@Adam514 - z113 5 hits, let me know what you want to do.
Avner +12 Allies -VS- dawgoneit Axis P2V
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour and 13 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 1 artillery moved from Ukraine to Bessarabia 4 infantry moved from Ukraine to Bessarabia 1 fighter moved from Leningrad to Bessarabia 1 fighter moved from Leningrad to Bessarabia 1 tactical_bomber moved from Leningrad to Bessarabia 1 infantry moved from Siberia to Amur Russians take Amur from Japanese Combat - Russians Battle in Bessarabia Russians attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/8 hits, 2,83 expected hits Germans roll dice for 3 infantry in Bessarabia, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Non Combat Move - Russians 1 infantry moved from Ukraine to Western Ukraine 1 artillery and 10 infantry moved from Ukraine to Kursk 1 tactical_bomber moved from Bessarabia to Kursk 1 fighter moved from Bessarabia to Kursk 1 fighter moved from Bessarabia to Kursk 9 infantry moved from Bryansk to Kursk 4 aaGuns, 2 artilleries and 18 infantry moved from Southern Belarus to Smolensk 1 infantry moved from Leningrad to Northern Belarus 1 armour moved from Leningrad to Smolensk 3 infantry moved from Leningrad to Vologda 1 submarine moved from 93 Sea Zone to 84 Sea Zone 1 infantry moved from Yakut S.S.R. to Buryatia 1 infantry moved from Yakut S.S.R. to Buryatia 1 infantry moved from Siberia to Sakha Place Units - Russians 1 armour placed in Stalingrad 3 infantry placed in Ukraine 10 infantry placed in Russia Turn Complete - Russians Russians collect 43 PUs; end with 43 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans regular : 0,00 Russians regular : 0,17
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TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 destroyer and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Yunnan to French Indo China Japanese take French Indo China from UK_Pacific 2 infantry moved from Yunnan to Shan State 1 armour and 3 infantry moved from Yunnan to Burma 3 artilleries and 3 infantry moved from Kwangsi to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Borneo 2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 132 Sea Zone 1 artillery moved from 132 Sea Zone to Siam 1 artillery moved from 132 Sea Zone to Malaya 1 infantry moved from 132 Sea Zone to Siam 1 infantry moved from 132 Sea Zone to Malaya 1 infantry moved from 37 Sea Zone to Borneo 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 1 battleship moved from 37 Sea Zone to 132 Sea Zone 1 cruiser moved from 37 Sea Zone to 132 Sea Zone 4 submarines moved from 37 Sea Zone to 132 Sea Zone 1 destroyer moved from 37 Sea Zone to 132 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangtung 2 bombers moved from Kwangsi to Burma 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State 4 infantry moved from Kyushu to 20 Sea Zone 4 infantry and 2 transports moved from 20 Sea Zone to 21 Sea Zone 4 infantry moved from 21 Sea Zone to Kwangtung 1 artillery, 1 infantry and 1 mech_infantry moved from Chahar to Central Mongolia 1 infantry moved from Shansi to Chahar 1 infantry moved from Kweichow to Yunnan Combat - Japanese
Combat Hit Differential Summary :
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@avner Any scramble to Burma?
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@dawgoneit no
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 destroyer and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Yunnan to French Indo China Japanese take French Indo China from UK_Pacific 2 infantry moved from Yunnan to Shan State 1 armour and 3 infantry moved from Yunnan to Burma 3 artilleries and 3 infantry moved from Kwangsi to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Borneo 2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 132 Sea Zone 1 artillery moved from 132 Sea Zone to Siam 1 artillery moved from 132 Sea Zone to Malaya 1 infantry moved from 132 Sea Zone to Siam 1 infantry moved from 132 Sea Zone to Malaya 1 infantry moved from 37 Sea Zone to Borneo 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 1 battleship moved from 37 Sea Zone to 132 Sea Zone 1 cruiser moved from 37 Sea Zone to 132 Sea Zone 4 submarines moved from 37 Sea Zone to 132 Sea Zone 1 destroyer moved from 37 Sea Zone to 132 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangtung 2 bombers moved from Kwangsi to Burma 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State 4 infantry moved from Kyushu to 20 Sea Zone 4 infantry and 2 transports moved from 20 Sea Zone to 21 Sea Zone 4 infantry moved from 21 Sea Zone to Kwangtung 1 artillery, 1 infantry and 1 mech_infantry moved from Chahar to Central Mongolia 1 infantry moved from Shansi to Chahar 1 infantry moved from Kweichow to Yunnan Combat - Japanese Battle in Malaya Battle in Shan State Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State Japanese win, taking Malaya from UK_Pacific, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Burma Japanese attack with 1 armour, 2 bombers and 3 infantry British defend with 1 infantry Japanese roll dice for 1 armour, 2 bombers and 3 infantry in Burma, round 2 : 2/6 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 armour, 2 bombers and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Siam Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Siam, round 2 : 2/2 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Siam Japanese win, taking Siam from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kwangtung Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/6 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Battle in Central Mongolia Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry Russians defend with 2 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Central Mongolia, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Central Mongolia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Central Mongolia Japanese roll dice for 1 artillery and 1 mech_infantry in Central Mongolia, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 infantry in Central