L25 BM4 axis-dominion (Allies +12) vs. Elf491 (Axis)


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor, 2x factory_major; Remaining resources: 69 PUs; 
            Germans buy 6 armour and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Volgograd
            1 infantry moved from Volgograd to Samara
                  Germans take Samara from Russians
            1 infantry moved from Bryansk to Belarus
            3 armour moved from Romania to Belarus
            1 armour and 1 mech_infantry moved from Bryansk to Archangel
                  Germans take Smolensk from Russians
            1 armour moved from Novgorod to Archangel
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 2 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Archangel
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 2 armour remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 3 armour and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour and 1 infantry in Belarus, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 3 armour remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 armour moved from Ukraine to Bryansk
            3 fighters and 3 tactical_bombers moved from Rostov to Germany
            5 mech_infantrys moved from Germany to Eastern Poland
            2 armour moved from Novgorod to Bryansk
            1 infantry moved from Bryansk to Smolensk
            4 mech_infantrys moved from Volgograd to Bryansk
            2 bombers moved from Western Germany to Germany
            1 infantry moved from France to Western Germany
    
        Place Units - Germans
            3 infantry placed in Volgograd
            3 infantry placed in Ukraine
            3 armour placed in Romania
            3 armour placed in Novgorod
            5 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
            Germans collect 61 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.33
    Germans regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Timguska to Novosibirsk
                  Russians take Novosibirsk from Japanese
            2 mech_infantrys moved from Russia to Archangel
            2 fighters and 1 tactical_bomber moved from Russia to Archangel
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 2 armour
                    Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 2 armour in Archangel, round 2 : 0/2 hits, 1.00 expected hits
                    1 armour owned by the Germans lost in Archangel
                    Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 3 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 1 armour in Archangel, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Germans: 2 armour
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Archangel to Russia
            2 aaGuns and 23 infantry moved from Timguska to Novosibirsk
    
        Place Units - Russians
            1 artillery and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 11 PUs; end with 11 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 13 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.50
    Russians regular : -2.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 infantry moved from Olgiy to Timguska
                  Japanese take Timguska from Russians
            1 artillery and 19 infantry moved from Olgiy to Kansu
            2 infantry moved from Kiangsi to Kwangtung
            2 infantry moved from Kiangsi to Kwangtung
            2 fighters moved from Kiangsi to Kwangtung
            2 tactical_bombers moved from Kiangsu to Kwangtung
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            3 infantry moved from Korea to 6 Sea Zone
            2 carriers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone
            2 destroyers moved from 6 Sea Zone to 17 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 17 Sea Zone
            1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima
            2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 3 fighters, 1 infantry, 5 submarines, 3 tactical_bombers and 1 transport moved from 6 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 armour moved from Kiangsi to Kwangsi
                  Japanese take Kwangsi from Chinese
            1 armour moved from Kwangsi to Kwangtung
            1 bomber moved from Japan to 3 Sea Zone
            2 fighters and 2 tactical_bombers moved from 17 Sea Zone to Iwo Jima
    
        Combat - Japanese
            Battle in 3 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 3 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Caroline Islands
            Battle in Kwangtung
                Japanese attack with 1 armour, 2 fighters, 4 infantry and 2 tactical_bombers
                British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 armour, 2 fighters, 4 infantry and 2 tactical_bombers in Kwangtung, round 2 : 4/9 hits, 3.50 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                    1 mech_infantry owned by the British lost in Kwangtung
                Japanese win, taking Caroline Islands from Americans, taking Kwangtung from UK_Pacific with 1 armour, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in Kansu
                Japanese attack with 1 artillery and 19 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery and 19 infantry in Kansu, round 2 : 2/20 hits, 3.67 expected hits
                    Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 artillery and 19 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Iwo Jima
                Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Iwo Jima, round 2 : 5/8 hits, 3.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Iwo Jima
                Japanese win, taking Iwo Jima from Americans with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 destroyer and 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 17 Sea Zone: 1 destroyer and 1 submarine
            EDIT: Turning off Edit Mode
            1 bomber moved from 3 Sea Zone to Amur
            2 infantry moved from Manchuria to Amur
            1 infantry moved from Manchuria to Jehol
            7 armour moved from Chahar to Kiangsu
            1 infantry moved from Kiangsu to Anhwe
            1 aaGun moved from Olgiy to Kansu
            2 fighters and 2 tactical_bombers moved from Kwangtung to Kiangsu
            2 armour moved from Kiangsi to Kiangsu
            1 fighter moved from Japan to Amur
            2 fighters moved from Japan to Kiangsu
            2 fighters and 2 tactical_bombers moved from Iwo Jima to 17 Sea Zone
    
