TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 airfield and 1 harbour; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Hunan to Yunnan
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
2 bombers, 3 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 2 bombers, 4 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 4 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 5/12 hits, 5.83 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 4 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 artillery moved from Anhwe to Hunan
2 artilleries and 5 infantry moved from Anhwe to Kweichow
1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Manchuria
1 aaGun moved from Jehol to Manchuria
2 fighters moved from Jehol to Manchuria
2 bombers moved from Yunnan to French Indo China
1 carrier moved from 36 Sea Zone to 38 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 38 Sea Zone
1 cruiser moved from 36 Sea Zone to 38 Sea Zone
1 submarine moved from 36 Sea Zone to 38 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 38 Sea Zone
1 fighter moved from Kwangsi to 38 Sea Zone
1 tactical_bomber moved from Jehol to Kwangsi
3 tactical_bombers moved from Yunnan to Kwangsi
4 fighters moved from Yunnan to Kwangsi
1 carrier moved from 33 Sea Zone to 36 Sea Zone
6 fighters and 7 tactical_bombers moved from Kwangsi to French Indo China
1 armour moved from French Indo China to Yunnan
2 artilleries and 4 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 36 Sea Zone to 38 Sea Zone
2 artilleries, 4 infantry and 1 marine moved from Japan to 6 Sea Zone
2 artilleries, 1 cruiser, 4 infantry, 1 marine and 3 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries, 4 infantry and 1 marine moved from 36 Sea Zone to French Indo China
Place Units - Japanese
1 airfield and 1 harbour placed in French Indo China
Turn Complete - Japanese
Japanese collect 34 PUs; end with 36 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 bombers, 1 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 carrier and 2 fighters moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 battleship moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Hawaiian Islands to Wake Island
1 fighter moved from Hawaiian Islands to Wake Island
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 carrier moved from 101 Sea Zone to 102 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 102 Sea Zone
1 destroyer moved from 101 Sea Zone to 102 Sea Zone
1 infantry moved from Western United States to Central United States
1 aaGun moved from Central United States to Western United States
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Central United States to Western United States
1 fighter moved from Hawaiian Islands to Midway
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
2 bombers placed in Eastern United States
1 transport placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 6 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 7 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Japanese lost in Hopei
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
7 infantry moved from Shensi to Suiyuyan
1 fighter moved from Hopei to Suiyuyan
Place Units - Chinese
4 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 1 carrier, 1 factory_minor and 2 marines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 bomber moved from United Kingdom to Western Germany
Combat - British
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Western Germany causes 6 damage total.
Battle in 92 Sea Zone
British attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
British win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - British
1 bomber moved from Western Germany to United Kingdom
1 artillery and 3 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 2 cruisers, 1 destroyer, 3 infantry and 2 transports moved from 76 Sea Zone to 79 Sea Zone
1 artillery and 3 infantry moved from 79 Sea Zone to West India
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
2 infantry moved from Shan State to Burma
1 battleship moved from 39 Sea Zone to 79 Sea Zone
1 carrier moved from 81 Sea Zone to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 79 Sea Zone
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 mech_infantry moved from Ethiopia to Egypt
1 submarine moved from 109 Sea Zone to 125 Sea Zone
2 submarines moved from 109 Sea Zone to 105 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
1 destroyer moved from 124 Sea Zone to 109 Sea Zone
2 infantry moved from Scotland to United Kingdom
1 aaGun moved from Scotland to United Kingdom
1 fighter moved from Scotland to United Kingdom
1 aaGun moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
Place Units - British
1 factory_minor placed in Egypt
1 carrier placed in 109 Sea Zone
2 marines placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
6 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 6 infantry
Combat Hit Differential Summary :
Chinese regular : -3.33
Japanese regular : 0.00
Germans AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 marine and 3 transports; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 unit repaired.
