This is a great alternative set up for 1942 anniversary game . Love the turn order and how the Americans right off the bat get action in the pacific theatre. I have played this set up twice and have seen the axis and allies both win a game. I can vouch for this scenario as I had a blast playing it. If you want more pieces and naval action quickly in the pacific then give this one a try.
Global 1942 with General 6 Stars advanced game.
-
General 6 Stars '22 '21 '20 '19 '18 '17 '16 '15 '14 '13 Customizerlast edited by May 1, 2022, 3:24 PM
-
General 6 Stars '22 '21 '20 '19 '18 '17 '16 '15 '14 '13 Customizerlast edited by May 1, 2022, 3:32 PM
Here’s a game going on and it’s turn 3 with UK up to play next.
Axis at 10 cities. Japan will get Krasnoyarsk on there next turn to go to 11. Looks like Germany backed off Cairo threat and moved to Tunis to defend in case Operation torch starts for US.Russia did more attacking against Germany and we will see if it was worth it. Looks like the Moscow sandwich may happen. So UK India will have to make a move.
Japs took out China and got Chungking victory city to keep them out of game for now. Japs to to leave a unit in each territory. Will have to adjust when we continue. -
Imperious Leader '17 '16 '15 Organizer '14 Customizer '13 '12 '11 '10last edited by May 2, 2022, 2:22 AM
@general-6-stars A huge abundance of LL to Soviets came as Half Tracks, Jeeps, Trucks I think the LL chart has too many artillery choices
-
General 6 Stars '22 '21 '20 '19 '18 '17 '16 '15 '14 '13 Customizerlast edited by General 6 Stars May 2, 2022, 10:01 AM May 2, 2022, 9:19 AM
@imperious-leader said in Global 1942 with General 6 Stars advanced game.:
@general-6-stars A huge abundance of LL to Soviets came as Half Tracks, Jeeps, Trucks I think the LL chart has too many artillery choices
I agree but didn’t want to add mechs to game based on it doesn’t have any or let alone another piece.
On my other game yes more mechs on that chart.
I could add them to game for Russia anyway. Maybe go with 4 options.Cannot buy in game.
- Mech C0 A1 D2 M2 tow artillery.
- Mech C0 A1 D2 M1
- Mech C0 A1 D1 M2 tow artillery or Inf.
- Mech C0 A1 D1 M1
Like option 3 best.
But then most will say why can’t rest of countries get mechs. We know Russia got 1000’s of trucks.Also looking at making Italy a country. Would need to find a good spot in turn order. At least give axis something in Europe between UK and US. Tunis is gonna be a huge victory city. Got more Africa action now.
Russia
Germany
UK
Japan
Italy
USAin’t heard from that guy yet on if he printed up map or has been testing.
-
General 6 Stars '22 '21 '20 '19 '18 '17 '16 '15 '14 '13 Customizerlast edited by May 4, 2022, 12:11 PM
-
General 6 Stars '22 '21 '20 '19 '18 '17 '16 '15 '14 '13 Customizerlast edited by May 4, 2022, 2:22 PM
What do think IL ? Just go with Italy and not the regular map ?
-
Imperious Leader '17 '16 '15 Organizer '14 Customizer '13 '12 '11 '10last edited by May 5, 2022, 4:38 PM
@general-6-stars Well its an option so its 3 vs 3, would require alot of playtesting to see if its balanced
-
General 6 Stars '22 '21 '20 '19 '18 '17 '16 '15 '14 '13 Customizerlast edited by May 5, 2022, 7:09 PM
Ya. Gonna get a map with Italy too. Gonna have to swap out BB and trany to become Italian.
-
General 6 Stars '22 '21 '20 '19 '18 '17 '16 '15 '14 '13 Customizerlast edited by General 6 Stars May 5, 2022, 9:35 PM May 5, 2022, 9:35 PM
Gonna now move 1 German sub from Baltic to sz with 2 German Subs in Atlantic to 3 on setup. Based on time frame if it’s early 42 this gives Germany some decent battle of the Atlantic action.
Also since a plane can scramble with a destroyer present on subs only attacking.Maybe those 3 subs will just hit convoys and split up and force allies to come and get.
