Avner +12 Allies -VS- dawgoneit Axis P2V

  • '22

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 marine moved from Hawaiian Islands to 27 Sea Zone
            1 marine moved from Hawaiian Islands to 27 Sea Zone
            1 marine moved from Hawaiian Islands to 27 Sea Zone
            1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery moved from Hawaiian Islands to 27 Sea Zone
            1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 infantry, 3 marines, 1 submarine, 1 tactical_bomber and 2 transports moved from 27 Sea Zone to 55 Sea Zone
            3 destroyers moved from 11 Sea Zone to 27 Sea Zone
            1 fighter moved from Wake Island to Hawaiian Islands
    
        Place Units - Americans
            1 carrier placed in 11 Sea Zone
            1 fighter and 1 tactical_bomber placed in 11 Sea Zone
            2 infantry placed in Central United States
            1 submarine and 1 transport placed in 104 Sea Zone
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 artillery, 1 fighter and 16 infantry moved from Tsinghai to Hopei
            1 artillery moved from Inner Mongolia to Kansu
            1 infantry moved from Inner Mongolia to Kansu
    
        Place Units - Chinese
            4 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 2 armour, 2 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            British takes Political Action: Political Action British To War With Japanese
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - British
            1 infantry moved from French Indo China to Siam
                  UK_Pacific take Siam from Japanese
            6 infantry moved from Southern Persia to Iraq
            1 artillery moved from Union of South Africa to 73 Sea Zone
            1 infantry moved from Union of South Africa to 73 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
            1 artillery moved from 82 Sea Zone to Iraq
            1 infantry moved from 82 Sea Zone to Iraq
            1 fighter moved from Eastern India to Iraq
            1 destroyer moved from 94 Sea Zone to 100 Sea Zone
            1 fighter moved from 94 Sea Zone to 100 Sea Zone
            1 tactical_bomber moved from 94 Sea Zone to 100 Sea Zone
            1 carrier moved from 94 Sea Zone to 100 Sea Zone
            1 cruiser moved from 94 Sea Zone to 100 Sea Zone
            1 bomber moved from Algeria to 100 Sea Zone
            1 artillery moved from Tunisia to Libya
                  British take Libya from Italians
    
        Combat - British
            Battle in Iraq
                British attack with 1 artillery, 1 fighter and 7 infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 artillery, 1 fighter and 7 infantry in Iraq, round 2 : 2/9 hits, 2,17 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                    British roll dice for 1 artillery, 1 fighter and 5 infantry in Iraq, round 3 : 1/7 hits, 1,83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in 100 Sea Zone
                British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                Italians defend with 1 battleship, 2 cruisers and 2 transports
                    British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 100 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 100 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                    1 destroyer owned by the British and 2 cruisers owned by the Italians lost in 100 Sea Zone
                    British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 100 Sea Zone, round 3 : 2/4 hits, 2,17 expected hits
                    Italians roll dice for 1 battleship and 2 transports in 100 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    1 tactical_bomber owned by the British, 1 transport owned by the Italians and 1 battleship owned by the Italians lost in 100 Sea Zone
                    1 transport owned by the Italians lost in 100 Sea Zone
                British win, taking 100 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser and 1 fighter remaining. Battle score for attacker is 34
                Casualties for British: 1 destroyer and 1 tactical_bomber
                Casualties for Italians: 1 battleship, 2 cruisers and 2 transports
    
        Non Combat Move - British
            1 infantry moved from Algeria to 94 Sea Zone
            1 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone
            1 infantry moved from 100 Sea Zone to Crete
                  British take Crete from Neutral_Allies
            1 bomber moved from 100 Sea Zone to Southern Persia
            1 mech_infantry moved from Eire to United Kingdom
            1 transport moved from 94 Sea Zone to 91 Sea Zone
            1 fighter moved from Gibraltar to 100 Sea Zone
            1 infantry moved from Northeast Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 carrier moved from 40 Sea Zone to 82 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 40 Sea Zone to 82 Sea Zone
            1 fighter moved from Iraq to 82 Sea Zone
            1 tactical_bomber moved from Eastern India to 82 Sea Zone
            1 infantry moved from Burma to Eastern India
    
        Place Units - British
            1 armour, 1 artillery and 1 mech_infantry placed in Southern Persia
            1 armour, 1 artillery and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 28 PUs; end with 28 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            1 fighter and 3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,6,2,6,3,5,4,6,4,1,1,4,2,6,6,4,4,3,1,1,3,6,5,2,2,1
            UK_Pacific collect 15 PUs (5 lost to blockades); end with 15 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
            Some Units in Eastern India change ownership: 1 fighter and 3 infantry
    

