• '20

    @Elrood said in World at War game 19:

    @Colt45554 what you mean? Does the pre release have issues as well?

    Actually yes, the issue is that I still get diced!

  • 2024 '22 '19 '17 '15

    @Colt45554 ha! Join the club!

  • TripleA

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World At War

    Game History

    Round: 1
    
        Combat Move - French
                French loses 0 PUs for violating Greenlands neutrality.
            1 Artillery and 1 Infantry moved from Churchill to 1 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 1 Sea Zone to 8 Sea Zone
            1 Artillery and 1 Infantry moved from 8 Sea Zone to Greenland
                  French take Greenland from Neutral
            1 Infantry moved from French Sudan to French Equatorial Africa
            1 Infantry moved from Tangier to E.Morocco
            1 Infantry moved from W.Morocco to E.Morocco
            1 Fighter moved from Tunis to E.Morocco
            1 Infantry moved from Mauritania to W.Morocco
            1 Artillery moved from E.Morocco to N.Algeria
            1 Infantry moved from N.Tunisia to N.Algeria
            1 Artillery moved from Tunis to N.Tunisia
            1 Artillery and 1 Infantry moved from S.French Indochina to S.Thailand
            1 Infantry moved from French Guiana to Amazon
            1 Infantry moved from French Somaliland to Italian East Africa
            1 Submarine moved from 55 Sea Zone to 56 Sea Zone
            2 Infantrys moved from Syria to Palestine
            1 Infantry moved from Keewatin to Canadian Prairies
            1 Infantry moved from Churchill to Canadian Prairies
            1 Fighter moved from Paris to Orleanais
            1 Infantry moved from Brittany to Orleanais
            2 Infantrys moved from Normandy to Orleanais
            1 Artillery moved from Paris to Orleanais
            1 Infantry moved from Burgundy to Paris
            1 Infantry moved from E.Morocco to N.Algeria
    
        Purchase Units - French
            French buy 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in S.Thailand
                French attack with 1 Artillery and 1 Infantry
                Thai defend with 1 Infantry
                    French roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 2/2 hits, 0.67 expected hits
                    Thai roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in S.Thailand
                French win, taking S.Thailand from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
            Battle in Amazon
                French attack with 1 Infantry
                Neutral defend with 1 Infantry
                    French roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.17 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Infantry in Amazon, round 3 : 0/1 hits, 0.17 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 3 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Infantry in Amazon, round 4 : 0/1 hits, 0.17 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 4 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Infantry in Amazon, round 5 : 0/1 hits, 0.17 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 5 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Infantry in Amazon, round 6 : 1/1 hits, 0.17 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 6 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Amazon
                French loses 0 PUs for violating Amazons neutrality.
                French win, taking Amazon from Neutral with 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Italian East Africa
                French attack with 1 Infantry
                Italians defend with 1 Infantry
                    French roll dice for 1 Infantry in Italian East Africa, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 Infantry in Italian East Africa, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Italian East Africa
                Italians win with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for French: 1 Infantry
    
        Non Combat Move - French
            1 AAGun moved from Normandy to Orleanais
    
        Place Units - French
            4 Infantrys placed in Tunis
            1 Infantry placed in E.Morocco
    
        Turn Complete - French
            French collect 56 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    French regular : 1.33
    Thai regular : -0.33
    Neutral regular : -1.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Yamamoto round 1