        Place Units - Japanese
            3 armour placed in Kiangsu
            1 infantry and 2 mech_infantrys placed in Manchuria
            10 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,4
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,1,1,3
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,1,5,1
            Japanese collect 41 PUs (10 lost to blockades); end with 41 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -0.67
    Japanese regular : 0.50
    UK_Pacific regular : 0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 bombers, 1 carrier, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            5 bombers moved from United Kingdom to Norway
            2 fighters moved from United Kingdom to Norway
            1 bomber moved from Russia to Volgograd
            1 armour, 1 artillery and 1 mech_infantry moved from Java to 42 Sea Zone
            1 armour, 1 artillery, 1 mech_infantry and 3 transports moved from 42 Sea Zone to 41 Sea Zone
            1 armour, 1 artillery and 1 mech_infantry moved from 41 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
            1 infantry moved from Siberia to Sakha
                  Russians take Sakha from Japanese
    
        Combat - Americans
            Strategic bombing raid in Volgograd
                    Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
                Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Volgograd causes 3 damage total. 
            Battle in Norway
                Americans attack with 1 artillery, 5 bombers, 2 fighters and 3 infantry
                Germans defend with 6 infantry
                    Americans roll dice for 1 artillery, 5 bombers, 2 fighters and 3 infantry in Norway, round 2 : 3/11 hits, 5.33 expected hits
                    Germans roll dice for 6 infantry in Norway, round 2 : 3/6 hits, 2.00 expected hits
                    3 infantry owned by the Americans lost in Norway
                    3 infantry owned by the Germans lost in Norway
                    Americans roll dice for 1 artillery, 5 bombers and 2 fighters in Norway, round 3 : 2/8 hits, 4.67 expected hits
                    Germans roll dice for 3 infantry in Norway, round 3 : 1/3 hits, 1.00 expected hits
                    1 fighter owned by the Americans lost in Norway
                    2 infantry owned by the Germans lost in Norway
                    Americans roll dice for 1 artillery, 5 bombers and 1 fighter in Norway, round 4 : 3/7 hits, 4.17 expected hits
                    Germans roll dice for 1 infantry in Norway, round 4 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Americans lost in Norway
                    1 infantry owned by the Germans lost in Norway
                Americans win, taking Norway from Germans with 1 artillery, 4 bombers and 1 fighter remaining. Battle score for attacker is -15
                Casualties for Americans: 1 bomber, 1 fighter and 3 infantry
                Casualties for Germans: 6 infantry
            Battle in Sumatra
                Americans attack with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Sumatra, round 2 : 1/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                    Americans roll dice for 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Sumatra, round 3 : 3/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Sumatra
                Americans win, taking Sumatra from Japanese with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 carrier and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone
            1 fighter moved from Norway to 112 Sea Zone
            4 bombers moved from Norway to United Kingdom
            1 bomber moved from Volgograd to Syria
            1 battleship, 1 carrier, 3 cruisers and 2 destroyers moved from 42 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from Sumatra to 41 Sea Zone
            1 fighter moved from Sumatra to 41 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            3 bombers moved from Western United States to Hawaiian Islands
            2 bombers moved from Dutch New Guinea to Yunnan
            1 fighter moved from Queensland to 26 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
            3 infantry moved from French Guiana to 88 Sea Zone
            4 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Central United States
            1 carrier placed in 10 Sea Zone
            2 fighters placed in Western United States
            3 bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Hopei to Chahar
            1 fighter moved from Hopei to Chahar
            7 artilleries and 7 infantry moved from Hopei to Anhwe
            1 infantry moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 7 artilleries and 7 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 7 artilleries and 7 infantry in Anhwe, round 2 : 4/14 hits, 4.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 7 artilleries and 6 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Yunnan
    
