@oztea:
I like this idea a lot. I had a similar idea a while back, wherein to win you had to get to a certain number of points. 2 points for each capital, 1 point for each non capital VC, and 1 point for each National Objective you satisfied this turn.
You calculate the axis total, and the allied total.
Lets spit ball, the axis wins if they have 20 points at then end of turns 1-5
or they win if they have 18 points at the end of turns 6-10
or they win if they have 16 points at the end of any turn after 11 they win.
The Allies would win if the axis falls below 10 points at the end of turns 1-5.
Or if they fall below 12 points at the end of turn 6-10
Or if they fall below 14 points at the end of any turn after 11.
I’m gonna have to digest this and see how the math works in different situations, regardless… it’s great to hear from someone that believes in the points per city formula, and I really like the idea of points for objectives as well.