works!
@Witt UK up
@FMErwinRommel happy to pull out of the game . I have a lot going on at the moment .
I will check in and see how things are going.
@Witt nah! that is no excuse! When was the last time you did NOT have a lot on your plate! This game at least helps you get your mind of things
@Elrood Off things
is it game over?
@dawgoneit please do Russia .
@dawgoneit Lots of good action left in this game, please take your turn as Russia.
@FMErwinRommel exactly
@Elrood 121731a0-fa70-4489-b7e4-e5e680e0cd81-Russia 3.tsvg
Game History
Round: 3
Research Technology - Russia
Russia spend 5 on tech rolls
Russia rolls : 0/1 hits, 0.00 expected hits
Combat Move - Russia
2 conscripts moved from Minsk to Belarus
1 heavy_gun moved from Minsk to Belarus
1 conscript and 2 infantry moved from Latvia to Lithuania
1 cavalry moved from Caucasus to Azerbaijan
Russia take Azerbaijan from Turkey
1 cavalry moved from Azerbaijan to Caucasus
1 heavy_gun moved from Odessa to Belarus
1 heavy_gun moved from Kiev to Odessa
2 conscripts moved from Kiev to Odessa
3 infantry moved from Belarus to Lithuania
1 conscript, 1 field_gun, 1 heavy_gun and 5 infantry moved from Smolensk to Belarus
1 heavy_gun moved from Moscow to Don
1 conscript moved from Evenkia to Krasnoyarsk
1 conscript moved from Norilsk to Evenkia
1 field_gun moved from Kazan to Perm
2 conscripts moved from Novosibirsk to Omsk
1 conscript moved from Kazan to Omsk
1 heavy_gun and 2 infantry moved from Vladivostok to Primorsky
3 cavalrys moved from St. Petersburg to Sweden
Purchase Units - Russia
Russia buy 3 conscripts, 3 field_guns, 6 heavy_guns, 1 infantry, 1 late_fighter, 3 tanks and 4 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Combat - Russia
Non Combat Move - Russia
1 conscript moved from Pskov to Latvia
Place Units - Russia
3 heavy_guns and 3 trenchs placed in Irkutsk
1 conscript, 1 heavy_gun and 1 trench placed in Omsk
1 conscript, 1 field_gun and 1 infantry placed in Vladivostok
Russia undo move 3.
1 field_gun, 1 heavy_gun and 1 infantry placed in Vladivostok
1 conscript, 1 field_gun and 1 heavy_gun placed in Minsk
1 conscript, 1 field_gun and 1 late_fighter placed in Kiev
3 tanks placed in Moscow
Turn Complete - Russia
Russia collect 94 PUs; end with 94 PUs
Combat Hit Differential Summary :
Russia rolls : 0.00
@Entek you’re up as Commies, give 'em hell
@dawgoneit Tanks and late fighters, while no one else has either tech. The world is upside down. Suppose you would have preferred industry. But you have sizable income, so you can be a real threat by adding offensive power to all those cheap hit points from the peasant serfs. And G doesn’t have big ICs on the Eastern front.
Game History
Round: 3
Research Technology - Communists
Communists spend 5 on tech rolls
Communists rolls : 0/1 hits, 0.00 expected hits
Combat Move - Communists
1 cavalry moved from Bratsk to Buryatia
Communists take Buryatia from Russia
1 cavalry moved from Buryatia to Bratsk
1 conscript moved from Aldan to Amur
Communists take Amur from Russia
1 conscript, 2 field_guns, 2 heavy_guns and 3 infantry moved from Aldan to Bratsk
2 field_guns moved from Yakutsk to Aldan
5 conscripts moved from Yakutsk to Aldan
Purchase Units - Communists
Communists buy 3 conscripts, 2 field_guns and 2 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat - Communists
Non Combat Move - Communists
Place Units - Communists
3 conscripts, 2 field_guns and 2 infantry placed in Yakutsk
Turn Complete - Communists
Communists collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Communists rolls : 0.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land
Game History
Round: 3
Research Technology - USA
USA roll 6,4,4 and gets 1 hit
USA removing all Technology Tokens after successful research.
