• @redrum China is up

  • TripleA

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World At War

    Game History

    Round: 7
    
        Combat Move - Chinese
            1 Infantry moved from Suiyuan to Chahar
            1 Infantry moved from Suiyuan to Shansi
            2 Infantrys moved from Shensi to Shansi
            2 Infantrys moved from Hupeh to Kweichow
            1 Adv.Fighter and 1 Fighter moved from Hupeh to Kweichow
            1 Adv.Fighter moved from Hupeh to Shansi
            1 Infantry moved from Hupeh to Kweichow
    
        Purchase Units - Chinese
            Chinese buy 2 ArmoredCars, 9 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 Adv.Fighter, 1 Fighter and 3 Infantrys
                Hisaichi defend with 1 Artillery and 1 Elite
                    Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Kweichow, round 2 : 2/5 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Elite in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Chinese lost in Kweichow
                    1 Elite owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Kweichow
                Chinese win, taking Kweichow from Hisaichi with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Artillery and 1 Elite
            Battle in Shansi
                Chinese attack with 1 Adv.Fighter and 3 Infantrys
                Hisaichi defend with 1 Artillery and 1 Infantry
                    Chinese roll dice for 1 Adv.Fighter and 3 Infantrys in Shansi, round 2 : 2/4 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Chinese lost in Shansi
                    1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 2 Infantrys
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
    
        Non Combat Move - Chinese
            1 Adv.Fighter moved from Shansi to Hupeh
            1 Adv.Fighter and 1 Fighter moved from Kweichow to Hupeh
            2 Infantrys moved from Szechwan to Hupeh
            2 Infantrys moved from Lanchow to Szechwan
            2 Infantrys moved from Lanchow to Shensi
            2 Infantrys moved from Ningsia to Suiyuan
            1 Infantry moved from E.Qinghai to Ningsia
            5 Infantrys moved from E.Qinghai to Lanchow
            6 Infantrys moved from Hsining to E.Qinghai
            4 ArmoredCars moved from Gobi Altai to Shensi
            4 Tanks moved from Urumqi to Gobi Altai
            6 Tanks moved from Hupeh to Shensi
            3 ArmoredCars moved from Hupeh to Shensi
    
        Place Units - Chinese
            3 Infantrys placed in Hupeh
            6 Infantrys placed in Hsining
            2 ArmoredCars and 1 Tank placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.67
    Hisaichi regular : 1.67
    

    Savegame


  • @Elrood
    Game History

    Round: 7
    
        Combat Move - Hisaichi
            1 Infantry moved from Chita to S.Buryat Mongolia
                  Hisaichi take S.Buryat Mongolia from Russians
            1 Artillery and 1 Tank moved from Chita to Ayan
            4 Infantrys moved from Heilungchiang to Ayan
            1 Bomber moved from Liaoning to Ayan
            1 Adv.Fighter moved from Changchun to Ayan
            1 L.Fighter moved from Hong Kong to Kweichow
            1 Elite moved from Yunnan to Kweichow
            1 Artillery moved from Yunnan to Kweichow
            1 Infantry moved from N.French Indochina to Kweichow
            1 Artillery, 3 Infantrys and 1 Tank moved from Peking to Chahar
            1 Artillery and 1 Infantry moved from Hong Kong to 92 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Infantry moved from 110 Sea Zone to Sumatra
            1 Fighter moved from Malaya to Sumatra
            1 Adv.Fighter moved from 110 Sea Zone to Sumatra
            1 Fighter moved from 110 Sea Zone to Sumatra
            3 Infantrys and 1 Tank moved from Malaya to 110 Sea Zone
            3 Infantrys and 1 Tank moved from 110 Sea Zone to Sumatra
            1 Infantry moved from Malaya to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to Sumatra
            1 Infantry and 1 Tank moved from Shantung to Shansi
            1 Infantry moved from Shantung to Shansi
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 AAGun, 1 Adv.Fighter, 2 Artillerys, 1 Carrier, 18 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Ayan
                Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 4 Infantrys and 1 Tank
                Russians defend with 2 Artillerys and 2 Infantrys
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber, 4 Infantrys and 1 Tank in Ayan, round 2 : 4/8 hits, 2.83 expected hits
                    Russians roll dice for 2 Artillerys and 2 Infantrys in Ayan, round 2 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Ayan
                    2 Infantrys owned by the Russians and 2 Artillerys owned by the Russians lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 10
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 2 Artillerys and 2 Infantrys
            Battle in Sumatra
                Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 2 Fighters, 5 Infantrys and 1 Tank
                British defend with 1 Artillery and 4 Infantrys; Dutch defend with 1 Bunker
                    Hisaichi roll dice for 1 Battleship and 1 Cruiser in Sumatra, round 2 : 1/2 hits, 1.17 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters, 5 Infantrys and 1 Tank in Sumatra, round 2 : 3/10 hits, 3.00 expected hits
                    Dutch roll dice for 1 Artillery, 1 Bunker and 4 Infantrys in Sumatra, round 2 : 2/6 hits, 2.17 expected hits
                    2 Infantrys owned by the Hisaichi lost in Sumatra
                    3 Infantrys owned by the British lost in Sumatra
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters, 3 Infantrys and 1 Tank in Sumatra, round 3 : 2/8 hits, 2.67 expected hits
                    Dutch roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Sumatra, round 3 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Hisaichi lost in Sumatra
                    1 Artillery owned by the British and 1 Infantry owned by the British lost in Sumatra
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters, 2 Infantrys and 1 Tank in Sumatra, round 4 : 3/7 hits, 2.50 expected hits
                    Dutch roll dice for 1 Bunker in Sumatra, round 4 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Dutch lost in Sumatra
                Hisaichi win, taking Sumatra from Dutch with 1 Adv.Fighter, 1 Artillery, 2 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 12
                Casualties for Hisaichi: 3 Infantrys
                Casualties for British: 1 Artillery and 4 Infantrys
                Casualties for Dutch: 1 Bunker
            Battle in Chahar
                Hisaichi attack with 1 Artillery, 3 Infantrys and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Chahar, round 2 : 1/5 hits, 1.50 expected hits
                    Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Shansi
                Hisaichi attack with 2 Infantrys and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 2 Infantrys and 1 Tank in Shansi, round 2 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Kweichow
                Hisaichi attack with 1 Artillery, 1 Elite, 1 Infantry and 1 L.Fighter
                Chinese defend with 2 Infantrys
                    Hisaichi roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 L.Fighter in Kweichow, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 2 Infantrys in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in Kweichow
                    1 Infantry owned by the Chinese lost in Kweichow
                    Hisaichi roll dice for 1 Artillery, 1 Elite and 1 L.Fighter in Kweichow, round 3 : 0/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 Infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Hisaichi lost in Kweichow
                    Hisaichi roll dice for 1 Artillery and 1 L.Fighter in Kweichow, round 4 : 2/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Kweichow
                    1 Infantry owned by the Chinese lost in Kweichow
                Hisaichi win with 1 L.Fighter remaining. Battle score for attacker is -5
                Casualties for Hisaichi: 1 Artillery, 1 Elite and 1 Infantry
                Casualties for Chinese: 2 Infantrys
    
