4 subs: 106,110,111 and Egypt sz
2 fighter in russia to reach yunnan
1 inf yunnan
we agreed to do without bump and not claim victory before three months of inactivity
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 37
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_major; Remaining resources: 22 PUs;
Germans buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
3 mech_infantrys moved from Eastern Poland to Yugoslavia
1 mech_infantry moved from Eastern Poland to Bulgaria
Germans take Bulgaria from Americans
3 infantry moved from Ukraine to Rostov
1 bomber moved from Germany to Rostov
2 infantry moved from Germany to Greater Southern Germany
2 fighters and 2 tactical_bombers moved from Eastern Poland to Greater Southern Germany
3 fighters and 2 tactical_bombers moved from Eastern Poland to Yugoslavia
Combat - Germans
Battle in Yugoslavia
Germans attack with 3 fighters, 3 mech_infantrys and 2 tactical_bombers
British defend with 1 airfield and 2 infantry
Germans roll dice for 3 fighters, 3 mech_infantrys and 2 tactical_bombers in Yugoslavia, round 2 : 2/8 hits, 3.33 expected hits
British roll dice for 2 infantry in Yugoslavia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Yugoslavia
Germans win, taking Yugoslavia from British with 3 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Greater Southern Germany
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
French defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Greater Southern Germany, round 2 : 1/6 hits, 2.67 expected hits
French roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from French with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Rostov
Germans attack with 1 bomber and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 3 infantry in Rostov, round 2 : 2/4 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Rostov
2 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 bomber moved from Rostov to Romania
8 armour and 24 mech_infantrys moved from Western Ukraine to Romania
3 fighters and 2 tactical_bombers moved from Yugoslavia to Germany
2 fighters and 2 tactical_bombers moved from Greater Southern Germany to Germany
36 artilleries and 43 infantry moved from Western Ukraine to Eastern Poland
4 armour and 5 mech_infantrys moved from Eastern Poland to Germany
Place Units - Germans
7 infantry placed in Germany
Turn Complete - Germans
Germans collect 27 PUs; end with 28 PUs
Combat Hit Differential Summary :
French regular : -0.33
Russians regular : 0.33
Germans regular : -2.17
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 37
Purchase Units - Russians
Russians buy 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Japanese
2 infantry moved from Russia to Vologda
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Japanese
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Rostov
1 infantry moved from Samara to Novosibirsk
1 fighter and 1 tactical_bomber moved from Russia to Vologda
2 fighters moved from Russia to Novosibirsk
1 infantry moved from Samara to Novosibirsk
1 armour and 1 mech_infantry moved from Caucasus to Rostov
2 armour moved from Northwest Persia to Rostov
Combat - Russians
Battle in Ukraine
Russians attack with 1 infantry
Germans defend with 1 factory_minor; Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Ukraine
Russians win, taking Ukraine from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Novosibirsk
Russians attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Novosibirsk, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Rostov
Russians attack with 3 armour, 2 infantry and 1 mech_infantry
Germans defend with 2 infantry
Russians roll dice for 3 armour, 2 infantry and 1 mech_infantry in Rostov, round 2 : 2/6 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 3 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Vologda
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Vologda
Russians win, taking Vologda from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 armour, 3 artilleries, 1 infantry and 4 mech_infantrys moved from Samara to Kazakhstan
1 fighter moved from Vologda to Russia
2 fighters moved from Novosibirsk to Russia
1 tactical_bomber moved from Vologda to Russia
3 aaGuns moved from Bryansk to Belarus
71 infantry moved from Bryansk to Belarus