Gives Germany maybe a sub fodder or 2 and plane attacks later. Then maybe not -
General 6 Stars '22 '21 '20 '19 '18 '17 '16 '15 '14 '13 Customizerlast edited by General 6 Stars May 27, 2022, 10:45 AM May 27, 2022, 10:24 AM
Got another game in. Allies win. Seems they can get to Finland to quick in game and will make the Norway upper north border to go all the way to Russia like it is on real world map. This will give Germany that 1 extra turn to counter.
That sea zone up there is huge because when US threatens a d day landing in Atlantic west of UK and Germany buys most for defense on coast line territory all US has to do is then go to Finland and land. Just to quick.
Also just 8 turns in game now. Axis doesn’t get 12 points at end of any turn by end of turn 8 allies win.Changes made to game.
Paris worth 4 instead of 6.
Italy worth 5 instead of 3. Gives Germany a chance to buy more in Med and for Africa to defend Tunis.
Romania worth 3 instead of 2.
German income increases from 48 to 49.All coastal territories in Asia north of FIC are worth 3 now.
Yunnan worth 2 based on Burma Road.
Japan’s income increases from 35 to 37.Tac bombers C8 now and AD@2. Still can pick target first round only. This will also help Germany get a extra turn of a sub raid in game also. Was just a bit to stronger than a fig.
Seems allies still just a bit to strong in game and axis go on the defense a turn or 2 to early. Was at 11 VC points ( 12 for win ) but then by turn 4 can’t push no more on either side. Just saying if they get to 12 at least then allies need to counter a bit faster maybe.
![4C597756-5091-4A52-834B-7BCD47BBFB90.jpeg]
(/forums/assets/uploads/files/1653647221705-4c597756-5091-4a52-834b-7bcd47bbfb90-resized.jpeg) -
@general-6-stars
Did you build the dice towers yourself? -
General 6 Stars '22 '21 '20 '19 '18 '17 '16 '15 '14 '13 Customizerlast edited by General 6 Stars May 28, 2022, 10:44 AM May 28, 2022, 10:21 AM
@the-captain said in Global 1942 with General 6 Stars advanced game.:
@general-6-stars
Did you build the dice towers yourself?No I did not make them. Knew a guy that made them. Asked to make more but said wasn’t really doing any more. Maybe he is now ? Don’t know. They do fold down too.
You could try e-bay. I’ll take a peak and see.
Update. Did not see them on E-Bay.
-
-
They look great.
I’ve made my own - started building them in various shapes to find the most suitable form, so the dice don’t roll over the edge in the tray.
This one is the best shape so far.
Think I might build one like yours as well.
-
Imperious Leader '17 '16 '15 Organizer '14 Customizer '13 '12 '11 '10last edited by May 29, 2022, 5:41 PM
@general-6-stars Can we get an updated map file in PDF with the new area values?
-
General 6 Stars '22 '21 '20 '19 '18 '17 '16 '15 '14 '13 Customizerlast edited by May 29, 2022, 10:07 PM
Just a map pic or the map file to print ?
-
Imperious Leader '17 '16 '15 Organizer '14 Customizer '13 '12 '11 '10last edited by May 29, 2022, 10:51 PM
@general-6-stars well pdf. would be great from that map file, the issue is i dont have any program currently for map making
-
General 6 Stars '22 '21 '20 '19 '18 '17 '16 '15 '14 '13 Customizerlast edited by May 29, 2022, 11:09 PM
Ya. Be there in morning
-
General 6 Stars '22 '21 '20 '19 '18 '17 '16 '15 '14 '13 Customizerlast edited by General 6 Stars May 30, 2022, 10:29 AM May 30, 2022, 10:27 AM
Here’s the map as of now. Hopefully this is it. Any more changes will just be in setups.
-
General 6 Stars '22 '21 '20 '19 '18 '17 '16 '15 '14 '13 Customizerlast edited by Jun 4, 2022, 10:54 AM
Made a few more changes. Removed 3 inf from allies on setup in Asia.
Made FIC worth 3 instead of 2.
Cauraucus now worth 4 instead of 5. Russia income back to 24. from 25.We played another game but ended it on turn 4. Axis not being able to get that 12 city.
But of course more play is needed.I can post updated map if somebody wants to see it.