1 infantry moved from Kenya to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
Combat - Italians
Non Combat Move - Italians
1 artillery and 2 infantry moved from Tobruk to Alexandria
1 mech_infantry moved from Tunisia to Tobruk
1 artillery and 1 infantry moved from Tunisia to Libya
1 armour moved from Greece to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Alexandria
1 armour moved from 98 Sea Zone to Alexandria
1 armour moved from Greece to Romania
1 aaGun moved from Yugoslavia to Romania
1 mech_infantry moved from Northern Italy to Romania
2 artilleries moved from Southern France to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 battleship moved from 93 Sea Zone to 98 Sea Zone
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 aaGun moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Western Germany
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Place Units - Italians
1 marine placed in Northern Italy
3 transports placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 infantry moved from Northern Territory to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Nigeria to French Equatorial Africa
2 infantry moved from Morocco to Algeria
1 fighter moved from Scotland to Algeria
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 carriers, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
Combat - Germans
Non Combat Move - Germans
2 aaGuns, 5 artilleries and 25 infantry moved from Romania to Eastern Poland
1 armour moved from Yugoslavia to Romania
2 mech_infantrys moved from Germany to Romania
1 aaGun, 2 armour, 2 artilleries and 6 infantry moved from Poland to Eastern Poland
7 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Germany to Poland
1 transport moved from 114 Sea Zone to 112 Sea Zone
1 aaGun moved from Western Germany to 112 Sea Zone
1 aaGun moved from 112 Sea Zone to Norway
4 infantry moved from Finland to Norway
5 mech_infantrys moved from Western Germany to Slovakia Hungary
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Holland Belgium to Western Germany
1 artillery moved from Normandy Bordeaux to France
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 112 Sea Zone
4 fighters moved from Gibraltar to 112 Sea Zone
2 tactical_bombers moved from Gibraltar to 112 Sea Zone
1 tactical_bomber moved from Southern Italy to Western Germany
1 tactical_bomber moved from Gibraltar to Southern Italy
Place Units - Germans
2 carriers and 1 submarine placed in 112 Sea Zone
1 fighter placed in Western Germany
1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1,1,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4,4,5
Germans collect 37 PUs (5 lost to blockades); end with 37 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Gibraltar: 2 bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Southern Italy: 2 bombers
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 armour moved from Novgorod to Poland
Russians take Baltic States from Germans
3 fighters and 1 tactical_bomber moved from Novgorod to Poland
Combat - Russians
Battle in Poland
Russians attack with 1 armour, 3 fighters and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 1 armour, 3 fighters and 1 tactical_bomber in Poland, round 2 : 3/5 hits, 2.67 expected hits
Germans roll dice for 1 artillery in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Poland to Novgorod
1 armour and 2 mech_infantrys moved from Belarus to Novgorod
1 armour and 1 mech_infantry moved from Bryansk to Novgorod
1 armour, 3 infantry and 1 mech_infantry moved from Ukraine to Bryansk
1 infantry moved from Karelia to Vyborg
1 aaGun and 3 infantry moved from Karelia to Novgorod
1 mech_infantry moved from Russia to Bryansk
2 armour and 2 mech_infantrys moved from Rostov to Bryansk
1 aaGun moved from Western Ukraine to Ukraine
1 artillery and 6 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
1 aaGun, 2 artilleries and 11 infantry moved from Belarus to Bryansk
1 submarine moved from 125 Sea Zone to 119 Sea Zone
Place Units - Russians
3 armour placed in Novgorod
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 40 PUs; end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 55 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 5 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 38 Sea Zone to 39 Sea Zone
2 bombers, 6 fighters and 7 tactical_bombers moved from French Indo China to India
2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from 39 Sea Zone to India
2 fighters moved from 37 Sea Zone to India
1 armour, 1 infantry and 1 mech_infantry moved from Yunnan to Burma
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 marine moved from French Indo China to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 artillery moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 battleship moved from 37 Sea Zone to 41 Sea Zone
1 battleship moved from 41 Sea Zone to 39 Sea Zone
Combat - Japanese
Japanese creates battle in territory 37 Sea Zone
Battle in Java
Battle in Sumatra
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 3 transports
British defend with 1 destroyer; ANZAC defend with 1 transport
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 transports in 39 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
British roll dice for 1 destroyer and 1 transport in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the British lost in 39 Sea Zone
Japanese win, taking Java from ANZAC, taking Sumatra from Dutch, taking 39 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 3 transports remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 37 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Philippines
Japanese attack with 1 artillery, 1 infantry and 1 marine
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Philippines, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Philippines
1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 artillery and 1 marine in Philippines, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Philippines
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 marine remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 2 infantry
Battle in Burma
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
British defend with 2 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Burma, round 2 : 0/3 hits, 0.83 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Burma
Japanese roll dice for 1 armour and 1 mech_infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 3 : 2/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Burma
1 infantry owned by the British lost in Burma
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in India
Japanese attack with 2 artilleries, 2 bombers, 9 fighters, 4 infantry and 8 tactical_bombers
British defend with 3 aaGuns, 1 fighter and 19 infantry; ANZAC defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
British roll AA dice in India : 0/9 hits, 1.50 expected hits
Japanese roll dice for 2 artilleries, 2 bombers, 9 fighters, 4 infantry and 8 tactical_bombers in India, round 2 : 11/25 hits, 12.83 expected hits
UK_Pacific roll dice for 3 aaGuns, 1 fighter and 21 infantry in India, round 2 : 11/22 hits, 7.67 expected hits
3 fighters owned by the Japanese, 3 tactical_bombers owned by the Japanese, 4 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India
2 infantry owned by the ANZAC, 3 aaGuns owned by the British and 6 infantry owned by the British lost in India
Japanese roll dice for 1 artillery, 2 bombers, 6 fighters and 5 tactical_bombers in India, round 3 : 6/14 hits, 8.00 expected hits
UK_Pacific roll dice for 1 fighter and 13 infantry in India, round 3 : 5/14 hits, 5.00 expected hits
3 fighters owned by the Japanese and 2 tactical_bombers owned by the Japanese lost in India
6 infantry owned by the British lost in India
Japanese roll dice for 1 artillery, 2 bombers, 3 fighters and 3 tactical_bombers in India, round 4 : 5/9 hits, 5.17 expected hits
UK_Pacific roll dice for 1 fighter and 7 infantry in India, round 4 : 4/8 hits, 3.00 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 2 bombers owned by the Japanese lost in India
5 infantry owned by the British lost in India
Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in India, round 5 : 3/5 hits, 2.67 expected hits
UK_Pacific roll dice for 1 fighter and 2 infantry in India, round 5 : 1/3 hits, 1.33 expected hits
1 tactical_bomber owned by the Japanese lost in India
2 infantry owned by the British and 1 fighter owned by the British lost in India
Japanese captures 17PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -103
Casualties for Japanese: 1 artillery, 2 bombers, 7 fighters, 4 infantry and 7 tactical_bombers
Casualties for British: 3 aaGuns, 1 fighter and 19 infantry
Casualties for ANZAC: 2 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Kweichow to Hopei
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Kweichow to Yunnan
2 artilleries moved from Kweichow to Yunnan
2 fighters and 1 tactical_bomber moved from India to 39 Sea Zone
Place Units - Japanese
1 submarine placed in 6 Sea Zone
1 fighter and 1 infantry placed in Japan
1 factory_minor placed in Manchuria
Japanese undo move 3.
