PtV 666 (axis +6) v Pejon
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser, 4 destroyers, 2 submarines and 2 transports moved from 34 Sea Zone to 31 Sea Zone Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 1,2 ANZAC collect 2 PUs (3 lost to blockades); end with 4 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 7 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Iraq to Southern Persia 1 destroyer moved from 79 Sea Zone to 82 Sea Zone 1 fighter moved from 126 Sea Zone to Norway Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries and 15 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 115 Sea Zone to 118 Sea Zone 1 infantry moved from Western Germany to 115 Sea Zone 2 destroyers, 1 infantry and 1 transport moved from 115 Sea Zone to 118 Sea Zone 1 infantry moved from 118 Sea Zone to Leningrad 2 submarines moved from 115 Sea Zone to 118 Sea Zone 2 fighters and 2 tactical_bombers moved from 115 Sea Zone to 118 Sea Zone 1 armour moved from Northwest Persia to Northeast Persia Germans take Northeast Persia from British 1 armour moved from Northeast Persia to Southern Persia 13 armour and 15 mech_infantrys moved from Northwest Persia to Southern Persia 3 artilleries and 20 infantry moved from Kursk to Bryansk 1 submarine moved from 112 Sea Zone to 93 Sea Zone Combat - Germans Battle in 118 Sea Zone Germans attack with 3 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport; Italians loiter and taunt Russians defend with 1 submarine Germans roll dice for 2 submarines in 118 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 submarine owned by the Russians lost in 118 Sea Zone Germans win with 3 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Leningrad Battle in Bryansk Germans attack with 3 artilleries and 20 infantry Russians defend with 1 infantry Germans roll dice for 3 artilleries and 20 infantry in Bryansk, round 2 : 7/23 hits, 4.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Leningrad from Russians, taking Bryansk from Russians with 3 artilleries and 19 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Southern Persia Germans attack with 14 armour and 15 mech_infantrys French defend with 1 infantry Germans roll dice for 14 armour and 15 mech_infantrys in Southern Persia, round 2 : 9/29 hits, 11.83 expected hits British roll dice for 1 infantry in Southern Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Southern Persia Germans win, taking Southern Persia from British with 14 armour and 15 mech_infantrys remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Germans 1 marine moved from Western Germany to 115 Sea Zone 1 infantry and 1 mech_infantry moved from Western Germany to 115 Sea Zone 1 armour and 1 infantry moved from Western Germany to 115 Sea Zone 1 infantry and 1 mech_infantry moved from Western Germany to 115 Sea Zone 1 armour and 1 infantry moved from Western Germany to 115 Sea Zone 1 infantry and 1 mech_infantry moved from Western Germany to 115 Sea Zone 1 armour and 1 infantry moved from Western Germany to 115 Sea Zone 1 infantry moved from Western Germany to 115 Sea Zone 1 infantry moved from Western Germany to 115 Sea Zone 3 armour, 4 carriers, 1 cruiser, 4 fighters, 8 infantry, 1 marine, 3 mech_infantrys and 8 transports moved from 115 Sea Zone to 116 Sea Zone 2 aaGuns moved from Western Germany to 116 Sea Zone 2 aaGuns, 3 armour, 4 carriers, 1 cruiser, 4 fighters, 8 infantry, 1 marine, 3 mech_infantrys and 8 transports moved from 116 Sea Zone to 118 Sea Zone 2 aaGuns, 3 armour, 8 infantry, 1 marine and 3 mech_infantrys moved from 118 Sea Zone to Finland 3 artilleries moved from Western Germany to Germany 1 infantry moved from Bulgaria to Romania 1 mech_infantry moved from Germany to Slovakia Hungary 1 mech_infantry moved from Germany to Poland 1 submarine moved from 115 Sea Zone to 128 Sea Zone 1 infantry moved from Holland Belgium to Western Germany 2 artilleries and 2 infantry moved from France to Western Germany 2 aaGuns moved from Kursk to Bryansk 1 submarine moved from 117 Sea Zone to 118 Sea Zone 1 submarine moved from 85 Sea Zone to 84 Sea Zone Place Units - Germans 4 artilleries and 6 infantry placed in Germany Germans undo move 1. 