@Private-Panic said in NML 1914 team game 16:
@Elrood Your Turks were lucky! But then your Austrians were not.
leave me alone! I am not the bad guy here! :-O
@dawgoneit Did you consult with Colt Turkey regarding your fleet? Did you forget to move your fleet?
forgot to move it. on my way out would you kindly take care of that for me?
@fmerwinrommel 1 of the subs can’t reach that far as it started in sz62.
thats fine with me
At the end of game 6, we had a discussion about game results being influenced by player talent. A suggestion was made about choosing 2 captains, and they would alternate choosing players. I’ve come up with a way to implement it.
This team game is dragging at times. So, perhaps we could initiate another 1914 team game series simultaneously for those willing to play in 2 series at once; or else we could pause this series after this game and try a fixed team format.
My suggestion is 2 captains, total of 3 or 4 players per side. Entente and CP would have equal number of players. Teams would alternate games between Entente and CP; and players would rotate through the assigned positions after each game.
Every player would play each position once on both sides of the board. 6 players = 6 games in a series; 8 players 8 games. i.e., a player might be Germany 1st game, then say France, Serbia, etc in 2nd game, then Austria game 3, and Italy, Arabia, etc in game 4, and so on in a fixed rotation.
Just a thought for your consideration.
I hesitate to suggest the above proposal, as it might cause hurt feelings among players over who picked whom, etc. Or being committed to a specific team for multiple games. The current format has worked for other team games like W@W.
Please let @Private-Panic review and confirm if he wants any of the Italian navy moved in the Med.
@Colt45554 Please continue with Turkey. We will leave the Med as is.
Round: 2
Research Technology - Turkey
Turkey spend 5 on tech rolls
Turkey roll 3,2 and gets 0 hits
Combat Move - Turkey
Turkey loses 0 PUs for violating Bahrains neutrality.
1 infantry moved from Georgia to Azerbaijan
Turkey take Azerbaijan from Russia
1 infantry moved from Mesopotamia to Al-Dammam
Turkey take Al-Dammam from Arabia
1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
1 infantry moved from Trucial Coast to Sea Zone 72 Persian Gulf
1 infantry moved from Sea Zone 72 Persian Gulf to Bahrain
Turkey take Bahrain from Neutral
1 field_gun and 5 infantry moved from Smyrna to Dardanelles
1 fighter moved from Jordan to Kuwait
2 infantry moved from Mesopotamia to Kuwait
Purchase Units - Turkey
Turkey buy 8 cavalrys, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 2 techTokens;
Combat - Turkey
Battle in Dardanelles
Turkey attack with 1 field_gun and 5 infantry
Serbia defend with 1 field_gun and 1 heavy_gun
Turkey roll dice for 1 field_gun and 5 infantry in Dardanelles, round 2 : 1/6 hits, 1.33 expected hits
Serbia roll dice for 1 field_gun and 1 heavy_gun in Dardanelles, round 2 : 1/2 hits, 1.00 expected hits
1 field_gun owned by the Serbia and 1 infantry owned by the Turkey lost in Dardanelles
Turkey roll dice for 1 field_gun and 4 infantry in Dardanelles, round 3 : 3/5 hits, 1.17 expected hits
Serbia roll dice for 1 heavy_gun in Dardanelles, round 3 : 1/1 hits, 0.67 expected hits
1 heavy_gun owned by the Serbia and 1 infantry owned by the Turkey lost in Dardanelles
Turkey win, taking Dardanelles from Serbia with 1 field_gun and 3 infantry remaining. Battle score for attacker is 3
Casualties for Turkey: 2 infantry
Casualties for Serbia: 1 field_gun and 1 heavy_gun
Battle in Kuwait
Turkey attack with 1 fighter and 2 infantry
Britain defend with 1 infantry
Turkey roll dice for 1 fighter and 2 infantry in Kuwait, round 2 : 1/3 hits, 0.83 expected hits
Britain roll dice for 1 infantry in Kuwait, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Turkey and 1 infantry owned by the Britain lost in Kuwait
Turkey win, taking Kuwait from Britain with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Turkey: 1 infantry
Casualties for Britain: 1 infantry
Non Combat Move - Turkey
1 fighter moved from Kuwait to Mesopotamia
2 infantry moved from Jordan to Palestine
4 field_guns moved from Damascus to Palestine
1 cavalry moved from Damascus to Palestine
4 infantry moved from Mesopotamia to Arabia
