@dawgoneit Hisaichi is up
World at War game 19
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@captainwalker thanks . I had not seen that Agarg had done his go.
Tomorrow, I hope . -
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@Colt45554 Italy is up
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i wish we wouldn’t deal with the pre-release stuff
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@Colt45554 what you mean? Does the pre release have issues as well?
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Game History
Round: 1 Combat Move - Italians 2 Artillerys and 2 Infantrys moved from Lombardy to Provence 2 Tanks moved from Venetia to Provence 1 Artillery moved from Campania to 49 Sea Zone 1 Artillery and 1 Transport moved from 49 Sea Zone to 48 Sea Zone 1 Infantry moved from Sicily to 48 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 48 Sea Zone to 47 Sea Zone 1 Infantry moved from Sicily to 46 Sea Zone 2 Tanks moved from Rome to 46 Sea Zone 1 Infantry moved from Campania to 46 Sea Zone 1 Battleship, 1 Destroyer, 2 Infantrys, 1 Submarine, 2 Tanks and 2 Transports moved from 46 Sea Zone to 47 Sea Zone 1 Destroyer moved from 49 Sea Zone to 47 Sea Zone 1 Artillery, 3 Infantrys and 2 Tanks moved from 47 Sea Zone to Tunis 1 Infantry moved from Ghadames to S.Tunisia 2 Infantrys moved from Tripoli to S.Tunisia 1 Artillery and 3 Infantrys moved from Italian East Africa to Kordofan 1 Submarine moved from 62 Sea Zone to 57 Sea Zone 1 Fighter moved from Italian East Africa to 57 Sea Zone 1 Tank moved from Italian East Africa to Kordofan 1 Artillery moved from Tuscany to 50 Sea Zone 1 Artillery moved from Campania to 50 Sea Zone 2 Infantrys moved from Venetia to 50 Sea Zone 2 Artillerys and 2 Infantrys moved from 50 Sea Zone to Serbia 1 Artillery, 1 Infantry and 1 Tank moved from Albania to Serbia 2 Fighters moved from Lombardy to Serbia 2 Fighters moved from Rome to 47 Sea Zone 1 Tank moved from Tripoli to S.Tunisia Purchase Units - Italians Italians buy 1 Carrier, 4 Infantrys, 1 Submarine and 1 T.Boat; Remaining resources: 0 PUs; Combat - Italians Battle in 47 Sea Zone Italians attack with 1 Battleship, 2 Destroyers, 2 Fighters, 1 Submarine and 3 Transports French defend with 1 Cruiser and 1 Transport Italians roll dice for 1 Submarine in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Transport owned by the French lost in 47 Sea Zone Italians roll dice for 1 Battleship, 2 Destroyers, 2 Fighters and 3 Transports in 47 Sea Zone, round 2 : 2/5 hits, 2.00 expected hits French roll dice for 1 Cruiser in 47 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 Cruiser owned by the French lost in 47 Sea Zone Italians win with 1 Battleship, 2 Destroyers, 2 Fighters, 1 Submarine and 3 Transports remaining. Battle score for attacker is 18 Casualties for French: 1 Cruiser and 1 Transport Battle in Tunis Italians attack with 1 Artillery, 3 Infantrys and 2 Tanks French defend with 1 AAGun, 1 Artillery, 1 Factory, 1 Fighter and 2 Infantrys Italians roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Tunis, round 2 : 1/6 hits, 2.00 expected hits French roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Tunis, round 2 : 4/4 hits, 1.50 expected hits 3 Infantrys owned by the Italians and 1 Artillery owned by the Italians lost in Tunis 1 Infantry owned by the French lost in Tunis Italians roll dice for 2 Tanks in Tunis, round 3 : 1/2 hits, 1.00 expected hits French roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Tunis, round 3 : 3/3 hits, 1.17 expected hits 2 Tanks owned by the Italians lost in Tunis 1 Infantry owned by the French lost in Tunis French win with 1 Artillery and 1 Fighter remaining. Battle score for attacker is -16 Casualties for Italians: 1 Artillery, 3 Infantrys and 2 Tanks Casualties for French: 2 Infantrys Battle in 57 Sea Zone Italians attack with 1 Fighter and 1 Submarine British defend with 1 Destroyer and 1 Transport Italians roll dice for 1 Submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Fighter in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer and 1 Transport in 57 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits 1 Submarine owned by the Italians lost in 57 Sea Zone 1 Fighter owned by the Italians retreated British win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is -7 Casualties for Italians: 1 Submarine Battle in Kordofan Italians attack with 1 Artillery, 3 Infantrys and 1 Tank British defend with 1 Tank Italians roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Kordofan, round 2 : 1/5 hits, 1.50 expected hits British roll dice for 1 Tank in Kordofan, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Kordofan Italians win, taking Kordofan from British with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 5 Casualties for British: 1 Tank Battle in Provence Italians attack with 2 Artillerys, 2 Infantrys and 2 Tanks French defend with 1 AAGun, 1 Factory, 3 Infantrys and 1 Tank Italians roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Provence, round 2 : 2/6 hits, 2.33 expected hits French roll dice for 3 Infantrys and 1 Tank in Provence, round 2 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the Italians lost in Provence 2 Infantrys owned by the French lost in Provence Italians roll dice for 2 Artillerys and 2 Tanks in Provence, round 3 : 3/4 hits, 1.67 expected hits French roll dice for 1 Infantry and 1 Tank in Provence, round 3 : 1/2 hits, 0.83 expected hits 1 Artillery owned by the Italians lost in Provence 1 Tank owned by the French and 1 Infantry owned by the French lost in Provence Italians win, taking Provence from French with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 3 Casualties for Italians: 1 Artillery and 2 Infantrys Casualties for French: 3 Infantrys and 1 Tank Battle in S.Tunisia Italians attack with 3 Infantrys and 1 Tank French defend with 1 Infantry Italians roll dice for 3 Infantrys and 1 Tank in S.Tunisia, round 2 : 3/4 hits, 1.00 expected hits French roll dice for 1 Infantry in S.Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in S.Tunisia Italians win, taking S.Tunisia from French with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Serbia Italians attack with 3 Artillerys, 2 Fighters, 3 Infantrys and 1 Tank Neutral defend with 1 Artillery and 2 Infantrys Italians roll dice for 3 Artillerys, 2 Fighters, 3 Infantrys and 1 Tank in Serbia, round 2 : 2/9 hits, 3.17 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Italians lost in Serbia 2 Infantrys owned by the Neutral lost in Serbia Italians roll dice for 3 Artillerys, 2 Fighters, 1 Infantry and 1 Tank in Serbia, round 3 : 1/7 hits, 2.50 expected hits Neutral roll dice for 1 Artillery in Serbia, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Serbia 1 Artillery owned by the Neutral lost in Serbia Italians loses 0 PUs for violating Serbias neutrality. Italians win, taking Serbia from Neutral with 3 Artillerys, 2 Fighters and 1 Tank remaining. Battle score for attacker is 2 Casualties for Italians: 3 Infantrys Casualties for Neutral: 1 Artillery and 2 Infantrys Non Combat Move - Italians 2 Fighters moved from 47 Sea Zone to 46 Sea Zone 1 Tank moved from Tobruk to Tripoli 2 Infantrys moved from Kufra to Darfur 1 Fighter moved from 57 Sea Zone to Darfur 1 Artillery and 1 Infantry moved from Tobruk to Kufra 2 Fighters moved from Serbia to Albania 1 Infantry moved from Campania to Rome 1 Infantry moved from Hun to Kufra Place Units - Italians 1 Carrier, 1 Submarine and 1 T.Boat placed in 46 Sea Zone 4 Infantrys placed in Rome Turn Complete - Italians Italians collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
French regular : 4.17 Italians regular : -1.17 Neutral regular : 1.67 British regular : 0.00
none yet, elrood. Hopefully it fixes all the crashing issues i have with the old one.
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@Elrood said in World at War game 19:
@Colt45554 what you mean? Does the pre release have issues as well?
Actually yes, the issue is that I still get diced!
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@Colt45554 ha! Join the club!
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - French French loses 0 PUs for violating Greenlands neutrality. 1 Artillery and 1 Infantry moved from Churchill to 1 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 1 Sea Zone to 8 Sea Zone 1 Artillery and 1 Infantry moved from 8 Sea Zone to Greenland French take Greenland from Neutral 1 Infantry moved from French Sudan to French Equatorial Africa 1 Infantry moved from Tangier to E.Morocco 1 Infantry moved from W.Morocco to E.Morocco 1 Fighter moved from Tunis to E.Morocco 1 Infantry moved from Mauritania to W.Morocco 1 Artillery moved from E.Morocco to N.Algeria 1 Infantry moved from N.Tunisia to N.Algeria 1 Artillery moved from Tunis to N.Tunisia 1 Artillery and 1 Infantry moved from S.French Indochina to S.Thailand 1 Infantry moved from French Guiana to Amazon 1 Infantry moved from French Somaliland to Italian East Africa 1 Submarine moved from 55 Sea Zone to 56 Sea Zone 2 Infantrys moved from Syria to Palestine 1 Infantry moved from Keewatin to Canadian Prairies 1 Infantry moved from Churchill to Canadian Prairies 1 Fighter moved from Paris to Orleanais 1 Infantry moved from Brittany to Orleanais 2 Infantrys moved from Normandy to Orleanais 1 Artillery moved from Paris to Orleanais 1 Infantry moved from Burgundy to Paris 1 Infantry moved from E.Morocco to N.Algeria Purchase Units - French French buy 5 Infantrys; Remaining resources: 0 PUs; Combat - French Battle in S.Thailand French attack with 1 Artillery and 1 Infantry Thai defend with 1 Infantry French roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 2/2 hits, 0.67 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in S.Thailand French win, taking S.Thailand from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in Amazon French attack with 1 Infantry Neutral defend with 1 Infantry French roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 Infantry in Amazon, round 3 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 Infantry in Amazon, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 Infantry in Amazon, round 4 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 Infantry in Amazon, round 4 : 0/1 hits, 0.33 expected hits French roll dice for 1 Infantry in Amazon, round 5 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 Infantry in Amazon, round 5 : 0/1 hits, 0.33 expected hits French roll dice for 1 Infantry in Amazon, round 6 : 1/1 hits, 0.17 expected hits Neutral roll dice for 1 Infantry in Amazon, round 6 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Amazon French loses 0 PUs for violating Amazons neutrality. French win, taking Amazon from Neutral with 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Italian East Africa French attack with 1 Infantry Italians defend with 1 Infantry French roll dice for 1 Infantry in Italian East Africa, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 Infantry in Italian East Africa, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Italian East Africa Italians win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for French: 1 Infantry Non Combat Move - French 1 AAGun moved from Normandy to Orleanais Place Units - French 4 Infantrys placed in Tunis 1 Infantry placed in E.Morocco Turn Complete - French French collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 French regular : 1.33 Thai regular : -0.33 Neutral regular : -1.67