        Non Combat Move - Hisaichi
            1 L.Fighter moved from Kweichow to Hong Kong
            1 Artillery and 3 Infantrys moved from Liaoning to Peking
            1 Tank moved from Heilungchiang to Peking
            3 Infantrys moved from Kirin to Heilungchiang
            1 Adv.Fighter moved from Ayan to Heilungchiang
            1 Bomber moved from Ayan to Liaoning
            1 Infantry and 1 Tank moved from Shanghai to Shantung
            1 Artillery and 2 Infantrys moved from Kiangsi to Shanghai
            2 Infantrys moved from N.Thailand to Yunnan
            1 Infantry moved from N.French Indochina to Yunnan
            1 Tank moved from N.Thailand to Yunnan
            3 Infantrys moved from Hong Kong to Kiangsi
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            2 Infantrys moved from Changchun to 84 Sea Zone
            2 Infantrys and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            2 Infantrys moved from 92 Sea Zone to N.French Indochina
            1 Fighter moved from Sumatra to 92 Sea Zone
            1 Adv.Fighter moved from Sumatra to 92 Sea Zone
            1 Infantry moved from Changchun to Kirin
            1 Fighter moved from Sumatra to 110 Sea Zone
            1 Transport moved from 110 Sea Zone to 92 Sea Zone
    
        Place Units - Hisaichi
            1 Carrier placed in 92 Sea Zone
            1 Adv.Fighter placed in 110 Sea Zone
            5 Infantrys placed in Malaya
            1 Artillery and 2 Infantrys placed in Heilungchiang
            1 Artillery and 3 Infantrys placed in Liaoning
            1 AAGun placed in Changchun
            5 Infantrys placed in Hong Kong
            3 Infantrys and 1 Tank placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 79 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Russians regular : -0.33
    Dutch regular : -0.83
    Hisaichi regular : 0.83
    

    40920_7his.tsvg

  • 2024 '22 '19 '17 '15

    TripleA Turn Summary: British round 7

    TripleA Turn Summary for game: World At War

    Game History

    Round: 7
    
        Combat Move - British
            1 Infantry moved from Dover to 21 Sea Zone
            1 Infantry and 1 T.Boat moved from 21 Sea Zone to 22 Sea Zone
            1 Infantry moved from 22 Sea Zone to Denmark
            1 Cruiser moved from 22 Sea Zone to 21 Sea Zone
            1 Infantry moved from Dover to 21 Sea Zone
            1 Cruiser and 1 Infantry moved from 21 Sea Zone to 22 Sea Zone
            1 Infantry moved from 22 Sea Zone to Oslo
            1 Adv.Fighter and 1 Fighter moved from 22 Sea Zone to Oslo
            2 Fighters moved from 22 Sea Zone to Denmark
            1 Bomber moved from Dover to Denmark
            1 Fighter moved from 21 Sea Zone to Oslo
            1 Infantry moved from Cairo to 56 Sea Zone
            1 Infantry moved from 56 Sea Zone to Crete
            2 Infantrys moved from Mersa Matruh to Tobruk
            2 Adv.Fighters and 2 Fighters moved from 56 Sea Zone to Tobruk
            1 Adv.Fighter and 1 Fighter moved from 56 Sea Zone to Crete
            1 Infantry moved from Wake to 95 Sea Zone
            1 Infantry and 1 Transport moved from 95 Sea Zone to 109 Sea Zone
            1 Infantry moved from 109 Sea Zone to Ponape
                  Americans take Ponape from Yamamoto
            1 Destroyer moved from 95 Sea Zone to 109 Sea Zone
            3 Transports moved from 65 Sea Zone to 60 Sea Zone
            2 Infantrys moved from Madras to 60 Sea Zone
            1 Artillery and 2 Infantrys moved from Calcutta to 60 Sea Zone
            1 Artillery, 4 Infantrys and 3 Transports moved from 60 Sea Zone to 65 Sea Zone
            1 Artillery and 4 Infantrys moved from 65 Sea Zone to Sumatra
            1 Adv.Fighter and 1 Fighter moved from 65 Sea Zone to Sumatra
            1 Fighter moved from 65 Sea Zone to Sumatra
            1 Artillery, 3 Infantrys and 2 Tanks moved from Calcutta to Assam
            10 Infantrys moved from Bihar to Assam
    
