@simon33
Sub missed. 1 hit.
Casualty. Destroyer or Cruiser?
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L25 BM4 axis-dominion (Allies +12) vs. Elf491 (Axis)
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor, 2x factory_major; Remaining resources: 69 PUs; Germans buy 6 armour and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Volgograd 1 infantry moved from Volgograd to Samara Germans take Samara from Russians 1 infantry moved from Bryansk to Belarus 3 armour moved from Romania to Belarus 1 armour and 1 mech_infantry moved from Bryansk to Archangel Germans take Smolensk from Russians 1 armour moved from Novgorod to Archangel Combat - Germans Battle in Archangel Germans attack with 2 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 armour and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Archangel 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 3 armour and 1 infantry Russians defend with 1 infantry Germans roll dice for 3 armour and 1 infantry in Belarus, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 3 armour remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 3 armour moved from Ukraine to Bryansk 3 fighters and 3 tactical_bombers moved from Rostov to Germany 5 mech_infantrys moved from Germany to Eastern Poland 2 armour moved from Novgorod to Bryansk 1 infantry moved from Bryansk to Smolensk 4 mech_infantrys moved from Volgograd to Bryansk 2 bombers moved from Western Germany to Germany 1 infantry moved from France to Western Germany Place Units - Germans 3 infantry placed in Volgograd 3 infantry placed in Ukraine 3 armour placed in Romania 3 armour placed in Novgorod 5 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6 Germans collect 61 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Russians regular : 1.33 Germans regular : 0.17
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Russians Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Timguska to Novosibirsk Russians take Novosibirsk from Japanese 2 mech_infantrys moved from Russia to Archangel 2 fighters and 1 tactical_bomber moved from Russia to Archangel Combat - Russians Battle in Archangel Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 2 armour Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 2 armour in Archangel, round 2 : 0/2 hits, 1.00 expected hits 1 armour owned by the Germans lost in Archangel Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 3 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 armour in Archangel, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 2 armour Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Archangel to Russia 2 aaGuns and 23 infantry moved from Timguska to Novosibirsk Place Units - Russians 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Russians collect 11 PUs; end with 11 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 13 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans regular : -1.50 Russians regular : -2.00
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 armour, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 infantry moved from Olgiy to Timguska Japanese take Timguska from Russians 1 artillery and 19 infantry moved from Olgiy to Kansu 2 infantry moved from Kiangsi to Kwangtung 2 infantry moved from Kiangsi to Kwangtung 2 fighters moved from Kiangsi to Kwangtung 2 tactical_bombers moved from Kiangsu to Kwangtung 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 3 infantry moved from Korea to 6 Sea Zone 2 carriers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone 2 destroyers moved from 6 Sea Zone to 17 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 17 Sea Zone 1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 3 fighters, 1 infantry, 5 submarines, 3 tactical_bombers and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 armour moved from Kiangsi to Kwangsi Japanese take Kwangsi from Chinese 1 armour moved from Kwangsi to Kwangtung 1 bomber moved from Japan to 3 Sea Zone 2 fighters and 2 tactical_bombers moved from 17 Sea Zone to Iwo Jima Combat - Japanese Battle in 3 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 3 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Caroline Islands Battle in Kwangtung Japanese attack with 1 armour, 2 fighters, 4 infantry and 2 tactical_bombers British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 2 fighters, 4 infantry and 2 tactical_bombers in Kwangtung, round 2 : 4/9 hits, 3.50 expected hits UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung 1 mech_infantry owned by the British lost in Kwangtung Japanese win, taking Caroline Islands from Americans, taking Kwangtung from UK_Pacific with 1 armour, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Battle in Kansu Japanese attack with 1 artillery and 19 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery and 19 infantry in Kansu, round 2 : 2/20 hits, 3.67 expected hits Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 artillery and 19 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Iwo Jima Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Iwo Jima, round 2 : 5/8 hits, 3.