1 factory_minor placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4
Japanese collect 50 PUs; end with 72 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : 1.00
Japanese regular : -4.83
British AA : -1.50
UK_Pacific regular : 5.33
ANZAC regular : 0.67
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 marine moved from Central United States to 101 Sea Zone
1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Wake Island to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
Combat - Americans
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 1 bomber, 4 infantry, 1 marine and 2 mech_infantrys
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 4 infantry, 1 marine and 2 mech_infantrys in Gibraltar, round 2 : 5/10 hits, 3.00 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Gibraltar
2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 1 bomber, 3 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Battle in 55 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 55 Sea Zone
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 55 Sea Zone to Queensland
1 bomber moved from 55 Sea Zone to Queensland
1 fighter moved from 55 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from Midway to 54 Sea Zone
1 fighter moved from Wake Island to Queensland
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
1 bomber moved from Eastern United States to Algeria
1 bomber moved from Gibraltar to Algeria
1 fighter and 1 tactical_bomber moved from 102 Sea Zone to Algeria
1 destroyer moved from 102 Sea Zone to 104 Sea Zone
1 carrier moved from 102 Sea Zone to 91 Sea Zone
Place Units - Americans
1 destroyer placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
1 infantry moved from Suiyuyan to Chahar
3 infantry moved from Suiyuyan to Hopei
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Suiyuyan to Hopei
4 infantry moved from Suiyuyan to Shensi
Combat - Chinese
Battle in Chahar
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Chahar, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Chahar, round 3 : 2/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Shensi, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 3 infantry in Shensi, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Kansu
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 1 airfield, 1 fighter and 3 infantry; Remaining resources: 2 PUs;
Combat Move - British
2 artilleries and 4 infantry moved from West India to India
1 transport moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Italian Somaliland
Combat - British
Battle in Italian Somaliland
Battle in India
British attack with 2 artilleries and 4 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 2 artilleries and 4 infantry in India, round 2 : 3/6 hits, 1.67 expected hits
Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in India
British win, taking Italian Somaliland from Italians, taking India from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 infantry moved from Burma to India
1 transport moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Ethiopia
1 fighter and 1 tactical_bomber moved from 79 Sea Zone to Egypt
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport moved from 79 Sea Zone to 76 Sea Zone
2 submarines moved from 105 Sea Zone to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
2 marines moved from United Kingdom to 109 Sea Zone
1 fighter moved from Scotland to Gibraltar
2 fighters moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to 91 Sea Zone
1 bomber moved from United Kingdom to Gibraltar
1 aaGun and 1 infantry moved from Scotland to United Kingdom
1 cruiser moved from 109 Sea Zone to 91 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 109 Sea Zone to 92 Sea Zone
2 marines moved from 92 Sea Zone to Algeria
2 infantry moved from United Kingdom to 109 Sea Zone
1 aaGun and 1 artillery moved from United Kingdom to 109 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 92 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 92 Sea Zone to Algeria
1 carrier, 1 destroyer and 1 submarine moved from 109 Sea Zone to 92 Sea Zone
Place Units - British
3 infantry placed in Egypt
1 airfield placed in Gibraltar
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,6,6
British collect 26 PUs (3 lost to blockades); end with 28 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3,2,6,5,5,1,3,2,6,6
UK_Pacific collect 13 PUs (3 lost to blockades); end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50
Americans regular : 2.17
Japanese regular : 1.33
Italians regular : 0.33
British regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 marine moved from Central United States to 101 Sea Zone
1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Wake Island to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
Combat - Americans
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 1 bomber, 4 infantry, 1 marine and 2 mech_infantrys
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 4 infantry, 1 marine and 2 mech_infantrys in Gibraltar, round 2 : 5/10 hits, 3.00 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Gibraltar
2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 1 bomber, 3 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Battle in 55 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 55 Sea Zone
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 55 Sea Zone to Queensland
1 bomber moved from 55 Sea Zone to Queensland
1 fighter moved from 55 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from Midway to 54 Sea Zone
1 fighter moved from Wake Island to Queensland
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
1 bomber moved from Eastern United States to Algeria
1 bomber moved from Gibraltar to Algeria
1 fighter and 1 tactical_bomber moved from 102 Sea Zone to Algeria
1 destroyer moved from 102 Sea Zone to 104 Sea Zone
1 carrier moved from 102 Sea Zone to 91 Sea Zone
Place Units - Americans
1 destroyer placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
1 infantry moved from Suiyuyan to Chahar
3 infantry moved from Suiyuyan to Hopei
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Suiyuyan to Hopei
