@simon33 said in Lebowsky (Axis) vs Simon33 (allies+0):
hold on, I think I need to edit USA
Is the edit ok? I’ll reapply assuming you didn’t see it.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 3 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter moved from British Columbia to Alaska
1 infantry moved from British Columbia to Alaska
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
1 fighter moved from Eastern United States to Alaska
1 artillery and 1 transport moved from 31 Sea Zone to 50 Sea Zone
1 artillery moved from 50 Sea Zone to Solomon Islands
5 fighters moved from 31 Sea Zone to Solomon Islands
1 destroyer moved from 126 Sea Zone to 128 Sea Zone
1 bomber, 11 fighters and 2 tactical_bombers moved from Norway to 128 Sea Zone
1 infantry moved from New South Wales to Victoria
3 fighters moved from New South Wales to Victoria
Combat - Americans
Battle in Solomon Islands
Americans attack with 1 artillery and 5 fighters
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 5 fighters in Solomon Islands, round 2 : 4/6 hits, 2,83 expected hits
Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 1 artillery and 5 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Alaska
Americans attack with 1 artillery, 2 fighters and 2 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Alaska, round 2 : 1/5 hits, 1,83 expected hits
Japanese roll dice for 2 infantry in Alaska, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Alaska, round 3 : 2/4 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Victoria
Americans attack with 3 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 3 fighters and 1 infantry in Victoria, round 2 : 2/4 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Victoria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Victoria
Americans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 128 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 11 fighters and 2 tactical_bombers
Germans defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer, 11 fighters and 2 tactical_bombers in 128 Sea Zone, round 2 : 7/15 hits, 7,67 expected hits
Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 128 Sea Zone
Americans win with 1 bomber, 1 destroyer, 11 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
3 fighters moved from Victoria to New South Wales
5 fighters moved from Solomon Islands to 31 Sea Zone
1 aaGun moved from British Columbia to Western United States
1 submarine moved from 1 Sea Zone to 11 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 31 Sea Zone
1 fighter moved from Alaska to Western United States
1 fighter moved from Alaska to British Columbia
3 fighters moved from 31 Sea Zone to New South Wales
1 marine moved from 31 Sea Zone to Johnston Island
2 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
2 infantry moved from 82 Sea Zone to Baluchistan
1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to Trans-Jordan
1 bomber, 11 fighters and 2 tactical_bombers moved from 128 Sea Zone to Norway
3 carriers, 1 cruiser, 2 destroyers, 3 submarines and 5 transports moved from 126 Sea Zone to 112 Sea Zone
2 fighters moved from Iceland to Norway
1 submarine moved from 104 Sea Zone to 93 Sea Zone
1 carrier moved from 91 Sea Zone to 104 Sea Zone
Place Units - Americans
1 destroyer placed in 104 Sea Zone
1 carrier and 1 submarine placed in 11 Sea Zone
3 infantry placed in Norway
1 fighter placed in Eastern United States
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 0,33
Japanese regular : 0,33
Germans regular : -0,17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Shansi to Anhwe
1 infantry moved from Honan to Hopei
1 infantry moved from Tsinghai to Hopei
1 fighter and 2 infantry moved from Tsinghai to Szechwan
Combat - Chinese
Battle in Anhwe
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Chahar to Shansi
2 infantry moved from Shansi to Honan
1 infantry moved from Tsinghai to Honan
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Honan
1 infantry placed in Honan
Turn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : 1,50
Japanese regular : 1,00
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Shansi to Anhwe
1 infantry moved from Honan to Hopei
1 infantry moved from Tsinghai to Hopei
1 fighter and 2 infantry moved from Tsinghai to Szechwan
Combat - Chinese
Battle in Anhwe
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Chahar to Shansi
2 infantry moved from Shansi to Honan
1 infantry moved from Tsinghai to Honan
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Honan
1 infantry placed in Honan
Turn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Baluchistan: 1 infantry
EDIT: Adding units owned by Americans to 82 Sea Zone: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1,50
Japanese regular : 1,00
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Shansi to Anhwe
1 infantry moved from Honan to Hopei
1 infantry moved from Tsinghai to Hopei
1 fighter and 2 infantry moved from Tsinghai to Szechwan
Combat - Chinese
Battle in Anhwe
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Chahar to Shansi
2 infantry moved from Shansi to Honan
1 infantry moved from Tsinghai to Honan
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Honan
1 infantry placed in Honan
Turn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Baluchistan: 1 infantry
EDIT: Adding units owned by Americans to 82 Sea Zone: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Trans-Jordan: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from 83 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 82 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Iraq: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1,50