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 destroyer and 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to 17 Sea Zone: 1 destroyer and 1 submarine EDIT: Turning off Edit Mode 1 bomber moved from 3 Sea Zone to Amur 2 infantry moved from Manchuria to Amur 1 infantry moved from Manchuria to Jehol 7 armour moved from Chahar to Kiangsu 1 infantry moved from Kiangsu to Anhwe 1 aaGun moved from Olgiy to Kansu 2 fighters and 2 tactical_bombers moved from Kwangtung to Kiangsu 2 armour moved from Kiangsi to Kiangsu 1 fighter moved from Japan to Amur 2 fighters moved from Japan to Kiangsu 2 fighters and 2 tactical_bombers moved from Iwo Jima to 17 Sea Zone Place Units - Japanese 3 armour placed in Kiangsu 1 infantry and 2 mech_infantrys placed in Manchuria 10 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,1,1,3 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,1,5,1 Japanese collect 41 PUs (10 lost to blockades); end with 41 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.67 Japanese regular : 0.50 UK_Pacific regular : 0.67
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 3 bombers, 1 carrier, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 5 bombers moved from United Kingdom to Norway 2 fighters moved from United Kingdom to Norway 1 bomber moved from Russia to Volgograd 1 armour, 1 artillery and 1 mech_infantry moved from Java to 42 Sea Zone 1 armour, 1 artillery, 1 mech_infantry and 3 transports moved from 42 Sea Zone to 41 Sea Zone 1 armour, 1 artillery and 1 mech_infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra 1 infantry moved from Siberia to Sakha Russians take Sakha from Japanese Combat - Americans Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Volgograd causes 3 damage total. Battle in Norway Americans attack with 1 artillery, 5 bombers, 2 fighters and 3 infantry Germans defend with 6 infantry Americans roll dice for 1 artillery, 5 bombers, 2 fighters and 3 infantry in Norway, round 2 : 3/11 hits, 5.33 expected hits Germans roll dice for 6 infantry in Norway, round 2 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Americans lost in Norway 3 infantry owned by the Germans lost in Norway Americans roll dice for 1 artillery, 5 bombers and 2 fighters in Norway, round 3 : 2/8 hits, 4.67 expected hits Germans roll dice for 3 infantry in Norway, round 3 : 1/3 hits, 1.00 expected hits 1 fighter owned by the Americans lost in Norway 2 infantry owned by the Germans lost in Norway Americans roll dice for 1 artillery, 5 bombers and 1 fighter in Norway, round 4 : 3/7 hits, 4.17 expected hits Germans roll dice for 1 infantry in Norway, round 4 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans lost in Norway 1 infantry owned by the Germans lost in Norway Americans win, taking Norway from Germans with 1 artillery, 4 bombers and 1 fighter remaining. Battle score for attacker is -15 Casualties for Americans: 1 bomber, 1 fighter and 3 infantry Casualties for Germans: 6 infantry Battle in Sumatra Americans attack with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Sumatra, round 2 : 1/5 hits, 2.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Sumatra Americans roll dice for 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Sumatra, round 3 : 3/5 hits, 2.33 expected hits Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Sumatra Americans win, taking Sumatra from Japanese with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 1 carrier and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from Norway to 112 Sea Zone 4 bombers moved from Norway to United Kingdom 1 bomber moved from Volgograd to Syria 1 battleship, 1 carrier, 3 cruisers and 2 destroyers moved from 42 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from Sumatra to 41 Sea Zone 1 fighter moved from Sumatra to 41 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 3 bombers moved from Western United States to Hawaiian Islands 2 bombers moved from Dutch New Guinea to Yunnan 1 fighter moved from Queensland to 26 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone 3 infantry moved from French Guiana to 88 Sea Zone 4 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Central United States 1 carrier placed in 10 Sea Zone 2 fighters placed in Western United States 3 bombers placed in Western United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Hopei to Chahar 1 fighter moved from Hopei to Chahar 7 artilleries and 7 infantry moved from Hopei to Anhwe 1 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 7 artilleries and 7 infantry Japanese defend with 1 infantry Chinese roll dice for 7 artilleries and 7 infantry in Anhwe, round 2 : 4/14 hits, 4.