1 artillery and 9 infantry placed in Germany Germans undo move 1. 1 artillery and 9 infantry placed in Germany 3 artilleries and 6 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4 Germans collect 48 PUs; end with 48 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 55 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : -0.33 British regular : -0.33
Territory Summary for Germans :
Western Germany : 1 airfield, 5 artilleries, 3 bombers, 1 factory_major, 1 harbour, 9 infantry and 3 tactical_bombers Holland Belgium : 1 infantry Poland : 1 mech_infantry Romania : 1 infantry Slovakia Hungary : 1 mech_infantry Germany : 3 armour, 4 artilleries, 1 factory_major, 1 fighter, 9 infantry, 2 mech_infantrys and 1 tactical_bomber Nenetsia : 1 flag Bryansk : 1 flag, 2 aaGuns, 3 artilleries and 19 infantry Kursk : 1 flag Leningrad : 1 flag, 1 airfield, 1 harbour and 1 infantry Kirov : 1 flag Gibraltar : 2 aaGuns, 1 artillery and 4 infantry Southern France : 1 flag, 1 factory_minor and 1 harbour Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry France : 1 flag, 1 airfield and 1 factory_minor 84 Sea Zone : 1 submarine Finland : 2 aaGuns, 3 armour, 8 infantry, 1 marine and 3 mech_infantrys Northwest Persia : 1 flag Bulgaria : 1 flag, 3 infantry Southern Persia : 1 flag, 14 armour and 15 mech_infantrys 128 Sea Zone : 1 submarine Yugoslavia : 1 flag 93 Sea Zone : 1 submarine Greece : 1 flag 118 Sea Zone : 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 3 submarines, 2 tactical_bombers and 9 transports Northeast Persia : 1 flag
Production/PUs Summary :
Germans : 48 / 60 Russians : 40 / 51 Japanese : 65 / 76 Americans : 54 / 70 Chinese : 10 / 10 British : 36 / 40 UK_Pacific : 6 / 9 Italians : 13 / 18 ANZAC : 5 / 7 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0
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TripleA Manual Gamesave Post: Russians round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10 Purchase Units - Russians Russians buy 1 armour, 7 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Amur to Northern Manchuria Chinese take Northern Manchuria from Japanese 1 infantry moved from Sakha to Buryatia Russians take Buryatia from Japanese 1 mech_infantry moved from Urals to Kirov Russians take Kirov from Germans 1 mech_infantry moved from Karelia to Nenetsia Russians take Nenetsia from Germans 1 infantry moved from Baltic States to Poland 1 artillery moved from Eastern Poland to Poland 1 infantry moved from Baltic States to Leningrad 1 artillery and 1 infantry moved from Northern Belarus to Leningrad 1 fighter and 1 tactical_bomber moved from Northern Belarus to Leningrad 1 fighter moved from Russia to Leningrad 1 fighter moved from Russia to Poland 1 artillery and 1 infantry moved from Eastern Poland to Slovakia Hungary 1 fighter moved from Smolensk to Slovakia Hungary 1 tactical_bomber moved from Smolensk to Romania 1 artillery and 1 infantry moved from Eastern Poland to Romania 1 infantry moved from Eastern Poland to Bessarabia Russians take Bessarabia from Italians 1 infantry moved from Ukraine to Western Ukraine Russians take Western Ukraine from Italians 1 infantry moved from Tambov to Kursk Russians take Kursk from Germans
Combat Hit Differential Summary :
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Scramble to Leningrad?
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@666 Forgot the walk-on in Southern Persia. Apologies.