2 infantry moved from Syria to Mesopotamia
3 field_guns moved from Baghdad to Mesopotamia
2 cavalrys, 1 field_gun and 4 infantry moved from Arabia to Hejaz
2 infantry moved from Armenia to Georgia
1 submarine moved from Sea Zone 68 Aegean Sea to Sea Zone 69 Sea of Crete
Place Units - Turkey
2 submarines placed in Sea Zone 68 Aegean Sea
2 infantry placed in Constantinople
5 cavalrys placed in Damascus
3 cavalrys placed in Baghdad
Turn Complete - Turkey
Turkey collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
Serbia regular : 0.33
Turkey regular : 1.67
Britain regular : 0.67
Game History
Round: 2
Research Technology - Britain
Britain spend 5 on tech rolls
Britain roll 4,3 and gets 0 hits
Combat Move - Britain
1 infantry moved from British East Africa to Italian Somaliland
Italy take Italian Somaliland from Germany
1 infantry moved from Guam to Sea Zone 131 Pacific Ocean
1 field_gun moved from Guam to Sea Zone 131 Pacific Ocean
1 cruiser moved from Sea Zone 131 Pacific Ocean to Sea Zone 122 Bismarck Sea
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 131 Pacific Ocean to Sea Zone 122 Bismarck Sea
1 battlecruiser and 1 cruiser moved from Sea Zone 125 Sulu Sea to Sea Zone 122 Bismarck Sea
1 field_gun moved from Sea Zone 122 Bismarck Sea to Bismarck Islands
Britain take Bismarck Islands from Germany
1 infantry moved from Sea Zone 122 Bismarck Sea to Bismarck Islands
Purchase Units - Britain
Britain buy 1 battlecruiser, 1 battleship, 2 cruisers and 3 destroyers; Remaining resources: 1 PUs; 2 techTokens;
Combat - Britain
Non Combat Move - Britain
1 fighter moved from Normandy to Paris
2 infantry moved from Normandy to Paris
2 infantry moved from Sea Zone 15 English Channel to Normandy
1 field_gun moved from England to Sea Zone 15 English Channel
4 infantry moved from England to Sea Zone 15 English Channel
1 destroyer moved from Sea Zone 15 English Channel to Sea Zone 13 Skagerrak
1 battleship moved from Sea Zone 24 Irish Sea to Sea Zone 15 English Channel
1 battlecruiser and 1 cruiser moved from Sea Zone 24 Irish Sea to Sea Zone 22 Mid Atlantic
2 colonials moved from Quebec to Nova Scotia
1 colonial moved from Ontario to Quebec
1 colonial moved from Dakota to Missouri
1 colonial moved from Montana to Great Plains
1 colonial moved from Oregon to New Mexico
1 infantry moved from London to Sea Zone 15 English Channel
1 field_gun moved from Sea Zone 15 English Channel to Normandy
5 infantry moved from Sea Zone 15 English Channel to Normandy
1 field_gun moved from Sinai to Cairo-Suez
2 infantry moved from Sinai to Cairo-Suez
1 colonial moved from Nigeria to Kamerun
1 infantry moved from Upper Volta to Niger
1 cavalry moved from Pretoria to Southern Rhodesia
1 infantry moved from Pretoria to German Southwest Africa
1 cavalry moved from Pretoria to German Southwest Africa
1 infantry moved from Madagascar to Sea Zone 92 Mozambique Channel
1 field_gun moved from Madagascar to Sea Zone 92 Mozambique Channel
1 cruiser, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 92 Mozambique Channel to Sea Zone 94 South Atlantic
1 infantry moved from Sea Zone 94 South Atlantic to Cape Colony
1 field_gun moved from Sea Zone 94 South Atlantic to Cape Colony
1 battlecruiser and 1 cruiser moved from Sea Zone 101 South Atlantic to Sea Zone 94 South Atlantic
1 colonial moved from Rajputana to Gujarat
1 infantry moved from Orissa to Madras
1 cruiser moved from Sea Zone 83 Indian Ocean to Sea Zone 79 Arabian Sea
1 transport moved from Sea Zone 83 Indian Ocean to Sea Zone 79 Arabian Sea
1 cruiser moved from Sea Zone 116 Great Australian Bight to Sea Zone 119 Timor Sea
1 cavalry moved from South Australia to Northern Territory
1 colonial moved from South Australia to Northern Territory
1 transport moved from Sea Zone 116 Great Australian Bight to Sea Zone 119 Timor Sea
1 cruiser moved from Sea Zone 129 South China Sea to Sea Zone 124 Celebes Sea
1 infantry moved from Jamaica to Sea Zone 42 Caribbean Sea
1 infantry and 1 transport moved from Sea Zone 42 Caribbean Sea to Sea Zone 36 Straits of Florida
1 infantry moved from Sea Zone 36 Straits of Florida to Florida
1 cruiser moved from Sea Zone 35 Mid Atlantic to Sea Zone 29 Mid Atlantic
Place Units - Britain
1 battleship and 1 cruiser placed in Sea Zone 15 English Channel
Britain undo move 1.
