L24 BM4 – Me1945 (Axis) vs. axis-dominion (Allies+21) match 3


  • russia making more $$ than G, not bad not bad


  • @Me1945 Yep, kind of unusual. I hope, Russians will ultimately pay a price for inviting Fin/Pol and heavy buy.


  • @Me1945 said in L24 BM4 – Me1945 (Axis) vs. axis-dominion (Allies+21) match 3:

    @Me1945 Yep, kind of unusual. I hope, Russians will ultimately pay a price for inviting Fin/Pol and heavy buy.

    while germany is buying even heavier carriers ;)


  • @Me1945 That’s true.

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 5 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 38 Sea Zone to 39 Sea Zone
            2 bombers, 6 fighters and 7 tactical_bombers moved from French Indo China to India
            2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from 39 Sea Zone to India
            2 fighters moved from 37 Sea Zone to India
            1 armour, 1 infantry and 1 mech_infantry moved from Yunnan to Burma
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery and 1 transport moved from 36 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
            1 marine moved from French Indo China to 36 Sea Zone
            1 cruiser and 1 marine moved from 36 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            1 battleship moved from 37 Sea Zone to 35 Sea Zone
            1 artillery moved from French Indo China to Shan State
            1 infantry moved from French Indo China to Shan State
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 carrier moved from 37 Sea Zone to 39 Sea Zone
            1 destroyer moved from 37 Sea Zone to 55 Sea Zone
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            1 battleship moved from 37 Sea Zone to 41 Sea Zone
            1 battleship moved from 41 Sea Zone to 39 Sea Zone
    
        Combat - Japanese
            Japanese creates battle in territory 37 Sea Zone
            Battle in Java
            Battle in Sumatra
            Battle in 39 Sea Zone
                Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 3 transports
                British defend with 1 destroyer; ANZAC defend with 1 transport
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 transports in 39 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    British roll dice for 1 destroyer and 1 transport in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the ANZAC and 1 destroyer owned by the British lost in 39 Sea Zone
                Japanese win, taking Java from ANZAC, taking Sumatra from Dutch, taking 39 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 3 transports remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer
                Casualties for ANZAC: 1 transport
            Battle in 37 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 37 Sea Zone
                ANZAC win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 submarine
            Battle in Philippines
                Japanese attack with 1 artillery, 1 infantry and 1 marine
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Philippines, round 2 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Philippines
                    1 infantry owned by the Americans lost in Philippines
                    Japanese roll dice for 1 artillery and 1 marine in Philippines, round 3 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Philippines
                    1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 marine remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Burma
                Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
                British defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Burma, round 2 : 0/3 hits, 0.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Burma
                    Japanese roll dice for 1 armour and 1 mech_infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 3 : 2/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Burma
                    1 infantry owned by the British lost in Burma
                UK_Pacific win with 1 infantry remaining. Battle score for attacker is -10
                Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in India
                Japanese attack with 2 artilleries, 2 bombers, 9 fighters, 4 infantry and 8 tactical_bombers
                British defend with 3 aaGuns, 1 fighter and 19 infantry; ANZAC defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    British roll AA dice in India : 0/9 hits, 1.50 expected hits
                    Japanese roll dice for 2 artilleries, 2 bombers, 9 fighters, 4 infantry and 8 tactical_bombers in India, round 2 : 11/25 hits, 12.83 expected hits
                    UK_Pacific roll dice for 3 aaGuns, 1 fighter and 21 infantry in India, round 2 : 11/22 hits, 7.67 expected hits
                    3 fighters owned by the Japanese, 3 tactical_bombers owned by the Japanese, 4 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India
                    2 infantry owned by the ANZAC, 3 aaGuns owned by the British and 6 infantry owned by the British lost in India
                    Japanese roll dice for 1 artillery, 2 bombers, 6 fighters and 5 tactical_bombers in India, round 3 : 6/14 hits, 8.00 expected hits
                    UK_Pacific roll dice for 1 fighter and 13 infantry in India, round 3 : 5/14 hits, 5.00 expected hits
                    3 fighters owned by the Japanese and 2 tactical_bombers owned by the Japanese lost in India
                    6 infantry owned by the British lost in India
                    Japanese roll dice for 1 artillery, 2 bombers, 3 fighters and 3 tactical_bombers in India, round 4 : 5/9 hits, 5.17 expected hits
                    UK_Pacific roll dice for 1 fighter and 7 infantry in India, round 4 : 4/8 hits, 3.00 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 2 bombers owned by the Japanese lost in India
                    5 infantry owned by the British lost in India
                    Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in India, round 5 : 3/5 hits, 2.67 expected hits
                    UK_Pacific roll dice for 1 fighter and 2 infantry in India, round 5 : 1/3 hits, 1.33 expected hits
                    1 tactical_bomber owned by the Japanese lost in India
                    2 infantry owned by the British and 1 fighter owned by the British lost in India
                Japanese captures 17PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -103
                Casualties for Japanese: 1 artillery, 2 bombers, 7 fighters, 4 infantry and 7 tactical_bombers
                Casualties for British: 3 aaGuns, 1 fighter and 19 infantry
                Casualties for ANZAC: 2 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 destroyer moved from 42 Sea Zone to 46 Sea Zone
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from French Indo China to Kwangsi
            1 infantry moved from Anhwe to Kiangsi
            1 infantry moved from Kweichow to Hopei
            1 infantry moved from Kweichow to Anhwe
            1 infantry moved from Kweichow to Yunnan
            2 artilleries moved from Kweichow to Yunnan
            2 fighters and 1 tactical_bomber moved from India to 39 Sea Zone
    