        Place Units - Chinese
            2 artilleries and 2 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries and 6 infantry moved from United Kingdom to 110 Sea Zone
            2 artilleries, 6 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
            2 artilleries and 6 infantry moved from 112 Sea Zone to Western Germany
            3 bombers moved from United Kingdom to Western Germany
            1 fighter moved from 110 Sea Zone to Western Germany
            1 infantry moved from Northwest Persia to Caucasus
                  Russians take Caucasus from Germans
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 mech_infantry moved from Hopei to Shantung
                  Chinese take Shantung from Japanese
            2 mech_infantrys moved from Hopei to Jehol
            1 fighter moved from Shensi to Jehol
            1 infantry moved from India to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
            1 infantry moved from Burma to 38 Sea Zone
            2 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
    
        Combat - British
            Battle in Borneo
            Battle in Western Germany
                British attack with 2 artilleries, 3 bombers, 1 fighter and 6 infantry
                Germans defend with 2 artilleries, 1 factory_major and 7 infantry
                    British roll dice for 2 artilleries, 3 bombers, 1 fighter and 6 infantry in Western Germany, round 2 : 5/12 hits, 4.50 expected hits
                    Germans roll dice for 2 artilleries and 7 infantry in Western Germany, round 2 : 3/9 hits, 3.00 expected hits
                    3 infantry owned by the British lost in Western Germany
                    5 infantry owned by the Germans lost in Western Germany
                    British roll dice for 2 artilleries, 3 bombers, 1 fighter and 3 infantry in Western Germany, round 3 : 2/9 hits, 4.00 expected hits
                    Germans roll dice for 2 artilleries and 2 infantry in Western Germany, round 3 : 0/4 hits, 1.33 expected hits
                    2 infantry owned by the Germans lost in Western Germany
                    British roll dice for 2 artilleries, 3 bombers, 1 fighter and 3 infantry in Western Germany, round 4 : 5/9 hits, 4.00 expected hits
                    Germans roll dice for 2 artilleries in Western Germany, round 4 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the Germans lost in Western Germany
                British converts factory_major into different units
                British win, taking Borneo from Japanese, taking Western Germany from Germans with 2 artilleries, 3 bombers, 1 fighter and 3 infantry remaining. Battle score for attacker is 20
                Casualties for British: 3 infantry
                Casualties for Germans: 2 artilleries and 7 infantry
            Battle in Jehol
                British attack with 1 fighter and 2 mech_infantrys
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 mech_infantrys in Jehol, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                British win, taking Jehol from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 armour and 2 mech_infantrys moved from Hopei to Anhwe
            2 aaGuns, 1 artillery and 16 infantry moved from Hunan to Anhwe
            1 fighter moved from Jehol to Anhwe
            2 mech_infantrys moved from Yunnan to Anhwe
            1 armour moved from Yunnan to Anhwe
            1 artillery moved from Burma to Yunnan
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            3 infantry moved from Persia to Northwest Persia
            1 mech_infantry moved from Iraq to Northwest Persia
            1 aaGun, 1 artillery and 7 infantry moved from Trans-Jordan to Iraq
            2 mech_infantrys moved from Egypt to Iraq
            1 fighter and 1 tactical_bomber moved from Syria to Persia
            1 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Alexandria to Trans-Jordan
            1 artillery moved from Tobruk to Alexandria
            1 armour and 2 mech_infantrys moved from French Equatorial Africa to Egypt
            1 infantry moved from French Madagascar to 72 Sea Zone
            1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Persia
            1 fighter moved from Gibraltar to 112 Sea Zone
            1 carrier and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            1 fighter moved from Western Germany to 112 Sea Zone
            3 bombers moved from Western Germany to United Kingdom
    