Mongolia, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Central Mongolia, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 2 infantry in Central Mongolia, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Central Mongolia Japanese roll dice for 1 artillery in Central Mongolia, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Central Mongolia, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Central Mongolia, round 6 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Central Mongolia, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Central Mongolia Japanese win, taking Central Mongolia from Russians with 1 artillery remaining. Battle score for attacker is -2 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Russians: 2 infantry Battle in Borneo Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Borneo, round 2 : 2/2 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 carrier moved from 37 Sea Zone to 132 Sea Zone 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Kiangsi 1 fighter and 1 infantry moved from Hunan to Kiangsi 2 fighters and 1 tactical_bomber moved from Kwangsi to Hunan 1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan 1 artillery and 1 infantry moved from Kiangsu to Kiangsi 1 armour moved from Kiangsu to Kiangsi 1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi 2 artilleries and 5 infantry moved from Kweichow to Hunan 2 bombers moved from Burma to Kwangsi 2 infantry moved from Kyushu to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Southern Manchuria 2 infantry moved from Northern Manchuria to Korea 1 aaGun, 1 artillery and 7 infantry moved from Northern Manchuria to Southern Manchuria 1 fighter and 1 tactical_bomber moved from Chahar to Hunan 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Kiangsi 1 carrier moved from 7 Sea Zone to 37 Sea Zone 1 destroyer moved from 7 Sea Zone to 21 Sea Zone 1 cruiser moved from 7 Sea Zone to 21 Sea Zone 1 carrier moved from 37 Sea Zone to 132 Sea Zone 1 carrier moved from 37 Sea Zone to 132 Sea Zone 1 destroyer moved from 37 Sea Zone to 132 Sea Zone 6 infantry moved from Japan to Kyushu Place Units - Japanese 1 destroyer placed in 7 Sea Zone 1 armour, 1 artillery and 1 infantry placed in Kiangsu 8 infantry placed in Japan Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
Japanese regular : 1.50 UK_Pacific regular : 1.00 Russians regular : -0.67
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 55 Sea Zone to 43 Sea Zone 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 43 Sea Zone 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery moved from Eastern United States to 104 Sea Zone 1 infantry moved from Central United States to 104 Sea Zone 1 armour moved from Central United States to 104 Sea Zone 1 mech_infantry moved from Central United States to 104 Sea Zone 1 infantry moved from Central United States to 104 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 104 Sea Zone to 93 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco Combat - Americans Battle in Morocco Battle in 43 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone Americans win, taking Morocco from Neutral_Axis, taking 43 Sea Zone from Neutral with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone 1 artillery, 3 infantry and 3 marines moved from 55 Sea Zone to New Guinea 1 destroyer moved from 55 Sea Zone to 56 Sea Zone 3 destroyers moved from 27 Sea Zone to 55 Sea Zone 1 fighter moved from Hawaiian Islands to 55 Sea Zone 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 31 Sea Zone 1 destroyer moved from 104 Sea Zone to 107 Sea Zone 1 fighter moved from Eastern United States to 93 Sea Zone 1 fighter moved from Eastern United States to 93 Sea Zone 1 bomber moved from Eastern United States to Gibraltar Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in 11 Sea Zone 1 transport placed in 11 Sea Zone 1 artillery placed in Central United States 1 infantry placed in Central United States 1 destroyer placed in 104 Sea Zone 1 bomber placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 2,1 Americans collect 52 PUs (2 lost to blockades); end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans regular : -0,50 Japanese regular : -0,33
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Hopei to Anhwe 1 fighter moved from Hopei to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Honan 1 artillery and 17 infantry moved from Hopei to Honan 1 infantry moved from Kansu to Tsinghai 1 artillery moved from Kansu to Tsinghai Place Units - Chinese 3 infantry placed in Honan Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : 0,50 Japanese regular : 0,33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 55 Sea Zone to 43 Sea Zone 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 43 Sea Zone 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery moved from Eastern United States to 104 Sea Zone 1 infantry moved from Central United States to 104 Sea Zone 1 armour moved from Central United States to 104 Sea Zone 1 mech_infantry moved from Central United States to 104 Sea Zone 1 infantry moved from Central United States to 104 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 104 Sea Zone to 93 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco Combat - Americans Battle in Morocco Battle in 43 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone Americans win, taking Morocco from Neutral_Axis, taking 43 Sea Zone from Neutral with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone 1 artillery, 3 infantry and 3 marines moved from 55 Sea Zone to New Guinea 1 destroyer moved from 55 Sea Zone to 56 Sea Zone 3 destroyers moved from 27 Sea Zone to 55 Sea Zone 1 fighter moved from Hawaiian Islands to 55 Sea Zone 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 31 Sea Zone 1 destroyer moved from 104 Sea Zone to 107 Sea Zone 1 fighter moved from Eastern United States to 93 Sea Zone 1 fighter moved from Eastern United States to 93 Sea Zone 1 bomber moved from Eastern United States to Gibraltar Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in 11 Sea Zone 1 transport placed in 11 Sea