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10 Purchase Units - Russians Russians buy 1 armour, 7 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Amur to Northern Manchuria Chinese take Northern Manchuria from Japanese 1 infantry moved from Sakha to Buryatia Russians take Buryatia from Japanese 1 mech_infantry moved from Urals to Kirov Russians take Kirov from Germans 1 mech_infantry moved from Karelia to Nenetsia Russians take Nenetsia from Germans 1 infantry moved from Baltic States to Poland 1 artillery moved from Eastern Poland to Poland 1 infantry moved from Baltic States to Leningrad 1 artillery and 1 infantry moved from Northern Belarus to Leningrad 1 fighter and 1 tactical_bomber moved from Northern Belarus to Leningrad 1 fighter moved from Russia to Leningrad 1 fighter moved from Russia to Poland 1 artillery and 1 infantry moved from Eastern Poland to Slovakia Hungary 1 fighter moved from Smolensk to Slovakia Hungary 1 tactical_bomber moved from Smolensk to Romania 1 artillery and 1 infantry moved from Eastern Poland to Romania 1 infantry moved from Eastern Poland to Bessarabia Russians take Bessarabia from Italians 1 infantry moved from Ukraine to Western Ukraine Russians take Western Ukraine from Italians 1 infantry moved from Tambov to Kursk Russians take Kursk from Germans Combat - Russians Battle in Poland Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Poland, round 2 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Poland, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Poland, round 3 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Poland, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Poland Russians roll dice for 1 artillery and 1 fighter in Poland, round 4 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Poland, round 4 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Slovakia Hungary Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Slovakia Hungary, round 2 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Slovakia Hungary, round 3 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Slovakia Hungary, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Battle in Romania Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Romania, round 2 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Romania, round 3 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Leningrad Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 harbour and 1 infantry Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Leningrad, round 2 : 4/6 hits, 2,50 expected hits Germans roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Changing ownership of Northwest Persia from Germans to Russians EDIT: Removing units owned by Russians from Southern Caucasus: 1 infantry EDIT: Adding units owned by Russians to Northwest Persia: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Leningrad to Norway 1 tactical_bomber moved from Romania to Eastern Poland 1 fighter moved from Slovakia Hungary to Eastern Poland 1 fighter moved from Poland to Eastern Poland 1 infantry moved from Southern Belarus to Eastern Poland 2 artilleries and 2 infantry moved from Northern Belarus to Eastern Poland 1 fighter moved from Leningrad to Eastern Poland 1 aaGun, 6 artilleries and 24 infantry moved from Southern Caucasus to Northwest Persia 1 aaGun, 5 artilleries and 17 infantry moved from Rostov to Kursk 1 infantry moved from Tula to Kursk 1 infantry moved from Smolensk to Southern Belarus 1 infantry moved from Saratov to Tula 1 infantry moved from Penza to Russia 1 artillery and 2 infantry moved from Saratov to Tambov 3 infantry moved from Stalingrad to Rostov 1 artillery and 4 infantry moved from Smolensk to Novgorod 1 infantry moved from Russia to Smolensk 1 aaGun, 2 artilleries and 5 infantry moved from Amur to Northern Manchuria 1 infantry moved from Soviet Far East to Siberia 6 infantry moved from Siberia to Amur 1 armour moved from Southern Caucasus to Northwest Persia 1 mech_infantry moved from Southern Caucasus to Northwest Persia Place Units - Russians 1 armour, 7 artilleries, 1 infantry and 1 mech_infantry placed in Russia 3 infantry placed in Stalingrad Turn Complete - Russians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,2 Russians collect 52 PUs (4 lost to blockades); end with 52 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 55 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans regular : -1,67 Russians regular : -2,33