Japanese regular : 1,00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 3 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter moved from British Columbia to Alaska
1 infantry moved from British Columbia to Alaska
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
1 fighter moved from Eastern United States to Alaska
1 artillery and 1 transport moved from 31 Sea Zone to 50 Sea Zone
1 artillery moved from 50 Sea Zone to Solomon Islands
5 fighters moved from 31 Sea Zone to Solomon Islands
1 destroyer moved from 126 Sea Zone to 128 Sea Zone
1 bomber, 11 fighters and 2 tactical_bombers moved from Norway to 128 Sea Zone
1 infantry moved from New South Wales to Victoria
3 fighters moved from New South Wales to Victoria
Combat - Americans
Battle in Solomon Islands
Americans attack with 1 artillery and 5 fighters
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 5 fighters in Solomon Islands, round 2 : 4/6 hits, 2,83 expected hits
Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 1 artillery and 5 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Alaska
Americans attack with 1 artillery, 2 fighters and 2 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Alaska, round 2 : 1/5 hits, 1,83 expected hits
Japanese roll dice for 2 infantry in Alaska, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Alaska, round 3 : 2/4 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Victoria
Americans attack with 3 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 3 fighters and 1 infantry in Victoria, round 2 : 2/4 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Victoria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Victoria
Americans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 128 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 11 fighters and 2 tactical_bombers
Germans defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer, 11 fighters and 2 tactical_bombers in 128 Sea Zone, round 2 : 7/15 hits, 7,67 expected hits
Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 128 Sea Zone
Americans win with 1 bomber, 1 destroyer, 11 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
3 fighters moved from Victoria to New South Wales
5 fighters moved from Solomon Islands to 31 Sea Zone
1 aaGun moved from British Columbia to Western United States
1 submarine moved from 1 Sea Zone to 11 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 31 Sea Zone
1 fighter moved from Alaska to Western United States
1 fighter moved from Alaska to British Columbia
3 fighters moved from 31 Sea Zone to New South Wales
1 marine moved from 31 Sea Zone to Johnston Island
2 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
2 infantry moved from 82 Sea Zone to Baluchistan
1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to Trans-Jordan
1 bomber, 11 fighters and 2 tactical_bombers moved from 128 Sea Zone to Norway
3 carriers, 1 cruiser, 2 destroyers, 3 submarines and 5 transports moved from 126 Sea Zone to 112 Sea Zone
2 fighters moved from Iceland to Norway
1 submarine moved from 104 Sea Zone to 93 Sea Zone
1 carrier moved from 91 Sea Zone to 104 Sea Zone
Place Units - Americans
1 destroyer placed in 104 Sea Zone
1 carrier and 1 submarine placed in 11 Sea Zone
3 infantry placed in Norway
1 fighter placed in Eastern United States
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Shansi to Anhwe
1 infantry moved from Honan to Hopei
1 infantry moved from Tsinghai to Hopei
1 fighter and 2 infantry moved from Tsinghai to Szechwan
Combat - Chinese
Battle in Anhwe
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Chahar to Shansi
2 infantry moved from Shansi to Honan
1 infantry moved from Tsinghai to Honan
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Honan
1 infantry placed in Honan
Turn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Baluchistan: 1 infantry
EDIT: Adding units owned by Americans to 82 Sea Zone: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Trans-Jordan: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from 83 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 82 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Iraq: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Purchase Units - British
British buy 1 armour, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs;
Combat Move - British
1 fighter moved from Malta to Algeria
1 infantry moved from Tunisia to Algeria
1 infantry moved from Crete to 100 Sea Zone
1 artillery moved from Egypt to 100 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Algeria
Combat - British
Battle in Algeria
British attack with 1 artillery, 1 fighter and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 2 infantry in Algeria, round 2 : 2/4 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Algeria
British win, taking Algeria from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
3 armour, 6 artilleries, 13 infantry and 2 mech_infantrys moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 100 Sea Zone to 82 Sea Zone
1 submarine moved from 100 Sea Zone to 99 Sea Zone
1 fighter moved from Algeria to 100 Sea Zone
1 cruiser moved from 100 Sea Zone to 82 Sea Zone
1 fighter moved from Malta to 82 Sea Zone
1 fighter moved from Malta to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 tactical_bomber moved from Iraq to 82 Sea Zone
3 fighters moved from United Kingdom to Norway
1 fighter moved from 126 Sea Zone to Norway
1 fighter moved from Iceland to Norway