    Combat Hit Differential Summary :

    Italians regular : -0,33
    Neutral_Axis regular : 0,67
    British regular : -0,67
    

    Savegame


  • TripleA Manual Gamesave Post: Italians round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 98 Sea Zone to 100 Sea Zone
            1 bomber and 3 fighters moved from Southern Italy to 100 Sea Zone
            1 fighter moved from Egypt to 100 Sea Zone
            1 infantry moved from Tanganyika Territory to Rhodesia
                  Italians take Rhodesia from British
            1 infantry moved from French Equatorial Africa to Nigeria
                  Italians take Nigeria from British
            1 artillery moved from Belgian Congo to Anglo-Egyptian Sudan
            1 infantry moved from Trans-Jordan to Egypt
    
        Combat - Italians
            Battle in 100 Sea Zone
                Italians attack with 1 bomber, 4 fighters and 1 submarine
                British defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport
                    Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 4 fighters in 100 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
    

    Combat Hit Differential Summary :

    Italians regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 98 Sea Zone to 100 Sea Zone
            1 bomber and 3 fighters moved from Southern Italy to 100 Sea Zone
            1 fighter moved from Egypt to 100 Sea Zone
            1 infantry moved from Tanganyika Territory to Rhodesia
                  Italians take Rhodesia from British
            1 infantry moved from French Equatorial Africa to Nigeria
                  Italians take Nigeria from British
            1 artillery moved from Belgian Congo to Anglo-Egyptian Sudan
            1 infantry moved from Trans-Jordan to Egypt
    
        Combat - Italians
            Battle in 100 Sea Zone
                Italians attack with 1 bomber, 4 fighters and 1 submarine
                British defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport
                    Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 4 fighters in 100 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    British roll dice for 1 carrier, 1 cruiser and 1 transport in 100 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 2 fighters in 100 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    1 cruiser owned by the British, 2 fighters owned by the Italians, 1 submarine owned by the Italians and 1 carrier owned by the British lost in 100 Sea Zone
                    Italians roll dice for 1 bomber and 2 fighters in 100 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    British roll dice for 2 fighters and 1 transport in 100 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                    1 fighter owned by the Italians and 1 fighter owned by the British lost in 100 Sea Zone
                    Italians roll dice for 1 bomber and 1 fighter in 100 Sea Zone, round 4 : 0/2 hits, 1.00 expected hits
                    British roll dice for 1 fighter and 1 transport in 100 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Italians lost in 100 Sea Zone
                    Italians roll dice for 1 bomber in 100 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 fighter and 1 transport in 100 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                    1 bomber owned by the Italians lost in 100 Sea Zone
                British win with 1 fighter and 1 transport remaining. Battle score for attacker is -21
                Casualties for Italians: 1 bomber, 4 fighters and 1 submarine
                Casualties for British: 1 carrier, 1 cruiser and 1 fighter
                1 fighter owned by the British forced to land in Crete
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 factory_minor and 1 infantry placed in Northern Italy
            Italians undo move 2.
            1 factory_minor placed in Egypt
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.83
    British regular : 1.33
    

    Savegame

  • '22

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 64 Sea Zone
            1 artillery moved from New South Wales to 64 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 56 Sea Zone
            1 destroyer moved from 55 Sea Zone to 56 Sea Zone
            1 infantry moved from 56 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 artillery moved from 56 Sea Zone to Dutch New Guinea
            1 infantry moved from Eastern India to 40 Sea Zone
            1 infantry and 1 transport moved from 40 Sea Zone to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Algeria to Gibraltar
            1 destroyer moved from 82 Sea Zone to 40 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 4

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            5 infantry moved from Poland to Baltic States
            2 fighters and 2 tactical_bombers moved from Poland to Baltic States
            1 fighter and 1 tactical_bomber moved from Romania to 100 Sea Zone
            2 fighters moved from Egypt to Crete
            2 tactical_bombers moved from Egypt to Crete
            6 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Poland to Eastern Poland
            1 bomber moved from Poland to Baltic States
            2 infantry moved from Romania to Bessarabia
            1 bomber moved from Slovakia Hungary to Bessarabia
            1 infantry moved from Romania to Bessarabia
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 artillery and 6 infantry moved from Finland to Karelia
            1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 128 Sea Zone to 115 Sea Zone
            5 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            2 armour, 4 artilleries, 12 infantry and 4 mech_infantrys moved from Slovakia Hungary to Eastern Poland
            3 armour, 2 artilleries and 4 infantry moved from Romania to Eastern Poland
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • @avner any scramble in Baltic State?