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 5 infantry, 1 mech_infantry and 4 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from South Australia to Victoria Japanese take Victoria from ANZAC 1 infantry moved from Western Australia to 57 Sea Zone 1 infantry and 1 transport moved from 57 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to Solomon Islands 1 transport moved from 21 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from Japan to Korea 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Anhwe to Hopei 1 fighter moved from Hunan to Hopei 1 bomber moved from Siam to Eastern India 1 bomber moved from French Indo China to Eastern India 2 infantry moved from Malaya to 38 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 40 Sea Zone 2 infantry moved from 40 Sea Zone to Ceylon Combat - Japanese Strategic bombing raid in Eastern India UK_Pacific roll AA dice in Eastern India : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Eastern India rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Eastern India causes 8 damage total. Battle in Ceylon Battle in Solomon Islands Battle in Korea Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Korea, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Ceylon from UK_Pacific, taking Solomon Islands from ANZAC, taking Korea from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Hopei Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Hopei, round 4 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Hopei, round 5 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Kiangsu to Anhwe 1 aaGun moved from Kwangsi to Hunan 1 mech_infantry moved from Kweichow to Yunnan 1 aaGun moved from Kwangsi to Kweichow 1 mech_infantry moved from Yunnan to Kweichow 3 infantry moved from French Indo China to Yunnan 2 artilleries and 4 infantry moved from Kiangsu to Kiangsi 1 armour moved from Malaya to Shan State 1 bomber moved from Eastern India to Shan State 1 destroyer and 1 submarine moved from 38 Sea Zone to 81 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 40 Sea Zone 1 infantry moved from Northern Australia to Queensland 1 armour moved from Western Australia to 57 Sea Zone 1 mech_infantry moved from Western Australia to Queensland 1 infantry moved from Western Australia to South Australia 1 infantry moved from Queensland to Northern Australia 1 carrier and 1 fighter moved from 57 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone 1 artillery and 5 infantry moved from Caroline Islands to 35 Sea Zone 1 artillery, 2 battleships, 6 carriers, 3 cruisers, 1 destroyer, 8 fighters, 5 infantry, 2 submarines, 4 tactical_bombers and 3 transports moved from 35 Sea Zone to 55 Sea Zone 1 artillery and 5 infantry moved from 55 Sea Zone to Queensland 1 transport moved from 37 Sea Zone to 20 Sea Zone 2 infantry moved from Kyushu to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Southern Manchuria 1 armour moved from Southern Manchuria to Shantung 1 transport moved from 132 Sea Zone to 55 Sea Zone 1 submarine moved from 7 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Korea to Kiangsu 1 armour and 1 transport moved from 57 Sea Zone to 55 Sea Zone 1 armour moved from 55 Sea Zone to Queensland 1 submarine moved from 38 Sea Zone to 40 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to Shan State 1 fighter moved from Hopei to Yunnan 1 submarine moved from 64 Sea Zone to 55 Sea Zone Place Units - Japanese 3 infantry placed in Queensland 2 armour and 1 mech_infantry placed in French Indo China Japanese undo move 1. 1 artillery and 2 infantry placed in Queensland 3 infantry placed in Kiangsu 4 tactical_bombers placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,4 Japanese collect 64 PUs (1 lost to blockades); end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -1.83 UK_Pacific AA : 0.67 Russians regular : -0.33
Territory Summary for Japanese :
Kyushu : 2 infantry Southern Manchuria : 1 flag, 2 infantry Kiangsu : 1 flag, 1 factory_minor, 1 fighter, 3 infantry and 1 tactical_bomber Korea : 2 infantry Shantung : 1 flag, 1 armour Caroline Islands : 1 airfield and 1 harbour Jehol : 1 flag Japan : 1 airfield, 1 factory_major, 1 harbour and 4 tactical_bombers Kwangsi : 1 flag Fukien : 1 flag Davao : 1 flag, 1 airfield and 1 harbour Alaska : 1 flag, 2 infantry Manilla : 1 flag Guam : 1 flag, 1 airfield Anhwe : 1 flag, 1 infantry Kweichow : 1 flag, 1 aaGun and 1 mech_infantry Hopei : 1 flag, 1 infantry Kiangsi : 1 flag, 2 artilleries and 4 infantry Hunan : 1 flag, 1 aaGun and 1 mech_infantry Kwangtung : 1 flag, 1 harbour Yunnan : 1 flag, 3 artilleries, 1 fighter and 7 infantry Szechwan : 1 flag, 1 infantry Shan State : 1 flag, 2 aaGuns, 1 armour, 3 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber Malaya : 1 flag, 1 harbour Borneo : 1 flag Ceylon : 1 flag, 2 infantry Burma : 1 flag, 1 infantry Solomon Islands : 1 flag, 1 infantry Western Australia : 1 flag South Australia : 1 flag, 1 infantry New Guinea : 1 flag Victoria : 1 flag, 1 infantry New Britain : 1 flag Northern Australia : 1 flag, 1 infantry Queensland : 1 flag, 1 aaGun, 1 airfield, 1 armour, 7 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 14 infantry, 4 marines, 1 mech_infantry and 2 tactical_bombers French Indo China : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry Sumatra : 1 flag Java : 1 flag 81 Sea Zone : 1 destroyer and 1 submarine 5 Sea Zone : 1 submarine 40 Sea Zone : 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport Dutch New Guinea : 1 flag Celebes : 1 flag 6 Sea Zone : 1 destroyer, 1 submarine and 1 transport 36 Sea Zone : 1 submarine 20 Sea Zone : 1 transport 55 Sea Zone : 1 flag, 2 battleships, 7 carriers, 3 cruisers, 2 destroyers, 10 fighters, 3 submarines, 4 tactical_bombers and 6 transports