Zone 1 artillery placed in Central United States 1 infantry placed in Central United States 1 destroyer placed in 104 Sea Zone 1 bomber placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 2,1 Americans collect 52 PUs (2 lost to blockades); end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Hopei to Anhwe 1 fighter moved from Hopei to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Honan 1 artillery and 17 infantry moved from Hopei to Honan 1 infantry moved from Kansu to Tsinghai 1 artillery moved from Kansu to Tsinghai Place Units - Chinese 3 infantry placed in Honan Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Iraq to Trans-Jordan British take Trans-Jordan from Italians 1 bomber moved from Southern Persia to Burma 1 fighter moved from Eastern India to Burma 1 fighter moved from Eastern India to Burma 4 infantry moved from Eastern India to Burma 1 armour, 1 artillery and 1 mech_infantry moved from Union of South Africa to Rhodesia 1 artillery and 2 infantry moved from Iraq to Syria Combat - British Battle in Syria British attack with 1 artillery and 2 infantry Neutral_Axis defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Syria, round 2 : 1/3 hits, 0,83 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Syria British win, taking Syria from Neutral_Axis with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in Burma British attack with 1 bomber, 2 fighters and 4 infantry Japanese defend with 1 armour and 3 infantry British roll dice for 1 bomber, 2 fighters and 4 infantry in Burma, round 2 : 0/7 hits, 2,17 expected hits Japanese roll dice for 1 armour and 3 infantry in Burma, round 2 : 2/4 hits, 1,50 expected hits 2 infantry owned by the British lost in Burma British roll dice for 1 bomber, 2 fighters and 2 infantry in Burma, round 3 : 4/5 hits, 1,83 expected hits Japanese roll dice for 1 armour and 3 infantry in Burma, round 3 : 2/4 hits, 1,50 expected hits 3 infantry owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the British lost in Burma British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for British: 4 infantry Casualties for Japanese: 1 armour and 3 infantry Battle in Rhodesia British attack with 1 armour, 1 artillery and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Rhodesia, round 2 : 0/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Rhodesia, round 3 : 0/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Rhodesia, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Rhodesia, round 4 : 2/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Rhodesia, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Rhodesia British win, taking Rhodesia from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 transport moved from 82 Sea Zone to 77 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports moved from 82 Sea Zone to 40 Sea Zone 1 armour, 1 artillery and 1 mech_infantry moved from Southern Persia to Iraq 1 infantry moved from Northwest Persia to Iraq 1 fighter moved from United Kingdom to Gibraltar 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 infantry moved from Quebec to Eastern United States 1 armour moved from Quebec to Eastern United States 1 bomber and 2 fighters moved from Burma to Eastern India Place Units - British 1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa 1 artillery and 2 infantry placed in Southern Persia 1 infantry placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 7 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in Eastern India change ownership: 7 infantry
Combat Hit Differential Summary :
Chinese regular : 0,50 Americans regular : -0,50 Italians regular : -1,00 Japanese regular : 1,00 Neutral_Axis regular : -0,33 British regular : -1,33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 55 Sea Zone to 43 Sea Zone 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 43 Sea Zone 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery moved from Eastern United States to 104 Sea Zone 1 infantry moved from Central United States to 104 Sea Zone 1 armour moved from Central United States to 104 Sea Zone 1 mech_infantry moved from Central United States to 104 Sea Zone 1 infantry moved from Central United States to 104 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 104 Sea Zone to 93 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco Combat - Americans Battle in Morocco Battle in 43 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone Americans win, taking Morocco from Neutral_Axis, taking 43 Sea Zone from Neutral with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone 1 artillery, 3 infantry and 3 marines moved from 55 Sea Zone to New Guinea 1 destroyer moved from 55 Sea Zone to 56 Sea Zone 3 destroyers moved from 27 Sea Zone to 55 Sea Zone 1 fighter moved from Hawaiian Islands to 55 Sea Zone 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 31 Sea Zone 1 destroyer moved from 104 Sea Zone to 107 Sea Zone 1 fighter moved from Eastern United States to 93 Sea Zone 1 fighter moved from Eastern United States to 93 Sea Zone 1 bomber moved from Eastern United States to Gibraltar Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in 11 Sea Zone 1 transport placed in 11 Sea Zone 1 artillery placed in Central United States 1 infantry placed in Central United States 1 destroyer placed in 104 Sea Zone 1 bomber placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 2,1 Americans collect 52 PUs (2 lost to blockades); end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Hopei to Anhwe 1 fighter moved from Hopei to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Honan 1 artillery and 17 infantry moved from Hopei to Honan 1 infantry moved from Kansu to Tsinghai 1 artillery moved from Kansu to Tsinghai Place Units - Chinese 3 infantry placed in Honan Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Iraq to Trans-Jordan British take Trans-Jordan from Italians 1 bomber moved from Southern Persia to Burma 1 fighter moved from Eastern India to Burma 1 fighter moved from Eastern India to Burma 4 infantry moved from Eastern India to Burma 1 armour, 1 artillery and 1 mech_infantry