@lebowsky Forgot to move 2fighters anda 2tactical to the carriers and 2 more fighters to french indochina, please do It for me, i cant right now
L22 Elche (X) - Martin (A+20) BM Game 4
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@aequitas-et-veritas said in L22 Elche (X) - Martin (A+20) BM Game 4:
Hey @Panther , @elche bräuchte mal deine Hilfe.
Er kann selber kein spiel starten, möchte es aber gerne.
Seine Vermutung ist das der Java Code es nicht zulässt.
Wäre echt toll wenn Du da mal darüber schauen könntest.
Da gab es doch mal diesen komischen code den Du mich mal manuell hast raus löschen hast lassen. Bin mir nur nicht mehr ganz sicher welcher das war.
Vielen lieben Dank im voraus für Deine Mühen!
VLGSorry, ich war ein paar Tage weg, habt ihr es gelöst?
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Hallo, vielen Dank für die Hilfe.
Nein leider nicht. Aber wir können per E-Mail spielen. Martin hat uns das Spiel aufgesetzt.
Das Problem hatten viele nach dem Update von Java im Dez/Jan mit dem Forumspiel. Aber Gamerman und ich sind bisher die einzigen die kein Forumspiel aufsetzen können.
Ich habe schon einiges versucht. Java Konfiguration bis hin zum Browserwechsel, weil Google Chrome Java nicht unterstützt. Hat alles nicht geholfen. -
Vielleicht sollten wir mal unsere Versionen vergleichen.
Wenn ich das Forum Spiel aufetze steht bei mir aktuell links oben auf der Seite/Fenster die Java Version und Engine.
Bei mir Java: 11.0.6 Engine: 2.5.22294
Was steht da bei euch ?Hier die Fehlermeldung:
class java.lang.Boolean cannot be cast to class java.lang.Integer (java.lang.Boolean and java.lang.Integer are in module java.base of loader ‘bootstrap’) java.lang.ClassCastException: class java.lang.Boolean cannot be cast to class java.lang.Integer (java.lang.Boolean and java.lang.Integer are in module java.base of loader ‘bootstrap’) -
Ich habe dieselben Versionen:
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Wenn ich aber bei Java direkt schaue, wird eine andere Version angezeigt:
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Game History
Round: 4 Purchase Units - Russians Russians buy 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 6 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Ukraine 2 infantry moved from Bryansk to Belarus 1 fighter and 1 tactical_bomber moved from Russia to Belarus 1 infantry moved from Bryansk to Ukraine 1 artillery moved from Bryansk to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 artillery, 1 fighter, 8 infantry and 1 tactical_bomber Germans defend with 1 aaGun, 1 factory_minor and 6 infantry Germans roll AA dice in Ukraine : 0/2 hits, 0,33 expected hits Russians roll dice for 1 artillery, 1 fighter, 8 infantry and 1 tactical_bomber in Ukraine, round 2 : 4/11 hits, 3,00 expected hits Germans roll dice for 1 aaGun and 6 infantry in Ukraine, round 2 : 3/6 hits, 2,00 expected hits 3 infantry owned by the Russians, 1 aaGun owned by the Germans and 3 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/8 hits, 2,50 expected hits Germans roll dice for 3 infantry in Ukraine, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Ukraine, round 4 : 2/7 hits, 2,33 expected hits Germans roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Russians: 4 infantry Casualties for Germans: 1 aaGun and 6 infantry Battle in Belarus Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Belarus to Russia 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 6 artilleries and 4 infantry moved from Russia to Bryansk 6 infantry moved from Timguska to Kansu 2 aaGuns and 12 infantry moved from Yenisey to Timguska 1 aaGun moved from Archangel to Vologda 1 infantry moved from Archangel to Vologda 1 infantry moved from Archangel to Vologda Place Units - Russians 1 infantry and 1 mech_infantry placed in Volgograd 8 infantry and 2 mech_infantrys placed in Russia Russians undo move 2. Russians undo move 1. 7 infantry and 3 mech_infantrys placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans AA : -0,33 Germans regular : 1,33 Russians regular : -0,33
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Meine Java-Infos sind unter dem Post mit dem Russlandzug.
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TripleA kommt mit einer bundled Java Version, die unabhängig von einer systemweiten Java-Installation ist. Daher ist nur die Java-Version maßgeblich, die von der TripleA-Engine angezeigt wird.
Java 8 funktioniert schon lange nicht mehr, die Engine verwendet die eigene Java 11 Installation.
Also die 11.0.6.an alle:
Eure Probleme resultieren aus einem Bug, zu dem es in der TripleA-Support Kategorie einige Einträge gibt.