10 infantry moved from Bryansk to Belarus
28 artilleries moved from Bryansk to Belarus
7 mech_infantrys moved from Russia to Belarus
1 armour moved from Russia to Belarus
3 mech_infantrys moved from Bryansk to Belarus
1 infantry moved from Russia to Bryansk
1 mech_infantry moved from Caucasus to Kazakhstan
2 mech_infantrys moved from Caucasus to Volgograd
1 submarine moved from 64 Sea Zone to 10 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 cruiser moved from 112 Sea Zone to 91 Sea Zone
Place Units - Russians
1 infantry and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
Germans regular : -0.67
Russians regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 37
Purchase Units - Japanese
Japanese buy 1 airfield, 1 bomber, 13 infantry and 3 tactical_bombers; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 3 infantry moved from Archangel to Vologda
1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
1 submarine moved from 49 Sea Zone to 50 Sea Zone
6 fighters and 6 tactical_bombers moved from 49 Sea Zone to 50 Sea Zone
1 armour, 2 artilleries, 2 battleships, 24 carriers, 1 cruiser, 3 destroyers, 19 fighters, 7 infantry, 3 marines, 44 submarines, 9 tactical_bombers and 5 transports moved from 49 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
Combat - Japanese
Battle in 50 Sea Zone
Japanese attack with 6 fighters, 1 submarine and 6 tactical_bombers
French defend with 1 cruiser
Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 6 fighters and 6 tactical_bombers in 50 Sea Zone, round 2 : 11/12 hits, 7.00 expected hits
French roll dice for 1 cruiser in 50 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Japanese lost in 50 Sea Zone
1 cruiser owned by the French lost in 50 Sea Zone
Japanese win with 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Casualties for French: 1 cruiser
Battle in 30 Sea Zone
Japanese attack with 1 armour, 2 artilleries, 2 battleships, 24 carriers, 1 cruiser, 3 destroyers, 19 fighters, 6 infantry, 3 marines, 44 submarines, 9 tactical_bombers and 5 transports
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 44 submarines in 30 Sea Zone, round 2 : 13/44 hits, 14.67 expected hits
Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win with 2 battleships, 24 carriers, 1 cruiser, 3 destroyers, 19 fighters, 44 submarines, 9 tactical_bombers and 5 transports remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Johnston Island
Battle in Vologda
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Vologda, round 2 : 1/6 hits, 2.17 expected hits
Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Vologda
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Vologda, round 3 : 1/6 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Japanese win, taking Johnston Island from Americans, taking Vologda from Russians with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Vologda to Suiyuyan
8 armour, 19 artilleries, 30 infantry and 4 mech_infantrys moved from Novgorod to Baltic States
3 infantry moved from Yunnan to Burma
2 armour moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Kweichow
3 infantry moved from Shantung to Anhwe
3 infantry moved from Amur to Manchuria
6 fighters and 6 tactical_bombers moved from 50 Sea Zone to 30 Sea Zone
2 fighters moved from Japan to 30 Sea Zone
1 fighter moved from Japan to French Indo China
2 bombers moved from Guam to Shantung
1 infantry moved from India to Burma
3 fighters moved from India to French Indo China
1 armour, 15 artilleries, 32 infantry and 2 mech_infantrys moved from India to Burma
1 armour and 2 mech_infantrys moved from Burma to Yunnan
1 tactical_bomber moved from Guam to French Indo China
1 fighter moved from Guam to French Indo China
4 fighters moved from Guam to 30 Sea Zone
Place Units - Japanese
1 airfield placed in Shantung
1 bomber placed in Shantung
10 infantry placed in Japan
3 infantry placed in India
3 tactical_bombers placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 18
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,3,2,1,3,5,2,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3,3,2,2,3,2,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,2,1,3,2,3,4,3,2,3,2
Japanese collect 65 PUs (18 lost to blockades); end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : 0.50
