Keep UK fighter.
Avner +12 Allies -VS- dawgoneit Axis P2V
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery moved from Hawaiian Islands to 27 Sea Zone 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 infantry, 3 marines, 1 submarine, 1 tactical_bomber and 2 transports moved from 27 Sea Zone to 55 Sea Zone 3 destroyers moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from Wake Island to Hawaiian Islands Place Units - Americans 1 carrier placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in 11 Sea Zone 2 infantry placed in Central United States 1 submarine and 1 transport placed in 104 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 1 artillery, 1 fighter and 16 infantry moved from Tsinghai to Hopei 1 artillery moved from Inner Mongolia to Kansu 1 infantry moved from Inner Mongolia to Kansu Place Units - Chinese 4 infantry placed in Hopei Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 2 armour, 2 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 infantry moved from French Indo China to Siam UK_Pacific take Siam from Japanese 6 infantry moved from Southern Persia to Iraq 1 artillery moved from Union of South Africa to 73 Sea Zone 1 infantry moved from Union of South Africa to 73 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone 1 artillery moved from 82 Sea Zone to Iraq 1 infantry moved from 82 Sea Zone to Iraq 1 fighter moved from Eastern India to Iraq 1 destroyer moved from 94 Sea Zone to 100 Sea Zone 1 fighter moved from 94 Sea Zone to 100 Sea Zone 1 tactical_bomber moved from 94 Sea Zone to 100 Sea Zone 1 carrier moved from 94 Sea Zone to 100 Sea Zone 1 cruiser moved from 94 Sea Zone to 100 Sea Zone 1 bomber moved from Algeria to 100 Sea Zone 1 artillery moved from Tunisia to Libya British take Libya from Italians Combat - British Battle in Iraq British attack with 1 artillery, 1 fighter and 7 infantry Neutral_Axis defend with 3 infantry British roll dice for 1 artillery, 1 fighter and 7 infantry in Iraq, round 2 : 2/9 hits, 2,17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq British roll dice for 1 artillery, 1 fighter and 5 infantry in Iraq, round 3 : 1/7 hits, 1,83 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Battle in 100 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber Italians defend with 1 battleship, 2 cruisers and 2 transports British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 100 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 100 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits 1 destroyer owned by the British and 2 cruisers owned by the Italians lost in 100 Sea Zone British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 100 Sea Zone, round 3 : 2/4 hits, 2,17 expected hits Italians roll dice for 1 battleship and 2 transports in 100 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 tactical_bomber owned by the British, 1 transport owned by the Italians and 1 battleship owned by the Italians lost in 100 Sea Zone 1 transport owned by the Italians lost in 100 Sea Zone British win, taking 100 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser and 1 fighter remaining. Battle score for attacker is 34 Casualties for British: 1 destroyer and 1 tactical_bomber Casualties for Italians: 1 battleship, 2 cruisers and 2 transports Non Combat Move - British 1 infantry moved from Algeria to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone 1 infantry moved from 100 Sea Zone to Crete British take Crete from Neutral_Allies 1 bomber moved from 100 Sea Zone to Southern Persia 1 mech_infantry moved from Eire to United Kingdom 1 transport moved from 94 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to 100 Sea Zone 1 infantry moved from Northeast Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 carrier moved from 40 Sea Zone to 82 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 40 Sea Zone to 82 Sea Zone 1 fighter moved from Iraq to 82 Sea Zone 1 tactical_bomber moved from Eastern India to 82 Sea Zone 1 infantry moved from Burma to Eastern India Place Units - British 1 armour, 1 artillery and 1 mech_infantry placed in Southern Persia 1 armour, 1 artillery and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 28 PUs; end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 1 fighter and 3 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,6,2,6,3,5,4,6,4,1,1,4,2,6,6,4,4,3,1,1,3,6,5,2,2,1 UK_Pacific collect 15 PUs (5 lost to blockades); end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Some Units in Eastern India change ownership: 1 fighter and 3 infantry
Combat Hit Differential Summary :
Italians regular : -0,33 Neutral_Axis regular : 0,67 British regular : -0,67