4 infantry moved from Suiyuyan to Shensi
Combat - Chinese
Battle in Chahar
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Chahar, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Chahar, round 3 : 2/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Shensi, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 3 infantry in Shensi, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Kansu
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 1 airfield, 1 fighter and 3 infantry; Remaining resources: 2 PUs;
Combat Move - British
2 artilleries and 4 infantry moved from West India to India
1 transport moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Italian Somaliland
Combat - British
Battle in Italian Somaliland
Battle in India
British attack with 2 artilleries and 4 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 2 artilleries and 4 infantry in India, round 2 : 3/6 hits, 1.67 expected hits
Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in India
British win, taking Italian Somaliland from Italians, taking India from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 infantry moved from Burma to India
1 transport moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Ethiopia
1 fighter and 1 tactical_bomber moved from 79 Sea Zone to Egypt
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport moved from 79 Sea Zone to 76 Sea Zone
2 submarines moved from 105 Sea Zone to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
2 marines moved from United Kingdom to 109 Sea Zone
1 fighter moved from Scotland to Gibraltar
2 fighters moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to 91 Sea Zone
1 bomber moved from United Kingdom to Gibraltar
1 aaGun and 1 infantry moved from Scotland to United Kingdom
1 cruiser moved from 109 Sea Zone to 91 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 109 Sea Zone to 92 Sea Zone
2 marines moved from 92 Sea Zone to Algeria
2 infantry moved from United Kingdom to 109 Sea Zone
1 aaGun and 1 artillery moved from United Kingdom to 109 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 92 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 92 Sea Zone to Algeria
1 carrier, 1 destroyer and 1 submarine moved from 109 Sea Zone to 92 Sea Zone
Place Units - British
3 infantry placed in Egypt
1 airfield placed in Gibraltar
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,6,6
British collect 26 PUs (3 lost to blockades); end with 28 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3,2,6,5,5,1,3,2,6,6
UK_Pacific collect 13 PUs (3 lost to blockades); end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 123 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.50
Americans regular : 2.17
Japanese regular : 1.33
Italians regular : 0.33
British regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 mech_infantry moved from Romania to Belarus
Italians take Belarus from Russians
1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from Alexandria to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Non Combat Move - Italians
1 armour moved from Alexandria to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 armour, 1 battleship, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 98 Sea Zone to 97 Sea Zone
2 transports moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 mech_infantry moved from Tobruk to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 marine moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
1 infantry and 1 mech_infantry moved from 97 Sea Zone to Northern Italy
1 aaGun moved from Romania to Eastern Poland
1 armour moved from Romania to Belarus
2 aaGuns moved from Western Germany to Northern Italy
1 armour, 1 artillery and 2 infantry moved from 97 Sea Zone to Southern Italy
2 fighters moved from Southern Italy to 97 Sea Zone
1 bomber moved from Southern Italy to Yugoslavia
1 artillery moved from Alexandria to Tobruk
Place Units - Italians
1 carrier and 1 submarine placed in 97 Sea Zone
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Changing ownership of Belgian Congo from British to Italians
EDIT: Adding units owned by Italians to Belgian Congo: 1 infantry
EDIT: Removing units owned by Italians from Anglo Egyptian Sudan: 1 infantry
EDIT: Changing PUs for Italians from 20 to 21
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 41 Sea Zone
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 46 Sea Zone
2 fighters moved from Queensland to 46 Sea Zone
1 infantry moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
Combat - ANZAC
Battle in 41 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 cruiser
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 fighters in 46 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
2 fighters moved from 46 Sea Zone to Queensland
Place Units - ANZAC
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Algeria to 91 Sea Zone
1 destroyer moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 infantry moved from Germany to Poland
1 mech_infantry moved from Slovakia Hungary to Poland
1 infantry moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 infantry moved from Norway to Finland
2 bombers moved from Southern Italy to Finland
1 fighter moved from Western Germany to Poland
1 tactical_bomber moved from Western Germany to Poland
Combat - Germans
Battle in Finland
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Finland, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 armour
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Poland, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 armour in Poland, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Poland
1 armour owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Non Combat Move - Germans
3 aaGuns, 7 armour, 7 artilleries, 30 infantry and 5 mech_infantrys moved from Eastern Poland to Belarus
1 armour moved from Romania to Eastern Poland
3 mech_infantrys moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Slovakia Hungary to Belarus
1 tactical_bomber moved from Poland to Yugoslavia
1 fighter moved from Poland to Yugoslavia
1 fighter moved from 112 Sea Zone to Yugoslavia
