Map updated with Germany air landing on Crete instead of Syria.
League General Discussion Thread
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OK, thankyou Adam
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Any memories, here?
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ABattleMap… yes I do. :)
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anyone have a link or can tell me where the full rulebook for PTV is at? I just made the mistake on my Japan turn thinking I had the chance to win and realized I needed 7 victory cities instead of 6 (lmao). just needing to go look what all the victory cities are on the board to win. Im new to the games. thanks for any help. definitely will learn by losing. lol
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Is a pinned thread here in the league,
Here you gohttps://www.axisandallies.org/forums/topic/33238/g40-balance-mod-and-path-to-victory?_=1723592824635
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thank you gamerman
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If anyone noticed,
The results tab in the Rankings spreadsheet got messed up recently
MrRoboto has been AWOL for about 4 months, but miraculously I was able to get the results filter working without figuring out how to do lookups.
So if anyone noticed this function was broken, it’s back and working again.
For those who don’t know what I’m talking about, go to the results tab of the ranking spreadsheet and type in a name or partial name of a player in the highlighted box.
You will instantly see every game they’ve ever played, which version, elo change, axis or allies taken, bids, who won.Very valuable function
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I tried to look for the rule regarding bids in the rules, but was unable to find. I was wondering if bid money can also be used on complexes or is the bid money only for units? thanks
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You can, but it’s usually not recommended. Units on the board that can attack/defend on turn 1, are more valuable than a complex that will build units for turn 2.
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I see. But if the minor is placed before the game starts, can it not spawn new units turn 1? just like new bid units can be used turn 1?
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@MuddSlinger Yes, a bid factory can place units from your round 1 buy.
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@Stucifer ok, thanks for that info. Im just trying to learn all the ins and outs of the game.
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I re-read Booper’s post. I see what he is trying to say. he isnt saying I cant spawn new units on a bid factory turn 1, he is just saying those spawned units wont help till round 2. late at night and I missed that point Booper. thanks for the advice
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Right. :)
Bid facilities are rare, but a complex would give you the ability to build 3 units in the first round, which could even potentially defend against the opponent on their round 1 turn.I’ve never done it and never seen it, but a complex to Egypt, for example, could get you 3 ships to 98 before Italy’s first turn, whereas that is impossible with bidding only land/air/naval units where there is already a unit
Although this “top of the head” example is not a great one because it would leave Great Britain quite vulnerable to sealion
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@MuddSlinger Yes on anything
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@gamerman01 I’m not seeing any rules on bidding anywhere alhtough I vaguely recall reading about it at some point. My recollection though was that
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you can do what ever you want with the bid as long as both players agreed
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the default was that you could only place one unit in a space and it had to be from a country that already had units in that space. The latter point made me think that factories and bases were not allowed unless one’s opponent accepted it.
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You worried me that it was lost in a rules update,
But it wasn’t -
It’s all detailed in rule #4 of the current league rules, guys -
@gamerman01 sorry. I just read the first line on bidding and somehow missed the rest.
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I see why you did, because the bold was weird - only “default” was in bold
I also noticed the wording for putting a fighting unit on a territory with only a facility was confusing.So you guys succeeded in improving the rules a tiny bit, thanks
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But like farmboy pointed out, you can throw out all the bidding rules if you can agree with your opponent. However, your other opponents may wish to abide by the “default”