moved from Union of South Africa to Rhodesia 1 artillery and 2 infantry moved from Iraq to Syria Combat - British Battle in Syria British attack with 1 artillery and 2 infantry Neutral_Axis defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Syria, round 2 : 1/3 hits, 0,83 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Syria British win, taking Syria from Neutral_Axis with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in Burma British attack with 1 bomber, 2 fighters and 4 infantry Japanese defend with 1 armour and 3 infantry British roll dice for 1 bomber, 2 fighters and 4 infantry in Burma, round 2 : 0/7 hits, 2,17 expected hits Japanese roll dice for 1 armour and 3 infantry in Burma, round 2 : 2/4 hits, 1,50 expected hits 2 infantry owned by the British lost in Burma British roll dice for 1 bomber, 2 fighters and 2 infantry in Burma, round 3 : 4/5 hits, 1,83 expected hits Japanese roll dice for 1 armour and 3 infantry in Burma, round 3 : 2/4 hits, 1,50 expected hits 3 infantry owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the British lost in Burma British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for British: 4 infantry Casualties for Japanese: 1 armour and 3 infantry Battle in Rhodesia British attack with 1 armour, 1 artillery and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Rhodesia, round 2 : 0/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Rhodesia, round 3 : 0/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Rhodesia, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Rhodesia, round 4 : 2/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Rhodesia, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Rhodesia British win, taking Rhodesia from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 transport moved from 82 Sea Zone to 77 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports moved from 82 Sea Zone to 40 Sea Zone 1 armour, 1 artillery and 1 mech_infantry moved from Southern Persia to Iraq 1 infantry moved from Northwest Persia to Iraq 1 fighter moved from United Kingdom to Gibraltar 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 infantry moved from Quebec to Eastern United States 1 armour moved from Quebec to Eastern United States 1 bomber and 2 fighters moved from Burma to Eastern India Place Units - British 1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa 1 artillery and 2 infantry placed in Southern Persia 1 infantry placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 7 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in Eastern India change ownership: 7 infantry
Combat Hit Differential Summary :
Chinese regular : 0,50 Americans regular : -0,50 Italians regular : -1,00 Japanese regular : 1,00 Neutral_Axis regular : -0,33 British regular : -1,33
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan 1 artillery moved from Anglo-Egyptian Sudan to Egypt 1 infantry moved from Nigeria to French Equatorial Africa 1 destroyer moved from 97 Sea Zone to 94 Sea Zone Combat - Italians Battle in Trans-Jordan Italians attack with 2 armour, 3 artilleries, 4 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 2 armour, 3 artilleries, 4 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 5/10 hits, 3.50 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians Place Units - Italians 1 artillery and 2 infantry placed in Egypt 3 infantry placed in Southern Italy 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 84 Sea Zone. Rolls: 5,4 Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : 1.50 British regular : 0.67
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 56 Sea Zone to 55 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea 1 artillery moved from Dutch New Guinea to New Guinea 1 destroyer moved from 56 Sea Zone to 38 Sea Zone 1 infantry moved from Sumatra to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Celebes ANZAC take Celebes from Dutch 1 fighter moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 submarine placed in 64 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 40 Sea Zone to 42 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 destroyer, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 115 Sea Zone to 126 Sea Zone 1 artillery and 3 infantry moved from Eastern Poland to Bessarabia 1 fighter and 1 tactical_bomber moved from Romania to Bessarabia 2 infantry moved from Eastern Poland to Western Ukraine 1 fighter and 1 tactical_bomber moved from Romania to Western Ukraine 2 infantry moved from Eastern Poland to Southern Belarus 2 infantry moved from Eastern Poland to Northern Belarus 1 bomber moved from Romania to Northern Belarus 1 bomber moved from Romania to Bessarabia 16 armour, 6 artilleries, 8 infantry and 13 mech_infantrys moved from Eastern Poland to Southern Belarus 1 infantry moved from Vyborg to Leningrad Germans take Leningrad from Russians 1 infantry moved from Karelia to Archangel Germans take Archangel from Russians Combat - Germans Battle in Southern Belarus Germans attack with 16 armour, 6 artilleries, 10 infantry and 13 mech_infantrys Russians defend with 1 infantry Germans roll dice for 16 armour, 6 artilleries, 10 infantry and 13 mech_infantrys in Southern Belarus, round 2 : 17/45 hits, 17.00 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 16 armour, 6 artilleries, 9 infantry and 13 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Northern Belarus Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Northern Belarus, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 infantry in Northern Belarus, round 3 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Bessarabia Germans attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 1 artillery and 3 infantry Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/7 hits, 2.67 expected hits Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Russians lost in Bessarabia Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Bessarabia, round 3 : 1/7 hits, 2.