OK. Got a game in and allies were able to hold off the axis. Axis conceded at the end of turn 5.
End of turn 1.
End of turn 2.
End of turn 3.
End of turn 4.
End of turn 5.
Germany came out strong in beginning and did get Stalingrad for a VC which for some reason is not on OOB game. Maybe since it was 42 is when they thought at that time it was because of the Russia push back ?
Japan only took 2 China territories and was able able to build 2 inf on there turn.
Japan did attack Russia turn 1. So in a few later turns China was attacking Japan a lot.
Based on Japan didn’t go full force into China.
Was cool to see that.
The 1 move in Siberia did slow down the Japs but with China and Tankograd with airport and LL box there is a VC there so no need for Moscow with those 2 VC added.
But Japan did get to outside of Moscow and areas to help Germany.
But there was a comment on that 1 move but Japan didn’t play right in later rounds.
The 2 city’s added to game now is more of a bonus for Japan based on Japan taking Moscow turn 3. To me that’s a joke.
This gives Russia some time to build up.
So that gives Japan 2 VC ( Kras and Szchewan) instead taking 1 VC (Moscow) on that area.
Later in turns Japan never threaten US on Pacific side so they basically bought most on Europe side and UK became a power house making more money that US.
UK did land in Russia with US and then both landed in Paris to take and hold and that was pretty much it.
For me was first time playing game and it was intense early and was nice to see a lot of little things going on based on added rules. Saw DF plane kills here an there with some convoy raiding going on with ships and tac bombers. Plus some planes getting to scramble. Russian lend lease was cool to see also with allies not needing to get to Russia so soon in games and at least there pieces could do something else in game.
They did land in Leningrad 1 turn to help hold Moscow and divert some German ground and then focused on D Day.
Allies did kill a lot of German planes with ship buys off London and Germany keep attacking.
Most axis had was 10 cities and with more of an aggressive Japan at sea and other city threats would of definitely helped with US not building mostly on Europe side. As in my games try to make Japan have to help more in wins then other games.
Only change at start of game was China could only build 1 inf per territory owned.
Also if Japan left a controlled territory empty then 1 China inf pop up and they
could take control of it.
So will have to play some more to see if allies are to strong in game yet.