French regular : 0.50
Japanese regular : -0.33
Russians regular : -1.00
I want to at least end with a battle
LOL right?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 37
Purchase Units - Americans
Americans buy 2 artilleries, 10 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to Ceylon
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Western Germany to Greater Southern Germany
4 fighters moved from Western Germany to Yugoslavia
2 fighters moved from Norway to Greater Southern Germany
4 fighters moved from Western Germany to Greater Southern Germany
Combat - Americans
Battle in Ceylon
Battle in Sumatra
Battle in Yugoslavia
Americans attack with 4 fighters and 2 infantry
Germans defend with 1 airfield and 3 mech_infantrys
Americans roll dice for 4 fighters and 2 infantry in Yugoslavia, round 2 : 3/6 hits, 2.33 expected hits
Germans roll dice for 3 mech_infantrys in Yugoslavia, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans lost in Yugoslavia
3 mech_infantrys owned by the Germans lost in Yugoslavia
Americans win, taking Ceylon from Japanese, taking Sumatra from Japanese, taking Yugoslavia from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 infantry
Casualties for Germans: 3 mech_infantrys
Battle in Greater Southern Germany
Americans attack with 6 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 6 fighters and 2 infantry in Greater Southern Germany, round 2 : 5/8 hits, 3.33 expected hits
Germans roll dice for 2 infantry in Greater Southern Germany, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Greater Southern Germany
Americans win, taking Greater Southern Germany from Germans with 6 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 infantry moved from Southeast Mexico to Central America
1 artillery and 3 infantry moved from 89 Sea Zone to Central America
4 fighters and 2 tactical_bombers moved from Gibraltar to Central America
2 bombers moved from Western Germany to Central America
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 79 Sea Zone to 39 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Western United States to 10 Sea Zone
25 carriers moved from 26 Sea Zone to 10 Sea Zone
2 cruisers moved from 26 Sea Zone to 10 Sea Zone
21 submarines moved from 26 Sea Zone to 10 Sea Zone
2 transports moved from 26 Sea Zone to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
11 fighters moved from Queensland to Hawaiian Islands
13 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
19 fighters moved from 26 Sea Zone to Hawaiian Islands
3 tactical_bombers moved from Queensland to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 27 Sea Zone
1 carrier moved from 112 Sea Zone to 91 Sea Zone
1 carrier and 2 fighters moved from 91 Sea Zone to 89 Sea Zone
12 fighters and 3 tactical_bombers moved from Queensland to New South Wales
6 fighters moved from Western Germany to Gibraltar
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
5 artilleries and 5 infantry moved from Norway to 112 Sea Zone
5 artilleries and 5 infantry moved from 112 Sea Zone to Western Germany
9 infantry and 1 mech_infantry moved from Finland to Norway
1 infantry moved from Karelia to Finland
1 infantry moved from Vyborg to Finland
6 fighters moved from Greater Southern Germany to Western Germany
4 fighters moved from Yugoslavia to Western Germany
1 fighter moved from 112 Sea Zone to Norway
2 fighters moved from Western Germany to Norway
5 fighters moved from Bryansk to Belarus
2 fighters and 2 tactical_bombers moved from Bryansk to Eastern Persia
Place Units - Americans
10 fighters placed in 10 Sea Zone
2 artilleries and 1 infantry placed in Western Germany
1 infantry placed in Northern Italy
2 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 112 Sea Zone: 1 fighter
EDIT: Adding units owned by ANZAC to 91 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 79 Sea Zone: 2 fighters
EDIT: Adding units owned by British to 39 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 90 PUs; end with 90 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 115 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 120 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 3 artilleries, 8 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Bryansk to Bessarabia