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 4 : 4/6 hits, 2.50 expected hits Russians roll dice for 1 artillery in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 3 infantry Casualties for Germans: 1 infantry Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans 1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland 1 bomber moved from Bessarabia to Eastern Poland 1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland 1 bomber moved from Northern Belarus to Eastern Poland 2 aaGuns moved from Slovakia Hungary to Eastern Poland 2 aaGuns moved from Poland to Eastern Poland 2 aaGuns moved from Eastern Poland to Southern Belarus 4 infantry moved from Baltic States to Eastern Poland 2 infantry moved from Karelia to Archangel 1 artillery and 4 infantry moved from Karelia to Archangel 5 armour and 4 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 3 infantry placed in France 2 armour and 2 mech_infantrys placed in Germany 4 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Egypt: 3 fighters and 2 tactical_bombers EDIT: Adding units owned by Germans to Trans-Jordan: 3 fighters and 2 tactical_bombers EDIT: Turning off Edit Mode 1 destroyer placed in 115 Sea Zone Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 0.00
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 2 armour, 1 fighter and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Ukraine to Bessarabia 1 mech_infantry moved from Kursk to Western Ukraine 1 fighter moved from Kursk to Bessarabia 1 tactical_bomber moved from Kursk to Bessarabia 1 fighter moved from Kursk to Western Ukraine Combat - Russians Battle in Bessarabia Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/5 hits, 1,67 expected hits Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Western Ukraine Russians attack with 1 fighter and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Vologda to Novgorod 4 aaGuns, 1 armour, 2 artilleries and 17 infantry moved from Smolensk to Bryansk 20 infantry moved from Russia to Bryansk 1 armour moved from Kursk to Bryansk 1 armour moved from Kursk to Bryansk 1 mech_infantry moved from Kursk to Bryansk 1 artillery and 23 infantry moved from Kursk to Bryansk 1 armour moved from Stalingrad to Kursk 1 tactical_bomber moved from Bessarabia to Kursk 1 fighter moved from Bessarabia to Kursk 1 infantry moved from Amur to Buryatia 1 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Buryatia to Sakha 1 fighter moved from Western Ukraine to Kursk 1 infantry moved from Kursk to Bryansk 1 infantry moved from Vologda to Gorky Place Units - Russians 10 infantry placed in Russia 2 armour placed in Stalingrad Russians undo move 1. 1 fighter and 7 infantry placed in Russia 3 infantry placed in Ukraine Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans regular : -0,33 Russians regular : 1,67
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Burma 2 artilleries and 5 infantry moved from Hunan to Hopei 1 armour, 1 artillery and 3 infantry moved from Kiangsi to Hopei 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 armour moved from Kiangsu to Hopei 1 artillery moved from Central Mongolia to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 artillery moved from Shansi to Jehol 1 infantry moved from Chahar to Shansi 4 fighters and 3 tactical_bombers moved from Hunan to Anhwe 5 fighters and 4 tactical_bombers moved from Kiangsi to Anhwe 1 infantry moved from Siam to Shan State 1 infantry moved from Shan State to Yunnan 1 artillery and 1 infantry moved from Malaya to 132 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Celebes 1 submarine moved from 132 Sea Zone to 45 Sea Zone 1 submarine moved from 132 Sea Zone to 38 Sea Zone 1 transport moved from 132 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Borneo to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Sumatra 1 artillery moved from Siam to French Indo China 1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe 1 destroyer and 1 submarine moved from 132 Sea Zone to 43 Sea Zone 1 bomber moved from Kwangsi to 38 Sea Zone 1 bomber moved from Kwangsi to 43 Sea Zone Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 submarine and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking 45 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Anhwe Japanese attack with 1 artillery, 10 fighters, 1 infantry and 8 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 10 fighters, 1 infantry and 8 tactical_bombers in Anhwe, round 2 : 13/20 hits, 11.00 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery, 10 fighters, 1 infantry and 8 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Celebes Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 2/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Hopei Japanese attack with 2 armour, 3 artilleries and 8 infantry Chinese defend with 1 infantry Japanese roll dice for 2 armour, 3 artilleries and 8 infantry in Hopei, round 2 : 4/13 hits, 3.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 armour, 3 artilleries and 7 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 43 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 1 submarine Americans defend with 1 submarine Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 destroyer in 43 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Americans with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 38 Sea Zone Japanese attack with 1 bomber, 1 submarine and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 transport in 38 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 38 Sea Zone Japanese roll dice for 1 bomber and 1 transport in 38 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits ANZAC roll dice for 1 destroyer in 38 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 38 Sea Zone Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Sumatra Non Combat Move - Japanese 1 bomber moved from 38 Sea Zone to Kwangsi 1 bomber moved from 43 Sea Zone to Kwangsi 2 infantry moved from Kwangtung to Kwangsi 1 destroyer moved from 132 Sea Zone to 39 Sea Zone 1 battleship, 3 carriers, 1 cruiser and 1 submarine moved from 132 Sea Zone to 21 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 37 Sea Zone to 21 Sea Zone 10 fighters and 8 tactical_bombers moved from Anhwe to Jehol 3 transports moved from 21 Sea Zone to 20 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 6 infantry moved from Kyushu to 20 Sea Zone 8 infantry moved from Japan to Kyushu 8 infantry moved from 20 Sea Zone to Jehol 1 aaGun, 1 artillery and 9 infantry moved from Southern Manchuria to Jehol 1 destroyer moved from 7 Sea Zone to 21 Sea Zone Place Units - Japanese 1 factory_minor placed in Kwangtung 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 1 destroyer placed in 7 Sea Zone 6 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2 Japanese collect 52 PUs (2 lost to blockades); end with 52 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.17 Japanese regular : 2.33 ANZAC regular : 0.67
