutch regular : -0.17
    

    Savegame


  • 2024 '22 '19 '17 '15

    TripleA Turn Summary: Thai round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Combat Move - Thai
            2 Artillerys moved from Sumatra to 110 Sea Zone
            3 Infantrys moved from Malaya to 110 Sea Zone
            2 Artillerys and 3 Infantrys moved from 110 Sea Zone to Lombok
            1 Infantry moved from Burma to Assam
                  Thai take Assam from British
            3 Artillerys, 1 Elite and 3 Infantrys moved from Burma to Yunnan
    
        Purchase Units - Thai
            Thai buy 1 Adv.Fighter, 2 Artillerys and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Yunnan
                Thai attack with 3 Artillerys, 1 Elite and 3 Infantrys
                Chinese defend with 1 Infantry
                    Thai roll dice for 3 Artillerys, 1 Elite and 3 Infantrys in Yunnan, round 2 : 3/7 hits, 2,33 expected hits
                    Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Chinese lost in Yunnan
                Thai win, taking Yunnan from Chinese with 3 Artillerys, 1 Elite and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Lombok
                Thai attack with 2 Artillerys and 3 Infantrys
                Anzac defend with 1 Artillery and 2 Infantrys
                    Thai roll dice for 2 Artillerys and 3 Infantrys in Lombok, round 2 : 2/5 hits, 1,50 expected hits
                    Dutch roll dice for 1 Artillery and 2 Infantrys in Lombok, round 2 : 2/3 hits, 1,00 expected hits
                    2 Infantrys owned by the Thai lost in Lombok
                    2 Infantrys owned by the Anzac lost in Lombok
                    Thai roll dice for 2 Artillerys and 1 Infantry in Lombok, round 3 : 1/3 hits, 1,00 expected hits
                    Dutch roll dice for 1 Artillery in Lombok, round 3 : 0/1 hits, 0,33 expected hits
                    1 Artillery owned by the Anzac lost in Lombok
                Thai win, taking Lombok from Dutch with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Thai: 2 Infantrys
                Casualties for Anzac: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Thai
            1 Fighter moved from Burma to Malaya
            2 Infantrys moved from Bangkok to Malaya
            2 Artillerys moved from Bangkok to Malaya
            1 Infantry moved from S.Thailand to Burma
            1 AAGun moved from Burma to Yunnan
            1 Tank moved from N.Thailand to Yunnan
            2 Tanks moved from Bangkok to N.Thailand
    
        Place Units - Thai
            1 Adv.Fighter, 2 Artillerys and 2 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Thai regular : 1,17
    Dutch regular : 0,67
    

    Savegame

  • 2024 '22 '19 '17 '15

    done Hisa so that entek has a chance for US before christmas trouble starts

    @Entek US up

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Combat Move - Americans
            1 Elite moved from Pearl Harbor to 91 Sea Zone
            1 Elite and 1 S.Submarine moved from 91 Sea Zone to 88 Sea Zone
            1 Elite moved from 88 Sea Zone to Wake
            1 L.Fighter moved from Pearl Harbor to Wake
            1 Elite moved from Kusaie to 103 Sea Zone
            1 Elite and 1 S.Submarine moved from 103 Sea Zone to 88 Sea Zone
            1 Elite moved from 88 Sea Zone to Wake
            1 Destroyer moved from 102 Sea Zone to 86 Sea Zone
            1 Destroyer moved from 87 Sea Zone to 76 Sea Zone
            2 L.Fighters moved from San Francisco to Wake
            3 Elites and 1 Infantry moved from San Francisco to 83 Sea Zone
            1 B.Transport, 3 Elites and 1 Infantry moved from 83 Sea Zone to 91 Sea Zone
            3 Elites and 1 Infantry moved from 91 Sea Zone to Pearl Harbor
            1 Artillery and 2 Infantrys moved from Mauritania to Rio de Oro
            3 Tanks moved from Mauritania to Rio de Oro
            2 Infantrys moved from Mauritania to W.Morocco
            1 Fighter moved from French Sudan to W.Morocco
            2 B.Transports moved from 36 Sea Zone to 35 Sea Zone
            2 Transports moved from 36 Sea Zone to 35 Sea Zone
            1 Artillery and 1 Infantry moved from Salvador to 35 Sea Zone
            5 Infantrys moved from Bahia to 35 Sea Zone
            4 Elites moved from Bahia to 35 Sea Zone
            1 Artillery, 2 B.Transports, 4 Elites, 6 Infantrys and 2 Transports moved from 35 Sea Zone to 36 Sea Zone
            2 Adv.Fighters, 1 Artillery, 4 Elites and 6 Infantrys moved from 36 Sea Zone to Mauritania
            2 Adv.Fighters and 1 Infantry moved from Mauritania to W.Morocco
            1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
            3 Infantrys moved from South Atlantic USA to 26 Sea Zone
            1 B.Transport and 3 Infantrys moved from 26 Sea Zone to 32 Sea Zone
            3 Infantrys moved from 32 Sea Zone to Bahia
            1 Artillery and 3 Infantrys moved from Amazon to Bahia
            1 Infantry moved from Washington to Northeast USA
            1 Artillery moved from Washington to Northeast USA
    
