World at War game 19
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@redrum China is up
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Chinese 1 Infantry moved from Shansi to Anhwei 1 Artillery moved from Hupeh to Anhwei 1 Fighter moved from Hupeh to Anhwei 1 Artillery and 3 Tanks moved from Hupeh to Hunan 1 Adv.Fighter moved from Shensi to Hunan Purchase Units - Chinese Chinese buy 2 ArmoredCars, 1 Factory and 6 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Hunan Chinese attack with 1 Adv.Fighter, 1 Artillery and 3 Tanks Yamamoto defend with 3 Tanks Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 3 Tanks in Hunan, round 2 : 2/5 hits, 2.33 expected hits Yamamoto roll dice for 3 Tanks in Hunan, round 2 : 1/3 hits, 1.50 expected hits 1 Artillery owned by the Chinese lost in Hunan 2 Tanks owned by the Yamamoto lost in Hunan Chinese roll dice for 1 Adv.Fighter and 3 Tanks in Hunan, round 3 : 1/4 hits, 2.00 expected hits Yamamoto roll dice for 1 Tank in Hunan, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in Hunan 1 Tank owned by the Yamamoto lost in Hunan Chinese win, taking Hunan from Yamamoto with 1 Adv.Fighter and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Artillery and 1 Tank Casualties for Yamamoto: 3 Tanks Battle in Anhwei Chinese attack with 1 Artillery, 1 Fighter and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Anhwei, round 2 : 0/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Anhwei, round 3 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Anhwei, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Anhwei Chinese win, taking Anhwei from Hisaichi with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 1 Fighter moved from Anhwei to Hupeh 1 Adv.Fighter moved from Hunan to Hupeh 1 AAGun moved from Shensi to Hupeh 1 Infantry moved from Suiyuan to Shansi 1 Infantry moved from Ningsia to Suiyuan 1 Artillery and 3 Infantrys moved from Shensi to Hupeh 1 Tank moved from Lanchow to Kweichow 1 Tank moved from Lanchow to Hupeh 2 Infantrys moved from Lanchow to Szechwan 1 Infantry moved from Ningsia to Suiyuan 1 AAGun moved from Ningsia to Shensi 4 Infantrys moved from Lanchow to Shensi 2 ArmoredCars and 1 Tank moved from Gobi Altai to Shensi 1 Adv.Fighter moved from Urumqi to Shensi 2 ArmoredCars and 1 Tank moved from Urumqi to Gobi Altai 1 Infantry moved from E.Qinghai to Lanchow 2 Infantrys moved from E.Qinghai to Ningsia 1 Infantry moved from E.Qinghai to Lanchow 6 Infantrys moved from Hsining to E.Qinghai Place Units - Chinese 1 Factory placed in Hupeh 6 Infantrys placed in Hsining 2 ArmoredCars placed in Urumqi Turn Complete - Chinese Chinese collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.00 Chinese regular : -2.33 Hisaichi regular : -0.67
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@Elrood
Game HistoryRound: 4 Combat Move - Hisaichi 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry and 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone 1 Infantry moved from 75 Sea Zone to Koryakia Hisaichi take Koryakia from Russians 2 Infantrys moved from Ayan to Okhotsk 2 Fighters moved from 84 Sea Zone to 75 Sea Zone 2 Fighters moved from 75 Sea Zone to Okhotsk 1 Artillery moved from Shanghai to Anhwei 1 Infantry moved from Shantung to Anhwei 1 Infantry moved from Shanghai to Anhwei 1 Tank moved from Peking to Anhwei 1 Bomber moved from Liaoning to Anhwei Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 1 Bunker, 1 Cruiser, 1 Factory, 11 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Anhwei Hisaichi attack with 1 Artillery, 1 Bomber, 2 Infantrys and 1 Tank Chinese defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Bomber, 2 Infantrys and 1 Tank in Anhwei, round 2 : 3/5 hits, 2.00 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Anhwei, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Hisaichi lost in Anhwei 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 1 Artillery, 