Ihr müsstet entweder alle eine aktuelle Pre-Release Version verwenden, das geht aber nur mit einem neuen Spiel. Alternativ könnt ihr mit der aktuellen Stable nur PBEM nutzen und dann den Verlauf und das Savegame manuell posten.
Wann eine neue Stable erscheint, kann ich euch leider nicht sagen. Sie ist lange angekündigt, lässt aber auch schon lange auf sich warten…
Viel Spaß beim Spielen.
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Vielen Dank für die Info. Ich werde erst einmal nichts riskieren und nichts neu installieren. Ich spiele weiterhin Play by Forum und poste dann manuell - wie in den letzten acht Monaten. Hoffentlich kommt bald das neue Release, und der Spuk hat ein Ende :-)
Es ist dennoch erstaunlich, dass wir dasselbe Problem haben, ich aber als einziger weiterhin Spiele aufsetzen kann. Vielleicht liegt es ja daran, dass ich alles im Modus “Play by Forum” tue und nicht in “Play by Email” :thinking_face:
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@elche bitte nicht übersehen - ich hatte zwischenzeitlich Russland gepostet :-)
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@martin Da hast dur recht, es ist merkwürdig, dass einige das können, andere nicht. Das ist zwar bekannt, eine Begründung dafür oder eine Gesetzmäßigkeit dahinter ist mir nicht bekannt.
Insgesamt ist PBF jedenfalls verbuggt. Das liegt daran, dass die Entwciklung der TripleA-Software mit der Entwicklung der Forum-Software nicht mehr Schritt hielt und PBF bei den Entwicklern keine große Lobby hat.
Es scheint auch keinen weiter zu stören, da mehrere Aufrufe, die Entwickler über das TripleA-Forum zu “motivieren” mangels Reaktion im Sande verliefen.
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Danke Panther das Du uns aufgeklärt und vorbeigeschaut hast.
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Vielen Dank für die Infos. Mir ist es auch zu riskant alles neu zu installieren. Dann geht vielleicht nix mehr.
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Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 carrier moved from 42 Sea Zone to 37 Sea Zone 1 battleship moved from 39 Sea Zone to 37 Sea Zone 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 2 transports moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Malaya to 42 Sea Zone 1 bomber moved from Malaya to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 2 infantry moved from Suiyuyan to Kansu 2 infantry moved from Shensi to Kansu 1 artillery moved from Shensi to Kansu 1 artillery moved from Shensi to Kansu 1 artillery moved from Suiyuyan to Kansu 1 mech_infantry moved from Shensi to Kansu 2 fighters moved from Kweichow to Kansu 2 tactical_bombers moved from Kweichow to Kansu 1 bomber moved from Malaya to Kansu 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from Japan to 25 Sea Zone 1 infantry moved from Sakha to Amur Japanese take Amur from Russians 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 bomber, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport Americans defend with 1 carrier Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 1 bomber, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits Americans roll dice for 1 carrier in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 carrier owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 bomber, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 16 Casualties for Americans: 1 carrier Battle in Java Battle in Kansu Japanese attack with 3 artilleries, 1 bomber, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 artillery and 3 infantry; Russians defend with 6 infantry Japanese roll dice for 3 artilleries, 1 bomber, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Kansu, round 2 : 7/13 hits, 5,33 expected hits Chinese roll dice for 1 artillery and 9 infantry in Kansu, round 2 : 4/10 hits, 3,33 expected hits 4 infantry owned by the Japanese, 6 infantry owned by the Russians and 1 infantry owned by the Chinese lost in Kansu Japanese roll dice for 3 artilleries, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kansu, round 3 : 2/9 hits, 4,33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 3 : 2/3 hits, 1,00 expected hits 2 artilleries owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kansu, round 4 : 5/7 hits, 3,67 expected hits Chinese roll dice for 1 artillery in Kansu, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Chinese lost in Kansu Japanese win, taking Java from ANZAC, taking Kansu from Chinese with 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Japanese: 2 artilleries and 4 infantry Casualties for Chinese: 1 artillery and 3 infantry Casualties for Russians: 6 infantry Battle in 37 Sea Zone Japanese attack with 2 battleships, 1 carrier, 1 submarine, 1 tactical_bomber and 2 transports Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 battleships, 1 carrier, 1 tactical_bomber and 2 transports in 37 Sea Zone, round 2 : 3/3 hits, 1,83 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 37 Sea Zone Japanese win with 2 battleships, 1 carrier, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Philippines Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 1/4 hits, 1,83 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Philippines 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated Americans win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Americans: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 fighter and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter in 25 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 fighter moved from 25 Sea Zone to 6 Sea Zone 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 carrier moved from 36 Sea Zone to 20 Sea Zone 1 fighter moved from Philippines to 20 Sea Zone 1 tactical_bomber moved from Philippines to 20 Sea Zone 1 bomber moved from 42 Sea Zone to Malaya 1 fighter moved from 42 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to Malaya 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 submarine moved from 45 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from Kansu to Kweichow 2 fighters moved from Kansu to Kweichow 1 bomber moved from Kansu to Shensi 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Anhwe to Kweichow 2 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 3 infantry moved from Shantung to Anhwe Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 1 artillery and 1 infantry placed in Shantung 1 destroyer and 1 submarine placed in 6 Sea Zone 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : 1,33 Americans regular : 1,33 Japanese regular : 1,67
