@elrood If UK doesn’t like my F cruiser sz127 moving to sz131 Palau, you can move it elsewhere on your turn. However, my transport must stay there.
NML 1914 - Team Game #1
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TripleA Turn Summary: Italy round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 6 Combat Move - Italy 1 field_gun moved from Rome to Sea Zone 57 Ligurian Sea 1 infantry moved from Rome to Sea Zone 57 Ligurian Sea 1 field_gun and 1 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany 1 infantry moved from Latium to Tuscany Purchase Units - Italy Italy buy 1 field_gun, 3 heavy_guns and 1 trench; Remaining resources: 0 PUs; 0 techTokens; Combat - Italy Battle in Tuscany Italy attack with 1 field_gun and 2 infantry Austria defend with 1 infantry Italy roll dice for 1 battlecruiser in Tuscany, round 2 : 1/1 hits, 0.67 expected hits Austria roll dice for 1 infantry in Tuscany, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italy and 1 infantry owned by the Austria lost in Tuscany Italy win, taking Tuscany from Austria with 1 field_gun and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italy: 1 infantry Casualties for Austria: 1 infantry Non Combat Move - Italy Place Units - Italy 1 field_gun, 2 heavy_guns and 1 trench placed in Piedmont Italy undo move 1. 3 heavy_guns and 1 trench placed in Piedmont 1 field_gun placed in Rome Turn Complete - Italy Italy collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italy regular : 0.33 Austria regular : 0.67
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TripleA Turn Summary: Turkey round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 6 Research Technology - Turkey Turkey spend 0 on tech rolls Turkey rolls : 0/1 hits, 0.00 expected hits Combat Move - Turkey 1 battlecruiser, 1 battleship and 2 cruisers moved from Sea Zone 66 Black Sea to Sea Zone 64 Sea of Azov 1 infantry moved from Armenia to Georgia Turkey take Georgia from Russia 1 zeppelin moved from Mecca to Cairo-Suez 2 field_guns and 1 infantry moved from Baghdad to Lurs 1 cavalry moved from Kurdistan to Lurs 1 infantry moved from Fars to Lurs 2 infantry moved from Fars to Khurasan 2 field_guns moved from Fars to Khurasan 1 cavalry moved from Fars to Khurasan 1 cavalry moved from Fars to Lurs 1 field_gun moved from Fars to Khurasan 1 infantry moved from Armenia to Lurs Purchase Units - Turkey Turkey buy 5 field_guns, 15 infantry and 1 trench; Remaining resources: 0 PUs; 1 techTokens; Combat - Turkey Strategic bombing raid in Cairo-Suez Bombing raid in Cairo-Suez rolls: 5 and causes: 4 damage to unit: Factory Bombing raid in Cairo-Suez causes 4 damage total. Battle in Khurasan Turkey attack with 1 cavalry, 3 field_guns and 2 infantry Neutral defend with 2 infantry Turkey roll dice for 1 cavalry, 3 field_guns and 2 infantry in Khurasan, round 2 : 2/6 hits, 2.00 expected hits Neutral roll dice for 2 infantry in Khurasan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral lost in Khurasan Turkey loses 0 PUs for violating Khurasans neutrality. Turkey win, taking Khurasan from Neutral with 1 cavalry, 3 field_guns and 2 infantry remaining. Battle score for attacker is 6 Casualties for Neutral: 2 infantry Battle in Sea Zone 64 Sea of Azov Turkey attack with 1 battlecruiser, 1 battleship and 2 cruisers Russia defend with 1 battlecruiser and 1 cruiser Turkey roll dice for 1 battlecruiser, 1 battleship and 2 cruisers in Sea Zone 64 Sea of Azov, round 2 : 2/4 hits, 2.33 expected hits Russia roll dice for 1 battlecruiser and 1 cruiser in Sea Zone 64 Sea of Azov, round 2 : 1/2 hits, 1.17 expected hits Units damaged: 1 battleship owned by the Turkey 1 cruiser owned by the Russia and 1 battlecruiser owned by the Russia lost in Sea Zone 64 Sea of Azov Turkey win with 1 battlecruiser, 1 battleship and 2 cruisers remaining. Battle score for attacker is 26 Casualties