        Purchase Units - British
            British buy 3 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Destroyer, 10 Infantrys and 3 Submarines; Remaining resources: 1 PUs; 
    
        Combat - British
            Battle in Oslo
                British attack with 1 Adv.Fighter, 2 Fighters and 1 Infantry
                Germans defend with 1 Infantry
                    British roll dice for 1 Battleship in Oslo, round 2 : 1/1 hits, 0,67 expected hits
                    1 Infantry owned by the Germans lost in Oslo
                British win, taking Oslo from Germans with 1 Adv.Fighter, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Denmark
                British attack with 1 Bomber, 2 Fighters and 1 Infantry
                Germans defend with 1 Infantry
                    British roll dice for 1 Battleship in Denmark, round 2 : 0/1 hits, 0,67 expected hits
                    British roll dice for 1 Bomber, 2 Fighters and 1 Infantry in Denmark, round 2 : 0/4 hits, 1,50 expected hits
                    Germans roll dice for 1 Infantry in Denmark, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 Bomber, 2 Fighters and 1 Infantry in Denmark, round 3 : 1/4 hits, 1,50 expected hits
                    Germans roll dice for 1 Infantry in Denmark, round 3 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Germans lost in Denmark
                British win, taking Denmark from Germans with 1 Bomber, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Tobruk
                British attack with 2 Adv.Fighters, 2 Fighters and 2 Infantrys
                Italians defend with 2 Infantrys
                    British roll dice for 2 Adv.Fighters, 2 Fighters and 2 Infantrys in Tobruk, round 2 : 0/6 hits, 2,00 expected hits
                    Italians roll dice for 2 Infantrys in Tobruk, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 2 Adv.Fighters, 2 Fighters and 2 Infantrys in Tobruk, round 3 : 1/6 hits, 2,00 expected hits
                    Italians roll dice for 2 Infantrys in Tobruk, round 3 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the British lost in Tobruk
                    1 Infantry owned by the Italians lost in Tobruk
                    British roll dice for 2 Adv.Fighters, 2 Fighters and 1 Infantry in Tobruk, round 4 : 2/5 hits, 1,83 expected hits
                    Italians roll dice for 1 Infantry in Tobruk, round 4 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the British lost in Tobruk
                    1 Infantry owned by the Italians lost in Tobruk
                British win with 2 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 0
                Casualties for British: 2 Infantrys
                Casualties for Italians: 2 Infantrys
            Battle in Crete
                British attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry
                Germans defend with 1 Infantry
                    British roll dice for 1 Battleship in Crete, round 2 : 1/1 hits, 0,67 expected hits
                    1 Infantry owned by the Germans lost in Crete
                British win, taking Crete from Germans with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Assam
                British attack with 1 Artillery, 13 Infantrys and 2 Tanks
                Thai defend with 1 Artillery and 1 Infantry
                    British roll dice for 1 Artillery, 13 Infantrys and 2 Tanks in Assam, round 2 : 5/16 hits, 3,67 expected hits
                    Thai roll dice for 1 Artillery and 1 Infantry in Assam, round 2 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the British lost in Assam
                    1 Infantry owned by the Thai and 1 Artillery owned by the Thai lost in Assam
                British win, taking Assam from Thai with 1 Artillery, 12 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for British: 1 Infantry
                Casualties for Thai: 1 Artillery and 1 Infantry
            Battle in Sumatra
                British attack with 1 Adv.Fighter, 1 Artillery, 2 Fighters and 4 Infantrys
                Hisaichi defend with 1 Artillery, 2 Infantrys and 1 Tank
                    British roll dice for 2 Battleships in Sumatra, round 2 : 2/2 hits, 1,33 expected hits
                    2 Infantrys owned by the Hisaichi lost in Sumatra
                    British roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters and 4 Infantrys in Sumatra, round 2 : 2/8 hits, 2,33 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Tank in Sumatra, round 2 : 0/2 hits, 0,83 expected hits
                    1 Tank owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Sumatra
                British win, taking Sumatra from Hisaichi with 1 Adv.Fighter, 1 Artillery, 2 Fighters and 4 Infantrys remaining. Battle score for attacker is 13
                Casualties for Hisaichi: 1 Artillery, 2 Infantrys and 1 Tank
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from Nauru: 1 Infantry
            EDIT: Adding units owned by British to Wake: 1 Infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Tarawa: 1 Infantry
            EDIT: Adding units owned by British to Nauru: 1 Infantry
            EDIT: Turning off Edit Mode
            1 Adv.Fighter and 2 Fighters moved from Sumatra to 65 Sea Zone
            1 AAGun moved from Calcutta to Assam
            5 Infantrys moved from Delhi to Bihar
            2 Adv.Fighters moved from Bombay to 56 Sea Zone
            2 Adv.Fighters and 2 Fighters moved from Tobruk to 56 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from Crete to 56 Sea Zone
            6 Infantrys moved from Lower Egypt to Mersa Matruh
            2 Tanks moved from Lower Egypt to Mersa Matruh
            1 Artillery and 1 Infantry moved from Lower Egypt to Mersa Matruh
            10 Infantrys moved from Cairo to Lower Egypt
            1 Adv.Fighter and 2 Fighters moved from Oslo to 22 Sea Zone
            1 Bomber moved from Denmark to Dover
            4 Infantrys moved from Wales to Dover
            2 Fighters moved from Denmark to 22 Sea Zone
            1 Battleship moved from 21 Sea Zone to 22 Sea Zone
            1 Transport moved from 21 Sea Zone to 22 Sea Zone
            1 Carrier moved from 21 Sea Zone to 11 Sea Zone
            1 Battleship moved from 21 Sea Zone to 22 Sea Zone
            1 Transport moved from 22 Sea Zone to 11 Sea Zone
            1 Transport moved from 22 Sea Zone to 11 Sea Zone
            4 Infantrys moved from Dover to Manchester
    