        Purchase Units - Americans
            Americans buy 1 AAGun, 3 Adv.Fighters, 1 B.Carrier, 1 Battleship, 2 Bunkers, 2 Destroyers, 3 Infantrys and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Rio de Oro
                Americans attack with 1 Artillery, 2 Infantrys and 3 Tanks
                Neutral defend with 3 Infantrys
                    Americans roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Rio de Oro, round 2 : 1/6 hits, 2.33 expected hits
                    Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Americans lost in Rio de Oro
                    1 Infantry owned by the Neutral lost in Rio de Oro
                    Americans roll dice for 1 Artillery, 1 Infantry and 3 Tanks in Rio de Oro, round 3 : 1/5 hits, 2.17 expected hits
                    Neutral roll dice for 2 Infantrys in Rio de Oro, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans lost in Rio de Oro
                    1 Infantry owned by the Neutral lost in Rio de Oro
                    Americans roll dice for 1 Artillery and 3 Tanks in Rio de Oro, round 4 : 2/4 hits, 1.83 expected hits
                    Neutral roll dice for 1 Infantry in Rio de Oro, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Rio de Oro
                Americans loses 0 PUs for violating Rio de Oros neutrality.
                Americans win, taking Rio de Oro from Neutral with 1 Artillery and 3 Tanks remaining. Battle score for attacker is 2
                Casualties for Americans: 2 Infantrys
                Casualties for Neutral: 3 Infantrys
            Battle in W.Morocco
                Americans attack with 2 Adv.Fighters, 1 Fighter and 3 Infantrys
                Germans defend with 1 Infantry
                    Americans roll dice for 2 Adv.Fighters, 1 Fighter and 3 Infantrys in W.Morocco, round 2 : 3/6 hits, 1.83 expected hits
                    Germans roll dice for 1 Infantry in W.Morocco, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in W.Morocco
                    1 Infantry owned by the Germans lost in W.Morocco
                Americans win, taking W.Morocco from Germans with 2 Adv.Fighters, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Germans: 1 Infantry
    
        Non Combat Move - Americans
            1 Carrier and 2 Destroyers moved from 36 Sea Zone to 34 Sea Zone
            2 Adv.Fighters moved from W.Morocco to 34 Sea Zone
            1 Fighter moved from W.Morocco to Mauritania
            1 Transport moved from 36 Sea Zone to 34 Sea Zone
    
        Place Units - Americans
            1 AAGun and 1 Bunker placed in Wake
            1 Bunker placed in Saipan
            1 Battleship, 1 Destroyer and 1 Submarine placed in 91 Sea Zone
            1 B.Carrier and 1 Destroyer placed in 83 Sea Zone
            3 Adv.Fighters placed in 83 Sea Zone
            2 Infantrys placed in Salvador
            1 Infantry placed in Bahia
    
        Turn Complete - Americans
            Americans collect 119 PUs; end with 119 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.17
    Germans regular : 0.67
    Neutral regular : 0.00
    