1 battlecruiser and 1 cruiser placed in Sea Zone 15 English Channel
1 battleship and 1 destroyer placed in Sea Zone 79 Arabian Sea
1 destroyer placed in Sea Zone 94 South Atlantic
1 destroyer placed in Sea Zone 126 Java Sea
1 cruiser placed in Sea Zone 22 Mid Atlantic
Turn Complete - Britain
Britain collect 86 PUs; end with 87 PUs
Combat Hit Differential Summary :
Game History
Round: 2
Research Technology - Russia
Russia spend 5 on tech rolls
Russia roll 4,1 and gets 0 hits
Combat Move - Russia
1 conscript moved from Moldavia to Bessarabia
1 conscript and 1 field_gun moved from Odessa to Bessarabia
Purchase Units - Russia
Russia buy 1 Factory, 9 conscripts, 9 heavy_guns and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Combat - Russia
Battle in Bessarabia
Russia attack with 2 conscripts and 1 field_gun
Germany defend with 1 infantry
Russia roll dice for 2 conscripts and 1 field_gun in Bessarabia, round 2 : 0/2 hits, 0,50 expected hits
Germany roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
1 conscript owned by the Russia lost in Bessarabia
Russia roll dice for 1 conscript and 1 field_gun in Bessarabia, round 3 : 0/2 hits, 0,50 expected hits
Germany roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0,33 expected hits
Russia roll dice for 1 conscript and 1 field_gun in Bessarabia, round 4 : 1/2 hits, 0,50 expected hits
Germany roll dice for 1 infantry in Bessarabia, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germany and 1 conscript owned by the Russia lost in Bessarabia
Russia win, taking Bessarabia from Germany with 1 field_gun remaining. Battle score for attacker is -1
Casualties for Russia: 2 conscripts
Casualties for Germany: 1 infantry
Non Combat Move - Russia
3 conscripts and 3 infantry moved from Belarus to Odessa
3 conscripts moved from Belarus to Odessa
2 cavalrys moved from Moscow to Don
1 field_gun, 1 heavy_gun and 3 infantry moved from Moscow to Don
4 infantry moved from Pskov to Smolensk
1 conscript moved from Pskov to Smolensk
1 conscript moved from Novgorod to Karelia
1 field_gun and 2 infantry moved from St. Petersburg to Finland
4 conscripts and 1 field_gun moved from Vladimir to Tver
2 conscripts moved from Kazakhstan to Caucasus
2 conscripts moved from Kazakhstan to Caucasus
1 conscript moved from Irkutsk to Buryatia
3 cavalrys, 2 conscripts and 1 field_gun moved from Bratsk to Irkutsk
1 conscript moved from Khabarovsk to Primorsky
1 conscript and 1 field_gun moved from Koryak to Magadan
3 conscripts moved from Vladivostok to Primorsky
1 conscript moved from Novosibirsk to Bratsk
1 conscript moved from Bratsk to Evenkia
1 conscript moved from Krasnoyarsk to Norilsk
1 conscript moved from Omsk to Novosibirsk
2 conscripts moved from Archangelsk to Karelia
1 conscript moved from Latvia to Smolensk
3 conscripts moved from Kiev to Odessa
1 conscript moved from Odessa to Bessarabia
1 cavalry moved from Caucasus to Dnieper
Place Units - Russia
1 Factory placed in Volgograd
1 conscript and 2 heavy_guns placed in Minsk
1 conscript and 2 heavy_guns placed in Kiev
1 conscript and 2 heavy_guns placed in Irkutsk
1 conscript and 2 heavy_guns placed in Vladivostok
5 conscripts and 1 heavy_gun placed in St. Petersburg
1 trench placed in Odessa
1 trench placed in Primorsky
1 trench placed in Caucasus
Turn Complete - Russia
Russia collect 87 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germany regular : 1,00
Russia regular : -0,50
Happy Birthday Leo 🎁🎊🎉
@aequitas-et-veritas Happy Birthday to you!
com-2.tsvg
Round: 2
Research Technology - Communists
Communists spend 0 on tech rolls
Communists roll 6,4 and gets 1 hit
Communists removing all Technology Tokens after successful research.