        Place Units - British
            2 Adv.Fighters, 1 Battleship and 1 Destroyer placed in 11 Sea Zone
            1 Adv.Fighter placed in London
            1 Carrier and 3 Submarines placed in 56 Sea Zone
            5 Infantrys placed in Delhi
            5 Infantrys placed in Madras
    
        Turn Complete - British
            British collect 113 PUs; end with 114 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,33
    Thai regular : 0,33
    Germans regular : -0,67
    British regular : -3,17
    Hisaichi regular : -0,83
    

    Savegame

  • 2024 '22 '19 '17 '15

    @VictoryFirst Anzacs go


  • TripleA Turn Summary: Anzac round 7

    TripleA Turn Summary for game: World At War

    Game History

    Round: 7
    
        Combat Move - Anzac
            2 Infantrys moved from Broome to 67 Sea Zone
            1 Infantry and 1 Transport moved from 67 Sea Zone to 70 Sea Zone
            1 Infantry moved from New South Wales to 70 Sea Zone
            2 Infantrys and 1 Transport moved from 70 Sea Zone to 67 Sea Zone
            3 Transports moved from 67 Sea Zone to 113 Sea Zone
            3 Infantrys moved from Townsville to 113 Sea Zone
            3 Infantrys moved from West Papua to 113 Sea Zone
            6 Infantrys and 3 Transports moved from 113 Sea Zone to 67 Sea Zone
            9 Infantrys moved from 67 Sea Zone to Java
            4 Adv.Fighters and 2 Fighters moved from 67 Sea Zone to Java
    
        Purchase Units - Anzac
            Anzac buy 1 Cruiser and 10 Infantrys; Remaining resources: 8 PUs; 
    
        Combat - Anzac
            Battle in Java
                Anzac attack with 4 Adv.Fighters, 2 Fighters and 9 Infantrys
                Yamamoto defend with 1 Elite and 4 Infantrys
                    Anzac roll dice for 1 Battleship and 1 Cruiser in Java, round 2 : 1/2 hits, 1.17 expected hits
                    1 Infantry owned by the Yamamoto lost in Java
                    Anzac roll dice for 4 Adv.Fighters, 2 Fighters and 9 Infantrys in Java, round 2 : 2/15 hits, 4.17 expected hits
                    Yamamoto roll dice for 1 Elite and 3 Infantrys in Java, round 2 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Anzac lost in Java
                    2 Infantrys owned by the Yamamoto lost in Java
                    Anzac roll dice for 4 Adv.Fighters, 2 Fighters and 8 Infantrys in Java, round 3 : 1/14 hits, 4.00 expected hits
                    Yamamoto roll dice for 1 Elite and 1 Infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto lost in Java
                    Anzac roll dice for 4 Adv.Fighters, 2 Fighters and 8 Infantrys in Java, round 4 : 3/14 hits, 4.00 expected hits
                    Yamamoto roll dice for 1 Elite in Java, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in Java
                    1 Elite owned by the Yamamoto lost in Java
                Anzac win, taking Java from Yamamoto with 4 Adv.Fighters, 2 Fighters and 7 Infantrys remaining. Battle score for attacker is 7
                Casualties for Yamamoto: 1 Elite and 4 Infantrys
                Casualties for Anzac: 2 Infantrys
    
        Non Combat Move - Anzac
            4 Adv.Fighters and 2 Fighters moved from Java to 67 Sea Zone
            1 Destroyer moved from 67 Sea Zone to 65 Sea Zone
            1 Infantry moved from Canberra to New South Wales
            3 Infantrys moved from Port Moresby to West Papua
    
        Place Units - Anzac
            1 Cruiser placed in 122 Sea Zone
            3 Infantrys placed in Broome
            3 Infantrys placed in Townsville
            3 Infantrys placed in Port Moresby
            1 Infantry placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.33
    Anzac regular : -6.33
    

    Savegame


  • TripleA Turn Summary: Dutch round 7

    TripleA Turn Summary for game: World At War

    Game History

    Round: 7
    
        Combat Move - Dutch
            1 unit repaired.
    