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TripleA Turn Summary: Yamamoto round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - Yamamoto 1 Submarine moved from 81 Sea Zone to 91 Sea Zone 1 Submarine moved from 89 Sea Zone to 91 Sea Zone 1 Submarine moved from 78 Sea Zone to 91 Sea Zone 1 Submarine moved from 88 Sea Zone to 91 Sea Zone 1 Submarine moved from 96 Sea Zone to 91 Sea Zone 1 Bomber moved from Jaluit to 91 Sea Zone 4 Fighters moved from 88 Sea Zone to 91 Sea Zone 1 Destroyer moved from 88 Sea Zone to 91 Sea Zone 1 Infantry moved from Eniwetok to 103 Sea Zone 1 Artillery moved from Kwajalein to 103 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 103 Sea Zone to 87 Sea Zone 1 Artillery and 1 Infantry moved from 87 Sea Zone to Wake 1 Fighter moved from Rongelap to Wake 1 Fighter moved from Minamitori to Wake 1 T.Boat moved from 92 Sea Zone to 93 Sea Zone 1 Infantry moved from Kyushu to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Panay Yamamoto take Panay from Americans 1 Artillery and 1 Infantry moved from Ulithi to Woleai Yamamoto take Woleai from Americans 2 Artillerys and 2 Infantrys moved from Hainan to 92 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 93 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 107 Sea Zone 1 Battleship, 1 Destroyer and 2 Submarines moved from 85 Sea Zone to 107 Sea Zone 1 T.Boat moved from 92 Sea Zone to 93 Sea Zone 1 Infantry moved from Peleliu to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Mindoro Yamamoto take Mindoro from Americans 1 Artillery, 1 Infantry and 1 Transport moved from 93 Sea Zone to 107 Sea Zone 2 Artillerys and 2 Infantrys moved from 107 Sea Zone to Davao 1 Artillery moved from Tokyo to 85 Sea Zone 1 Infantry moved from Chubu to 85 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 85 Sea Zone to 107 Sea Zone 1 Artillery and 1 Infantry moved from 107 Sea Zone to Mindanao 1 Carrier moved from 85 Sea Zone to 107 Sea Zone 1 Destroyer moved from 92 Sea Zone to 106 Sea Zone 1 Bomber moved from Tokyo to 106 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from Fukien to Kiangsi 1 Tank moved from Tokyo to 85 Sea Zone 1 Tank moved from Shikoku to 85 Sea Zone 1 Infantry moved from Chubu to 85 Sea Zone 1 Infantry moved from Shikoku to 85 Sea Zone 2 Infantrys, 2 Tanks and 2 Transports moved from 85 Sea Zone to 107 Sea Zone 2 Infantrys and 2 Tanks moved from 107 Sea Zone to Davao 1 Fighter moved from 85 Sea Zone to Mindanao 1 Fighter moved from 85 Sea Zone to Davao 1 Fighter moved from Tokyo to 107 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 Destroyer, 1 Infantry and 5 Transports; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 107 Sea Zone Yamamoto attack with 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter, 2 Submarines and 5 Transports Americans defend with 1 Destroyer, 2 Submarines and 1 Transport Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 Submarines in 107 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Units damaged: 1 Battleship owned by the Yamamoto Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 5 Transports in 107 Sea Zone, round 2 : 3/4 hits, 1.50 expected hits Americans roll dice for 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits 1 Submarine owned by the Yamamoto lost in 107 Sea Zone 2 Submarines owned by the Americans and 1 Transport owned by the Americans lost in 107 Sea Zone Yamamoto roll dice for 1 Submarine in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 5 Transports in 107 Sea Zone, round 3 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 107 Sea Zone Yamamoto win with 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter, 1 Submarine and 5 Transports remaining. Battle score for attacker is 21 Casualties for Yamamoto: 1 Submarine Casualties for Americans: 1 Destroyer, 2 Submarines and 1 Transport Battle in Mindanao Yamamoto attack with 1 Artillery, 1 Fighter and 1 Infantry Americans defend with 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Mindanao, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 Infantry in Mindanao, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Mindanao, round 3 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 Infantry in Mindanao, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Mindanao Yamamoto roll dice for 1 Artillery and 1 Fighter in Mindanao, round 4 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 Infantry in Mindanao, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Mindanao Yamamoto win, taking Mindanao from Americans with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Infantry Battle in 91 Sea Zone Yamamoto attack with 1 Bomber, 1 Destroyer, 4 Fighters and 5 Submarines Americans defend with 3 Battleships, 1 Cruiser and 1 Destroyer Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits Units damaged: 2 Battleships owned by the Americans Yamamoto roll dice for 1 Bomber, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 2 : 3/6 hits, 2.33 expected hits Units damaged: 1 Battleship owned by the Americans Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits 3 Submarines owned by the Yamamoto lost in 91 Sea Zone 1 Destroyer owned by the Americans and 1 Cruiser owned by the Americans lost in 91 Sea Zone Yamamoto roll dice for 2 Submarines in 91 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Bomber, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 3 : 4/6 hits, 2.33 expected hits Americans roll dice for 3 Battleships in 91 Sea Zone, round 3 : 1/3 hits, 2.00 expected hits 1 Submarine owned by the Yamamoto lost in 91 Sea Zone 3 Battleships owned by the Americans lost in 91 Sea Zone Yamamoto win with 1 Bomber, 1 Destroyer, 4 Fighters and 1 Submarine remaining. Battle score for attacker is 52 Casualties for Yamamoto: 4 Submarines Casualties for Americans: 3 Battleships, 1 Cruiser and 1 Destroyer Battle in 106 Sea Zone Yamamoto attack with 1 Bomber and 1 Destroyer British defend with 1 Submarine British roll dice for 1 Submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Bomber and 1 Destroyer in 106 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 Destroyer owned by the Yamamoto lost in 106 Sea Zone 1 Submarine owned by the British lost in 106 Sea Zone Yamamoto win with 1 Bomber remaining. Battle score for attacker is -1 Casualties for Yamamoto: 1 Destroyer Casualties for British: 1 Submarine Battle in Kiangsi Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank Chinese defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiangsi, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Kiangsi Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiangsi, round 