        Place Units - Japanese
            1 submarine placed in 6 Sea Zone
            1 fighter and 1 infantry placed in Japan
            1 factory_minor placed in Manchuria
            Japanese undo move 3.
            1 factory_minor placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4
            Japanese collect 50 PUs; end with 72 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    Japanese regular : -4.83
    British AA : -1.50
    UK_Pacific regular : 5.33
    ANZAC regular : 0.67
    British regular : -0.33
    

    Savegame


  • damn… i imagine that wasn’t how you imagined it’d go…


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 marine moved from Central United States to 101 Sea Zone
            1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Gibraltar
            1 armour and 1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 bomber moved from Wake Island to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Eastern United States to Gibraltar
    
        Combat - Americans
            Battle in Gibraltar
                Americans attack with 1 armour, 1 artillery, 1 bomber, 4 infantry, 1 marine and 2 mech_infantrys
                Italians defend with 1 harbour and 2 infantry
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 1 bomber, 4 infantry, 1 marine and 2 mech_infantrys in Gibraltar, round 2 : 5/10 hits, 3.00 expected hits
                    Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Gibraltar
                    2 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 1 bomber, 3 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 infantry
            Battle in 55 Sea Zone
                Americans attack with 1 bomber, 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 55 Sea Zone
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 destroyer moved from 54 Sea Zone to 41 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from 55 Sea Zone to Queensland
            1 bomber moved from 55 Sea Zone to Queensland
            1 fighter moved from 55 Sea Zone to 42 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 carrier moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 fighter moved from Midway to 54 Sea Zone
            1 fighter moved from Wake Island to Queensland
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
            1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
            1 bomber moved from Eastern United States to Algeria
            1 bomber moved from Gibraltar to Algeria
            1 fighter and 1 tactical_bomber moved from 102 Sea Zone to Algeria
            1 destroyer moved from 102 Sea Zone to 104 Sea Zone
            1 carrier moved from 102 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 destroyer placed in 101 Sea Zone
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Suiyuyan to Chahar
            3 infantry moved from Suiyuyan to Hopei
            1 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Suiyuyan to Hopei
            4 infantry moved from Suiyuyan to Shensi
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Chahar, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 infantry in Chahar, round 3 : 2/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Shensi, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 3 infantry in Shensi, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Kansu
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 fighter and 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            2 artilleries and 4 infantry moved from West India to India
            1 transport moved from 79 Sea Zone to 80 Sea Zone
            1 infantry moved from Persia to 80 Sea Zone
            1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 infantry moved from 76 Sea Zone to Italian Somaliland
    
        Combat - British
            Battle in Italian Somaliland
            Battle in India
                British attack with 2 artilleries and 4 infantry
                Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    British roll dice for 2 artilleries and 4 infantry in India, round 2 : 3/6 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in India
                British win, taking Italian Somaliland from Italians, taking India from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            1 infantry moved from Burma to India
            1 transport moved from 79 Sea Zone to 80 Sea Zone
            2 infantry moved from Persia to 80 Sea Zone
            2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
            2 infantry moved from 76 Sea Zone to Ethiopia
            1 fighter and 1 tactical_bomber moved from 79 Sea Zone to Egypt
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport moved from 79 Sea Zone to 76 Sea Zone
            2 submarines moved from 105 Sea Zone to 91 Sea Zone
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            2 marines moved from United Kingdom to 109 Sea Zone
            1 fighter moved from Scotland to Gibraltar
            2 fighters moved from United Kingdom to Gibraltar
            1 fighter moved from United Kingdom to 91 Sea Zone
            1 bomber moved from United Kingdom to Gibraltar
            1 aaGun and 1 infantry moved from Scotland to United Kingdom
            1 cruiser moved from 109 Sea Zone to 91 Sea Zone
            1 battleship, 1 cruiser and 2 marines moved from 109 Sea Zone to 92 Sea Zone
            2 marines moved from 92 Sea Zone to Algeria
            2 infantry moved from United Kingdom to 109 Sea Zone
            1 aaGun and 1 artillery moved from United Kingdom to 109 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 92 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 92 Sea Zone to Algeria
            1 carrier, 1 destroyer and 1 submarine moved from 109 Sea Zone to 92 Sea Zone
    