        Purchase Units - Dutch
            Dutch buy 3 Bunkers; Remaining resources: 2 PUs; 
    
        Place Units - Dutch
            1 Bunker placed in Sumatra
            1 Bunker placed in Java
            1 Bunker placed in Aroe
    
        Turn Complete - Dutch
            Dutch collect 17 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Finns round 7

    TripleA Turn Summary for game: World At War

    Game History

    Round: 7
    
        Purchase Units - Finns
            Finns buy 1 Cruiser and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Finns
            2 Infantrys moved from Hamburg to 23 Sea Zone
            1 Destroyer, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            1 Infantry, 1 T.Boat and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            2 Infantrys moved from Helsinki to 24 Sea Zone
            4 Infantrys moved from 24 Sea Zone to Vyborg
            1 Fighter moved from Hamburg to Vyborg
            1 Adv.Fighter moved from Helsinki to Vyborg
            1 Infantry moved from Vyborg to N.Karelia
    
        Place Units - Finns
            2 Infantrys placed in Helsinki
            1 Cruiser placed in 24 Sea Zone
    
        Turn Complete - Finns
            Finns collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Romanians round 7

    TripleA Turn Summary for game: World At War

    Game History

    Round: 7
    
        Combat Move - Romanians
            1 Adv.Fighter moved from E.Romania to Donetsk
            1 Adv.Fighter, 1 Fighter, 4 Infantrys and 1 Tank moved from Vinnytsia to Donetsk
            1 Elite and 1 Infantry moved from E.Romania to Vinnytsia
    
        Purchase Units - Romanians
            Romanians buy 3 Infantrys; Remaining resources: 7 PUs; 
    
        Combat - Romanians
            Battle in Donetsk
                Romanians attack with 2 Adv.Fighters, 1 Fighter, 4 Infantrys and 1 Tank
                Russians defend with 3 Infantrys
                    Romanians roll dice for 2 Adv.Fighters, 1 Fighter, 4 Infantrys and 1 Tank in Donetsk, round 2 : 2/8 hits, 2.50 expected hits
                    Russians roll dice for 3 Infantrys in Donetsk, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Romanians lost in Donetsk
                    2 Infantrys owned by the Russians lost in Donetsk
                    Romanians roll dice for 2 Adv.Fighters, 1 Fighter, 2 Infantrys and 1 Tank in Donetsk, round 3 : 4/6 hits, 2.17 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 2 Adv.Fighters, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Romanians: 2 Infantrys
                Casualties for Russians: 3 Infantrys
    
        Non Combat Move - Romanians
            2 Adv.Fighters moved from Donetsk to Vinnytsia
            1 Fighter moved from Donetsk to Vinnytsia
    
        Place Units - Romanians
            3 Infantrys placed in E.Romania
    
        Turn Complete - Romanians
            Romanians collect 15 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 1.33
    Russians regular : 0.67
    

    Savegame


  • '20 '19 '18 '17 '16

    @Gargantua

    Game History

    Round: 7
    
        Combat Move - Americans
            4 L.Fighters moved from 95 Sea Zone to 75 Sea Zone
            1 Fighter moved from Wake to 86 Sea Zone
            1 Fighter moved from Wake to Minamitori
            1 Fighter moved from Wake to Minamitori
            1 Fighter moved from Wake to 86 Sea Zone
            1 Infantry moved from Johnston to 97 Sea Zone
            1 Elite moved from Johnston to 97 Sea Zone
            1 Elite, 1 Infantry and 1 Transport moved from 97 Sea Zone to 109 Sea Zone
            1 Elite and 1 Infantry moved from 109 Sea Zone to Truk
            2 Adv.Fighters moved from 95 Sea Zone to Truk
            1 Adv.Fighter moved from Wake to Minamitori
            1 Adv.Fighter moved from Wake to 86 Sea Zone
            1 Bomber moved from Wake to 86 Sea Zone
            1 Fighter moved from Wake to Minamitori
            2 Infantrys moved from Midway to 97 Sea Zone
            2 Infantrys and 1 Transport moved from 97 Sea Zone to 95 Sea Zone
            2 Infantrys moved from 95 Sea Zone to Minamitori
            1 Infantry moved from Wake to 95 Sea Zone
            1 Infantry and 1 Transport moved from 95 Sea Zone to 109 Sea Zone
            1 Infantry moved from 109 Sea Zone to Woleai
                  Americans take Woleai from Yamamoto
            2 Battleships moved from 95 Sea Zone to 109 Sea Zone
            1 Adv.Fighter moved from 95 Sea Zone to Minamitori
            1 Adv.Fighter moved from 32 Sea Zone to Rio de Oro
            2 Bombers moved from Mauritania to Rio de Oro
            2 Infantrys moved from Mauritania to Rio de Oro
    