for Russia: 1 battlecruiser and 1 cruiser Battle in Lurs Turkey attack with 2 cavalrys, 2 field_guns and 3 infantry Neutral defend with 2 infantry Turkey roll dice for 2 cavalrys, 2 field_guns and 3 infantry in Lurs, round 2 : 4/7 hits, 1.83 expected hits Neutral roll dice for 2 infantry in Lurs, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Neutral and 2 infantry owned by the Turkey lost in Lurs Turkey loses 0 PUs for violating Lurss neutrality. Turkey win, taking Lurs from Neutral with 2 cavalrys, 2 field_guns and 1 infantry remaining. Battle score for attacker is 0 Casualties for Turkey: 2 infantry Casualties for Neutral: 2 infantry Non Combat Move - Turkey 1 infantry moved from Mesopotamia to Fars 1 field_gun and 2 infantry moved from Mesopotamia to Baghdad 2 infantry moved from Palestine to Sinai 1 infantry moved from Hejaz to Sinai 1 zeppelin moved from Cairo-Suez to Sinai 1 infantry moved from Mecca to Hejaz 3 infantry moved from Damascus to Palestine 2 infantry moved from Mecca to Arabia 1 fighter moved from Sinai to Mesopotamia 1 field_gun moved from Arabia to Mesopotamia 2 field_guns and 2 infantry moved from Armenia to Georgia 2 field_guns and 2 infantry moved from Anatolia to Armenia 2 transports moved from Sea Zone 66 Black Sea to Sea Zone 67 Black Sea 2 field_guns and 2 infantry moved from Constantinople to Sea Zone 67 Black Sea 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 67 Black Sea to Sea Zone 66 Black Sea 2 field_guns and 2 infantry moved from Sea Zone 66 Black Sea to Georgia 1 infantry moved from Constantinople to Anatolia 1 heavy_gun and 4 infantry moved from Bulgaria to Dardanelles Place Units - Turkey 1 trench placed in Sinai 4 infantry placed in Mecca 1 field_gun and 2 infantry placed in Mesopotamia 1 field_gun and 2 infantry placed in Damascus Turkey undo move 4. 2 field_guns and 1 infantry placed in Baghdad 3 infantry placed in Damascus 2 field_guns and 5 infantry placed in Constantinople Turn Complete - Turkey Turkey collect 70 PUs; end with 70 PUs 1 unit repaired.
Combat Hit Differential Summary :
Turkey rolls : 0.00 Russia regular : -0.17 Neutral regular : 0.67 Turkey regular : 1.83
Production/PUs Summary :
Germany : 122 / 139 France : 76 / 76 Serbia : 7 / 12 Austria : 94 / 97 Italy : 25 / 25 Arabia : 0 / 0 Turkey : 70 / 70 Britain : 96 / 97 Russia : 78 / 89 Communists : 27 / 34 USA : 74 / 92
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@fmerwinrommel It seems the French response is as usual to cower in their trenches and await their eventual defeat!
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@redrum said in NML 1914 - Team Game #1:
@fmerwinrommel It seems the French response is as usual to cower in their trenches and await their eventual defeat!
Ufff, stomachache…
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PP asked Kevin to take UK turn. Which one of you is Kevin? Aequitas?
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@fmerwinrommel that is right. He is in Germany , so Is probably asleep now , as it is 1am.
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@redrum France took Crete from Turkey and Shang from G. But had no good options for major action. Can’t dislodge G from Burgundy, yet. Biding my time. During WWI the French generals were too eager to attack and rid the G from their homeland. But just ended up taking heavy losses for no gain. Only one general was astute enough to be cautious and he was criticized for it, until he saved them from collapse. I am not in a position to be brash. I’ve never seen a Zep built or used in my forum games. Never saw the rules for it. Can a fighter intercept?
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Actually - I should be able to do GB myself today or tomorrow - so leave it with me @aequitas-et-veritas - unless you have already started - in which case carry on!