1 Bomber and 1 Tank remaining. Battle score for attacker is 2 Casualties for Hisaichi: 2 Infantrys Casualties for Chinese: 1 Artillery and 1 Infantry Battle in Okhotsk Hisaichi attack with 2 Fighters and 2 Infantrys Russians defend with 1 Infantry Hisaichi roll dice for 2 Fighters and 2 Infantrys in Okhotsk, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Okhotsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Okhotsk Hisaichi win, taking Okhotsk from Russians with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Hisaichi 2 Fighters moved from Okhotsk to 84 Sea Zone 1 Bomber moved from Anhwei to Liaoning 1 Artillery moved from Hong Kong to Kiangsi 1 Elite moved from Hong Kong to Kiangsi 2 Infantrys moved from Hong Kong to Kiangsi 1 Artillery, 2 Elites and 1 Tank moved from Malaya to 110 Sea Zone 1 Artillery, 1 Destroyer, 2 Elites, 1 Tank and 3 Transports moved from 110 Sea Zone to 92 Sea Zone 1 Artillery moved from N.French Indochina to N.Thailand 2 Infantrys moved from Hong Kong to 92 Sea Zone 1 Artillery, 2 Elites, 2 Infantrys and 1 Tank moved from 92 Sea Zone to N.French Indochina 1 Fighter moved from 110 Sea Zone to Malaya 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shanghai 1 Elite and 1 Tank moved from Changchun to 84 Sea Zone 1 Elite and 1 Tank moved from 84 Sea Zone to Shantung 1 Artillery and 1 Infantry moved from Peking to Shantung 1 Artillery and 1 Tank moved from Chita to Heilungchiang 1 Infantry moved from Heilungchiang to Ayan 1 Artillery and 1 Infantry moved from Liaoning to Peking 1 Infantry moved from Liaoning to Peking 1 Infantry moved from Liaoning to Heilungchiang 4 Infantrys moved from Kirin to Heilungchiang 2 Infantrys moved from Changchun to Kirin 2 Tanks moved from Ayan to Heilungchiang 1 Tank moved from Heilungchiang to Peking Place Units - Hisaichi 1 Cruiser placed in 92 Sea Zone 1 Bunker and 1 Factory placed in Malaya 1 Artillery, 3 Infantrys and 1 Tank placed in Hong Kong 1 Artillery and 3 Infantrys placed in Liaoning 5 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Russians regular : -0.33 Hisaichi regular : 1.00
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - British 1 Infantry moved from Belgium to Lorraine 1 Bomber moved from Dover to Lorraine 3 Infantrys and 3 Tanks moved from Belgium to 20 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Cruiser, 4 Infantrys, 3 Tanks and 3 Transports moved from 20 Sea Zone to 12 Sea Zone 1 Infantry moved from 12 Sea Zone to Oslo British take Oslo from Germans 3 Infantrys and 3 Tanks moved from 12 Sea Zone to Nordland British take Nordland from Germans 2 Infantrys moved from Wales to 20 Sea Zone 2 Infantrys moved from 20 Sea Zone to Picardy 4 Fighters moved from 20 Sea Zone to Picardy 1 Infantry moved from Kufra to El Agheila British take El Agheila from Germans 1 Infantry moved from Mersa Matruh to Tobruk British take Tobruk from Italians 1 Infantry moved from Kenya to Belgian Congo 1 Tank moved from French Equatorial Africa to Belgian Congo 1 Tank moved from Darfur to Belgian Congo 1 Fighter moved from Italian East Africa to Belgian Congo 2 Artillerys and 1 Tank moved from E.Iran to 58 Sea Zone 1 Infantry moved from E.Iran to 58 Sea Zone 2 Infantrys moved from Italian East Africa to 58 Sea Zone 1 Infantry moved from Italian East Africa to 58 Sea Zone 2 Artillerys, 1 Cruiser, 4 Infantrys, 1 Tank and 3 Transports moved from 58 Sea Zone to 57 Sea Zone 2 Artillerys, 4 Infantrys and 1 Tank moved from 57 Sea Zone to S.Saudi Arabia 2 Fighters moved from 56 Sea Zone to S.Saudi Arabia 1 Infantry moved from Wake to 88 Sea Zone 1 Infantry moved from Wake to 88 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 88 Sea Zone to 96 Sea Zone 2 Infantrys moved from 96 Sea Zone to Jaluit British take Jaluit from Yamamoto Purchase Units - British British buy 1 Adv.Fighter, 2 Battleships, 20 Infantrys and 3 Transports; Remaining resources: 1 PUs; Combat - British Battle in