3 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 Artillery in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Kiangsi Yamamoto win, taking Kiangsi from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Artillery and 1 Infantry Battle in Davao Yamamoto attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 2 Tanks Americans defend with 1 AAGun, 1 Factory, 1 Fighter, 2 Infantrys and 1 Tank Americans roll AA dice in Davao : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 2 Tanks in Davao, round 2 : 5/9 hits, 3.00 expected hits Americans roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Davao, round 2 : 2/4 hits, 1.67 expected hits 2 Infantrys owned by the Yamamoto lost in Davao 1 Fighter owned by the Americans, 2 Infantrys owned by the Americans and 1 Tank owned by the Americans lost in Davao Yamamoto win, taking Davao from Americans with 2 Artillerys, 1 Fighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 13 Casualties for Yamamoto: 2 Infantrys Casualties for Americans: 1 Fighter, 2 Infantrys and 1 Tank Battle in Wake Yamamoto attack with 1 Artillery, 2 Fighters and 1 Infantry Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Wake, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Wake, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Wake 1 Infantry owned by the Americans lost in Wake Yamamoto roll dice for 1 Artillery and 2 Fighters in Wake, round 3 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 Artillery in Wake, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Americans lost in Wake Yamamoto win, taking Wake from Americans with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Artillery and 1 Infantry Non Combat Move - Yamamoto 1 Destroyer moved from 103 Sea Zone to 97 Sea Zone 4 Fighters moved from 91 Sea Zone to 96 Sea Zone 1 Battleship and 2 Carriers moved from 88 Sea Zone to 96 Sea Zone 1 Bomber moved from 91 Sea Zone to Kwajalein 1 Infantry moved from Jaluit to Kwajalein 2 Fighters moved from Wake to Minamitori 1 Bomber moved from 106 Sea Zone to Kwangsi 1 Infantry moved from Yap to Ulithi 1 Fighter moved from Davao to 107 Sea Zone 1 Fighter moved from Mindanao to Peleliu Place Units - Yamamoto 1 Destroyer and 5 Transports placed in 85 Sea Zone 1 Infantry placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Yamamoto regular : 2.67 Americans regular : 0.00 Americans AA : -0.17 British regular : 0.67
Dice Statistics:
Total 1 was rolled 79 times 2 was rolled 69 times 3 was rolled 82 times 4 was rolled 69 times 5 was rolled 79 times 6 was rolled 52 times Average roll : 3.363 Median : 3.000 Variance : 1.434 Standard Deviation : 1.198 Total rolls : 430 Germans Combat 1 was rolled 29 times 2 was rolled 21 times 3 was rolled 37 times 4 was rolled 26 times 5 was rolled 30 times 6 was rolled 21 times Average roll : 3.427 Median : 3.000 Variance : 1.137 Standard Deviation : 1.066 Total rolls : 164 Romanians Combat 4 was rolled 1 times Average roll : 4.000 Median : 4.000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 Neutral Combat 1 was rolled 5 times 2 was rolled 3 times 3 was rolled 6 times 4 was rolled 6 times 5 was rolled 7 times 6 was rolled 2 times Average roll : 3.448 Median : 4.000 Variance : 0.673 Standard Deviation : 0.820 Total rolls : 29 British Combat 1 was rolled 4 times 2 was rolled 7 times 3 was rolled 1 times 4 was rolled 4 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 2.789 Median : 2.000 Variance : 1.491 Standard Deviation : 1.221 Total rolls : 19 Italians Combat 1 was rolled 8 times 2 was rolled 7 times 3 was rolled 9 times 4 was rolled 12 times 5 was rolled 11 times 6 was rolled 5 times Average roll : 3.500 Median : 4.000 Variance : 0.654 Standard Deviation : 0.808 Total rolls : 52 French Combat 1 was rolled 11 times 2 was rolled 7 times 3 was rolled 4 times 4 was rolled 2 times 5 was rolled 8 times 6 was rolled 1 times Average roll : 2.758 Median : 2.000 Variance : 2.297 Standard Deviation : 1.516 Total rolls : 33 Yamamoto Combat 1 was rolled 11 times 2 was rolled 12 times 3 was rolled 12 times 4 was rolled 10 times 5 was rolled 9 times 6 was rolled 8 times Average roll : 3.290 Median : 3.000 Variance : 0.219 Standard Deviation : 0.468 Total rolls : 62 Americans Combat 1 was rolled 4 times 2 was rolled 3 times 3 was rolled 5 times 4 was rolled 3 times 5 was rolled 5 times 6 was rolled 4 times Average roll : 3.583 Median : 3.500 Variance : 0.174 Standard Deviation : 0.417 Total rolls : 24 Chinese Combat 5 was rolled 1 times 6 was rolled 2 times Average roll : 5.667 Median : 6.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Finns Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 4.000 Median : 4.000 Variance : 0.208 Standard Deviation : 0.456 Total rolls : 5 Thai Combat 5 was rolled 1 times Average roll : 5.000 Median : 5.000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 Russians Combat 1 was rolled 7 times 2 was rolled 8 times 3 was rolled 7 times 4 was rolled 4 times 5 was rolled 4 times 6 was rolled 7 times Average roll : 3.297 Median : 3.000 Variance : 0.412 Standard Deviation : 0.642 Total rolls : 37
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@redrum China is up