    Savegame


  • @Entek hold on …US may do an edit

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Combat Move - Americans
            1 Elite moved from Pearl Harbor to 91 Sea Zone
            1 Elite and 1 S.Submarine moved from 91 Sea Zone to 88 Sea Zone
            1 Elite moved from 88 Sea Zone to Wake
            1 L.Fighter moved from Pearl Harbor to Wake
            1 Elite moved from Kusaie to 103 Sea Zone
            1 Elite and 1 S.Submarine moved from 103 Sea Zone to 88 Sea Zone
            1 Elite moved from 88 Sea Zone to Wake
            1 Destroyer moved from 102 Sea Zone to 86 Sea Zone
            1 Destroyer moved from 87 Sea Zone to 76 Sea Zone
            2 L.Fighters moved from San Francisco to Wake
            3 Elites and 1 Infantry moved from San Francisco to 83 Sea Zone
            1 B.Transport, 3 Elites and 1 Infantry moved from 83 Sea Zone to 91 Sea Zone
            3 Elites and 1 Infantry moved from 91 Sea Zone to Pearl Harbor
            1 Artillery and 2 Infantrys moved from Mauritania to Rio de Oro
            3 Tanks moved from Mauritania to Rio de Oro
            2 Infantrys moved from Mauritania to W.Morocco
            1 Fighter moved from French Sudan to W.Morocco
            2 B.Transports moved from 36 Sea Zone to 35 Sea Zone
            2 Transports moved from 36 Sea Zone to 35 Sea Zone
            1 Artillery and 1 Infantry moved from Salvador to 35 Sea Zone
            5 Infantrys moved from Bahia to 35 Sea Zone
            4 Elites moved from Bahia to 35 Sea Zone
            1 Artillery, 2 B.Transports, 4 Elites, 6 Infantrys and 2 Transports moved from 35 Sea Zone to 36 Sea Zone
            2 Adv.Fighters, 1 Artillery, 4 Elites and 6 Infantrys moved from 36 Sea Zone to Mauritania
            2 Adv.Fighters and 1 Infantry moved from Mauritania to W.Morocco
            1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
            3 Infantrys moved from South Atlantic USA to 26 Sea Zone
            1 B.Transport and 3 Infantrys moved from 26 Sea Zone to 32 Sea Zone
            3 Infantrys moved from 32 Sea Zone to Bahia
            1 Artillery and 3 Infantrys moved from Amazon to Bahia
            1 Infantry moved from Washington to Northeast USA
            1 Artillery moved from Washington to Northeast USA
    
        Purchase Units - Americans
            Americans buy 1 AAGun, 3 Adv.Fighters, 1 B.Carrier, 1 Battleship, 2 Bunkers, 2 Destroyers, 3 Infantrys and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Rio de Oro
                Americans attack with 1 Artillery, 2 Infantrys and 3 Tanks
                Neutral defend with 3 Infantrys
                    Americans roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Rio de Oro, round 2 : 1/6 hits, 2.33 expected hits
                    Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Americans lost in Rio de Oro
                    1 Infantry owned by the Neutral lost in Rio de Oro
                    Americans roll dice for 1 Artillery, 1 Infantry and 3 Tanks in Rio de Oro, round 3 : 1/5 hits, 2.17 expected hits
                    Neutral roll dice for 2 Infantrys in Rio de Oro, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans lost in Rio de Oro
                    1 Infantry owned by the Neutral lost in Rio de Oro
                    Americans roll dice for 1 Artillery and 3 Tanks in Rio de Oro, round 4 : 2/4 hits, 1.83 expected hits
                    Neutral roll dice for 1 Infantry in Rio de Oro, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Rio de Oro
                Americans loses 0 PUs for violating Rio de Oros neutrality.
                Americans win, taking Rio de Oro from Neutral with 1 Artillery and 3 Tanks remaining. Battle score for attacker is 2
                Casualties for Americans: 2 Infantrys
                Casualties for Neutral: 3 Infantrys
            Battle in W.Morocco
                Americans attack with 2 Adv.Fighters, 1 Fighter and 3 Infantrys
                Germans defend with 1 Infantry
                    Americans roll dice for 2 Adv.Fighters, 1 Fighter and 3 Infantrys in W.Morocco, round 2 : 3/6 hits, 1.83 expected hits
                    Germans roll dice for 1 Infantry in W.Morocco, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in W.Morocco
                    1 Infantry owned by the Germans lost in W.Morocco
                Americans win, taking W.Morocco from Germans with 2 Adv.Fighters, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Germans: 1 Infantry
    