1 carrier, 1 destroyer and 3 transports moved from 126 Sea Zone to 112 Sea Zone
Place Units - British
1 destroyer placed in 73 Sea Zone
1 armour placed in Union of South Africa
1 fighter and 2 infantry placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 84 Sea Zone. Rolls: 2,6
British collect 35 PUs (2 lost to blockades); end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
2 artilleries placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 6,1,1,6,1,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs
Some Units in Eastern India change ownership: 2 artilleries
Combat Hit Differential Summary :
Chinese regular : 1,50
Americans regular : 0,33
Italians regular : 0,67
Japanese regular : 1,33
Germans regular : -0,17
British regular : 0,67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 96 Sea Zone
1 artillery and 1 infantry moved from Bulgaria to Romania
2 bombers and 1 fighter moved from Western Germany to Romania
1 artillery moved from Germany to Slovakia Hungary
1 armour, 1 infantry and 2 mech_infantrys moved from Austria to Slovakia Hungary
2 fighters moved from 118 Sea Zone to Poland
1 infantry moved from Germany to Poland
1 fighter moved from Western Germany to Poland
1 bomber and 1 fighter moved from Western Germany to Slovakia Hungary
1 infantry moved from Finland to Karelia
Italians take Karelia from Russians
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in Romania
Italians attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in Romania, round 2 : 3/5 hits, 2.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 1 artillery, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Slovakia Hungary
Italians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys in Slovakia Hungary, round 2 : 3/7 hits, 2.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Slovakia Hungary
Italians win, taking Slovakia Hungary from Russians with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Poland
Italians attack with 3 fighters and 1 infantry
Russians defend with 1 artillery
Italians roll dice for 3 fighters and 1 infantry in Poland, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 artillery in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Poland
Italians win, taking Poland from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
1 fighter moved from 96 Sea Zone to Southern Italy
1 fighter moved from Romania to Northern Italy
1 bomber moved from Romania to Southern Italy
1 bomber moved from Romania to Western Germany
1 bomber moved from Slovakia Hungary to Western Germany
1 fighter moved from Slovakia Hungary to Western Germany
2 fighters moved from Poland to 116 Sea Zone
1 battleship, 1 carrier and 1 transport moved from 118 Sea Zone to 116 Sea Zone
1 fighter moved from Poland to Northern Italy
Place Units - Italians
1 destroyer placed in 99 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1
Italians collect 11 PUs (1 lost to blockades); end with 11 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
Russians regular : -1.67
Territory Summary for Italians :
Western Germany : 1 aaGun, 2 bombers and 1 fighter
Poland : 1 infantry
Romania : 1 artillery and 1 infantry
Slovakia Hungary : 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Karelia : 1 flag, 1 infantry
Gibraltar : 1 flag, 1 airfield, 1 harbour and 4 infantry
Northern Italy : 1 factory_major, 2 fighters and 2 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 8 infantry
Morocco : 1 flag, 1 infantry
99 Sea Zone : 1 destroyer
Finland : 1 flag, 1 artillery
Bulgaria : 1 aaGun
116 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport
95 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 45 / 60
Russians : 44 / 64
Japanese : 59 / 77
Americans : 56 / 77
Chinese : 14 / 15
British : 37 / 38
UK_Pacific : 6 / 4
Italians : 12 / 16
ANZAC : 4 / 7
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour moved from New South Wales to Victoria
ANZAC take Victoria from Japanese
1 armour moved from Victoria to New South Wales
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 5 PUs; end with 5 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour moved from New South Wales to Victoria
ANZAC take Victoria from Japanese
1 armour moved from Victoria to New South Wales
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 5 PUs; end with 5 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 8 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 112 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
2 french inf on 1 US transport.
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour, 8 infantry, 1 marine and 3 mech_infantrys moved from Finland to Norway
9 transports moved from 118 Sea Zone to 117 Sea Zone
2 armour and 2 mech_infantrys moved from Germany to 117 Sea Zone
2 armour, 2 mech_infantrys and 9 transports moved from 117 Sea Zone to 116 Sea Zone
5 artilleries and 9 infantry moved from Western Germany to 116 Sea Zone
2 armour, 5 artilleries, 9 infantry and 2 mech_infantrys moved from 116 Sea Zone to Norway
4 carriers, 1 cruiser, 3 destroyers and 3 submarines moved from 118 Sea Zone to 116 Sea Zone
1 fighter and 1 tactical_bomber moved from Germany to Norway
3 bombers and 3 tactical_bombers moved from Western Germany to Norway
6 fighters and 2 tactical_bombers moved from 118 Sea Zone to Norway
3 artilleries and 19 infantry moved from Bryansk to Southern Belarus
14 armour and 15 mech_infantrys moved from Southern Persia to Baluchistan
1 submarine moved from 93 Sea Zone to 87 Sea Zone
1 submarine moved from 84 Sea Zone to 86 Sea Zone
Combat Hit Differential Summary :
@Pejon_88 scramble out of NWY?