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TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 98 Sea Zone to 100 Sea Zone 1 bomber and 3 fighters moved from Southern Italy to 100 Sea Zone 1 fighter moved from Egypt to 100 Sea Zone 1 infantry moved from Tanganyika Territory to Rhodesia Italians take Rhodesia from British 1 infantry moved from French Equatorial Africa to Nigeria Italians take Nigeria from British 1 artillery moved from Belgian Congo to Anglo-Egyptian Sudan 1 infantry moved from Trans-Jordan to Egypt Combat - Italians Battle in 100 Sea Zone Italians attack with 1 bomber, 4 fighters and 1 submarine British defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 4 fighters in 100 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Combat Hit Differential Summary :
Italians regular : 0.17
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 98 Sea Zone to 100 Sea Zone 1 bomber and 3 fighters moved from Southern Italy to 100 Sea Zone 1 fighter moved from Egypt to 100 Sea Zone 1 infantry moved from Tanganyika Territory to Rhodesia Italians take Rhodesia from British 1 infantry moved from French Equatorial Africa to Nigeria Italians take Nigeria from British 1 artillery moved from Belgian Congo to Anglo-Egyptian Sudan 1 infantry moved from Trans-Jordan to Egypt Combat - Italians Battle in 100 Sea Zone Italians attack with 1 bomber, 4 fighters and 1 submarine British defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 4 fighters in 100 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits British roll dice for 1 carrier, 1 cruiser and 1 transport in 100 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 2 fighters in 100 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits 1 cruiser owned by the British, 2 fighters owned by the Italians, 1 submarine owned by the Italians and 1 carrier owned by the British lost in 100 Sea Zone Italians roll dice for 1 bomber and 2 fighters in 100 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits British roll dice for 2 fighters and 1 transport in 100 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 1 fighter owned by the Italians and 1 fighter owned by the British lost in 100 Sea Zone Italians roll dice for 1 bomber and 1 fighter in 100 Sea Zone, round 4 : 0/2 hits, 1.00 expected hits British roll dice for 1 fighter and 1 transport in 100 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Italians lost in 100 Sea Zone Italians roll dice for 1 bomber in 100 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits British roll dice for 1 fighter and 1 transport in 100 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Italians lost in 100 Sea Zone British win with 1 fighter and 1 transport remaining. Battle score for attacker is -21 Casualties for Italians: 1 bomber, 4 fighters and 1 submarine Casualties for British: 1 carrier, 1 cruiser and 1 fighter 1 fighter owned by the British forced to land in Crete Non Combat Move - Italians Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 factory_minor and 1 infantry placed in Northern Italy Italians undo move 2. 1 factory_minor placed in Egypt 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : -1.83 British regular : 1.33
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 64 Sea Zone 1 artillery moved from New South Wales to 64 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 56 Sea Zone 1 destroyer moved from 55 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 artillery moved from 56 Sea Zone to Dutch New Guinea 1 infantry moved from Eastern India to 40 Sea Zone 1 infantry and 1 transport moved from 40 Sea Zone to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Sumatra ANZAC take Sumatra from Dutch Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Algeria to Gibraltar 1 destroyer moved from 82 Sea Zone to 40 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 5 infantry moved from Poland to Baltic States 2 fighters and 2 tactical_bombers moved from Poland to Baltic States 1 fighter and 1 tactical_bomber moved from Romania to 100 Sea Zone 2 fighters moved from Egypt to Crete 2 tactical_bombers moved from Egypt to Crete 6 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Poland to Eastern Poland 1 bomber moved from Poland to Baltic States 2 infantry moved from Romania to Bessarabia 1 bomber moved from Slovakia Hungary to Bessarabia 1 infantry moved from Romania to Bessarabia 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 artillery and 6 infantry moved from Finland to Karelia 1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 128 Sea Zone to 115 Sea Zone 5 armour and 4 mech_infantrys moved from Germany to Eastern Poland 2 armour, 4 artilleries, 12 infantry and 4 mech_infantrys moved from Slovakia Hungary to Eastern Poland 3 armour, 2 artilleries and 4 infantry moved from Romania to Eastern Poland Combat - Germans
Combat Hit Differential Summary :
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@avner any scramble in Baltic State?