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 7 artilleries and 6 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Yunnan Place Units - Chinese 2 artilleries and 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 3 artilleries, 2 fighters and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 artilleries and 6 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries, 6 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone 2 artilleries and 6 infantry moved from 112 Sea Zone to Western Germany 3 bombers moved from United Kingdom to Western Germany 1 fighter moved from 110 Sea Zone to Western Germany 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 1 mech_infantry moved from Hopei to Shantung Chinese take Shantung from Japanese 2 mech_infantrys moved from Hopei to Jehol 1 fighter moved from Shensi to Jehol 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 infantry moved from Burma to 38 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo Combat - British Battle in Borneo Battle in Western Germany British attack with 2 artilleries, 3 bombers, 1 fighter and 6 infantry Germans defend with 2 artilleries, 1 factory_major and 7 infantry British roll dice for 2 artilleries, 3 bombers, 1 fighter and 6 infantry in Western Germany, round 2 : 5/12 hits, 4.50 expected hits Germans roll dice for 2 artilleries and 7 infantry in Western Germany, round 2 : 3/9 hits, 3.00 expected hits 3 infantry owned by the British lost in Western Germany 5 infantry owned by the Germans lost in Western Germany British roll dice for 2 artilleries, 3 bombers, 1 fighter and 3 infantry in Western Germany, round 3 : 2/9 hits, 4.00 expected hits Germans roll dice for 2 artilleries and 2 infantry in Western Germany, round 3 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Germans lost in Western Germany British roll dice for 2 artilleries, 3 bombers, 1 fighter and 3 infantry in Western Germany, round 4 : 5/9 hits, 4.00 expected hits Germans roll dice for 2 artilleries in Western Germany, round 4 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Germans lost in Western Germany British converts factory_major into different units British win, taking Borneo from Japanese, taking Western Germany from Germans with 2 artilleries, 3 bombers, 1 fighter and 3 infantry remaining. Battle score for attacker is 20 Casualties for British: 3 infantry Casualties for Germans: 2 artilleries and 7 infantry Battle in Jehol British attack with 1 fighter and 2 mech_infantrys Japanese defend with 1 infantry British roll dice for 1 fighter and 2 mech_infantrys in Jehol, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol British win, taking Jehol from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 armour and 2 mech_infantrys moved from Hopei to Anhwe 2 aaGuns, 1 artillery and 16 infantry moved from Hunan to Anhwe 1 fighter moved from Jehol to Anhwe 2 mech_infantrys moved from Yunnan to Anhwe 1 armour moved from Yunnan to Anhwe 1 artillery moved from Burma to Yunnan 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 3 infantry moved from Persia to Northwest Persia 1 mech_infantry moved from Iraq to Northwest Persia 1 aaGun, 1 artillery and 7 infantry moved from Trans-Jordan to Iraq 2 mech_infantrys moved from Egypt to Iraq 1 fighter and 1 tactical_bomber moved from Syria to Persia 1 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Alexandria to Trans-Jordan 1 artillery moved from Tobruk to Alexandria 1 armour and 2 mech_infantrys moved from French Equatorial Africa to Egypt 1 infantry moved from French Madagascar to 72 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia 1 fighter moved from Gibraltar to 112 Sea Zone 1 carrier and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from Western Germany to 112 Sea Zone 3 bombers moved from Western Germany to United Kingdom Place Units - British 3 artilleries and 5 infantry placed in United Kingdom 2 fighters placed in Persia Turn Complete - British British collect 44 PUs; end with 44 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs Place Units - UK_Pacific 6 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Some Units in India change ownership: 6 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -6.83 Japanese regular : -1.00 Germans AA : -0.17 Germans regular : -0.33 British regular : 0.67
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Western Germany 6 infantry moved from Northern Italy to Western Germany Combat - Italians Battle in Western Germany Italians attack with 1 bomber and 6 infantry British defend with 2 artilleries, 1 factory_minor and 3 infantry Italians roll dice for 1 bomber and 6 infantry in Western Germany, round 2 : 1/7 hits, 1.67 expected hits British roll dice for 2 artilleries and 3 infantry in Western Germany, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Italians lost in Western Germany 1 infantry owned by the British lost in Western Germany Italians roll dice for 1 bomber and 4 infantry in Western Germany, round 3 : 1/5 hits, 1.33 expected hits British roll dice for 2 artilleries and 2 infantry in Western Germany, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Italians lost in Western Germany 1 infantry owned by the British lost in Western Germany Italians roll dice for 1 bomber and 3 infantry in Western Germany, round 4 : 1/4 hits, 1.17 expected hits British roll dice for 2 artilleries and 1 infantry in Western Germany, round 4 : 0/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Western Germany Italians roll dice for 1 bomber and 3 infantry in Western