        Place Units - British
            3 infantry placed in Egypt
            1 airfield placed in Gibraltar
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,6,6
            British collect 26 PUs (3 lost to blockades); end with 28 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3,2,6,5,5,1,3,2,6,6
            UK_Pacific collect 13 PUs (3 lost to blockades); end with 13 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Americans regular : 2.17
    Japanese regular : 1.33
    Italians regular : 0.33
    British regular : 1.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 marine moved from Central United States to 101 Sea Zone
            1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Gibraltar
            1 armour and 1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 bomber moved from Wake Island to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Eastern United States to Gibraltar
    
        Combat - Americans
            Battle in Gibraltar
                Americans attack with 1 armour, 1 artillery, 1 bomber, 4 infantry, 1 marine and 2 mech_infantrys
                Italians defend with 1 harbour and 2 infantry
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 1 bomber, 4 infantry, 1 marine and 2 mech_infantrys in Gibraltar, round 2 : 5/10 hits, 3.00 expected hits
                    Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Gibraltar
                    2 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 1 bomber, 3 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 infantry
            Battle in 55 Sea Zone
                Americans attack with 1 bomber, 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 55 Sea Zone
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 destroyer moved from 54 Sea Zone to 41 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from 55 Sea Zone to Queensland
            1 bomber moved from 55 Sea Zone to Queensland
            1 fighter moved from 55 Sea Zone to 42 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 carrier moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 fighter moved from Midway to 54 Sea Zone
            1 fighter moved from Wake Island to Queensland
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
            1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
            1 bomber moved from Eastern United States to Algeria
            1 bomber moved from Gibraltar to Algeria
            1 fighter and 1 tactical_bomber moved from 102 Sea Zone to Algeria
            1 destroyer moved from 102 Sea Zone to 104 Sea Zone
            1 carrier moved from 102 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 destroyer placed in 101 Sea Zone
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Suiyuyan to Chahar
            3 infantry moved from Suiyuyan to Hopei
            1 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Suiyuyan to Hopei
            4 infantry moved from Suiyuyan to Shensi
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Chahar, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 infantry in Chahar, round 3 : 2/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Shensi, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 3 infantry in Shensi, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Kansu
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 fighter and 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            2 artilleries and 4 infantry moved from West India to India
            1 transport moved from 79 Sea Zone to 80 Sea Zone
            1 infantry moved from Persia to 80 Sea Zone
            1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 infantry moved from 76 Sea Zone to Italian Somaliland
    
        Combat - British
            Battle in Italian Somaliland
            Battle in India
                British attack with 2 artilleries and 4 infantry
                Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    British roll dice for 2 artilleries and 4 infantry in India, round 2 : 3/6 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in India
                British win, taking Italian Somaliland from Italians, taking India from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            1 infantry moved from Burma to India
            1 transport moved from 79 Sea Zone to 80 Sea Zone
            2 infantry moved from Persia to 80 Sea Zone
            2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
            2 infantry moved from 76 Sea Zone to Ethiopia
            1 fighter and 1 tactical_bomber moved from 79 Sea Zone to Egypt
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport moved from 79 Sea Zone to 76 Sea Zone
            2 submarines moved from 105 Sea Zone to 91 Sea Zone
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            2 marines moved from United Kingdom to 109 Sea Zone
            1 fighter moved from Scotland to Gibraltar
            2 fighters moved from United Kingdom to Gibraltar
            1 fighter moved from United Kingdom to 91 Sea Zone
            1 bomber moved from United Kingdom to Gibraltar
            1 aaGun and 1 infantry moved from Scotland to United Kingdom
            1 cruiser moved from 109 Sea Zone to 91 Sea Zone
            1 battleship, 1 cruiser and 2 marines moved from 109 Sea Zone to 92 Sea Zone
            2 marines moved from 92 Sea Zone to Algeria
            2 infantry moved from United Kingdom to 109 Sea Zone
            1 aaGun and 1 artillery moved from United Kingdom to 109 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 92 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 92 Sea Zone to Algeria
            1 carrier, 1 destroyer and 1 submarine moved from 109 Sea Zone to 92 Sea Zone
    