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@dawgoneit NO thanks
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 5 infantry moved from Poland to Baltic States 2 fighters and 2 tactical_bombers moved from Poland to Baltic States 1 fighter and 1 tactical_bomber moved from Romania to 100 Sea Zone 2 fighters moved from Egypt to Crete 2 tactical_bombers moved from Egypt to Crete 6 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Poland to Eastern Poland 1 bomber moved from Poland to Baltic States 2 infantry moved from Romania to Bessarabia 1 bomber moved from Slovakia Hungary to Bessarabia 1 infantry moved from Romania to Bessarabia 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 artillery and 6 infantry moved from Finland to Karelia 1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 128 Sea Zone to 115 Sea Zone 5 armour and 4 mech_infantrys moved from Germany to Eastern Poland 2 armour, 4 artilleries, 12 infantry and 4 mech_infantrys moved from Slovakia Hungary to Eastern Poland 3 armour, 2 artilleries and 4 infantry moved from Romania to Eastern Poland Combat - Germans Battle in 100 Sea Zone Germans attack with 1 fighter and 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 100 Sea Zone Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in Eastern Poland Germans attack with 16 armour, 7 artilleries, 17 infantry and 13 mech_infantrys Russians defend with 1 infantry Germans roll dice for 16 armour, 7 artilleries, 17 infantry and 13 mech_infantrys in Eastern Poland, round 2 : 20/53 hits, 18.67 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 16 armour, 7 artilleries, 17 infantry and 13 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 bomber, 2 fighters, 5 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 bomber, 2 fighters, 5 infantry and 2 tactical_bombers in Baltic States, round 2 : 3/10 hits, 3.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Crete Germans attack with 2 fighters and 2 tactical_bombers British defend with 1 fighter and 1 infantry Germans roll dice for 2 fighters and 2 tactical_bombers in Crete, round 2 : 2/4 hits, 2.33 expected hits British roll dice for 1 fighter and 1 infantry in Crete, round 2 : 1/2 hits, 1.00 expected hits 1 tactical_bomber owned by the Germans, 1 infantry owned by the British and 1 fighter owned by the British lost in Crete Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 tactical_bomber Casualties for British: 1 fighter and 1 infantry Battle in Bessarabia Germans attack with 1 bomber and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 3 infantry in Bessarabia, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 aaGuns moved from Slovakia Hungary to Eastern Poland 2 aaGuns moved from Germany to Poland 2 aaGuns moved from Germany to Slovakia Hungary 1 bomber, 2 fighters and 2 tactical_bombers moved from Baltic States to Romania 1 bomber moved from Bessarabia to Romania 2 fighters and 1 tactical_bomber moved from Crete to Egypt 1 fighter and 1 tactical_bomber moved from 100 Sea Zone to Egypt Place Units - Germans 5 armour and 4 mech_infantrys placed in Germany 1 infantry placed in France Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 0.33 British regular : 0.00
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour and 13 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 1 artillery moved from Ukraine to Bessarabia 4 infantry moved from Ukraine to Bessarabia 1 fighter moved from Leningrad to Bessarabia 1 fighter moved from Leningrad to Bessarabia 1 tactical_bomber moved from Leningrad to Bessarabia 1 infantry moved from Siberia to Amur Russians take Amur from Japanese Combat - Russians Battle in Bessarabia Russians attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/8 hits, 2,83 expected hits Germans roll dice for 3 infantry in Bessarabia, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Non Combat Move - Russians 1 infantry moved from Ukraine to Western Ukraine 1 artillery and 10 infantry moved from Ukraine to Kursk 1 tactical_bomber moved from Bessarabia to Kursk 1 fighter moved from Bessarabia to Kursk 1 fighter moved from Bessarabia to Kursk 9 infantry moved from Bryansk to Kursk 4 aaGuns, 2 artilleries and 18 infantry moved from Southern Belarus to Smolensk 1 infantry moved from Leningrad to Northern Belarus 1 armour moved from Leningrad to Smolensk 3 infantry moved from Leningrad to Vologda 1 submarine moved from 93 Sea Zone to 84 Sea Zone 1 infantry moved from Yakut S.S.R. to Buryatia 1 infantry moved from Yakut S.S.R. to Buryatia 1 infantry moved from Siberia to Sakha Place Units - Russians 1 armour placed in Stalingrad 3 infantry placed in Ukraine 10 infantry placed in Russia Turn Complete - Russians Russians collect 43 PUs; end with 43 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans regular : 0,00 Russians regular : 0,17