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - Chinese 1 Infantry and 1 Tank moved from Yunnan to N.Thailand 1 Tank moved from Szechwan to N.Thailand 1 Infantry moved from E.Sinkiang to Gobi Altai 1 Tank moved from C.Sinkiang to Gobi Altai 1 Fighter moved from Hsining to Gobi Altai 1 Infantry moved from W.Qinghai to Gobi Altai 1 Tank moved from Hsining to Gobi Altai Purchase Units - Chinese Chinese buy 6 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in N.Thailand Chinese attack with 1 Infantry and 2 Tanks Thai defend with 1 Artillery and 1 Infantry Chinese roll dice for 1 Infantry and 2 Tanks in N.Thailand, round 2 : 1/3 hits, 1.17 expected hits Thai roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 2 : 2/2 hits, 0.67 expected hits 1 Tank owned by the Chinese and 1 Infantry owned by the Chinese lost in N.Thailand 1 Infantry owned by the Thai lost in N.Thailand Chinese roll dice for 1 Tank in N.Thailand, round 3 : 1/1 hits, 0.50 expected hits Thai roll dice for 1 Artillery in N.Thailand, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Thai lost in N.Thailand Chinese win, taking N.Thailand from Thai with 1 Tank remaining. Battle score for attacker is -1 Casualties for Chinese: 1 Infantry and 1 Tank Casualties for Thai: 1 Artillery and 1 Infantry Battle in Gobi Altai Chinese attack with 1 Fighter, 2 Infantrys and 2 Tanks Neutral defend with 2 Infantrys Chinese roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Gobi Altai, round 2 : 1/5 hits, 1.67 expected hits Neutral roll dice for 2 Infantrys in Gobi Altai, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Gobi Altai Chinese roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Gobi Altai, round 3 : 2/5 hits, 1.67 expected hits Neutral roll dice for 1 Infantry in Gobi Altai, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Gobi Altai 1 Infantry owned by the Neutral lost in Gobi Altai Chinese loses 0 PUs for violating Gobi Altais neutrality. Chinese win, taking Gobi Altai from Neutral with 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Neutral: 2 Infantrys Casualties for Chinese: 1 Infantry Non Combat Move - Chinese 1 Infantry moved from Kwangtung to Hong Kong 1 Infantry moved from Hunan to Kwangtung 1 Artillery moved from Hunan to Hupeh 1 Infantry moved from Kweichow to Hunan 1 Tank moved from Shanghai to Hupeh 1 Infantry moved from Shansi to Hupeh 1 Infantry moved from Anhwei to Hupeh 1 Artillery moved from Shensi to Hupeh 1 Infantry moved from Suiyuan to Shansi 1 Tank moved from Suiyuan to Hupeh 1 Tank moved from Ningsia to Hupeh 1 Infantry moved from Ningsia to Suiyuan 2 Infantrys moved from Lanchow to Shensi 1 Infantry moved from E.Qinghai to Ningsia 1 Fighter moved from Gobi Altai to Shensi 1 AAGun, 1 Artillery and 3 Infantrys moved from Hsining to E.Qinghai 1 AAGun moved from Urumqi to E.Sinkiang 2 Infantrys moved from Urumqi to E.Sinkiang Place Units - Chinese 6 Infantrys placed in Hsining Turn Complete - Chinese Chinese collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : -0.00 Thai regular : 1.00 Neutral regular : 0.00
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Thanks for the ping. Forgot I was playing China as well :)
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@Elrood
Game HistoryRound: 1 Combat Move - Hisaichi 1 Destroyer and 2 Submarines moved from 92 Sea Zone to 110 Sea Zone 2 Fighters moved from 84 Sea Zone to 110 Sea Zone 2 Artillerys and 1 Tank moved from Changchun to 84 Sea Zone 3 Infantrys moved from Korea to 84 Sea Zone 2 Artillerys, 1 Battleship, 3 Infantrys, 1 Tank and 3 Transports moved from 84 Sea Zone to 92 Sea Zone 2 Artillerys, 3 Infantrys and 1 Tank moved from 92 Sea Zone to Hong Kong 2 Infantrys and 2 Tanks moved from Formosa to 92 Sea Zone 2 Infantrys and 2 Tanks moved from 92 Sea Zone to Hong Kong 2 Artillerys and 2 Infantrys moved from S.Sakhalin to 75 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 75 Sea Zone to 92 Sea Zone 1 Artillery and 1 Infantry moved from 92 Sea Zone to N.French Indochina 1 Artillery, 1 Infantry and 1 Transport moved from 75 Sea Zone to 92 Sea Zone 1 Artillery and 1 Infantry moved from 92 Sea Zone to S.French Indochina Hisaichi take S.French Indochina from French 1 Bomber moved from Changchun to 110 Sea Zone 1 Artillery and 2 Infantrys moved from Peking to Chahar 1 Artillery and 1 Infantry moved from Shantung to Shanghai 1 Infantry and 1 Tank moved from Shantung to Anhwei 1 Infantry and 1 Tank moved from Shantung to Shansi 1 Artillery and 3 Infantrys moved from Hulunbuir to Chita 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Vladivostok 1 Artillery moved from Kirin to Khabarovsk 1 Tank moved from Kirin to Khabarovsk 1 Tank moved from Liaoning to Vladivostok 1 Infantry moved from Kirin to Vladivostok 1 Infantry moved from Kirin to Khabarovsk 3 Infantrys and 1 Tank moved from Heilungchiang to Ayan 1 Fighter moved from Changchun to Ayan 1 Fighter moved from Peking to Ayan 1 Tank moved from Peking to Chita 1 Tank moved from Liaoning to Khabarovsk 1 Tank moved from Liaoning to Vladivostok 1 Tank moved from Peking to Shanghai Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 1 Factory and 4 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Ayan Hisaichi attack with 2 Fighters, 3 Infantrys and 1 Tank Russians defend with 1 Bunker and 1 Infantry Hisaichi roll dice for 2 Fighters, 3 Infantrys and 1 Tank in Ayan, round 2 : 1/6 hits, 1.67 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker and 1 Infantry in Ayan, round 2 : 2/2 hits, 0.83 expected hits 2 Infantrys owned by the Hisaichi lost in Ayan Hisaichi roll dice for 2 Fighters, 1 Infantry and 1 Tank in Ayan, round 3 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 Bunker and 1 Infantry in Ayan, round 3 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Hisaichi lost in Ayan 1 Infantry owned by the Russians and 1 Bunker owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 2 Fighters and 1 Tank remaining. Battle score for attacker is 2 Casualties for Hisaichi: 3 Infantrys Casualties for Russians: 1 Bunker and 1 Infantry Battle in Anhwei Hisaichi attack with 1 Infantry and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 1 Tank in Anhwei, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Vladivostok Hisaichi attack with 2 Infantrys and 2 Tanks Russians defend with 1 Bunker Hisaichi roll dice for 2 Infantrys and 2 Tanks in Vladivostok, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 Bunker in Vladivostok, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Vladivostok Hisaichi roll dice for 1 Infantry and 2 Tanks in Vladivostok, round 3 : 1/3 hits, 1.17 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Vladivostok, round 3 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry and 2 Tanks in Vladivostok, round 4 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 Bunker in Vladivostok, round 4 