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Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 3 destroyers, 2 fighters and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar 1 cruiser moved from 101 Sea Zone to 91 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from 54 Sea Zone to Java 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 54 Sea Zone to 42 Sea Zone Combat - Americans Battle in Gibraltar Americans attack with 2 artilleries and 2 infantry Germans defend with 1 artillery, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Gibraltar Americans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 3 : 0/4 hits, 1,33 expected hits Germans roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 4 : 3/4 hits, 1,33 expected hits Germans roll dice for 1 artillery in Gibraltar, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Gibraltar Americans win, taking Gibraltar from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in 42 Sea Zone Americans attack with 1 cruiser, 1 destroyer, 1 submarine and 1 transport Japanese defend with 1 destroyer, 1 submarine and 1 transport Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 15 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport Battle in Java Americans attack with 2 fighters and 2 infantry Japanese defend with 2 infantry Americans roll dice for 2 fighters and 2 infantry in Java, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java Americans roll dice for 2 fighters and 1 infantry in Java, round 3 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Java Americans win, taking Java from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 2 fighters moved from Java to 42 Sea Zone 1 carrier moved from 54 Sea Zone to 42 Sea Zone 1 battleship and 1 cruiser moved from 54 Sea Zone to 42 Sea Zone 4 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 armour moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 bomber moved from Eastern United States to United Kingdom 1 mech_infantry moved from Western United States to Central United States 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 3 fighters and 1 tactical_bomber moved from Hawaiian Islands to Queensland 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 2 carriers and 3 destroyers placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,1 Americans collect 57 PUs (1 lost to blockades); end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 2 infantry moved from Burma to Yunnan 1 fighter moved from India to Yunnan 1 tactical_bomber moved from Egypt to 99 Sea Zone 1 artillery moved from Trans-Jordan to 81 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece Combat - British Battle in 99 Sea Zone British attack with 1 tactical_bomber and 1 transport Italians defend with 1 destroyer British roll dice for 1 tactical_bomber and 1 transport in 99 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 tactical_bomber and 1 transport in 99 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 destroyer in 99 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 tactical_bomber and 1 transport in 99 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 destroyer in 99 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 tactical_bomber owned by the British lost in 99 Sea Zone 1 transport owned by the British retreated to 98 Sea Zone Italians win with 1 destroyer remaining. Battle score for attacker is -11 Casualties for British: 1 tactical_bomber Battle in Yunnan British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Yunnan to India 1 infantry moved from Burma to Shan State 1 artillery moved from Burma to India 2 infantry moved from India to Burma 1 infantry moved from Burma to Shan State 1 infantry moved from Italian Somaliland to Ethiopia 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 artillery and 2 infantry moved from United Kingdom to Scotland 1 mech_infantry moved from United Kingdom to Scotland 1 artillery moved from Syria to Iraq 1 infantry moved from Trans-Jordan to Iraq Place Units - British 1 destroyer and 1 submarine placed in 98 Sea Zone 1 mech_infantry placed in Egypt 1 artillery and 1 infantry placed in Union of South Africa 1 transport placed in 106 Sea Zone 3 mech_infantrys placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5 British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,1,5,1,1,6,1 UK_Pacific collect 13 PUs (1 lost to blockades); end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Americans regular : -0,17 Italians regular : 0,00 Japanese regular : 0,17 Germans regular : -1,33 British regular : -1,33
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Game History
Round: 4 Purchase Units - Italians Italians buy 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from French West Africa to Gold Coast Italians take Gold Coast from British 1 transport moved from 83 Sea Zone to 70 Sea Zone 1 destroyer moved from 99 Sea Zone to 98 Sea Zone 1 bomber and 1 fighter moved from Southern Italy to 98 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete Combat - Italians Battle in Crete Battle in 98 Sea Zone Italians attack with 1 bomber, 1 destroyer and 1 fighter British defend with 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits British roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits British roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 fighter owned by the Italians lost in 98 Sea Zone 1 submarine owned by the British submerged Italians roll dice for 1 bomber in 98 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits British roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone 1 transport owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in 98 Sea Zone Italians win, taking Crete from Neutral_Allies with 1 bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 destroyer and 1 fighter Casualties for British: 1 artillery, 1 destroyer, 1 infantry and 1 transport Non Combat Move - Italians 1 bomber moved from 98 Sea Zone to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy 1 aaGun moved from Yugoslavia to Northern Italy 1 infantry moved from Bessarabia to Western Ukraine 1 infantry moved from Algeria to Tunisia Place Units - Italians 1 artillery, 1 fighter and 1 infantry placed in Southern Italy 1 artillery placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : -1,17 British regular : 1,17