        Place Units - British
            3 infantry placed in Egypt
            1 airfield placed in Gibraltar
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,6,6
            British collect 26 PUs (3 lost to blockades); end with 28 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3,2,6,5,5,1,3,2,6,6
            UK_Pacific collect 13 PUs (3 lost to blockades); end with 13 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from 125 Sea Zone: 1 submarine
            EDIT: Adding units owned by British to 123 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Americans regular : 2.17
    Japanese regular : 1.33
    Italians regular : 0.33
    British regular : 1.33
    

    Savegame

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 carrier, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 mech_infantry moved from Romania to Belarus
                  Italians take Belarus from Russians
            1 transport moved from 97 Sea Zone to 98 Sea Zone
            2 infantry moved from Alexandria to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Trans-Jordan
    
        Combat - Italians
            Battle in Trans-Jordan
    
        Non Combat Move - Italians
            1 armour moved from Alexandria to 98 Sea Zone
            1 infantry moved from Alexandria to 98 Sea Zone
            1 armour, 1 battleship, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 98 Sea Zone to 97 Sea Zone
            2 transports moved from 97 Sea Zone to 96 Sea Zone
            1 artillery moved from Libya to 96 Sea Zone
            1 mech_infantry moved from Tobruk to 96 Sea Zone
            1 infantry moved from Libya to 96 Sea Zone
            1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
            1 infantry moved from Greece to 97 Sea Zone
            1 marine moved from Northern Italy to Southern Italy
            1 artillery moved from Northern Italy to Southern Italy
            1 infantry and 1 mech_infantry moved from 97 Sea Zone to Northern Italy
            1 aaGun moved from Romania to Eastern Poland
            1 armour moved from Romania to Belarus
            2 aaGuns moved from Western Germany to Northern Italy
            1 armour, 1 artillery and 2 infantry moved from 97 Sea Zone to Southern Italy
            2 fighters moved from Southern Italy to 97 Sea Zone
            1 bomber moved from Southern Italy to Yugoslavia
            1 artillery moved from Alexandria to Tobruk
    
        Place Units - Italians
            1 carrier and 1 submarine placed in 97 Sea Zone
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Turning on Edit Mode
            EDIT: Changing ownership of Belgian Congo from British to Italians
            EDIT: Adding units owned by Italians to Belgian Congo: 1 infantry
            EDIT: Removing units owned by Italians from Anglo Egyptian Sudan: 1 infantry
            EDIT: Changing PUs for Italians from 20 to 21
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Queensland to 41 Sea Zone
            1 cruiser moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 62 Sea Zone to 46 Sea Zone
            2 fighters moved from Queensland to 46 Sea Zone
            1 infantry moved from Egypt to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
    
        Combat - ANZAC
            Battle in 41 Sea Zone
                Americans loiter and taunt; ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 42 Sea Zone
                Americans loiter and taunt; ANZAC attack with 1 cruiser
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 46 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 fighters in 46 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 submarines moved from 62 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from 41 Sea Zone to 42 Sea Zone
            1 destroyer moved from 37 Sea Zone to 38 Sea Zone
            2 fighters moved from 46 Sea Zone to Queensland
    
        Place Units - ANZAC
            2 transports placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Algeria to 91 Sea Zone
            1 destroyer moved from 81 Sea Zone to 76 Sea Zone
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.67
    

    Savegame

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 2 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Germany to Poland
            1 mech_infantry moved from Slovakia Hungary to Poland
            1 infantry moved from Eastern Poland to Baltic States
                  Germans take Baltic States from Russians
            1 armour moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Eastern Poland
            1 infantry moved from Norway to Finland
            2 bombers moved from Southern Italy to Finland
            1 fighter moved from Western Germany to Poland
            1 tactical_bomber moved from Western Germany to Poland
    
        Combat - Germans
            Battle in Finland
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Finland, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Finland
                Germans win, taking Finland from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Poland
                Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 armour
                    Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Poland, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 armour in Poland, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans lost in Poland
                    1 armour owned by the Russians lost in Poland
                Germans win, taking Poland from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour
    