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 3 artilleries, 4 destroyers, 1 fighter, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 56 Sea Zone to 45 Sea Zone 1 infantry moved from New Guinea to 55 Sea Zone 1 artillery moved from New Guinea to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Celebes 1 artillery moved from 45 Sea Zone to Celebes 1 submarine moved from 55 Sea Zone to 43 Sea Zone 1 destroyer moved from 55 Sea Zone to 43 Sea Zone 2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 43 Sea Zone 1 fighter moved from 55 Sea Zone to 45 Sea Zone 1 fighter moved from 55 Sea Zone to 45 Sea Zone 1 bomber moved from Gibraltar to Southern Italy Combat - Americans Strategic bombing raid in Southern Italy Italians roll AA dice in Southern Italy : 0/1 hits, 0,17 expected hits Bombing raid in Southern Italy rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Southern Italy causes 3 damage total. Battle in 43 Sea Zone Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Japanese with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in 45 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 transport Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 45 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 45 Sea Zone, round 3 : 3/3 hits, 1,33 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits 1 transport owned by the Japanese, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 45 Sea Zone Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is 4 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine and 1 transport Battle in Celebes Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Celebes Americans win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone 1 fighter moved from 45 Sea Zone to 55 Sea Zone 1 fighter moved from 45 Sea Zone to 55 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 55 Sea Zone 1 infantry moved from Western United States to 11 Sea Zone 1 mech_infantry moved from Western United States to 11 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 infantry and 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands 1 bomber moved from Southern Italy to Malta 1 armour moved from Morocco to Tunisia 1 mech_infantry moved from Morocco to Tunisia 1 submarine moved from 93 Sea Zone to 94 Sea Zone 1 submarine moved from 93 Sea Zone to 94 Sea Zone 1 bomber moved from Eastern United States to Gibraltar 1 transport moved from 93 Sea Zone to 104 Sea Zone 1 transport moved from 93 Sea Zone to 104 Sea Zone 1 infantry moved from Morocco to Algeria 1 artillery moved from Morocco to Algeria 1 destroyer moved from 104 Sea Zone to 93 Sea Zone Place Units - Americans 1 destroyer and 1 submarine placed in 104 Sea Zone 1 infantry placed in Central United States 1 artillery placed in Central United States 3 destroyers, 2 submarines and 1 transport placed in 11 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Western United States 1 artillery and 1 infantry placed in Central United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 2,3,6,6,1,3,2,6,4 Americans collect 54 PUs (2 lost to blockades); end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : 1,33 Japanese regular : 0,83 Italians AA : -0,17
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 artillery, 1 fighter and 20 infantry moved from Honan to Hopei 1 infantry moved from Tsinghai to Hopei 1 artillery moved from Tsinghai to Hopei Combat - Chinese Chinese creates battle in territory Chahar Chinese creates battle in territory Kiangsi Chinese creates battle in territory Hunan Battle in Hopei Chinese attack with 2 artilleries, 1 fighter and 21 infantry Japanese defend with 2 armour, 3 artilleries and 7 infantry Chinese roll dice for 2 artilleries, 1 fighter and 21 infantry in Hopei, round 2 : 6/24 hits, 5,00 expected hits Japanese roll dice for 2 armour, 3 artilleries and 7 infantry in Hopei, round 2 : 6/12 hits, 4,33 expected hits 6 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Hopei Chinese roll dice for 2 artilleries, 1 fighter and 15 infantry in Hopei, round 3 : 5/18 hits, 4,00 expected hits Japanese roll dice for 2 armour, 3 artilleries and 1 infantry in Hopei, round 3 : 2/6 hits, 2,33 expected hits 1 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei 1 fighter owned by the Chinese retreated 13 infantry owned by the Chinese and 2 artilleries owned by the Chinese retreated to Tsinghai Japanese win, taking Chahar from Japanese, taking Kiangsi from Japanese, taking Hunan from Japanese with 1 armour remaining. Battle score for attacker is 15 Casualties for Chinese: 8 infantry Casualties for Japanese: 1 armour, 3 artilleries and 7 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Tsinghai Place Units - Chinese 3 infantry placed in Kansu 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : 2,00 Japanese regular : 1,33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 3 artilleries, 4 destroyers, 1 fighter, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 56 Sea Zone to 45 Sea Zone 1 infantry moved from New Guinea to 55 Sea Zone 1 artillery moved from New Guinea to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Celebes 1 artillery moved from 45 Sea Zone to Celebes 1 submarine moved from 55 Sea Zone to 43 Sea Zone 1 destroyer moved from 55 Sea Zone to 43 Sea Zone 2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 43 Sea Zone 1 fighter moved from 55 Sea Zone to 45 Sea