    TripleA Turn Summary for game: World At War

    Game History

    Round: 1
    
        Combat Move - Yamamoto
            1 Submarine moved from 81 Sea Zone to 91 Sea Zone
            1 Submarine moved from 89 Sea Zone to 91 Sea Zone
            1 Submarine moved from 78 Sea Zone to 91 Sea Zone
            1 Submarine moved from 88 Sea Zone to 91 Sea Zone
            1 Submarine moved from 96 Sea Zone to 91 Sea Zone
            1 Bomber moved from Jaluit to 91 Sea Zone
            4 Fighters moved from 88 Sea Zone to 91 Sea Zone
            1 Destroyer moved from 88 Sea Zone to 91 Sea Zone
            1 Infantry moved from Eniwetok to 103 Sea Zone
            1 Artillery moved from Kwajalein to 103 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 103 Sea Zone to 87 Sea Zone
            1 Artillery and 1 Infantry moved from 87 Sea Zone to Wake
            1 Fighter moved from Rongelap to Wake
            1 Fighter moved from Minamitori to Wake
            1 T.Boat moved from 92 Sea Zone to 93 Sea Zone
            1 Infantry moved from Kyushu to 93 Sea Zone
            1 Infantry moved from 93 Sea Zone to Panay
                  Yamamoto take Panay from Americans
            1 Artillery and 1 Infantry moved from Ulithi to Woleai
                  Yamamoto take Woleai from Americans
            2 Artillerys and 2 Infantrys moved from Hainan to 92 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 93 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 107 Sea Zone
            1 Battleship, 1 Destroyer and 2 Submarines moved from 85 Sea Zone to 107 Sea Zone
            1 T.Boat moved from 92 Sea Zone to 93 Sea Zone
            1 Infantry moved from Peleliu to 93 Sea Zone
            1 Infantry moved from 93 Sea Zone to Mindoro
                  Yamamoto take Mindoro from Americans
            1 Artillery, 1 Infantry and 1 Transport moved from 93 Sea Zone to 107 Sea Zone
            2 Artillerys and 2 Infantrys moved from 107 Sea Zone to Davao
            1 Artillery moved from Tokyo to 85 Sea Zone
            1 Infantry moved from Chubu to 85 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 85 Sea Zone to 107 Sea Zone
            1 Artillery and 1 Infantry moved from 107 Sea Zone to Mindanao
            1 Carrier moved from 85 Sea Zone to 107 Sea Zone
            1 Destroyer moved from 92 Sea Zone to 106 Sea Zone
            1 Bomber moved from Tokyo to 106 Sea Zone
            1 Artillery, 1 Infantry and 1 Tank moved from Fukien to Kiangsi
            1 Tank moved from Tokyo to 85 Sea Zone
            1 Tank moved from Shikoku to 85 Sea Zone
            1 Infantry moved from Chubu to 85 Sea Zone
            1 Infantry moved from Shikoku to 85 Sea Zone
            2 Infantrys, 2 Tanks and 2 Transports moved from 85 Sea Zone to 107 Sea Zone
            2 Infantrys and 2 Tanks moved from 107 Sea Zone to Davao
            1 Fighter moved from 85 Sea Zone to Mindanao
            1 Fighter moved from 85 Sea Zone to Davao
            1 Fighter moved from Tokyo to 107 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Destroyer, 1 Infantry and 5 Transports; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 107 Sea Zone
                Yamamoto attack with 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter, 2 Submarines and 5 Transports
                Americans defend with 1 Destroyer, 2 Submarines and 1 Transport
                    Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 2 Submarines in 107 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                Units damaged: 1 Battleship owned by the Yamamoto
                    Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 5 Transports in 107 Sea Zone, round 2 : 3/4 hits, 1.50 expected hits
                    Americans roll dice for 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                    1 Submarine owned by the Yamamoto lost in 107 Sea Zone
                    2 Submarines owned by the Americans and 1 Transport owned by the Americans lost in 107 Sea Zone
                    Yamamoto roll dice for 1 Submarine in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 5 Transports in 107 Sea Zone, round 3 : 1/4 hits, 1.50 expected hits
                    Americans roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans lost in 107 Sea Zone
                Yamamoto win with 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter, 1 Submarine and 5 Transports remaining. Battle score for attacker is 21
                Casualties for Yamamoto: 1 Submarine
                Casualties for Americans: 1 Destroyer, 2 Submarines and 1 Transport
            Battle in Mindanao
                Yamamoto attack with 1 Artillery, 1 Fighter and 1 Infantry
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Mindanao, round 2 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 1 Infantry in Mindanao, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Mindanao, round 3 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 1 Infantry in Mindanao, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Mindanao
                    Yamamoto roll dice for 1 Artillery and 1 Fighter in Mindanao, round 4 : 2/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Infantry in Mindanao, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Mindanao
                Yamamoto win, taking Mindanao from Americans with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Americans: 1 Infantry
            Battle in 91 Sea Zone
                Yamamoto attack with 1 Bomber, 1 Destroyer, 4 Fighters and 5 Submarines
                Americans defend with 3 Battleships, 1 Cruiser and 1 Destroyer
                    Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
                Units damaged: 2 Battleships owned by the Americans
                    Yamamoto roll dice for 1 Bomber, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 2 : 3/6 hits, 2.33 expected hits
                Units damaged: 1 Battleship owned by the Americans
                    Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
                    3 Submarines owned by the Yamamoto lost in 91 Sea Zone
                    1 Destroyer owned by the Americans and 1 Cruiser owned by the Americans lost in 91 Sea Zone
                    Yamamoto roll dice for 2 Submarines in 91 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Bomber, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 3 : 4/6 hits, 2.33 expected hits
                    Americans roll dice for 3 Battleships in 91 Sea Zone, round 3 : 1/3 hits, 2.00 expected hits
                    1 Submarine owned by the Yamamoto lost in 91 Sea Zone
                    3 Battleships owned by the Americans lost in 91 Sea Zone
                Yamamoto win with 1 Bomber, 1 Destroyer, 4 Fighters and 1 Submarine remaining. Battle score for attacker is 52
                Casualties for Yamamoto: 4 Submarines
                Casualties for Americans: 3 Battleships, 1 Cruiser and 1 Destroyer
            Battle in 106 Sea Zone
                Yamamoto attack with 1 Bomber and 1 Destroyer
                British defend with 1 Submarine
                    British roll dice for 1 Submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Bomber and 1 Destroyer in 106 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    1 Destroyer owned by the Yamamoto lost in 106 Sea Zone
                    1 Submarine owned by the British lost in 106 Sea Zone
                Yamamoto win with 1 Bomber remaining. Battle score for attacker is -1
                Casualties for Yamamoto: 1 Destroyer
                Casualties for British: 1 Submarine
            Battle in Kiangsi
                Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank
                Chinese defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiangsi, round 2 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Chinese lost in Kiangsi
                    Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiangsi, round 3 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Artillery in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Chinese lost in Kiangsi
                Yamamoto win, taking Kiangsi from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Chinese: 1 Artillery and 1 Infantry
            Battle in Davao
                Yamamoto attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 2 Tanks
                Americans defend with 1 AAGun, 1 Factory, 1 Fighter, 2 Infantrys and 1 Tank
                    Americans roll AA dice in Davao : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 2 Tanks in Davao, round 2 : 5/9 hits, 3.00 expected hits
                    Americans roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Davao, round 2 : 2/4 hits, 1.67 expected hits
                    2 Infantrys owned by the Yamamoto lost in Davao
                    1 Fighter owned by the Americans, 2 Infantrys owned by the Americans and 1 Tank owned by the Americans lost in Davao
                Yamamoto win, taking Davao from Americans with 2 Artillerys, 1 Fighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 13
                Casualties for Yamamoto: 2 Infantrys
                Casualties for Americans: 1 Fighter, 2 Infantrys and 1 Tank
            Battle in Wake
                Yamamoto attack with 1 Artillery, 2 Fighters and 1 Infantry
                Americans defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Wake, round 2 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Wake, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto lost in Wake
                    1 Infantry owned by the Americans lost in Wake
                    Yamamoto roll dice for 1 Artillery and 2 Fighters in Wake, round 3 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 1 Artillery in Wake, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Americans lost in Wake
                Yamamoto win, taking Wake from Americans with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Infantry
                Casualties for Americans: 1 Artillery and 1 Infantry
    
        Non Combat Move - Yamamoto
            1 Destroyer moved from 103 Sea Zone to 97 Sea Zone
            4 Fighters moved from 91 Sea Zone to 96 Sea Zone
            1 Battleship and 2 Carriers moved from 88 Sea Zone to 96 Sea Zone
            1 Bomber moved from 91 Sea Zone to Kwajalein
            1 Infantry moved from Jaluit to Kwajalein
            2 Fighters moved from Wake to Minamitori
            1 Bomber moved from 106 Sea Zone to Kwangsi
            1 Infantry moved from Yap to Ulithi
            1 Fighter moved from Davao to 107 Sea Zone
            1 Fighter moved from Mindanao to Peleliu
    
        Place Units - Yamamoto
            1 Destroyer and 5 Transports placed in 85 Sea Zone
            1 Infantry placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 62 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Yamamoto regular : 2.67
    Americans regular : 0.00
    Americans AA : -0.17
    British regular : 0.67
    

    Dice Statistics:

    Total
            1 was rolled 79 times
            2 was rolled 69 times
            3 was rolled 82 times
            4 was rolled 69 times
            5 was rolled 79 times
            6 was rolled 52 times
        Average roll : 3.363
        Median : 3.000
        Variance : 1.434
        Standard Deviation : 1.198
        Total rolls : 430
    
    Germans Combat
            1 was rolled 29 times
            2 was rolled 21 times
            3 was rolled 37 times
            4 was rolled 26 times
            5 was rolled 30 times
            6 was rolled 21 times
        Average roll : 3.427
        Median : 3.000
        Variance : 1.137
        Standard Deviation : 1.066
        Total rolls : 164
    
    Romanians Combat
            4 was rolled 1 times
        Average roll : 4.000
        Median : 4.000
        Variance : ∞
        Standard Deviation : ∞
        Total rolls : 1
    
    Neutral Combat
            1 was rolled 5 times
            2 was rolled 3 times
            3 was rolled 6 times
            4 was rolled 6 times
            5 was rolled 7 times
            6 was rolled 2 times
        Average roll : 3.448
        Median : 4.000
        Variance : 0.673
        Standard Deviation : 0.820
        Total rolls : 29
    