Germany, round 5 : 1/4 hits, 1.17 expected hits British roll dice for 2 artilleries in Western Germany, round 5 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British lost in Western Germany Italians roll dice for 1 bomber and 3 infantry in Western Germany, round 6 : 2/4 hits, 1.17 expected hits British roll dice for 1 artillery in Western Germany, round 6 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Western Germany Italians win, taking Western Germany from British with 1 bomber and 3 infantry remaining. Battle score for attacker is 8 Casualties for Italians: 3 infantry Casualties for British: 2 artilleries and 3 infantry Non Combat Move - Italians 1 bomber moved from Western Germany to Southern Italy 5 infantry moved from Yugoslavia to Northern Italy 2 artilleries and 2 infantry moved from Albania to Yugoslavia Place Units - Italians 3 infantry placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2 Italians collect 11 PUs (4 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Italians regular : -0.50 British regular : -2.00
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 bomber moved from Hunan to Manchuria Combat - ANZAC Strategic bombing raid in Manchuria Japanese roll AA dice in Manchuria : 0/1 hits, 0.17 expected hits Bombing raid in Manchuria rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Manchuria causes 6 damage total. Battle in Celebes ANZAC attack with 1 artillery and 3 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery and 3 infantry in Celebes, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Celebes ANZAC roll dice for 1 artillery and 3 infantry in Celebes, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Celebes 1 artillery owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC 3 submarines moved from 42 Sea Zone to 37 Sea Zone 1 carrier moved from 54 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 26 Sea Zone 1 fighter moved from Queensland to 26 Sea Zone 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 1 bomber moved from Manchuria to Anhwe 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - ANZAC 1 fighter and 2 infantry placed in Queensland ANZAC undo move 1. 3 infantry placed in New South Wales 1 fighter and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French 1 fighter moved from Gibraltar to 112 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.00 Japanese AA : -0.17 ANZAC regular : 1.00
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 78 PUs; Germans buy 6 armour, 6 infantry and 2 tactical_bombers; Remaining resources: 2 PUs; Combat Move - Germans 2 bombers moved from Germany to Archangel 1 infantry moved from Smolensk to Archangel 1 infantry moved from Samara to Vologda Germans take Vologda from Russians Combat - Germans Battle in Archangel Germans attack with 2 bombers and 1 infantry Russians defend with 2 mech_infantrys Germans roll dice for 2 bombers and 1 infantry in Archangel, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 2 mech_infantrys in Archangel, round 2 : 2/2 hits, 0.67 expected hits 1 bomber owned by the Germans and 1 infantry owned by the Germans lost in Archangel 2 mech_infantrys owned by the Russians lost in Archangel Germans win with 1 bomber remaining. Battle score for attacker is -9 Casualties for Germans: 1 bomber and 1 infantry Casualties for Russians: 2 mech_infantrys Non Combat Move - Germans 1 bomber moved from Archangel to Bryansk 3 armour moved from Belarus to Bryansk 3 armour moved from Novgorod to Bryansk 3 infantry moved from Ukraine to Bryansk 5 mech_infantrys moved from Eastern Poland to Bryansk 1 infantry moved from Tambov to Bryansk 1 armour moved from Volgograd to Bryansk 2 infantry moved from Volgograd to Tambov 3 armour moved from Romania to Ukraine 3 fighters and 3 tactical_bombers moved from Germany to Bryansk Place Units - Germans 3 armour placed in Ukraine 3 armour placed in Volgograd 1 infantry and 2 tactical_bombers placed in Novgorod 5 infantry placed in Germany Germans undo move 4. 3 infantry placed in Romania 2 infantry placed in Germany Turn Complete - Germans Germans collect 56 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
Combat Hit Differential Summary :
Russians regular : 1.33 Germans regular : 0.50
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Russians Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 24 infantry moved from Novosibirsk to Vologda 1 armour moved from Russia to Samara Russians take Samara from Germans 1 armour moved from Samara to Russia 2 infantry moved from Russia to Tambov 2 fighters and 1 tactical_bomber moved from Russia to Tambov Combat - Russians Battle in Tambov Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Tambov Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 3 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Vologda Russians attack with 24 infantry Germans defend with 1 infantry Russians roll dice for 24 infantry in Vologda, round 2 : 0/24 hits, 4.00 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 24 infantry in Vologda, round 3 : 2/24 hits, 4.00 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 24 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Novosibirsk to Vologda 2 fighters and 1 tactical_bomber moved from Tambov to Russia Place Units - Russians 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 15 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans regular : -1.67 Russians regular : -7.00