How do you stop SBRs in this game?
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@private-panic build AA
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neither normal fighter nor late fighter can intercept.
Only AA gives you a 1 in 6 chance of taking a bomber down.
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@private-panic have not started yet and am totally fine with it that you continue.
Give 'em hell!!
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Never even noticed the AA in the listing of land units or build menu. Very weak defense against SBR, and Zep could just attack somewhere else. Also defends against fighters, so small benefit in certain territories under threat of combined air/land attack. But few fighters in 1914 game compared to WWII. And fighters are often used in small attacks on lightly defended targets where AA wouldn’t be safe or practical.
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@elrood Thanks!
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Am i allowed to fly over neutral territorys?
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Thank you for the quick response.
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TripleA Turn Summary: Britain round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 6 Research Technology - Britain Britain spend 5 on tech rolls Britain roll 3,1 and gets 0 hits Combat Move - Britain 1 destroyer moved from Sea Zone 15 English Channel to Sea Zone 13 Skagerrak 1 submarine moved from Sea Zone 15 English Channel to Sea Zone 13 Skagerrak 1 cruiser moved from Sea Zone 15 English Channel to Sea Zone 13 Skagerrak 1 submarine moved from Sea Zone 15 English Channel to Sea Zone 13 Skagerrak 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 120 Arafura Sea 2 colonials moved from Queensland to Sea Zone 120 Arafura Sea 2 colonials and 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 113 Pacific Ocean 2 colonials moved from Sea Zone 113 Pacific Ocean to Guadalcanal 2 colonials moved from German New Guinea to Sea Zone 122 Bismarck Sea 2 colonials and 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 121 Coral Sea 2 colonials moved from Sea Zone 121 Coral Sea to Solomon Islands 1 infantry moved from German New Guinea to Sea Zone 122 Bismarck Sea 1 field_gun moved from German New Guinea to Sea Zone 122 Bismarck Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 132 Pacific Ocean 1 infantry moved from Sea Zone 132 Pacific Ocean to Marshall Islands 1 field_gun moved from Sea Zone 132 Pacific Ocean to Marshall Islands 1 battlecruiser, 4 cruisers and 1 destroyer moved from Sea Zone 122 Bismarck Sea to Sea Zone 121 Coral Sea 2 infantry moved from Goa to Sea Zone 73 Arabian Sea 2 infantry and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 75 Red Sea 1 battlecruiser moved from Sea Zone 73 Arabian Sea to Sea Zone 75 Red Sea 1 cruiser moved from Sea Zone 73 Arabian Sea to Sea Zone 75 Red Sea 2 infantry moved from Sea Zone 75 Red Sea to Hejaz Purchase Units - Britain Britain repair damage of 4x Factory; Remaining resources: 88 PUs; 2 techTokens; Britain buy 1 aaGun, 1 battleship, 1 cruiser, 1 destroyer, 3 field_guns, 5 infantry and 2 submarines; Remaining resources: 1 PUs; 2 techTokens; Combat - Britain Battle in Hejaz Britain attack with 2 infantry Turkey defend with 1 infantry Britain roll dice for 1 battlecruiser in Hejaz, round 2 : 0/1 hits, 0.67 expected hits Britain roll dice for 2 infantry in Hejaz, round 2 : 0/2 hits, 0.33 expected hits Turkey roll dice for 1 infantry in Hejaz, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Britain lost in Hejaz Britain roll dice for 1 infantry in Hejaz, round 3 : 0/1 hits, 0.17 expected hits Turkey roll dice for 1 infantry in Hejaz, round 3 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 