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TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 destroyer and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Yunnan to French Indo China Japanese take French Indo China from UK_Pacific 2 infantry moved from Yunnan to Shan State 1 armour and 3 infantry moved from Yunnan to Burma 3 artilleries and 3 infantry moved from Kwangsi to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Borneo 2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 132 Sea Zone 1 artillery moved from 132 Sea Zone to Siam 1 artillery moved from 132 Sea Zone to Malaya 1 infantry moved from 132 Sea Zone to Siam 1 infantry moved from 132 Sea Zone to Malaya 1 infantry moved from 37 Sea Zone to Borneo 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 1 battleship moved from 37 Sea Zone to 132 Sea Zone 1 cruiser moved from 37 Sea Zone to 132 Sea Zone 4 submarines moved from 37 Sea Zone to 132 Sea Zone 1 destroyer moved from 37 Sea Zone to 132 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangtung 2 bombers moved from Kwangsi to Burma 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State 4 infantry moved from Kyushu to 20 Sea Zone 4 infantry and 2 transports moved from 20 Sea Zone to 21 Sea Zone 4 infantry moved from 21 Sea Zone to Kwangtung 1 artillery, 1 infantry and 1 mech_infantry moved from Chahar to Central Mongolia 1 infantry moved from Shansi to Chahar 1 infantry moved from Kweichow to Yunnan Combat - Japanese
Combat Hit Differential Summary :
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@avner Any scramble to Burma?
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@dawgoneit no
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 destroyer and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Yunnan to French Indo China Japanese take French Indo China from UK_Pacific 2 infantry moved from Yunnan to Shan State 1 armour and 3 infantry moved from Yunnan to Burma 3 artilleries and 3 infantry moved from Kwangsi to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Borneo 2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 132 Sea Zone 1 artillery moved from 132 Sea Zone to Siam 1 artillery moved from 132 Sea Zone to Malaya 1 infantry moved from 132 Sea Zone to Siam 1 infantry moved from 132 Sea Zone to Malaya 1 infantry moved from 37 Sea Zone to Borneo 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 1 battleship moved from 37 Sea Zone to 132 Sea Zone 1 cruiser moved from 37 Sea Zone to 132 Sea Zone 4 submarines moved from 37 Sea Zone to 132 Sea Zone 1 destroyer moved from 37 Sea Zone to 132 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangtung 2 bombers moved from Kwangsi to Burma 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State 4 infantry moved from Kyushu to 20 Sea Zone 4 infantry and 2 transports moved from 20 Sea Zone to 21 Sea Zone 4 infantry moved from 21 Sea Zone to Kwangtung 1 artillery, 1 infantry and 1 mech_infantry moved from Chahar to Central Mongolia 1 infantry moved from Shansi to Chahar 1 infantry moved from Kweichow to Yunnan Combat - Japanese Battle in Malaya Battle in Shan State Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State Japanese win, taking Malaya from UK_Pacific, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Burma Japanese attack with 1 armour, 2 bombers and 3 infantry British defend with 1 infantry Japanese roll dice for 1 armour, 2 bombers and 3 infantry in Burma, round 2 : 2/6 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 armour, 2 bombers and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Siam Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Siam, round 2 : 2/2 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Siam Japanese win, taking Siam from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kwangtung Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/6 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Battle in Central Mongolia Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry Russians defend with 2 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Central Mongolia, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Central Mongolia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Central Mongolia Japanese roll dice for 1 artillery and 1 mech_infantry in Central Mongolia, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 infantry in Central Mongolia, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Central Mongolia, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 2 infantry in Central Mongolia, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Central Mongolia Japanese roll dice for 1 artillery in Central Mongolia, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Central