        Purchase Units - Americans
            Americans buy 2 Battleships, 8 Infantrys, 3 L.Fighters and 1 S.Submarine; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 75 Sea Zone
                Americans attack with 4 L.Fighters
                Yamamoto defend with 1 Transport
                    Americans roll dice for 4 L.Fighters in 75 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Yamamoto roll dice for 1 Transport in 75 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Yamamoto lost in 75 Sea Zone
                Americans win with 4 L.Fighters remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Transport
            Battle in Rio de Oro
                Americans attack with 1 Adv.Fighter, 2 Bombers and 2 Infantrys
                Italians defend with 1 Bunker
                    Americans roll dice for 1 Adv.Fighter, 2 Bombers and 2 Infantrys in Rio de Oro, round 2 : 2/5 hits, 2.17 expected hits
                    Italians roll dice for 1 Bunker in Rio de Oro, round 2 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Italians lost in Rio de Oro
                Americans win, taking Rio de Oro from Italians with 1 Adv.Fighter, 2 Bombers and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Italians: 1 Bunker
            Battle in 86 Sea Zone
                Americans attack with 1 Adv.Fighter, 1 Bomber and 2 Fighters
                Yamamoto defend with 1 Transport
                    Americans roll dice for 1 Adv.Fighter, 1 Bomber and 2 Fighters in 86 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    Yamamoto roll dice for 1 Transport in 86 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Yamamoto lost in 86 Sea Zone
                Americans win with 1 Adv.Fighter, 1 Bomber and 2 Fighters remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Transport
            Battle in Truk
                Americans attack with 2 Adv.Fighters, 1 Elite and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 2 Battleships in Truk, round 2 : 2/2 hits, 1.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Truk
                Americans win, taking Truk from Yamamoto with 2 Adv.Fighters, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Minamitori
                Americans attack with 2 Adv.Fighters, 3 Fighters and 2 Infantrys
                Yamamoto defend with 2 Infantrys
                    Americans roll dice for 2 Battleships in Minamitori, round 2 : 1/2 hits, 1.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Minamitori
                    Americans roll dice for 2 Adv.Fighters, 3 Fighters and 2 Infantrys in Minamitori, round 2 : 3/7 hits, 2.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Minamitori, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Minamitori
                Americans win, taking Minamitori from Yamamoto with 2 Adv.Fighters, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 2 Infantrys
    
        Non Combat Move - Americans
            1 Bomber moved from 86 Sea Zone to Wake
            4 L.Fighters moved from 75 Sea Zone to 95 Sea Zone
            2 Fighters moved from 86 Sea Zone to Wake
            2 S.Submarines moved from 91 Sea Zone to 95 Sea Zone
            1 Adv.Fighter moved from 86 Sea Zone to 95 Sea Zone
            2 Adv.Fighters and 3 Fighters moved from Minamitori to 95 Sea Zone
            1 Carrier moved from 95 Sea Zone to 109 Sea Zone
            2 Adv.Fighters moved from Truk to 109 Sea Zone
            1 AAGun moved from Pearl Harbor to 98 Sea Zone
            1 Infantry moved from Pearl Harbor to 98 Sea Zone
            1 AAGun, 1 Infantry and 1 Transport moved from 98 Sea Zone to 97 Sea Zone
            1 AAGun and 1 Infantry moved from 97 Sea Zone to Midway
            3 L.Fighters moved from San Francisco to 95 Sea Zone
            2 B.Transports moved from 36 Sea Zone to 35 Sea Zone
            1 Artillery, 1 Elite and 1 Infantry moved from Bahia to 35 Sea Zone
            1 Artillery, 1 B.Transport, 1 Elite and 1 Infantry moved from 35 Sea Zone to 36 Sea Zone
            1 Artillery, 1 Elite and 1 Infantry moved from 36 Sea Zone to Mauritania
            1 Infantry moved from Bahia to 35 Sea Zone
            1 Infantry moved from Salvador to 35 Sea Zone
            1 Tank moved from Salvador to 35 Sea Zone
            1 B.Transport, 2 Infantrys and 1 Tank moved from 35 Sea Zone to 36 Sea Zone
            2 Infantrys and 1 Tank moved from 36 Sea Zone to Mauritania
            1 Transport moved from 36 Sea Zone to 34 Sea Zone
            1 B.Transport moved from 32 Sea Zone to 13 Sea Zone
            1 AAGun and 1 Infantry moved from Washington to 13 Sea Zone
            1 AAGun, 1 Infantry and 1 Transport moved from 13 Sea Zone to 32 Sea Zone
            1 AAGun and 1 Infantry moved from 32 Sea Zone to Bahia
            1 Adv.Fighter moved from Salvador to 34 Sea Zone
            1 Carrier moved from 32 Sea Zone to 34 Sea Zone
            2 Bombers moved from Rio de Oro to Mauritania
            1 Adv.Fighter moved from Rio de Oro to 34 Sea Zone
            2 Destroyers moved from 36 Sea Zone to 34 Sea Zone
    
        Place Units - Americans
            2 Battleships placed in 95 Sea Zone
            1 S.Submarine placed in 35 Sea Zone
            1 Infantry placed in Salvador
            3 L.Fighters placed in San Francisco
            7 Infantrys placed in Washington
            Americans undo move 5.
            3 Infantrys placed in Pearl Harbor
            4 Infantrys placed in Washington
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 95 Sea Zone: 1 Transport
            EDIT: Adding units owned by Americans to 97 Sea Zone: 1 Transport
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 109 PUs; end with 109 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.67
    Americans regular : 1.00
    Italians regular : -0.50
    