infantry in Hejaz, round 4 : 0/1 hits, 0.17 expected hits Turkey roll dice for 1 infantry in Hejaz, round 4 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 infantry in Hejaz, round 5 : 0/1 hits, 0.17 expected hits Turkey roll dice for 1 infantry in Hejaz, round 5 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 infantry in Hejaz, round 6 : 0/1 hits, 0.17 expected hits Turkey roll dice for 1 infantry in Hejaz, round 6 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 infantry in Hejaz, round 7 : 0/1 hits, 0.17 expected hits Turkey roll dice for 1 infantry in Hejaz, round 7 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 infantry in Hejaz, round 8 : 0/1 hits, 0.17 expected hits Turkey roll dice for 1 infantry in Hejaz, round 8 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 infantry in Hejaz, round 9 : 0/1 hits, 0.17 expected hits Turkey roll dice for 1 infantry in Hejaz, round 9 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 infantry in Hejaz, round 10 : 0/1 hits, 0.17 expected hits Turkey roll dice for 1 infantry in Hejaz, round 10 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 infantry in Hejaz, round 11 : 0/1 hits, 0.17 expected hits Turkey roll dice for 1 infantry in Hejaz, round 11 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Britain lost in Hejaz Turkey win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Britain: 2 infantry Battle in Guadalcanal Britain attack with 2 colonials Germany defend with 1 infantry Britain roll dice for 2 colonials in Guadalcanal, round 2 : 1/2 hits, 0.67 expected hits Germany roll dice for 1 infantry in Guadalcanal, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Guadalcanal Britain win, taking Guadalcanal from Germany with 2 colonials remaining. Battle score for attacker is 3 Casualties for Germany: 1 infantry Battle in Marshall Islands Britain attack with 1 field_gun and 1 infantry Germany defend with 1 infantry Britain roll dice for 1 field_gun and 1 infantry in Marshall Islands, round 2 : 0/2 hits, 0.67 expected hits Germany roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Britain lost in Marshall Islands Britain roll dice for 1 field_gun in Marshall Islands, round 3 : 0/1 hits, 0.33 expected hits Germany roll dice for 1 infantry in Marshall Islands, round 3 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 field_gun in Marshall Islands, round 4 : 1/1 hits, 0.33 expected hits Germany roll dice for 1 infantry in Marshall Islands, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Marshall Islands Britain win, taking Marshall Islands from Germany with 1 field_gun remaining. Battle score for attacker is 0 Casualties for Britain: 1 infantry Casualties for Germany: 1 infantry Battle in Solomon Islands Britain attack with 2 colonials Germany defend with 1 field_gun Britain roll dice for 1 battlecruiser in Solomon Islands, round 2 : 1/1 hits, 0.67 expected hits Germany roll dice for 1 field_gun in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Germany lost in Solomon Islands Britain win, taking Solomon Islands from Germany with 2 colonials remaining. Battle score for attacker is 4 Casualties for Germany: 1 field_gun Battle in Sea Zone 13 Skagerrak Britain attack with 1 cruiser, 1 destroyer and 2 submarines Germany defend with 3 submarines Britain roll dice for 2 submarines in Sea Zone 13 Skagerrak, round 2 : 2/2 hits, 1.00 expected hits 2 submarines owned by the Germany lost in Sea Zone 13 Skagerrak Britain roll dice for 1 cruiser and 1 destroyer in Sea Zone 13 Skagerrak, round 2 : 1/2 hits, 0.83 expected hits Germany roll dice for 1 submarine in Sea Zone 13 Skagerrak, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Germany lost in Sea Zone 13 Skagerrak Britain win with 1 cruiser, 1 destroyer and 2 submarines remaining. Battle score for