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 38 PUs; 6 SuicideAttackTokens; Japanese buy 2 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry and 2 mech_infantrys moved from Manchuria to Jehol 1 infantry moved from Evenkiyskiy to Urals Japanese take Urals from Russians 1 infantry moved from Timguska to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Kansu to Suiyuyan Japanese take Suiyuyan from Chinese 1 artillery and 17 infantry moved from Kansu to Shensi 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 infantry moved from Amur to Sakha 1 bomber and 1 fighter moved from Amur to Sakha 1 fighter and 1 tactical_bomber moved from Kiangsu to Jehol 1 fighter and 1 tactical_bomber moved from Kiangsu to Shantung 1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Shantung 1 infantry moved from Kwangtung to Kiangsi 2 infantry moved from Kwangtung to Kwangsi 1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi 1 fighter moved from Kiangsu to Jehol 1 transport moved from 17 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Soviet Far East 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 44 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 4 submarines moved from 33 Sea Zone to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo Combat - Japanese Battle in Soviet Far East Battle in 43 Sea Zone Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 submarines and 1 transport British defend with 1 transport; Americans defend with 2 submarines Japanese roll dice for 4 submarines in 43 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits 1 submarine owned by the Americans lost in 43 Sea Zone Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 1 transport in 43 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 transport in 43 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 submarine owned by the Americans and 1 transport owned by the British lost in 43 Sea Zone Japanese win, taking Soviet Far East from Russians, taking 43 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 submarines and 1 transport remaining. Battle score for attacker is 19 Casualties for Americans: 2 submarines Casualties for British: 1 transport Battle in 44 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 2 submarines; ANZAC defend with 2 transports Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 44 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits Americans roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 2 transports in 44 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 2 submarines owned by the Americans and 2 transports owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 26 Casualties for ANZAC: 2 transports Casualties for Americans: 2 submarines Battle in Borneo Japanese attack with 1 artillery and 1 infantry British defend with 2 infantry Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 2 infantry in Borneo, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Borneo 1 infantry owned by the British lost in Borneo Japanese roll dice for 1 artillery in Borneo, round 4 : 1/1 hits, 0.33 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Jehol Japanese attack with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber British defend with 2 mech_infantrys Japanese roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Jehol, round 2 : 1/6 hits, 2.17 expected hits Chinese roll dice for 2 mech_infantrys in Jehol, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the British lost in Jehol Japanese roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Jehol, round 3 : 2/6 hits, 2.17 expected hits Chinese roll dice for 1 mech_infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Jehol Japanese win, taking Jehol from Chinese with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 2 mech_infantrys Battle in Shantung Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 mech_infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shantung 1 mech_infantry owned by the British lost in Shantung Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Battle in Kiangsi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Sakha Japanese attack with 1 bomber, 1 fighter and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Sakha, round 2 : 3/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Sakha, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sakha 1 infantry owned by the Americans lost in Sakha Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Kwangsi Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shensi Japanese attack with 1 artillery and 17 infantry British defend with 1 aaGun and 1 infantry; Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 17 infantry in Shensi, round 2 : 2/18 hits, 3.33 expected hits Chinese roll dice for 1 aaGun and 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the British and 1 infantry owned by the British lost in Shensi Japanese roll dice for 1 artillery and 17 infantry in Shensi, round 3 : 2/18 hits, 3.