        Non Combat Move - Americans
            1 Carrier and 2 Destroyers moved from 36 Sea Zone to 34 Sea Zone
            2 Adv.Fighters moved from W.Morocco to 34 Sea Zone
            1 Fighter moved from W.Morocco to Mauritania
            1 Transport moved from 36 Sea Zone to 34 Sea Zone
    
        Place Units - Americans
            1 AAGun and 1 Bunker placed in Wake
            1 Bunker placed in Saipan
            1 Battleship, 1 Destroyer and 1 Submarine placed in 91 Sea Zone
            1 B.Carrier and 1 Destroyer placed in 83 Sea Zone
            3 Adv.Fighters placed in 83 Sea Zone
            2 Infantrys placed in Salvador
            1 Infantry placed in Bahia
    
        Turn Complete - Americans
            Americans collect 119 PUs; end with 119 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 90 Sea Zone: 1 B.Transport, 1 Battleship, 1 Destroyer and 1 Submarine
            EDIT: Adding units owned by British to 90 Sea Zone: 1 Destroyer
            EDIT: Removing units owned by British from 91 Sea Zone: 1 Destroyer
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 B.Transport, 1 Battleship, 1 Destroyer and 1 Submarine
            EDIT: Adding units owned by Americans to Pearl Harbor: 1 Bomber and 1 S.Bomber
            EDIT: Removing units owned by Americans from Wake: 1 Bomber and 1 S.Bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -1.17
    Germans regular : 0.67
    Neutral regular : 0.00
    

    Savegame


  • @VictoryFirst
    4 Artillerys and 4 Infantrys moved from Paris to Normandy
    1 Transport moved from 24 Sea Zone to 23 Sea Zone
    1 Artillery moved from Hamburg to 23 Sea Zone
    1 Infantry moved from Hamburg to 23 Sea Zone
    1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
    1 Fighter moved from 22 Sea Zone to Upper Norrland
    2 Artillerys and 2 Infantrys moved from Vinnytsia to Kiev
    3 ArmoredCars moved from Brest to Novgorod
    2 ArmoredCars moved from Brest to Smolensk
    1 Stuka moved from Minsk to Smolensk
    1 Stuka moved from Minsk to Novgorod
    1 Fighter moved from Minsk to Novgorod
    1 Infantry moved from Minsk to Smolensk
    1 Transport moved from 24 Sea Zone to 23 Sea Zone
    1 Elite moved from Hamburg to 23 Sea Zone
    1 Artillery moved from Hamburg to 23 Sea Zone
    1 Artillery, 1 Elite and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
    1 Artillery and 1 Elite moved from 24 Sea Zone to Upper Norrland
    3 Adv.Fighters moved from 22 Sea Zone to Leningrad
    1 Infantry moved from Hamburg to 22 Sea Zone
    1 Infantry and 1 T.Boat moved from 22 Sea Zone to 21 Sea Zone
    1 Infantry moved from 21 Sea Zone to Dover
    Germans take Dover from British
    1 Artillery and 1 Infantry moved from 24 Sea Zone to Leningrad
    3 Infantrys moved from Danzig to 24 Sea Zone
    3 Infantrys moved from 24 Sea Zone to Leningrad
    4 Mech.Infs moved from Kiev to Leningrad
    6 ArmoredCars and 3 Tanks moved from Minsk to Leningrad
    1 Infantry moved from East Prussia to 24 Sea Zone
    1 Infantry moved from 24 Sea Zone to Upper Norrland
    1 Bomber moved from Helsinki to Novgorod
    1 Infantry and 2 Tanks moved from E.Morocco to W.Morocco