    British Combat
            1 was rolled 4 times
            2 was rolled 7 times
            3 was rolled 1 times
            4 was rolled 4 times
            5 was rolled 2 times
            6 was rolled 1 times
        Average roll : 2.789
        Median : 2.000
        Variance : 1.491
        Standard Deviation : 1.221
        Total rolls : 19
    
    Italians Combat
            1 was rolled 8 times
            2 was rolled 7 times
            3 was rolled 9 times
            4 was rolled 12 times
            5 was rolled 11 times
            6 was rolled 5 times
        Average roll : 3.500
        Median : 4.000
        Variance : 0.654
        Standard Deviation : 0.808
        Total rolls : 52
    
    French Combat
            1 was rolled 11 times
            2 was rolled 7 times
            3 was rolled 4 times
            4 was rolled 2 times
            5 was rolled 8 times
            6 was rolled 1 times
        Average roll : 2.758
        Median : 2.000
        Variance : 2.297
        Standard Deviation : 1.516
        Total rolls : 33
    
    Yamamoto Combat
            1 was rolled 11 times
            2 was rolled 12 times
            3 was rolled 12 times
            4 was rolled 10 times
            5 was rolled 9 times
            6 was rolled 8 times
        Average roll : 3.290
        Median : 3.000
        Variance : 0.219
        Standard Deviation : 0.468
        Total rolls : 62
    
    Americans Combat
            1 was rolled 4 times
            2 was rolled 3 times
            3 was rolled 5 times
            4 was rolled 3 times
            5 was rolled 5 times
            6 was rolled 4 times
        Average roll : 3.583
        Median : 3.500
        Variance : 0.174
        Standard Deviation : 0.417
        Total rolls : 24
    
    Chinese Combat
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 5.667
        Median : 6.000
        Variance : 1.750
        Standard Deviation : 1.323
        Total rolls : 3
    
    Finns Combat
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.208
        Standard Deviation : 0.456
        Total rolls : 5
    
    Thai Combat
            5 was rolled 1 times
        Average roll : 5.000
        Median : 5.000
        Variance : ∞
        Standard Deviation : ∞
        Total rolls : 1
    
    Russians Combat
            1 was rolled 7 times
            2 was rolled 8 times
            3 was rolled 7 times
            4 was rolled 4 times
            5 was rolled 4 times
            6 was rolled 7 times
        Average roll : 3.297
        Median : 3.000
        Variance : 0.412
        Standard Deviation : 0.642
        Total rolls : 37
    

    Savegame


  • @redrum China is up

  • TripleA

    TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World At War

    Game History

    Round: 1
    
        Combat Move - Chinese
            1 Infantry and 1 Tank moved from Yunnan to N.Thailand
            1 Tank moved from Szechwan to N.Thailand
            1 Infantry moved from E.Sinkiang to Gobi Altai
            1 Tank moved from C.Sinkiang to Gobi Altai
            1 Fighter moved from Hsining to Gobi Altai
            1 Infantry moved from W.Qinghai to Gobi Altai
            1 Tank moved from Hsining to Gobi Altai
    
        Purchase Units - Chinese
            Chinese buy 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in N.Thailand
                Chinese attack with 1 Infantry and 2 Tanks
                Thai defend with 1 Artillery and 1 Infantry
                    Chinese roll dice for 1 Infantry and 2 Tanks in N.Thailand, round 2 : 1/3 hits, 1.17 expected hits
                    Thai roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 2 : 2/2 hits, 0.67 expected hits
                    1 Tank owned by the Chinese and 1 Infantry owned by the Chinese lost in N.Thailand
                    1 Infantry owned by the Thai lost in N.Thailand
                    Chinese roll dice for 1 Tank in N.Thailand, round 3 : 1/1 hits, 0.50 expected hits
                    Thai roll dice for 1 Artillery in N.Thailand, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Thai lost in N.Thailand
                Chinese win, taking N.Thailand from Thai with 1 Tank remaining. Battle score for attacker is -1
                Casualties for Chinese: 1 Infantry and 1 Tank
                Casualties for Thai: 1 Artillery and 1 Infantry
            Battle in Gobi Altai
                Chinese attack with 1 Fighter, 2 Infantrys and 2 Tanks
                Neutral defend with 2 Infantrys
                    Chinese roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Gobi Altai, round 2 : 1/5 hits, 1.67 expected hits
                    Neutral roll dice for 2 Infantrys in Gobi Altai, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Gobi Altai
                    Chinese roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Gobi Altai, round 3 : 2/5 hits, 1.67 expected hits
                    Neutral roll dice for 1 Infantry in Gobi Altai, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Gobi Altai
                    1 Infantry owned by the Neutral lost in Gobi Altai
                Chinese loses 0 PUs for violating Gobi Altais neutrality.
                Chinese win, taking Gobi Altai from Neutral with 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Neutral: 2 Infantrys
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Chinese
            1 Infantry moved from Kwangtung to Hong Kong
            1 Infantry moved from Hunan to Kwangtung
            1 Artillery moved from Hunan to Hupeh
            1 Infantry moved from Kweichow to Hunan
            1 Tank moved from Shanghai to Hupeh
            1 Infantry moved from Shansi to Hupeh
            1 Infantry moved from Anhwei to Hupeh
            1 Artillery moved from Shensi to Hupeh
            1 Infantry moved from Suiyuan to Shansi
            1 Tank moved from Suiyuan to Hupeh
            1 Tank moved from Ningsia to Hupeh
            1 Infantry moved from Ningsia to Suiyuan
            2 Infantrys moved from Lanchow to Shensi
            1 Infantry moved from E.Qinghai to Ningsia
            1 Fighter moved from Gobi Altai to Shensi
            1 AAGun, 1 Artillery and 3 Infantrys moved from Hsining to E.Qinghai
            1 AAGun moved from Urumqi to E.Sinkiang
            2 Infantrys moved from Urumqi to E.Sinkiang
    
        Place Units - Chinese
            6 Infantrys placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 40 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.00
    Thai regular : 1.00
    Neutral regular : 0.00
    

    Savegame

  • TripleA

    Thanks for the ping. Forgot I was playing China as well :)