Communists discover workingWomen
Combat Move - Communists
2 conscripts and 1 field_gun moved from Tiksi to Bratsk
4 cavalrys, 5 conscripts and 1 field_gun moved from Aldan to Bratsk
1 cavalry moved from Amur to Bratsk
1 cavalry moved from Chita to Bratsk
Purchase Units - Communists
Communists buy 2 cavalrys, 3 conscripts, 2 field_guns and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat - Communists
Battle in Bratsk
Communists attack with 6 cavalrys, 7 conscripts and 2 field_guns
Russia defend with 1 conscript and 1 trench
Communists roll dice for 6 cavalrys, 7 conscripts and 2 field_guns in Bratsk, round 2 : 6/10 hits, 2.00 expected hits
Russia roll dice for 1 conscript and 1 trench in Bratsk, round 2 : 0/1 hits, 0.17 expected hits
1 trench owned by the Russia and 1 conscript owned by the Russia lost in Bratsk
Communists win, taking Bratsk from Russia with 6 cavalrys, 7 conscripts and 2 field_guns remaining. Battle score for attacker is 5
Casualties for Russia: 1 conscript and 1 trench
Non Combat Move - Communists
1 conscript moved from Yakutsk to Tiksi
7 field_guns moved from Yakutsk to Aldan
1 conscript moved from Aldan to Amur
1 conscript moved from Aldan to Chita
Place Units - Communists
2 cavalrys, 3 conscripts, 2 field_guns and 1 infantry placed in Yakutsk
Activate Technology - Communists
Communists activating workingWomen
Trigger CommunistsT1: buyfield_gun_w added to productionCommunists
Trigger CommunistsT1: buyheavy_gun_w added to productionCommunists
Trigger CommunistsT1: buyfield_gun removed from productionCommunists
Trigger CommunistsT1: buyheavy_gun removed from productionCommunists
Trigger CommunistsT1: buygas_w added to productionCommunists
Trigger CommunistsT1: buyfighter_w added to productionCommunists
Trigger CommunistsT1: buygas removed from productionCommunists
Trigger CommunistsT1: buyfighter removed from productionCommunists
Turn Complete - Communists
Communists collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Communists regular : 4.00
Russia regular : -0.1
@private-panic Wowza, all naval builds and no land builds. That flexibility is what makes UK so much fun to play. While G is stuck with the prime directive - Paris. So, no sub builds in Africa. Disappointed I won’t be able to rampage far into Africa. But I can still go big game hunting in the Serengeti (German East Africa), while guarding against amphibious invasion. At least it extracted a high price from UK.
@elrood Nice move building a factory in Volgog on R2. When I was on the Entente side, I don’t think my R allies ever found enough spare income to build there. Now that I’m a CP, I hope it doesn’t give you too much of an advantage.
Game History
Round: 2
Research Technology - USA
USA spend 5 on tech rolls
USA rolls : 0/1 hits, 0.00 expected hits
Combat Move - USA
1 cavalry and 3 infantry moved from New Mexico to Chihuahua
2 destroyers moved from Sea Zone 30 Mid Atlantic to Sea Zone 22 Mid Atlantic
1 gas moved from Charleston to Louisiana
1 infantry moved from Louisiana to Texas
Purchase Units - USA
USA buy 1 Factory, 2 destroyers, 2 field_guns and 2 transports; Remaining resources: 1 PUs; 1 techTokens;
Combat - USA
Battle in Chihuahua
USA attack with 1 cavalry and 3 infantry
Neutral defend with 2 infantry
USA roll dice for 1 cavalry and 3 infantry in Chihuahua, round 2 : 0/4 hits, 0.67 expected hits
Neutral roll dice for 2 infantry in Chihuahua, round 2 : 0/2 hits, 0.67 expected hits
USA roll dice for 1 cavalry and 3 infantry in Chihuahua, round 3 : 0/4 hits, 0.67 expected hits
Neutral roll dice for 2 infantry in Chihuahua, round 3 : 0/2 hits, 0.67 expected hits
USA roll dice for 1 cavalry and 3 infantry in Chihuahua, round 4 : 2/4 hits, 0.67 expected hits
Neutral roll dice for 2 infantry in Chihuahua, round 4 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Neutral, 1 infantry owned by the USA and 1 cavalry owned by the USA lost in Chihuahua
USA loses 0 PUs for violating Chihuahuas neutrality.
USA win, taking Chihuahua from Neutral with 2 infantry remaining. Battle score for attacker is -1
Casualties for USA: 1 cavalry and 1 infantry
Casualties for Neutral: 2 infantry
Non Combat Move - USA
Place Units - USA
1 Factory placed in San Francisco
1 destroyer and 1 transport placed in Sea Zone 30 Mid Atlantic
1 destroyer and 1 transport placed in Sea Zone 29 Mid Atlantic
2 field_guns placed in New York
Turn Complete - USA
USA collect 67 PUs; end with 68 PUs
Combat Hit Differential Summary :
USA regular : 0.00
USA rolls : 0.00
Neutral regular : 0.00