        Place Units - British
            3 artilleries and 5 infantry placed in United Kingdom
            2 fighters placed in Persia
    
        Turn Complete - British
            British collect 44 PUs; end with 44 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs
    
        Place Units - UK_Pacific
            6 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Some Units in India change ownership: 6 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -6.83
    Japanese regular : -1.00
    Germans AA : -0.17
    Germans regular : -0.33
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Western Germany
            6 infantry moved from Northern Italy to Western Germany
    
        Combat - Italians
            Battle in Western Germany
                Italians attack with 1 bomber and 6 infantry
                British defend with 2 artilleries, 1 factory_minor and 3 infantry
                    Italians roll dice for 1 bomber and 6 infantry in Western Germany, round 2 : 1/7 hits, 1.67 expected hits
                    British roll dice for 2 artilleries and 3 infantry in Western Germany, round 2 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Italians lost in Western Germany
                    1 infantry owned by the British lost in Western Germany
                    Italians roll dice for 1 bomber and 4 infantry in Western Germany, round 3 : 1/5 hits, 1.33 expected hits
                    British roll dice for 2 artilleries and 2 infantry in Western Germany, round 3 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Italians lost in Western Germany
                    1 infantry owned by the British lost in Western Germany
                    Italians roll dice for 1 bomber and 3 infantry in Western Germany, round 4 : 1/4 hits, 1.17 expected hits
                    British roll dice for 2 artilleries and 1 infantry in Western Germany, round 4 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the British lost in Western Germany
                    Italians roll dice for 1 bomber and 3 infantry in Western Germany, round 5 : 1/4 hits, 1.17 expected hits
                    British roll dice for 2 artilleries in Western Germany, round 5 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British lost in Western Germany
                    Italians roll dice for 1 bomber and 3 infantry in Western Germany, round 6 : 2/4 hits, 1.17 expected hits
                    British roll dice for 1 artillery in Western Germany, round 6 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Western Germany
                Italians win, taking Western Germany from British with 1 bomber and 3 infantry remaining. Battle score for attacker is 8
                Casualties for Italians: 3 infantry
                Casualties for British: 2 artilleries and 3 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Western Germany to Southern Italy
            5 infantry moved from Yugoslavia to Northern Italy
            2 artilleries and 2 infantry moved from Albania to Yugoslavia
    
        Place Units - Italians
            3 infantry placed in Northern Italy
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
            Italians collect 11 PUs (4 lost to blockades); end with 11 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.50
    British regular : -2.00
    

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 bomber moved from Hunan to Manchuria
    
        Combat - ANZAC
            Strategic bombing raid in Manchuria
                    Japanese roll AA dice in Manchuria : 0/1 hits, 0.17 expected hits
                Bombing raid in Manchuria rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Manchuria causes 6 damage total. 
            Battle in Celebes
                ANZAC attack with 1 artillery and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 1 artillery and 3 infantry in Celebes, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                    ANZAC roll dice for 1 artillery and 3 infantry in Celebes, round 3 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Celebes
                    1 artillery owned by the Japanese lost in Celebes
                ANZAC win, taking Celebes from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - ANZAC
            3 submarines moved from 42 Sea Zone to 37 Sea Zone
            1 carrier moved from 54 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from Queensland to 26 Sea Zone
            1 fighter moved from Queensland to 26 Sea Zone
            1 destroyer moved from 54 Sea Zone to 26 Sea Zone
            1 bomber moved from Manchuria to Anhwe
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in Queensland
            ANZAC undo move 1.
            3 infantry placed in New South Wales
            1 fighter and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    
        Combat Move - French
            1 fighter moved from Gibraltar to 112 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.00
    Japanese AA : -0.17
    ANZAC regular : 1.00
    