Mongolia, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Central Mongolia, round 6 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Central Mongolia, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Central Mongolia Japanese win, taking Central Mongolia from Russians with 1 artillery remaining. Battle score for attacker is -2 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Russians: 2 infantry Battle in Borneo Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Borneo, round 2 : 2/2 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 carrier moved from 37 Sea Zone to 132 Sea Zone 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Kiangsi 1 fighter and 1 infantry moved from Hunan to Kiangsi 2 fighters and 1 tactical_bomber moved from Kwangsi to Hunan 1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan 1 artillery and 1 infantry moved from Kiangsu to Kiangsi 1 armour moved from Kiangsu to Kiangsi 1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi 2 artilleries and 5 infantry moved from Kweichow to Hunan 2 bombers moved from Burma to Kwangsi 2 infantry moved from Kyushu to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Southern Manchuria 2 infantry moved from Northern Manchuria to Korea 1 aaGun, 1 artillery and 7 infantry moved from Northern Manchuria to Southern Manchuria 1 fighter and 1 tactical_bomber moved from Chahar to Hunan 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Kiangsi 1 carrier moved from 7 Sea Zone to 37 Sea Zone 1 destroyer moved from 7 Sea Zone to 21 Sea Zone 1 cruiser moved from 7 Sea Zone to 21 Sea Zone 1 carrier moved from 37 Sea Zone to 132 Sea Zone 1 carrier moved from 37 Sea Zone to 132 Sea Zone 1 destroyer moved from 37 Sea Zone to 132 Sea Zone 6 infantry moved from Japan to Kyushu Place Units - Japanese 1 destroyer placed in 7 Sea Zone 1 armour, 1 artillery and 1 infantry placed in Kiangsu 8 infantry placed in Japan Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
Japanese regular : 1.50 UK_Pacific regular : 1.00 Russians regular : -0.67
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 55 Sea Zone to 43 Sea Zone 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 43 Sea Zone 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery moved from Eastern United States to 104 Sea Zone 1 infantry moved from Central United States to 104 Sea Zone 1 armour moved from Central United States to 104 Sea Zone 1 mech_infantry moved from Central United States to 104 Sea Zone 1 infantry moved from Central United States to 104 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 104 Sea Zone to 93 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco Combat - Americans Battle in Morocco Battle in 43 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone Americans win, taking Morocco from Neutral_Axis, taking 43 Sea Zone from Neutral with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone 1 artillery, 3 infantry and 3 marines moved from 55 Sea Zone to New Guinea 1 destroyer moved from 55 Sea Zone to 56 Sea Zone 3 destroyers moved from 27 Sea Zone to 55 Sea Zone 1 fighter moved from Hawaiian Islands to 55 Sea Zone 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 31 Sea Zone 1 destroyer moved from 104 Sea Zone to 107 Sea Zone 1 fighter moved from Eastern United States to 93 Sea Zone 1 fighter moved from Eastern United States to 93 Sea Zone 1 bomber moved from Eastern United States to Gibraltar Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in 11 Sea Zone 1 transport placed in 11 Sea Zone 1 artillery placed in Central United States 1 infantry placed in Central United States 1 destroyer placed in 104 Sea Zone 1 bomber placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 2,1 Americans collect 52 PUs (2 lost to blockades); end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans regular : -0,50 Japanese regular : -0,33
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Hopei to Anhwe 1 fighter moved from Hopei to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Honan 1 artillery and 17 infantry moved from Hopei to Honan 1 infantry moved from Kansu to Tsinghai 1 artillery moved from Kansu to Tsinghai Place Units - Chinese 3 infantry placed in Honan Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : 0,50 Japanese regular : 0,33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 55 Sea Zone to 43 Sea Zone 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 43 Sea Zone 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery moved from Eastern United States to 104 Sea Zone 1 infantry moved from Central United States to 104 Sea Zone 1 armour moved from Central United States to 104 Sea Zone 1 mech_infantry moved from Central United States to 104 Sea Zone 1 infantry moved from Central United States