  • '22

    @dawgoneit NO thanks


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            5 infantry moved from Poland to Baltic States
            2 fighters and 2 tactical_bombers moved from Poland to Baltic States
            1 fighter and 1 tactical_bomber moved from Romania to 100 Sea Zone
            2 fighters moved from Egypt to Crete
            2 tactical_bombers moved from Egypt to Crete
            6 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Poland to Eastern Poland
            1 bomber moved from Poland to Baltic States
            2 infantry moved from Romania to Bessarabia
            1 bomber moved from Slovakia Hungary to Bessarabia
            1 infantry moved from Romania to Bessarabia
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 artillery and 6 infantry moved from Finland to Karelia
            1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 128 Sea Zone to 115 Sea Zone
            5 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            2 armour, 4 artilleries, 12 infantry and 4 mech_infantrys moved from Slovakia Hungary to Eastern Poland
            3 armour, 2 artilleries and 4 infantry moved from Romania to Eastern Poland
    
        Combat - Germans
            Battle in 100 Sea Zone
                Germans attack with 1 fighter and 1 tactical_bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 100 Sea Zone
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 transport
            Battle in Eastern Poland
                Germans attack with 16 armour, 7 artilleries, 17 infantry and 13 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 16 armour, 7 artilleries, 17 infantry and 13 mech_infantrys in Eastern Poland, round 2 : 20/53 hits, 18.67 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 16 armour, 7 artilleries, 17 infantry and 13 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 1 bomber, 2 fighters, 5 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 2 fighters, 5 infantry and 2 tactical_bombers in Baltic States, round 2 : 3/10 hits, 3.67 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Crete
                Germans attack with 2 fighters and 2 tactical_bombers
                British defend with 1 fighter and 1 infantry
                    Germans roll dice for 2 fighters and 2 tactical_bombers in Crete, round 2 : 2/4 hits, 2.33 expected hits
                    British roll dice for 1 fighter and 1 infantry in Crete, round 2 : 1/2 hits, 1.00 expected hits
                    1 tactical_bomber owned by the Germans, 1 infantry owned by the British and 1 fighter owned by the British lost in Crete
                Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 tactical_bomber
                Casualties for British: 1 fighter and 1 infantry
            Battle in Bessarabia
                Germans attack with 1 bomber and 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 3 infantry in Bessarabia, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 aaGuns moved from Slovakia Hungary to Eastern Poland
            2 aaGuns moved from Germany to Poland
            2 aaGuns moved from Germany to Slovakia Hungary
            1 bomber, 2 fighters and 2 tactical_bombers moved from Baltic States to Romania
            1 bomber moved from Bessarabia to Romania
            2 fighters and 1 tactical_bomber moved from Crete to Egypt
            1 fighter and 1 tactical_bomber moved from 100 Sea Zone to Egypt
    
        Place Units - Germans
            5 armour and 4 mech_infantrys placed in Germany
            1 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : 0.33
    British regular : 0.00
    

    Savegame

  • '22

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 armour and 13 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            1 artillery moved from Ukraine to Bessarabia
            4 infantry moved from Ukraine to Bessarabia
            1 fighter moved from Leningrad to Bessarabia
            1 fighter moved from Leningrad to Bessarabia
            1 tactical_bomber moved from Leningrad to Bessarabia
            1 infantry moved from Siberia to Amur
                  Russians take Amur from Japanese
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 3 infantry
                    Russians roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/8 hits, 2,83 expected hits
                    Germans roll dice for 3 infantry in Bessarabia, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Ukraine to Western Ukraine
            1 artillery and 10 infantry moved from Ukraine to Kursk
            1 tactical_bomber moved from Bessarabia to Kursk
            1 fighter moved from Bessarabia to Kursk
            1 fighter moved from Bessarabia to Kursk
            9 infantry moved from Bryansk to Kursk
            4 aaGuns, 2 artilleries and 18 infantry moved from Southern Belarus to Smolensk
            1 infantry moved from Leningrad to Northern Belarus
            1 armour moved from Leningrad to Smolensk
            3 infantry moved from Leningrad to Vologda
            1 submarine moved from 93 Sea Zone to 84 Sea Zone
            1 infantry moved from Yakut S.S.R. to Buryatia
            1 infantry moved from Yakut S.S.R. to Buryatia
            1 infantry moved from Siberia to Sakha
    