Production/PUs Summary :
Germans : 37 / 60 Russians : 53 / 64 Japanese : 65 / 77 Americans : 54 / 70 Chinese : 10 / 10 British : 36 / 40 UK_Pacific : 6 / 9 Italians : 12 / 18 ANZAC : 4 / 7 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0
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TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters, 3 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter moved from British Columbia to Alaska 1 infantry moved from British Columbia to Alaska 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 1 Sea Zone 1 artillery and 1 infantry moved from 1 Sea Zone to Alaska 1 fighter moved from Eastern United States to Alaska 1 artillery and 1 transport moved from 31 Sea Zone to 50 Sea Zone 1 artillery moved from 50 Sea Zone to Solomon Islands 5 fighters moved from 31 Sea Zone to Solomon Islands 1 destroyer moved from 126 Sea Zone to 128 Sea Zone 1 bomber, 11 fighters and 2 tactical_bombers moved from Norway to 128 Sea Zone 1 infantry moved from New South Wales to Victoria 3 fighters moved from New South Wales to Victoria
Combat Hit Differential Summary :
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Scramble to Solomon Islands?
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters, 3 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter moved from British Columbia to Alaska 1 infantry moved from British Columbia to Alaska 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 1 Sea Zone 1 artillery and 1 infantry moved from 1 Sea Zone to Alaska 1 fighter moved from Eastern United States to Alaska 1 artillery and 1 transport moved from 31 Sea Zone to 50 Sea Zone 1 artillery moved from 50 Sea Zone to Solomon Islands 5 fighters moved from 31 Sea Zone to Solomon Islands 1 destroyer moved from 126 Sea Zone to 128 Sea Zone 1 bomber, 11 fighters and 2 tactical_bombers moved from Norway to 128 Sea Zone 1 infantry moved from New South Wales to Victoria 3 fighters moved from New South Wales to Victoria Combat - Americans Battle in Solomon Islands Americans attack with 1 artillery and 5 fighters Japanese defend with 1 infantry Americans roll dice for 1 artillery and 5 fighters in Solomon Islands, round 2 : 4/6 hits, 2,83 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Solomon Islands Americans win, taking Solomon Islands from Japanese with 1 artillery and 5 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Alaska Americans attack with 1 artillery, 2 fighters and 2 infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Alaska, round 2 : 1/5 hits, 1,83 expected hits Japanese roll dice for 2 infantry in Alaska, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Alaska, round 3 : 2/4 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Alaska Americans win, taking Alaska from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Battle in Victoria Americans attack with 3 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 3 fighters and 1 infantry in Victoria, round 2 : 2/4 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Victoria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Victoria Americans win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 128 Sea Zone Americans attack with 1 bomber, 1 destroyer, 11 fighters and 2 tactical_bombers Germans defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer, 11 fighters and 2 tactical_bombers in 128 Sea Zone, round 2 : 7/15 hits, 7,67 expected hits Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 128 Sea Zone Americans win with 1 bomber, 1 destroyer, 11 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 3 fighters moved from Victoria to New South Wales 5 fighters moved from Solomon Islands to 31 Sea Zone 1 aaGun moved from British Columbia to Western United States 1 submarine moved from 1 Sea Zone to 11 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 31 Sea Zone 1 fighter moved from Alaska to Western United States 1 fighter moved from Alaska to British Columbia 3 fighters moved from 31 Sea Zone to New South Wales 1 marine moved from 31 Sea Zone to Johnston Island 2 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone 2 infantry moved from 82 Sea Zone