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_minor; Remaining resources: 78 PUs; 
            Germans buy 6 armour, 6 infantry and 2 tactical_bombers; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            2 bombers moved from Germany to Archangel
            1 infantry moved from Smolensk to Archangel
            1 infantry moved from Samara to Vologda
                  Germans take Vologda from Russians
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 2 mech_infantrys
                    Germans roll dice for 2 bombers and 1 infantry in Archangel, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 2 mech_infantrys in Archangel, round 2 : 2/2 hits, 0.67 expected hits
                    1 bomber owned by the Germans and 1 infantry owned by the Germans lost in Archangel
                    2 mech_infantrys owned by the Russians lost in Archangel
                Germans win with 1 bomber remaining. Battle score for attacker is -9
                Casualties for Germans: 1 bomber and 1 infantry
                Casualties for Russians: 2 mech_infantrys
    
        Non Combat Move - Germans
            1 bomber moved from Archangel to Bryansk
            3 armour moved from Belarus to Bryansk
            3 armour moved from Novgorod to Bryansk
            3 infantry moved from Ukraine to Bryansk
            5 mech_infantrys moved from Eastern Poland to Bryansk
            1 infantry moved from Tambov to Bryansk
            1 armour moved from Volgograd to Bryansk
            2 infantry moved from Volgograd to Tambov
            3 armour moved from Romania to Ukraine
            3 fighters and 3 tactical_bombers moved from Germany to Bryansk
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 armour placed in Volgograd
            1 infantry and 2 tactical_bombers placed in Novgorod
            5 infantry placed in Germany
            Germans undo move 4.
            3 infantry placed in Romania
            2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.33
    Germans regular : 0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            24 infantry moved from Novosibirsk to Vologda
            1 armour moved from Russia to Samara
                  Russians take Samara from Germans
            1 armour moved from Samara to Russia
            2 infantry moved from Russia to Tambov
            2 fighters and 1 tactical_bomber moved from Russia to Tambov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Tambov
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 3 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Vologda
                Russians attack with 24 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 24 infantry in Vologda, round 2 : 0/24 hits, 4.00 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 24 infantry in Vologda, round 3 : 2/24 hits, 4.00 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 24 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Novosibirsk to Vologda
            2 fighters and 1 tactical_bomber moved from Tambov to Russia
    