        Place Units - Russians
            1 armour placed in Stalingrad
            3 infantry placed in Ukraine
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 43 PUs; end with 43 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,00
    Russians regular : 0,17
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 4

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 destroyer and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 infantry moved from Yunnan to French Indo China
                  Japanese take French Indo China from UK_Pacific
            2 infantry moved from Yunnan to Shan State
            1 armour and 3 infantry moved from Yunnan to Burma
            3 artilleries and 3 infantry moved from Kwangsi to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Borneo
            2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 132 Sea Zone
            1 artillery moved from 132 Sea Zone to Siam
            1 artillery moved from 132 Sea Zone to Malaya
            1 infantry moved from 132 Sea Zone to Siam
            1 infantry moved from 132 Sea Zone to Malaya
            1 infantry moved from 37 Sea Zone to Borneo
            1 destroyer moved from 37 Sea Zone to 43 Sea Zone
            1 battleship moved from 37 Sea Zone to 132 Sea Zone
            1 cruiser moved from 37 Sea Zone to 132 Sea Zone
            4 submarines moved from 37 Sea Zone to 132 Sea Zone
            1 destroyer moved from 37 Sea Zone to 132 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangtung
            2 bombers moved from Kwangsi to Burma
            1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
            4 infantry moved from Kyushu to 20 Sea Zone
            4 infantry and 2 transports moved from 20 Sea Zone to 21 Sea Zone
            4 infantry moved from 21 Sea Zone to Kwangtung
            1 artillery, 1 infantry and 1 mech_infantry moved from Chahar to Central Mongolia
            1 infantry moved from Shansi to Chahar
            1 infantry moved from Kweichow to Yunnan
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame


  • @avner Any scramble to Burma?

  • '22


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 destroyer and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 infantry moved from Yunnan to French Indo China
                  Japanese take French Indo China from UK_Pacific
            2 infantry moved from Yunnan to Shan State
            1 armour and 3 infantry moved from Yunnan to Burma
            3 artilleries and 3 infantry moved from Kwangsi to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Borneo
            2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 132 Sea Zone
            1 artillery moved from 132 Sea Zone to Siam
            1 artillery moved from 132 Sea Zone to Malaya
            1 infantry moved from 132 Sea Zone to Siam
            1 infantry moved from 132 Sea Zone to Malaya
            1 infantry moved from 37 Sea Zone to Borneo
            1 destroyer moved from 37 Sea Zone to 43 Sea Zone
            1 battleship moved from 37 Sea Zone to 132 Sea Zone
            1 cruiser moved from 37 Sea Zone to 132 Sea Zone
            4 submarines moved from 37 Sea Zone to 132 Sea Zone
            1 destroyer moved from 37 Sea Zone to 132 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangtung
            2 bombers moved from Kwangsi to Burma
            1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
            4 infantry moved from Kyushu to 20 Sea Zone
            4 infantry and 2 transports moved from 20 Sea Zone to 21 Sea Zone
            4 infantry moved from 21 Sea Zone to Kwangtung
            1 artillery, 1 infantry and 1 mech_infantry moved from Chahar to Central Mongolia
            1 infantry moved from Shansi to Chahar
            1 infantry moved from Kweichow to Yunnan
    