Picardy British attack with 4 Fighters and 2 Infantrys Germans defend with 1 ArmoredCar and 1 Infantry British roll dice for 2 Battleships in Picardy, round 2 : 2/2 hits, 1,33 expected hits 1 ArmoredCar owned by the Germans and 1 Infantry owned by the Germans lost in Picardy British win, taking Picardy from Germans with 4 Fighters and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 ArmoredCar and 1 Infantry Battle in Belgian Congo British attack with 1 Fighter, 1 Infantry and 2 Tanks Neutral defend with 2 Infantrys British roll dice for 1 Fighter, 1 Infantry and 2 Tanks in Belgian Congo, round 2 : 1/4 hits, 1,50 expected hits Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 0/2 hits, 0,67 expected hits 1 Infantry owned by the Neutral lost in Belgian Congo British roll dice for 1 Fighter, 1 Infantry and 2 Tanks in Belgian Congo, round 3 : 2/4 hits, 1,50 expected hits Neutral roll dice for 1 Infantry in Belgian Congo, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the British lost in Belgian Congo 1 Infantry owned by the Neutral lost in Belgian Congo British loses 0 PUs for violating Belgian Congos neutrality. British win, taking Belgian Congo from Neutral with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Neutral: 2 Infantrys Casualties for British: 1 Infantry Battle in S.Saudi Arabia British attack with 2 Artillerys, 2 Fighters, 4 Infantrys and 1 Tank Neutral defend with 1 Artillery and 3 Infantrys British roll dice for 1 Cruiser in S.Saudi Arabia, round 2 : 1/1 hits, 0,50 expected hits 1 Infantry owned by the Neutral lost in S.Saudi Arabia British roll dice for 2 Artillerys, 2 Fighters, 4 Infantrys and 1 Tank in S.Saudi Arabia, round 2 : 5/9 hits, 2,83 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in S.Saudi Arabia, round 2 : 0/3 hits, 1,00 expected hits 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in S.Saudi Arabia British loses 0 PUs for violating S.Saudi Arabias neutrality. British win, taking S.Saudi Arabia from Neutral with 2 Artillerys, 2 Fighters, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 10 Casualties for Neutral: 1 Artillery and 3 Infantrys Battle in Lorraine British attack with 1 Bomber and 1 Infantry Germans defend with 1 ArmoredCar British roll dice for 1 Bomber and 1 Infantry in Lorraine, round 2 : 0/2 hits, 0,83 expected hits Germans roll dice for 1 ArmoredCar in Lorraine, round 2 : 0/1 hits, 0,17 expected hits British roll dice for 1 Bomber and 1 Infantry in Lorraine, round 3 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 ArmoredCar in Lorraine, round 3 : 0/1 hits, 0,17 expected hits 1 ArmoredCar owned by the Germans lost in Lorraine British win, taking Lorraine from Germans with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 ArmoredCar Non Combat Move - British 1 Bomber moved from Lorraine to Dover 2 Carriers moved from 20 Sea Zone to 12 Sea Zone 4 Fighters moved from Picardy to 12 Sea Zone 1 Infantry and 1 Tank moved from Iceland to 9 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 9 Sea Zone to 11 Sea Zone 1 Infantry and 1 Tank moved from 11 Sea Zone to Manchester 1 Infantry moved from Wales to Dover 1 Destroyer and 1 Submarine moved from 18 Sea Zone to 20 Sea Zone 1 Infantry moved from Darfur to New Valley 5 Infantrys moved from Lower Egypt to New Valley 1 Infantry moved from Cairo to 56 Sea Zone 1 Infantry moved from 56 Sea Zone to Mersa Matruh 1 Transport moved from 56 Sea Zone to 55 Sea Zone 1 Infantry moved from Rhodes to 55 Sea Zone 1 Infantry and 1 Transport moved from 55 Sea Zone to 56 Sea Zone 1 Infantry moved from 56 Sea Zone to Lower Egypt 4 Infantrys moved from Cairo to Lower Egypt 2 Artillerys and 1 Infantry moved from Nubia to New Valley 1 Infantry moved from Italian East Africa to Nubia 1 Fighter moved from Belgian Congo to Italian East Africa 1 Infantry moved from French Sudan to French Equatorial Africa 1 Artillery moved from Yunnan to Assam 4 Infantrys moved from Madras