3 fighters moved from 112 Sea Zone to Southern Italy
1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from 112 Sea Zone to Southern Italy
1 mech_infantry moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to Northern Italy
1 mech_infantry moved from Romania to Belarus
1 mech_infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Western Germany to Southern Italy
1 artillery moved from France to Western Germany
2 bombers moved from Finland to Norway
Place Units - Germans
1 airfield and 1 factory_minor placed in Yugoslavia
1 fighter and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Russians
Russians buy 10 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
2 infantry moved from Ukraine to Bessarabia
1 infantry moved from Vyborg to Finland
1 infantry moved from Karelia to Finland
1 fighter and 1 tactical_bomber moved from Novgorod to Finland
1 fighter moved from Novgorod to Bessarabia
Combat - Russians
Battle in Bessarabia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Finland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Finland, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
6 armour and 5 mech_infantrys moved from Novgorod to Vologda
1 fighter moved from Bessarabia to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 fighter moved from Finland to Vologda
1 tactical_bomber moved from Finland to Vologda
1 armour moved from Bryansk to Vologda
2 mech_infantrys moved from Bryansk to Vologda
1 mech_infantry moved from Bryansk to Vologda
1 armour moved from Bryansk to Russia
3 artilleries moved from Bryansk to Tambov
1 artillery moved from Russia to Tambov
1 fighter moved from Novgorod to Russia
2 aaGuns and 6 infantry moved from Novgorod to Karelia
5 infantry moved from Bryansk to Russia
1 aaGun and 13 infantry moved from Bryansk to Tambov
1 armour moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 aaGun moved from Ukraine to Bessarabia
1 submarine moved from 119 Sea Zone to 110 Sea Zone
Place Units - Russians
10 artilleries placed in Russia
3 mech_infantrys placed in Volgograd
1 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Russians
Russians buy 10 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
2 infantry moved from Ukraine to Bessarabia
1 infantry moved from Vyborg to Finland
1 infantry moved from Karelia to Finland
1 fighter and 1 tactical_bomber moved from Novgorod to Finland
1 fighter moved from Novgorod to Bessarabia
Combat - Russians
Battle in Bessarabia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Finland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Finland, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
6 armour and 5 mech_infantrys moved from Novgorod to Vologda
1 fighter moved from Bessarabia to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 fighter moved from Finland to Vologda
1 tactical_bomber moved from Finland to Vologda
1 armour moved from Bryansk to Vologda
2 mech_infantrys moved from Bryansk to Vologda
1 mech_infantry moved from Bryansk to Vologda
1 armour moved from Bryansk to Russia
3 artilleries moved from Bryansk to Tambov
1 artillery moved from Russia to Tambov
1 fighter moved from Novgorod to Russia
2 aaGuns and 6 infantry moved from Novgorod to Karelia
5 infantry moved from Bryansk to Russia
1 aaGun and 13 infantry moved from Bryansk to Tambov
1 armour moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 aaGun moved from Ukraine to Bessarabia
1 submarine moved from 119 Sea Zone to 110 Sea Zone
Place Units - Russians
10 artilleries placed in Russia
3 mech_infantrys placed in Volgograd
1 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 115 Sea Zone: 1 cruiser
EDIT: Adding units owned by Russians to 114 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 3 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from 39 Sea Zone to 38 Sea Zone
1 artillery moved from Shan State to Malaya
1 marine moved from Philippines to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Malaya
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
Combat - Japanese
Battle in Borneo
Battle in 38 Sea Zone
Japanese attack with 1 fighter and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 38 Sea Zone
1 destroyer owned by the ANZAC lost in 38 Sea Zone
Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 41 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Malaya
Japanese attack with 1 artillery and 1 marine
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Malaya
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 marine remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to French Indo China
1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Kwangsi to French Indo China
1 infantry moved from Kiangsi to Hunan
1 artillery moved from Yunnan to French Indo China
1 artillery moved from Hunan to Yunnan
1 carrier, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from 38 Sea Zone to 37 Sea Zone
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from Japan to 37 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Place Units - Japanese
1 infantry and 2 mech_infantrys placed in French Indo China
3 fighters placed in Japan
1 carrier and 1 destroyer placed in 6 Sea Zone
1 factory_minor placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,4,1,6,2,4,3,5,5,3,3,4,1,6,4,6,5,4
Japanese collect 48 PUs (4 lost to blockades); end with 51 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 4 artilleries, 2 fighters, 8 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Solomon Islands to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 64 Sea Zone
2 infantry moved from 64 Sea Zone to New South Wales
1 infantry moved from Solomon Islands to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 64 Sea Zone
1 infantry moved from 64 Sea Zone to New South Wales
4 fighters and 4 tactical_bombers moved from 55 Sea Zone to New South Wales
2 battleships moved from 55 Sea Zone to 64 Sea Zone
1 cruiser moved from 55 Sea Zone to 64 Sea Zone
Combat - Japanese
Battle in New South Wales
Japanese attack with 4 fighters, 3 infantry and 4 tactical_bombers
ANZAC defend with 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