to 104 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 104 Sea Zone to 93 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco Combat - Americans Battle in Morocco Battle in 43 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone Americans win, taking Morocco from Neutral_Axis, taking 43 Sea Zone from Neutral with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone 1 artillery, 3 infantry and 3 marines moved from 55 Sea Zone to New Guinea 1 destroyer moved from 55 Sea Zone to 56 Sea Zone 3 destroyers moved from 27 Sea Zone to 55 Sea Zone 1 fighter moved from Hawaiian Islands to 55 Sea Zone 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 31 Sea Zone 1 destroyer moved from 104 Sea Zone to 107 Sea Zone 1 fighter moved from Eastern United States to 93 Sea Zone 1 fighter moved from Eastern United States to 93 Sea Zone 1 bomber moved from Eastern United States to Gibraltar Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in 11 Sea Zone 1 transport placed in 11 Sea Zone 1 artillery placed in Central United States 1 infantry placed in Central United States 1 destroyer placed in 104 Sea Zone 1 bomber placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 2,1 Americans collect 52 PUs (2 lost to blockades); end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Hopei to Anhwe 1 fighter moved from Hopei to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Honan 1 artillery and 17 infantry moved from Hopei to Honan 1 infantry moved from Kansu to Tsinghai 1 artillery moved from Kansu to Tsinghai Place Units - Chinese 3 infantry placed in Honan Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Iraq to Trans-Jordan British take Trans-Jordan from Italians 1 bomber moved from Southern Persia to Burma 1 fighter moved from Eastern India to Burma 1 fighter moved from Eastern India to Burma 4 infantry moved from Eastern India to Burma 1 armour, 1 artillery and 1 mech_infantry moved from Union of South Africa to Rhodesia 1 artillery and 2 infantry moved from Iraq to Syria Combat - British Battle in Syria British attack with 1 artillery and 2 infantry Neutral_Axis defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Syria, round 2 : 1/3 hits, 0,83 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Syria British win, taking Syria from Neutral_Axis with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in Burma British attack with 1 bomber, 2 fighters and 4 infantry Japanese defend with 1 armour and 3 infantry British roll dice for 1 bomber, 2 fighters and 4 infantry in Burma, round 2 : 0/7 hits, 2,17 expected hits Japanese roll dice for 1 armour and 3 infantry in Burma, round 2 : 2/4 hits, 1,50 expected hits 2 infantry owned by the British lost in Burma British roll dice for 1 bomber, 2 fighters and 2 infantry in Burma, round 3 : 4/5 hits, 1,83 expected hits Japanese roll dice for 1 armour and 3 infantry in Burma, round 3 : 2/4 hits, 1,50 expected hits 3 infantry owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the British lost in Burma British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for British: 4 infantry Casualties for Japanese: 1 armour and 3 infantry Battle in Rhodesia British attack with 1 armour, 1 artillery and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Rhodesia, round 2 : 0/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Rhodesia, round 3 : 0/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Rhodesia, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Rhodesia, round 4 : 2/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Rhodesia, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Rhodesia British win, taking Rhodesia from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 transport moved from 82 Sea Zone to 77 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports moved from 82 Sea Zone to 40 Sea Zone 1 armour, 1 artillery and 1 mech_infantry moved from Southern Persia to Iraq 1 infantry moved from Northwest Persia to Iraq 1 fighter moved from United Kingdom to Gibraltar 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 infantry moved from Quebec to Eastern United States 1 armour moved from Quebec to Eastern United States 1 bomber and 2 fighters moved from Burma to Eastern India Place Units - British 1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa 1 artillery and 2 infantry placed in Southern Persia 1 infantry placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 7 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in Eastern India change ownership: 7 infantry
Combat Hit Differential Summary :