to 60 Sea Zone 4 Infantrys moved from 60 Sea Zone to Assam 5 Infantrys moved from Delhi to Bihar 1 Artillery and 2 Infantrys moved from Madras to Hyderabad 1 AAGun moved from Delhi to Bihar 1 AAGun moved from Bombay to Rajputana 1 Infantry moved from Amazon to Bahia 2 Fighters moved from S.Saudi Arabia to 56 Sea Zone Place Units - British 1 Battleship placed in 21 Sea Zone 1 Transport placed in 20 Sea Zone 1 Transport placed in 21 Sea Zone 1 Battleship and 1 Transport placed in 60 Sea Zone 1 Adv.Fighter and 1 Infantry placed in Italian East Africa 6 Infantrys placed in Cairo 5 Infantrys placed in Delhi 3 Infantrys placed in Madras 3 Infantrys placed in Wales 2 Infantrys placed in Manchester Turn Complete - British British collect 119 PUs; end with 120 PUs
Combat Hit Differential Summary :
Germans regular : -0,33 Neutral regular : -1,00 British regular : 2,67
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Game History
Round: 4 Combat Move - Anzac 1 Infantry moved from Tasmania to 122 Sea Zone 1 Infantry and 1 Transport moved from 122 Sea Zone to 67 Sea Zone 1 Tank moved from Western Australia to 67 Sea Zone 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 Tank moved from West Papua to 113 Sea Zone 1 Tank and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Infantry moved from Western Australia to 67 Sea Zone 1 Artillery and 1 Infantry moved from Western Australia to 67 Sea Zone 1 Infantry moved from Broome to 67 Sea Zone 2 Adv.Fighters, 1 Artillery, 2 Fighters, 4 Infantrys and 2 Tanks moved from 67 Sea Zone to Java 1 Submarine moved from 67 Sea Zone to 106 Sea Zone Purchase Units - Anzac Anzac buy 1 Battleship, 5 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in Java Anzac attack with 2 Adv.Fighters, 1 Artillery, 2 Fighters, 4 Infantrys and 2 Tanks Yamamoto defend with 5 Infantrys, 2 Marines and 3 Tanks Anzac roll dice for 1 Cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto lost in Java Anzac roll dice for 2 Adv.Fighters, 1 Artillery, 2 Fighters, 4 Infantrys and 2 Tanks in Java, round 2 : 3/11 hits, 3.83 expected hits Yamamoto roll dice for 4 Infantrys, 2 Marines and 3 Tanks in Java, round 2 : 4/9 hits, 3.50 expected hits 4 Infantrys owned by the Anzac lost in Java 3 Infantrys owned by the Yamamoto lost in Java Anzac roll dice for 2 Adv.Fighters, 1 Artillery, 2 Fighters and 2 Tanks in Java, round 3 : 2/7 hits, 3.00 expected hits Yamamoto roll dice for 1 Infantry, 2 Marines and 3 Tanks in Java, round 3 : 3/6 hits, 2.50 expected hits 1 Artillery owned by the Anzac and 2 Tanks owned by the Anzac lost in Java 1 Marine owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Java 2 Fighters owned by the Anzac and 2 Adv.Fighters owned by the Anzac retreated Yamamoto win with 1 Marine and 3 Tanks remaining. Battle score for attacker is -8 Casualties for Yamamoto: 5 Infantrys and 1 Marine Casualties for Anzac: 1 Artillery, 4 Infantrys and 2 Tanks Battle in 106 Sea Zone Anzac attack with 1 Submarine Thai defend with 1 Transport Anzac roll dice for 1 Submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Transport in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 Submarine in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Transport owned by the Thai lost in 106 Sea Zone Anzac win with 1 Submarine remaining. Battle score for attacker is 6 Casualties for Thai: 1 Transport Non Combat Move - Anzac 2 Adv.Fighters and 2 Fighters moved from Java to 67 Sea Zone 1 Infantry moved from Canberra to New South Wales 1 Infantry moved from New South Wales to Queensland 3 Infantrys moved from Queensland to Northern Territory 3 Infantrys moved from Port Moresby to West Papua 1 Infantry moved from West Papua to Hollandia 1 Submarine moved from 123 Sea Zone to 70 Sea Zone Place Units - Anzac 1 Battleship and 1 Transport placed in 67 Sea Zone 3 Infantrys placed in Port Moresby 1 Infantry placed in Broome 1 Infantry placed in Townsville Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.00 Anzac regular : -1.00 Thai regular : -0.17