@666 No thanks.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour, 8 infantry, 1 marine and 3 mech_infantrys moved from Finland to Norway
9 transports moved from 118 Sea Zone to 117 Sea Zone
2 armour and 2 mech_infantrys moved from Germany to 117 Sea Zone
2 armour, 2 mech_infantrys and 9 transports moved from 117 Sea Zone to 116 Sea Zone
5 artilleries and 9 infantry moved from Western Germany to 116 Sea Zone
2 armour, 5 artilleries, 9 infantry and 2 mech_infantrys moved from 116 Sea Zone to Norway
4 carriers, 1 cruiser, 3 destroyers and 3 submarines moved from 118 Sea Zone to 116 Sea Zone
1 fighter and 1 tactical_bomber moved from Germany to Norway
3 bombers and 3 tactical_bombers moved from Western Germany to Norway
6 fighters and 2 tactical_bombers moved from 118 Sea Zone to Norway
3 artilleries and 19 infantry moved from Bryansk to Southern Belarus
14 armour and 15 mech_infantrys moved from Southern Persia to Baluchistan
1 submarine moved from 93 Sea Zone to 87 Sea Zone
1 submarine moved from 84 Sea Zone to 86 Sea Zone
Combat - Germans
Battle in Norway
Germans attack with 5 armour, 5 artilleries, 3 bombers, 7 fighters, 17 infantry, 1 marine, 5 mech_infantrys and 6 tactical_bombers
British defend with 1 armour, 1 artillery, 7 fighters, 3 infantry and 1 mech_infantry; French defend with 1 fighter; Americans defend with 1 airfield, 3 artilleries, 1 bomber, 1 factory_minor, 13 fighters, 5 infantry, 1 marine and 2 tactical_bombers; Russians defend with 1 fighter and 1 tactical_bomber
Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 5 armour, 5 artilleries, 3 bombers, 7 fighters, 17 infantry, 1 marine, 5 mech_infantrys and 6 tactical_bombers in Norway, round 2 : 18/49 hits, 18.67 expected hits
Americans roll dice for 1 armour, 4 artilleries, 1 bomber, 22 fighters, 8 infantry, 1 marine, 1 mech_infantry and 3 tactical_bombers in Norway, round 2 : 24/41 hits, 21.67 expected hits
1 mech_infantry owned by the British, 17 infantry owned by the Germans, 5 infantry owned by the Americans, 3 artilleries owned by the Americans, 1 marine owned by the Americans, 1 bomber owned by the Americans, 1 artillery owned by the British, 3 infantry owned by the British, 1 armour owned by the British, 1 tactical_bomber owned by the Russians, 5 artilleries owned by the Germans, 2 tactical_bombers owned by the Americans, 1 mech_infantry owned by the Germans and 1 marine owned by the Germans lost in Norway
Germans roll dice for 5 armour, 3 bombers, 7 fighters, 4 mech_infantrys and 6 tactical_bombers in Norway, round 3 : 16/25 hits, 12.83 expected hits
Americans roll dice for 22 fighters in Norway, round 3 : 11/22 hits, 14.67 expected hits
1 fighter owned by the Russians, 3 bombers owned by the Germans, 4 armour owned by the Germans, 12 fighters owned by the Americans, 1 fighter owned by the French, 4 mech_infantrys owned by the Germans and 2 fighters owned by the British lost in Norway
Germans roll dice for 1 armour, 7 fighters and 6 tactical_bombers in Norway, round 4 : 8/14 hits, 8.00 expected hits
Americans roll dice for 6 fighters in Norway, round 4 : 4/6 hits, 4.00 expected hits
1 fighter owned by the Germans, 1 fighter owned by the Americans, 3 tactical_bombers owned by the Germans and 5 fighters owned by the British lost in Norway
Germans win, taking Norway from Americans with 1 armour, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 117
Casualties for Germans: 4 armour, 5 artilleries, 3 bombers, 1 fighter, 17 infantry, 1 marine, 5 mech_infantrys and 3 tactical_bombers