Chinese regular : 0,50 Americans regular : -0,50 Italians regular : -1,00 Japanese regular : 1,00 Neutral_Axis regular : -0,33 British regular : -1,33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 55 Sea Zone to 43 Sea Zone 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 43 Sea Zone 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery moved from Eastern United States to 104 Sea Zone 1 infantry moved from Central United States to 104 Sea Zone 1 armour moved from Central United States to 104 Sea Zone 1 mech_infantry moved from Central United States to 104 Sea Zone 1 infantry moved from Central United States to 104 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 104 Sea Zone to 93 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco Combat - Americans Battle in Morocco Battle in 43 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone Americans win, taking Morocco from Neutral_Axis, taking 43 Sea Zone from Neutral with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone 1 artillery, 3 infantry and 3 marines moved from 55 Sea Zone to New Guinea 1 destroyer moved from 55 Sea Zone to 56 Sea Zone 3 destroyers moved from 27 Sea Zone to 55 Sea Zone 1 fighter moved from Hawaiian Islands to 55 Sea Zone 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 31 Sea Zone 1 destroyer moved from 104 Sea Zone to 107 Sea Zone 1 fighter moved from Eastern United States to 93 Sea Zone 1 fighter moved from Eastern United States to 93 Sea Zone 1 bomber moved from Eastern United States to Gibraltar Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in 11 Sea Zone 1 transport placed in 11 Sea Zone 1 artillery placed in Central United States 1 infantry placed in Central United States 1 destroyer placed in 104 Sea Zone 1 bomber placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 2,1 Americans collect 52 PUs (2 lost to blockades); end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Hopei to Anhwe 1 fighter moved from Hopei to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Honan 1 artillery and 17 infantry moved from Hopei to Honan 1 infantry moved from Kansu to Tsinghai 1 artillery moved from Kansu to Tsinghai Place Units - Chinese 3 infantry placed in Honan Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Iraq to Trans-Jordan British take Trans-Jordan from Italians 1 bomber moved from Southern Persia to Burma 1 fighter moved from Eastern India to Burma 1 fighter moved from Eastern India to Burma 4 infantry moved from Eastern India to Burma 1 armour, 1 artillery and 1 mech_infantry moved from Union of South Africa to Rhodesia 1 artillery and 2 infantry moved from Iraq to Syria Combat - British Battle in Syria British attack with 1 artillery and 2 infantry Neutral_Axis defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Syria, round 2 : 1/3 hits, 0,83 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Syria British win, taking Syria from Neutral_Axis with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in Burma British attack with 1 bomber, 2 fighters and 4 infantry Japanese defend with 1 armour and 3 infantry British roll dice for 1 bomber, 2 fighters and 4 infantry in Burma, round 2 : 0/7 hits, 2,17 expected hits Japanese roll dice for 1 armour and 3 infantry in Burma, round 2 : 2/4 hits, 1,50 expected hits 2 infantry owned by the British lost in Burma British roll dice for 1 bomber, 2 fighters and 2 infantry in Burma, round 3 : 4/5 hits, 1,83 expected hits Japanese roll dice for 1 armour and 3 infantry in Burma, round 3 : 2/4 hits, 1,50 expected hits 3 infantry owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the British lost in Burma British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for British: 4 infantry Casualties for Japanese: 1 armour and 3 infantry Battle in Rhodesia British attack with 1 armour, 1 artillery and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Rhodesia, round 2 : 0/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Rhodesia, round 3 : 0/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Rhodesia, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Rhodesia, round 4 : 2/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Rhodesia, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Rhodesia British win, taking Rhodesia from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 transport moved from 82 Sea Zone to 77 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports moved from 82 Sea Zone to 40 Sea Zone 1 armour, 1 artillery and 1 mech_infantry moved from Southern Persia to Iraq 1 infantry moved from Northwest Persia to Iraq 1 fighter moved from United Kingdom to Gibraltar 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 infantry moved from Quebec to Eastern United States 1 armour moved from Quebec to Eastern United States 1 bomber and 2 fighters moved from Burma to Eastern India Place Units - British 1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa 1 artillery and 2 infantry placed in Southern Persia 1 infantry placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 7 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in Eastern India change ownership: 7 infantry