USA discover dockyards
Combat Move - USA
1 cavalry and 3 infantry moved from New Mexico to Chihuahua
1 infantry moved from Texas to Chihuahua
Purchase Units - USA
USA buy 1 Factory, 1 destroyer, 3 field_guns, 5 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat - USA
Battle in Chihuahua
USA attack with 1 cavalry and 4 infantry
Neutral defend with 2 infantry
USA roll dice for 1 cavalry and 4 infantry in Chihuahua, round 2 : 0/5 hits, 0,83 expected hits
Neutral roll dice for 2 infantry in Chihuahua, round 2 : 0/2 hits, 0,67 expected hits
USA roll dice for 1 cavalry and 4 infantry in Chihuahua, round 3 : 0/5 hits, 0,83 expected hits
Neutral roll dice for 2 infantry in Chihuahua, round 3 : 0/2 hits, 0,67 expected hits
USA roll dice for 1 cavalry and 4 infantry in Chihuahua, round 4 : 1/5 hits, 0,83 expected hits
Neutral roll dice for 2 infantry in Chihuahua, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the USA lost in Chihuahua
1 infantry owned by the Neutral lost in Chihuahua
USA roll dice for 1 cavalry and 3 infantry in Chihuahua, round 5 : 0/4 hits, 0,67 expected hits
Neutral roll dice for 1 infantry in Chihuahua, round 5 : 0/1 hits, 0,33 expected hits
USA roll dice for 1 cavalry and 3 infantry in Chihuahua, round 6 : 0/4 hits, 0,67 expected hits
Neutral roll dice for 1 infantry in Chihuahua, round 6 : 1/1 hits, 0,33 expected hits
1 infantry owned by the USA lost in Chihuahua
USA roll dice for 1 cavalry and 2 infantry in Chihuahua, round 7 : 1/3 hits, 0,50 expected hits
Neutral roll dice for 1 infantry in Chihuahua, round 7 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral lost in Chihuahua
USA loses 0 PUs for violating Chihuahuas neutrality.
USA win, taking Chihuahua from Neutral with 1 cavalry and 2 infantry remaining. Battle score for attacker is 0
Casualties for USA: 2 infantry
Casualties for Neutral: 2 infantry
Non Combat Move - USA
2 battlecruisers and 2 destroyers moved from Sea Zone 29 Mid Atlantic to Sea Zone 23 Mid Atlantic
Place Units - USA
1 Factory placed in Washington D.C.
1 destroyer placed in Sea Zone 29 Mid Atlantic
1 transport placed in Sea Zone 29 Mid Atlantic
2 transports placed in Sea Zone 30 Mid Atlantic
1 field_gun and 1 infantry placed in Charleston
1 field_gun and 1 infantry placed in New York
1 field_gun and 3 infantry placed in San Francisco
Activate Technology - USA
USA activating dockyards
Trigger USAT2: buysubmarine_dy added to productionUSA
Trigger USAT2: buydestroyer_dy added to productionUSA
Trigger USAT2: buycruiser_dy added to productionUSA
Trigger USAT2: buybattlecruiser_dy added to productionUSA
Trigger USAT2: buybattleship_dy added to productionUSA
Trigger USAT2: buytransport_dy added to productionUSA
Trigger USAT2: buysubmarine removed from productionUSA
Trigger USAT2: buydestroyer removed from productionUSA
Trigger USAT2: buycruiser removed from productionUSA
Trigger USAT2: buybattlecruiser removed from productionUSA
Trigger USAT2: buybattleship removed from productionUSA
Trigger USAT2: buytransport removed from productionUSA
Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - USA
USA collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
USA regular : -2,33
Neutral regular : -1,00
TripleA Turn Summary for game: Domination 1914 No Man’s Land
Game History
Round: 3
Research Technology - USA
USA roll 6,4,4 and gets 1 hit
USA removing all Technology Tokens after successful research.
USA discover dockyards
Combat Move - USA
1 cavalry and 3 infantry moved from New Mexico to Chihuahua
1 infantry moved from Texas to Chihuahua
Purchase Units - USA
USA buy 1 Factory, 1 destroyer, 3 field_guns, 5 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat - USA
Battle in Chihuahua
USA attack with 1 cavalry and 4 infantry
Neutral defend with 2 infantry
USA roll dice for 1 cavalry and 4 infantry in Chihuahua, round 2 : 0/5 hits, 0,83 expected hits
Neutral roll dice for 2 infantry in Chihuahua, round 2 : 0/2 hits, 0,67 expected hits
USA roll dice for 1 cavalry and 4 infantry in Chihuahua, round 3 : 0/5 hits, 0,83 expected hits
Neutral roll dice for 2 infantry in Chihuahua, round 3 : 0/2 hits, 0,67 expected hits
USA roll dice for 1 cavalry and 4 infantry in Chihuahua, round 4 : 1/5 hits, 0,83 expected hits
Neutral roll dice for 2 infantry in Chihuahua, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the USA lost in Chihuahua
1 infantry owned by the Neutral lost in Chihuahua
USA roll dice for 1 cavalry and 3 infantry in Chihuahua, round 5 : 0/4 hits, 0,67 expected hits
Neutral roll dice for 1 infantry in Chihuahua, round 5 : 0/1 hits, 0,33 expected hits
USA roll dice for 1 cavalry and 3 infantry in Chihuahua, round 6 : 0/4 hits, 0,67 expected hits
Neutral roll dice for 1 infantry in Chihuahua, round 6 : 1/1 hits, 0,33 expected hits
1 infantry owned by the USA lost in Chihuahua
USA roll dice for 1 cavalry and 2 infantry in Chihuahua, round 7 : 1/3 hits, 0,50 expected hits
Neutral roll dice for 1 infantry in Chihuahua, round 7 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral lost in Chihuahua
USA loses 0 PUs for violating Chihuahuas neutrality.