        Purchase Units - Germans
            Germans buy 2 Adv.Fighters, 4 ArmoredCars, 6 Artillerys, 2 Bunkers, 25 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Upper Norrland
                Germans attack with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry
                Russians defend with 1 Infantry and 1 Tank
                Germans win, taking Upper Norrland from Russians with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 Infantry and 1 Tank
            Battle in Normandy
                Germans attack with 4 Artillerys and 5 Infantrys
                British defend with 2 Artillerys, 2 Infantrys and 2 Tanks; French defend with 1 AAGun and 1 Factory
                Germans win, taking Normandy from French with 3 Artillerys remaining. Battle score for attacker is 8
                Casualties for Germans: 1 Artillery and 5 Infantrys
                Casualties for British: 2 Artillerys, 2 Infantrys and 2 Tanks
            Battle in Smolensk
                Germans attack with 2 ArmoredCars, 1 Infantry and 1 Stuka
                Russians defend with 2 Infantrys
                Germans win, taking Smolensk from Russians with 1 ArmoredCar, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 0
                Casualties for Germans: 1 ArmoredCar
                Casualties for Russians: 2 Infantrys
            Battle in Novgorod
                Germans attack with 3 ArmoredCars, 1 Bomber, 1 Fighter and 1 Stuka
                Russians defend with 3 Infantrys
                Germans win, taking Novgorod from Russians with 2 ArmoredCars, 1 Bomber, 1 Fighter and 1 Stuka remaining. Battle score for attacker is 2
                Casualties for Germans: 1 ArmoredCar
                Casualties for Russians: 3 Infantrys
            Battle in W.Morocco
                Germans attack with 1 Infantry and 2 Tanks
                Americans defend with 2 Infantrys
                Germans win, taking W.Morocco from French with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Americans: 2 Infantrys
    
        Non Combat Move - Germans
            1 Fighter moved from Paris to Hamburg
            2 Carriers, 1 Destroyer, 1 S.Submarine and 3 Submarines moved from 22 Sea Zone to 24 Sea Zone
            1 Fighter moved from Upper Norrland to 24 Sea Zone
            1 Artillery moved from Belgium to Lorraine
            1 Infantry moved from Belgium to Lorraine
            1 Infantry moved from Rhine to Hamburg
            1 Stuka moved from Smolensk to Leningrad
            1 Fighter moved from Novgorod to Leningrad
            1 Bomber moved from Novgorod to Leningrad
            1 Stuka moved from Novgorod to Leningrad
            2 Tanks moved from Kiev to Minsk
            10 Tanks moved from Krakow to Minsk
            2 Tanks moved from Warsaw to Minsk
            1 Infantry moved from Brest to Minsk
            1 Infantry moved from Warsaw to Brest
            1 Infantry moved from Warsaw to Brest
            2 Infantrys moved from Rhine to Hamburg
            1 Artillery moved from Rhine to Hamburg
            4 ArmoredCars and 1 Tank moved from Bohemia to Brest
    
        Place Units - Germans
            2 Adv.Fighters, 1 Bunker and 2 Infantrys placed in Leningrad
            3 Infantrys placed in Danzig
            4 Infantrys placed in Vinnytsia
            4 Infantrys placed in Warsaw
            4 Artillerys and 4 Infantrys placed in Paris
            6 Infantrys placed in Hamburg
            2 Artillerys and 2 Infantrys placed in Rhine
            3 ArmoredCars placed in Bavaria
            1 Bunker placed in Hamburg
            1 ArmoredCar and 1 Tank placed in Bohemia
    
        Turn Complete - Germans
            Germans collect 121 PUs; end with 121 PUs
    

    Territory Summary for Germans :

    Berlin : 1 AAGun and 1 Factory
    Rhine : 1 AAGun, 2 Artillerys, 1 Factory and 2 Infantrys
    Bohemia : 1 ArmoredCar, 1 Factory and 1 Tank
    Bavaria : 3 ArmoredCars and 1 Factory
    Hamburg : 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory, 1 Fighter and 9 Infantrys
    Lithuania : 1 flag
    Kiev : 1 AAGun, 10 Artillerys and 13 Infantrys
    Vinnytsia : 1 flag, 1 Factory and 4 Infantrys
    Crimea : 1 flag
    Latvia : 1 flag
    Leningrad : 1 flag, 1 AAGun, 5 Adv.Fighters, 10 ArmoredCars, 2 Artillerys, 1 Bomber, 1 Bunker, 1 Factory, 1 Fighter, 14 Infantrys, 6 Mech.Infs, 3 Mot.Infs, 2 Stukas and 14 Tanks
    Estonia : 1 flag
    Smolensk : 1 flag, 1 ArmoredCar and 1 Infantry
    Novgorod : 1 flag, 2 ArmoredCars
    Minsk : 1 flag, 1 AAGun, 4 Artillerys, 1 Infantry and 14 Tanks
    Paris : 1 flag, 1 AAGun, 4 Artillerys, 1 Factory and 4 Infantrys
    Burgundy : 1 flag
    Lorraine : 1 flag, 1 Artillery and 1 Infantry
    Normandy : 1 flag, 1 AAGun, 3 Artillerys and 1 Factory
    Picardy : 1 flag
    N.Algeria : 1 flag
    W.Morocco : 1 flag, 1 Infantry and 2 Tanks
    Tangier : 1 flag
    S.Algeria : 1 flag
    N.Tunisia : 1 flag
    Dover : 1 flag, 1 Infantry
    Krakow : 1 flag
    Warsaw : 1 flag, 1 Factory and 4 Infantrys
    Stockholm : 1 flag
    Brest : 1 flag, 4 ArmoredCars, 2 Infantrys and 1 Tank
    Upper Norrland : 1 flag, 1 Artillery, 1 Elite and 1 Infantry
    Oslo : 1 flag
    Middle Norrland : 1 flag
    Danzig : 1 flag, 1 Factory and 3 Infantrys
    Hungary : 1 flag
    Belgium : 1 flag
    21 Sea Zone : 1 T.Boat
    24 Sea Zone : 1 Battleship, 2 Carriers, 2 Cruisers, 2 Destroyers, 1 Fighter, 1 S.Submarine, 3 Submarines and 3 Transports
    41 Sea Zone : 1 Destroyer and 2 Submarines
    