        Non Combat Move - Germans
            3 aaGuns, 7 armour, 7 artilleries, 30 infantry and 5 mech_infantrys moved from Eastern Poland to Belarus
            1 armour moved from Romania to Eastern Poland
            3 mech_infantrys moved from Slovakia Hungary to Eastern Poland
            1 mech_infantry moved from Slovakia Hungary to Belarus
            1 tactical_bomber moved from Poland to Yugoslavia
            1 fighter moved from Poland to Yugoslavia
            1 fighter moved from 112 Sea Zone to Yugoslavia
            3 fighters moved from 112 Sea Zone to Southern Italy
            1 tactical_bomber moved from 112 Sea Zone to Western Germany
            1 tactical_bomber moved from 112 Sea Zone to Southern Italy
            1 mech_infantry moved from Western Germany to Northern Italy
            1 aaGun moved from Western Germany to Northern Italy
            1 artillery moved from Western Germany to Northern Italy
            1 mech_infantry moved from Romania to Belarus
            1 mech_infantry moved from Romania to Eastern Poland
            1 mech_infantry moved from Western Germany to Southern Italy
            1 artillery moved from France to Western Germany
            2 bombers moved from Finland to Norway
    
        Place Units - Germans
            1 airfield and 1 factory_minor placed in Yugoslavia
            1 fighter and 1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.17
    Germans regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 10 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Ukraine to Western Ukraine
                  Russians take Western Ukraine from Germans
            2 infantry moved from Ukraine to Bessarabia
            1 infantry moved from Vyborg to Finland
            1 infantry moved from Karelia to Finland
            1 fighter and 1 tactical_bomber moved from Novgorod to Finland
            1 fighter moved from Novgorod to Bessarabia
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Finland
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Finland, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            6 armour and 5 mech_infantrys moved from Novgorod to Vologda
            1 fighter moved from Bessarabia to Caucasus
            1 mech_infantry moved from Bryansk to Caucasus
            1 fighter moved from Finland to Vologda
            1 tactical_bomber moved from Finland to Vologda
            1 armour moved from Bryansk to Vologda
            2 mech_infantrys moved from Bryansk to Vologda
            1 mech_infantry moved from Bryansk to Vologda
            1 armour moved from Bryansk to Russia
            3 artilleries moved from Bryansk to Tambov
            1 artillery moved from Russia to Tambov
            1 fighter moved from Novgorod to Russia
            2 aaGuns and 6 infantry moved from Novgorod to Karelia
            5 infantry moved from Bryansk to Russia
            1 aaGun and 13 infantry moved from Bryansk to Tambov
            1 armour moved from Bryansk to Russia
            1 infantry moved from Bryansk to Russia
            1 aaGun moved from Ukraine to Bessarabia
            1 submarine moved from 119 Sea Zone to 110 Sea Zone
    
        Place Units - Russians
            10 artilleries placed in Russia
            3 mech_infantrys placed in Volgograd
            1 infantry placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.00
    Russians regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 10 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Ukraine to Western Ukraine
                  Russians take Western Ukraine from Germans
            2 infantry moved from Ukraine to Bessarabia
            1 infantry moved from Vyborg to Finland
            1 infantry moved from Karelia to Finland
            1 fighter and 1 tactical_bomber moved from Novgorod to Finland
            1 fighter moved from Novgorod to Bessarabia
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Finland
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Finland, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            6 armour and 5 mech_infantrys moved from Novgorod to Vologda
            1 fighter moved from Bessarabia to Caucasus
            1 mech_infantry moved from Bryansk to Caucasus
            1 fighter moved from Finland to Vologda
            1 tactical_bomber moved from Finland to Vologda
            1 armour moved from Bryansk to Vologda
            2 mech_infantrys moved from Bryansk to Vologda
            1 mech_infantry moved from Bryansk to Vologda
            1 armour moved from Bryansk to Russia
            3 artilleries moved from Bryansk to Tambov
            1 artillery moved from Russia to Tambov
            1 fighter moved from Novgorod to Russia
            2 aaGuns and 6 infantry moved from Novgorod to Karelia
            5 infantry moved from Bryansk to Russia
            1 aaGun and 13 infantry moved from Bryansk to Tambov
            1 armour moved from Bryansk to Russia
            1 infantry moved from Bryansk to Russia
            1 aaGun moved from Ukraine to Bessarabia
            1 submarine moved from 119 Sea Zone to 110 Sea Zone
    
        Place Units - Russians
            10 artilleries placed in Russia
            3 mech_infantrys placed in Volgograd
            1 infantry placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 115 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Russians to 114 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : -1.00
    Russians regular : -0.17
    