Combat Hit Differential Summary :
Chinese regular : 0,50 Americans regular : -0,50 Italians regular : -1,00 Japanese regular : 1,00 Neutral_Axis regular : -0,33 British regular : -1,33
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan 1 artillery moved from Anglo-Egyptian Sudan to Egypt 1 infantry moved from Nigeria to French Equatorial Africa 1 destroyer moved from 97 Sea Zone to 94 Sea Zone Combat - Italians Battle in Trans-Jordan Italians attack with 2 armour, 3 artilleries, 4 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 2 armour, 3 artilleries, 4 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 5/10 hits, 3.50 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians Place Units - Italians 1 artillery and 2 infantry placed in Egypt 3 infantry placed in Southern Italy 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 84 Sea Zone. Rolls: 5,4 Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : 1.50 British regular : 0.67
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 56 Sea Zone to 55 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea 1 artillery moved from Dutch New Guinea to New Guinea 1 destroyer moved from 56 Sea Zone to 38 Sea Zone 1 infantry moved from Sumatra to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Celebes ANZAC take Celebes from Dutch 1 fighter moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 submarine placed in 64 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 40 Sea Zone to 42 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 destroyer, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 115 Sea Zone to 126 Sea Zone 1 artillery and 3 infantry moved from Eastern Poland to Bessarabia 1 fighter and 1 tactical_bomber moved from Romania to Bessarabia 2 infantry moved from Eastern Poland to Western Ukraine 1 fighter and 1 tactical_bomber moved from Romania to Western Ukraine 2 infantry moved from Eastern Poland to Southern Belarus 2 infantry moved from Eastern Poland to Northern Belarus 1 bomber moved from Romania to Northern Belarus 1 bomber moved from Romania to Bessarabia 16 armour, 6 artilleries, 8 infantry and 13 mech_infantrys moved from Eastern Poland to Southern Belarus 1 infantry moved from Vyborg to Leningrad Germans take Leningrad from Russians 1 infantry moved from Karelia to Archangel Germans take Archangel from Russians Combat - Germans Battle in Southern Belarus Germans attack with 16 armour, 6 artilleries, 10 infantry and 13 mech_infantrys Russians defend with 1 infantry Germans roll dice for 16 armour, 6 artilleries, 10 infantry and 13 mech_infantrys in Southern Belarus, round 2 : 17/45 hits, 17.00 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 16 armour, 6 artilleries, 9 infantry and 13 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Northern Belarus Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Northern Belarus, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 infantry in Northern Belarus, round 3 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Bessarabia Germans attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 1 artillery and 3 infantry Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/7 hits, 2.67 expected hits Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Russians lost in Bessarabia Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Bessarabia, round 3 : 1/7 hits, 2.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 4 : 4/6 hits, 2.50 expected hits Russians roll dice for 1 artillery in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 3 infantry Casualties for Germans: 1 infantry Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans 1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland 1 bomber moved from Bessarabia to Eastern Poland 1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland 1 bomber moved from Northern Belarus to Eastern Poland 2 aaGuns moved from Slovakia Hungary to Eastern Poland 2 aaGuns moved from Poland to Eastern Poland 2 aaGuns moved from Eastern Poland to Southern Belarus 4 infantry moved from Baltic States to Eastern Poland 2 infantry moved from Karelia to Archangel 1 artillery and 4 infantry moved from Karelia to Archangel 5 armour and 4 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 3 infantry placed in France 2 armour and 2 mech_infantrys placed in Germany 4 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Egypt: 3 fighters and 2 tactical_bombers EDIT: Adding units owned by Germans to Trans-Jordan: 3 fighters and 2 tactical_bombers EDIT: Turning off Edit Mode 1 destroyer placed in 115 Sea Zone Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 0.00