Russians take Bessarabia from Italians
3 armour, 15 artilleries, 49 infantry and 23 mech_infantrys moved from West India to India
1 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Kazakhstan to Sikang
4 fighters moved from Caucasus to Tsinghai
4 fighters moved from Caucasus to Sikang
7 fighters moved from Finland to Vologda
1 armour and 1 mech_infantry moved from Bryansk to Vologda
1 tactical_bomber moved from Bryansk to Vologda
1 fighter moved from Bryansk to Vologda
Combat - British
British creates battle in territory 41 Sea Zone
British creates battle in territory 39 Sea Zone
Battle in Tsinghai
British attack with 4 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 4 fighters and 1 infantry in Tsinghai, round 2 : 1/5 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
British win, taking 41 Sea Zone from Japanese, taking 39 Sea Zone from Japanese, taking Tsinghai from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sikang
British attack with 4 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 4 fighters and 1 infantry in Sikang, round 2 : 3/5 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Sikang
1 infantry owned by the Japanese lost in Sikang
British win with 4 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in India
British attack with 3 armour, 15 artilleries, 49 infantry and 23 mech_infantrys
Japanese defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
British roll dice for 3 armour, 15 artilleries, 49 infantry and 23 mech_infantrys in India, round 2 : 24/90 hits, 21.00 expected hits
Japanese roll dice for 2 aaGuns and 4 infantry in India, round 2 : 0/4 hits, 1.33 expected hits
4 infantry owned by the Japanese and 2 aaGuns owned by the Japanese lost in India
British win, taking India from Japanese, taking Ceylon from Americans, taking West India from Americans with 3 armour, 15 artilleries, 49 infantry and 23 mech_infantrys remaining. Battle score for attacker is 22
Casualties for Japanese: 2 aaGuns and 4 infantry
Battle in Vologda
British attack with 1 armour, 8 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 3 infantry
British roll dice for 1 armour, 8 fighters, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 7/11 hits, 5.33 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Vologda, round 2 : 1/4 hits, 1.33 expected hits
1 mech_infantry owned by the British lost in Vologda
3 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Vologda
British win, taking Vologda from Japanese with 1 armour, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artillery and 3 infantry
Non Combat Move - British
1 aaGun moved from West India to India
2 battleships moved from 79 Sea Zone to 39 Sea Zone
2 carriers and 3 cruisers moved from 79 Sea Zone to 39 Sea Zone
2 destroyers moved from 79 Sea Zone to 39 Sea Zone
2 fighters moved from 79 Sea Zone to 39 Sea Zone
2 submarines moved from 41 Sea Zone to 36 Sea Zone
3 submarines moved from 39 Sea Zone to 37 Sea Zone
1 artillery and 10 infantry moved from Eastern Persia to West India
3 mech_infantrys moved from Eastern Persia to India
2 fighters moved from Eastern Persia to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern Persia to 39 Sea Zone
3 transports moved from 79 Sea Zone to 80 Sea Zone
3 artilleries moved from Persia to 80 Sea Zone
3 infantry moved from Iraq to 80 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 80 Sea Zone to 79 Sea Zone
1 transport moved from 79 Sea Zone to 80 Sea Zone
3 artilleries and 3 infantry moved from 79 Sea Zone to West India
4 transports moved from 112 Sea Zone to 110 Sea Zone
3 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
3 artilleries and 4 infantry moved from 112 Sea Zone to Western Germany
1 aaGun and 6 infantry moved from Finland to Norway
7 fighters moved from Bryansk to Caucasus
4 fighters moved from Tsinghai to Caucasus
4 fighters moved from Sikang to Caucasus
8 fighters and 1 tactical_bomber moved from Vologda to Bryansk
4 fighters moved from Caucasus to Eastern Persia
2 fighters moved from Caucasus to Eastern Persia
Place Units - British
2 artilleries and 1 mech_infantry placed in Persia
British undo move 1.
2 infantry and 1 mech_infantry placed in Persia
3 infantry placed in Iraq
3 artilleries and 3 infantry placed in United Kingdom
British undo move 2.