Game History
Round: 4 Combat Move - Dutch Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 Infantry and 1 Tank moved from West Papua to 113 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Infantry and 1 Tank moved from 67 Sea Zone to Java 1 Artillery and 1 Infantry moved from Lombok to Java 1 Artillery moved from Sumatra to Java 2 Infantrys moved from Sumatra to Java 1 Infantry moved from Soembawa to Lombok EDIT: 1 Infantry moved from Flores to Soembawa Purchase Units - Dutch Dutch buy 3 Bunkers; Remaining resources: 0 PUs; Combat - Dutch Battle in Java Dutch attack with 2 Artillerys, 4 Infantrys and 1 Tank Yamamoto defend with 1 Marine and 3 Tanks Dutch roll dice for 2 Artillerys, 4 Infantrys and 1 Tank in Java, round 2 : 0/7 hits, 2.17 expected hits Yamamoto roll dice for 1 Marine and 3 Tanks in Java, round 2 : 4/4 hits, 1.83 expected hits 4 Infantrys owned by the Dutch lost in Java Dutch roll dice for 2 Artillerys and 1 Tank in Java, round 3 : 1/3 hits, 1.17 expected hits Yamamoto roll dice for 1 Marine and 3 Tanks in Java, round 3 : 1/4 hits, 1.83 expected hits 1 Artillery owned by the Dutch lost in Java 1 Marine owned by the Yamamoto lost in Java Dutch roll dice for 1 Artillery and 1 Tank in Java, round 4 : 1/2 hits, 0.83 expected hits Yamamoto roll dice for 3 Tanks in Java, round 4 : 2/3 hits, 1.50 expected hits 1 Artillery owned by the Dutch and 1 Tank owned by the Dutch lost in Java 1 Tank owned by the Yamamoto lost in Java Yamamoto win with 2 Tanks remaining. Battle score for attacker is -12 Casualties for Dutch: 2 Artillerys, 4 Infantrys and 1 Tank Casualties for Yamamoto: 1 Marine and 1 Tank Non Combat Move - Dutch Place Units - Dutch 1 Bunker placed in Lombok 1 Bunker placed in Soembawa 1 Bunker placed in Flores Turn Complete - Dutch Dutch collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.83 Dutch regular : -2.17
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@Gargantua Finns are up
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@Gargantua can you make a prediction when you might be able to move Germany?
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TripleA Turn Summary: Finns round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Finns 1 Infantry moved from Murmansk to N.Karelia 1 Infantry moved from Vyborg to N.Karelia 1 Fighter moved from Helsinki to N.Karelia Purchase Units - Finns Finns buy 1 Bunker, 2 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Finns Battle in N.Karelia Finns attack with 1 Fighter and 2 Infantrys Russians defend with 1 Infantry Finns roll dice for 1 Fighter and 2 Infantrys in N.Karelia, round 2 : 1/3 hits, 0.67 expected hits Russians roll dice for 1 Infantry in N.Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in N.Karelia 1 Infantry owned by the Russians lost in N.Karelia Finns win, taking N.Karelia from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Finns 1 Fighter moved from N.Karelia to Vyborg 1 ArmoredCar moved from Helsinki to 24 Sea Zone 1 Infantry moved from Helsinki to 24 Sea Zone 1 Infantry moved from Helsinki to 24 Sea Zone 1 ArmoredCar moved from 24 Sea Zone to Vyborg 2 Infantrys moved from 24 Sea Zone to Vyborg 1 ArmoredCar and 1 Infantry moved from Helsinki to Tampere Place Units - Finns 1 Bunker placed in Vyborg 1 Transport placed in 24 Sea Zone 2 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Finns regular : 0.33 Russians regular : 0.67