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Vladivostok Hisaichi roll dice for 2 Tanks in Vladivostok, round 5 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 Bunker in Vladivostok, round 5 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Vladivostok 1 Bunker owned by the Russians lost in Vladivostok Hisaichi win, taking Vladivostok from Russians with 1 Tank remaining. Battle score for attacker is -3 Casualties for Hisaichi: 2 Infantrys and 1 Tank Casualties for Russians: 1 Bunker Battle in 110 Sea Zone Hisaichi attack with 1 Bomber, 1 Destroyer, 2 Fighters and 2 Submarines Dutch defend with 1 Destroyer, 1 Submarine and 1 Transport Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Bomber, 1 Destroyer and 2 Fighters in 110 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits Dutch roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits 1 Submarine owned by the Hisaichi lost in 110 Sea Zone 1 Transport owned by the Dutch and 1 Submarine owned by the Dutch lost in 110 Sea Zone Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Bomber, 1 Destroyer and 2 Fighters in 110 Sea Zone, round 3 : 2/4 hits, 1.67 expected hits Dutch roll dice for 1 Destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Dutch lost in 110 Sea Zone Hisaichi win with 1 Bomber, 1 Destroyer, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 14 Casualties for Hisaichi: 1 Submarine Casualties for Dutch: 1 Destroyer, 1 Submarine and 1 Transport Battle in Khabarovsk Hisaichi attack with 1 Artillery, 1 Infantry and 2 Tanks Russians defend with 1 Bunker Hisaichi roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Khabarovsk, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Khabarovsk Hisaichi win, taking Khabarovsk from Russians with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in N.French Indochina Hisaichi attack with 1 Artillery and 1 Infantry French defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 0/2 hits, 0.67 expected hits French roll dice for 1 Infantry in N.French Indochina, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in N.French Indochina Hisaichi roll dice for 1 Artillery in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 Infantry in N.French Indochina, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in N.French Indochina French win with 1 Infantry remaining. Battle score for attacker is -6 Casualties for Hisaichi: 1 Artillery and 1 Infantry Battle in Chahar Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chahar 1 Infantry owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Shanghai Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Shanghai, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Shanghai, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shanghai Hisaichi roll dice for 1 Artillery and 1 Tank in Shanghai, round 3 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Shanghai, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shanghai Hisaichi win, taking Shanghai from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Shansi Hisaichi attack with 1 Infantry and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 1 Tank in Shansi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry and 1 Tank in Shansi, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry and 1 Tank in Shansi, round 4 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Shansi, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Chita Hisaichi attack with 1 Artillery, 3 Infantrys and 1 Tank Russians defend with 1 Bunker Hisaichi roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Chita, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 Bunker in Chita, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in Hong Kong Hisaichi attack with 2 Artillerys, 5 Infantrys and 3 Tanks British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank; Chinese defend with 1 Infantry Hisaichi roll dice for 1 Battleship in Hong Kong, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 2 Artillerys, 5 Infantrys and 3 Tanks in Hong Kong, round 2 : 0/10 hits, 3.33 expected hits British roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Hong Kong, round 2 : 1/6 hits, 2.17 expected hits 1 Infantry owned by the Hisaichi lost in Hong Kong Hisaichi roll dice for 2 Artillerys, 4 Infantrys and 3 Tanks in Hong Kong, round 3 : 4/9 hits, 3.17 expected hits British roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Hong Kong, round 3 : 3/6 hits, 2.17 expected hits 3 Infantrys owned by the Hisaichi lost in Hong Kong 3 Infantrys owned by the British and 1 Infantry owned by the Chinese lost in Hong Kong Hisaichi roll dice for 2 Artillerys, 1 Infantry and 3 Tanks in Hong Kong, round 4 : 2/6 hits, 2.50 expected hits British roll dice for 1 Artillery and 1 Tank in Hong Kong, round 4 : 2/2 hits, 0.83 expected hits 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Hong Kong 1 Tank owned by the British and 1 Artillery owned by the British lost in Hong Kong Hisaichi win, taking Hong Kong from British with 1 Artillery and 3 Tanks remaining. Battle score for attacker is 3 Casualties for Hisaichi: 1 Artillery and 5 Infantrys Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 2 Fighters moved from 110 Sea Zone to 106 Sea Zone 1 Bomber moved from 110 Sea Zone to Bangkok 1 Carrier, 1 Destroyer and 1 Submarine moved from 84 Sea Zone to 106 Sea Zone 1 Destroyer and 1 Submarine moved from 75 Sea Zone to 92 Sea Zone 2 Fighters moved from Ayan to Heilungchiang 1 AAGun and 1 Infantry moved from Changchun to Kirin 2 Infantrys moved from Liaoning to Heilungchiang 1 Infantry moved from Liaoning to Peking Place Units - Hisaichi 1 Factory placed in Liaoning 2 Artillerys and 4 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 French regular : 1.33 Russians regular : 1.33 British regular : 0.83 Dutch regular : -0.17 Hisaichi regular : -8.33
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I have to ask you to wait a bit, since I am on vacation in Austria until Sunday. Hope I can do my move on that day or Monday.
Sorry for the inconvenience!