Zone 1 fighter moved from 55 Sea Zone to 45 Sea Zone 1 bomber moved from Gibraltar to Southern Italy Combat - Americans Strategic bombing raid in Southern Italy Italians roll AA dice in Southern Italy : 0/1 hits, 0,17 expected hits Bombing raid in Southern Italy rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Southern Italy causes 3 damage total. Battle in 43 Sea Zone Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Japanese with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in 45 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 transport Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 45 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 45 Sea Zone, round 3 : 3/3 hits, 1,33 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits 1 transport owned by the Japanese, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 45 Sea Zone Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is 4 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine and 1 transport Battle in Celebes Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Celebes Americans win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone 1 fighter moved from 45 Sea Zone to 55 Sea Zone 1 fighter moved from 45 Sea Zone to 55 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 55 Sea Zone 1 infantry moved from Western United States to 11 Sea Zone 1 mech_infantry moved from Western United States to 11 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 infantry and 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands 1 bomber moved from Southern Italy to Malta 1 armour moved from Morocco to Tunisia 1 mech_infantry moved from Morocco to Tunisia 1 submarine moved from 93 Sea Zone to 94 Sea Zone 1 submarine moved from 93 Sea Zone to 94 Sea Zone 1 bomber moved from Eastern United States to Gibraltar 1 transport moved from 93 Sea Zone to 104 Sea Zone 1 transport moved from 93 Sea Zone to 104 Sea Zone 1 infantry moved from Morocco to Algeria 1 artillery moved from Morocco to Algeria 1 destroyer moved from 104 Sea Zone to 93 Sea Zone Place Units - Americans 1 destroyer and 1 submarine placed in 104 Sea Zone 1 infantry placed in Central United States 1 artillery placed in Central United States 3 destroyers, 2 submarines and 1 transport placed in 11 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Western United States 1 artillery and 1 infantry placed in Central United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 2,3,6,6,1,3,2,6,4 Americans collect 54 PUs (2 lost to blockades); end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 artillery, 1 fighter and 20 infantry moved from Honan to Hopei 1 infantry moved from Tsinghai to Hopei 1 artillery moved from Tsinghai to Hopei Combat - Chinese Chinese creates battle in territory Chahar Chinese creates battle in territory Kiangsi Chinese creates battle in territory Hunan Battle in Hopei Chinese attack with 2 artilleries, 1 fighter and 21 infantry Japanese defend with 2 armour, 3 artilleries and 7 infantry Chinese roll dice for 2 artilleries, 1 fighter and 21 infantry in Hopei, round 2 : 6/24 hits, 5,00 expected hits Japanese roll dice for 2 armour, 3 artilleries and 7 infantry in Hopei, round 2 : 6/12 hits, 4,33 expected hits 6 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Hopei Chinese roll dice for 2 artilleries, 1 fighter and 15 infantry in Hopei, round 3 : 5/18 hits, 4,00 expected hits Japanese roll dice for 2 armour, 3 artilleries and 1 infantry in Hopei, round 3 : 2/6 hits, 2,33 expected hits 1 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei 1 fighter owned by the Chinese retreated 13 infantry owned by the Chinese and 2 artilleries owned by the Chinese retreated to Tsinghai Japanese win, taking Chahar from Japanese, taking Kiangsi from Japanese, taking Hunan from Japanese with 1 armour remaining. Battle score for attacker is 15 Casualties for Chinese: 8 infantry Casualties for Japanese: 1 armour, 3 artilleries and 7 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Tsinghai Place Units - Chinese 3 infantry placed in Kansu 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Purchase Units - British British buy 2 armour, 3 artilleries, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from Rhodesia to Tanganyika Territory British take Tanganyika Territory from Italians 1 armour and 1 mech_infantry moved from Rhodesia to French Equatorial Africa British take Belgian Congo from Italians 1 artillery moved from Libya to Tobruk British take Tobruk from Italians 1 infantry moved from Eastern India to 40 Sea Zone 1 artillery moved from Eastern India to 40 Sea Zone 1 infantry moved from Eastern India to 40 Sea Zone 1 infantry moved from Eastern India to 40 Sea Zone 2 infantry and 1 transport moved from 40 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 42 Sea Zone 1 cruiser moved from 40 Sea Zone to 42 Sea Zone 1 battleship moved from 40 Sea Zone to 42 Sea Zone 1 artillery and 3 infantry moved from 42 Sea Zone to Sumatra 1 fighter moved from 40 Sea Zone to Sumatra 1 tactical_bomber moved from 40 Sea Zone to Sumatra 1 destroyer moved from 40 Sea Zone to 39 Sea Zone 1 bomber moved from Eastern India to 38 Sea Zone 1 fighter moved from Eastern India to 39 Sea Zone 1 fighter moved from Eastern India to 39 Sea Zone 16 infantry moved from Eastern India to Burma Combat - British Battle in 38 Sea Zone British attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 38 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 39 Sea Zone British attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer British roll dice for 1 destroyer and 2 fighters in 39 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 39 Sea Zone British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Sumatra British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry British roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Sumatra British win, taking Sumatra from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in French Equatorial Africa British attack with 1 armour and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour and 1 mech_infantry in French