to Baluchistan 1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from 83 Sea Zone to Trans-Jordan 1 bomber, 11 fighters and 2 tactical_bombers moved from 128 Sea Zone to Norway 3 carriers, 1 cruiser, 2 destroyers, 3 submarines and 5 transports moved from 126 Sea Zone to 112 Sea Zone 2 fighters moved from Iceland to Norway 1 submarine moved from 104 Sea Zone to 93 Sea Zone 1 carrier moved from 91 Sea Zone to 104 Sea Zone Place Units - Americans 1 destroyer placed in 104 Sea Zone 1 carrier and 1 submarine placed in 11 Sea Zone 3 infantry placed in Norway 1 fighter placed in Eastern United States 2 fighters placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 0,33 Japanese regular : 0,33 Germans regular : -0,17
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 2 infantry moved from Shansi to Anhwe 1 infantry moved from Honan to Hopei 1 infantry moved from Tsinghai to Hopei 1 fighter and 2 infantry moved from Tsinghai to Szechwan Combat - Chinese Battle in Anhwe Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 infantry moved from Chahar to Shansi 2 infantry moved from Shansi to Honan 1 infantry moved from Tsinghai to Honan 1 fighter moved from Szechwan to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Honan 1 infantry placed in Honan Turn Complete - Chinese Chinese collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : 1,50 Japanese regular : 1,00
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TripleA Manual Gamesave Post: Chinese round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 2 infantry moved from Shansi to Anhwe 1 infantry moved from Honan to Hopei 1 infantry moved from Tsinghai to Hopei 1 fighter and 2 infantry moved from Tsinghai to Szechwan Combat - Chinese Battle in Anhwe Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 infantry moved from Chahar to Shansi 2 infantry moved from Shansi to Honan 1 infantry moved from Tsinghai to Honan 1 fighter moved from Szechwan to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Honan 1 infantry placed in Honan Turn Complete - Chinese Chinese collect 14 PUs; end with 15 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Baluchistan: 1 infantry EDIT: Adding units owned by Americans to 82 Sea Zone: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1,50 Japanese regular : 1,00
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TripleA Manual Gamesave Post: Chinese round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 2 infantry moved from Shansi to Anhwe 1 infantry moved from Honan to Hopei 1 infantry moved from Tsinghai to Hopei 1 fighter and 2 infantry moved from Tsinghai to Szechwan Combat - Chinese Battle in Anhwe Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 infantry moved from Chahar to Shansi 2 infantry moved from Shansi to Honan 1 infantry moved from Tsinghai to Honan 1 fighter moved from Szechwan to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Honan 1 infantry placed in Honan Turn Complete - Chinese Chinese collect 14 PUs; end with 15 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Baluchistan: 1 infantry EDIT: Adding units owned by Americans to 82 Sea Zone: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Trans-Jordan: 1 artillery and 1 infantry EDIT: Removing units owned by Americans from 83 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 82 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Iraq: 1 artillery and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1,50 Japanese regular : 1,00
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters, 3 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter moved from British Columbia to Alaska 1 infantry moved from British Columbia to Alaska 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 1 Sea Zone 1 artillery and 1 infantry moved from 1 Sea Zone to Alaska 1 fighter moved from Eastern United States to Alaska 1 artillery and 1 transport moved from 31 Sea Zone to 50 Sea Zone 1 artillery moved from 50 Sea Zone to Solomon Islands 5 fighters moved from 31 Sea Zone to Solomon Islands 1 destroyer moved from 126 Sea Zone to 128 Sea Zone 1 bomber, 11 fighters and 2 tactical_bombers moved from Norway to 128 Sea Zone 1 infantry moved from New South Wales to Victoria 3 fighters moved from New South Wales to Victoria Combat - Americans Battle in Solomon Islands Americans attack with 1 artillery and 5 fighters Japanese defend with 1 infantry Americans roll dice for 1 artillery and 5 fighters in Solomon Islands, round 2 : 4/6 hits, 2,83 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Solomon Islands Americans win, taking Solomon Islands from Japanese with 1 artillery and 5 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Alaska Americans attack with 1 artillery, 2 fighters and 2 infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Alaska, round 