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - British 1 unit repaired. 1 Bomber moved from London to Iceland 1 Tank moved from Quebec to 2 Sea Zone 1 Infantry moved from Montreal to 2 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 9 Sea Zone 1 Infantry and 1 Tank moved from 9 Sea Zone to Iceland 1 Transport moved from 8 Sea Zone to 10 Sea Zone 1 Infantry moved from Northern Ireland to 10 Sea Zone 1 Infantry moved from Scotland to 10 Sea Zone 2 Infantrys moved from 10 Sea Zone to Dublin 1 T.Boat moved from 20 Sea Zone to 18 Sea Zone 1 Infantry moved from Wales to 18 Sea Zone 1 Infantry moved from 18 Sea Zone to Dublin 2 Fighters moved from London to Dublin 1 Fighter moved from Wales to Dublin 1 Artillery moved from Baluchistan to 59 Sea Zone 1 Infantry moved from Bombay to 59 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 59 Sea Zone to 57 Sea Zone 1 Transport moved from 57 Sea Zone to 58 Sea Zone 1 Infantry moved from Trucial Coast to 58 Sea Zone 1 Artillery moved from Aden to 58 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 58 Sea Zone to 57 Sea Zone 1 Infantry and 1 Tank moved from Palestine to N.Saudi Arabia 1 Infantry and 1 Tank moved from Iraq to N.Saudi Arabia 1 Artillery moved from 57 Sea Zone to N.Saudi Arabia 1 Artillery moved from 57 Sea Zone to Italian East Africa 1 Infantry moved from 57 Sea Zone to N.Saudi Arabia 1 Infantry moved from 57 Sea Zone to Italian East Africa 1 Infantry moved from British Somaliland to Italian East Africa 1 Artillery moved from Kenya to Italian East Africa 1 Tank moved from Nubia to Italian East Africa 1 Fighter moved from Trucial Coast to N.Saudi Arabia 1 Fighter moved from Lower Egypt to N.Saudi Arabia 1 Cruiser moved from 56 Sea Zone to 55 Sea Zone 1 Infantry moved from Cyprus to 55 Sea Zone 1 Transport moved from 55 Sea Zone to 56 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from Cairo to 56 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 56 Sea Zone to Crete 1 Destroyer moved from 55 Sea Zone to 56 Sea Zone 1 Destroyer moved from 57 Sea Zone to 56 Sea Zone 1 Cruiser and 1 Infantry moved from 55 Sea Zone to 56 Sea Zone 1 Infantry moved from 56 Sea Zone to Cairo Purchase Units - British British buy 1 Battleship; Remaining resources: 0 PUs; Combat - British Battle in N.Saudi Arabia British attack with 1 Artillery, 2 Fighters, 3 Infantrys and 2 Tanks Neutral defend with 1 Artillery and 3 Infantrys British roll dice for 1 Artillery, 2 Fighters, 3 Infantrys and 2 Tanks in N.Saudi Arabia, round 2 : 3/8 hits, 2,67 expected hits Neutral roll dice for 1 Artillery and 3 Infantrys in N.Saudi Arabia, round 2 : 1/4 hits, 1,33 expected hits 1 Infantry owned by the British lost in N.Saudi Arabia 3 Infantrys owned by the Neutral lost in N.Saudi Arabia British roll dice for 1 Artillery, 2 Fighters, 2 Infantrys and 2 Tanks in N.Saudi Arabia, round 3 : 2/7 hits, 2,50 expected hits Neutral roll dice for 1 Artillery in N.Saudi Arabia, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the British lost in N.Saudi Arabia 1 Artillery owned by the Neutral lost in N.Saudi Arabia British loses 0 PUs for violating N.Saudi Arabias neutrality. British win, taking N.Saudi Arabia from Neutral with 1 Artillery, 2 Fighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6 Casualties for British: 2 Infantrys Casualties for Neutral: 1 Artillery and 3 Infantrys Battle in Italian East Africa British attack with 2 Artillerys, 2 Infantrys and 1 Tank Italians defend with 1 Infantry British roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Italian East Africa, round 2 : 0/5 hits, 1,83 expected hits Italians roll dice for 1 Infantry in Italian East Africa, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Italian East Africa, round 3 : 1/5 hits, 1,83 expected hits Italians roll dice for 1 Infantry in Italian East Africa, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the British lost in Italian East Africa 1 Infantry owned by the Italians lost in Italian East Africa British win, taking Italian East Africa from Italians with 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Italians: 1 Infantry Battle in Crete British attack with 1 Artillery, 2 Infantrys and 1 Tank Neutral defend with 1 AAGun and 1 Artillery British roll dice for 1 Cruiser in Crete, round 2 : 1/1 hits, 0,50 expected hits 1 Artillery owned by the Neutral lost in Crete British loses 0 PUs for violating Cretes neutrality. British win, taking Crete from Neutral with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Neutral: 1 Artillery Battle in Dublin British attack with 3 Fighters and 3 Infantrys Neutral defend with 1 Artillery and 2 Infantrys British roll dice for 3 Fighters and 3 Infantrys in Dublin, round 2 : 2/6 hits, 1,50 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 1/3 hits, 1,00 expected hits 1 Infantry owned by the British lost in Dublin 2 Infantrys owned by the Neutral lost in Dublin British roll dice for 3 Fighters and 2 Infantrys in Dublin, round 3 : 1/5 hits, 1,33 expected hits Neutral roll dice for 1 Artillery in Dublin, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the British lost in Dublin 1 Artillery owned by the Neutral lost in Dublin British loses 0 PUs for violating Dublins neutrality. British win, taking Dublin from Neutral with 3 Fighters and 1 Infantry remaining. Battle score for attacker is 4 Casualties for British: 2 Infantrys Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Iceland British attack with 1 Bomber, 1 Infantry and 1 Tank Neutral defend with 1 Infantry British roll dice for 1 Bomber, 1 Infantry and 1 Tank in Iceland, round 2 : 1/3 hits, 1,33 expected hits Neutral roll dice for 1 Infantry in Iceland, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the British lost in Iceland 1 Infantry owned by the Neutral lost in Iceland British loses 0 PUs for violating Icelands neutrality. British win, taking Iceland from Neutral with 1 Bomber and 1 Tank remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - British 1 Destroyer moved from 8 Sea Zone to 17 Sea Zone 1 Battleship and 1 Destroyer moved from 10 Sea Zone to 30 Sea Zone 1 Submarine moved from 18 Sea Zone to 30 Sea Zone 1 Destroyer moved from 2 Sea Zone to 16 Sea Zone 1 Cruiser moved from 31 Sea Zone to 30 Sea Zone 2 Fighters moved from N.Saudi Arabia to Lower Egypt 1 Fighter moved from Malta to Lower Egypt 1 Infantry and 1 Tank moved from Cairo to Lower Egypt 1 Infantry moved from New Valley to Nubia 1 Submarine moved