Casualties for Americans: 3 artilleries, 1 bomber, 13 fighters, 5 infantry, 1 marine and 2 tactical_bombers
Casualties for British: 1 armour, 1 artillery, 7 fighters, 3 infantry and 1 mech_infantry
Casualties for Russians: 1 fighter and 1 tactical_bomber
Casualties for French: 1 fighter
Battle in Southern Belarus
Germans attack with 3 artilleries and 19 infantry
Russians defend with 1 infantry
Germans roll dice for 3 artilleries and 19 infantry in Southern Belarus, round 2 : 5/22 hits, 4.67 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 3 artilleries and 18 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baluchistan
Germans attack with 14 armour and 15 mech_infantrys
Americans defend with 1 infantry
Germans roll dice for 14 armour and 15 mech_infantrys in Baluchistan, round 2 : 11/29 hits, 11.83 expected hits
UK_Pacific roll dice for 1 infantry in Baluchistan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Baluchistan
Germans win, taking Baluchistan from UK_Pacific with 14 armour and 14 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
2 aaGuns moved from Bryansk to Southern Belarus
1 armour, 4 artilleries and 9 infantry moved from Germany to Slovakia Hungary
1 tactical_bomber moved from Norway to Slovakia Hungary
2 tactical_bombers moved from Norway to Western Germany
6 fighters moved from Norway to 116 Sea Zone
2 aaGuns moved from Finland to Norway
Place Units - Germans
2 fighters and 8 infantry placed in Western Germany
Germans undo move 1.
2 fighters placed in Western Germany
3 infantry placed in France
Germans undo move 2.
1 fighter and 2 infantry placed in France
1 infantry placed in Normandy Bordeaux
1 infantry placed in Normandy Bordeaux
6 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,5,4,1,4,1,3,6,1
Germans collect 44 PUs (5 lost to blockades); end with 44 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 tactical_bombers
EDIT: Adding units owned by Germans to Slovakia Hungary: 2 tactical_bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -1.33
UK_Pacific regular : 0.67
Russians regular : 0.67
Germans regular : 2.50
Territory Summary for Germans :
Western Germany : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
Holland Belgium : 1 infantry
Slovakia Hungary : 1 armour, 4 artilleries, 9 infantry and 3 tactical_bombers
Germany : 1 factory_major
Norway : 2 aaGuns, 1 airfield, 1 armour and 1 factory_minor
Southern Belarus : 1 flag, 2 aaGuns, 3 artilleries and 18 infantry
Bryansk : 1 flag
Gibraltar : 2 aaGuns, 1 artillery and 4 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield, 1 factory_minor, 1 fighter and 2 infantry
Bulgaria : 1 flag, 3 infantry
Southern Persia : 1 flag
Yugoslavia : 1 flag
116 Sea Zone : 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 3 submarines and 9 transports
Greece : 1 flag
86 Sea Zone : 1 submarine
87 Sea Zone : 1 submarine
Northeast Persia : 1 flag
Baluchistan : 1 flag, 14 armour and 14 mech_infantrys
Production/PUs Summary :
Germans : 49 / 54
Russians : 43 / 64
Japanese : 58 / 77
Americans : 53 / 77
Chinese : 14 / 15
British : 37 / 38
UK_Pacific : 6 / 4
Italians : 12 / 16
ANZAC : 5 / 8
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
@Pejon_88, I don’t know why the game killed off the 3 G Tac’s from W. Ger, which I wanted to save so that I could land them in Slov/Hun. I edited that.
I think I made a mistake in the Pacific, we will see if it costs me.
@666 No problem. The game seems to take wrong casualties sometimes. Ok, what kind of mistake though? Letting China and Soviet invade north or dividing between Sydney and Calcutta?