        Place Units - Russians
            1 artillery and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 15 PUs; end with 15 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.67
    Russians regular : -7.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 38 PUs; 6 SuicideAttackTokens; 
            Japanese buy 2 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry and 2 mech_infantrys moved from Manchuria to Jehol
            1 infantry moved from Evenkiyskiy to Urals
                  Japanese take Urals from Russians
            1 infantry moved from Timguska to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 infantry moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Kansu to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 artillery and 17 infantry moved from Kansu to Shensi
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Amur to Sakha
            1 bomber and 1 fighter moved from Amur to Sakha
            1 fighter and 1 tactical_bomber moved from Kiangsu to Jehol
            1 fighter and 1 tactical_bomber moved from Kiangsu to Shantung
            1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
            1 infantry moved from Kiangsu to Shantung
            1 infantry moved from Kwangtung to Kiangsi
            2 infantry moved from Kwangtung to Kwangsi
            1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
            1 fighter moved from Kiangsu to Jehol
            1 transport moved from 17 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Soviet Far East
            1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone
            2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 44 Sea Zone
            2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 4 submarines moved from 33 Sea Zone to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - Japanese
            Battle in Soviet Far East
            Battle in 43 Sea Zone
                Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 submarines and 1 transport
                British defend with 1 transport; Americans defend with 2 submarines
                    Japanese roll dice for 4 submarines in 43 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                    1 submarine owned by the Americans lost in 43 Sea Zone
                    Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 1 transport in 43 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 1 transport in 43 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                    1 submarine owned by the Americans and 1 transport owned by the British lost in 43 Sea Zone
                Japanese win, taking Soviet Far East from Russians, taking 43 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 submarines and 1 transport remaining. Battle score for attacker is 19
                Casualties for Americans: 2 submarines
                Casualties for British: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                Americans defend with 2 submarines; ANZAC defend with 2 transports
                    Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 44 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
                    Americans roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 2 transports in 44 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                    2 submarines owned by the Americans and 2 transports owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 26
                Casualties for ANZAC: 2 transports
                Casualties for Americans: 2 submarines
            Battle in Borneo
                Japanese attack with 1 artillery and 1 infantry
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 2 infantry in Borneo, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Borneo
                    1 infantry owned by the British lost in Borneo
                    Japanese roll dice for 1 artillery in Borneo, round 4 : 1/1 hits, 0.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 artillery remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Jehol
                Japanese attack with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                British defend with 2 mech_infantrys
                    Japanese roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Jehol, round 2 : 1/6 hits, 2.17 expected hits
                    Chinese roll dice for 2 mech_infantrys in Jehol, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British lost in Jehol
                    Japanese roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Jehol, round 3 : 2/6 hits, 2.17 expected hits
                    Chinese roll dice for 1 mech_infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Jehol
                Japanese win, taking Jehol from Chinese with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 2 mech_infantrys
            Battle in Shantung
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 mech_infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shantung
                    1 mech_infantry owned by the British lost in Shantung
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in Kiangsi
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Sakha
                Japanese attack with 1 bomber, 1 fighter and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Sakha, round 2 : 3/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Sakha, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sakha
                    1 infantry owned by the Americans lost in Sakha
                Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shensi
                Japanese attack with 1 artillery and 17 infantry
                British defend with 1 aaGun and 1 infantry; Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 17 infantry in Shensi, round 2 : 2/18 hits, 3.33 expected hits
                    Chinese roll dice for 1 aaGun and 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    1 aaGun owned by the British and 1 infantry owned by the British lost in Shensi
                    Japanese roll dice for 1 artillery and 17 infantry in Shensi, round 3 : 2/18 hits, 3.33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 artillery and 16 infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 aaGun and 1 infantry
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu
            2 fighters and 1 tactical_bomber moved from Jehol to Kiangsu
            1 fighter and 1 tactical_bomber moved from Kiangsi to Kiangsu
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu
            1 armour moved from Kwangtung to Kiangsu
            1 artillery moved from Iwo Jima to 17 Sea Zone
            1 artillery and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
            2 carriers, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 17 Sea Zone to 19 Sea Zone
            3 fighters and 3 tactical_bombers moved from 44 Sea Zone to 43 Sea Zone
            1 bomber moved from Sakha to Japan
            1 fighter moved from Sakha to Manchuria
            1 aaGun moved from Kansu to Shensi
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            3 infantry placed in Manchuria
            2 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 46 PUs; end with 46 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Americans regular : 0.50
    Japanese regular : -1.67
    UK_Pacific regular : -0.67
    Russians regular : 0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 6 bombers; Remaining resources: 9 PUs; 
    
        Combat Move - Americans
            4 infantry moved from Gibraltar to 91 Sea Zone
            4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            4 infantry moved from 112 Sea Zone to Western Germany
            1 artillery moved from Norway to 112 Sea Zone
            1 artillery moved from 112 Sea Zone to Denmark
            4 bombers moved from United Kingdom to Western Germany
            1 bomber moved from Syria to Ukraine
            1 bomber moved from Yunnan to Volgograd
            1 bomber moved from Yunnan to Kwangtung
            1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            4 bombers moved from Hawaiian Islands to Jehol
    
