NO's for 1942 second edition


  • Just looking for ideas for no’s for this game


  • Instead of having basic +5 IPC NO’s for having X territory’s. Have unique ones like.

    Germany-
    Will gain rocket technology during their 6th, 7th, or 8th turn if they control Norway, but DO NOT control France.

    Russia-
    Gain 1 Infantry extra Infantry during the purchase phase for every 1 of these territorys you control: Ukraine, Belorussia, Poland.

    Britain-
    Every 2nd turn. Starting from turn 4. Britain may place 1 factory in any of the following territorys: East Australia, West Australia, East Canada, India, South Africa, Egypt.

    Japan-
    Gain 3 IPCs for every Carrier/Battleship you destroy.

    U.S.A-
    Gain 2 tech tokens per turn if they control: Alaska, Mexico, Brazil, and West Indies.


  • Great idea I will post mine tonight and any feed back would be great one thing your NO’s look like NA’s I’m thinking there is a way to do both keep balance in the game and stool have fun

1 / 1

Suggested Topics

  • Grasshopper’s G40 Victory Conditions

    Oct 17, 2020, 1:56 PM
    4
  • The Lion of the Trenches' A&A 1914 Files

    Nov 8, 2017, 1:00 AM
    2
  • 1942.2 House Rules

    Oct 14, 2017, 1:02 PM
    15
  • Scientifically proven map balance rework- Cow edition 1942

    Aug 22, 2015, 3:46 AM
    26
  • Russia's "National Prestige" objective

    Apr 28, 2015, 1:50 AM
    31
  • 7
  • 1942.2 The 1 IPC factory for each Nation

    Mar 18, 2015, 4:41 PM
    3
  • Upside-down Turtle's AA50 House Rules

    Apr 1, 2009, 3:12 PM
    12
Axis & Allies Boardgaming Custom Painted Miniatures

36

Online

17.6k

Users

40.2k

Topics

1.7m

Posts