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 7 artilleries and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Eastern Poland to Poland
1 infantry moved from Bessarabia to Romania
1 artillery and 1 infantry moved from Eastern Poland to Romania
2 fighters moved from Eastern Poland to Poland
1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
5 infantry moved from Amur to Korea
1 artillery moved from Northern Manchuria to Korea
1 artillery and 5 infantry moved from Northern Manchuria to Southern Manchuria
1 infantry moved from Northern Manchuria to Korea
1 armour moved from Northwest Persia to Northeast Persia
Russians take Northeast Persia from Germans
1 armour moved from Northeast Persia to Southern Persia
Russians take Southern Persia from Germans
1 infantry moved from Tula to Bryansk
Russians take Bryansk from Germans
Combat - Russians
Battle in Southern Manchuria
Russians attack with 1 artillery and 5 infantry
Japanese defend with 2 infantry
Russians roll dice for 1 artillery and 5 infantry in Southern Manchuria, round 2 : 0/6 hits, 1,33 expected hits
Japanese roll dice for 2 infantry in Southern Manchuria, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 artillery and 5 infantry in Southern Manchuria, round 3 : 0/6 hits, 1,33 expected hits
Japanese roll dice for 2 infantry in Southern Manchuria, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Southern Manchuria
Russians roll dice for 1 artillery and 4 infantry in Southern Manchuria, round 4 : 2/5 hits, 1,17 expected hits
Japanese roll dice for 2 infantry in Southern Manchuria, round 4 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Southern Manchuria
Russians win, taking Southern Manchuria from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Korea
Russians attack with 1 artillery and 6 infantry
Japanese defend with 2 infantry
Russians roll dice for 1 artillery and 6 infantry in Korea, round 2 : 1/7 hits, 1,50 expected hits
Japanese roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Korea
Russians roll dice for 1 artillery and 6 infantry in Korea, round 3 : 3/7 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Romania
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 2/5 hits, 2,00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Romania, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Poland
Russians attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Poland, round 2 : 0/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Poland
Russians roll dice for 2 fighters and 1 infantry in Poland, round 3 : 2/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Poland
Russians win, taking Poland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 aaGun, 7 artilleries and 4 infantry moved from Eastern Poland to Northern Belarus
1 infantry moved from Western Ukraine to Ukraine
1 artillery and 2 infantry moved from Leningrad to Northern Belarus
1 artillery and 4 infantry moved from Novgorod to Northern Belarus
1 infantry moved from Smolensk to Northern Belarus
2 armour and 1 mech_infantry moved from Russia to Northern Belarus
3 infantry moved from Rostov to Ukraine
1 aaGun, 5 artilleries and 19 infantry moved from Kursk to Ukraine
1 artillery and 2 infantry moved from Tambov to Kursk
1 aaGun, 10 artilleries and 9 infantry moved from Russia to Smolensk
1 fighter moved from Poland to Smolensk
1 fighter moved from Poland to Northern Belarus
1 fighter moved from Romania to Northern Belarus
1 tactical_bomber moved from Romania to Northern Belarus
1 infantry moved from Amur to Siberia
1 infantry moved from Buryatia to Amur
1 aaGun moved from Northern Manchuria to Korea
1 submarine moved from 112 Sea Zone to 93 Sea Zone
1 aaGun, 6 artilleries, 25 infantry and 1 mech_infantry moved from Northwest Persia to Southern Persia
1 mech_infantry moved from Southern Caucasus to Southern Persia
3 infantry moved from Stalingrad to Rostov
1 armour moved from Urals to Russia
1 infantry moved from Urals to Northern Sinkiang
Place Units - Russians
1 artillery and 2 infantry placed in Siberia
1 artillery and 2 infantry placed in Stalingrad
2 artilleries and 8 infantry placed in Russia
Russians undo move 3.
Russians undo move 2.
Russians undo move 1.
1 artillery and 2 infantry placed in Siberia
1 artillery and 2 infantry placed in Stalingrad
1 artillery and 2 infantry placed in Urals
4 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,6
Russians collect 49 PUs (6 lost to blockades); end with 49 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 52 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 56 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 62 PUs
Combat Hit Differential Summary :
Japanese regular : -1,00
Germans regular : -0,33
Russians regular : -1,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 airfield, 2 artilleries, 2 factory_minors and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 55 Sea Zone to 56 Sea Zone
1 infantry moved from Northern Australia to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Solomon Islands
2 fighters and 1 tactical_bomber moved from Queensland to Solomon Islands