  • @Elrood
    Game History

    Round: 1
    
        Combat Move - Hisaichi
            1 Destroyer and 2 Submarines moved from 92 Sea Zone to 110 Sea Zone
            2 Fighters moved from 84 Sea Zone to 110 Sea Zone
            2 Artillerys and 1 Tank moved from Changchun to 84 Sea Zone
            3 Infantrys moved from Korea to 84 Sea Zone
            2 Artillerys, 1 Battleship, 3 Infantrys, 1 Tank and 3 Transports moved from 84 Sea Zone to 92 Sea Zone
            2 Artillerys, 3 Infantrys and 1 Tank moved from 92 Sea Zone to Hong Kong
            2 Infantrys and 2 Tanks moved from Formosa to 92 Sea Zone
            2 Infantrys and 2 Tanks moved from 92 Sea Zone to Hong Kong
            2 Artillerys and 2 Infantrys moved from S.Sakhalin to 75 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 75 Sea Zone to 92 Sea Zone
            1 Artillery and 1 Infantry moved from 92 Sea Zone to N.French Indochina
            1 Artillery, 1 Infantry and 1 Transport moved from 75 Sea Zone to 92 Sea Zone
            1 Artillery and 1 Infantry moved from 92 Sea Zone to S.French Indochina
                  Hisaichi take S.French Indochina from French
            1 Bomber moved from Changchun to 110 Sea Zone
            1 Artillery and 2 Infantrys moved from Peking to Chahar
            1 Artillery and 1 Infantry moved from Shantung to Shanghai
            1 Infantry and 1 Tank moved from Shantung to Anhwei
            1 Infantry and 1 Tank moved from Shantung to Shansi
            1 Artillery and 3 Infantrys moved from Hulunbuir to Chita
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Vladivostok
            1 Artillery moved from Kirin to Khabarovsk
            1 Tank moved from Kirin to Khabarovsk
            1 Tank moved from Liaoning to Vladivostok
            1 Infantry moved from Kirin to Vladivostok
            1 Infantry moved from Kirin to Khabarovsk
            3 Infantrys and 1 Tank moved from Heilungchiang to Ayan
            1 Fighter moved from Changchun to Ayan
            1 Fighter moved from Peking to Ayan
            1 Tank moved from Peking to Chita
            1 Tank moved from Liaoning to Khabarovsk
            1 Tank moved from Liaoning to Vladivostok
            1 Tank moved from Peking to Shanghai
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Artillerys, 1 Factory and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Ayan
                Hisaichi attack with 2 Fighters, 3 Infantrys and 1 Tank
                Russians defend with 1 Bunker and 1 Infantry
                    Hisaichi roll dice for 2 Fighters, 3 Infantrys and 1 Tank in Ayan, round 2 : 1/6 hits, 1.67 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Bunker and 1 Infantry in Ayan, round 2 : 2/2 hits, 0.83 expected hits
                    2 Infantrys owned by the Hisaichi lost in Ayan
                    Hisaichi roll dice for 2 Fighters, 1 Infantry and 1 Tank in Ayan, round 3 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Bunker and 1 Infantry in Ayan, round 3 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Hisaichi lost in Ayan
                    1 Infantry owned by the Russians and 1 Bunker owned by the Russians lost in Ayan
                Hisaichi win, taking Ayan from Russians with 2 Fighters and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 3 Infantrys
                Casualties for Russians: 1 Bunker and 1 Infantry
            Battle in Anhwei
                Hisaichi attack with 1 Infantry and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Anhwei, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Anhwei
                Hisaichi win, taking Anhwei from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Vladivostok
                Hisaichi attack with 2 Infantrys and 2 Tanks
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 2 Infantrys and 2 Tanks in Vladivostok, round 2 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Bunker in Vladivostok, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Hisaichi lost in Vladivostok
                    Hisaichi roll dice for 1 Infantry and 2 Tanks in Vladivostok, round 3 : 1/3 hits, 1.17 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Bunker in Vladivostok, round 3 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Infantry and 2 Tanks in Vladivostok, round 4 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Bunker in Vladivostok, round 4 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Hisaichi lost in Vladivostok
                    Hisaichi roll dice for 2 Tanks in Vladivostok, round 5 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 Bunker in Vladivostok, round 5 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi lost in Vladivostok
                    1 Bunker owned by the Russians lost in Vladivostok
                Hisaichi win, taking Vladivostok from Russians with 1 Tank remaining. Battle score for attacker is -3
                Casualties for Hisaichi: 2 Infantrys and 1 Tank
                Casualties for Russians: 1 Bunker
            Battle in 110 Sea Zone
                Hisaichi attack with 1 Bomber, 1 Destroyer, 2 Fighters and 2 Submarines
                Dutch defend with 1 Destroyer, 1 Submarine and 1 Transport
                    Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Bomber, 1 Destroyer and 2 Fighters in 110 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
                    Dutch roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
                    1 Submarine owned by the Hisaichi lost in 110 Sea Zone
                    1 Transport owned by the Dutch and 1 Submarine owned by the Dutch lost in 110 Sea Zone
                    Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Bomber, 1 Destroyer and 2 Fighters in 110 Sea Zone, round 3 : 2/4 hits, 1.67 expected hits
                    Dutch roll dice for 1 Destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Dutch lost in 110 Sea Zone
                Hisaichi win with 1 Bomber, 1 Destroyer, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 14
                Casualties for Hisaichi: 1 Submarine
                Casualties for Dutch: 1 Destroyer, 1 Submarine and 1 Transport
            Battle in Khabarovsk
                Hisaichi attack with 1 Artillery, 1 Infantry and 2 Tanks
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Khabarovsk, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians lost in Khabarovsk
                Hisaichi win, taking Khabarovsk from Russians with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Bunker
            Battle in N.French Indochina
                Hisaichi attack with 1 Artillery and 1 Infantry
                French defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 Infantry in N.French Indochina, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in N.French Indochina
                    Hisaichi roll dice for 1 Artillery in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Infantry in N.French Indochina, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in N.French Indochina
                French win with 1 Infantry remaining. Battle score for attacker is -6
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
            Battle in Chahar
                Hisaichi attack with 1 Artillery and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Chahar
                    1 Infantry owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Shanghai
                Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Shanghai, round 2 : 0/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry in Shanghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Shanghai
                    Hisaichi roll dice for 1 Artillery and 1 Tank in Shanghai, round 3 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Shanghai, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shanghai
                Hisaichi win, taking Shanghai from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Shansi
                Hisaichi attack with 1 Infantry and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Shansi, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Shansi, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Shansi, round 4 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Chita
                Hisaichi attack with 1 Artillery, 3 Infantrys and 1 Tank
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Chita, round 2 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 1 Bunker in Chita, round 2 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians lost in Chita
                Hisaichi win, taking Chita from Russians with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Bunker
            Battle in Hong Kong
                Hisaichi attack with 2 Artillerys, 5 Infantrys and 3 Tanks
                British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank; Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Battleship in Hong Kong, round 2 : 0/1 hits, 0.67 expected hits
                    Hisaichi roll dice for 2 Artillerys, 5 Infantrys and 3 Tanks in Hong Kong, round 2 : 0/10 hits, 3.33 expected hits
                    British roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Hong Kong, round 2 : 1/6 hits, 2.17 expected hits
                    1 Infantry owned by the Hisaichi lost in Hong Kong
                    Hisaichi roll dice for 2 Artillerys, 4 Infantrys and 3 Tanks in Hong Kong, round 3 : 4/9 hits, 3.17 expected hits
                    British roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Hong Kong, round 3 : 3/6 hits, 2.17 expected hits
                    3 Infantrys owned by the Hisaichi lost in Hong Kong
                    3 Infantrys owned by the British and 1 Infantry owned by the Chinese lost in Hong Kong
                    Hisaichi roll dice for 2 Artillerys, 1 Infantry and 3 Tanks in Hong Kong, round 4 : 2/6 hits, 2.50 expected hits
                    British roll dice for 1 Artillery and 1 Tank in Hong Kong, round 4 : 2/2 hits, 0.83 expected hits
                    1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Hong Kong
                    1 Tank owned by the British and 1 Artillery owned by the British lost in Hong Kong
                Hisaichi win, taking Hong Kong from British with 1 Artillery and 3 Tanks remaining. Battle score for attacker is 3
                Casualties for Hisaichi: 1 Artillery and 5 Infantrys
                Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Hisaichi
            2 Fighters moved from 110 Sea Zone to 106 Sea Zone
            1 Bomber moved from 110 Sea Zone to Bangkok
            1 Carrier, 1 Destroyer and 1 Submarine moved from 84 Sea Zone to 106 Sea Zone
            1 Destroyer and 1 Submarine moved from 75 Sea Zone to 92 Sea Zone
            2 Fighters moved from Ayan to Heilungchiang
            1 AAGun and 1 Infantry moved from Changchun to Kirin
            2 Infantrys moved from Liaoning to Heilungchiang
            1 Infantry moved from Liaoning to Peking
    