2 : 1/5 hits, 1,83 expected hits Japanese roll dice for 2 infantry in Alaska, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Alaska, round 3 : 2/4 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Alaska Americans win, taking Alaska from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Battle in Victoria Americans attack with 3 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 3 fighters and 1 infantry in Victoria, round 2 : 2/4 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Victoria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Victoria Americans win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 128 Sea Zone Americans attack with 1 bomber, 1 destroyer, 11 fighters and 2 tactical_bombers Germans defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer, 11 fighters and 2 tactical_bombers in 128 Sea Zone, round 2 : 7/15 hits, 7,67 expected hits Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 128 Sea Zone Americans win with 1 bomber, 1 destroyer, 11 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 3 fighters moved from Victoria to New South Wales 5 fighters moved from Solomon Islands to 31 Sea Zone 1 aaGun moved from British Columbia to Western United States 1 submarine moved from 1 Sea Zone to 11 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 31 Sea Zone 1 fighter moved from Alaska to Western United States 1 fighter moved from Alaska to British Columbia 3 fighters moved from 31 Sea Zone to New South Wales 1 marine moved from 31 Sea Zone to Johnston Island 2 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone 2 infantry moved from 82 Sea Zone to Baluchistan 1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from 83 Sea Zone to Trans-Jordan 1 bomber, 11 fighters and 2 tactical_bombers moved from 128 Sea Zone to Norway 3 carriers, 1 cruiser, 2 destroyers, 3 submarines and 5 transports moved from 126 Sea Zone to 112 Sea Zone 2 fighters moved from Iceland to Norway 1 submarine moved from 104 Sea Zone to 93 Sea Zone 1 carrier moved from 91 Sea Zone to 104 Sea Zone Place Units - Americans 1 destroyer placed in 104 Sea Zone 1 carrier and 1 submarine placed in 11 Sea Zone 3 infantry placed in Norway 1 fighter placed in Eastern United States 2 fighters placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 2 infantry moved from Shansi to Anhwe 1 infantry moved from Honan to Hopei 1 infantry moved from Tsinghai to Hopei 1 fighter and 2 infantry moved from Tsinghai to Szechwan Combat - Chinese Battle in Anhwe Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 infantry moved from Chahar to Shansi 2 infantry moved from Shansi to Honan 1 infantry moved from Tsinghai to Honan 1 fighter moved from Szechwan to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Honan 1 infantry placed in Honan Turn Complete - Chinese Chinese collect 14 PUs; end with 15 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Baluchistan: 1 infantry EDIT: Adding units owned by Americans to 82 Sea Zone: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Trans-Jordan: 1 artillery and 1 infantry EDIT: Removing units owned by Americans from 83 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 82 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Iraq: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Purchase Units - British British buy 1 armour, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs; Combat Move - British 1 fighter moved from Malta to Algeria 1 infantry moved from Tunisia to Algeria 1 infantry moved from Crete to 100 Sea Zone 1 artillery moved from Egypt to 100 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Algeria Combat - British Battle in Algeria British attack with 1 artillery, 1 fighter and 2 infantry Italians defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 2 infantry in Algeria, round 2 : 2/4 hits, 1,33 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Algeria British win, taking Algeria from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 3 armour, 6 artilleries, 13 infantry and 2 mech_infantrys moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 100 Sea Zone to 82 Sea Zone 1 submarine moved from 100 Sea Zone to 99 Sea Zone 1 fighter moved from Algeria to 100 Sea Zone 1 cruiser moved from 100 Sea Zone to 82 Sea Zone 1 fighter moved from Malta to 82 Sea Zone 1 fighter moved from Malta to Iraq 1 fighter and 1 tactical_bomber moved from Egypt to Iraq 1 tactical_bomber moved from Iraq to 82 Sea Zone 3 fighters moved from United Kingdom to Norway 1 fighter moved from 126 Sea Zone to Norway 1 fighter moved from Iceland to Norway 1 carrier, 1 destroyer and 3 transports moved from 126 Sea Zone to 112 Sea Zone Place Units - British 1 destroyer placed in 73 Sea Zone 1 armour placed in Union of South Africa 1 fighter and 2 infantry placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 84 Sea Zone. Rolls: 2,6 British collect 35 PUs (2 lost to blockades); end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 2 artilleries placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 6,1,1,6,1,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs Some Units in Eastern India change ownership: 2 artilleries