USA win, taking Chihuahua from Neutral with 1 cavalry and 2 infantry remaining. Battle score for attacker is 0
Casualties for USA: 2 infantry
Casualties for Neutral: 2 infantry
Non Combat Move - USA
2 battlecruisers and 2 destroyers moved from Sea Zone 29 Mid Atlantic to Sea Zone 23 Mid Atlantic
Place Units - USA
1 Factory placed in Washington D.C.
1 destroyer placed in Sea Zone 29 Mid Atlantic
1 transport placed in Sea Zone 29 Mid Atlantic
2 transports placed in Sea Zone 30 Mid Atlantic
1 field_gun and 1 infantry placed in Charleston
1 field_gun and 1 infantry placed in New York
1 field_gun and 3 infantry placed in San Francisco
Activate Technology - USA
USA activating dockyards
Trigger USAT2: buysubmarine_dy added to productionUSA
Trigger USAT2: buydestroyer_dy added to productionUSA
Trigger USAT2: buycruiser_dy added to productionUSA
Trigger USAT2: buybattlecruiser_dy added to productionUSA
Trigger USAT2: buybattleship_dy added to productionUSA
Trigger USAT2: buytransport_dy added to productionUSA
Trigger USAT2: buysubmarine removed from productionUSA
Trigger USAT2: buydestroyer removed from productionUSA
Trigger USAT2: buycruiser removed from productionUSA
Trigger USAT2: buybattlecruiser removed from productionUSA
Trigger USAT2: buybattleship removed from productionUSA
Trigger USAT2: buytransport removed from productionUSA
Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - USA
USA collect 67 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by USA from Sea Zone 23 Mid Atlantic: 1 destroyer
EDIT: Adding units owned by USA to Sea Zone 32 Sargasso Sea: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
USA regular : -2,33
Neutral regular : -1,00
@Witt triplea_41183_4 Ger.tsvg
Round: 4
Research Technology - Germany
Germany spend 0 on tech rolls
Germany roll 3,2,1 and gets 0 hits
Combat Move - Germany
2 battlecruisers and 2 battleships moved from Sea Zone 13 Skagerrak to Sea Zone 15 English Channel
1 submarine moved from Sea Zone 19 North Atlantic to Sea Zone 25 Mid Atlantic
2 fighters moved from Belgium to Sea Zone 15 English Channel
1 fighter and 1 infantry moved from Belgium to Picardy
Purchase Units - Germany
Germany buy 1 Factory, 2 cavalrys, 2 destroyers, 2 field_guns, 2 fighters, 6 gass, 2 heavy_guns, 3 infantry and 6 trenchs; Remaining resources: 0 PUs; 3 techTokens;
Combat - Germany
Battle in Sea Zone 25 Mid Atlantic
Germany attack with 1 submarine
Britain defend with 2 transports
2 transports owned by the Britain lost in Sea Zone 25 Mid Atlantic
Germany win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Britain: 2 transports
Battle in Sea Zone 15 English Channel
Germany attack with 2 battlecruisers, 2 battleships and 2 fighters
France defend with 1 battlecruiser, 1 cruiser and 1 transport
Germany roll dice for 2 battlecruisers, 2 battleships and 2 fighters in Sea Zone 15 English Channel, round 2 : 2/6 hits, 3.33 expected hits
France roll dice for 1 battlecruiser, 1 cruiser and 1 transport in Sea Zone 15 English Channel, round 2 : 1/2 hits, 1.17 expected hits
Units damaged: 1 battleship owned by the Germany
1 cruiser owned by the France and 1 battlecruiser owned by the France lost in Sea Zone 15 English Channel
1 transport owned by the France lost in Sea Zone 15 English Channel
Germany win with 2 battlecruisers, 2 battleships and 2 fighters remaining. Battle score for attacker is 33
Casualties for France: 1 battlecruiser, 1 cruiser and 1 transport
Battle in Picardy
Germany attack with 1 fighter and 1 infantry
Britain defend with 1 cavalry