        Place Units - Hisaichi
            1 Factory placed in Liaoning
            2 Artillerys and 4 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 57 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    French regular : 1.33
    Russians regular : 1.33
    British regular : 0.83
    Dutch regular : -0.17
    Hisaichi regular : -8.33
    

    40920_1his.tsvg

  • 2024 '22 '19 '17 '15

    I have to ask you to wait a bit, since I am on vacation in Austria until Sunday. Hope I can do my move on that day or Monday.

    Sorry for the inconvenience!

  • 2024 '22 '19 '17 '15

    TripleA Turn Summary: British round 1

    TripleA Turn Summary for game: World At War

    Game History

    Round: 1
    
        Combat Move - British
            1 unit repaired.
            1 Bomber moved from London to Iceland
            1 Tank moved from Quebec to 2 Sea Zone
            1 Infantry moved from Montreal to 2 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 9 Sea Zone
            1 Infantry and 1 Tank moved from 9 Sea Zone to Iceland
            1 Transport moved from 8 Sea Zone to 10 Sea Zone
            1 Infantry moved from Northern Ireland to 10 Sea Zone
            1 Infantry moved from Scotland to 10 Sea Zone
            2 Infantrys moved from 10 Sea Zone to Dublin
            1 T.Boat moved from 20 Sea Zone to 18 Sea Zone
            1 Infantry moved from Wales to 18 Sea Zone
            1 Infantry moved from 18 Sea Zone to Dublin
            2 Fighters moved from London to Dublin
            1 Fighter moved from Wales to Dublin
            1 Artillery moved from Baluchistan to 59 Sea Zone
            1 Infantry moved from Bombay to 59 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 59 Sea Zone to 57 Sea Zone
            1 Transport moved from 57 Sea Zone to 58 Sea Zone
            1 Infantry moved from Trucial Coast to 58 Sea Zone
            1 Artillery moved from Aden to 58 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 58 Sea Zone to 57 Sea Zone
            1 Infantry and 1 Tank moved from Palestine to N.Saudi Arabia
            1 Infantry and 1 Tank moved from Iraq to N.Saudi Arabia
            1 Artillery moved from 57 Sea Zone to N.Saudi Arabia
            1 Artillery moved from 57 Sea Zone to Italian East Africa
            1 Infantry moved from 57 Sea Zone to N.Saudi Arabia
            1 Infantry moved from 57 Sea Zone to Italian East Africa
            1 Infantry moved from British Somaliland to Italian East Africa
            1 Artillery moved from Kenya to Italian East Africa
            1 Tank moved from Nubia to Italian East Africa
            1 Fighter moved from Trucial Coast to N.Saudi Arabia
            1 Fighter moved from Lower Egypt to N.Saudi Arabia
            1 Cruiser moved from 56 Sea Zone to 55 Sea Zone
            1 Infantry moved from Cyprus to 55 Sea Zone
            1 Transport moved from 55 Sea Zone to 56 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from Cairo to 56 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 56 Sea Zone to Crete
            1 Destroyer moved from 55 Sea Zone to 56 Sea Zone
            1 Destroyer moved from 57 Sea Zone to 56 Sea Zone
            1 Cruiser and 1 Infantry moved from 55 Sea Zone to 56 Sea Zone
            1 Infantry moved from 56 Sea Zone to Cairo
    