Combat Hit Differential Summary :
Chinese regular : 1,50 Americans regular : 0,33 Italians regular : 0,67 Japanese regular : 1,33 Germans regular : -0,17 British regular : 0,67
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 96 Sea Zone 1 artillery and 1 infantry moved from Bulgaria to Romania 2 bombers and 1 fighter moved from Western Germany to Romania 1 artillery moved from Germany to Slovakia Hungary 1 armour, 1 infantry and 2 mech_infantrys moved from Austria to Slovakia Hungary 2 fighters moved from 118 Sea Zone to Poland 1 infantry moved from Germany to Poland 1 fighter moved from Western Germany to Poland 1 bomber and 1 fighter moved from Western Germany to Slovakia Hungary 1 infantry moved from Finland to Karelia Italians take Karelia from Russians Combat - Italians Battle in 96 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 96 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in Romania Italians attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry Russians defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in Romania, round 2 : 3/5 hits, 2.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Romania Italians win, taking Romania from Russians with 1 artillery, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Slovakia Hungary Italians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys Russians defend with 1 artillery and 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys in Slovakia Hungary, round 2 : 3/7 hits, 2.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Slovakia Hungary Italians win, taking Slovakia Hungary from Russians with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Poland Italians attack with 3 fighters and 1 infantry Russians defend with 1 artillery Italians roll dice for 3 fighters and 1 infantry in Poland, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 artillery in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Poland Italians win, taking Poland from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Italians 2 infantry moved from Southern Italy to Northern Italy 1 fighter moved from 96 Sea Zone to Southern Italy 1 fighter moved from Romania to Northern Italy 1 bomber moved from Romania to Southern Italy 1 bomber moved from Romania to Western Germany 1 bomber moved from Slovakia Hungary to Western Germany 1 fighter moved from Slovakia Hungary to Western Germany 2 fighters moved from Poland to 116 Sea Zone 1 battleship, 1 carrier and 1 transport moved from 118 Sea Zone to 116 Sea Zone 1 fighter moved from Poland to Northern Italy Place Units - Italians 1 destroyer placed in 99 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1 Italians collect 11 PUs (1 lost to blockades); end with 11 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 Russians regular : -1.67
Territory Summary for Italians :
Western Germany : 1 aaGun, 2 bombers and 1 fighter Poland : 1 infantry Romania : 1 artillery and 1 infantry Slovakia Hungary : 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys Karelia : 1 flag, 1 infantry Gibraltar : 1 flag, 1 airfield, 1 harbour and 4 infantry Northern Italy : 1 factory_major, 2 fighters and 2 infantry Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 8 infantry Morocco : 1 flag, 1 infantry 99 Sea Zone : 1 destroyer Finland : 1 flag, 1 artillery Bulgaria : 1 aaGun 116 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport 95 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 45 / 60 Russians : 44 / 64 Japanese : 59 / 77 Americans : 56 / 77 Chinese : 14 / 15 British : 37 / 38 UK_Pacific : 6 / 4 Italians : 12 / 16 ANZAC : 4 / 7 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour moved from New South Wales to Victoria ANZAC take Victoria from Japanese 1 armour moved from Victoria to New South Wales Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 5 PUs; end with 5 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour moved from New South Wales to Victoria ANZAC take Victoria from Japanese 1 armour moved from Victoria to New South Wales Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 5 PUs; end with 5 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 8 PUs Combat Move - French Non Combat Move - French 2 infantry moved from United Kingdom to 112 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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2 french inf on 1 US transport.