1 transport placed in 80 Sea Zone
2 infantry placed in Iraq
1 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Americans regular : 2.33
Japanese regular : -1.33
Germans regular : -0.67
British regular : 4.33
you can skip through the Italians. Probably I won’t have time to really look until later but they will stay put
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 37
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 6 Sea Zone
Non Combat Move - ANZAC
2 aaGuns, 1 armour, 12 fighters and 17 infantry moved from Queensland to New South Wales
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 infantry and 2 marines moved from West India to India
1 carrier, 2 cruisers, 2 fighters and 1 transport moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from Eastern Persia to West India
1 fighter moved from Finland to 112 Sea Zone
1 fighter moved from 91 Sea Zone to Central America
2 fighters moved from 89 Sea Zone to Central America
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Purchase Units - French
French buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - French
Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
1 mech_infantry moved from Western Germany to Slovakia Hungary
French take Slovakia Hungary from Germans
Combat - French
Non Combat Move - French
3 infantry moved from France to Western Germany
2 mech_infantrys moved from Southern France to Northern Italy
Place Units - French
3 infantry placed in France
3 infantry placed in Southern France
1 infantry placed in Normandy Bordeaux
Turn Complete - French
French collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 38
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory_major; Remaining resources: 27 PUs;
Germans buy 1 aaGun and 7 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
36 artilleries and 43 infantry moved from Eastern Poland to Belarus
8 armour, 1 bomber and 24 mech_infantrys moved from Romania to Belarus
1 artillery and 2 infantry moved from Germany to Slovakia Hungary
1 artillery and 3 infantry moved from Germany to Greater Southern Germany
5 fighters and 4 tactical_bombers moved from Germany to Belarus
1 mech_infantry moved from Bulgaria to Greece
Germans take Greece from Americans
Combat - Germans
Battle in Greater Southern Germany
Germans attack with 1 artillery and 3 infantry
Americans defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Greater Southern Germany, round 2 : 1/4 hits, 1.00 expected hits
Americans roll dice for 2 infantry in Greater Southern Germany, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Greater Southern Germany
1 infantry owned by the Americans lost in Greater Southern Germany
Germans roll dice for 1 artillery and 2 infantry in Greater Southern Germany, round 3 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Greater Southern Germany, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Slovakia Hungary
Germans attack with 1 artillery and 2 infantry
French defend with 1 mech_infantry
Germans roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 2 : 1/3 hits, 0.83 expected hits
French roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the French lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 mech_infantry
Battle in Belarus
Germans attack with 8 armour, 36 artilleries, 1 bomber, 5 fighters, 43 infantry, 24 mech_infantrys and 4 tactical_bombers
Americans defend with 5 fighters; Russians defend with 3 aaGuns, 1 armour, 28 artilleries, 82 infantry and 10 mech_infantrys
Russians roll AA dice in Belarus : 0/9 hits, 1.50 expected hits
Germans roll dice for 8 armour, 36 artilleries, 1 bomber, 5 fighters, 43 infantry, 24 mech_infantrys and 4 tactical_bombers in Belarus, round 2 : 36/121 hits, 39.00 expected hits
Russians roll dice for 3 aaGuns, 1 armour, 28 artilleries, 5 fighters, 82 infantry and 10 mech_infantrys in Belarus, round 2 : 40/126 hits, 43.83 expected hits
40 infantry owned by the Germans lost in Belarus
33 infantry owned by the Russians and 3 aaGuns owned by the Russians lost in Belarus
Germans roll dice for 8 armour, 36 artilleries, 1 bomber, 5 fighters, 3 infantry, 24 mech_infantrys and 4 tactical_bombers in Belarus, round 3 : 34/81 hits, 30.83 expected hits
Russians roll dice for 1 armour, 28 artilleries, 5 fighters, 49 infantry and 10 mech_infantrys in Belarus, round 3 : 35/93 hits, 32.83 expected hits
20 artilleries owned by the Germans, 3 infantry owned by the Germans and 12 mech_infantrys owned by the Germans lost in Belarus
34 infantry owned by the Russians lost in Belarus
Germans roll dice for 8 armour, 16 artilleries, 1 bomber, 5 fighters, 12 mech_infantrys and 4 tactical_bombers in Belarus, round 4 : 23/46 hits, 19.17 expected hits
Russians roll dice for 1 armour, 28 artilleries, 5 fighters, 15 infantry and 10 mech_infantrys in Belarus, round 4 : 19/59 hits, 21.50 expected hits
16 artilleries owned by the Germans and 3 mech_infantrys owned by the Germans lost in Belarus
15 infantry owned by the Russians and 8 artilleries owned by the Russians lost in Belarus
1 bomber owned by the Germans, 5 fighters owned by the Germans and 4 tactical_bombers owned by the Germans retreated
8 armour owned by the Germans and 9 mech_infantrys owned by the Germans retreated to Eastern Poland
Russians win with 1 armour, 20 artilleries, 5 fighters and 10 mech_infantrys remaining. Battle score for attacker is -40
Casualties for Germans: 36 artilleries, 43 infantry and 15 mech_infantrys
Casualties for Russians: 3 aaGuns, 8 artilleries and 82 infantry
Non Combat Move - Germans
1 bomber moved from Belarus to Germany
5 fighters and 4 tactical_bombers moved from Belarus to Eastern Poland
5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
1 aaGun and 7 infantry placed in Germany
Turn Complete - Germans
Germans collect 21 PUs; end with 22 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
French regular : -0.33
Russians regular : -4.17
Germans regular : 4.33
Russians AA : -1.50
obviously feel free to adjust the casualties in Belarus. Next Japan turn should be the final one.