attacker is 21 Casualties for Germany: 3 submarines Non Combat Move - Britain 2 transports moved from Sea Zone 17 Norwegian Sea to Sea Zone 16 North Sea 2 field_guns moved from London to Sea Zone 16 North Sea 2 infantry moved from London to Sea Zone 16 North Sea 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 16 North Sea to Sea Zone 17 Norwegian Sea 2 infantry moved from Sea Zone 17 Norwegian Sea to Norway 2 field_guns moved from Sea Zone 17 Norwegian Sea to Norway 1 infantry moved from London to Sea Zone 15 English Channel 1 cavalry moved from London to Sea Zone 15 English Channel 1 cavalry, 1 infantry and 1 transport moved from Sea Zone 15 English Channel to Sea Zone 17 Norwegian Sea 1 cavalry moved from Sea Zone 17 Norwegian Sea to Norway 1 infantry moved from Sea Zone 17 Norwegian Sea to Norway 2 transports moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel 4 colonials, 3 field_guns, 2 fighters and 13 infantry moved from Paris to Picardy 3 infantry moved from Normandy to Picardy 2 colonials moved from Normandy to Picardy 1 field_gun moved from Lower Egypt to Cairo-Suez 2 infantry moved from Lower Egypt to Cairo-Suez 1 infantry moved from Northern Rhodesia to German East Africa 1 field_gun moved from Northern Rhodesia to German East Africa 1 field_gun moved from Cape Town to Cape Colony 1 infantry moved from Cape Town to Cape Colony 1 field_gun moved from Bombay to Sea Zone 73 Arabian Sea 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea 1 infantry moved from Sea Zone 73 Arabian Sea to Baluchistan 1 field_gun moved from Sea Zone 73 Arabian Sea to Baluchistan 1 transport moved from Sea Zone 81 Bay of Bengal to Sea Zone 79 Arabian Sea 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 75 Red Sea Place Units - Britain 1 battleship, 1 cruiser, 1 destroyer and 2 submarines placed in Sea Zone 16 North Sea 1 aaGun placed in Cairo-Suez 2 field_guns and 2 infantry placed in Baluchistan 1 field_gun and 1 infantry placed in Bombay Britain undo move 4. Britain undo move 1. 1 destroyer and 2 submarines placed in Sea Zone 16 North Sea 1 battleship and 1 cruiser placed in Sea Zone 16 North Sea 1 field_gun and 2 infantry placed in London 1 infantry placed in Bombay Turn Complete - Britain Britain collect 99 PUs; end with 100 PUs
Combat Hit Differential Summary :
Germany regular : -1.00 Turkey regular : -1.33 Britain regular : -1.00
Territory Summary for Britain :
Bismarck Islands : 1 flag Caroline Islands : 1 flag German East Africa : 1 flag, 3 cavalrys, 5 field_guns and 13 infantry German New Guinea : 1 flag, 1 Factory, 1 cavalry and 1 infantry German Southwest Africa : 1 flag Kamerun : 1 flag Marshall Islands : 1 flag, 1 field_gun Samoa : 1 flag Solomon Islands : 1 flag, 2 colonials Normandy : 1 infantry Picardy : 6 colonials, 3 field_guns, 2 fighters and 16 infantry Bombay : 1 Factory and 1 infantry Cairo-Suez : 1 Factory, 1 aaGun, 1 colonial, 2 field_guns, 4 heavy_guns, 8 infantry and 4 trenchs Calcutta : 1 Factory Cape Colony : 1 field_gun and 1 infantry Cape Town : 1 Factory England : 1 Factory Goa : 1 Factory Guadalcanal : 2 colonials Jamaica : 1 infantry London : 1 Factory, 1 field_gun, 2 infantry and 1 trench New Zealand : 1 colonial Nova Scotia : 1 Factory and 2 colonials Ottawa-Montreal : 1 Factory Queensland : 1 cavalry Singapore : 1 Factory and 1 cavalry Sydney-Canberra : 1 Factory Sea Zone 13 Skagerrak : 1 cruiser, 1 destroyer and 2 submarines Sea Zone 15 English Channel : 1 battlecruiser, 7 cruisers, 5 submarines and 2 transports Sea Zone 16 North Sea : 1 battleship, 1 cruiser, 1 destroyer and 2 submarines Sea Zone 17 Norwegian Sea : 4 battleships and 3 transports Sea Zone 68 Aegean Sea : 1 battlecruiser, 1 battleship, 2 cruisers, 1 destroyer and 1 submarine Sea Zone 69 Sea of Crete : 1 submarine Sea Zone 73 Arabian Sea : 2 transports Sea Zone 75 Red Sea : 1 battlecruiser, 1 cruiser and 2 transports Sea Zone 79 Arabian Sea : 1 transport Sea Zone 113 Pacific Ocean : 1 transport Sea Zone 121 Coral Sea : 1 battlecruiser, 4 cruisers, 1 destroyer and 1 transport Sea Zone 132 Pacific Ocean : 1 transport Bahrain : 1 flag Baluchistan : 1 flag, 1 Factory, 1 colonial, 6 field_guns and 5 infantry Norway : 1 flag, 1 cavalry, 3 field_guns and 6 infantry