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery and 16 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 1 infantry Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu 2 fighters and 1 tactical_bomber moved from Jehol to Kiangsu 1 fighter and 1 tactical_bomber moved from Kiangsi to Kiangsu 1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu 1 armour moved from Kwangtung to Kiangsu 1 artillery moved from Iwo Jima to 17 Sea Zone 1 artillery and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu 2 carriers, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 17 Sea Zone to 19 Sea Zone 3 fighters and 3 tactical_bombers moved from 44 Sea Zone to 43 Sea Zone 1 bomber moved from Sakha to Japan 1 fighter moved from Sakha to Manchuria 1 aaGun moved from Kansu to Shensi Place Units - Japanese 3 infantry placed in Kiangsu 3 infantry placed in Manchuria 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 46 PUs; end with 46 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 0.50 Japanese regular : -1.67 UK_Pacific regular : -0.67 Russians regular : 0.67
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Americans Americans buy 6 bombers; Remaining resources: 9 PUs; Combat Move - Americans 4 infantry moved from Gibraltar to 91 Sea Zone 4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 4 infantry moved from 112 Sea Zone to Western Germany 1 artillery moved from Norway to 112 Sea Zone 1 artillery moved from 112 Sea Zone to Denmark 4 bombers moved from United Kingdom to Western Germany 1 bomber moved from Syria to Ukraine 1 bomber moved from Yunnan to Volgograd 1 bomber moved from Yunnan to Kwangtung 1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 4 bombers moved from Hawaiian Islands to Jehol Combat - Americans Strategic bombing raid in Kwangtung Japanese roll AA dice in Kwangtung : 0/1 hits, 0.17 expected hits Bombing raid in Kwangtung rolls: 8 and causes: 6 damage to unit: harbour Bombing raid in Kwangtung causes 6 damage total. Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 1/1 hits, 0.17 expected hits 1 bomber owned by the Americans killed by AA in Ukraine Bombing raid in Ukraine causes 0 damage total. Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in Denmark Battle in Western Germany Americans attack with 4 bombers and 4 infantry Germans defend with 1 factory_minor; Italians defend with 3 infantry Americans roll dice for 4 bombers and 4 infantry in Western Germany, round 2 : 4/8 hits, 3.33 expected hits Germans roll dice for 3 infantry in Western Germany, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Italians lost in Western Germany Americans win, taking Denmark from Germans, taking Western Germany from Germans with 4 bombers and 4 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 3 infantry Battle in Caroline Islands Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Caroline Islands, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Caroline Islands, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Jehol Americans attack with 4 bombers Japanese defend with 1 infantry and 2 mech_infantrys Americans roll dice for 4 bombers in Jehol, round 2 : 3/4 hits, 2.67 expected hits Japanese roll dice for 1 infantry and 2 mech_infantrys in Jehol, round 2 : 1/3 hits, 1.00 expected hits 1 bomber owned by the Americans lost in Jehol 1 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Jehol Americans win with 3 bombers remaining. Battle score for attacker is -3 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry and 2 mech_infantrys Non Combat Move - Americans 3 bombers moved from Jehol to Anhwe 3 carriers, 4 destroyers and 6 fighters moved from 26 Sea Zone to 33 Sea Zone 3 bombers moved from Western United States to United Kingdom 4 bombers moved from Western Germany to United Kingdom 1 carrier and 1 fighter moved from 112 Sea Zone to 126 Sea Zone 1 bomber moved from Volgograd to Russia 1 armour, 1 artillery and 1 mech_infantry moved from Sumatra to 41 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 41 Sea Zone to 39 Sea Zone 1 armour, 1 artillery and 1 mech_infantry moved from 39 Sea Zone to India 1 bomber moved from Kwangtung to Anhwe 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 112 Sea Zone to 126 Sea Zone Place Units - Americans 6 bombers placed in Western United States Turn Complete - Americans Americans collect 70 PUs; end with 79 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 109 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 114 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 2 infantry moved from Chahar to Suiyuyan 2 infantry moved from Anhwe to Kiangsi 1 fighter moved from Yunnan to Kiangsi 1 infantry moved from Chahar to Suiyuyan Combat - Chinese Chinese creates battle in territory Kansu Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Kansu from Japanese, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsi to Anhwe Place Units - Chinese 2 