@farmboy said in AD (L+28) vs FB (X +10) #4 BM:
obviously feel free to adjust the casualties in Belarus. Next Japan turn should be the final one.
yeah i likely would’ve taken out the figs since the odds were still pretty bad if G would continue to fight. if you want to continue rolling feel free to i’ll wait for that result otherwise i’ll do Russia with US figs taken as casualties
@axis-dominion no, if I wasn’t going to win, the goal was to soften them up, so Japan could take out the stranded US fighters the following turn. So feel free to adjust.
i’ll just proceed with the casualty swap, sounds like it shouldn’t matter at this point anyway
@farmboy said in AD (L+28) vs FB (X +10) #4 BM:
@axis-dominion no, if I wasn’t going to win, the goal was to soften them up, so Japan could take out the stranded US fighters the following turn. So feel free to adjust.
ok yeah i figured. i’ll proceed with the swap then
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 38
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Japanese
1 armour moved from Kazakhstan to Sikang
Chinese take Sikang from Japanese
1 armour moved from Sikang to Kazakhstan
1 mech_infantry moved from Kazakhstan to Urals
Russians take Urals from Japanese
1 mech_infantry moved from Russia to Nenetsia
Russians take Nenetsia from Japanese
1 mech_infantry moved from Kazakhstan to Timguska
Russians take Timguska from Japanese
1 infantry moved from Novosibirsk to Kansu
3 fighters and 1 tactical_bomber moved from Russia to Kansu
Combat - Russians
Battle in Kansu
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 3/5 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kansu
1 infantry owned by the Japanese lost in Kansu
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 armour, 25 artilleries and 10 mech_infantrys moved from Belarus to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
1 infantry moved from Russia to Bryansk
3 armour and 1 mech_infantry moved from Rostov to Bryansk
2 mech_infantrys moved from Volgograd to Bryansk
3 mech_infantrys moved from Russia to Bryansk
3 mech_infantrys moved from Kazakhstan to Russia
3 fighters and 1 tactical_bomber moved from Kansu to Kazakhstan
1 cruiser and 1 submarine moved from 91 Sea Zone to 89 Sea Zone
Place Units - Russians
3 infantry placed in Ukraine
5 infantry placed in Russia
Russians undo move 2.