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TripleA Turn Summary: Britain round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 6 Research Technology - Britain Britain spend 5 on tech rolls Britain roll 3,1 and gets 0 hits Combat Move - Britain 1 destroyer moved from Sea Zone 15 English Channel to Sea Zone 13 Skagerrak 1 submarine moved from Sea Zone 15 English Channel to Sea Zone 13 Skagerrak 1 cruiser moved from Sea Zone 15 English Channel to Sea Zone 13 Skagerrak 1 submarine moved from Sea Zone 15 English Channel to Sea Zone 13 Skagerrak 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 120 Arafura Sea 2 colonials moved from Queensland to Sea Zone 120 Arafura Sea 2 colonials and 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 113 Pacific Ocean 2 colonials moved from Sea Zone 113 Pacific Ocean to Guadalcanal 2 colonials moved from German New Guinea to Sea Zone 122 Bismarck Sea 2 colonials and 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 121 Coral Sea 2 colonials moved from Sea Zone 121 Coral Sea to Solomon Islands 1 infantry moved from German New Guinea to Sea Zone 122 Bismarck Sea 1 field_gun moved from German New Guinea to Sea Zone 122 Bismarck Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 132 Pacific Ocean 1 infantry moved from Sea Zone 132 Pacific Ocean to Marshall Islands 1 field_gun moved from Sea Zone 132 Pacific Ocean to Marshall Islands 1 battlecruiser, 4 cruisers and 1 destroyer moved from Sea Zone 122 Bismarck Sea to Sea Zone 121 Coral Sea 2 infantry moved from Goa to Sea Zone 73 Arabian Sea 2 infantry and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 75 Red Sea 1 battlecruiser moved from Sea Zone 73 Arabian Sea to Sea Zone 75 Red Sea 1 cruiser moved from Sea Zone 73 Arabian Sea to Sea Zone 75 Red Sea 2 infantry moved from Sea Zone 75 Red Sea to Hejaz Purchase Units - Britain Britain repair damage of 4x Factory; Remaining resources: 88 PUs; 2 techTokens; Britain buy 1 aaGun, 1 battleship, 1 cruiser, 1 destroyer, 3 field_guns, 5 infantry and 2 submarines; Remaining resources: 1 PUs; 2 techTokens; Combat - Britain Battle in Hejaz Britain attack with 2 infantry Turkey defend with 1 infantry Britain roll dice for 1 battlecruiser in Hejaz, round 2 : 0/1 hits, 0.67 expected hits Britain roll dice for 2 infantry in Hejaz, round 2 : 0/2 hits, 0.33 expected hits Turkey roll dice for 1 infantry in Hejaz, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Britain lost in Hejaz Britain roll dice for 1 infantry in Hejaz, round 3 : 0/1 hits, 0.17 expected hits Turkey roll dice for 1 infantry in Hejaz, round 3 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 infantry in Hejaz, round 4 : 0/1 hits, 0.17 expected hits Turkey roll dice for 1 infantry in Hejaz, round 4 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 infantry in Hejaz, round 5 : 0/1 hits, 0.17 expected hits Turkey roll dice for 1 infantry in Hejaz, round 5 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 infantry in Hejaz, round 6 : 0/1 hits, 0.17 expected hits Turkey roll dice for 1 infantry in Hejaz, round 6 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 infantry in Hejaz, round 7 : 0/1 hits, 0.17 expected hits Turkey roll dice for 1 infantry in Hejaz, round 7 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 infantry in Hejaz, round 8 : 0/1 hits, 0.17 expected hits Turkey roll dice