        Purchase Units - British
            British buy 1 Battleship; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in N.Saudi Arabia
                British attack with 1 Artillery, 2 Fighters, 3 Infantrys and 2 Tanks
                Neutral defend with 1 Artillery and 3 Infantrys
                    British roll dice for 1 Artillery, 2 Fighters, 3 Infantrys and 2 Tanks in N.Saudi Arabia, round 2 : 3/8 hits, 2,67 expected hits
                    Neutral roll dice for 1 Artillery and 3 Infantrys in N.Saudi Arabia, round 2 : 1/4 hits, 1,33 expected hits
                    1 Infantry owned by the British lost in N.Saudi Arabia
                    3 Infantrys owned by the Neutral lost in N.Saudi Arabia
                    British roll dice for 1 Artillery, 2 Fighters, 2 Infantrys and 2 Tanks in N.Saudi Arabia, round 3 : 2/7 hits, 2,50 expected hits
                    Neutral roll dice for 1 Artillery in N.Saudi Arabia, round 3 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the British lost in N.Saudi Arabia
                    1 Artillery owned by the Neutral lost in N.Saudi Arabia
                British loses 0 PUs for violating N.Saudi Arabias neutrality.
                British win, taking N.Saudi Arabia from Neutral with 1 Artillery, 2 Fighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for British: 2 Infantrys
                Casualties for Neutral: 1 Artillery and 3 Infantrys
            Battle in Italian East Africa
                British attack with 2 Artillerys, 2 Infantrys and 1 Tank
                Italians defend with 1 Infantry
                    British roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Italian East Africa, round 2 : 0/5 hits, 1,83 expected hits
                    Italians roll dice for 1 Infantry in Italian East Africa, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Italian East Africa, round 3 : 1/5 hits, 1,83 expected hits
                    Italians roll dice for 1 Infantry in Italian East Africa, round 3 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the British lost in Italian East Africa
                    1 Infantry owned by the Italians lost in Italian East Africa
                British win, taking Italian East Africa from Italians with 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Italians: 1 Infantry
            Battle in Crete
                British attack with 1 Artillery, 2 Infantrys and 1 Tank
                Neutral defend with 1 AAGun and 1 Artillery
                    British roll dice for 1 Cruiser in Crete, round 2 : 1/1 hits, 0,50 expected hits
                    1 Artillery owned by the Neutral lost in Crete
                British loses 0 PUs for violating Cretes neutrality.
                British win, taking Crete from Neutral with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Neutral: 1 Artillery
            Battle in Dublin
                British attack with 3 Fighters and 3 Infantrys
                Neutral defend with 1 Artillery and 2 Infantrys
                    British roll dice for 3 Fighters and 3 Infantrys in Dublin, round 2 : 2/6 hits, 1,50 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 1/3 hits, 1,00 expected hits
                    1 Infantry owned by the British lost in Dublin
                    2 Infantrys owned by the Neutral lost in Dublin
                    British roll dice for 3 Fighters and 2 Infantrys in Dublin, round 3 : 1/5 hits, 1,33 expected hits
                    Neutral roll dice for 1 Artillery in Dublin, round 3 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the British lost in Dublin
                    1 Artillery owned by the Neutral lost in Dublin
                British loses 0 PUs for violating Dublins neutrality.
                British win, taking Dublin from Neutral with 3 Fighters and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for British: 2 Infantrys
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Iceland
                British attack with 1 Bomber, 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    British roll dice for 1 Bomber, 1 Infantry and 1 Tank in Iceland, round 2 : 1/3 hits, 1,33 expected hits
                    Neutral roll dice for 1 Infantry in Iceland, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the British lost in Iceland
                    1 Infantry owned by the Neutral lost in Iceland
                British loses 0 PUs for violating Icelands neutrality.
                British win, taking Iceland from Neutral with 1 Bomber and 1 Tank remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - British
            1 Destroyer moved from 8 Sea Zone to 17 Sea Zone
            1 Battleship and 1 Destroyer moved from 10 Sea Zone to 30 Sea Zone
            1 Submarine moved from 18 Sea Zone to 30 Sea Zone
            1 Destroyer moved from 2 Sea Zone to 16 Sea Zone
            1 Cruiser moved from 31 Sea Zone to 30 Sea Zone
            2 Fighters moved from N.Saudi Arabia to Lower Egypt
            1 Fighter moved from Malta to Lower Egypt
            1 Infantry and 1 Tank moved from Cairo to Lower Egypt
            1 Infantry moved from New Valley to Nubia
            1 Submarine moved from 59 Sea Zone to 57 Sea Zone
            1 Cruiser moved from 59 Sea Zone to 58 Sea Zone
            1 Infantry moved from Aden to 58 Sea Zone
            1 Cruiser and 1 Infantry moved from 58 Sea Zone to 57 Sea Zone
            1 Infantry moved from 57 Sea Zone to Lower Egypt
            1 Infantry moved from Mysore to 60 Sea Zone
            1 Infantry moved from Ceylon to 60 Sea Zone
            1 Tank moved from Hyderabad to 60 Sea Zone
            1 Destroyer and 1 Submarine moved from 60 Sea Zone to 65 Sea Zone
            1 Infantry moved from Andaman to 60 Sea Zone
            3 Infantrys, 1 Tank and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
            3 Infantrys and 1 Tank moved from 65 Sea Zone to Malaya
            1 Fighter moved from Madras to Malaya
            2 Infantrys moved from Madras to Hyderabad
            1 Infantry moved from Rajputana to Hyderabad
            1 Tank moved from Delhi to Assam
            1 Artillery and 1 Infantry moved from Assam to Burma
            1 Infantry moved from Calcutta to Assam
            1 Infantry moved from Bihar to Assam
            1 Infantry moved from Delhi to Bihar
            1 Infantry moved from Punjab to Bihar
            2 Artillerys moved from Madras to Hyderabad
            1 Artillery and 1 Infantry moved from Bombay to Rajputana
            1 Infantry moved from Rhodesia to Kenya
            1 Infantry moved from South Africa to Rhodesia
            1 Infantry moved from Cape Town to South Africa
            1 Infantry moved from Nigeria to French Equatorial Africa
            1 Infantry moved from Gold Coast to French Sudan
            1 Fighter moved from Gibraltar to French Equatorial Africa
            1 Submarine moved from 115 Sea Zone to 113 Sea Zone
            1 Infantry moved from Dover to Manchester
            1 Artillery and 2 Infantrys moved from Wales to Manchester
            2 Infantrys moved from London to Dover
            1 Tank moved from London to Manchester
            1 Infantry moved from London to Manchester
            1 Infantry moved from London to Manchester
            2 Tanks moved from Manchester to Northern Ireland
            2 Infantrys moved from Manchester to Scotland
            1 Bomber moved from Iceland to Northern Ireland
            2 Fighters moved from Dublin to Northern Ireland
            1 Fighter moved from Dublin to Northern Ireland
            1 Artillery and 1 Infantry moved from British Borneo to East And South Borneo
            1 Infantry moved from London to Manchester
            1 Tank moved from Ontario to Quebec
            1 Fighter moved from Montreal to Greenland
            1 Infantry moved from Montreal to Quebec
            1 Infantry moved from Canadian Prairies to Ontario
            1 Infantry moved from British Columbia to Yukon
            1 Infantry moved from Yukon to Alaska
            2 Infantrys moved from Vancouver to 80 Sea Zone
            2 Infantrys moved from 80 Sea Zone to Yukon
            1 Infantry moved from Equatoria to French Equatorial Africa
            1 Infantry moved from British Guiana to Amazon
            1 Infantry moved from Burma to N.Thailand
            1 Fighter moved from Cyprus to Lower Egypt
    
        Place Units - British
            1 Battleship placed in 18 Sea Zone
    
        Turn Complete - British
            British collect 99 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,33
    Neutral regular : 1,67
    British regular : -2,50
    

    Savegame


  • May I get some advice before doing the ANZAC/Dutch turn? It is my first game so I don’t want to make any bad moves.


  • @VictoryFirst Take care of your feet, and don’t do anything stupid.


  • Fleet is usually safe off NW Oz . Take out any stray Jap ships and hold yohr Borneo capital. Invest there. Keep the DEI chain closed to the possibility of can opening moves on OZ’s IC at Broome .
    Ask Seb, if he wants any ships to help with Indian fleet protection.
    I will text hi. Amd see if he is free to look at the Pacific today


  • Game History

    Round: 1
    
        Purchase Units - Anzac
            Anzac buy 1 Transport; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
            1 Carrier, 1 Destroyer and 1 Fighter moved from 122 Sea Zone to 67 Sea Zone
            1 Fighter moved from Townsville to 67 Sea Zone
            1 Submarine moved from 113 Sea Zone to 67 Sea Zone
            1 Artillery moved from West Papua to Port Moresby
            1 Infantry moved from Queensland to 114 Sea Zone
            1 Infantry and 1 Transport moved from 114 Sea Zone to 113 Sea Zone
            1 Infantry moved from Townsville to 113 Sea Zone
            2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Java
            1 Destroyer moved from 114 Sea Zone to 67 Sea Zone
            4 Infantrys moved from Canberra to New South Wales
            1 Infantry moved from Northern Territory to Western Australia
            1 Tank moved from Townsville to Northern Territory
    