1 infantry placed in Volgograd
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
Russians regular : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 38
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 73 PUs; 6 SuicideAttackTokens;
Japanese buy 2 destroyers, 3 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
3 bombers moved from Shantung to India
15 artilleries and 39 infantry moved from Burma to India
3 armour and 2 mech_infantrys moved from Yunnan to India
18 fighters and 4 tactical_bombers moved from French Indo China to India
1 infantry moved from Johnston Island to 30 Sea Zone
1 armour, 2 artilleries, 2 battleships, 24 carriers, 31 fighters, 7 infantry, 2 marines, 44 submarines, 15 tactical_bombers and 5 transports moved from 30 Sea Zone to 26 Sea Zone
1 cruiser and 1 marine moved from 30 Sea Zone to 26 Sea Zone
1 armour, 2 artilleries, 31 fighters, 7 infantry, 3 marines and 15 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Baltic States to Belarus
Japanese take Belarus from Russians
1 mech_infantry moved from Baltic States to Western Ukraine
Japanese take Western Ukraine from Russians
Combat - Japanese
Battle in India
Japanese attack with 3 armour, 15 artilleries, 3 bombers, 18 fighters, 39 infantry, 2 mech_infantrys and 4 tactical_bombers
British defend with 1 aaGun, 3 armour, 15 artilleries, 49 infantry and 26 mech_infantrys; ANZAC defend with 1 infantry and 2 marines; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
British roll AA dice in India : 0/3 hits, 0.50 expected hits
Japanese roll dice for 3 armour, 15 artilleries, 3 bombers, 18 fighters, 39 infantry, 2 mech_infantrys and 4 tactical_bombers in India, round 2 : 30/84 hits, 29.50 expected hits
UK_Pacific roll dice for 1 aaGun, 3 armour, 15 artilleries, 50 infantry, 2 marines and 26 mech_infantrys in India, round 2 : 42/96 hits, 32.50 expected hits
39 infantry owned by the Japanese and 3 artilleries owned by the Japanese lost in India
1 infantry owned by the ANZAC, 1 aaGun owned by the British and 28 infantry owned by the British lost in India
Japanese roll dice for 3 armour, 12 artilleries, 3 bombers, 18 fighters, 2 mech_infantrys and 4 tactical_bombers in India, round 3 : 21/42 hits, 19.83 expected hits
UK_Pacific roll dice for 3 armour, 15 artilleries, 21 infantry, 2 marines and 26 mech_infantrys in India, round 3 : 19/67 hits, 22.83 expected hits
3 fighters owned by the Japanese, 2 mech_infantrys owned by the Japanese, 12 artilleries owned by the Japanese and 2 armour owned by the Japanese lost in India
21 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 3 bombers, 15 fighters and 4 tactical_bombers in India, round 4 : 13/23 hits, 12.67 expected hits
UK_Pacific roll dice for 3 armour, 15 artilleries, 2 marines and 26 mech_infantrys in India, round 4 : 16/46 hits, 15.83 expected hits
1 tactical_bomber owned by the Japanese and 15 fighters owned by the Japanese lost in India
13 mech_infantrys owned by the British lost in India
Japanese roll dice for 1 armour, 3 bombers and 3 tactical_bombers in India, round 5 : 5/7 hits, 4.17 expected hits
UK_Pacific roll dice for 3 armour, 15 artilleries, 2 marines and 13 mech_infantrys in India, round 5 : 17/33 hits, 11.50 expected hits
3 tactical_bombers owned by the Japanese, 3 bombers owned by the Japanese and 1 armour owned by the Japanese lost in India
5 mech_infantrys owned by the British lost in India
UK_Pacific win with 3 armour, 15 artilleries, 2 marines and 8 mech_infantrys remaining. Battle score for attacker is -242
Casualties for Japanese: 3 armour, 15 artilleries, 3 bombers, 18 fighters, 39 infantry, 2 mech_infantrys and 4 tactical_bombers
Casualties for British: 1 aaGun, 49 infantry and 18 mech_infantrys
Casualties for ANZAC: 1 infantry
Battle in 26 Sea Zone
Japanese attack with 2 battleships, 24 carriers, 1 cruiser, 44 submarines and 5 transports
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 44 submarines in 26 Sea Zone, round 2 : 14/44 hits, 14.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Neutral with 2 battleships, 24 carriers, 1 cruiser, 44 submarines and 5 transports remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Hawaiian Islands