        Combat - Japanese
            Battle in Malaya
            Battle in Shan State
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State
                Japanese win, taking Malaya from UK_Pacific, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Burma
                Japanese attack with 1 armour, 2 bombers and 3 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 bombers and 3 infantry in Burma, round 2 : 2/6 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 armour, 2 bombers and 3 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Siam
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Siam, round 2 : 2/2 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Siam
                Japanese win, taking Siam from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/6 hits, 1.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for British: 2 infantry
            Battle in Central Mongolia
                Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Central Mongolia, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Central Mongolia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Central Mongolia
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Central Mongolia, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 2 infantry in Central Mongolia, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Central Mongolia, round 4 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 2 infantry in Central Mongolia, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Central Mongolia
                    Japanese roll dice for 1 artillery in Central Mongolia, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Central Mongolia, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Central Mongolia, round 6 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Central Mongolia, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Central Mongolia
                Japanese win, taking Central Mongolia from Russians with 1 artillery remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Borneo
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Borneo, round 2 : 2/2 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 carrier moved from 37 Sea Zone to 132 Sea Zone
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Kiangsi
            1 fighter and 1 infantry moved from Hunan to Kiangsi
            2 fighters and 1 tactical_bomber moved from Kwangsi to Hunan
            1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan
            1 artillery and 1 infantry moved from Kiangsu to Kiangsi
            1 armour moved from Kiangsu to Kiangsi
            1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
            2 artilleries and 5 infantry moved from Kweichow to Hunan
            2 bombers moved from Burma to Kwangsi
            2 infantry moved from Kyushu to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Southern Manchuria
            2 infantry moved from Northern Manchuria to Korea
            1 aaGun, 1 artillery and 7 infantry moved from Northern Manchuria to Southern Manchuria
            1 fighter and 1 tactical_bomber moved from Chahar to Hunan
            1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Kiangsi
            1 carrier moved from 7 Sea Zone to 37 Sea Zone
            1 destroyer moved from 7 Sea Zone to 21 Sea Zone
            1 cruiser moved from 7 Sea Zone to 21 Sea Zone
            1 carrier moved from 37 Sea Zone to 132 Sea Zone
            1 carrier moved from 37 Sea Zone to 132 Sea Zone
            1 destroyer moved from 37 Sea Zone to 132 Sea Zone
            6 infantry moved from Japan to Kyushu
    
        Place Units - Japanese
            1 destroyer placed in 7 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in Kiangsu
            8 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 47 PUs; end with 47 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.50
    UK_Pacific regular : 1.00
    Russians regular : -0.67
    

    Savegame

  • '22

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 submarine moved from 55 Sea Zone to 43 Sea Zone
            3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 43 Sea Zone
            1 infantry moved from Eastern United States to 104 Sea Zone
            1 artillery moved from Eastern United States to 104 Sea Zone
            1 infantry moved from Central United States to 104 Sea Zone
            1 armour moved from Central United States to 104 Sea Zone
            1 mech_infantry moved from Central United States to 104 Sea Zone
            1 infantry moved from Central United States to 104 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 104 Sea Zone to 93 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
    
        Combat - Americans
            Battle in Morocco
            Battle in 43 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 43 Sea Zone
                Americans win, taking Morocco from Neutral_Axis, taking 43 Sea Zone from Neutral with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone
            1 artillery, 3 infantry and 3 marines moved from 55 Sea Zone to New Guinea
            1 destroyer moved from 55 Sea Zone to 56 Sea Zone
            3 destroyers moved from 27 Sea Zone to 55 Sea Zone
            1 fighter moved from Hawaiian Islands to 55 Sea Zone
            1 destroyer moved from 26 Sea Zone to 31 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 31 Sea Zone
            1 destroyer moved from 104 Sea Zone to 107 Sea Zone
            1 fighter moved from Eastern United States to 93 Sea Zone
            1 fighter moved from Eastern United States to 93 Sea Zone
            1 bomber moved from Eastern United States to Gibraltar
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone
            1 fighter and 1 tactical_bomber placed in 11 Sea Zone
            1 transport placed in 11 Sea Zone
            1 artillery placed in Central United States
            1 infantry placed in Central United States
            1 destroyer placed in 104 Sea Zone
            1 bomber placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 2,1
            Americans collect 52 PUs (2 lost to blockades); end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,50
    Japanese regular : -0,33
    

    Savegame

  • '22

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Hopei to Anhwe
            1 fighter moved from Hopei to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Honan
            1 artillery and 17 infantry moved from Hopei to Honan
            1 infantry moved from Kansu to Tsinghai
            1 artillery moved from Kansu to Tsinghai
    
        Place Units - Chinese
            3 infantry placed in Honan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,50
    Japanese regular : 0,33
    

    Savegame

  • '22

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 submarine moved from 55 Sea Zone to 43 Sea Zone
            3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 43 Sea Zone
            1 infantry moved from Eastern United States to 104 Sea Zone
            1 artillery moved from Eastern United States to 104 Sea Zone
            1 infantry moved from Central United States to 104 Sea Zone
            1 armour moved from Central United States to 104 Sea Zone
            1 mech_infantry moved from Central United States to 104 Sea Zone
            1 infantry moved from Central United States to 104 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 104 Sea Zone to 93 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
    