ANZAC roll AA dice in New South Wales : 0/3 hits, 0.50 expected hits
Japanese roll dice for 2 battleships and 1 cruiser in New South Wales, round 2 : 1/3 hits, 1.83 expected hits
Japanese roll dice for 4 fighters, 3 infantry and 4 tactical_bombers in New South Wales, round 2 : 5/11 hits, 5.17 expected hits
ANZAC roll dice for 1 aaGun and 2 infantry in New South Wales, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in New South Wales
Japanese captures 8PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 4 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 11
Casualties for ANZAC: 1 aaGun and 2 infantry
triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
Non Combat Move - Japanese
4 fighters moved from New South Wales to 64 Sea Zone
4 tactical_bombers moved from New South Wales to 64 Sea Zone
4 carriers moved from 55 Sea Zone to 64 Sea Zone
1 destroyer moved from 55 Sea Zone to 64 Sea Zone
3 artilleries and 3 infantry moved from French Indo China to Shan State
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kiangsi to Hopei
3 infantry moved from Yunnan to Shan State
1 armour and 1 mech_infantry moved from Yunnan to Shan State
2 artilleries moved from Yunnan to Shan State
1 aaGun moved from Yunnan to Shan State
1 artillery moved from Szechwan to Kweichow
1 transport moved from 37 Sea Zone to 21 Sea Zone
2 infantry moved from Kwangtung to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 132 Sea Zone
2 infantry moved from 132 Sea Zone to Shan State
2 artilleries and 4 infantry moved from Caroline Islands to 35 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 35 Sea Zone to 132 Sea Zone
2 artilleries and 4 infantry moved from 132 Sea Zone to Shan State
1 destroyer moved from 37 Sea Zone to 132 Sea Zone
1 carrier moved from 35 Sea Zone to 132 Sea Zone
1 fighter moved from 35 Sea Zone to 132 Sea Zone
1 submarine moved from 35 Sea Zone to 132 Sea Zone
3 fighters moved from 7 Sea Zone to French Indo China
1 fighter moved from 35 Sea Zone to 132 Sea Zone
1 cruiser moved from 35 Sea Zone to 132 Sea Zone
1 artillery and 1 marine moved from Solomon Islands to 55 Sea Zone
1 artillery moved from Hunan to Kweichow
1 infantry moved from Kwangtung to Hunan
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Iwo Jima to 7 Sea Zone
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 7 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsu to 20 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to French Indo China
1 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Solomon Islands to 55 Sea Zone
2 artilleries, 1 marine and 2 transports moved from 55 Sea Zone to 47 Sea Zone
1 infantry moved from New Britain to 47 Sea Zone
2 artilleries, 1 infantry, 1 marine and 2 transports moved from 47 Sea Zone to 35 Sea Zone
2 artilleries, 1 infantry and 1 marine moved from 35 Sea Zone to Caroline Islands
2 destroyers moved from 55 Sea Zone to 35 Sea Zone
3 carriers moved from 7 Sea Zone to 35 Sea Zone
1 destroyer moved from 7 Sea Zone to 21 Sea Zone
1 submarine moved from 7 Sea Zone to 35 Sea Zone
2 transports moved from 37 Sea Zone to 7 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Davao
1 tactical_bomber moved from Caroline Islands to Davao
1 tactical_bomber moved from Japan to Davao
2 tactical_bombers moved from 7 Sea Zone to Davao
1 aaGun moved from Hopei to Hunan
1 artillery moved from Hopei to Kiangsi
1 destroyer moved from 35 Sea Zone to 132 Sea Zone
1 submarine moved from 35 Sea Zone to 132 Sea Zone
1 submarine moved from 55 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 submarine placed in 6 Sea Zone
3 artilleries placed in French Indo China
3 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Kiangsu
2 fighters, 3 infantry and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Davao: 3 tactical_bombers
EDIT: Adding units owned by Japanese to French Indo China: 3 tactical_bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -1.00
ANZAC AA : -0.50
ANZAC regular : -0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 3 infantry, 12 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vologda to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Tambov to Russia
3 armour moved from Ukraine to Russia
3 tactical_bombers moved from Novgorod to Russia
35 armour, 5 artilleries, 2 bombers, 16 infantry, 3 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
3 fighters moved from Bryansk to Russia
Combat - Germans
Battle in Russia
Germans attack with 38 armour, 5 artilleries, 2 bombers, 3 fighters, 19 infantry, 3 mech_infantrys and 7 tactical_bombers
ANZAC defend with 3 fighters; Russians defend with 3 aaGuns, 1 airfield, 1 armour, 6 artilleries, 1 factory_major, 65 infantry and 1 mech_infantry
Russians roll AA dice in Russia : 1/9 hits, 1.50 expected hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 38 armour, 5 artilleries, 2 bombers, 2 fighters, 19 infantry, 3 mech_infantrys and 7 tactical_bombers in Russia, round 2 : 30/76 hits, 32.17 expected hits
Russians roll dice for 3 aaGuns, 1 armour, 6 artilleries, 3 fighters, 65 infantry and 1 mech_infantry in Russia, round 2 : 24/76 hits, 26.50 expected hits
3 artilleries owned by the Germans, 19 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia
27 infantry owned by the Russians and 3 aaGuns owned by the Russians lost in Russia
Germans roll dice for 38 armour, 2 artilleries, 2 bombers, 2 fighters, 1 mech_infantry and 7 tactical_bombers in Russia, round 3 : 30/52 hits, 27.00 expected hits
Russians roll dice for 1 armour, 6 artilleries, 3 fighters, 38 infantry and 1 mech_infantry in Russia, round 3 : 17/49 hits, 17.50 expected hits
2 artilleries owned by the Germans, 14 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia
30 infantry owned by the Russians lost in Russia
Germans roll dice for 24 armour, 2 bombers, 2 fighters and 7 tactical_bombers in Russia, round 4 : 20/35 hits, 19.00 expected hits
Russians roll dice for 1 armour, 6 artilleries, 3 fighters, 8 infantry and 1 mech_infantry in Russia, round 4 : 6/19 hits, 7.50 expected hits
6 armour owned by the Germans lost in Russia