Japanese attack with 1 armour, 2 artilleries, 31 fighters, 7 infantry, 3 marines and 15 tactical_bombers
Americans defend with 1 aaGun, 1 airfield, 33 fighters, 1 harbour, 13 infantry, 2 marines and 16 tactical_bombers
Americans roll AA dice in Hawaiian Islands : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 armour, 2 artilleries, 31 fighters, 7 infantry, 3 marines and 15 tactical_bombers in Hawaiian Islands, round 2 : 29/59 hits, 29.17 expected hits
Americans roll dice for 1 aaGun, 33 fighters, 13 infantry, 2 marines and 16 tactical_bombers in Hawaiian Islands, round 2 : 37/64 hits, 35.00 expected hits
7 infantry owned by the Japanese, 4 tactical_bombers owned by the Japanese, 21 fighters owned by the Japanese, 2 artilleries owned by the Japanese and 3 marines owned by the Japanese lost in Hawaiian Islands
1 aaGun owned by the Americans, 13 tactical_bombers owned by the Americans, 13 infantry owned by the Americans and 2 marines owned by the Americans lost in Hawaiian Islands
Japanese roll dice for 1 armour, 10 fighters and 11 tactical_bombers in Hawaiian Islands, round 3 : 14/22 hits, 12.83 expected hits
Americans roll dice for 33 fighters and 3 tactical_bombers in Hawaiian Islands, round 3 : 19/36 hits, 23.50 expected hits
8 tactical_bombers owned by the Japanese, 10 fighters owned by the Japanese and 1 armour owned by the Japanese lost in Hawaiian Islands
3 tactical_bombers owned by the Americans and 11 fighters owned by the Americans lost in Hawaiian Islands
Japanese roll dice for 3 tactical_bombers in Hawaiian Islands, round 4 : 1/3 hits, 1.50 expected hits
Americans roll dice for 22 fighters in Hawaiian Islands, round 4 : 16/22 hits, 14.67 expected hits
3 tactical_bombers owned by the Japanese lost in Hawaiian Islands
1 fighter owned by the Americans lost in Hawaiian Islands
Americans win with 21 fighters remaining. Battle score for attacker is -175
Casualties for Japanese: 1 armour, 2 artilleries, 31 fighters, 7 infantry, 3 marines and 15 tactical_bombers
Casualties for Americans: 1 aaGun, 12 fighters, 13 infantry, 2 marines and 16 tactical_bombers
Non Combat Move - Japanese
Combat Hit Differential Summary :
Americans regular : -1.50
Japanese regular : 2.67
British AA : -0.50
Americans AA : -0.50
UK_Pacific regular : 11.33
well i was about to complain about how all my aa in all three big battles missed, but wow you got smashed in these last big ones lol
good game. Sorry for dragging it out. It was always hard to concede with Japan where it was, and I always thought I should play on because I might be able to steal it.
At the end there too, I miscalculated the threat to India and thought you would have good but not certain odds on teh attack and that I might be able to hold if for one more turn. And I thought I would have a better (although not great) shot at Sidney. I went for Hawaii now just to save us the time.
Midgame I decided to use Japan to rescue Germany. Probably had I just made the desperate gamble then with Japan, I would have saved us a tonne of time and give myself better odds than I had now.
And I’ll note I still never ended up buying a cruiser or battleship. There were points earlier on where I had thought I might, but it just never seemed to make sense (to me). Maybe that was me misjudging, but I think even at this price, they are not goingt be much more in demand.
what a game!!! longer than even the first of the two games i played adam earlier in the year… crazy. anyway i’ll have more to say tomorrow just was busy earlier and now i’m about to go down for the night.
@axis-dominion said in AD (L+28) vs FB (X +10) #4 BM:
well i was about to complain about how all my aa in all three big battles missed, but wow you got smashed in these last big ones lol
they were all longshots, especially Hawaii. But yeah, the dice didn’t offer me any miracles here. Not that it would have mattered at this point. It was possible I could have won any one of htose , but to win the two in the pacific and then keep India another turn was more or less impossible.