        Combat - Americans
            Battle in Morocco
            Battle in 43 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 43 Sea Zone
                Americans win, taking Morocco from Neutral_Axis, taking 43 Sea Zone from Neutral with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone
            1 artillery, 3 infantry and 3 marines moved from 55 Sea Zone to New Guinea
            1 destroyer moved from 55 Sea Zone to 56 Sea Zone
            3 destroyers moved from 27 Sea Zone to 55 Sea Zone
            1 fighter moved from Hawaiian Islands to 55 Sea Zone
            1 destroyer moved from 26 Sea Zone to 31 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 31 Sea Zone
            1 destroyer moved from 104 Sea Zone to 107 Sea Zone
            1 fighter moved from Eastern United States to 93 Sea Zone
            1 fighter moved from Eastern United States to 93 Sea Zone
            1 bomber moved from Eastern United States to Gibraltar
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone
            1 fighter and 1 tactical_bomber placed in 11 Sea Zone
            1 transport placed in 11 Sea Zone
            1 artillery placed in Central United States
            1 infantry placed in Central United States
            1 destroyer placed in 104 Sea Zone
            1 bomber placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 2,1
            Americans collect 52 PUs (2 lost to blockades); end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Hopei to Anhwe
            1 fighter moved from Hopei to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Honan
            1 artillery and 17 infantry moved from Hopei to Honan
            1 infantry moved from Kansu to Tsinghai
            1 artillery moved from Kansu to Tsinghai
    
        Place Units - Chinese
            3 infantry placed in Honan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Iraq to Trans-Jordan
                  British take Trans-Jordan from Italians
            1 bomber moved from Southern Persia to Burma
            1 fighter moved from Eastern India to Burma
            1 fighter moved from Eastern India to Burma
            4 infantry moved from Eastern India to Burma
            1 armour, 1 artillery and 1 mech_infantry moved from Union of South Africa to Rhodesia
            1 artillery and 2 infantry moved from Iraq to Syria
    
        Combat - British
            Battle in Syria
                British attack with 1 artillery and 2 infantry
                Neutral_Axis defend with 1 infantry
                    British roll dice for 1 artillery and 2 infantry in Syria, round 2 : 1/3 hits, 0,83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Syria
                British win, taking Syria from Neutral_Axis with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in Burma
                British attack with 1 bomber, 2 fighters and 4 infantry
                Japanese defend with 1 armour and 3 infantry
                    British roll dice for 1 bomber, 2 fighters and 4 infantry in Burma, round 2 : 0/7 hits, 2,17 expected hits
                    Japanese roll dice for 1 armour and 3 infantry in Burma, round 2 : 2/4 hits, 1,50 expected hits
                    2 infantry owned by the British lost in Burma
                    British roll dice for 1 bomber, 2 fighters and 2 infantry in Burma, round 3 : 4/5 hits, 1,83 expected hits
                    Japanese roll dice for 1 armour and 3 infantry in Burma, round 3 : 2/4 hits, 1,50 expected hits
                    3 infantry owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the British lost in Burma
                British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                Casualties for British: 4 infantry
                Casualties for Japanese: 1 armour and 3 infantry
            Battle in Rhodesia
                British attack with 1 armour, 1 artillery and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Rhodesia, round 2 : 0/3 hits, 1,17 expected hits
                    Italians roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Rhodesia, round 3 : 0/3 hits, 1,17 expected hits
                    Italians roll dice for 1 infantry in Rhodesia, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Rhodesia, round 4 : 2/3 hits, 1,17 expected hits
                    Italians roll dice for 1 infantry in Rhodesia, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Rhodesia
                British win, taking Rhodesia from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 transport moved from 82 Sea Zone to 77 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports moved from 82 Sea Zone to 40 Sea Zone
            1 armour, 1 artillery and 1 mech_infantry moved from Southern Persia to Iraq
            1 infantry moved from Northwest Persia to Iraq
            1 fighter moved from United Kingdom to Gibraltar
            1 transport moved from 91 Sea Zone to 104 Sea Zone
            1 infantry moved from Quebec to Eastern United States
            1 armour moved from Quebec to Eastern United States
            1 bomber and 2 fighters moved from Burma to Eastern India
    
        Place Units - British
            1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa
            1 artillery and 2 infantry placed in Southern Persia
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 29 PUs; end with 29 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            7 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in Eastern India change ownership: 7 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0,50
    Americans regular : -0,50
    Italians regular : -1,00
    Japanese regular : 1,00
    Neutral_Axis regular : -0,33
    British regular : -1,33
    