        Combat - Americans
            Strategic bombing raid in Kwangtung
                    Japanese roll AA dice in Kwangtung : 0/1 hits, 0.17 expected hits
                Bombing raid in Kwangtung rolls: 8 and causes: 6 damage to unit: harbour
                Bombing raid in Kwangtung causes 6 damage total. 
            Strategic bombing raid in Ukraine
                    Germans roll AA dice in Ukraine : 1/1 hits, 0.17 expected hits
                1 bomber owned by the Americans killed by AA in Ukraine
                Bombing raid in Ukraine causes 0 damage total. 
            Strategic bombing raid in Volgograd
                    Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
                Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Volgograd causes 6 damage total. 
            Battle in Denmark
            Battle in Western Germany
                Americans attack with 4 bombers and 4 infantry
                Germans defend with 1 factory_minor; Italians defend with 3 infantry
                    Americans roll dice for 4 bombers and 4 infantry in Western Germany, round 2 : 4/8 hits, 3.33 expected hits
                    Germans roll dice for 3 infantry in Western Germany, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Italians lost in Western Germany
                Americans win, taking Denmark from Germans, taking Western Germany from Germans with 4 bombers and 4 infantry remaining. Battle score for attacker is 9
                Casualties for Italians: 3 infantry
            Battle in Caroline Islands
                Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Caroline Islands, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Caroline Islands, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Jehol
                Americans attack with 4 bombers
                Japanese defend with 1 infantry and 2 mech_infantrys
                    Americans roll dice for 4 bombers in Jehol, round 2 : 3/4 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry and 2 mech_infantrys in Jehol, round 2 : 1/3 hits, 1.00 expected hits
                    1 bomber owned by the Americans lost in Jehol
                    1 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Jehol
                Americans win with 3 bombers remaining. Battle score for attacker is -3
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 infantry and 2 mech_infantrys
    
        Non Combat Move - Americans
            3 bombers moved from Jehol to Anhwe
            3 carriers, 4 destroyers and 6 fighters moved from 26 Sea Zone to 33 Sea Zone
            3 bombers moved from Western United States to United Kingdom
            4 bombers moved from Western Germany to United Kingdom
            1 carrier and 1 fighter moved from 112 Sea Zone to 126 Sea Zone
            1 bomber moved from Volgograd to Russia
            1 armour, 1 artillery and 1 mech_infantry moved from Sumatra to 41 Sea Zone
            1 armour, 1 artillery, 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 41 Sea Zone to 39 Sea Zone
            1 armour, 1 artillery and 1 mech_infantry moved from 39 Sea Zone to India
            1 bomber moved from Kwangtung to Anhwe
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from 112 Sea Zone to 126 Sea Zone
    
        Place Units - Americans
            6 bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 70 PUs; end with 79 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 109 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 114 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
            1 infantry moved from Anhwe to Jehol
                  Chinese take Jehol from Japanese
            2 infantry moved from Chahar to Suiyuyan
            2 infantry moved from Anhwe to Kiangsi
            1 fighter moved from Yunnan to Kiangsi
            1 infantry moved from Chahar to Suiyuyan
    
        Combat - Chinese
            Chinese creates battle in territory Kansu
            Battle in Suiyuyan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Kansu from Japanese, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kiangsi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                    1 infantry owned by the Japanese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsi to Anhwe
    
        Place Units - Chinese
            2 artilleries and 2 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 3 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Caucasus to Rostov
                  Russians take Rostov from Germans
            1 mech_infantry moved from Anhwe to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            1 fighter moved from Anhwe to Kwangsi
            2 artilleries and 5 infantry moved from Yunnan to Kwangsi
            1 mech_infantry moved from Northwest Persia to Kazakhstan
                  Russians take Kazakhstan from Germans
            3 bombers moved from United Kingdom to Germany
    