1 destroyer moved from 55 Sea Zone to 50 Sea Zone
2 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
1 artillery and 2 infantry moved from Kiangsi to Hopei
1 bomber moved from Shan State to Eastern India
1 tactical_bomber moved from Shan State to Eastern India
1 tactical_bomber moved from 40 Sea Zone to Eastern India
Combat - Japanese
Strategic bombing raid in Eastern India
UK_Pacific roll AA dice in Eastern India : 0/1 hits, 0.17 expected hits
UK_Pacific roll AA dice in Eastern India : 1/2 hits, 0.33 expected hits
1 tactical_bomber killed by AA
Bombing raid in Eastern India rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Eastern India rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in Eastern India causes 8 damage total. Damaged units is as follows: factory_major = 4, airfield = 4
Battle in 50 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 50 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Solomon Islands
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Solomon Islands, round 2 : 1/5 hits, 2.00 expected hits
ANZAC roll dice for 1 artillery in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Solomon Islands
Japanese win, taking Solomon Islands from ANZAC with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Anhwe
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 0/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 3 : 0/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 4 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Hopei
Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 4 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 armour moved from Shantung to 20 Sea Zone
1 infantry moved from Kiangsu to 20 Sea Zone
2 infantry moved from Kyushu to 6 Sea Zone
4 tactical_bombers moved from Japan to French Indo China
2 armour and 1 mech_infantry moved from French Indo China to Burma
3 artilleries, 1 fighter and 7 infantry moved from Yunnan to Burma
2 aaGuns, 1 armour, 3 artilleries, 1 fighter and 5 infantry moved from Shan State to Burma
1 fighter moved from 40 Sea Zone to Burma
2 infantry moved from Ceylon to 40 Sea Zone
1 mech_infantry moved from Kweichow to Burma
1 mech_infantry moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Kiangsi to Hunan
1 bomber and 1 tactical_bomber moved from Eastern India to Burma
2 fighters and 1 tactical_bomber moved from Solomon Islands to Queensland
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to French Indo China
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Shantung
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 55 Sea Zone
3 fighters moved from 55 Sea Zone to Shan State
2 infantry and 1 transport moved from 40 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to Burma
2 fighters moved from 55 Sea Zone to 40 Sea Zone
3 marines moved from Queensland to 55 Sea Zone
1 marine moved from Queensland to 55 Sea Zone
3 fighters moved from 55 Sea Zone to 42 Sea Zone
1 transport moved from 55 Sea Zone to 132 Sea Zone
1 transport moved from 55 Sea Zone to 132 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
1 submarine moved from 81 Sea Zone to 40 Sea Zone
1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
3 cruisers and 3 marines moved from 55 Sea Zone to 38 Sea Zone
1 battleship and 1 marine moved from 55 Sea Zone to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 38 Sea Zone
1 artillery, 1 infantry and 4 marines moved from 38 Sea Zone to Malaya
2 carriers moved from 55 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to Queensland
Place Units - Japanese
1 airfield placed in Shan State
1 factory_minor placed in Malaya
1 factory_minor placed in Kwangtung
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
3 infantry placed in Japan
2 artilleries and 1 infantry placed in Queensland
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : -2.67
UK_Pacific AA : 0.50
ANZAC regular : -0.33
Territory Summary for Japanese :
Kiangsu : 1 flag, 1 factory_minor and 3 infantry
Shantung : 1 flag, 2 infantry
Caroline Islands : 1 airfield and 1 harbour
Japan : 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Kwangsi : 1 flag
Fukien : 1 flag
Davao : 1 flag, 1 airfield and 1 harbour
Manilla : 1 flag
Guam : 1 flag, 1 airfield
Anhwe : 1 flag, 1 infantry
Kweichow : 1 flag, 1 aaGun, 1 fighter and 1 tactical_bomber
Hopei : 1 flag, 1 artillery
Kiangsi : 1 flag, 1 infantry
Hunan : 1 flag, 1 aaGun, 1 artillery and 1 infantry
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Yunnan : 1 flag, 1 mech_infantry
Shan State : 1 flag, 1 airfield and 3 fighters
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 4 marines
Borneo : 1 flag
Ceylon : 1 flag
Burma : 1 flag, 2 aaGuns, 3 armour, 6 artilleries, 1 bomber, 3 fighters, 15 infantry, 2 mech_infantrys and 1 tactical_bomber
Solomon Islands : 1 flag, 2 infantry
Western Australia : 1 flag
South Australia : 1 flag, 1 infantry
New Guinea : 1 flag
New Britain : 1 flag
Northern Australia : 1 flag
Queensland : 1 flag, 1 aaGun, 1 airfield, 1 armour, 8 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 13 infantry, 1 mech_infantry and 3 tactical_bombers