1 mech_infantry owned by the Russians, 8 infantry owned by the Russians, 3 fighters owned by the ANZAC, 1 armour owned by the Russians and 6 artilleries owned by the Russians lost in Russia
Germans captures 27PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 18 armour, 2 bombers, 2 fighters and 7 tactical_bombers remaining. Battle score for attacker is 55
Casualties for Germans: 20 armour, 5 artilleries, 1 fighter, 19 infantry and 3 mech_infantrys
Casualties for Russians: 3 aaGuns, 1 armour, 6 artilleries, 65 infantry and 1 mech_infantry
Casualties for ANZAC: 3 fighters
Non Combat Move - Germans
2 bombers, 2 fighters and 4 tactical_bombers moved from Russia to Novgorod
3 tactical_bombers moved from Russia to Ukraine
1 aaGun moved from Bryansk to Ukraine
2 aaGuns moved from Bryansk to Ukraine
8 armour moved from Baltic States to Novgorod
1 infantry moved from Archangel to Novgorod
1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
2 artilleries moved from France to Western Germany
Place Units - Germans
1 destroyer and 1 transport placed in 113 Sea Zone
1 infantry and 2 mech_infantrys placed in Ukraine
2 infantry and 1 mech_infantry placed in Novgorod
9 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5,4,3,1,3,3
Germans collect 53 PUs (2 lost to blockades); end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 9 PUs;
Combat Move - ANZAC
2 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone
3 fighters moved from Queensland to Shan State
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Combat Move - French
Non Combat Move - French
1 cruiser and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Anglo Egyptian Sudan to Kenya
3 infantry moved from Algeria to Tunisia
1 fighter moved from United Kingdom to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 destroyer, 4 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 submarines moved from 6 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
2 submarines moved from 16 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to 6 Sea Zone
1 bomber moved from Yunnan to 43 Sea Zone
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 fighter moved from 96 Sea Zone to Cyprus
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 6 Sea Zone
Americans attack with 1 fighter, 5 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 fighter, 5 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Cyprus
Americans attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Cyprus, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Cyprus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Cyprus
1 infantry owned by the Italians lost in Cyprus
Americans win, taking Cyprus from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 fighter moved from Cyprus to Syria
4 infantry moved from 96 Sea Zone to Tobruk
1 artillery moved from Malta to 96 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
4 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from Eastern United States to 101 Sea Zone
2 carriers, 1 destroyer, 2 fighters, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Algeria to Morocco
1 infantry moved from Algeria to Tunisia
1 armour and 2 mech_infantrys moved from Egypt to Iraq
4 fighters moved from Yunnan to India
1 bomber moved from 43 Sea Zone to Yunnan
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
3 carriers, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Gibraltar to United Kingdom
1 mech_infantry moved from Western United States to Eastern United States
Place Units - Americans
2 transports placed in 101 Sea Zone
3 fighters and 3 infantry placed in Eastern United States
1 fighter placed in Western United States
1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 artillery and 15 infantry moved from Anhwe to Jehol
1 infantry moved from Kwangtung to Kiangsi
Place Units - Chinese
2 infantry placed in Yunnan
2 artilleries and 3 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
Purchase Units - British
British buy 1 armour, 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 artillery moved from Tobruk to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 bomber moved from Iraq to Crete
2 infantry moved from Yunnan to Shan State
2 fighters moved from Yunnan to Shan State
1 infantry moved from Bulgaria to Yugoslavia
British take Yugoslavia from Germans
Combat - British
Battle in Crete
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Crete
British win, taking Crete from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Scotland
British attack with 1 fighter and 2 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 1 fighter and 2 infantry in Scotland, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Scotland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Scotland
British roll dice for 1 fighter and 1 infantry in Scotland, round 3 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Scotland, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Scotland
1 infantry owned by the Germans lost in Scotland
British win with 1 fighter remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Germans: 1 infantry
Battle in Shan State
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Sumatra from Japanese to UK_Pacific
EDIT: Turning off Edit Mode
2 fighters moved from Shan State to India
1 artillery and 9 infantry moved from Burma to Yunnan
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 armour and 1 infantry moved from West India to India
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Egypt to Syria
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Malta to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from Malta to Iraq
1 transport moved from 96 Sea Zone to 92 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 bomber moved from Crete to Iraq
1 infantry moved from Iraq to Syria
1 fighter moved from Iraq to India
1 aaGun and 2 infantry moved from Tobruk to Alexandria
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 fighter moved from Scotland to United Kingdom
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 aaGun moved from Burma to India
Place Units - British
1 fighter and 2 infantry placed in United Kingdom
3 infantry placed in Egypt
British undo move 2.