        Place Units - Anzac
            1 Transport placed in 122 Sea Zone
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :
    Game History

    Round: 1
    
        Combat Move - Dutch
            1 Fighter moved from Banjarmasin to 110 Sea Zone
            1 Destroyer moved from 111 Sea Zone to 110 Sea Zone
            1 Submarine moved from 67 Sea Zone to 110 Sea Zone
    
        Purchase Units - Dutch
            Dutch buy 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in 110 Sea Zone
                Dutch attack with 1 Destroyer, 1 Fighter and 1 Submarine
                Hisaichi defend with 1 Destroyer and 1 Submarine
                    Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Destroyer and 1 Fighter in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the Hisaichi lost in 110 Sea Zone
                    Dutch roll dice for 1 Submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Destroyer and 1 Fighter in 110 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Submarine in 110 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Destroyer and 1 Fighter in 110 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Submarine in 110 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Hisaichi lost in 110 Sea Zone
                Dutch win with 1 Destroyer, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 15
                Casualties for Hisaichi: 1 Destroyer and 1 Submarine
    
        Non Combat Move - Dutch
            1 Fighter moved from 110 Sea Zone to Banjarmasin
            2 Infantrys moved from West Borneo to Banjarmasin
            1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin
            1 Artillery and 1 Infantry moved from Hollandia to 108 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 108 Sea Zone to 114 Sea Zone
            1 Artillery and 1 Infantry moved from 114 Sea Zone to Port Moresby
            1 Tank moved from Merauke to Port Moresby
            1 Infantry moved from Merauke to Hollandia
    
        Place Units - Dutch
            4 Infantrys placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Dutch regular : -1.33
    Hisaichi regular : -1.67
    

    WAW A1-D1.tsvg

    Something went wrong during the Dutch turn. I accidentally moved the fighter from Banjarmasin to West Borneo instead of SZ 110 to participate in the attack. Once I realized this, I stopped the attack and redid the Dutch turn. So when you see multiple dice emails, that’s because of that. I hope you don’t mind.


  • @Gargantua you’re up with the Finns and Romanians

  • '20

    @VictoryFirst said in World at War game 19:

    May I get some advice before doing the ANZAC/Dutch turn? It is my first game so I don’t want to make any bad moves.

    Dutch capital should always fall within first few rounds, depending on some Axis dice. After that, it can be hard to find the right balance of posturing fleet in a useful position while also being safe from a canal can-open.

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Finns round 1

    TripleA Turn Summary for game: World At War

    Game History

    Round: 1
    
        Combat Move - Finns
            1 Submarine moved from 5 Sea Zone to 10 Sea Zone
            1 Destroyer and 1 Transport moved from 5 Sea Zone to 22 Sea Zone
            3 Infantrys and 1 Tank moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in 10 Sea Zone
                Finns attack with 1 Submarine
                British defend with 1 Transport
                    Finns roll dice for 1 Submarine in 10 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Transport in 10 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Finns roll dice for 1 Submarine in 10 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Transport in 10 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Finns roll dice for 1 Submarine in 10 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Transport in 10 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Finns roll dice for 1 Submarine in 10 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    1 Transport owned by the British lost in 10 Sea Zone
                Finns win with 1 Submarine remaining. Battle score for attacker is 6
                Casualties for British: 1 Transport
    
        Non Combat Move - Finns
            1 Fighter moved from Helsinki to Tampere
    
        Place Units - Finns
            3 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -0.33
    British regular : -0.50
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Romanians round 1

    TripleA Turn Summary for game: World At War

    Game History

    Round: 1
    
        Combat Move - Romanians
            1 Artillery moved from Bulgaria to E.Romania
            1 Artillery moved from W.Romania to E.Romania
            1 Infantry moved from W.Romania to Bulgaria
            1 Fighter, 2 Infantrys and 1 Tank moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in E.Romania
                Romanians attack with 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank
                Russians defend with 1 Artillery and 2 Infantrys
                    Romanians roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank in E.Romania, round 2 : 1/6 hits, 2.17 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in E.Romania, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Romanians lost in E.Romania
                    1 Infantry owned by the Russians lost in E.Romania
                    Romanians roll dice for 2 Artillerys, 1 Fighter and 1 Tank in E.Romania, round 3 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in E.Romania, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in E.Romania
                    Romanians roll dice for 2 Artillerys, 1 Fighter and 1 Tank in E.Romania, round 4 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 Artillery in E.Romania, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in E.Romania
                Romanians win, taking E.Romania from Russians with 2 Artillerys, 1 Fighter and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Romanians: 2 Infantrys
                Casualties for Russians: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Romanians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 Fighter moved from E.Romania to Bucharest
            1 AAGun moved from Bucharest to E.Romania
            1 Infantry moved from Bulgaria to E.Romania
    
        Place Units - Romanians
            3 Infantrys placed in Bucharest
            Turning on Edit Mode
            EDIT: Removing units owned by Romanians from Bulgaria: 1 Infantry
            EDIT: Adding units owned by Romanians to E.Romania: 1 Infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Romanians
            Romanians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -2.17
    Russians regular : 0.00
    

    Savegame


  • @Entek
    Game History

    Round: 1
    
        Combat Move - Thai
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Destroyer, 1 Infantry, 1 Submarine, 1 T.Boat and 2 Transports moved from 105 Sea Zone to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to West Borneo
            1 Infantry moved from Bangkok to S.Thailand
            1 Infantry moved from Bangkok to S.Thailand
            1 Artillery moved from Bangkok to S.Thailand
            1 Fighter moved from Bangkok to S.Thailand
    
        Purchase Units - Thai
            Thai buy 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in 110 Sea Zone
                Thai attack with 1 Destroyer, 1 Submarine, 1 T.Boat and 2 Transports
                Dutch defend with 1 Destroyer and 1 Submarine
                    Thai roll dice for 1 Submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Destroyer, 1 T.Boat and 2 Transports in 110 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Transport owned by the Thai and 1 T.Boat owned by the Thai lost in 110 Sea Zone
                    1 Submarine owned by the Dutch and 1 Destroyer owned by the Dutch lost in 110 Sea Zone
                Thai win with 1 Destroyer, 1 Submarine and 1 Transport remaining. Battle score for attacker is 3
                Casualties for Thai: 1 T.Boat and 1 Transport
                Casualties for Dutch: 1 Destroyer and 1 Submarine
            Battle in West Borneo
            Battle in S.Thailand
                Thai attack with 1 Artillery, 1 Fighter and 2 Infantrys
                French defend with 1 Artillery and 1 Infantry
                    Thai roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in S.Thailand, round 2 : 2/4 hits, 1.17 expected hits
                    French roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the French and 1 Infantry owned by the French lost in S.Thailand
                Thai win, taking West Borneo from Dutch, taking S.Thailand from French with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for French: 1 Artillery and 1 Infantry
    