        Combat - British
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/3 hits, 0.50 expected hits
                Bombing raid in Germany rolls: 4,4,3 and causes: 11 damage to unit: factory_major
                Bombing raid in Germany causes 11 damage total. 
            Battle in Kwangsi
                British attack with 2 artilleries, 1 fighter and 5 infantry
                Japanese defend with 2 infantry
                    British roll dice for 2 artilleries, 1 fighter and 5 infantry in Kwangsi, round 2 : 4/8 hits, 2.33 expected hits
                    Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Kwangsi
                    2 infantry owned by the Japanese lost in Kwangsi
                British win, taking Kwangsi from Japanese with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 fighter moved from Kwangsi to Anhwe
            1 mech_infantry moved from India to Yunnan
            6 infantry moved from India to Burma
            1 destroyer and 1 submarine moved from 37 Sea Zone to 39 Sea Zone
            2 mech_infantrys moved from Iraq to Caucasus
            3 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Persia to Northwest Persia
            1 aaGun, 1 artillery and 7 infantry moved from Iraq to Northwest Persia
            1 mech_infantry moved from Trans-Jordan to Northwest Persia
            3 fighters and 1 tactical_bomber moved from Persia to Russia
            3 bombers moved from Germany to Denmark
            4 transports moved from 112 Sea Zone to 110 Sea Zone
            3 artilleries and 5 infantry moved from United Kingdom to 110 Sea Zone
            3 artilleries, 5 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
            3 artilleries and 5 infantry moved from 112 Sea Zone to Denmark
            1 armour and 2 mech_infantrys moved from Egypt to Iraq
            1 infantry moved from Trans-Jordan to Iraq
            1 artillery moved from Alexandria to Egypt
            1 marine moved from Crete to 99 Sea Zone
            1 battleship, 2 cruisers, 1 marine and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 marine moved from 98 Sea Zone to Trans-Jordan
            1 transport moved from 80 Sea Zone to 39 Sea Zone
    
        Place Units - British
            3 transports placed in 109 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by British from 112 Sea Zone: 1 fighter
            EDIT: Adding units owned by British to United Kingdom: 1 fighter
            EDIT: Removing units owned by British from 112 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 109 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            3 artilleries and 3 infantry placed in United Kingdom
            2 mech_infantrys placed in Persia
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            5 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 16 PUs; end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Some Units in India change ownership: 5 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : -0.67
    Japanese regular : 1.33
    Japanese AA : -0.17
    Germans AA : 0.17
    Germans regular : -1.00
    British regular : 1.67
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            4 infantry moved from Northern Italy to Western Germany
            1 bomber moved from Southern Italy to Western Germany
            2 infantry moved from Northern Italy to Western Germany
    
        Combat - Italians
            Battle in Western Germany
                Italians attack with 1 bomber and 6 infantry
                Americans defend with 1 factory_minor and 4 infantry
                    Italians roll dice for 1 bomber and 6 infantry in Western Germany, round 2 : 1/7 hits, 1.67 expected hits
                    Americans roll dice for 4 infantry in Western Germany, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Italians lost in Western Germany
                    1 infantry owned by the Americans lost in Western Germany
                    Italians roll dice for 1 bomber and 4 infantry in Western Germany, round 3 : 0/5 hits, 1.33 expected hits
                    Americans roll dice for 3 infantry in Western Germany, round 3 : 0/3 hits, 1.00 expected hits
                    Italians roll dice for 1 bomber and 4 infantry in Western Germany, round 4 : 1/5 hits, 1.33 expected hits
                    Americans roll dice for 3 infantry in Western Germany, round 4 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans lost in Western Germany
                    Italians roll dice for 1 bomber and 4 infantry in Western Germany, round 5 : 2/5 hits, 1.33 expected hits
                    Americans roll dice for 2 infantry in Western Germany, round 5 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Western Germany
                    2 infantry owned by the Americans lost in Western Germany
                Italians win, taking Western Germany from Americans with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 3 infantry
                Casualties for Americans: 4 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Western Germany to Southern Italy
            2 artilleries and 2 infantry moved from Yugoslavia to Romania
            1 artillery and 3 infantry moved from Albania to Yugoslavia
            3 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            2 artilleries placed in Northern Italy
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
            Italians collect 13 PUs (2 lost to blockades); end with 13 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Italians regular : -1.67
    

    Savegame

4 / 4

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