    Savegame

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 3 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 39 Sea Zone to 38 Sea Zone
            1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
            1 fighter moved from 39 Sea Zone to 41 Sea Zone
            1 fighter moved from 39 Sea Zone to 38 Sea Zone
            1 artillery moved from Shan State to Malaya
            1 marine moved from Philippines to 35 Sea Zone
            1 battleship and 1 marine moved from 35 Sea Zone to 37 Sea Zone
            1 marine moved from 37 Sea Zone to Malaya
            1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 infantry moved from Shan State to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
    
        Combat - Japanese
            Battle in Borneo
            Battle in 38 Sea Zone
                Japanese attack with 1 fighter and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 38 Sea Zone
                    1 destroyer owned by the ANZAC lost in 38 Sea Zone
                Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 41 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Malaya
                Japanese attack with 1 artillery and 1 marine
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Malaya
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 marine remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            1 transport moved from 39 Sea Zone to 41 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 infantry moved from Yunnan to Szechwan
            1 artillery moved from Yunnan to French Indo China
            1 infantry moved from 37 Sea Zone to Shan State
            1 infantry moved from Kwangsi to French Indo China
            1 infantry moved from Kiangsi to Hunan
            1 artillery moved from Yunnan to French Indo China
            1 artillery moved from Hunan to Yunnan
            1 carrier, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 39 Sea Zone to 37 Sea Zone
            1 fighter moved from 38 Sea Zone to 37 Sea Zone
            1 fighter moved from 41 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
            1 fighter moved from Japan to 37 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
    
        Place Units - Japanese
            1 infantry and 2 mech_infantrys placed in French Indo China
            3 fighters placed in Japan
            1 carrier and 1 destroyer placed in 6 Sea Zone
            1 factory_minor placed in Manchuria
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,4,1,6,2,4,3,5,5,3,3,4,1,6,4,6,5,4
            Japanese collect 48 PUs (4 lost to blockades); end with 51 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : 0.83
    UK_Pacific regular : 0.67
    ANZAC regular : 0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 marine moved from Gibraltar to 91 Sea Zone
            1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 marine moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 fighter moved from 54 Sea Zone to Java
            1 fighter moved from 54 Sea Zone to Java
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Sumatra
            Battle in Java
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Java, round 2 : 0/2 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Java
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Sumatra from Japanese, taking Java from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from 42 Sea Zone to India
            1 bomber moved from Queensland to India
            1 carrier moved from 54 Sea Zone to 42 Sea Zone
            2 fighters moved from Java to 42 Sea Zone
            1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Queensland to Hawaiian Islands
            1 fighter moved from Queensland to Hawaiian Islands
            1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 104 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 mech_infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
            1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 fighter moved from Eastern United States to 92 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            2 bombers moved from Algeria to United Kingdom
            1 fighter moved from Algeria to 92 Sea Zone
            1 tactical_bomber moved from Algeria to Egypt
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 transport placed in 10 Sea Zone
            1 bomber and 1 fighter placed in Eastern United States
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 infantry placed in Western United States
            1 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Sikang
            1 infantry moved from Shensi to Sikang
            1 infantry moved from Shensi to Kweichow
            1 infantry moved from Hopei to Kweichow
            1 fighter moved from Kansu to Kweichow
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            2 infantry moved from Chahar to Anhwe
            1 infantry moved from Hopei to Anhwe
            1 infantry moved from Hopei to Anhwe
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Sikang
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Sikang, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Sikang, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Sikang, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Sikang, round 5 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Sikang, round 6 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                    Chinese roll dice for 2 infantry in Sikang, round 7 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 7 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Sikang, round 8 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 8 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Sikang, round 9 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 9 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Anhwe, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 infantry in Anhwe, round 3 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Algeria to Tunisia
                  British take Tunisia from Italians
            1 infantry moved from Italian Somaliland to Kenya
                  British take Kenya from Italians
            1 fighter moved from Egypt to 98 Sea Zone
            1 bomber moved from Gibraltar to Trans-Jordan
            1 tactical_bomber moved from Egypt to Trans-Jordan
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Kwangtung to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Kwangtung to Kwangsi
                  Chinese take Kwangsi from Japanese
    