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Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 submarine and 2 transports placed in 54 Sea Zone Turning on Edit Mode EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 infantry moved from United Kingdom to Scotland Non Combat Move - French Turning on Edit Mode EDIT: Adding units owned by French to United Kingdom: 1 infantry EDIT: Removing units owned by French from Scotland: 1 infantry EDIT: Turning off Edit Mode Turn Complete - French
Combat Hit Differential Summary :
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Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 2 infantry moved from Novgorod to Belarus 1 artillery moved from Eastern Poland to Belarus 1 artillery moved from Bessarabia to Ukraine 5 infantry moved from Bessarabia to Ukraine 1 fighter moved from Bessarabia to Ukraine 2 tactical_bombers moved from Bessarabia to Ukraine 1 bomber moved from Bessarabia to Ukraine 1 armour moved from Greece to Romania Combat - Germans Battle in Ukraine Germans attack with 1 artillery, 1 bomber, 1 fighter, 5 infantry and 2 tactical_bombers Russians defend with 1 artillery, 1 factory_minor and 4 infantry Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 5 infantry and 2 tactical_bombers in Ukraine, round 2 : 3/10 hits, 3,67 expected hits Russians roll dice for 1 artillery and 4 infantry in Ukraine, round 2 : 2/5 hits, 1,67 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers in Ukraine, round 3 : 1/8 hits, 3,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Ukraine Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers in Ukraine, round 4 : 3/8 hits, 3,33 expected hits Russians roll dice for 1 artillery in Ukraine, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Germans: 3 infantry Casualties for Russians: 1 artillery and 4 infantry Battle in Archangel Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 6 armour, 5 artilleries and 15 infantry moved from Bessarabia to Western Ukraine 2 tactical_bombers moved from Ukraine to Western Ukraine 1 fighter moved from Ukraine to Western Ukraine 1 aaGun, 3 armour, 6 artilleries, 5 infantry and 6 mech_infantrys moved from Eastern Poland to Western Ukraine 4 armour and 4 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Novgorod to Baltic States 1 fighter moved from Southern Italy to 112 Sea Zone 1 infantry moved from Western Germany to France 1 bomber moved from Ukraine to Western Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone 1 fighter placed in Western Germany 1 artillery and 2 infantry placed in Novgorod 1 artillery and 1 infantry placed in France 2 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3 Germans collect 53 PUs (2 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : -0,33 Germans regular : -3,00
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Game History
Round: 5 Purchase Units - Russians Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 2 infantry moved from Buyant-Uhaa to Manchuria 2 infantry moved from Vologda to Archangel 1 mech_infantry moved from Russia to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Archangel 3 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Ukraine 2 infantry moved from Olgiy to Kansu 6 infantry moved from Timguska to Kansu 1 infantry moved from Timguska to Kansu Combat - Russians Battle in Manchuria Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kansu Russians attack with 9 infantry Japanese defend with 1 artillery and 1 mech_infantry Russians roll dice for 9 infantry in Kansu, round 2 : 1/9 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Kansu, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu Russians roll dice for 8 infantry in Kansu, round 3 : 2/8 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Kansu, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 8 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Japanese: 1 artillery and 1 mech_infantry Battle in Archangel Russians attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 3/5 hits, 1,67 expected hits Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Ukraine Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 factory_minor and 2 infantry Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/6 hits, 1,83 expected hits Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/6 hits, 1,83 expected hits Germans roll dice for 1 artillery in Ukraine, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 2 infantry Casualties for Russians: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 1 fighter and 1 tactical_bomber moved from Archangel to Russia 1 aaGun moved from Vologda to Russia 2 aaGuns and 5 infantry moved from Timguska to Novosibirsk 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 submarine moved from 105 Sea Zone to 91 Sea Zone 2 infantry moved from Volgograd to Kazakhstan 1 armour and 1 mech_infantry moved from Bryansk to Volgograd 1 armour moved from Bryansk to Volgograd 1 mech_infantry moved from Russia to Volgograd 1 mech_infantry moved from Russia to Volgograd 1 armour moved from Bryansk to Volgograd 2 armour moved from Bryansk to Russia 1 armour moved from Bryansk to Russia 2 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 3 aaGuns, 11 artilleries and 17 infantry moved from Bryansk to Russia Place Units - Russians 9 infantry and 1 mech_infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 Germans regular : -0,33 Russians regular : 2,50