    Savegame

  • '22

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 submarine moved from 55 Sea Zone to 43 Sea Zone
            3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 43 Sea Zone
            1 infantry moved from Eastern United States to 104 Sea Zone
            1 artillery moved from Eastern United States to 104 Sea Zone
            1 infantry moved from Central United States to 104 Sea Zone
            1 armour moved from Central United States to 104 Sea Zone
            1 mech_infantry moved from Central United States to 104 Sea Zone
            1 infantry moved from Central United States to 104 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 104 Sea Zone to 93 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
    
        Combat - Americans
            Battle in Morocco
            Battle in 43 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 43 Sea Zone
                Americans win, taking Morocco from Neutral_Axis, taking 43 Sea Zone from Neutral with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone
            1 artillery, 3 infantry and 3 marines moved from 55 Sea Zone to New Guinea
            1 destroyer moved from 55 Sea Zone to 56 Sea Zone
            3 destroyers moved from 27 Sea Zone to 55 Sea Zone
            1 fighter moved from Hawaiian Islands to 55 Sea Zone
            1 destroyer moved from 26 Sea Zone to 31 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 31 Sea Zone
            1 destroyer moved from 104 Sea Zone to 107 Sea Zone
            1 fighter moved from Eastern United States to 93 Sea Zone
            1 fighter moved from Eastern United States to 93 Sea Zone
            1 bomber moved from Eastern United States to Gibraltar
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone
            1 fighter and 1 tactical_bomber placed in 11 Sea Zone
            1 transport placed in 11 Sea Zone
            1 artillery placed in Central United States
            1 infantry placed in Central United States
            1 destroyer placed in 104 Sea Zone
            1 bomber placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 2,1
            Americans collect 52 PUs (2 lost to blockades); end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Hopei to Anhwe
            1 fighter moved from Hopei to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Honan
            1 artillery and 17 infantry moved from Hopei to Honan
            1 infantry moved from Kansu to Tsinghai
            1 artillery moved from Kansu to Tsinghai
    
        Place Units - Chinese
            3 infantry placed in Honan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Iraq to Trans-Jordan
                  British take Trans-Jordan from Italians
            1 bomber moved from Southern Persia to Burma
            1 fighter moved from Eastern India to Burma
            1 fighter moved from Eastern India to Burma
            4 infantry moved from Eastern India to Burma
            1 armour, 1 artillery and 1 mech_infantry moved from Union of South Africa to Rhodesia
            1 artillery and 2 infantry moved from Iraq to Syria
    
        Combat - British
            Battle in Syria
                British attack with 1 artillery and 2 infantry
                Neutral_Axis defend with 1 infantry
                    British roll dice for 1 artillery and 2 infantry in Syria, round 2 : 1/3 hits, 0,83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Syria
                British win, taking Syria from Neutral_Axis with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in Burma
                British attack with 1 bomber, 2 fighters and 4 infantry
                Japanese defend with 1 armour and 3 infantry
                    British roll dice for 1 bomber, 2 fighters and 4 infantry in Burma, round 2 : 0/7 hits, 2,17 expected hits
                    Japanese roll dice for 1 armour and 3 infantry in Burma, round 2 : 2/4 hits, 1,50 expected hits
                    2 infantry owned by the British lost in Burma
                    British roll dice for 1 bomber, 2 fighters and 2 infantry in Burma, round 3 : 4/5 hits, 1,83 expected hits
                    Japanese roll dice for 1 armour and 3 infantry in Burma, round 3 : 2/4 hits, 1,50 expected hits
                    3 infantry owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the British lost in Burma
                British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                Casualties for British: 4 infantry
                Casualties for Japanese: 1 armour and 3 infantry
            Battle in Rhodesia
                British attack with 1 armour, 1 artillery and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Rhodesia, round 2 : 0/3 hits, 1,17 expected hits
                    Italians roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Rhodesia, round 3 : 0/3 hits, 1,17 expected hits
                    Italians roll dice for 1 infantry in Rhodesia, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Rhodesia, round 4 : 2/3 hits, 1,17 expected hits
                    Italians roll dice for 1 infantry in Rhodesia, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Rhodesia
                British win, taking Rhodesia from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 transport moved from 82 Sea Zone to 77 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports moved from 82 Sea Zone to 40 Sea Zone
            1 armour, 1 artillery and 1 mech_infantry moved from Southern Persia to Iraq
            1 infantry moved from Northwest Persia to Iraq
            1 fighter moved from United Kingdom to Gibraltar
            1 transport moved from 91 Sea Zone to 104 Sea Zone
            1 infantry moved from Quebec to Eastern United States
            1 armour moved from Quebec to Eastern United States
            1 bomber and 2 fighters moved from Burma to Eastern India
    