    Production/PUs Summary :

    Germans : 121 / 121
    Russians : 80 / 92
    Italians : 74 / 76
    French : 14 / 14
    Yamamoto : 56 / 57
    Chinese : 25 / 38
    Hisaichi : 67 / 69
    British : 97 / 102
    Anzac : 36 / 36
    Dutch : 16 / 17
    Finns : 11 / 11
    Romanians : 21 / 22
    Thai : 25 / 25
    Americans : 119 / 119
    

    Germany 7 Witty.tsvg


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World At War

    Game History

    Round: 7
    
        Combat Move - Russians
            2 Infantrys moved from S.Karelia to Novgorod
            1 Infantry moved from S.Karelia to Novgorod
            1 Infantry moved from Yaroslavl to Smolensk
            2 Infantrys moved from S.Karelia to Smolensk
            2 Infantrys moved from Tula to Kursk
            1 Bomber moved from S.Karelia to Kursk
            4 Adv.Fighters moved from S.Karelia to Smolensk
            4 Adv.Fighters moved from S.Karelia to Novgorod
            2 Adv.Fighters and 1 Fighter moved from S.Karelia to Vyborg
            1 Infantry moved from Oulu to Vyborg
            1 Artillery and 1 Infantry moved from S.Karelia to Vyborg
            1 Infantry moved from Rostov to Kursk
    
        Purchase Units - Russians
            Russians buy 1 Bomber, 9 Infantrys and 12 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 4 Adv.Fighters and 3 Infantrys
                Germans defend with 2 ArmoredCars
                    Russians roll dice for 4 Adv.Fighters and 3 Infantrys in Novgorod, round 2 : 3/7 hits, 2,50 expected hits
                    Germans roll dice for 2 ArmoredCars in Novgorod, round 2 : 0/2 hits, 0,33 expected hits
                    2 ArmoredCars owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 4 Adv.Fighters and 3 Infantrys remaining. Battle score for attacker is 8
                Casualties for Germans: 2 ArmoredCars
            Battle in Kursk
                Russians attack with 1 Bomber and 3 Infantrys
                Romanians defend with 1 ArmoredCar
                    Russians roll dice for 1 Bomber and 3 Infantrys in Kursk, round 2 : 1/4 hits, 1,17 expected hits
                    Romanians roll dice for 1 ArmoredCar in Kursk, round 2 : 1/1 hits, 0,17 expected hits
                    1 Infantry owned by the Russians lost in Kursk
                    1 ArmoredCar owned by the Romanians lost in Kursk
                Russians win, taking Kursk from Romanians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
                Casualties for Romanians: 1 ArmoredCar
            Battle in Smolensk
                Russians attack with 4 Adv.Fighters and 3 Infantrys
                Germans defend with 1 ArmoredCar and 1 Infantry
                    Russians roll dice for 4 Adv.Fighters and 3 Infantrys in Smolensk, round 2 : 3/7 hits, 2,50 expected hits
                    Germans roll dice for 1 ArmoredCar and 1 Infantry in Smolensk, round 2 : 0/2 hits, 0,50 expected hits
                    1 ArmoredCar owned by the Germans and 1 Infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 4 Adv.Fighters and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 ArmoredCar and 1 Infantry
            Battle in Vyborg
                Russians attack with 2 Adv.Fighters, 1 Artillery, 1 Fighter and 2 Infantrys
                Finns defend with 2 Elites and 1 Infantry
                    Russians roll dice for 2 Adv.Fighters, 1 Artillery, 1 Fighter and 2 Infantrys in Vyborg, round 2 : 3/6 hits, 2,17 expected hits
                    Finns roll dice for 2 Elites and 1 Infantry in Vyborg, round 2 : 0/3 hits, 1,00 expected hits
                    2 Elites owned by the Finns and 1 Infantry owned by the Finns lost in Vyborg
                Russians win, taking Vyborg from Finns with 2 Adv.Fighters, 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 8
                Casualties for Finns: 2 Elites and 1 Infantry
    