artilleries and 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs Purchase Units - British British buy 3 artilleries, 3 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Caucasus to Rostov Russians take Rostov from Germans 1 mech_infantry moved from Anhwe to Kwangtung UK_Pacific take Kwangtung from Japanese 1 fighter moved from Anhwe to Kwangsi 2 artilleries and 5 infantry moved from Yunnan to Kwangsi 1 mech_infantry moved from Northwest Persia to Kazakhstan Russians take Kazakhstan from Germans 3 bombers moved from United Kingdom to Germany Combat - British Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/3 hits, 0.50 expected hits Bombing raid in Germany rolls: 4,4,3 and causes: 11 damage to unit: factory_major Bombing raid in Germany causes 11 damage total. Battle in Kwangsi British attack with 2 artilleries, 1 fighter and 5 infantry Japanese defend with 2 infantry British roll dice for 2 artilleries, 1 fighter and 5 infantry in Kwangsi, round 2 : 4/8 hits, 2.33 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Kwangsi 2 infantry owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 fighter moved from Kwangsi to Anhwe 1 mech_infantry moved from India to Yunnan 6 infantry moved from India to Burma 1 destroyer and 1 submarine moved from 37 Sea Zone to 39 Sea Zone 2 mech_infantrys moved from Iraq to Caucasus 3 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Persia to Northwest Persia 1 aaGun, 1 artillery and 7 infantry moved from Iraq to Northwest Persia 1 mech_infantry moved from Trans-Jordan to Northwest Persia 3 fighters and 1 tactical_bomber moved from Persia to Russia 3 bombers moved from Germany to Denmark 4 transports moved from 112 Sea Zone to 110 Sea Zone 3 artilleries and 5 infantry moved from United Kingdom to 110 Sea Zone 3 artilleries, 5 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone 3 artilleries and 5 infantry moved from 112 Sea Zone to Denmark 1 armour and 2 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 artillery moved from Alexandria to Egypt 1 marine moved from Crete to 99 Sea Zone 1 battleship, 2 cruisers, 1 marine and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Trans-Jordan 1 transport moved from 80 Sea Zone to 39 Sea Zone Place Units - British 3 transports placed in 109 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from 112 Sea Zone: 1 fighter EDIT: Adding units owned by British to United Kingdom: 1 fighter EDIT: Removing units owned by British from 112 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 109 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 3 artilleries and 3 infantry placed in United Kingdom 2 mech_infantrys placed in Persia Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 5 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 16 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Some Units in India change ownership: 5 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : -0.67 Japanese regular : 1.33 Japanese AA : -0.17 Germans AA : 0.17 Germans regular : -1.00 British regular : 1.67
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Italians Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 4 infantry moved from Northern Italy to Western Germany 1 bomber moved from Southern Italy to Western Germany 2 infantry moved from Northern Italy to Western Germany Combat - Italians Battle in Western Germany Italians attack with 1 bomber and 6 infantry Americans defend with 1 factory_minor and 4 infantry Italians roll dice for 1 bomber and 6 infantry in Western Germany, round 2 : 1/7 hits, 1.67 expected hits Americans roll dice for 4 infantry in Western Germany, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Italians lost in Western Germany 1 infantry owned by the Americans lost in Western Germany Italians roll dice for 1 bomber and 4 infantry in Western Germany, round 3 : 0/5 hits, 1.33 expected hits Americans roll dice for 3 infantry in Western Germany, round 3 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 bomber and 4 infantry in Western Germany, round 4 : 1/5 hits, 1.33 expected hits Americans roll dice for 3 infantry in Western Germany, round 4 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Americans lost in Western Germany Italians roll dice for 1 bomber and 4 infantry in Western Germany, round 5 : 2/5 hits, 1.33 expected hits Americans roll dice for 2 infantry in Western Germany, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Western Germany 2 infantry owned by the Americans lost in Western Germany Italians win, taking Western Germany from Americans with 1 bomber and 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 3 infantry Casualties for Americans: 4 infantry Non Combat Move - Italians 1 bomber moved from Western Germany to Southern Italy 2 artilleries and 2 infantry moved from Yugoslavia to Romania 1 artillery and 3 infantry moved from Albania to Yugoslavia 3 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 artilleries placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2 Italians collect 13 PUs (2 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Italians regular : -1.67