French Indo China : 1 flag, 1 armour, 1 factory_minor, 4 infantry and 4 tactical_bombers
38 Sea Zone : 1 battleship, 3 cruisers and 1 transport
Sumatra : 1 flag
Java : 1 flag
81 Sea Zone : 1 destroyer
5 Sea Zone : 1 submarine
50 Sea Zone : 1 destroyer
40 Sea Zone : 1 carrier, 2 fighters and 2 submarines
39 Sea Zone : 1 transport
Dutch New Guinea : 1 flag
37 Sea Zone : 1 transport
Celebes : 1 flag
6 Sea Zone : 1 submarine
42 Sea Zone : 2 carriers, 3 fighters and 1 tactical_bomber
36 Sea Zone : 1 destroyer
20 Sea Zone : 1 transport
55 Sea Zone : 1 flag, 1 battleship, 5 carriers, 1 destroyer, 2 fighters, 4 submarines, 2 tactical_bombers and 3 transports
132 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 40 / 54
Russians : 55 / 62
Japanese : 55 / 68
Americans : 53 / 77
Chinese : 14 / 15
British : 37 / 38
UK_Pacific : 6 / 4
Italians : 12 / 16
ANZAC : 5 / 8
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 3 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
5 fighters moved from 31 Sea Zone to Solomon Islands
1 marine moved from Johnston Island to 31 Sea Zone
1 battleship, 8 carriers, 2 cruisers, 6 destroyers, 1 marine, 3 submarines and 1 transport moved from 31 Sea Zone to 50 Sea Zone
1 marine moved from 50 Sea Zone to Solomon Islands
1 fighter moved from Western United States to 50 Sea Zone
3 fighters moved from New South Wales to Solomon Islands
1 armour moved from Tunisia to Morocco
1 artillery and 1 infantry moved from United Kingdom to 112 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
Combat - Americans
Battle in Morocco
Americans attack with 1 armour, 1 artillery and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 armour, 1 artillery and 1 infantry in Morocco, round 2 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in 50 Sea Zone
Americans attack with 1 battleship, 8 carriers, 2 cruisers, 6 destroyers, 1 fighter, 3 submarines and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 3 submarines in 50 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
Americans roll dice for 1 battleship, 8 carriers, 2 cruisers, 6 destroyers, 1 fighter and 1 transport in 50 Sea Zone, round 2 : 2/10 hits, 4,17 expected hits
Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 50 Sea Zone
Americans win with 1 battleship, 8 carriers, 2 cruisers, 6 destroyers, 1 fighter, 3 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Solomon Islands
Americans attack with 8 fighters and 1 marine
Japanese defend with 2 infantry
Americans roll dice for 8 fighters and 1 marine in Solomon Islands, round 2 : 3/9 hits, 4,33 expected hits
Japanese roll dice for 2 infantry in Solomon Islands, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 7 fighters and 1 marine remaining. Battle score for attacker is -4
Casualties for Americans: 1 fighter
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
7 fighters moved from Solomon Islands to 50 Sea Zone
2 fighters moved from New South Wales to 50 Sea Zone
1 artillery and 1 infantry moved from Alaska to 1 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 11 Sea Zone
1 artillery and 1 infantry moved from 11 Sea Zone to Western United States
1 carrier and 2 submarines moved from 11 Sea Zone to 27 Sea Zone
1 carrier and 1 destroyer moved from 104 Sea Zone to 93 Sea Zone
1 fighter moved from Eastern United States to 93 Sea Zone
1 fighter moved from Western United States to 93 Sea Zone
1 submarine moved from 112 Sea Zone to 108 Sea Zone
3 carriers, 2 destroyers, 2 infantry, 2 submarines and 4 transports moved from 112 Sea Zone to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 destroyer moved from 128 Sea Zone to 126 Sea Zone
1 fighter moved from Western United States to 93 Sea Zone
1 fighter moved from British Columbia to 27 Sea Zone
Place Units - Americans
2 submarines placed in 11 Sea Zone
1 submarine and 1 transport placed in 104 Sea Zone
1 tactical_bomber placed in Western United States
1 fighter placed in Eastern United States
1 fighter placed in Eastern United States
1 fighter placed in Western United States
1 transport placed in 104 Sea Zone
1 artillery and 1 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 87 Sea Zone. Rolls: 4,3
Americans collect 52 PUs (2 lost to blockades); end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : -5,17
Japanese regular : 1,00
Italians regular : 0,67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
1 fighter and 2 infantry moved from Tsinghai to Hopei
5 infantry moved from Honan to Anhwe
2 infantry moved from Shansi to Anhwe
1 infantry moved from Jehol to Anhwe
Combat - Chinese
Chinese creates battle in territory Kweichow
Battle in Kweichow
Chinese attack with 1 infantry
Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 1/2 hits, 1,17 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 aaGun, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Anhwe
Chinese attack with 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 8 infantry in Anhwe, round 2 : 1/8 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Honan
1 infantry moved from Tsinghai to Honan
Place Units - Chinese
5 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Japanese regular : -0,83