British undo move 1.
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South Africa
1 armour and 1 infantry placed in Egypt
1 fighter and 2 infantry placed in United Kingdom
1 infantry placed in Egypt
British undo move 5.
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2,5,1,1,2,4,4,4,2,5,1,2
British collect 34 PUs (6 lost to blockades); end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
5 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 5 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Americans regular : 0.17
Italians regular : 0.33
Japanese regular : 0.33
Germans regular : 1.33
British regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 harbour and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 fighter moved from 43 Sea Zone to Borneo
1 fighter moved from 43 Sea Zone to Borneo
1 cruiser moved from 33 Sea Zone to 43 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 infantry moved from Manchuria to Korea
ANZAC take Korea from Japanese
1 artillery moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 tactical_bomber moved from New South Wales to 49 Sea Zone
Combat - ANZAC
ANZAC creates battle in territory 39 Sea Zone
ANZAC creates battle in territory 17 Sea Zone
Battle in 49 Sea Zone
ANZAC attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
ANZAC win, taking 39 Sea Zone from Japanese with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 fighter and 1 infantry
ANZAC roll dice for 1 cruiser in Borneo, round 2 : 1/1 hits, 0.50 expected hits
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Borneo, round 2 : 1/4 hits, 1.67 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Borneo, round 2 : 2/2 hits, 1.00 expected hits
1 fighter owned by the ANZAC and 1 infantry owned by the ANZAC lost in Borneo
1 fighter owned by the Japanese and 1 infantry owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 fighter and 1 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Borneo to 43 Sea Zone
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 49 Sea Zone to 54 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
3 destroyers moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from Caroline Islands to 17 Sea Zone
1 fighter moved from Caroline Islands to 17 Sea Zone
1 fighter moved from Caroline Islands to Queensland
1 submarine moved from 39 Sea Zone to 80 Sea Zone
Place Units - ANZAC
1 harbour placed in Iwo Jima
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,4,4,5,4,3,4,6,4,3,5,4,3,4,2,5,4,3,1,1,2,4,6,5,4,5,4,1,5,5,3,5
ANZAC collect 16 PUs (3 lost to blockades); end with 16 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 15
Combat Move - Italians
Non Combat Move - Italians
1 fighter moved from Western Germany to Austria
1 bomber moved from Ukraine to Stalingrad
1 aaGun, 1 armour, 1 infantry and 1 mech_infantry moved from Northern Caucasus to Stalingrad
Turn Complete - Italians
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
1 destroyer moved from 64 Sea Zone to 43 Sea Zone
ANZAC take 43 Sea Zone from Japanese
1 destroyer moved from 55 Sea Zone to 132 Sea Zone
2 fighters moved from 36 Sea Zone to 37 Sea Zone
1 cruiser and 1 marine moved from 55 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery, 1 infantry and 1 marine
Japanese defend with 1 artillery
ANZAC roll dice for 1 cruiser in Celebes, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Celebes, round 2 : 2/3 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
1 artillery owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Battle in 37 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer and 1 transport
ANZAC roll dice for 2 fighters in 37 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 37 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - ANZAC
2 fighters moved from 37 Sea Zone to Davao
2 fighters moved from Queensland to 36 Sea Zone
1 destroyer moved from 55 Sea Zone to 36 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 55 Sea Zone to 36 Sea Zone
1 infantry moved from Queensland to New South Wales
1 fighter moved from Queensland to Davao
Place Units - ANZAC
1 destroyer and 1 transport placed in 64 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
2 infantry moved from Normandy Bordeaux to Holland Belgium
Non Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Holland Belgium: 2 infantry
EDIT: Adding units owned by French to Normandy Bordeaux: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0.33
ANZAC regular : 1.50
Territory Summary for ANZAC and French :
Davao : 3 fighters
New South Wales : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
Normandy Bordeaux : 2 infantry
64 Sea Zone : 1 destroyer and 1 transport
43 Sea Zone : 1 flag, 1 destroyer
45 Sea Zone : 1 cruiser and 1 transport
Celebes : 1 flag, 1 artillery and 1 marine
36 Sea Zone : 1 carrier, 1 destroyer, 4 fighters and 1 submarine
132 Sea Zone : 1 destroyer