    40920_7USA.tsvg

  • 2024 '22 '19 '17 '15

    @Gargantua Turn 8! Will it be the one were Germany REALLY enters the war? :-O

    ;-)

  • 2024 '22 '19 '17 '15

    @Gargantua friendly reminder: German go

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World At War

    Game History

    Round: 8
    
        Combat Move - Germans
            7 Adv.Fighters and 1 Fighter moved from 23 Sea Zone to Kiev
            6 ArmoredCars, 2 Artillerys, 2 Infantrys and 3 Tanks moved from Brest to Kiev
            1 ArmoredCar moved from Danzig to Kiev
            1 ArmoredCar moved from Warsaw to Kiev
            1 ArmoredCar moved from Krakow to Kiev
            6 Artillerys, 1 Bomber, 8 Infantrys and 1 Tank moved from Vinnytsia to Kiev
            1 Bomber and 2 Stukas moved from Danzig to Kiev
            1 Artillery and 1 Infantry moved from Lithuania to Minsk
            1 Artillery, 1 Infantry and 5 Tanks moved from La Mancha to Madrid
            1 Artillery and 1 Infantry moved from Hamburg to Denmark
            1 Adv.Fighter moved from Hamburg to Oslo
            2 Infantrys moved from Middle Norrland to Oslo
            1 Artillery and 1 Infantry moved from Hamburg to 23 Sea Zone
            1 Artillery moved from Danzig to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Infantry moved from E.Romania to Vinnytsia
            2 Infantrys moved from Krakow to Vinnytsia
            3 Infantrys moved from Warsaw to Brest
            1 Tank moved from Bavaria to Krakow
            1 Infantry moved from Hamburg to 23 Sea Zone
            2 Artillerys, 1 Battleship, 4 Carriers, 1 Cruiser, 2 Destroyers, 3 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery moved from 24 Sea Zone to Latvia
            1 Artillery moved from 24 Sea Zone to Estonia
            1 Infantry moved from 24 Sea Zone to Vyborg
            1 Infantry moved from 24 Sea Zone to Latvia
            1 Infantry moved from 24 Sea Zone to Estonia
    
        Purchase Units - Germans
            Germans buy 6 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 2 Bunkers, 1 Elite, 9 Infantrys and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Oslo
                Germans attack with 1 Adv.Fighter and 2 Infantrys
                British defend with 1 Infantry
                    Germans roll dice for 1 Adv.Fighter and 2 Infantrys in Oslo, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in Oslo, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Oslo
                Germans win, taking Oslo from British with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Latvia
                Germans attack with 1 Artillery and 1 Infantry
                Russians defend with 2 Infantrys
                    Germans roll dice for 1 Battleship in Latvia, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                    Germans roll dice for 1 Artillery and 1 Infantry in Latvia, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Latvia
                    1 Infantry owned by the Russians lost in Latvia
                Germans win, taking Latvia from Russians with 1 Artillery remaining. Battle score for attacker is 2
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 1 Infantry
            Battle in Minsk
                Germans attack with 1 Artillery and 1 Infantry
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Minsk
                Germans win, taking Minsk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Madrid
                Germans attack with 1 Artillery, 1 Infantry and 5 Tanks
                Neutral defend with 1 AAGun, 1 Factory, 3 Infantrys and 3 Tanks
                    Germans roll dice for 1 Artillery, 1 Infantry and 5 Tanks in Madrid, round 2 : 0/7 hits, 3.17 expected hits
                    Neutral roll dice for 3 Infantrys and 3 Tanks in Madrid, round 2 : 0/6 hits, 2.50 expected hits
                    Germans roll dice for 1 Artillery, 1 Infantry and 5 Tanks in Madrid, round 3 : 2/7 hits, 3.17 expected hits
                    Neutral roll dice for 3 Infantrys and 3 Tanks in Madrid, round 3 : 2/6 hits, 2.50 expected hits
                    1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Madrid
                    2 Infantrys owned by the Neutral lost in Madrid
                    Germans roll dice for 5 Tanks in Madrid, round 4 : 2/5 hits, 2.50 expected hits
                    Neutral roll dice for 1 Infantry and 3 Tanks in Madrid, round 4 : 1/4 hits, 1.83 expected hits
                    1 Tank owned by the Germans lost in Madrid
                    1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in Madrid
                    Germans roll dice for 4 Tanks in Madrid, round 5 : 3/4 hits, 2.00 expected hits
                    Neutral roll dice for 2 Tanks in Madrid, round 5 : 2/2 hits, 1.00 expected hits
                    2 Tanks owned by the Germans lost in Madrid
                    2 Tanks owned by the Neutral lost in Madrid
                Germans loses 0 PUs for violating Madrids neutrality.
                Germans win, taking Madrid from Neutral with 2 Tanks remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Artillery, 1 Infantry and 3 Tanks
                Casualties for Neutral: 3 Infantrys and 3 Tanks
            Battle in Denmark
                Germans attack with 1 Artillery and 1 Infantry
                British defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 1 Infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in Denmark, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in Denmark, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Denmark
                Germans win, taking Denmark from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Estonia
                Germans attack with 1 Artillery and 1 Infantry
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Cruiser in Estonia, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in Estonia, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Estonia
                Germans win, taking Estonia from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Kiev
                Germans attack with 7 Adv.Fighters, 9 ArmoredCars, 8 Artillerys, 2 Bombers, 1 Fighter, 10 Infantrys, 2 Stukas and 4 Tanks
                Russians defend with 1 AAGun, 7 Artillerys, 1 Factory, 22 Infantrys and 11 Tanks
                    Russians roll AA dice in Kiev : 4/12 hits, 2.00 expected hits
                3 Adv.Fighters owned by the Germans and 1 Bomber owned by the Germans lost in Kiev
                    Germans roll dice for 4 Adv.Fighters, 9 ArmoredCars, 8 Artillerys, 1 Bomber, 1 Fighter, 10 Infantrys, 2 Stukas and 4 Tanks in Kiev, round 2 : 12/39 hits, 15.00 expected hits
                    Russians roll dice for 7 Artillerys, 22 Infantrys and 11 Tanks in Kiev, round 2 : 13/40 hits, 15.17 expected hits
                    3 ArmoredCars owned by the Germans and 10 Infantrys owned by the Germans lost in Kiev
                    12 Infantrys owned by the Russians lost in Kiev
                    Germans roll dice for 4 Adv.Fighters, 6 ArmoredCars, 8 Artillerys, 1 Bomber, 1 Fighter, 2 Stukas and 4 Tanks in Kiev, round 3 : 8/26 hits, 10.67 expected hits
                    Russians roll dice for 7 Artillerys, 10 Infantrys and 11 Tanks in Kiev, round 3 : 12/28 hits, 11.17 expected hits
                    6 ArmoredCars owned by the Germans and 6 Artillerys owned by the Germans lost in Kiev
                    8 Infantrys owned by the Russians lost in Kiev
                    Germans roll dice for 4 Adv.Fighters, 2 Artillerys, 1 Bomber, 1 Fighter, 2 Stukas and 4 Tanks in Kiev, round 4 : 10/14 hits, 6.67 expected hits
                    Russians roll dice for 7 Artillerys, 2 Infantrys and 11 Tanks in Kiev, round 4 : 7/20 hits, 8.50 expected hits
                    2 Artillerys owned by the Germans, 1 Stuka owned by the Germans and 4 Tanks owned by the Germans lost in Kiev
                    2 Infantrys owned by the Russians, 7 Artillerys owned by the Russians and 1 Tank owned by the Russians lost in Kiev
                1 Fighter owned by the Germans, 4 Adv.Fighters owned by the Germans, 1 Stuka owned by the Germans and 1 Bomber owned by the Germans retreated
                Russians win with 10 Tanks remaining. Battle score for attacker is -83
                Casualties for Germans: 3 Adv.Fighters, 9 ArmoredCars, 8 Artillerys, 1 Bomber, 10 Infantrys, 1 Stuka and 4 Tanks
                Casualties for Russians: 7 Artillerys, 22 Infantrys and 1 Tank
    