        Non Combat Move - Thai
            1 Fighter moved from S.Thailand to Bangkok
    
        Place Units - Thai
            4 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.67
    Thai regular : 2.83
    Dutch regular : 1.33
    

    40920_1tha.tsvg

  • '20 '19 '18 '17 '16

    @Gargantua

    Game History

    Round: 1
    
        Combat Move - Americans
            1 Destroyer and 1 Submarine moved from 98 Sea Zone to 97 Sea Zone
            1 Fighter moved from Palmyra to 91 Sea Zone
            1 Bomber and 1 Fighter moved from Pearl Harbor to 91 Sea Zone
            1 Fighter moved from Midway to 91 Sea Zone
            1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone
            1 Destroyer moved from 99 Sea Zone to 91 Sea Zone
            2 Fighters moved from 118 Sea Zone to 97 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from Southwest USA to W.Mexico
            1 Artillery moved from San Francisco to W.Mexico
            1 Infantry and 1 Tank moved from South Central USA to E.Mexico
            1 Tank moved from South Atlantic USA to E.Mexico
            2 Infantrys moved from Washington to 13 Sea Zone
            1 Destroyer moved from 13 Sea Zone to 25 Sea Zone
            1 Fighter moved from Washington to 25 Sea Zone
            1 Bomber moved from South Central USA to 25 Sea Zone
            2 Infantrys and 1 Transport moved from 13 Sea Zone to 26 Sea Zone
            2 Infantrys moved from 26 Sea Zone to Venezuela
            3 Infantrys moved from Colombia to Venezuela
            1 Fighter moved from Manila to Banjarmasin
            1 Bomber moved from North Central USA to Venezuela
    
        Purchase Units - Americans
            Americans buy 1 Battleship, 1 Carrier and 2 Fighters; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Venezuela
                Americans attack with 1 Bomber and 5 Infantrys
                Neutral defend with 3 Infantrys
                    Americans roll dice for 1 Bomber and 5 Infantrys in Venezuela, round 2 : 1/6 hits, 1.50 expected hits
                    Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Americans lost in Venezuela
                    1 Infantry owned by the Neutral lost in Venezuela
                    Americans roll dice for 1 Bomber and 3 Infantrys in Venezuela, round 3 : 0/4 hits, 1.17 expected hits
                    Neutral roll dice for 2 Infantrys in Venezuela, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Bomber and 3 Infantrys in Venezuela, round 4 : 1/4 hits, 1.17 expected hits
                    Neutral roll dice for 2 Infantrys in Venezuela, round 4 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Venezuela
                    Americans roll dice for 1 Bomber and 3 Infantrys in Venezuela, round 5 : 2/4 hits, 1.17 expected hits
                    Neutral roll dice for 1 Infantry in Venezuela, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Venezuela
                Americans loses 0 PUs for violating Venezuelas neutrality.
                Americans win, taking Venezuela from Neutral with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Americans: 2 Infantrys
                Casualties for Neutral: 3 Infantrys
            Battle in E.Mexico
                Americans attack with 1 Infantry and 2 Tanks
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Infantry and 2 Tanks in E.Mexico, round 2 : 2/3 hits, 1.17 expected hits
                    Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in E.Mexico
                Americans loses 0 PUs for violating E.Mexicos neutrality.
                Americans win, taking E.Mexico from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in 97 Sea Zone
                Americans attack with 1 Destroyer, 2 Fighters and 1 Submarine
                Yamamoto defend with 1 Destroyer
                    Americans roll dice for 1 Submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Americans lost in 97 Sea Zone
                    1 Destroyer owned by the Yamamoto lost in 97 Sea Zone
                Americans win with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 1
                Casualties for Americans: 1 Submarine
                Casualties for Yamamoto: 1 Destroyer
            Battle in 91 Sea Zone
                Americans attack with 1 Bomber, 2 Destroyers, 3 Fighters and 1 Submarine
                Yamamoto defend with 1 Destroyer and 1 Submarine
                    Americans roll dice for 1 Submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Bomber, 2 Destroyers and 3 Fighters in 91 Sea Zone, round 2 : 2/6 hits, 2.33 expected hits
                    Yamamoto roll dice for 1 Destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the Americans lost in 91 Sea Zone
                    1 Submarine owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in 91 Sea Zone
                Americans win with 1 Bomber, 2 Destroyers and 3 Fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 Submarine
                Casualties for Yamamoto: 1 Destroyer and 1 Submarine
            Battle in W.Mexico
                Americans attack with 2 Artillerys, 2 Infantrys and 1 Tank
                Neutral defend with 1 Infantry and 1 Tank
                    Americans roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in W.Mexico, round 2 : 2/5 hits, 1.83 expected hits
                    Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Americans lost in W.Mexico
                    1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico
                Americans loses 0 PUs for violating W.Mexicos neutrality.
                Americans win, taking W.Mexico from Neutral with 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Infantry and 1 Tank
            Battle in 25 Sea Zone
                Americans attack with 1 Bomber, 1 Destroyer and 1 Fighter
                Germans defend with 1 Submarine
                    Germans roll dice for 1 Submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Bomber, 1 Destroyer and 1 Fighter in 25 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    1 Submarine owned by the Germans lost in 25 Sea Zone
                Americans win with 1 Bomber, 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
    
        Non Combat Move - Americans
            1 Infantry moved from Northeast USA to South Atlantic USA
            1 Infantry moved from Washington to Northeast USA
            1 Infantry moved from North Central USA to South Central USA
            1 Artillery, 1 Infantry and 1 Tank moved from Northwest USA to 83 Sea Zone
            1 Infantry moved from San Francisco to 83 Sea Zone
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 83 Sea Zone to 91 Sea Zone
            1 Artillery moved from 91 Sea Zone to Pearl Harbor
            1 Tank moved from 91 Sea Zone to Pearl Harbor
            2 Infantrys moved from 91 Sea Zone to Pearl Harbor
            1 Bomber moved from 91 Sea Zone to Pearl Harbor
            2 Transports moved from 99 Sea Zone to 91 Sea Zone
            2 Carriers moved from 118 Sea Zone to 91 Sea Zone
            2 Fighters moved from 97 Sea Zone to 91 Sea Zone
            1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone
            1 Submarine moved from 71 Sea Zone to 78 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 74 Sea Zone to 82 Sea Zone
            1 Bomber and 1 Fighter moved from 25 Sea Zone to South Atlantic USA
            1 Bomber moved from Venezuela to Colombia
            1 Fighter moved from 91 Sea Zone to Pearl Harbor
    
        Place Units - Americans
            1 Battleship, 1 Carrier and 1 Fighter placed in 91 Sea Zone
            1 Fighter placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 97 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 1.00
    Americans regular : 0.67
    Germans regular : -0.33
    Neutral regular : -0.83
    

    USA1.tsvg

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