        Combat - British
            Battle in 98 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 98 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Trans-Jordan
                British attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
                Italians defend with 2 infantry
                    British roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/4 hits, 1.83 expected hits
                    Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            1 fighter moved from 98 Sea Zone to Caucasus
            1 fighter moved from Egypt to Caucasus
            1 bomber and 1 tactical_bomber moved from Trans-Jordan to Egypt
            2 infantry moved from Ethiopia to Anglo Egyptian Sudan
            2 marines moved from Algeria to 92 Sea Zone
            1 aaGun, 1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
            1 aaGun, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 marines, 2 submarines and 2 transports moved from 92 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 marines moved from 110 Sea Zone to Normandy Bordeaux
            1 cruiser and 2 submarines moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Gibraltar to Egypt
            2 fighters moved from Gibraltar to Normandy Bordeaux
            1 infantry moved from India to Burma
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 3 transports moved from 76 Sea Zone to 71 Sea Zone
            1 submarine moved from 123 Sea Zone to 109 Sea Zone
    
        Place Units - British
            3 infantry placed in Egypt
            3 infantry placed in Union of South Africa
            1 submarine placed in 110 Sea Zone
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            1 armour, 1 fighter and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,6
            UK_Pacific collect 9 PUs; end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in India change ownership: 1 armour, 1 fighter and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -3.50
    Americans regular : -0.83
    Italians regular : -0.67
    Japanese regular : -1.33
    British regular : 0.17
    

    Savegame

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour moved from Belarus to Bryansk
            1 mech_infantry moved from Belarus to Bryansk
            1 armour moved from Eastern Poland to Bryansk
            1 mech_infantry moved from Northern Italy to Holland Belgium
            1 bomber moved from Yugoslavia to Holland Belgium
            1 infantry moved from Belgian Congo to Tanganyika Territory
                  Italians take Tanganyika Territory from British
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery moved from Tobruk to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
            1 artillery moved from 92 Sea Zone to Gibraltar
            1 infantry moved from 92 Sea Zone to Gibraltar
            2 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            1 infantry moved from 99 Sea Zone to Syria
            1 marine moved from Southern Italy to 97 Sea Zone
            1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Crete
    
        Combat - Italians
            Battle in Crete
            Battle in Cyprus
            Battle in Syria
            Battle in Gibraltar
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 airfield and 1 harbour; Americans defend with 1 mech_infantry
                    Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 2/2 hits, 0.67 expected hits
                    British roll dice for 1 mech_infantry in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Gibraltar
                    1 mech_infantry owned by the Americans lost in Gibraltar
                Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Syria from French, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 mech_infantry
            Battle in Bryansk
                Italians attack with 2 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 1 mech_infantry in Bryansk, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Italians win, taking Bryansk from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Italians attack with 1 bomber and 1 mech_infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 mech_infantry in Holland Belgium, round 2 : 2/2 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from 97 Sea Zone to 112 Sea Zone
            2 aaGuns, 1 artillery and 5 infantry moved from Northern Italy to Southern France
            1 armour moved from Southern Italy to Southern France
            1 aaGun and 2 artilleries moved from Southern Italy to Northern Italy
            1 infantry moved from Alexandria to Tobruk
            1 bomber moved from Holland Belgium to Western Germany
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone
            1 aaGun moved from Eastern Poland to Baltic States
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern France
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : 2.33
    Russians regular : -0.33
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Queensland to 43 Sea Zone
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to India
            1 fighter moved from 43 Sea Zone to 42 Sea Zone
            1 fighter moved from Queensland to 42 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 aaGun moved from Queensland to 54 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 46 Sea Zone to 42 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from Algeria to Tunisia
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 destroyer moved from 76 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 1x factory_major; Remaining resources: 50 PUs; 
            Germans buy 1 carrier, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 infantry moved from Norway to Finland
            1 bomber moved from Norway to Finland
            1 mech_infantry moved from Belarus to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
            1 mech_infantry moved from Eastern Poland to Western Ukraine
            2 mech_infantrys moved from Eastern Poland to Bessarabia
            2 armour moved from Eastern Poland to Bessarabia
            2 mech_infantrys moved from Belarus to Ukraine
            1 mech_infantry moved from Belarus to Rostov
                  Germans take Rostov from Russians
            1 infantry moved from Baltic States to Novgorod
                  Germans take Novgorod from Russians
            1 tactical_bomber moved from Yugoslavia to Western Ukraine
            1 fighter moved from Yugoslavia to Western Ukraine
            1 fighter moved from Yugoslavia to Ukraine
            1 tactical_bomber moved from Southern Italy to Ukraine
            1 tactical_bomber moved from Western Germany to Finland
            1 fighter moved from Western Germany to Finland
            1 bomber moved from Norway to Finland
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 2 armour and 2 mech_infantrys
                Russians defend with 1 aaGun and 2 infantry
                    Germans roll dice for 2 armour and 2 mech_infantrys in Bessarabia, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 aaGun and 2 infantry in Bessarabia, round 2 : 2/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Bessarabia
                    1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Bessarabia
                    Germans roll dice for 2 armour in Bessarabia, round 3 : 0/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Germans lost in Bessarabia
                    Germans roll dice for 1 armour in Bessarabia, round 4 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 armour remaining. Battle score for attacker is -3
                Casualties for Germans: 1 armour and 2 mech_infantrys
                Casualties for Russians: 1 aaGun and 2 infantry
            Battle in Finland
                Germans attack with 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Finland, round 2 : 3/8 hits, 3.17 expected hits
                    Russians roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Finland
                Germans win, taking Finland from Russians with 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Ukraine
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Ukraine to Bryansk
            1 fighter moved from Ukraine to Bryansk
            1 fighter moved from Western Ukraine to Bryansk
            1 tactical_bomber moved from Western Ukraine to Bryansk
            1 mech_infantry moved from Poland to Novgorod
            1 aaGun moved from Belarus to Novgorod
            2 mech_infantrys moved from Eastern Poland to Novgorod
            2 armour moved from Eastern Poland to Novgorod
            1 mech_infantry moved from Belarus to Novgorod
            2 aaGuns, 6 armour, 7 artilleries, 30 infantry and 2 mech_infantrys moved from Belarus to Bryansk
            1 tactical_bomber moved from Finland to 112 Sea Zone
            1 fighter moved from Finland to 112 Sea Zone
            1 aaGun moved from Norway to Finland
            1 tactical_bomber moved from Southern Italy to 112 Sea Zone
            1 fighter moved from Southern Italy to 112 Sea Zone
            1 fighter moved from Southern Italy to 112 Sea Zone
            1 bomber moved from Finland to Bryansk
            1 bomber moved from Finland to Western Germany
            1 fighter moved from Southern Italy to 99 Sea Zone
            1 artillery moved from Northern Italy to Western Germany
            1 aaGun moved from Northern Italy to Western Germany
            1 mech_infantry moved from Southern Italy to Western Germany
            1 mech_infantry moved from Northern Italy to Western Germany
    