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TripleA Turn Summary: Romanians round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Romanians 2 ArmoredCars and 2 Infantrys moved from Odessa to Donetsk 1 Fighter moved from E.Romania to Donetsk 1 Fighter moved from Bucharest to Donetsk Purchase Units - Romanians Romanians buy 1 Adv.Fighter and 2 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 2 ArmoredCars, 2 Fighters and 2 Infantrys Russians defend with 1 Artillery and 2 Infantrys Romanians roll dice for 2 ArmoredCars, 2 Fighters and 2 Infantrys in Donetsk, round 2 : 0/6 hits, 1.67 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Romanians lost in Donetsk Romanians roll dice for 2 ArmoredCars, 2 Fighters and 1 Infantry in Donetsk, round 3 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 3 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Romanians lost in Donetsk 1 Infantry owned by the Russians lost in Donetsk Romanians roll dice for 2 ArmoredCars and 2 Fighters in Donetsk, round 4 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 4 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 2 ArmoredCars and 2 Fighters remaining. Battle score for attacker is 4 Casualties for Romanians: 2 Infantrys Casualties for Russians: 1 Artillery and 2 Infantrys Non Combat Move - Romanians 2 Fighters moved from Donetsk to Vinnytsia 1 Fighter moved from Vinnytsia to E.Romania 1 Infantry moved from E.Romania to Odessa 1 Tank moved from Odessa to Vinnytsia 1 Artillery moved from E.Romania to Vinnytsia 1 AAGun moved from Odessa to E.Romania 2 Infantrys moved from Bucharest to E.Romania Place Units - Romanians 1 Adv.Fighter and 2 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Romanians regular : -1.50 Russians regular : -0.67
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@captainwalker thai is up
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Game History
Round: 4 Combat Move - Americans 2 Artillerys and 1 Infantry moved from Bahia to 32 Sea Zone 2 Tanks moved from Amazon to 32 Sea Zone 1 Infantry moved from Bahia to 32 Sea Zone 1 Infantry moved from Bahia to 32 Sea Zone 1 Artillery moved from Bahia to 32 Sea Zone 3 Artillerys, 2 B.Transports, 2 Destroyers, 3 Infantrys, 2 Tanks and 1 Transport moved from 32 Sea Zone to 34 Sea Zone 3 Artillerys, 3 Infantrys and 2 Tanks moved from 34 Sea Zone to Rio de Oro 2 Bombers moved from Amazon to Rio de Oro 1 Infantry moved from Eniwetok to 95 Sea Zone 1 Artillery moved from Rongelap to 95 Sea Zone 1 Artillery and 1 Infantry moved from 95 Sea Zone to Minamitori 1 Bomber and 1 Fighter moved from Wake to 86 Sea Zone 3 Fighters moved from 95 Sea Zone to Minamitori 1 Fighter moved from 95 Sea Zone to Minamitori 1 Battleship moved from 95 Sea Zone to 103 Sea Zone 1 Battleship moved from 88 Sea Zone to 103 Sea Zone 1 Adv.Fighter moved from 88 Sea Zone to Kwajalein 1 Adv.Fighter moved from 88 Sea Zone to Kusaie 1 Fighter moved from 95 Sea Zone to 86 Sea Zone 1 Fighter moved from 95 Sea Zone to Minamitori 1 Transport moved from 95 Sea Zone to 102 Sea Zone 1 Infantry moved from Ponape to 102 Sea Zone 1 Infantry and 1 Transport moved from 102 Sea Zone to 103 Sea Zone 1 Infantry moved from 103 Sea Zone to Kusaie 1 Transport moved from 95 Sea Zone to 102 Sea Zone 1 Artillery moved from Ponape to 102 Sea Zone 1 Artillery and 1 Transport moved from 102 Sea Zone to 103 Sea Zone 1 Artillery moved from 103 Sea Zone to Kwajalein Purchase Units - Americans Americans buy 1 AAGun, 1 B.Carrier, 1 Battleship, 1 Bunker, 2 Elites, 2 Infantrys, 3 L.Fighters and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in Rio de Oro Americans attack with 3 Artillerys, 2 Bombers, 3 Infantrys and 2 Tanks Neutral defend with 3 Infantrys Americans roll dice for 3 Artillerys, 2 Bombers, 3 Infantrys and 2 Tanks in Rio de Oro, round 2 : 6/10 hits, 4.33 expected hits Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Americans lost in Rio de Oro 3 Infantrys owned by the Neutral lost in Rio de Oro Americans loses 0 PUs for violating Rio de Oros neutrality. Americans win, taking Rio de Oro from Neutral with 3 Artillerys, 2 Bombers, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Americans: 1 Infantry Casualties for Neutral: 3 Infantrys Battle in 86 Sea Zone Americans attack with 1 Bomber and 2 Fighters Yamamoto defend with 1 Transport Americans roll dice for 1 Bomber and 2 Fighters