from 59 Sea Zone to 57 Sea Zone 1 Cruiser moved from 59 Sea Zone to 58 Sea Zone 1 Infantry moved from Aden to 58 Sea Zone 1 Cruiser and 1 Infantry moved from 58 Sea Zone to 57 Sea Zone 1 Infantry moved from 57 Sea Zone to Lower Egypt 1 Infantry moved from Mysore to 60 Sea Zone 1 Infantry moved from Ceylon to 60 Sea Zone 1 Tank moved from Hyderabad to 60 Sea Zone 1 Destroyer and 1 Submarine moved from 60 Sea Zone to 65 Sea Zone 1 Infantry moved from Andaman to 60 Sea Zone 3 Infantrys, 1 Tank and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 3 Infantrys and 1 Tank moved from 65 Sea Zone to Malaya 1 Fighter moved from Madras to Malaya 2 Infantrys moved from Madras to Hyderabad 1 Infantry moved from Rajputana to Hyderabad 1 Tank moved from Delhi to Assam 1 Artillery and 1 Infantry moved from Assam to Burma 1 Infantry moved from Calcutta to Assam 1 Infantry moved from Bihar to Assam 1 Infantry moved from Delhi to Bihar 1 Infantry moved from Punjab to Bihar 2 Artillerys moved from Madras to Hyderabad 1 Artillery and 1 Infantry moved from Bombay to Rajputana 1 Infantry moved from Rhodesia to Kenya 1 Infantry moved from South Africa to Rhodesia 1 Infantry moved from Cape Town to South Africa 1 Infantry moved from Nigeria to French Equatorial Africa 1 Infantry moved from Gold Coast to French Sudan 1 Fighter moved from Gibraltar to French Equatorial Africa 1 Submarine moved from 115 Sea Zone to 113 Sea Zone 1 Infantry moved from Dover to Manchester 1 Artillery and 2 Infantrys moved from Wales to Manchester 2 Infantrys moved from London to Dover 1 Tank moved from London to Manchester 1 Infantry moved from London to Manchester 1 Infantry moved from London to Manchester 2 Tanks moved from Manchester to Northern Ireland 2 Infantrys moved from Manchester to Scotland 1 Bomber moved from Iceland to Northern Ireland 2 Fighters moved from Dublin to Northern Ireland 1 Fighter moved from Dublin to Northern Ireland 1 Artillery and 1 Infantry moved from British Borneo to East And South Borneo 1 Infantry moved from London to Manchester 1 Tank moved from Ontario to Quebec 1 Fighter moved from Montreal to Greenland 1 Infantry moved from Montreal to Quebec 1 Infantry moved from Canadian Prairies to Ontario 1 Infantry moved from British Columbia to Yukon 1 Infantry moved from Yukon to Alaska 2 Infantrys moved from Vancouver to 80 Sea Zone 2 Infantrys moved from 80 Sea Zone to Yukon 1 Infantry moved from Equatoria to French Equatorial Africa 1 Infantry moved from British Guiana to Amazon 1 Infantry moved from Burma to N.Thailand 1 Fighter moved from Cyprus to Lower Egypt Place Units - British 1 Battleship placed in 18 Sea Zone Turn Complete - British British collect 99 PUs; end with 99 PUs
Combat Hit Differential Summary :
Italians regular : 0,33 Neutral regular : 1,67 British regular : -2,50
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May I get some advice before doing the ANZAC/Dutch turn? It is my first game so I don’t want to make any bad moves.
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@VictoryFirst Take care of your feet, and don’t do anything stupid.
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Fleet is usually safe off NW Oz . Take out any stray Jap ships and hold yohr Borneo capital. Invest there. Keep the DEI chain closed to the possibility of can opening moves on OZ’s IC at Broome .
Ask Seb, if he wants any ships to help with Indian fleet protection.
I will text hi. Amd see if he is free to look at the Pacific today -
Game History
Round: 1 Purchase Units - Anzac Anzac buy 1 Transport; Remaining resources: 0 PUs; Non Combat Move - Anzac 1 Carrier, 1 Destroyer and 1 Fighter moved from 122 Sea Zone to 67 Sea Zone 1 Fighter moved from Townsville to 67 Sea Zone 1 Submarine moved from 113 Sea Zone to 67 Sea Zone 1 Artillery moved from West Papua to Port Moresby 1 Infantry moved from Queensland to 114 Sea Zone 1 Infantry and 1 Transport moved from 114 Sea Zone to 113 Sea Zone 1 Infantry moved from Townsville to 113 Sea Zone 2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Java 1 Destroyer moved from 114 Sea Zone to 67 Sea Zone 4 Infantrys moved from Canberra to New South Wales 1 Infantry moved from Northern Territory to Western Australia 1 Tank moved from Townsville to Northern Territory Place Units - Anzac 1 Transport placed in 122 Sea Zone Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Game HistoryRound: 1 Combat Move - Dutch 1 Fighter moved from Banjarmasin to 110 Sea Zone 1 Destroyer moved from 111 Sea Zone to 110 Sea Zone 1 Submarine moved from 67 Sea Zone to 110 Sea Zone Purchase Units - Dutch Dutch buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Battle in 110 Sea Zone Dutch attack with 1 Destroyer, 1 Fighter and 1 Submarine Hisaichi defend with 1 Destroyer and 1 Submarine Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Destroyer and 1 Fighter in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Hisaichi lost in 110 Sea Zone Dutch roll dice for 1 Submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Destroyer and 1 Fighter in 110 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Submarine in 110 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Destroyer and 1 Fighter in 110 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Submarine in 110 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Hisaichi lost in 110 Sea Zone Dutch win with 1 Destroyer, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 15 Casualties for Hisaichi: 1 Destroyer and 1 Submarine Non Combat Move - Dutch 1 Fighter moved from 110 Sea Zone to Banjarmasin 2 Infantrys moved from West Borneo to Banjarmasin 1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin 1 Artillery and 1 Infantry moved from Hollandia to 108 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 108 Sea Zone to 114 Sea Zone 1 Artillery and 1 Infantry moved from 114 Sea Zone to Port Moresby 1 Tank moved from Merauke to Port Moresby 1 Infantry moved from Merauke to Hollandia Place Units - Dutch 4 Infantrys placed in Banjarmasin Turn Complete - Dutch Dutch collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Dutch regular : -1.33 Hisaichi regular : -1.67
Something went wrong during the Dutch turn. I accidentally moved the fighter from Banjarmasin to West Borneo instead of SZ 110 to participate in the attack. Once I realized this, I stopped the attack and redid the Dutch turn. So when you see multiple dice emails, that’s because of that. I hope you don’t mind.