        Place Units - Germans
            1 fighter placed in 112 Sea Zone
            1 carrier and 1 submarine placed in 112 Sea Zone
            2 infantry placed in Western Germany
            2 infantry placed in France
            2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : 1.17
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 9 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Tambov to Rostov
            1 fighter moved from Caucasus to Rostov
            1 armour moved from Vologda to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 mech_infantry moved from Vologda to Archangel
            1 fighter and 1 tactical_bomber moved from Vologda to Archangel
            1 infantry moved from Tambov to Rostov
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 3 infantry in Rostov, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    Russians roll dice for 1 fighter and 2 infantry in Rostov, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is -2
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Archangel
                Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            6 armour and 7 mech_infantrys moved from Vologda to Russia
            1 fighter and 1 tactical_bomber moved from Archangel to Russia
            1 fighter moved from Rostov to Russia
            3 mech_infantrys moved from Volgograd to Russia
            1 mech_infantry moved from Caucasus to Northwest Persia
                  Russians take Northwest Persia from Neutral_Allies
            4 artilleries moved from Tambov to Russia
            1 aaGun moved from Tambov to Russia
            9 infantry moved from Tambov to Russia
    
        Place Units - Russians
            9 artilleries and 1 infantry placed in Russia
            3 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1.00
    Russians regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 9 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Tambov to Rostov
            1 fighter moved from Caucasus to Rostov
            1 armour moved from Vologda to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 mech_infantry moved from Vologda to Archangel
            1 fighter and 1 tactical_bomber moved from Vologda to Archangel
            1 infantry moved from Tambov to Rostov
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 3 infantry in Rostov, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    Russians roll dice for 1 fighter and 2 infantry in Rostov, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is -2
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Archangel
                Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            6 armour and 7 mech_infantrys moved from Vologda to Russia
            1 fighter and 1 tactical_bomber moved from Archangel to Russia
            1 fighter moved from Rostov to Russia
            3 mech_infantrys moved from Volgograd to Russia
            1 mech_infantry moved from Caucasus to Northwest Persia
                  Russians take Northwest Persia from Neutral_Allies
            4 artilleries moved from Tambov to Russia
            1 aaGun moved from Tambov to Russia
            9 infantry moved from Tambov to Russia
    
        Place Units - Russians
            9 artilleries and 1 infantry placed in Russia
            3 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Karelia: 1 aaGun and 3 infantry
            EDIT: Adding units owned by Russians to Vyborg: 1 aaGun and 3 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : 1.00
    Russians regular : -0.17
    

    Savegame

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