Germany roll dice for 1 fighter and 1 infantry in Picardy, round 2 : 0/2 hits, 0.67 expected hits
France roll dice for 1 cavalry in Picardy, round 2 : 0/1 hits, 0.17 expected hits
Germany roll dice for 1 fighter and 1 infantry in Picardy, round 3 : 0/2 hits, 0.67 expected hits
France roll dice for 1 cavalry in Picardy, round 3 : 0/1 hits, 0.17 expected hits
Germany roll dice for 1 fighter and 1 infantry in Picardy, round 4 : 0/2 hits, 0.67 expected hits
France roll dice for 1 cavalry in Picardy, round 4 : 0/1 hits, 0.17 expected hits
Germany roll dice for 1 fighter and 1 infantry in Picardy, round 5 : 0/2 hits, 0.67 expected hits
France roll dice for 1 cavalry in Picardy, round 5 : 0/1 hits, 0.17 expected hits
Germany roll dice for 1 fighter and 1 infantry in Picardy, round 6 : 1/2 hits, 0.67 expected hits
France roll dice for 1 cavalry in Picardy, round 6 : 0/1 hits, 0.17 expected hits
1 cavalry owned by the Britain lost in Picardy
Germany win, taking Picardy from France with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Britain: 1 cavalry
Non Combat Move - Germany
1 submarine moved from Sea Zone 19 North Atlantic to Sea Zone 17 Norwegian Sea
2 submarines moved from Sea Zone 54 Alboran Sea to Sea Zone 34 Mid Atlantic
1 submarine moved from Sea Zone 92 Mozambique Channel to Sea Zone 89 Indian Ocean
1 cruiser and 2 submarines moved from Sea Zone 126 Java Sea to Sea Zone 83 Indian Ocean
1 heavy_gun moved from Eastern Poland to East Prussia
2 heavy_guns moved from Warsaw to Eastern Poland
3 cavalrys moved from Bavaria to Galicia
2 fighters moved from Sea Zone 15 English Channel to Champagne
1 fighter moved from Picardy to Champagne
3 field_guns and 1 heavy_gun moved from Belgium to Champagne
6 cavalrys and 12 field_guns moved from Alsace to Champagne
1 fighter moved from Wurttemburg to Champagne
3 cavalrys moved from Bavaria to Alsace
5 cavalrys moved from Wurttemburg to Alsace
1 field_gun, 1 gas and 15 infantry moved from Rhine to Champagne
3 cavalrys moved from Rhine to Belgium
14 cavalrys moved from Hanover to Rhine
7 cavalrys moved from Champagne to Belgium
8 gass moved from Berlin to Rhine
Place Units - Germany
3 trenchs placed in East Prussia
3 trenchs placed in Eastern Poland
1 Factory placed in West Prussia
6 gass placed in Wurttemburg
1 destroyer placed in Sea Zone 15 English Channel
2 fighters placed in Belgium
1 destroyer placed in Sea Zone 12 Baltic Sea
2 cavalrys placed in Bavaria
1 field_gun and 2 infantry placed in Dar es Salaam
2 heavy_guns placed in Warsaw
1 field_gun and 1 infantry placed in German New Guinea
Turn Complete - Germany
Germany collect 116 PUs; end with 116 PUs
1 unit repaired.
Combat Hit Differential Summary :
Germany regular : -3.67
France regular : -1.00
@FMErwinRommel could you be so kind a put a screenshot here of the area around the english channel, were the fleets were just destroyed?
Cannot load the game here. Thanks
Why do you wa t to see that ? The Channelnis all Black now . No Red, white and Blie.
@Elrood I’ve never done a screen shot.
@Witt 2 BBs 2 BCs & a DD. 2 figs in Belgium. Sub in SZ 25
@Elrood I exported gameboard picture, but when tried to upload, it said file too large.
@FMErwinRommel try WINDOWS+SHIFT+S
that is the three Buttons on the left of the keyboard:
That tones the screen darker and enables you to draw a square of what you like to “screen shot” with you mouse and left button on it. (press mouse button and keep pressed, then move the mouse and release when you have covered what you need)
Screen turns back normal as soon as you release the mouse button.