in 86 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Yamamoto roll dice for 1 Transport in 86 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Yamamoto lost in 86 Sea Zone Americans win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Transport Battle in Kusaie Americans attack with 1 Adv.Fighter and 1 Infantry Yamamoto defend with 1 Infantry Americans roll dice for 1 Battleship in Kusaie, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Kusaie Americans win, taking Kusaie from Yamamoto with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Minamitori Americans attack with 1 Artillery, 5 Fighters and 1 Infantry Yamamoto defend with 1 Artillery and 1 Infantry Americans roll dice for 1 Artillery, 5 Fighters and 1 Infantry in Minamitori, round 2 : 3/7 hits, 2.33 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Minamitori, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Minamitori Americans win, taking Minamitori from Yamamoto with 1 Artillery, 5 Fighters and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Artillery and 1 Infantry Battle in Kwajalein Americans attack with 1 Adv.Fighter and 1 Artillery Yamamoto defend with 1 Infantry Americans roll dice for 1 Battleship in Kwajalein, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Kwajalein Americans win, taking Kwajalein from Yamamoto with 1 Adv.Fighter and 1 Artillery remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Americans 1 Bomber and 2 Fighters moved from 86 Sea Zone to Wake 5 Fighters moved from Minamitori to Wake 2 Transports moved from 95 Sea Zone to 96 Sea Zone 3 Carriers, 3 Destroyers and 1 Submarine moved from 95 Sea Zone to 103 Sea Zone 1 Transport moved from 96 Sea Zone to 97 Sea Zone 1 Infantry moved from Johnston to 97 Sea Zone 1 Infantry moved from 97 Sea Zone to Midway 1 Transport moved from 96 Sea Zone to 97 Sea Zone 1 Carrier moved from 88 Sea Zone to 103 Sea Zone 1 Battleship and 2 Carriers moved from 91 Sea Zone to 96 Sea Zone 2 Adv.Fighters moved from San Francisco to Midway 1 Fighter moved from W.Mexico to Midway 2 Bombers moved from Rio de Oro to W.Morocco 1 Elite moved from Washington to 13 Sea Zone 1 Marine moved from Washington to 13 Sea Zone 2 Infantrys moved from Washington to 13 Sea Zone 1 B.Transport, 1 Elite, 2 Infantrys and 1 Marine moved from 13 Sea Zone to 32 Sea Zone 1 Elite, 2 Infantrys and 1 Marine moved from 32 Sea Zone to Bahia 1 Tank moved from Amazon to Bahia 2 Tanks moved from Colombia to Bahia 1 Infantry moved from Colombia to Amazon 2 Artillerys and 2 Infantrys moved from Central America to Colombia 1 Adv.Fighter moved from Kusaie to 103 Sea Zone 1 Adv.Fighter moved from Kwajalein to 103 Sea Zone Place Units - Americans 1 AAGun, 1 Bunker and 1 Infantry placed in Wake 1 B.Carrier and 1 Battleship placed in 91 Sea Zone 1 L.Fighter placed in 91 Sea Zone 1 Transport placed in 83 Sea Zone 2 Elites, 1 Infantry and 2 L.Fighters placed in San Francisco Turn Complete - Americans Americans collect 107 PUs; end with 107 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.83 Americans regular : 3.67 Neutral regular : 0.00
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@redrum thanks for filling ij for me . I am back now, so can do my goes again.
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@Witt welcome back!!
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@Gargantua you are still up :-)
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anyone knows what is up? it has been 6 days already…
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I will ping joel
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@Gargantua do we need to find someone to play Germany?
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I talked to him. I will move Germany if he doesn’t move by tomorrow
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@Karl7 @Gargantua I hope Garg is kept from playing by pleasure and not by trouble :-O