Equatorial Africa, round 2 : 0/2 hits, 0,83 expected hits Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 armour and 1 mech_infantry in French Equatorial Africa, round 3 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 infantry in French Equatorial Africa, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in French Equatorial Africa British win, taking French Equatorial Africa from Italians with 1 armour remaining. Battle score for attacker is -2 Casualties for British: 1 mech_infantry Casualties for Italians: 1 infantry Battle in Burma British attack with 16 infantry Japanese defend with 1 infantry British roll dice for 16 infantry in Burma, round 2 : 1/16 hits, 2,67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 16 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 carrier moved from 40 Sea Zone to 42 Sea Zone 1 destroyer moved from 40 Sea Zone to 42 Sea Zone 1 fighter moved from 39 Sea Zone to 42 Sea Zone 1 fighter moved from Sumatra to 42 Sea Zone 1 tactical_bomber moved from Sumatra to 42 Sea Zone 1 bomber moved from 38 Sea Zone to Eastern India 1 fighter moved from 39 Sea Zone to Eastern India 1 fighter moved from 42 Sea Zone to Eastern India 1 aaGun moved from Eastern India to Burma 1 aaGun moved from Eastern India to Burma 1 aaGun moved from Eastern India to Burma 1 artillery and 2 infantry moved from Southern Persia to Iraq 1 artillery moved from Syria to Iraq 1 infantry moved from Syria to Iraq 1 aaGun moved from Algeria to Morocco 1 transport moved from 77 Sea Zone to 73 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 armour moved from Union of South Africa to Belgian Congo 1 fighter moved from Union of South Africa to Rhodesia 1 infantry moved from Eastern United States to 104 Sea Zone 1 armour moved from Eastern United States to 104 Sea Zone 1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 armour moved from 88 Sea Zone to Brazil British take Brazil from Neutral_Allies 1 infantry moved from 88 Sea Zone to Brazil Place Units - British 1 destroyer placed in 113 Sea Zone 1 armour, 1 artillery and 1 infantry placed in Southern Persia British undo move 2. 1 infantry placed in Union of South Africa 2 armour and 1 artillery placed in Southern Persia 2 artilleries placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 2,00 Americans regular : 1,33 Italians regular : 0,33 Japanese regular : 1,83 British regular : -1,83 Italians AA : -0,17
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 2 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 94 Sea Zone to 97 Sea Zone 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Egypt to Anglo-Egyptian Sudan 2 artilleries and 1 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Northern Italy to Southern Italy Non Combat Move - Italians Place Units - Italians 2 armour and 1 fighter placed in Egypt 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 84 Sea Zone. Rolls: 6,5 Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 55 Sea Zone 1 infantry moved from New Guinea to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 132 Sea Zone 1 infantry moved from 132 Sea Zone to Malaya 1 infantry moved from 132 Sea Zone to Malaya Combat - ANZAC Battle in Malaya Non Combat Move - ANZAC 1 fighter moved from Queensland to Sumatra 1 fighter moved from Queensland to Sumatra 1 fighter moved from New South Wales to Queensland 1 destroyer and 1 submarine moved from 64 Sea Zone to 55 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 42 Sea Zone to 40 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 destroyer moved from 115 Sea Zone to 116 Sea Zone 1 destroyer moved from 115 Sea Zone to 118 Sea Zone 1 submarine moved from 115 Sea Zone to 118 Sea Zone 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 artillery and 6 infantry moved from Archangel to Vologda 1 infantry moved from Leningrad to Novgorod 1 infantry moved from Northern Belarus to Novgorod 1 bomber moved from Eastern Poland to Novgorod 2 infantry moved from Eastern Poland to Western Ukraine 2 infantry and 1 mech_infantry moved from Eastern Poland to Bessarabia 1 fighter and 1 tactical_bomber moved from Eastern Poland to 118 Sea Zone 1 bomber moved from Eastern Poland to Western Ukraine 1 fighter and 1 tactical_bomber moved from Eastern Poland to Bessarabia Combat - Germans Battle in Vologda Germans attack with 1 artillery and 6 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 6 infantry in Vologda, round 2 : 2/7 hits, 1.50 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 artillery and 6 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 bomber and 2 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 mech_infantry Battle in 118 Sea Zone Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 118 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 118 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Russians, 1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 118 Sea Zone Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Germans: 1 submarine Casualties for Russians: 1 cruiser and 1 submarine Battle in Bessarabia Germans attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/5 hits, 1.67 expected hits Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Novgorod Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 4 aaGuns, 5 armour and 3 mech_infantrys moved from Eastern Poland to Southern Belarus 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to Eastern Poland 2 armour and 2 mech_infantrys moved from Germany to Eastern Poland 1 bomber moved from Novgorod to Eastern Poland 1 bomber moved from Western Ukraine to Eastern Poland 1 fighter and 1 tactical_bomber moved from Bessarabia to Southern Belarus Place Units - Germans 4 armour and 4 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 115 Sea Zone: 1 battleship, 1 cruiser and 1 transport EDIT: Adding units owned by Germans to 116 Sea Zone: 1 battleship, 1 cruiser and 1 transport EDIT: Turning off Edit Mode 2 infantry placed in Germany 2 infantry placed in Western Germany 2 infantry placed in France Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : -1.67 Germans regular : 1.50