        Non Combat Move - Russians
            1 Bomber moved from Kursk to S.Karelia
            5 Infantrys moved from Stalingrad to Rostov
            3 Infantrys moved from Georgia to Rostov
            12 Tanks moved from Rostov to Moscow
            1 Infantry moved from Moscow to Yaroslavl
            2 Infantrys moved from Rostov to Tula
            3 Infantrys moved from Lapland to N.Karelia
            4 Adv.Fighters moved from Smolensk to S.Karelia
            4 Adv.Fighters moved from Novgorod to S.Karelia
            2 Adv.Fighters and 1 Fighter moved from Vyborg to S.Karelia
            4 Tanks moved from Arkhangelsk to S.Karelia
            9 Tanks moved from Moscow to S.Karelia
            3 Infantrys moved from S.Karelia to Smolensk
            3 Infantrys moved from S.Karelia to Novgorod
            5 Infantrys moved from Rostov to Tula
            5 Infantrys moved from Rostov to Tula
            1 AAGun moved from Moscow to Tula
            1 Tank moved from Sverdlovsk to Kirov
            3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            2 Infantrys moved from Khatanga to Olyokminsk
    
        Place Units - Russians
            10 Tanks placed in Moscow
            4 Infantrys placed in Arkhangelsk
            3 Infantrys placed in Georgia
            2 Infantrys placed in Stalingrad
            Russians undo move 1.
            1 Bomber and 9 Tanks placed in Moscow
            2 Tanks placed in Rostov
            1 Tank placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 88 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -1,00
    Romanians regular : 0,83
    Germans regular : -0,83
    Russians regular : 1,67
    

    Savegame


  • @Witt You and your minors are starting to become a minor inconvencience for Stalin. Please leave Russian soil at once. Your minors will betray you and switch sides anyway once the war turns against them.


  • @redrum Italy is up

  • TripleA

    @Karl7 Italy didn’t get an OOL for the naval battle? They should have kept subs instead of destroyers as that would allow first strikes.

  • 2024 '22 '19 '17 '15

    @redrum oh! How can we solve this? Redo in the forum?

  • TripleA

    @Elrood That was my initial thought but open to ideas. I was just surprised to open the save and realize the Italian navy was gone :)


  • @Elrood You didn’t ask for OOL in 86 either. And you took the US destroyers as hits when you still had attacking subs…and eliminated two cv with surprise shots because there were no dd. It’s probably not going to matter much, but anytime you have a big naval battle, you should let the defender choose OOL.


  • @captainwalker we can do OOL, but that wake SZ battle was a one sided 100% slaughter… while the Malta SZ attack was more of a coin toss gamble at 50%


  • @Elrood everyone should still ask opponent for OOL


  • @captainwalker I don’t bother as much in a team game; different in a one on one , of course .
    The Pacific battle was 90+%. Had to be full defence for the Allies.

    I must confess that I didn’t check the odds in the Med ; been too busy with family stuff.
    Ron could have posted something , after he did his go , but , equally , probably didn’t want to suggest you guys had 50% on him .

    Ron : what did you want to do ? Does it matter that much ?


  • @Witt full defense is keeping a dd until all attacking subs are gone…not the default the game chooses


  • @captainwalker that is what I would do .

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