        Place Units - British
            1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa
            1 artillery and 2 infantry placed in Southern Persia
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 29 PUs; end with 29 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            7 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in Eastern India change ownership: 7 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0,50
    Americans regular : -0,50
    Italians regular : -1,00
    Japanese regular : 1,00
    Neutral_Axis regular : -0,33
    British regular : -1,33
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
            1 artillery moved from Anglo-Egyptian Sudan to Egypt
            1 infantry moved from Nigeria to French Equatorial Africa
            1 destroyer moved from 97 Sea Zone to 94 Sea Zone
    
        Combat - Italians
            Battle in Trans-Jordan
                Italians attack with 2 armour, 3 artilleries, 4 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 2 armour, 3 artilleries, 4 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 5/10 hits, 3.50 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Egypt
            3 infantry placed in Southern Italy
            1 artillery and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 84 Sea Zone. Rolls: 5,4
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.50
    British regular : 0.67
    

    Savegame

  • '22

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 56 Sea Zone to 55 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
            1 artillery moved from Dutch New Guinea to New Guinea
            1 destroyer moved from 56 Sea Zone to 38 Sea Zone
            1 infantry moved from Sumatra to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Celebes
                  ANZAC take Celebes from Dutch
            1 fighter moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 64 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 40 Sea Zone to 42 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 destroyer, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 destroyer moved from 115 Sea Zone to 113 Sea Zone
            1 submarine moved from 115 Sea Zone to 126 Sea Zone
            1 artillery and 3 infantry moved from Eastern Poland to Bessarabia
            1 fighter and 1 tactical_bomber moved from Romania to Bessarabia
            2 infantry moved from Eastern Poland to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Romania to Western Ukraine
            2 infantry moved from Eastern Poland to Southern Belarus
            2 infantry moved from Eastern Poland to Northern Belarus
            1 bomber moved from Romania to Northern Belarus
            1 bomber moved from Romania to Bessarabia
            16 armour, 6 artilleries, 8 infantry and 13 mech_infantrys moved from Eastern Poland to Southern Belarus
            1 infantry moved from Vyborg to Leningrad
                  Germans take Leningrad from Russians
            1 infantry moved from Karelia to Archangel
                  Germans take Archangel from Russians
    
        Combat - Germans
            Battle in Southern Belarus
                Germans attack with 16 armour, 6 artilleries, 10 infantry and 13 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 16 armour, 6 artilleries, 10 infantry and 13 mech_infantrys in Southern Belarus, round 2 : 17/45 hits, 17.00 expected hits
                    Russians roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Southern Belarus
                Germans win, taking Southern Belarus from Russians with 16 armour, 6 artilleries, 9 infantry and 13 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Northern Belarus
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Northern Belarus, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 2 infantry in Northern Belarus, round 3 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Northern Belarus, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Northern Belarus
                Germans win, taking Northern Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Bessarabia
                Germans attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 3 infantry
                    Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/7 hits, 2.67 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 2 : 0/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians lost in Bessarabia
                    Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Bessarabia, round 3 : 1/7 hits, 2.67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 4 : 4/6 hits, 2.50 expected hits
                    Russians roll dice for 1 artillery in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Russians: 1 artillery and 3 infantry
                Casualties for Germans: 1 infantry
            Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
    
        Non Combat Move - Germans
            Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
            1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland
            1 bomber moved from Bessarabia to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
            1 bomber moved from Northern Belarus to Eastern Poland
            2 aaGuns moved from Slovakia Hungary to Eastern Poland
            2 aaGuns moved from Poland to Eastern Poland
            2 aaGuns moved from Eastern Poland to Southern Belarus
            4 infantry moved from Baltic States to Eastern Poland
            2 infantry moved from Karelia to Archangel
            1 artillery and 4 infantry moved from Karelia to Archangel
            5 armour and 4 mech_infantrys moved from Germany to Eastern Poland
    
        Place Units - Germans
            3 infantry placed in France
            2 armour and 2 mech_infantrys placed in Germany
            4 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Egypt: 3 fighters and 2 tactical_bombers
            EDIT: Adding units owned by Germans to Trans-Jordan: 3 fighters and 2 tactical_bombers
            EDIT: Turning off Edit Mode
            1 destroyer placed in 115 Sea Zone
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : 0.00
    

    Savegame

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