for 1 infantry in Hejaz, round 8 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 infantry in Hejaz, round 9 : 0/1 hits, 0.17 expected hits Turkey roll dice for 1 infantry in Hejaz, round 9 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 infantry in Hejaz, round 10 : 0/1 hits, 0.17 expected hits Turkey roll dice for 1 infantry in Hejaz, round 10 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 infantry in Hejaz, round 11 : 0/1 hits, 0.17 expected hits Turkey roll dice for 1 infantry in Hejaz, round 11 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Britain lost in Hejaz Turkey win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Britain: 2 infantry Battle in Guadalcanal Britain attack with 2 colonials Germany defend with 1 infantry Britain roll dice for 2 colonials in Guadalcanal, round 2 : 1/2 hits, 0.67 expected hits Germany roll dice for 1 infantry in Guadalcanal, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Guadalcanal Britain win, taking Guadalcanal from Germany with 2 colonials remaining. Battle score for attacker is 3 Casualties for Germany: 1 infantry Battle in Marshall Islands Britain attack with 1 field_gun and 1 infantry Germany defend with 1 infantry Britain roll dice for 1 field_gun and 1 infantry in Marshall Islands, round 2 : 0/2 hits, 0.67 expected hits Germany roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Britain lost in Marshall Islands Britain roll dice for 1 field_gun in Marshall Islands, round 3 : 0/1 hits, 0.33 expected hits Germany roll dice for 1 infantry in Marshall Islands, round 3 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 field_gun in Marshall Islands, round 4 : 1/1 hits, 0.33 expected hits Germany roll dice for 1 infantry in Marshall Islands, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Marshall Islands Britain win, taking Marshall Islands from Germany with 1 field_gun remaining. Battle score for attacker is 0 Casualties for Britain: 1 infantry Casualties for Germany: 1 infantry Battle in Solomon Islands Britain attack with 2 colonials Germany defend with 1 field_gun Britain roll dice for 1 battlecruiser in Solomon Islands, round 2 : 1/1 hits, 0.67 expected hits Germany roll dice for 1 field_gun in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Germany lost in Solomon Islands Britain win, taking Solomon Islands from Germany with 2 colonials remaining. Battle score for attacker is 4 Casualties for Germany: 1 field_gun Battle in Sea Zone 13 Skagerrak Britain attack with 1 cruiser, 1 destroyer and 2 submarines Germany defend with 3 submarines Britain roll dice for 2 submarines in Sea Zone 13 Skagerrak, round 2 : 2/2 hits, 1.00 expected hits 2 submarines owned by the Germany lost in Sea Zone 13 Skagerrak Britain roll dice for 1 cruiser and 1 destroyer in Sea Zone 13 Skagerrak, round 2 : 1/2 hits, 0.83 expected hits Germany roll dice for 1 submarine in Sea Zone 13 Skagerrak, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Germany lost in Sea Zone 13 Skagerrak Britain win with 1 cruiser, 1 destroyer and 2 submarines remaining. Battle score for attacker is 21 Casualties for Germany: 3 submarines Non Combat Move - Britain 2 transports moved from Sea Zone 17 Norwegian Sea to Sea Zone 16 North Sea 2 field_guns moved from London to Sea Zone 16 North Sea 2 infantry moved from London to Sea Zone 16 North Sea 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 16 North Sea to Sea Zone 17 Norwegian Sea 2 infantry moved from Sea Zone 17 Norwegian Sea to Norway 2 field_guns moved from Sea Zone 17 Norwegian Sea to Norway 1 infantry moved from London to Sea Zone 15 English Channel 1 cavalry moved from London to Sea Zone 15 English Channel 1 cavalry, 1 infantry and 1 transport moved from Sea Zone 15 English Channel to Sea Zone 17 Norwegian Sea 1 cavalry moved from