        Non Combat Move - Germans
            4 Adv.Fighters, 1 Bomber, 1 Fighter and 1 Stuka moved from Kiev to Vinnytsia
            1 Adv.Fighter moved from Oslo to 24 Sea Zone
            2 Infantrys moved from Hamburg to 23 Sea Zone
            2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Vyborg
            1 ArmoredCar and 3 Tanks moved from Burgundy to Bavaria
            1 Artillery and 2 Infantrys moved from Rhine to Hamburg
            1 Infantry moved from Aquitaine to Orleanais
            1 AAGun moved from Aquitaine to Orleanais
            1 Infantry moved from Paris to Normandy
            1 Infantry moved from Orleanais to Normandy
            1 Tank moved from Normandy to Orleanais
            1 Tank moved from Normandy to Lorraine
            1 Tank moved from Normandy to Lorraine
            2 Infantrys moved from Hamburg to 23 Sea Zone
            2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Middle Norrland
    
        Place Units - Germans
            1 Bunker and 6 Infantrys placed in Hamburg
            1 Bunker and 3 Infantrys placed in Normandy
            2 Artillerys and 1 Elite placed in Vinnytsia
            Germans undo move 2.
            1 Bunker and 2 Infantrys placed in Normandy
            1 Infantry placed in Vinnytsia
            3 Tanks placed in Krakow
            2 ArmoredCars and 2 Tanks placed in Warsaw
            3 Adv.Fighters placed in 24 Sea Zone
            3 Adv.Fighters placed in 24 Sea Zone
    
        Turn Complete - Germans
            Germans collect 130 PUs; end with 130 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -2.83
    Germans regular : -5.50
    Russians AA : 2.00
    Neutral regular : -2.83
    British regular : -1.00
    

    Savegame


  • Germans regular : -5.50
    Russians AA : 2.00
    Battle score for attacker is -83

    Well that fkin stings


  • @Gargantua unlucky .


  • 2024 '22 '19 '17 '15

    @Witt does normal forum posting not work for you? Thats why we changed to pre-Release TripleA…


  • @Elrood it doesn’t work for me… I have to load everything manually


  • I have to load everything manually also. its been that way for a couple of years for me.

Suggested Topics

  • 7
  • 3
  • 61
  • 160
  • 388
  • 123
  • 259
  • 477
Axis & Allies Boardgaming Custom Painted Miniatures

31

Online

17.4k

Users

39.9k

Topics

1.7m

Posts