Sea Zone 17 Norwegian Sea to Norway 1 infantry moved from Sea Zone 17 Norwegian Sea to Norway 2 transports moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel 4 colonials, 3 field_guns, 2 fighters and 13 infantry moved from Paris to Picardy 3 infantry moved from Normandy to Picardy 2 colonials moved from Normandy to Picardy 1 field_gun moved from Lower Egypt to Cairo-Suez 2 infantry moved from Lower Egypt to Cairo-Suez 1 infantry moved from Northern Rhodesia to German East Africa 1 field_gun moved from Northern Rhodesia to German East Africa 1 field_gun moved from Cape Town to Cape Colony 1 infantry moved from Cape Town to Cape Colony 1 field_gun moved from Bombay to Sea Zone 73 Arabian Sea 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea 1 infantry moved from Sea Zone 73 Arabian Sea to Baluchistan 1 field_gun moved from Sea Zone 73 Arabian Sea to Baluchistan 1 transport moved from Sea Zone 81 Bay of Bengal to Sea Zone 79 Arabian Sea 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 75 Red Sea Place Units - Britain 1 battleship, 1 cruiser, 1 destroyer and 2 submarines placed in Sea Zone 16 North Sea 1 aaGun placed in Cairo-Suez 2 field_guns and 2 infantry placed in Baluchistan 1 field_gun and 1 infantry placed in Bombay Britain undo move 4. Britain undo move 1. 1 destroyer and 2 submarines placed in Sea Zone 16 North Sea 1 battleship and 1 cruiser placed in Sea Zone 16 North Sea 1 field_gun and 2 infantry placed in London 1 infantry placed in Bombay Turn Complete - Britain Britain collect 99 PUs; end with 100 PUs Turning on Edit Mode EDIT: Removing units owned by Britain from Sea Zone 15 English Channel: 5 submarines EDIT: Adding units owned by Britain to Sea Zone 16 North Sea: 5 submarines EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germany regular : -1.00 Turkey regular : -1.33 Britain regular : -1.00
Territory Summary for Britain :
Bismarck Islands : 1 flag Caroline Islands : 1 flag German East Africa : 1 flag, 3 cavalrys, 5 field_guns and 13 infantry German New Guinea : 1 flag, 1 Factory, 1 cavalry and 1 infantry German Southwest Africa : 1 flag Kamerun : 1 flag Marshall Islands : 1 flag, 1 field_gun Samoa : 1 flag Solomon Islands : 1 flag, 2 colonials Normandy : 1 infantry Picardy : 6 colonials, 3 field_guns, 2 fighters and 16 infantry Bombay : 1 Factory and 1 infantry Cairo-Suez : 1 Factory, 1 aaGun, 1 colonial, 2 field_guns, 4 heavy_guns, 8 infantry and 4 trenchs Calcutta : 1 Factory Cape Colony : 1 field_gun and 1 infantry Cape Town : 1 Factory England : 1 Factory Goa : 1 Factory Guadalcanal : 2 colonials Jamaica : 1 infantry London : 1 Factory, 1 field_gun, 2 infantry and 1 trench New Zealand : 1 colonial Nova Scotia : 1 Factory and 2 colonials Ottawa-Montreal : 1 Factory Queensland : 1 cavalry Singapore : 1 Factory and 1 cavalry Sydney-Canberra : 1 Factory Sea Zone 13 Skagerrak : 1 cruiser, 1 destroyer and 2 submarines Sea Zone 15 English Channel : 1 battlecruiser, 7 cruisers and 2 transports Sea Zone 16 North Sea : 1 battleship, 1 cruiser, 1 destroyer and 7 submarines Sea Zone 17 Norwegian Sea : 4 battleships and 3 transports Sea Zone 68 Aegean Sea : 1 battlecruiser, 1 battleship, 2 cruisers, 1 destroyer and 1 submarine Sea Zone 69 Sea of Crete : 1 submarine Sea Zone 73 Arabian Sea : 2 transports Sea Zone 75 Red Sea : 1 battlecruiser, 1 cruiser and 2 transports Sea Zone 79 Arabian Sea : 1 transport Sea Zone 113 Pacific Ocean : 1 transport Sea Zone 121 Coral Sea : 1 battlecruiser, 4 cruisers, 1 destroyer and 1 transport Sea Zone 132 Pacific Ocean : 1 transport Bahrain : 1 flag Baluchistan : 1 flag, 1 Factory, 1 colonial, 6 field_guns and 5 infantry Norway : 1 flag, 1 cavalry, 3 field_guns and 6 infantry
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Please use the second post with a non com edit. Ta!